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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • SharpDevelop WIX project: MSBuild Configurations

    - by chezy525
    Using SharpDevelop, I wrote a windows service with a WIX setup project to install/auto-start it. For testing purposes, I've done a number of things I don't want to do in the release version (i.e. add an uninstall shortcut to the desktop). So, my question really boils down to this; how do you handle build configurations within a WiX project? I think I've solved most of my problems after I found this question Passing build parameters to .wxs file to dynamicaly build wix installers. And thus far I've done the following: Added a property that checks the Configuration variable <Product> ... <Property Id="DEBUG">$(var.Configuration) == 'Debug'</Property> ... Separated all of the debug files into unique components and setup as a separate feature with a condition checking the DEBUG property. <Product> ... <Feature> ... <Feature Id="DebugFiles" Level="1"> <ComponentRef Id="UninstallShortcutComponent" /> <Condition Level="0">DEBUG</Condition> </Feature> ... Then, finally, pointing to the correct file based on the configuration, using the Configuration variable <Directory> ... <Component> <File Source="..\mainProject\bin\$(var.Configuration)\main.exe" /> </Component> ... So, now my question is simplified to how to handle files that may not exist under certain build configurations (like .pdb files). Using all of the above (including pointing the file source to the ...\bin\Release\*.pdb, which I know isn't expected to exist) I get a LGHT0103 compiler error, it can't find the file.

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  • how to use .mdf while developing

    - by Masna
    I use a .mdf database for my asp.net Mvc project. The project is on source control on a tfs. When I debug the project, Visual Studio copies the database in to the debugmap. The problem is, when I debug next time, the changes (while testing the previous time) in the database are gone. The reason of this I know, Visual studio copies the original database again in to the debug map. Can I change some settings in Visual studio to work always on the same database without copying the database after each debug session myself? So I can keep my modified records? Or how do I have to work with my database while developing? Greets

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  • ActionController::RoutingError (No route matches {:action=>"show", :controller=>"users", :id=>nil}):

