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  • Import virtualBox appliance to KVM

    - by Hugo Bulnes
    Im new using KVM as a virtualization solution. Currently I'm using VirtualBox to manage my virtual machines in my personal computer, but I'm moving my virtualization to a Server, so I set up a Linux server with KVM. And now I'm trying to import a virtualBox vm to KVM. So far I couldn't make it work. I already convert the ova file from VirtualBox to a format more familiar to KVM (qcow2), and I try to create a new virtual machine using virt-install command and setting the new virtual machine hard drive with the .qcow2 file. There is anyone could help me? thank you!

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  • Code execution time out occationally

    - by Athul k Surendran
    I am working on an e-commerce website. There is a case where I need to fetch the whole data in database through third-party API and send it to an indexing engine. This third-party API has many functions like getproducts, getproductprice, etc., and each of that functions will return the data in XML format. From there I will take charge, I will use various API calls and will handle the XML data with XSLT. And will write to a CSV file. This file will be uploaded to an Indexing engine. Right now I have details of 8000 products to feed the engine, and almost all time the this process takes about 15 min to complete, and sometimes fails. I can't find a better solution for this. I am thinking about handling the XML data in C# itself and get rid of XSLT. As I think, XSLT is far slower than C#. Is it a good Idea? Or what else I can do to solve this issue?

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  • Is there a clean way to tell Windows to release a volume?

    - by zneak
    Hey guys, I'm trying, under Windows 7, to run a virtual machine with VMWare Player from an OS installed on a physical partition. However, when I boot the virtual machine, VMWare Player says that it couldn't access the physical drive and has to abort there. This seems to be a generally acknowledged problem in the VMWare community, as Windows Vista introduced a compelling new security feature that makes it impossible to write to a raw drive without obtaining exclusive access to it. I have googled the issue and found a few workarounds. However, the clean ones seem to only work on whole physical disks, and not on partitions. So I would be left with the dirty solution. In short, it meddles with the MBR to erase any trace of the partitions to use, makes Windows forget about them, then restores the MBR so we can launch the VM. Is there a way to let VMWare acquire exclusive access to the partition without requiring me to nuke it away?

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  • Best way to find the computer a user last logged on from?

    - by Garrett
    I am hoping that somewhere in Active Directory the "last logged on from [computer]" is written/stored, or there is a log I can parse out? The purpose of wanting to know the last PC logged on from is for offering remote support over the network - our users move around pretty infrequently, but I'd like to know that whatever I'm consulting was updating that morning (when they logged in, presumably) at minimum. I'm also considering login scripts that write the user and computer names to a known location I can reference, but some of our users don't like to logout for 15 days at a time. If there is an elegant solution that uses login scripts, definitely mention it - but if it happens to work for merely unlocking the station, that would be even better!

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  • LAMP Server without single failure point + Global Server Load Balancing?

    - by José Nobile
    I want implement a LAMP Server (Linux Apache MySQL PHP) without a single failure point and with Global Server Load Balancing. I have a server in Cali, Colombia, and other server will be installed in Melbourne, Australia, user in America can use the Cali Server and in Europe, Asia, Africa or Oceania use the Melbourne Server. If any server fail (or load is excessively high), a server must answer all request. Data in MYSQL must be in sync, php files, any configuration in both server must be in sync. I read about of Google DNS Server 8.8.8.8 and 8.8.4.4 and ANY Cast, also about MySQL semisynchronous replication and MySQL Cluster, but what about other things, as crontabs, and the configurations in server? The solution can't depend of APNIC or BGP, only open source software running in Linux.

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  • Permissions needed to read event log messages remotely?

    - by Neolisk
    When running under a limited account, local event log messages are displaying fine, for remote computer I am getting this error: The description for Event ID ( xxxxx ) in Source ( yyyyy ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: zzzzz. Same remote computer works fine under domain administrator. I am currently experimenting with just the Event Viewer, by using Run As. Original issue is a PowerShell script which does Get-EventLog. Are there any special permissions that need to be in place to able to read event log messages remotely? Supposedly there is a simple solution in Windows 2008 and higher, i.e. just add user to Event Log Readers group. Is there anything like that for Windows 2003?

