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  • Copy Small Bitmaps on to Large Bitmap with Transparency Blend: What is faster than graphics.DrawImag

    - by Glenn
    I have identified this call as a bottleneck in a high pressure function. graphics.DrawImage(smallBitmap, x , y); Is there a faster way to blend small semi transparent bitmaps into a larger semi transparent one? Example Usage: XY[] locations = GetLocs(); Bitmap[] bitmaps = GetBmps(); //small images sizes vary approx 30px x 30px using (Bitmap large = new Bitmap(500, 500, PixelFormat.Format32bppPArgb)) using (Graphics largeGraphics = Graphics.FromImage(large)) { for(var i=0; i < largeNumber; i++) { //this is the bottleneck largeGraphics.DrawImage(bitmaps[i], locations[i].x , locations[i].y); } } var done = new MemoryStream(); large.Save(done, ImageFormat.Png); done.Position = 0; return (done); The DrawImage calls take a small 32bppPArgb bitmaps and copies them into a larger bitmap at locations that vary and the small bitmaps might only partially overlap the larger bitmaps visible area. Both images have semi transparent contents that get blended by DrawImage in a way that is important to the output. I've done some testing with BitBlt but not seen significant speed improvement and the alpha blending didn't come out the same in my tests. I'm open to just about any method including a better call to bitblt or unsafe c# code.

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  • What ORM for .NET should I use?

    - by eKek0
    I'm relatively new to .NET and have being using Linq2Sql for a almost a year, but it lacks some of the features I'm looking for now. I'm going to start a new project in which I want to use an ORM with the following characteristics: It has to be very productive, I don't want to be dealing with the access layer to save or retrieve objects from or to the database, but it should allows me to easily tweak any object before actually commit it to the database; also it should allows me to work easily with a changing database schema It should allows me to extend the objects mapped from the database, for example to add virtual attributes to them (virtual columns to a table) It has to be (at least almost) database agnostic, it should allows me to work with different databases in a transparent way It has to have not so much configuration or must be based on conventions to make it work It should allows me to work with Linq So, do you know any ORM that I could use? Thank you for your help. EDIT I know that an option is to use NHibernate. This appears as the facto standard for enterprise level applications, but also it seems that is not very productive because its deep learning curve. In other way, I have read in some other post here in SO that it doesn't integrate well with Linq. Is all of that true?

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  • Handling learning curve for new developers

    - by pete the pagan-gerbil
    Our company likes to hire new developers, with no experience. We have a core set of skills that we try to get them up to speed with, like ASP.NET and WinForms - to teach basic programming, the .NET languages, and the things they'll need to maintain and write. We also try and mentor them through early projects, so they can learn from someone more experienced. Recently, we've been seeing the benefits of new frameworks like MVC and ideas like Unit Testing and TDD (by extension, dependancy injection and IoC), and we'd like to start using these in the team. However, this increases the time that a junior would have before they can get started on a new project - because doing something like unit tests wrong could cause major headaches months or years later in maintenance, especially if we believe unit tests to be comprehensive. How do you handle the huge amount of things that a junior will need to take on, acknowledging that the business wants them working independantly as soon as possible? Is it acceptable to tell them not to unit test till a while after they are independant (and give them small, simpler projects in the meantime) before taking them to 'level 2' of the core skills?

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  • What do you use to play sound in iPhone games?

    - by zoul
    Hello! I have a performance-intensive iPhone game I would like to add sounds to. There seem to be about three main choices: (1) AVAudioPlayer, (2) Audio Queues and (3) OpenAL. I’d hate to write pages of low-level code just to play a sample, so that I would like to use AVAudioPlayer. The problem is that it seems to kill the performace – I’ve done a simple measuring using CFAbsoluteTimeGetCurrent and the play message seems to take somewhere from 9 to 30 ms to finish. That’s quite miserable, considering that 25 ms == 40 fps. Of course there is the prepareToPlay method that should speed things up. That’s why I wrote a simple class that keeps several AVAudioPlayers at its disposal, prepares them beforehand and then plays the sample using the prepared player. No cigar, still it takes the ~20 ms I mentioned above. Such performance is unusable for games, so what do you use to play sounds with a decent performance on iPhone? Am I doing something wrong with the AVAudioPlayer? Do you play sounds with Audio Queues? (I’ve written something akin to AVAudioPlayer before 2.2 came out and I would love to spare that experience.) Do you use OpenAL? If yes, is there a simple way to play sounds with OpenAL, or do you have to write pages of code? Update: Yes, playing sounds with OpenAL is fairly simple.

