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  • compiling a program to run in DOS mode

    - by dygi
    I write a simple program, to run in DOS mode. Everything works under emulated console in Win XP / Vista / Seven, but not in DOS. The error says: this program caonnot be run in DOS mode. I wonder is that a problem with compiler flags or something bigger. For programming i use Code::Blocks v 8.02 with such settings for compilation: -Wall -W -pedantic -pedantic-errors in Project \ Build options \ Compiler settings I've tried a clean DOS mode, booting from cd, and also setting up DOS in Virtual Machine. The same error appears. Should i turn on some more compiler flags ? Some specific 386 / 486 optimizations ? UPDATE Ok, i've downloaded, installed and configured DJGPP. Even resolved some problems with libs and includes. Still have two questions. 1) i can't compile a code, which calls _strdate and _strtime, i've double checked the includes, as MSDN says it needs time.h, but still error says: _strdate was not declared in this scope, i even tried to add std::_strdate, but then i have 4, not 2 errors sazing the same 2) the 2nd code is about gotoxy, it looks like that: #include <windows.h> void gotoxy(int x, int y) { COORD position; position.X = x; position.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), position); } error says there is no windows.h, so i've put it in place, but then there are many more errors saying some is missing from windows.h, I SUPPOSE it won't work because this functions is strictly for windows right ? is there any way to write similar gotoxy for DOS ? UPDATE2 1) solved using time(); instead of _strdate(); and _strtime(); here's the code time_t rawtime; struct tm * timeinfo; char buffer [20]; time ( &rawtime ); timeinfo = localtime ( &rawtime ); strftime (buffer,80,"%Y.%m.%d %H:%M:%S\0",timeinfo); string myTime(buffer); It now compiles under DJGPP. UPDATE3 Still need to solve a code using gotoxy - replaced it with some other code that compiles (under DJGPP). Thank You all for help. Just learnt some new things about compiling (flags, old IDE's like DJGPP, OpenWatcom) and refreshed memories setting DOS to work :--)

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  • Using C preprocessor to construct a string literal for scanf?

    - by Brett
    I'm attempting to create an sscanf string literal to aid in buffer overrun prevention in C99. The goal is something like: #define MAX_ARG_LEN 16 char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"(MAX_ARG_LEN-1)"X", &input) > 0) The obvious "manual" solution is something like: #define MAX_ARG_LEN 16 #define MAX_ARG_CHARS "15" char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"MAX_ARG_CHARS"X", &input) > 0) However, I would prefer something to automatically generate "%15X" given a buffer size of 16. This link is almost works for my application: http://stackoverflow.com/questions/240353/convert-a-preprocessor-token-to-a-string but it does not handle the -1. Suggestions?

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  • Using java to send/receive different objects through UDP

    - by AAA
    Hello everyone, I am writing a program in Java where there are communications between two or more machines using UDP. My application sends objects after serializing them through the network to the other machine where it will be deserialized and dealt with it. I was successful in sending one kind of objects so far. My problem is that I want the sender to be able to send different kind of objects, and for the receiver to be able to receive them and cast them again to their appropriate types. However, since UDP allocates a byte buffer then receive the data into the buffer, it is impossible to cast or detect the type of the received object as different objects have different sizes. Is there is a way that I can use to send different kind of objects using UDP and then receive them at the other end? (I don't ask for code here, just some ideas) Thanks

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  • elisp newbie question: Can't find 'filename' function definition in org.el?

    - by Dave Paroulek
    I really love org-mode in emacs and want to customize a few things. While reading thru org.el, I'm finding several references to filename but can't find filename using describe-function? I'm sure there's a simple answer, but I'm just learning elisp and it's not obvious. Any insight into where filename is defined? And/or if it's not a function, what is it? For example, filename on line 25502: (filename (if to-buffer (expand-file-name (concat (file-name-sans-extension (or (and subtree-p (org-entry-get (region-beginning) "EXPORT_FILE_NAME" t)) (file-name-nondirectory buffer-file-name))) "." html-extension) (file-name-as-directory (or pub-dir (org-export-directory :html opt-plist))))))

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  • downloaded zip file returns zero has 0 bytes as size

