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  • Why GLatLng() doesn't receive variables?

    - by David
    Hi, i have the following code to update a google map: function updateit(c1,c2){ alert(c1+"-"+c2); // This works map.setCenter(new GLatLng(c1, c2), 13); // But this doesn't } updateit(37.4419, -122.1419); The alert is working and show the two coordinations, but i think the GLatLng() doesn't receive them, so the map is not updated unless i directly declare them as strings : function updateit(c1,c2){ map.setCenter(new GLatLng(37.4419, -122.1419), 13); // This works } How to fix this problem? Thanks

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  • getting parts of url window.location

    - by ilkin
    Can someone help me with url hash? I use this code to get the current url and then send the data as json, but the hash part seems to be stripped then. i tryed to use href and hash and i always get the default.aspx but no hash part like #anchor. var location = String(window.location); var title = String(document.title); var text = { 'url': location, 'title': title };

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  • Need Magic jQuery Replacement for Selectbox Dropdown Form Element. Thank you!

    - by PlasmaFlux
    Hello! I'm stuck on a problem and, after what seems like days of searching for a solution, I'm reaching out to Stack Overflow for help. I'm trying to replace a standard dropdown form element with a Textbox and a Div containing an unordered list. I'd prefer to have the solution be based on jQuery, but am open to alternatives. I've found a couple jQuery plugins that -almost- do what I need, but are far enough from being a real solution that I need to keep looking. Here's an image of what I'm going for: I'd like the dropdown to look as pictured, and when an element is selected (with mouse or keyboard), have just the first line handed back into the textbox (and not be editable). I'd also like to populate a hidden input field with a value that will be used on Submit. I'm pulling my hair out over this one. Any help and guidance will be most appreciated! Thanks! ~PF

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  • Embedded Windows Media Player background image

    - by Mark
    Hi all, I'm loading an external video stream in my embedded player. Since it takes a little while to connect and preload you see a black background for +- 7 secs untill video plays . I would like to know if its possible to have a background image saying 'Stand by loading video' with my logo on it before the video starts to play. Only thing i could find was bgcolor parameter but that's not what I want. I hope someone can help me thanks!!

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  • Inereritance of clousure objects and overriding of methods

    - by bobikk
    I need to extend a class, which is encapsulated in a closure. This base class is following: var PageController = (function(){ // private static variable var _current_view; return function(request, new_view) { ... // priveleged public function, which has access to the _current_view this.execute = function() { alert("PageController::execute"); } } })();` Inheritance is realised using the following function: function extend(subClass, superClass){ var F = function(){ }; F.prototype = superClass.prototype; subClass.prototype = new F(); subClass.prototype.constructor = subClass; subClass.superclass = superClass.prototype; StartController.cache = ''; if (superClass.prototype.constructor == Object.prototype.constructor) { superClass.prototype.constructor = superClass; } } I subclass the PageController: var StartController = function(request){ // calling the constructor of the super class StartController.superclass.constructor.call(this, request, 'start-view'); } // extending the objects extend(StartController, PageController); // overriding the PageController::execute StartController.prototype.execute = function() { alert('StartController::execute'); } Inheritance is working. I can call every PageController's method from StartController's instance. However, method overriding doesn't work: var startCont = new StartController(); startCont.execute(); alerts "PageController::execute". How should I override this method?

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  • Point data structure for a sketching application

    - by bebraw
    I am currently developing a little sketching application based on HTML5 Canvas element. There is one particular problem I haven't yet managed to find a proper solution for. The idea is that the user will be able to manipulate existing stroke data (points) quite freely. This includes pushing point data around (ie. magnet tool) and manipulating it at whim otherwise (ie. altering color). Note that the current brush engine is able to shade by taking existing stroke data in count. It's a quick and dirty solution as it just iterates the points in the current stroke and checks them against a distance rule. Now the problem is how to do this in a nice manner. It is extremely important to be able to perform efficient queries that return all points within given canvas coordinate and radius. Other features, such as space usage, should be secondary to this. I don't mind doing some extra processing between strokes while the user is not painting. Any pointers are welcome. :)

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  • Can jQuery animate() behave differently for specific elements within my selection?

    - by Sune Rasmussen
    I have a selection of elements in a jQuery object. I want to animate their font sizes, but as I have both the headlines and various paragraphs in the selection, they should be animated slightly differently, as the headlines should end up with a larger font size than the paragraphs. I already have this information stored in the jQuery data cache. I can do that. But, not unless I use several calls to the animate function, one for each specific, slightly different animation, perhaps using event triggering or setTimeout() calls. Of course I want to avoid this, as it's damn ugly and an odd way around. Much prettier if it could be done internally, within the animation ... Any help would be much appreciated.