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  • Exiting from the Middle of an Expression Without Using Exceptions

    - by Jon Purdy
    Is there a way to emulate the use of flow-control constructs in the middle of an expression? Is it possible, in a comma-delimited expression x, y, for y to cause a return? Edit: I'm working on a compiler for something rather similar to a functional language, and the target language is C++. Everything is an expression in the source language, and the sanest, simplest translation to the destination language leaves as many things expressions as possible. Basically, semicolons in the target language become C++ commas. In-language flow-control constructs have presented no problems thus far; it's only return. I just need a way to prematurely exit a comma-delimited expression, and I'd prefer not to use exceptions unless someone can show me that they don't have excessive overhead in this situation. The problem of course is that most flow-control constructs are not legal expressions in C++. The only solution I've found so far is something like this: try { return x(), // x(); (1 ? throw Return(0) : 0); // return 0; } catch (Return& ret) { return ref.value; } The return statement is always there (in the event that a Return construct is not reached), and as such the throw has to be wrapped in ?: to get the compiler to shut up about its void result being used in an expression. I would really like to avoid using exceptions for flow control, unless in this case it can be shown that no particular overhead is incurred; does throwing an exception cause unwinding or anything here? This code needs to run with reasonable efficiency. I just need a function-level equivalent of exit().

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  • Object Oriented Programming in AS3

    - by Jordan
    I'm building a game in as3 that has balls moving and bouncing off the walls. When the user clicks an explosion appears and any ball that hits that explosion explodes too. Any ball that then hits that explosion explodes and so on. My question is what would be the best class structure for the balls. I have a level system to control levels and such and I've already come up with working ways to code the balls. Here's what I've done. My first attempt was to create a class for Movement, Bounce, Explosion and finally Orb. These all extended each other in the order I just named them. I got it working but having Bounce extend Movement and Explosion extend Bounce, it just doesn't seem very object oriented because what if I wanted to add a box class that didn't move, but did explode? I would need a separate class for that explosion. My second attempt was to create Movement, Bounce and Explosion without extending anything. Instead I passed in a reference to the Orb class to each. Then the class stores that reference and does what it needs to do based on events that are dispatched by the Orb such as update, which was broadcast from Orb every enter frame. This would drive the movement and bounce and also the explosion when the time came. This attempt worked as well but it just doesn't seem right. I've also thought about using Interfaces but because they are more of an outline for classes, I feel like code reuse goes out the window as each class would need its own code for a specific task even if that task is exactly the same. I feel as if I'm searching for some form of multiple inheritance for classes that as3 does not support. Can someone explain to me a better way of doing what I'm attempting to do? Am I being to "Object Oriented" by having classed for Movement, Bounce, Explosion and Orb? Are Interfaces the way to go? Any feedback is appreciated!

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  • Installing Sphinx on App Engine - possible?

    - by Pekka
    Following up on my last year's question on documentation, I now want to get started and try out Python-based Sphinx for putting together the developer documentation for a PHP CMS I've been working on. Instead of setting up Python locally on my workstation, I would like to run it on a publicly accessible web server from the start. All the web hosting packages I have access to run on the LAMP stack, and I'm reluctant to buy Python-based hosting. I am very interested in the Google App Engine, the free quotas they provide will do for me a hundred times over, and even if not, their pricing looks very reasonable. Now I have zero knowledge of Python - getting Sphinx to work would be my first contact with it - and very little time. As far as I understand, the platform and python libraries the App Engine provides are very compatible to a standard Python library but not identical. So my question is: Can Sphinx run on App Engine at all? Is installing Sphinx on the App Engine as straightforward as if I would install it on top of a normal Python installation? Or will the App Engine's environment require tweaking of the source code that I can't perform in reasonable time with my current level of Python? Should I be installing Sphinx on a local server and a "normal" Python stack instead first? Does anybody know any helpful How-to's, tutorials or other resources for this?