    - by Matt Bishop
    I have been trying to fix this routing error for a long time. I would appreciate any assistance! This error is preventing me from being able to authenticate. Here is what I am getting in my Heroku logs. app/controllers/authentications_controller.rb:12:in `create' ActionController::RoutingError (No route matches {:action=>"show", :controller=>"users", :id=>nil}) Here is the routes.rb file: Company::Application.routes.draw do resources :profile_individual resources :careers match 'careers' => 'careers#index' match 'about' => 'about#index' constraints(:subdomain => /^$|www/) do devise_for :users resources :authentications, :identities #, :beta_invitations resources :users do resources :invitations, :controller => 'UserInvitation' do post :upload, :on => :collection get :email_template, :on => :collection get :plaintext_template, :on => :collection get :facebook_invitation, :on => :collection end member do get :summary get :recruits get :friends_events get :events_near_me get :recent_activity get :impact get :campaigns end end resources :password_resets do get 'password_reset' => 'password_resets#show', :as => 'password_reset' end resources :events, :only => [:new, :index, :create] resources :organizations, :only => [:index, :create] resources :orders do post :ipn, :on => :member resource :payment do member do post :relay_response get :receipt end end resource :paypal_integration do member do get :authorize get :cancel post :finalize end end end match '/users/:id/impact/money/:d' => 'users#impact_money_graph', :constraints => {:d => /\d+{4}_\d+{2}-\d+{2}/}, :as => :user_impact_money match '/users/:id/impact/money' => 'users#impact_money_graph', :as => :user_impact_money match '/users/:id/impact/recruits/:d' => 'users#impact_recruits_graph', :constraints => {:d => /\d+{4}_\d+{2}-\d+{2}/}, :as => :user_impact_recruits match '/users/:id/impact/recruits' => 'users#impact_recruits_graph', :as => :user_impact_recruits match '/auth/failure' => 'authentications#failure' match '/auth/:provider/callback' => 'authentications#create' match '/auth/:provider/callback' => 'authentications#show', :controller => 'users', :as => :login match '/logout' => 'authentications#destroy', :as => :logout match '/login' => 'authentications#new', :as => :login match "/join_team/:id" => "team_members#join", :as => :join_team match "/rsvp/:id" => "rsvps#show", :as => :rsvp match "/signup" => 'authentications#signup', :as => :signup match "/beacon/:id.gif" => "email_beacons#show", :as => :email_beacon root :to => "homes#show" match '/corporate_giving' => "homes#corporate_giving" end constraints(Subdomain) do resource :organization, :path => "/", :only => [:edit, :update] do member do get :org_photos_videos get :org_recent_activity end end resources :events, :except => [:index] do post :publish, :on => :member resource :supporter_invite resource :team_management do post :mailer, :on => :member end resource :team_member do post :invite, :on => :member end resource :rsvp do put :make_order, :on => :collection get :make_order, :on => :collection end resources :invites do post :upload, :on => :collection end resources :ticket_tiers, :team_members end match "/events" => redirect("/") root :to => "organizations#show" end namespace :admin do resources :stats resources :organizations resources :campaigns do resources :rewards resources :contents put :header, :action => 'header_update' end resources :users do member do post :grant_access post :revoke_access end end resources :nonprofits do member do put :approve put :revoke end end end resources :campaigns do get :find_charities, :on => :collection get :how_many_charities, :on => :collection member do post :join get :join post :header, :action => 'header_creation' put :header, :action => 'header_update' end resources :rewards resources :contents resource :donations do resource :paypal_integration, :controller => 'donations' do member do get :authorize get :cancel post :finalize end end end end match '/campaigns/:id/graph/:d' => 'campaigns#graph', :constraints => {:d => /\d+{4}_\d+ {2}-\d+{2}/}, :as => :graph_campaign match '/campaigns/:id/graph' => 'campaigns#graph', :as => :graph_campaign resources :business_campaigns, :controller => 'campaigns' resources :businesses do put :logo, :on => :collection, :action => 'upload_logo' member do get :summary get :recruits get :friends_events get :events_near_me get :recent_activity get :impact get :campaigns end end resources :nonprofit_campaigns, :controller => 'campaigns' resources :nonprofits do put :logo, :on => :collection, :action => 'upload_logo' member do get :summary get :recruits get :friends_events get :events_near_me get :recent_activity get :impact get :campaigns get :supporting_campaigns end end resources :publicities match '/campaigns/:campaign_id/rewards/:id' => 'campaigns#reward', :via => :get match "/robots.txt" => "application#robots_txt" match "/beta_invitations" => redirect('/') resource :sitemap resources :referrals end Here is my authentications_controller.rb file class AuthenticationsController < ApplicationController skip_before_filter :require_beta_access before_filter :redirect_to_profile_if_logged_in, :only => [:create, :new] layout :resolve_layout def create omniauth = request.env["omniauth.auth"] authentication = Authentication.find_by_provider_and_uid(omniauth['provider'], omniauth['uid']) if authentication && authentication.user.present? sign_in(:user, authentication.user) redirect_to session[:redirect_to] || user_path(current_user, :subdomain => nil) elsif current_user current_user.authentications.create!(:provider => omniauth['provider'], :uid => omniauth['uid']) redirect_to session[:redirect_to] || user_path(current_user, :subdomain => nil) else user = User.new user.apply_omniauth(omniauth) logger.debug "=======================auth=============================" logger.debug session[:referrer_token] logger.debug "========================================================" if session[:referrer_token] publicity = Publicity.find_by_token(session[:referrer_token]) user.invited_by = publicity user.recruited_by = publicity end if user.save sign_in(user) unless session[:redirect_to] session[:referrer_token] = nil end redirect_to session[:redirect_to] || user_path(current_user, :subdomain => nil) #redirect_to session[:redirect_to] || campaigns_url(:tc => request.env['omniauth.params']['tc']) #tc is for AB testing else session[:omniauth] = omniauth.except('extra') redirect_to signup_path end end end def failure flash[:error] = "Please check your email and password and try again" redirect_to login_path end def destroy reset_session redirect_to root_path end def signup # end private def redirect_to_profile_if_logged_in redirect_to user_path(current_user.permalink) if current_user end def resolve_layout case action_name when "new", "signup" "authentication" else "selfcontained" end end end I am adding my appplication_controller.rb too: class ApplicationController < ActionController::Base #Wrote by George for beta users -before_filter :require_beta_access before_filter :save_referrer_token protect_from_forgery helper_method :organization_admin?, :team_member?, :profile_url, :current_profile def set_headers # Set our headers here end def save_referrer_token #session.delete(:referrer_token) if params[:ref] publicity = Publicity.find_by_token(params[:ref]) logger.debug "========================================================" logger.debug current_profile.nil? logger.debug publicity.creator logger.debug current_profile logger.debug current_profile != publicity.creator session[:referrer_token] = params[:ref] if current_profile.nil? or publicity.creator != current_profile logger.debug session[:referrer_token] logger.debug "========================================================" end end def robots_txt robots = File.read(Rails.root + "public/robots.#{Rails.env}.txt") render :text => robots, :layout => false, :content_type => "text/plain" end def load_organization @organization = Organization.find_by_permalink(request.subdomain) raise ActiveRecord::RecordNotFound if @organization.nil? end def require_user unless current_user session[:redirect_to] = request.url redirect_to login_url(:host => request.domain) end end def require_beta_access if !current_user redirect_to root_url(:host => request.domain) elsif !current_user.beta_access? redirect_to new_beta_invitation_url(:host => request.domain) end end def require_organization_admin unless organization_admin? redirect_to root_url(:subdomain => @organization.permalink) end end def team_member? if current_user && @event.team_memberships.where(:user_id => current_user.id).count != 0 true end end def organization_admin? if current_user && current_user.beta_access? && @organization && @organization.memberships.where(:user_id => current_user.id, :role => 'admin').count != 0 true end end def profile_url(profile, opt = nil) if profile == current_user user_url(profile, :host => opt[:host]) elsif profile.is_a? BusinessProfile business_url(profile) elsif profile.is_a? NonprofitProfile nonprofit_url(profile) end end def set_current_profile(profile) session[:current_profile] = profile end def current_user @current_user ||= User.find_by_auth_token!(cookies[:auth_token]) if cookies[:auth_token] end def current_profile #if session session[:current_profile] || current_user #else # nil #end end IGIVEMORE_HTML5_OPTIOINS = { :style => 'z-index: 0;',:width => '290', :height => '200', :frameborder => '0', :url_params => {:wmode=>"opaque"} } def campaign_header_body(camp, opt = IGIVEMORE_HTML5_OPTIOINS) if camp.header_type == Campaign::HEADER_YOUTUBE youtube_html5(camp.header_url, opt).html_safe elsif camp.header_type == Campaign::HEADER_IMAGE "<img src=\"#{camp.header_url}\" width=\"#{opt[:width]}\" height=\"#{opt[:height]}\"/>'".html_safe else "Unsupported Type!!" end end def youtube_html5(url, opt) begin video = YouTubeIt::Client.new.video_by(url) video.embed_html5(opt).gsub(/http:\/\//,"https://") rescue => e "<div style='color:red; width:290px; height:100px; padding-top:100px'>Given Video URL has problem.</div>" end end end