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  • Getting around the FAT32 4GB file size limit

    - by Aesir
    I recently purchased a 32GB USB 3 stick that was formatted FAT32. I plugged it into my computer and attempted to copy a film onto it, the file was over 4GB however and it would not let me copy the file across because of the 4GB file size limit imposed by FAT32. After some googling I found that I could format my USB stick to have an exFAT format which would mean I could put files onto the stick greater than 4GB in size and the drive would work on both my Mac and my PC. The problem with this solution is that my PS3 cannot detect the USB stick when it is formatted with exFAT. I would like to know if there is a way I can have my USB stick formatted so it can have files greater than 4 GB and work on my PC, Mac and PS3.

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  • Reverse DNS for two ADs in the same subnet

    - by SpacemanSpiff
    I currently have two separate AD forests that exist within the same subnet. The two forests have independent copies of the reverse lookup zone for that subnet. Example: Domain A DC1: 10.1.1.1/24 Domain A DC2: 10.1.1.2/24 Domain A AppServer1:10.1.1.3/24 Domain B DC1: 10.1.1.11/24 Domain B DC2: 10.1.1.12/24 Domain B Appserver1:10.1.1.13/24 What I'm after, is a configuration that allows this reverse zone to be shared between them so that both sets of DNS servers can make updates to the zone. This kind of thing is a little far from my everday work, so a kick in the right direction is a welcome suggestion as well. Decoupling one AD into new segments is a possibility I'm open to but would like to avoid if possible. If there is a DNS related solution I'd prefer that.

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  • LOD in modern games

    - by Firas Assaad
    I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about how LOD is being used in modern games. I know many games use some sort of dynamic LOD for terrain, but what about elsewhere? Level of Detail for 3D Graphics for example points out that discrete LOD (where artists prepare several models in advance) is widely used because of the performance overhead of continuous LOD. That book was published in 2002 however, and I'm wondering if things are different now. There has been some research in performing dynamic LOD using the geometry shader (this paper for example, with its implementation in ShaderX6), would that be used in a modern game? To summarize, my question is about the state of LOD in modern video games, what algorithms are used and why? In particular, is view dependent continuous simplification used or does the runtime overhead make using discrete models with proper blending and impostors a more attractive solution? If discrete models are used, is an algorithm used (e.g. vertex clustering) to generate them offline, do artists manually create the models, or perhaps a combination of both methods is used?

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  • When module calling gets ugly

    - by Pete
    Has this ever happened to you? You've got a suite of well designed, single-responsibility modules, covered by unit tests. In any higher-level function you code, you are (95% of the code) simply taking output from one module and passing it as input to the next. Then, you notice this higher-level function has turned into a 100+ line script with multiple responsibilities. Here is the problem. It is difficult (impossible) to test that script. At least, it seems so. Do you agree? In my current project, all of the bugs came from this script. Further detail: each script represents a unique solution, or algorithm, formed by using different modules in different ways. Question: how can you remedy this situation? Knee-jerk answer: break the script up into single-responsibility modules. Comment on knee-jerk answer: it already is! Best answer I can come up with so far: create higher-level connector objects which "wire" modules together in particular ways (take output from one module, feed it as input to another module). Thus if our script was: FooInput fooIn = new FooInput(1, 2); FooOutput fooOutput = fooModule(fooIn); Double runtimevalue = getsomething(fooOutput.whatever); BarInput barIn = new BarInput( runtimevalue, fooOutput.someOtherValue); BarOutput barOut = barModule(BarIn); It would become with a connector: FooBarConnectionAlgo fooBarConnector = new fooBarConnector(fooModule, barModule); FooInput fooIn = new FooInput(1, 2); BarOutput barOut = fooBarConnector(fooIn); So the advantage is, besides hiding some code and making things clearer, we can test FooBarConnectionAlgo. I'm sure this situation comes up a lot. What do you do?

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  • Native AAA games coming to Ubuntu. Where they will be installed?