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  • Segmentation fault with queue in C

    - by Trevor
    I am getting a segmentation fault with the following code after adding structs to my queue. The segmentation fault occurs when the MAX_QUEUE is set high but when I set it low (100 or 200), the error doesn't occur. It has been a while since I last programmed in C, so any help is appreciated. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_QUEUE 1000 struct myInfo { char data[20]; }; struct myInfo* queue; void push(struct myInfo); int queue_head = 0; int queue_size = 0; int main(int argc, char *argv[]) { queue = (struct myInfo*) malloc(sizeof(struct myInfo) * MAX_QUEUE); struct myInfo info; char buf[10]; strcpy(buf, "hello"); while (1) { strcpy(info.data, buf); push(info); } } void push(struct myInfo info) { int next_index = sizeof(struct myInfo) * ((queue_size + queue_head) % MAX_QUEUE); printf("Pushing %s to %d\n", info.data, next_index); *(queue + (next_index)) = info; queue_size++; } Output: Pushing hello to 0 Pushing hello to 20 ... Pushing hello to 7540 Pushing hello to 7560 Pushing hello to 7580 Segmentation fault

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  • Find out which row caused the error

    - by Felipe Fiali
    I have a big fat query that's written dynamically to integrate some data. Basically what it does is query some tables, join some other ones, treat some data, and then insert it into a final table. The problem is that there's too much data, and we can't really trust the sources, because there could be some errored or inconsistent data. For example, I've spent almost an hour looking for an error while developing using a customer's database because somewhere in the middle of my big fat query there was an error converting some varchar to datetime. It turned out to be that they had some sales dating '2009-02-29', an out-of-range date. And yes, I know. Why was that stored as varchar? Well, the source database has 3 columns for dates, 'Month', 'Day' and 'Year'. I have no idea why it's like that, but still, it is. But how the hell would I treat that, if the source is not trustable? I can't HANDLE exceptions, I really need that it comes up to another level with the original message, but I wanted to provide some more info, so that the user could at least try to solve it before calling us. So I thought about displaying to the user the row number, or some ID that would at least give him some idea of what record he'd have to correct. That's also a hard job because there will be times when the integration will run up to 80000 records. And in an 80000 records integration, a single dummy error message: 'The conversion of a varchar data type to a datetime data type resulted in an out-of-range datetime value' means nothing at all. So any idea would be appreciated. Oh I'm using SQL Server 2005 with Service Pack 3.

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  • Toggling between instances of NiftyPlayer on a page - won't stop playing when hidden on IE

    - by Ashley
    Hi, i've got a page with links to MP3s, when the link is clicked I use javascript to show a small Flash player (NiftyPlayer) under the link. When a different link is clicked, the old player is hidden and the new player is revealed. The player auto-starts when the element is shown, and auto-stops when hidden - in Firefox. In IE it will only auto-start and NOT auto-stop. This is what I would like to solve. This is an example HTML with link and player <a href="Beat The Radar - Misunderstood What You Said.mp3" onclick="toggle_visibility('player662431');return false;" class="mp3caption">Misunderstood What You Said</a> <div id="player662431" class="playerhide"><embed src="http://www.xxx.com/shop/flash/player.swf?file=/mp3/Beat The Radar - Misunderstood What You Said.mp3&as=1" quality="high" bgcolor="#000000" width="161" height="13" name="niftyPlayer662431" align="" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed> Here is the javascript (i've got jquery installed to let me hide all the open players on this page apart from the new one) function toggle_visibility(id) { $('.playerhide').hide(); var e = document.getElementById(id); e.style.display = 'block'; } I think what I need to do is start the player manually with javascript (rather than using the autostart as=1 function in the URL string) There is some javascript that comes with NiftyPlayer to allow this EG niftyplayer('niftyPlayer1').play() there is also a stop method. I need some help with javascript - how do I add this call to play into my toggle_visibility function (it has the same unique ID number added to the name of the player as the ID of the div that's being shown, but I don't know how to pull this ID number out of one thing and put it in another) I also would like to be able to do niftyplayer('niftyPlayer1').stop() to stop the audio of the previously running player. Is it possible to store the current ID number somewhere and call it back when needed? Thanks for the help, i'm a PHP programmer who needs some support with Javascript - I know what I want to achieve, just don't know the commands to do it! Thanks

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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  • What is the most efficient/elegant way to parse a flat table into a tree?