    - by Yaw Reuben
    I have written a Java web application that allows a user to download files from a server. These files are quite large and so are zipped together before download. It works like this: 1. The user gets a list of files that match his/her criteria 2. If the user likes a file and wants to download he/she selects it by checking a checkbox 3. The user then clicks "download" 4. The files are then zipped and stored on a server 5. The user this then presented with a page which contains a link to the downloadable zip file 6. However on downloading the zip file the file that is downloaded is 0 bytes in size I have checked the remote server and the zip file is being created properly, all that is left is to serve the file the user somehow, can you see where I might be going wrong, or suggest a better way to serve the zip file. The code that creates the link is: <% String zipFileURL = (String) request.getAttribute("zipFileURL"); %> <p><a href="<% out.print(zipFileURL); %> ">Zip File Link</a></p> The code that creates the zipFileURL variable is: public static String zipFiles(ArrayList<String> fileList, String contextRootPath) { //time-stamping Date date = new Date(); Timestamp timeStamp = new Timestamp(date.getTime()); Iterator fileListIterator = fileList.iterator(); String zipFileURL = ""; try { String ZIP_LOC = contextRootPath + "WEB-INF" + SEP + "TempZipFiles" + SEP; BufferedInputStream origin = null; zipFileURL = ZIP_LOC + "FITS." + timeStamp.toString().replaceAll(":", ".").replaceAll(" ", ".") + ".zip"; FileOutputStream dest = new FileOutputStream(ZIP_LOC + "FITS." + timeStamp.toString().replaceAll(":", ".").replaceAll(" ", ".") + ".zip"); ZipOutputStream out = new ZipOutputStream(new BufferedOutputStream( dest)); // out.setMethod(ZipOutputStream.DEFLATED); byte data[] = new byte[BUFFER]; while(fileListIterator.hasNext()) { String fileName = (String) fileListIterator.next(); System.out.println("Adding: " + fileName); FileInputStream fi = new FileInputStream(fileName); origin = new BufferedInputStream(fi, BUFFER); ZipEntry entry = new ZipEntry(fileName); out.putNextEntry(entry); int count; while ((count = origin.read(data, 0, BUFFER)) != -1) { out.write(data, 0, count); } origin.close(); } out.close(); } catch (Exception e) { e.printStackTrace(); } return zipFileURL; }

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  • Java HTTP Request Occasionally Hangs

    - by behrk2
    Hello Everyone, For the majority of the time, my HTTP Requests work with no problem. However, occasionally they will hang. The code that I am using is set up so that if the request succeeds (with a response code of 200 or 201), then call screen.requestSucceeded(). If the request fails, then call screen.requestFailed(). When the request hangs, however, it does so before one of the above methods are called. Is there something wrong with my code? Should I be using some sort of best practice to prevent any hanging? The following is my code. I would appreciate any help. Thanks! HttpConnection connection = (HttpConnection) Connector.open(url + connectionParameters); connection.setRequestMethod(method); connection.setRequestProperty("WWW-Authenticate", "OAuth realm=api.netflix.com"); if (method.equals("POST")) { connection.setRequestProperty("Content-type", "application/x-www-form-urlencoded"); } int responseCode = connection.getResponseCode(); System.out.println("RESPONSE CODE: " + responseCode); if (connection instanceof HttpsConnection) { HttpsConnection secureConnection = (HttpsConnection) connection; String issuer = secureConnection.getSecurityInfo() .getServerCertificate().getIssuer(); UiApplication.getUiApplication().invokeLater( new DialogRunner( "Secure Connection! Certificate issued by: " + issuer)); } if (responseCode != 200 && responseCode != 201) { screen.requestFailed("Unexpected response code: " + responseCode); connection.close(); return; } String contentType = connection.getHeaderField("Content-type"); ByteArrayOutputStream baos = new ByteArrayOutputStream(); InputStream responseData = connection.openInputStream(); byte[] buffer = new byte[20000]; int bytesRead = 0; while ((bytesRead = responseData.read(buffer)) > 0) { baos.write(buffer, 0, bytesRead); } baos.close(); connection.close(); screen.requestSucceeded(baos.toByteArray(), contentType); } catch (IOException ex) { screen.requestFailed(ex.toString()); }

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  • Fast word count function in Vim

    - by Greg Sexton
    I am trying to display a live word count in the vim statusline. I do this by setting my status line in my .vimrc and inserting a function into it. The idea of this function is to return the number of words in the current buffer. This number is then displayed on the status line. This should work nicely as the statusline is updated at just about every possible opportunity so the count will always remain 'live'. The problem is that the function I have currently defined is slow and so vim is obviously sluggish when it is used for all but the smallest files; due to this function being executed so frequently. In summary, does anyone have a clever trick for producing a function that is blazingly fast at calculating the number of words in the current buffer and returning the result?