    - by user86274
    Many users use SSD disks (and I believe many more in the future) for their OS. 128GB SSD disks are common place nowadays and many users (like me) use their SSD for dual booting (Windows and Ubuntu). Ubuntu installations like this occupies 20-40 GB (/ , /home and swap). Up to now there was no problem. In a few weeks though, triple A games are coming to Ubuntu (i.e. l4d2) that require probably tens of GB for installation. In windows there is no problem, because you can install a game anywhere you want (i.e. I install games in D:/Games/). In Ubuntu, though, programs install files in many places (i.e. /usr/* , /lib, /etc ) so from what I remember, I never had the option to choose where to install a program. So, how will it be possible to install AAA games that require many GBs, when our Ubuntu installations won't have the necessary space? Could a /opt mounted on a mechanical disk (HDD) be the solution? Is it something I am missing?

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  • Your Most Popular Sites Screen in IE 10 - Icons not appearing

    - by MJWadmin
    We use the following code to add icons for favicon, tablets, smartphones, windows 8 tiles and the like:- <link rel="apple-touch-icon" href="apple-touch-icon.png"> <link rel="shortcut icon" type="image/x-icon" href="/favicon.ico"/> <link rel="apple-touch-icon-precomposed" sizes="144x144" href="apple-touch-icon-144x144-precomposed.png"> <link rel="apple-touch-icon-precomposed" sizes="114x114" href="apple-touch-icon-114x114-precomposed.png"> <link rel="apple-touch-icon-precomposed" sizes="72x72" href="apple-touch-icon-72x72-precomposed.png"> <link rel="apple-touch-icon-precomposed" href="apple-touch-icon-precomposed.png"> <meta name="msapplication-TileImage" content="apple-touch-icon-144x144-precomposed.png"/> <meta name="msapplication-TileColor" content="#17151a"/> Unfortunately this doesn't seem to work for IE9 and IE10's 'your most popular sites screen', google searches have been un-enlightening. Stack uses <link rel="apple-touch-icon" href="apple-touch-icon.png"> which seems to work for it, but not for us. Any clues to a solution appreciated.

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  • Versioning APIs

    - by Sharon
    Suppose that you have a large project supported by an API base. The project also ships a public API that end(ish) users can use. Sometimes you need to make changes to the API base that supports your project. For example, you need to add a feature that needs an API change, a new method, or requires altering of one of the objects, or the format of one of those objects, passed to or from the API. Assuming that you are also using these objects in your public API, the public objects will also change any time you do this, which is undesirable as your clients may rely on the API objects remaining identical for their parsing code to work. (cough C++ WSDL clients...) So one potential solution is to version the API. But when we say "version" the API, it sounds like this also must mean to version the API objects as well as well as providing duplicate method calls for each changed method signature. So I would then have a plain old clr object for each version of my api, which again seems undesirable. And even if I do this, I surely won't be building each object from scratch as that would end up with vast amounts of duplicated code. Rather, the API is likely to extend the private objects we are using for our base API, but then we run into the same problem because added properties would also be available in the public API when they are not supposed to be. So what is some sanity that is usually applied to this situation? I know many public services such as Git for Windows maintains a versioned API, but I'm having trouble imagining an architecture that supports this without vast amounts of duplicate code covering the various versioned methods and input/output objects. I'm aware that processes such as semantic versioning attempt to put some sanity on when public API breaks should occur. The problem is more that it seems like many or most changes require breaking the public API if the objects aren't more separated, but I don't see a good way to do that without duplicating code.

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  • Xmail shows error at Gmail

    - by Karthik Malla
    Hello I am using Xmail server at IP 65.75.241.26 hosted at www.softmail.me using which I can send and receive email to/from all email service providers but unable to receive back from Gmail. This error lies only with Gmail. Experts says that Gmail requires proper working MX records where as for other emailing providers do not bother much. Is MX records the solution for my problem? Or is there any other issue? My mailserver outgoing at softmail.me:25 My mailserver incoming at softmail.me:110 Please help me how to get rid of this issue.