    - by Tomalak
    Assume you have a flat table that stores an ordered tree hierarchy: Id Name ParentId Order 1 'Node 1' 0 10 2 'Node 1.1' 1 10 3 'Node 2' 0 20 4 'Node 1.1.1' 2 10 5 'Node 2.1' 3 10 6 'Node 1.2' 1 20 What minimalistic approach would you use to output that to HTML (or text, for that matter) as a correctly ordered, correctly intended tree? Assume further you only have basic data structures (arrays and hashmaps), no fancy objects with parent/children references, no ORM, no framework, just your two hands. The table is represented as a result set, which can be accessed randomly. Pseudo code or plain English is okay, this is purely a conceptional question. Bonus question: Is there a fundamentally better way to store a tree structure like this in a RDBMS? EDITS AND ADDITIONS To answer one commenter's (Mark Bessey's) question: A root node is not necessary, because it is never going to be displayed anyway. ParentId = 0 is the convention to express "these are top level". The Order column defines how nodes with the same parent are going to be sorted. The "result set" I spoke of can be pictured as an array of hashmaps (to stay in that terminology). For my example was meant to be already there. Some answers go the extra mile and construct it first, but thats okay. The tree can be arbitrarily deep. Each node can have N children. I did not exactly have a "millions of entries" tree in mind, though. Don't mistake my choice of node naming ('Node 1.1.1') for something to rely on. The nodes could equally well be called 'Frank' or 'Bob', no naming structure is implied, this was merely to make it readable. I have posted my own solution so you guys can pull it to pieces.

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  • Update table variable with function

    - by Joris
    I got a table variable @RQ, I want it updated using a table-valued function. Now, I think I do the update wrong, because my function works... The function: ALTER FUNCTION [dbo].[usf_GetRecursiveFoobar] ( @para int, @para datetime, @para varchar(30) ) RETURNS @ReQ TABLE ( Onekey int, Studnr nvarchar(10), Stud int, Description nvarchar(32), ECTSGot decimal(5,2), SBUGot decimal(5,0), ECTSmax decimal(5,2), SBUmax decimal(5,0), IsFree bit, IsGot int, DateGot nvarchar(10), lvl int, path varchar(max) ) AS BEGIN; WITH RQ AS ( --RECURSIVE QUERY ) INSERT @ReQ SELECT RQ.Onekey, RQ.Studnr, RQ.Stud, RQ.Description, RQ.ECTSGot, RQ.SBUGot, RQ.ECTSmax, RQ.SBUmax, RQ.IsFree, RQ.IsGot, RQ.DatumGot, RQ.lvl, RQ.path FROM RQ RETURN END Now, when I run a simple query: DECLARE @ReQ TABLE ( OnderwijsEenheid_key int, StudentnummerHSA nvarchar(10), Student_key int, Omschrijving nvarchar(32), ECTSbehaald decimal(5,2), SBUbehaald decimal(5,0), ECTSmax decimal(5,2), SBUmax decimal(5,0), IsVrijstelling bit, IsBehaald int, DatumBehaald nvarchar(10), lvl int, path varchar(max) ) INSERT INTO @ReQ SELECT * FROM usf_GetRecursiveFoobar(@para1, @para2, @para3) I got error: Msg 8152, Level 16, State 13, Line 20 String or binary data would be truncated. The statement has been terminated. Why? What to do about it?

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  • Is there any Java Decompiler that can correctly decompile calls to overloaded methods?

    - by mihi
    Consider this (IMHO simple) example: public class DecompilerTest { public static void main(String[] args) { Object s1 = "The", s2 = "answer"; doPrint((Object) "You should know:"); for (int i = 0; i < 2; i++) { doPrint(s1); doPrint(s2); s1 = "is"; s2 = new Integer(42); } System.out.println(); } private static void doPrint(String s1) { System.out.print("Wrong!"); } private static void doPrint(Object s1) { System.out.print(s1 + " "); } } Compile it with source/target level 1.1 without debug information (i.e. no local variable information should be present) and try to decompile it. I tried Jad, JD-GUI and Fernflower, and all of them got at least one of the call wrong (i. e. the program printed "Wrong!" at least once) Is there really no java decompiler that can infer the right casts so that it will not call the wrong overload?

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  • What are some good ways to store performance statistics in a database for querying later?