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  • Error using CreateFileMapping - C

    - by Jamie Keeling
    Hello, I am using the tutorial on this MSDN link to implement a way of transferring data from one process to another. Although I was advised in an earlier question to use the Pipe methods, due to certain constraints I have no choice but to use the CreateFileMapping method. Now, i've succesfully managed to make two seperate window form projects within the same solution and by editing some properties both of the forms load at the same time. Furthermore I have managed to implement the code given in the MSDN sample into the first (Producer) and second (Consumer) program without any compilation errors. The problem I am having now is when I run the first program and try to create the handle to the mapped file, I am given an error saying it was unsuccesful and I do not understand why this is happening. I have added both the Producer and Consumer code files to demonstrate what I am trying to do. Producer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_ROLLDICE 1 #define IDM_FILE_QUIT 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); TCHAR szMsg[]=TEXT("Message from first process!"); void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); ////Standard windows stuff - omitted to save space. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { WCHAR buffer[256]; LPCTSTR pBuf; struct DiceData storage; HANDLE hMapFile; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); } break; case WM_COMMAND: // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_ROLLDICE: { //Roll dice and store results in variable //storage = RollDice(); ////Copy results to buffer //swprintf(buffer,255,L"Dice 1: %d, Dice 2: %d",storage.dice1,storage.dice2); ////Show via message box //MessageBox(hMainWindow,buffer,L"Dice Result",MB_OK); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not create file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, szMsg, (_tcslen(szMsg) * sizeof(TCHAR))); _getch(); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); } break; case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // Consumer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_QUIT 1 #define IDM_FILE_POLL 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); //Prototypes void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); //More standard windows creation, again omitted. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { HANDLE hMapFile; LPCTSTR pBuf; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); break; } case WM_COMMAND: { // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_POLL: { hMapFile = OpenFileMapping( FILE_MAP_ALL_ACCESS, // read/write access FALSE, // do not inherit the name szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not open file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); break; } case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; } case WM_DESTROY: { PostQuitMessage(0); break; } } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // It's by no means tidy and final but it's just a start, thanks for any help.

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  • How CudaMalloc work?

    - by kitw
    I am trying to modify the imageDenosing class in CUDA SDK, I need to repeat the filter many time incase to capture the time. But my code doesn't work properly. //start __global__ void F1D(TColor *image,int imageW,int imageH, TColor *buffer) { const int ix = blockDim.x * blockIdx.x + threadIdx.x; const int iy = blockDim.y * blockIdx.y + threadIdx.y; if(iy != 0 && iy < imageH-1 && ix < imageW) { float4 fresult = get_color(image[imageW * iy + ix]); float4 fresult4 = get_color(image[imageW * (iy+1) + ix]); float4 fresult5 = get_color(image[imageW * (iy-1) + ix]); float4 fresult7; fresult7.x = fresult.x*0.5+fresult4.x*.25+fresult5.x*.25; fresult7.y = fresult.y*0.5+fresult4.y*.25+fresult5.y*.25; fresult7.z = fresult.z*0.5+fresult4.z*.25+fresult5.z*.25; buffer[imageW * iy + ix] = make_color(fresult7.x,fresult7.y,fresult7.z,0); } image[imageW * iy + ix] = buffer[imageW * iy + ix]; //should be use cudaMemcpy, But it fails } //extern extern "C" void cuda_F1D(TColor *dst, int imageW, int imageH) { dim3 threads(BLOCKDIM_X, BLOCKDIM_Y); dim3 grid(iDivUp(imageW, BLOCKDIM_X), iDivUp(imageH, BLOCKDIM_Y)); Copy<<<grid, threads>>>(dst, imageW, imageH); size_t size = imageW*imageH*sizeof(TColor); TColor *host =(TColor*) malloc(size); TColor *dst2; //TColor *dst3; //TColor *d = new TColor(imageW*imageH*sizeof(TColor)); dim3 threads2(imageW,1); dim3 grid2(iDivUp(imageW, imageW), iDivUp(imageH, 1)); *for(int i = 0;i<1;i++) { cudaMalloc( (void **)&dst2, size); cudaMemcpy(dst2, dst, imageW*imageH*sizeof(TColor),cudaMemcpyHostToDevice); //cudaMalloc( (void **)&dst3, imageW*imageH*sizeof(TColor)); //cudaMemcpy(dst3, dst, imageW*imageH*sizeof(TColor),cudaMemcpyHostToDevice); F1D<<<grid2, threads2>>>(dst, imageW, imageH,dst2); //cudaMemcpy(dst, dst3, imageW*imageH*sizeof(TColor),cudaMemcpyDeviceToHost); cudaFree(dst2); }* } This code works, but cant synchronise the array of image. and lead to many synchronise problem