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  • Updating D3 column chart with different values and different data sizes

    - by mbeasley
    Background I am attempting to create a reusable chart object with D3.js. I have setup a chart() function that will produce a column chart. On a click event on any of the columns, the chart will update with a new random data array that will contain a random number of data points (i.e. the original chart could have 8 columns, but upon update, could have 20 columns or 4 columns). Problem Say I have 8 data points (and thus 8 columns) in my original dataset. When I update the chart with random data, the columns appropriately adjust their height to the new values - but new bars aren't added. Additionally, while the width of the columns appropriately adjust to accommodate the width of the container and the new number of data points, if that number of data points is less than the original set, then some of those columns from the original dataset will linger until the number of data points is greater than or equal than the original. My end goal is to have new data dynamically added or old data outside of the range of the new data count dynamically removed. I've created a jsfiddle of the behavior. You may have to click the columns a couple of times to see the behavior I'm describing. Additionally, I've pasted my code below. Thanks in advance! function chart(config) { // set default options var defaultOptions = { selector: '#chartZone', class: 'chart', id: null, data: [1,2,6,4, 2, 6, 7, 2], type: 'column', width: 200, height: 200, callback: null, interpolate: 'monotone' }; // fill in unspecified settings in the config with the defaults var settings = $.extend(defaultOptions, config); function my() { // generate chart with this function var w = settings.width, h = settings.height, barPadding = 3, scale = 10, max = d3.max(settings.data); var svg = d3.select(settings.selector) // create the main svg container .append("svg") .attr("width",w) .attr("height",h); var y = d3.scale.linear().range([h, 0]), yAxis = d3.svg.axis().scale(y).ticks(5).orient("left"), x = d3.scale.linear().range([w, 0]); y.domain([0, max]).nice(); x.domain([0, settings.data.length - 1]).nice(); var rect = svg.selectAll("rect") .data(settings.data) .enter() .append("rect") .attr("x", function(d,i) { return i * (w / settings.data.length); }) .attr("y", function(d) { return h - h * (d / max); }) .attr("width", w / settings.data.length - barPadding) .attr("height", function(d) { return h * (d / max); }) .attr("fill", "rgb(90,90,90)"); svg.append("svg:g") .attr("class", "y axis") .attr("transform", "translate(-4,0)") .call(yAxis); svg.on("click", function() { var newData = [], maxCap = Math.round(Math.random() * 100); for (var i = 0; i < Math.round(Math.random()*100); i++) { var newNumber = Math.random() * maxCap; newData.push(Math.round(newNumber)); } newMax = d3.max(newData); y.domain([0, newMax]).nice(); var t = svg.transition().duration(750); t.select(".y.axis").call(yAxis); rect.data(newData) .transition().duration(750) .attr("height", function(d) { return h * (d / newMax); }) .attr("x", function(d,i) { return i * (w / newData.length); }) .attr("width", w / newData.length - barPadding) .attr("y", function(d) { return h - h * (d / newMax); }); }); } my(); return my; } var myChart = chart();

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  • Execute function every nth second

    - by timkl
    Total JacaScript n00b question right here: I've made this snippet that clicks a link after 10th second: function timeout() { window.setTimeout(function() { $('img.left').click(); }, 1000); setTimeout("timeout()", 1000); } timeout(); My question is, how do I execute this function every 10th second, instead of just once? Is this the best way to do this, or is there some kind of nifty jQuery method that you prefer?

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  • How to implement scrolling content widget

    - by alokswain
    Example website is http://www.wikihow.com/Main-Page, check the "Recent Changes" heading on the right side. I am really amazed with the implementation of such scroll bars. Google also uses something very similar to this. Can someone give me some idea how to do this using jquery.

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  • Migrating from jQuery to Prototype

    - by Craig Gardner
    I'm starting to write code using Prototype coming from a jQuery background. Is there any chart that shows the prototype equivalent method to use in place of specific jQuery methods? More specifically, I'm looking for a $('#my-id').prepend('some stuff') equivalent in prototype?

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  • How atomic *should* I make an Ajax form?

    - by b. e. hollenbeck
    I have some web forms that I'm bringing over with AJAX, and as I was dealing with the database on the back end, I thought that it might be easier to just handle each input on the form atomically with AJAX, saving the form in 'real time' as the user edits it. The forms are ~20 fields of administrative settings. Would this create massive overhead with the app, cause it to be error-prone, or is this a feasible idea? Of course, contingent operations (like a checkbox that then requires a text entry) would be held until the textbox gained and lost focus. Comments?

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  • difference between :first and :first-child not clear

    - by sushil bharwani
    i am having a ul li list <ul> <li>Parent <ul> <li> child1 </li> <li> child2 </li> </ul> </li> </ul> and i am trying to use a selector jQuery('ul li:first') and jQuery('ul li:first-child') both giving the same result this makes me confused about the difference between the two is there a example which clarifies the difference between two selectors

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  • HTML / CSS autonumber headings?

    - by Technical Bard
    Is there a way (ideally easy) to make headings and sections autonumber in HTML/CSS? Perhaps a JS library? Or is this something that is hard to do in HTML? I'm looking at an application for a corporate wiki but we want to be able to use heading numbers like we always have in word processors.