    - by Nathan
    Goal: Store arbitrary performance statistics of stuff that you care about (how many customers are currently logged on, how many widgets are being processed, etc.) in a database so that you can understand what how your servers are doing over time. Assumptions: A database is already available, and you already know how to gather the information you want and are capable of putting it in the database however you like. Some Ideal Attributes of a Solution Causes no noticeable performance hit on the server being monitored Has a very high precision of measurement Does not store useless or redundant information Is easy to query (lends itself to gathering/displaying useful information) Lends itself to being graphed easily Is accurate Is elegant Primary Questions 1) What is a good design/method/scheme for triggering the storing of statistics? 2) What is a good database design for how to actually store the data? Example answers...that are sort of vague and lame... 1) I could, once per [fixed time interval], store a row of data with all the performance measurements I care about in each column of one big flat table indexed by timestamp and/or server. 2) I could have a daemon monitoring performance stuff I care about, and add a row whenever something changes (instead of at fixed time intervals) to a flat table as in #1. 3) I could trigger either as in #2, but I could store information about each aspect of performance that I'm measuring in separate tables, opening up the possibility of adding tons of rows for often-changing items, and few rows for seldom-changing items. Etc. In the end, I will implement something, even if it's some super-braindead approach I make up myself, but I'm betting there are some really smart people out there willing to share their experiences and bright ideas!

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  • Return an empty collection when Linq where returns nothing

    - by ahsteele
    I am using the below statement with the intent of getting all of the machine objects from the MachineList collection (type IEnumerable) that have a MachineStatus of i. The MachineList collection will not always contain machines with a status of i. At times when no machines have a MachineStatus of i I'd like to return an empty collection. My call to ActiveMachines (which is used first) works but InactiveMachines does not. public IEnumerable<Machine> ActiveMachines { get { return Customer.MachineList .Where(m => m.MachineStatus == "a"); } } public IEnumerable<Machine> InactiveMachines { get { return Customer.MachineList .Where(m => m.MachineStatus == "i"); } } Edit Upon further examination it appears that any enumeration of MachineList will cause subsequent enumerations of MachineList to throw an exeception: Object reference not set to an instance of an object. Therefore, it doesn't matter if a call is made to ActiveMachines or InactiveMachines as its an issue with the MachineList collection. This is especially troubling because I can break calls to MachineList simply by enumerating it in a Watch before it is called in code. At its lowest level MachineList implements NHibernate.IQuery being returned as an IEnumerable. What's causing MachineList to lose its contents after an initial enumeration?

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  • Hibernate Bi- Directional many to many mapping advice!

    - by Rob
    hi all, i woundered if anyone might be able to help me out. I am trying to work out what to google for (or any other ideas!!) basically i have a bidirectional many to many mapping between a user entity and a club entity (via a join table called userClubs) I now want to include a column in userClubs that represents the role so that when i call user.getClubs() I can also work out what level access they have. Is there a clever way to do this using hibernate or do i need to rethink the database structure? Thank you for any help (or just for reading this far!!) the user.hbm.xml looks a bit like <set name="clubs" table="userClubs" cascade="save-update"> <key column="user_ID"/> <many-to-many column="activity_ID" class="com.ActivityGB.client.domain.Activity"/> </set> the activity.hbm.xml part <set name="members" inverse="true" table="userClubs" cascade="save-update"> <key column="activity_ID"/> <many-to-many column="user_ID" class="com.ActivityGB.client.domain.User"/> </set> The current userClubs table contains the fields id | user_ID | activity_ID I would like to include in there id | user_ID | activity_ID | role and be able to access the role on both sides...

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  • Which view will be resolved, code from spring's docs

    - by Blankman
    So when you go to /appointments the get() action is called, so then would the view be get.jsp (assuming you are using .jsp, and assuming you are mapping action names to views)? And what about the getnewform? It seems to be returning an object? Is that basically passed into the view? @Controller @RequestMapping("/appointments") public class AppointmentsController { private final AppointmentBook appointmentBook; @Autowired public AppointmentsController(AppointmentBook appointmentBook) { this.appointmentBook = appointmentBook; } @RequestMapping(method = RequestMethod.GET) public Map<String, Appointment> get() { return appointmentBook.getAppointmentsForToday(); } @RequestMapping(value="/{day}", method = RequestMethod.GET) public Map<String, Appointment> getForDay(@PathVariable @DateTimeFormat(iso=ISO.DATE) Date day, Model model) { return appointmentBook.getAppointmentsForDay(day); } @RequestMapping(value="/new", method = RequestMethod.GET) public AppointmentForm getNewForm() { return new AppointmentForm(); } @RequestMapping(method = RequestMethod.POST) public String add(@Valid AppointmentForm appointment, BindingResult result) { if (result.hasErrors()) { return "appointments/new"; } appointmentBook.addAppointment(appointment); return "redirect:/appointments"; } } In the example, the @RequestMapping is used in a number of places. The first usage is on the type (class) level, which indicates that all handling methods on this controller are relative to the /appointments path. The get() method has a further @RequestMapping refinement: it only accepts GET requests, meaning that an HTTP GET for /appointments invokes this method. The post() has a similar refinement, and the getNewForm() combines the definition of HTTP method and path into one, so that GET requests for appointments/new are handled by that method.