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  • Merge two bytes in java/android

    - by Shane
    Hi, I have a frame of 22 bytes. The frame is the input stream from an accelerometer via bluetooth. The acceleromter readings are a 16 bit number split over two bytes. When i try to merge the bytes with buffer[1] + buffer[2], rather than adding the bytes, it just puts the results side by side. so 1+2 = 12. Could someone tell me how to combine these two bytes to obtain the original number. (btw the bytes are sent little endian) Thanks

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  • HttpResponse.Filter how determine End of stream

    - by Erik
    I got a HttpResponse.Filter filter that replaces text in the HTML. I've created a class that derives from Stream and implemented the Write method: public override void Write(byte[] buffer, int offset, int count) I read all bytes from buffer and store them in a private StringBuilder, then I replace the text, and write the string back to the Stream. But how can I determine when the stream is at the end of the stream. I.e. how do I determine when to write back the html (string) to the stream?

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  • Get entire text of document as a string using javascript

    - by Tom Dignan
    I am developing a firefox extension and ideally would be able to get the whole darn DOM as a string.. forget any data structure. I just want what I see in "view source" in a buffer. I have been checking out javascript references and HTMLDocument etc. with no avail. Ideally I would be able to write to this buffer as well (seems possible i.e. document.writeLn()) I wish there was a document.read()? Am I just a js noob?

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  • Why do I get a nullpointerexception at line ds.getPort in class L1?

    - by Fred
    import java.awt.; import java.awt.event.; import javax.swing.; import java.io.; import java.net.; import java.util.; public class Draw extends JFrame { /* * Socket stuff */ static String host; static int port; static int localport; DatagramSocket ds; Socket socket; Draw d; Paper p = new Paper(ds); public Draw(int localport, String host, int port) { d = this; this.localport = localport; this.host = host; this.port = port; try { ds = new DatagramSocket(localport); InetAddress ia = InetAddress.getByName(host); System.out.println("Attempting to connect DatagramSocket. Local port " + localport + " , foreign host " + host + ", foreign port " + port + "..."); ds.connect(ia, port); System.out.println("Success, ds.localport: " + ds.getLocalPort() + ", ds.port: " + ds.getPort() + ", address: " + ds.getInetAddress()); Reciever r = new Reciever(ds); r.start(); } catch (Exception e) { e.printStackTrace(); } setDefaultCloseOperation(EXIT_ON_CLOSE); getContentPane().add(p, BorderLayout.CENTER); setSize(640, 480); setVisible(true); } public static void main(String[] args) { int x = 0; for (String s : args){ if (x==0){ localport = Integer.parseInt(s); x++; } else if (x==1){ host = s; x++; } else if (x==2){ port = Integer.parseInt(s); } } Draw d = new Draw(localport, host, port); } } class Paper extends JPanel { DatagramSocket ds; private HashSet hs = new HashSet(); public Paper(DatagramSocket ds) { this.ds=ds; setBackground(Color.white); addMouseListener(new L1(ds)); addMouseMotionListener(new L2()); } public void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.black); Iterator i = hs.iterator(); while(i.hasNext()) { Point p = (Point)i.next(); g.fillOval(p.x, p.y, 2, 2); } } private void addPoint(Point p) { hs.add(p); repaint(); } class L1 extends MouseAdapter { DatagramSocket ds; public L1(DatagramSocket ds){ this.ds=ds; } public void mousePressed(MouseEvent me) { addPoint(me.getPoint()); Point p = me.getPoint(); String message = Integer.toString(p.x) + " " + Integer.toString(p.y); System.out.println(message); try{ byte[] data = message.getBytes("UTF-8"); //InetAddress ia = InetAddress.getByName(ds.host); String convertedMessage = new String(data, "UTF-8"); System.out.println("The converted string is " + convertedMessage); DatagramPacket dp = new DatagramPacket(data, data.length); System.out.println(ds.getPort()); //System.out.println(message); //System.out.println(ds.toString()); //ds.send(dp); /*System.out.println("2Sending a packet containing data: " +data +" to " + ia + ":" + d.port + "...");*/ } catch (Exception e){ e.printStackTrace(); } } } class L2 extends MouseMotionAdapter { public void mouseDragged(MouseEvent me) { addPoint(me.getPoint()); Point p = me.getPoint(); String message = Integer.toString(p.x) + " " + Integer.toString(p.y); //System.out.println(message); } } } class Reciever extends Thread{ DatagramSocket ds; byte[] buffer; Reciever(DatagramSocket ds){ this.ds = ds; buffer = new byte[65507]; } public void run(){ try { DatagramPacket packet = new DatagramPacket(buffer, buffer.length); while(true){ try { ds.receive(packet); String s = new String(packet.getData()); System.out.println(s); } catch (Exception e) { e.printStackTrace(); } } } catch (Exception e) { e.printStackTrace(); } } }