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  • Sell More, Know More, Grow More with Oracle Sales Cloud - Webcast Oct 22nd

    - by Richard Lefebvre
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Today’s sales reps spend 78 percent of their time searching for information and only 22 percent selling. This inefficiency is costing you, your reps, and every prospect that stands to benefit from your products.  Join Oracle’s Thomas Kurian and Doug Clemmans as they explain: • How today’s sales processes have rendered many CRM systems obsolete • The secrets to smarter selling, leveraging mobile, social, and big data • How Oracle Sales Cloud enables smarter selling—as proven by Oracle’s own implementation of the solution Oracle experts will demo Oracle Sales Cloud to show you smarter selling in action. With Oracle Sales Cloud, reps sell more, managers know more, and companies grow more.  Date: Tuesday, October 22, 2013 Time: 18.00 CEST / 05.00 pm BST Free of Charge - Register here /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Is SCCM overkill for medium-sized organizations?

    - by Le_Quack
    I am an IT technician in a high school with around 1600 students 250 staff and 800+ client computers mostly running Windows 7. Our team is composed of three members. My boss seems content with a network that works (just about) not necessarily a productive well maintained network that is easy to run and maintain. I'm still fairly early on in my I.T. career so I'm not up to speed on all the different endpoint management solutions that are available. I'm looking for a better way to manage clients (deploy software, track changes, inventory etc) I like the look of SCCM 2012's features but the case studies seem to be aimed at large multi-site infrastructural rather than a single mid sized site. Is SCCM suitable for a mid sized single site or is it aimed at much larger corporations? How can I determine whether or not an endpoint management solution like SCCM is a good fit for our organization? EDIT: Thanks for all the help I'll take a look at SCE and SCCM and get some proposals drawn up to take to my boss/deputy head

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  • Add colors to gif palete gimp

    - by Tomáš Zato
    When I open a GIF file in gimp, I find it very hard to add more colours then those that are already contained in GIF palette. When I draw with different colours, GIMP is trying to use the colour from palette most approximate to the colour I'm drawing. (may result in red instead of black) This problem persist even if I save the imported GIF as XCF file (even if I create new layers in it). How do I make gimp ignore the palette? The only solution was saving (exporting) the file as some non-palete image as BMP and then importing it again. Example : After flood fill (black)

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  • Linux IPv6: DHCP and /127 prefixes

    - by Jeff Ferland
    I've tried multiple pieces of DHCP client and software in attempting to setup a solution for allocating a /127 prefix to virtual machines so that each maintains its own layer 2 isolation. Because there would only be one host assigned to each network, a /64 is impractical. While the prefix size could reasonably be somewhere in the /64-127 range, the crux of the problem has been the same regardless of the software used in configuring: the DHCP call to bring up the interface uses the address advertised by DHCPv6 and inserts two routes: the /127 given by the router advertising packets and a /64 as well. Any thoughts on why I'm getting the additional route added across dhcp client vendors?

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  • Query something and return the reason if nothing has been found

    - by Daniel Hilgarth
    Assume I have a Query - as in CQS that is supposed to return a single value. Let's assume that the case that no value is found is not exceptional, so no exception will be thrown in this case. Instead, null is returned. However, if no value has been found, I need to act according to the reason why no value has been found. Assuming that the Query knows the reason, how would I communicate it to the caller of the Query? A simple solution would be not return the value directly but a container object that contains the value and the reason: public class QueryResult { public TValue Value { get; private set; } public TReason ReasonForNoValue { get; private set; } } But that feels clumsy, because if a value is found, ReasonForNoValue makes no sense and if no value has been found, Value makes no sense. What other options do I have to communicate the reason? What do you think of one event per reason? For reference: This is going to be implemented in C#.

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  • How do I apply 2 rotations about different points to a single primitive using OpenGL