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  • How do the size standard libraries compare for different languages

    - by Roman A. Taycher
    Someone was recently raving about how great jQuery was and how it made javascript into a pleasure and also how the whole source code was so small(and one file). I looked it up on www.ohloh.net/ and it said it was about 30,000 lines of javascript, when I tired curl piped to wc it said about 5000 lines(strange discrepancy that, maybe test suites, ect?). I thought well it isn't that strange since javascript from what I've heard has a lot of fun dynamic tricks, so you can probably get away with a small library. But then I thought what about other high level languages, the ones with large standard libraries and wondered how big the standard are for python/ruby/haskell/pharo(smalltalk)/*ml/ect. (libraries not vm stuff to the degree its possible to separate it) Anybody know? Any details (comment/blank/code lines , test code lines, lines in language vs lines in ffi/byte-code) are appreciated! edit: ps. since it started this me asking about jQuery as a bonus if you could please list the size of mega frameworks, a megaframewok provides so much that people using an x megaframework in language y might sometimes refer to programming in xy or even x rather then in y (ie. : qt, jQuery, etc.).

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  • Returning large collections from WCF Serivce

    - by Nate Bross
    I'm trying to determine the best approach for building a WCF Service, and the area I'm struggling with most is returning lists of objects. The built-in maxMessageSize of 64k seems pretty high, and I really don't want to bump it up (quick googling finds 100s of places bumping the maxMessageSize up to multi-gigabyte range which seems foolish). But, when I'm returning a collection of objects (~150 items) I am exceeding the default 64k. I'm almost to the point of returning my own class which inherits IEnumerable and has properties for hasNext, hasPrevious and PageSize so that I can implement paging on the client side -- this seems like alot of code. The other option is to jackup the maxMessageSize and hope for the best, but that feels wrong. All other aspects of my service are working great, its just returning large collectiosn where I'm having issues. For background, there are two types of consumers of this service, UI applications which will be primarly web and/or wpf applications, and data processing applications, .NET console apps, and maybe some other non-UI apps. For the UI applications, I would like to keep them responsive and keep the messageSize low, on the console apps it doesn't matter as much as they are just pulling data down to do processing and push it back up to the service.

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  • Working around "one executable per project" in Visual C# for many small test programs

    - by Kevin Ivarsen
    When working with Visual Studio in general (or Visual C# Express in my particular case), it looks like each project can be configured to produce only one output - e.g. a single executable or a library. I'm working on a project that consists of a shared library and a few application, and I already have one project in my solution for each of those. However, during development I find it useful to write small example programs that can run one small subsystem in isolation (at a level that doesn't belong in the unit tests). Is there a good way to handle this in Visual Studio? I'd like to avoid adding several dozen separate projects to my solution for each small test program I write, especially when these programs will typically be less than 100 lines of code. I'm hoping to find something that lets me continue to work in Visual Studio and use its build system (rather than moving to something like NAnt). I could foresee the answer being something like: A way of setting this up in Visual Studio that I haven't found yet A GUI like NUnit's graphical runner that searches an assembly for classes with defined Main() functions that you can select and run A command line tool that lets you specify an assembly and a class with a Main function to run

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  • Batch Image compression tool for optimizing thousands of images

    - by Daniel Magliola
    Hi all, I'm maintaining a site that has thousands of images that have not been compressed nearly enough. The homepage weighs in at 1.5 Mb currently, and it could easily be way less that half that. I'm looking for some kind of tool that'll take a folder full of JPG pictures and will recompress them to their "optimal" compression value. Obviously, "optimal lossy compression setting" is an oxymoron, but I'm thinking maybe a tool that'll try different levels and compare the outputs to the input, and choose a "sweet spot" between size and destruction? Or even try whether PNG is a better option, many times it is, for "drawing" type stuff. Does anyone of you know any such tool? I'd have lots of fun coding one, but I bet someone already did and will save me 2 days. Alternatively, of course, anything that'll take all pictures in a folder and recompress them with a fixed quality level (say, 40) will also work, it'll just not make my inner nerd as happy, but it'll solve my problem just fine. (Ideally something that can run on Windows, ideally from the command line) Thank you!