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  • How to implement buffering with timeout in RX

    - by Gaspar Nagy
    I need to implement an event processing, that is done delayed when there are no new events arriving for a certain period. (I have to queue up a parsing task when the text buffer changed, but I don't want to start the parsing when the user is still typing.) I'm new in RX, but as far as I see, I would need a combination of BufferWithTime and the Timeout methods. I imagine this to be working like this: it buffers the events until they are received regularly within a specified time period between the subsequent events. If there is a gap in the event flow (longer than the timespan) it should return propagate the events buffered so far. Having a look at how Buffer and Timeout is implemented, I could probably implement my BufferWithTimeout method (if everyone have one, please share with me), but I wonder if this can be achieved just by combining the existing methods. Any ideas?

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  • IDispatchMessageInspector to log plain-text soap messages?

    - by Dan Thomas
    I've written a WCF IDispatchMessageInspector, so I can log incomming and outgoing messages. But I'm not sure how to get a nicely-formatted XML string to log. My code looks something like this: public object AfterReceiveRequest(ref Message request, IClientChannel channel, InstanceContext instanceContext) { MessageBuffer buffer = request.CreateBufferedCopy(Int32.MaxValue); request = buffer.CreateMessage(); Log("Received", request.ToString(); return null; } The result of this logging includes things like "ampersand lt;" and some sort of binary-encoded data. How do I get something that looks like a standard soap XML document? I know this should be obvious, but I'm just too dense to figure it out. Thanks. Dan

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  • Separating null byte separated UNICODE C string.

    - by Ramblingwood
    First off, this is NOT a duplicate of: http://stackoverflow.com/questions/1911053/turn-a-c-string-with-null-bytes-into-a-char-array , because the given answer doesn't work when the char *'s are Unicode. I think the problem is that because I am trying to use Unicode and thus wchar_t instead of char, the length of each character is different and thus, this doesn't work (it does in non-unicode): char *Buffer; // your null-separated strings char *Current; // Pointer to the current string // [...] for (Current = Buffer; *Current; Current += strlen(Current) + 1) printf("GetOpenFileName returned: %s\n", Current); Does anyone have a similar solution that works on Unicode strings? I have been banging my head on the this for over 4 hours now. C doesn't agree with me.

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  • glDrawElements allocating memory and not releasing it

    - by Joshua Weinberg
    Using OpenGLES 1.1 on the iPhone 3G (device, not simulator), I do normal drawing fun. But at points during the run of the application I get giant memory spikes, after a lot of digging with instruments I have found that it is glDrawElements that is grabbing the memory. The buffer being allocated is 4 meg, which to me means its loading a texture into RAM, which I guess could be valid, but its never releasing this buffer, and is allocating multiple of them. How do I make sure that these buffers that GL is creating get destroyed, instead of just hanging around?