    - by Fenoec
    I'm working on a 2D top-down shooter game that has a rotation feature like Realm Of The Mad God such that if you press e the camera rotates around the character in a clockwise direction and q rotates the camera around the character in a counterclockwise direction. I have this working with my floors and walls by translating to the character, doing the screen rotation, and drawing everything with the character as the origin. The problem arises when I shoot projectiles which need to both rotate around the character and rotate around themselves (shooting uses the mouse cursor so I can shoot at any angle). For example, if the screen is not rotated and I'm shooting rectangular projectiles, I want them to face in the direction I'm shooting (rotation around themselves). However if I only do this rotation, when I then rotate the screen the projectiles will always shoot at the same position because my cursor position does not change. Therefore I need to also either rotate the projectiles around the character or rotate the mouse cursor position to get the correct position (which would then totally screw up all of the collision detection). Likewise if I only do the screen rotation on projectiles, the rectangles will always be facing the same way and they would only look correct if I were shooting straight up or straight down. So my question is, how can I perform 2 rotations on a primitive around 2 different points? The only way I can think of is to translate to the character and do the screen rotation, then somehow calculate the translation required to move back to the middle of the projectile (seeing as how my axes are now rotated) and do its rotation. Or am I thinking about this in the wrong way and there is a different solution to accomplishing this effect?

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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  • Drivers and Codec Compilations

    - by Pennf0lio
    Hi, Do you know any software or compilations that you recommend to handle drivers and codecs for newly formated computer? I am having problem gathering drivers and codecs when I format my computer or other's computer because we frequently misplace it's original drivers. I need an offline solution that doesn't need internet. Same for as the codec, when formating computer we frequently lost our codecs, are there codec packs you know that you would like to recommend? P.s. I had tried driver bot but it's only good when your online, I'm looking for a complete package that has all the driver to most common hardware (eg. Monitor, Sound, etc). Thanks!

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  • Share history in multiple zsh shell

    - by michael
    I am trying to setup zsh so that it shares command history between different zsh sessions: in multiple tabs in multiple gnome-terminals in different screen sessions I have put this in .zshrc #To save every command before it is executed (this is different from bash's history -a solution): setopt inc_append_history #To retrieve the history file everytime history is called upon. setopt share_history but that does not work. e.g. I type 1 command: gedit afile and then I go to and zsh and type history. I don't see gedit afile. output of 'setopt' is % setopt nohistbeep histexpiredupsfirst histfindnodups histignorealldups histignoredups histignorespace histnostore histreduceblanks histsavenodups histverify incappendhistory interactive monitor promptsubst sharehistory shinstdin zle How can I achieve this?

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  • Law of Demeter confusion [duplicate]

    - by user2158382
    This question already has an answer here: Rails: Law of Demeter Confusion 4 answers I am reading a book called Rails AntiPatterns and they talk about using delegation to to avoid breaking the Law of Demeter. Here is their prime example: They believe that calling something like this in the controller is bad (and I agree) @street = @invoice.customer.address.street Their proposed solution is to do the following: class Customer has_one :address belongs_to :invoice def street address.street end end class Invoice has_one :customer def customer_street customer.street end end @street = @invoice.customer_street They are stating that since you only use one dot, you are not breaking the Law of Demeter here. I think this is incorrect, because you are still going through customer to go through address to get the invoice's street. I primarily got this idea from a blog post I read: http://www.dan-manges.com/blog/37 In the blog post the prime example is class Wallet attr_accessor :cash end class Customer has_one :wallet # attribute delegation def cash @wallet.cash end end class Paperboy def collect_money(customer, due_amount) if customer.cash < due_ammount raise InsufficientFundsError else customer.cash -= due_amount @collected_amount += due_amount end end end The blog post states that although there is only one dot customer.cash instead of customer.wallet.cash, this code still violates the Law of Demeter. Now in the Paperboy collect_money method, we don't have two dots, we just have one in "customer.cash". Has this delegation solved our problem? Not at all. If we look at the behavior, a paperboy is still reaching directly into a customer's wallet to get cash out. Can somebody help me clear the confusion. I have been searching for the past 2 days trying to let this topic sink in, but it is still confusing.

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  • Time difference between servers after disaster recovery

    - by Sandokan
    We are running an old training system based on Windows Server 2003 and XP-clients. The solution is rather simple with four servers, two of them beeing DC:s. Everything is preconfigured and that goes for backup scheme as well. The backup software is Symantec BackupExec 2010. The scheme is a standard GF-F-S routine with full backups running once a week on Sundays. The other six days run differential backups. Now let's say in a worst case scenario, a server crashes on Saturday and we have to restore it from backup. The last backup will then be six days old and thus it will come online with six days old configurations. Will this pose a problem for the other servers or will the recovered server "get in line" eventually?

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