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  • Synchronizing screencasting (ffmpeg) and capturing from the webcam (OpenCV)

    - by lyuba
    As from my previous questions, I am trying to build a simple eye tracker. Decided to start from a Linux version (run Ubuntu). To complete this task one should organize screencasting and webcam capturing in such way that frames from both streams exactly match each other and there is the same number of frames in each of them totally. Screencasting fsp fully depends on the camera's fsp, so each time we get the image from the webcam we can potentially grab a screen frame and stay happy. However, all the tools for the fast screencasting, like ffmpeg, for example, return the .avi file as the result and require the fsp already known to be started. From the other side, tools like Java+Robot or ImageMagick seem to require around 20ms to return the .jpg screenshot, which is pretty slow for the task. But they may be requested right after each time the webcam frame is grabbed and provide the needed synchronization. So the sub-questions are: 1. Does the USD camera's frame rate vary during a single session? 2. Are there any tools which provide fast screencasting frame by frame? 3. Is there any way to make ffmpeg push a new frame to the .avi file only when program initiates this request? For my task I may either use C++ or Java. I am, actually, an interface designer, not the driver programmer, and this task seems to be pretty low-level. I would be grateful for any suggestion and tip!

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  • Handling data update/freshness issue in web-app in general (or GWT specifically)

    - by edwin.nathaniel
    In general, how do you guys handle user update/data freshness interaction with the user (UI issue) in web-apps? For example: Multi-users web-app (like project management) Login to a "virtual" space People can update project names, etc How to handle a situation such that: user-A and user-B load a project with title "Project StackOverflow" user-B updates the title to "Project StackExchange" user-A updates the title after user-B update operation to "Project Basecamp" The question I'm asking is from the user perspective (UI) and not about transactional operation. What do most people do in this situation? What would you do after user-B updates the title in user-A screen/view? What happened when user-A tries to update the title after user-B finished his/her update operation? do you inform user-A that the title has changed and he/she has to reload the page? do you go ahead and change the title and let user-B has old data? Do you do some sort of application-level "locking" mechanism? (if someone is updating, nobody else can?) Or fix the application workflow? (who has the access to be able to change things, etc). What would be the simplest solution, but at the same time not annoy the user with more dialog/warning messages. I've encountered this particular problem frequently in a GWT app specifically where domain models are being passed around and refreshing the whole app/client-side isn't the optimal solution in my mind (since it means the whole "loading"/initialization phase must be executed again in this specific environment). Maybe the answer is to stay away from GWT? :) Love to hear options, solutions, and advises from you guys. Thanks

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  • Netlogo: error when putting variable in table, only constants allowe??

    - by Chantal
    Hello, Currently I am working on a Netlogo program where I need to use nodes and links for vehicle routing problem. (links are called streets in the program) Here I have some practical problems of how to input variable linkspeed in a table with another node. Constants like 200 etc are fine. Online I found some examples where variables are used, but I do not know why I keep getting the following error: Expected a constant. (or why netlogo expects a constant) Here is the relevant piece of code: extensions [table] streets-own [linkspeed linktoll] nodes-own [netw] ;; In another piece of code linkspeed is assigned successfully to the links to cheapcalc ;; start conditions set costs very high 300000 ;; state 3 unsearched state 2 searching state 1 searched (for later purposes) ask nodes [ set i 0 set j count nodes set netw table:make while [i < j][ table:put netw (i) [3000000 3] set i (i + 1)]] set i 0 let k 0 ask node 35 ;; here i use node 35 as an example. ;; node 35 is connected to node 34, 36, 20 and 50 [table:put netw (35) [0 1] ;; node need to search costs to travel to itself ;; putting constants is ok. while [i < j] [ask my-links [ask both-ends [if (who != 35) [set color blue ;; set temp ([linkspeed] of street 35 who) ;; here my real goal is to put this in stat of i. but i is easier than linkspeed. table:put netw (who) [ i 2 ] ] ] ] set i (i + 1)] ] ;; next node for later, no it is just repetition of the same. end I hope somebody knows what is going on... Kind regards, Chantal

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