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  • jQuery selector not working in IE

    - by CurlyFro
    this method should return a unique array of text from rows with a specific td class. works in ffs and chrome but not in ie8 or safari. can you spot the problem? function getUniqueIds() { var tblLnks = new Array(); $('td.tblLnk').each(function() { tblLnks.push($(this).text().trim()); }); return tblLnks.unique(); }

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  • Using JQuery to traverse DOM structure, finding a specific <table> element located after HTML 'comme

    - by Shadow
    I currently have a website source code (no control over the source) which contains certain content that needs to be manipulated. This would be simple on the surface, however there is no unique ID attribute on the tag in question that can uniquely identify it, and therefore allow for further traversal. Here is a snippet of the source code, surrounding the tag in question. ... <td width="100%"> <!--This table snaps the content columns(one or two)--> <table border="0" width="100%"> ... Essentially, the HTML comment stuck out as an easy way to gain access to that element. Using the JQuery comment add-on from this question, and some help from snowlord comment below, I have been able to identify the comment and retrieve the following output using the 'dump' extension. $('td').comments().filter(":contains('This table snaps the content columns(one or two)')").dump(); returns; jQuery Object { 0 = DOMElement [ nodeName: DIV nodeValue: null innerHTML: [ 0 = String: This table snaps the content columns(one or two) ] ] } However I am not sure how to traverse to the sibling element in the DOM. This should be simple, but I haven't had much selector experience with JQuery. Any suggestions are appreciated.

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  • Prototype: Enable checkboxes list of a specific checkbox is checked

    - by BoDiE2003
    Guys, Ive been using jquery to do this, but now I need to do it with Prototype and Im little confused due lack of documentation I have 2 lists of check boxes First List: Check box 1 Check box 2 Second list: Check box x check box y check box z I need the JS code, using prototype to work like this: Second list, remains disabled unless I check one of the checkboxes of the First List. Any suggestions, or help, please! Thankyou.

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  • spidermonkey using JS_CallFunction for static function

    - by supersuraccoon
    JS_CallFunctionName can call a method of an object by name: JSObject* obj; JS_CallFunctionName(cx, obj, "doSomething", argc, vp, retVal); The code above works fine if the "doSomething" is a function declared in the prototype of the "obj". What I want to know is if there is a way to call a function that is a "class function". I tried: if(JS_HasProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &b)) { print("OK"); } and the output is "OK". But when tried: JS_GetProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &jsOwner); if (jsOwner != JSVAL_VOID) { } the jsOwner is a JSVAL_VOID. Maybe there is a function in SpiderMonkey can execute function in a JSClass ? Any suggestion will be appreciated, thanks :)

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  • Unable to update value of Select from AngularJs

    - by Ahmad.Masood
    I am unable to update value of select from AngularJs. Here is my code <select ng-model="family.grade" > <option ng-repeat="option in options" value='{{option.id}}'>{{option.text}}</option> </select> Here are the options which i am using to populate my select var options = [{text:'Pre-K',id:'Pre-K'}, {text:'K',id:'K'}, {text:'1',id:'1'}, {text:'2',id:'2'}, {text:'3',id:'3'}, {text:'4',id:'4'}, {text:'5',id:'5'}, {text:'6',id:'6'}, {text:'7',id:'7'}, {text:'8',id:'8'}, {text:'+',id:'+'}]; Here is mu js code. $scope.$watch("family_member.date_of_birth" ,function(newValue, oldValue){ $scope.family.grade = "1" }) When ever value of family_member.date_of_birth changes it should set they value of select to 1. But this change is not visible on UI.

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  • retrieving of coordinates from google search?

    - by cheesebunz
    Is there anyway of retrieving coordinates through google search? right now my search is able to have markers on the map, but however i do not have any idea how to retrieve coordinates through just the search api alone. I have a html page named mapsToolKit.html and two js scripts with maps.js and search.js, i want the coding to be in search.js, so far i have managed to done in the maps section but is there anyway to retrieve it back through the search.js part?

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  • 'Fixed' for loop - what is more efficient?

    - by pimvdb
    I'm creating a tic-tac-toe game, and one of the functions has to iterate through each of the 9 fields (tic-tac-toe is played on a 3x3 grid). I was wondering what is more efficient (which one is perhaps faster, or what is the preferred way of scripting in such situation) - using two for nested loops like this: for(var i=0; i<3; i++) { for(var j=0; j<3; j++) { checkField(i, j); } } or hard-coding it like this: checkField(0, 0); checkField(0, 1); checkField(0, 2); checkField(1, 0); checkField(1, 1); checkField(1, 2); checkField(2, 0); checkField(2, 1); checkField(2, 2); As there are only 9 combinations, it would be perhaps overkill to use two nested for loops, but then again this is clearer to read. The for loop, however, will increment variables and check whether i and j are smaller than 3 every time as well. In this example, the time saving at least might be negligible, but what is the preferred way of coding in this case? Thanks.

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