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  • How can I make Vim autosave files when it loses focus?

    - by Peeja
    I'm used to my editors autosaving files when they lose focus. I recently switched to MacVim, and I can't recreate that behavior. I tried this: autocmd BufLeave,FocusLost * wall but if a buffer is unnamed when the window or MacVim loses focus, I get an error like the following: Error detected while processing BufLeave Auto commands for "*": E141: No file name for buffer 1 I'm confused, because :wall's documentation says: Write all changed buffers. Buffers without a file name or which are readonly are not written. so I'd expect it to skip unnamed buffers. Is there a better way to do this?

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  • How to recive more than 65000 bytes in C++ socket using recv()

    - by Mr.Cool
    I am developing a client server application (TCP) in Linux using C++. I want to send more than 65,000 bytes at the same time. In TCP, the maximum packet size is 65,635 bytes only. How can I send the entire bytes without loss? Following is my code at server side. //Receive the message from client socket if((iByteCount = recv(GetSocketId(), buffer, MAXRECV, MSG_WAITALL)) > 0) { printf("\n Received bytes %d\n", iByteCount); SetReceivedMessage(buffer); return LS_RESULT_OK; } If I use MSG_WAITALL it takes a long time to receive the bytes so how can I set the flag to receive more than 10 lakhs bytes at time.

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  • Pass string between two threads in java

    - by geeta
    I have to search a string in a file and write the matched lines to another file. I have a thread to read a file and a thread to write a file. I want to send the stringBuffer from read thread to write thread. Please help me to pass this. I amm getting null value passed. write thread: class OutputThread extends Thread{ /****************** Writes the line with search string to the output file *************/ Thread runner1,runner; File Out_File; public OutputThread() { } public OutputThread(Thread runner,File Out_File) { runner1 = new Thread(this,"writeThread"); // (1) Create a new thread. this.Out_File=Out_File; this.runner=runner; runner1.start(); // (2) Start the thread. } public void run() { try{ BufferedWriter bufferedWriter=new BufferedWriter(new FileWriter(Out_File,true)); System.out.println("inside write"); synchronized(runner){ System.out.println("inside wait"); runner.wait(); } System.out.println("outside wait"); // bufferedWriter.write(line.toString()); Buffer Buf = new Buffer(); bufferedWriter.write(Buf.buffers); System.out.println(Buf.buffers); bufferedWriter.flush(); } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } } Read Thraed: class FileThread extends Thread{ Thread runner; File dir; String search_string,stats; File Out_File,final_output; StringBuffer sb = new StringBuffer(); public FileThread() { } public FileThread(CountDownLatch latch,String threadName,File dir,String search_string,File Out_File,File final_output,String stats) { runner = new Thread(this, threadName); // (1) Create a new thread. this.dir=dir; this.search_string=search_string; this.Out_File=Out_File; this.stats=stats; this.final_output=final_output; this.latch=latch; runner.start(); // (2) Start the thread. } public void run() { try{ Enumeration entries; ZipFile zipFile; String source_file_name = dir.toString(); File Source_file = dir; String extension; OutputThread out = new OutputThread(runner,Out_File); int dotPos = source_file_name.lastIndexOf("."); extension = source_file_name.substring(dotPos+1); if(extension.equals("zip")) { zipFile = new ZipFile(source_file_name); entries = zipFile.entries(); while(entries.hasMoreElements()) { ZipEntry entry = (ZipEntry)entries.nextElement(); if(entry.isDirectory()) { (new File(entry.getName())).mkdir(); continue; } searchString(runner,entry.getName(),new BufferedInputStream(zipFile.getInputStream(entry)),Out_File,final_output,search_string,stats); } zipFile.close(); } else { searchString(runner,Source_file.toString(),new BufferedInputStream(new FileInputStream(Source_file)),Out_File,final_output,search_string,stats); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } /********* Reads the Input Files and Searches for the String ******************************/ public void searchString(Thread runner,String Source_File,BufferedInputStream in,File output_file,File final_output,String search,String stats) { int count = 0; int countw = 0; int countl=0; String s; String[] str; String newLine = System.getProperty("line.separator"); try { BufferedReader br2 = new BufferedReader(new InputStreamReader(in)); //OutputFile outfile = new OutputFile(); BufferedWriter bufferedWriter = new BufferedWriter(new FileWriter(output_file,true)); Buffer Buf = new Buffer(); //StringBuffer sb = new StringBuffer(); StringBuffer sb1 = new StringBuffer(); while((s = br2.readLine()) != null ) { str = s.split(search); count = str.length-1; countw += count; if(s.contains(search)){ countl++; sb.append(s); sb.append(newLine); } if(countl%100==0) { System.out.println("inside count"); Buf.setBuffers(sb.toString()); sb.delete(0,sb.length()); System.out.println("outside notify"); synchronized(runner) { runner.notify(); } //outfile.WriteFile(sb,bufferedWriter); //sb.delete(0,sb.length()); } } } synchronized(runner) { runner.notify(); } br2.close(); in.close(); if(countw == 0) { System.out.println("Input File : "+Source_File ); System.out.println("Word not found"); System.exit(0); } else { System.out.println("Input File : "+Source_File ); System.out.println("Matched word count : "+countw ); System.out.println("Lines with Search String : "+countl); System.out.println("Output File : "+output_file.toString()); System.out.println(); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } }

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  • Program hangs when calling parseFrom for java implementation of protobuf

    - by cornerback84
    I have a message (say its called OuterMessage) message OuterMessage { optional int64 id = 1; optional InnerMessage inner = 2; } and an inner message message InnerMessage { optional string type = 1; optioanl int64 id = 2; } Now when I call parseFrom on OuterMessage like OuterMessage.parseFrom(buffer) the method never returns and nor does it throw any exception. But if I do InnerMessage.parseFrom(buffer) it returns an empty InnerMessage instance. I am serializing the message using protobuf-net. Any idea what might be causing the issue?

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  • Why does it NOT give a segmentation violation?

    - by user198729
    The code below is said to give a segmentation violation: #include <stdio.h> #include <string.h> void function(char *str) { char buffer[16]; strcpy(buffer,str); } int main() { char large_string[256]; int i; for( i = 0; i < 255; i++) large_string[i] = 'A'; function(large_string); return 1; } It's compiled and run like this: gcc -Wall -Wextra hw.cpp && a.exe But there is nothing output. NOTE The above code indeed overwrites the ret address and so on if you really understand what's going underneath.

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  • Good workflow with emacs+swank+slime+clojure?

    - by grm
    I just wanted opinion on good workflow using the emacs environment with clojure+swank+slime. I often find myself doing very repetitive keycommands and wonder if there is an obvious better way. I include swank with lein and start my project using lein swank from shell. Then I connect with emacs and do the correct use commands so that I can start to use (run-tests ). Then I do some coding and then want to test. To run the test I need to change buffer in emacs to the swank-repl C-x o, then I need to go to the prompt M-, then repeat the command M-p, then enter, maybe with an exception, then back to the code buffer and continue all over again with all the emacs commands. I find it a bit repetitive. I guess the solution would be to start hack on emacs and maybe add a shortcut for doing this repetitive task, but I would love to hear some suggestions because I can't be the only one who find this tedious?

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • How to ensure that a Serialized object is completely read over a Socket ?

    - by Amitd
    Hi guys, I am trying to write a socket server and Client that communicate with each other via serialized Objects.eg:To Login, Client sends server a serialized Login object and then the server deserialises the object to read login details. Similarly for other types of request/response. I just wanted to be sure if Socket.receive() can read(untill) large serialized objects completely. I have tried this code but seems to fail when a large object is serialised and sent over the internet.(seems to work fine in LAN situations.) http://stackoverflow.com/questions/2134356/sending-large-serialized-objects-over-sockets-is-failing-only-when-trying-to-grow using(MemoryStream ms = new MemoryStream()) { int bytesRead; while((bytesRead = m_socClient.Receive(buffer)) > 0) { ms.Write(buffer, 0, bytesRead); } // access ms.ToArray() or ms.GetBuffer() as desired, or // set Position to 0 and read } Are there any other ways to ensure that the object gets completely read.

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