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  • Facing a problem when i am making a setup of Windows Service.

    - by prateeksaluja20
    i am trying to make a setup of windows service.but when i was building the setup the output is like that.. ------ Build started: Project: TwitterService, Configuration: Debug Any CPU ------ TwitterService - C:\Users\Globus-n2\Desktop\LatestTweetMati\TwitterService\bin\Debug\TwitterService.exe ------ Starting pre-build validation for project 'Setup' ------ ------ Pre-build validation for project 'Setup' completed ------ ------ Build started: Project: Setup, Configuration: Debug ------ Building file 'C:\Users\Globus-n2\Desktop\LatestTweetMati\Setup\Debug\Setup.msi'... Packaging file 'TwitterService.exe.config'... Packaging file 'GlobusLib.dll'... Packaging file 'TwitterService.exe'... Packaging file 'GlobusTwitterLib.dll'... ========== Build: 1 succeeded or up-to-date, 1 failed, 0 skipped ========== setup is failed i am not getting any error.i have tried to make a new copy but still problem remain.i have tried to add those dll again but problem is not solved.can any one please help me to solve this problem.il really very thankful if any one try to solve this problem.

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  • Using Maven to Deploy to Weblogic Clusters

    - by Mark Sailes
    org.codehaus.mojo weblogic-maven-plugin 2.9.1 We're currently using the weblogic maven plugin successfully to deploy to our local WebLogic 9.2 instances. When we try to deploy to a remote environment we have a problem. We use a two machine cluster, with the admin server and managed server on one machine, and another managed server on a seperate machine. When your plugin uploads the application to the admin server, it doesn't copy it to the second managed server on the seperate machine. This then causes the second managed server a problem, as it cannot find the application in the location where the admin server saved it on its own machine. Config below <configuration> <adminServerHostName>${weblogic.adminServerHostName}</adminServerHostName> <adminServerPort>${weblogic.adminServerPort}</adminServerPort> <adminServerProtocol>${weblogic.adminServerProtocol}</adminServerProtocol> <userId>${weblogic.userId}</userId> <password>${weblogic.password}</password> <upload>${weblogic.upload}</upload> <remote>${weblogic.remote}</remote> <verbose>${weblogic.verbose}</verbose> <debug>${weblogic.debug}</debug> <stage>${weblogic.stage}</stage> <targetNames>${weblogic.targetNames}</targetNames> <exploded>${weblogic.exploded}</exploded> </configuration> <profile> <id>localhost</id> <properties> <weblogic.adminServerHostName>localhost</weblogic.adminServerHostName> <weblogic.adminServerPort>7001</weblogic.adminServerPort> <weblogic.adminServerProtocol>t3</weblogic.adminServerProtocol> <weblogic.userId>weblogic</weblogic.userId> <weblogic.password>weblogic</weblogic.password> <weblogic.upload>false</weblogic.upload> <weblogic.remote>false</weblogic.remote> <weblogic.verbose>true</weblogic.verbose> <weblogic.debug>true</weblogic.debug> <weblogic.stage>false</weblogic.stage> <weblogic.targetNames>AdminServer</weblogic.targetNames> <weblogic.exploded>false</weblogic.exploded> </properties> </profile> <profile> <id>dev</id> <properties> <weblogic.adminServerHostName>******</weblogic.adminServerHostName> <weblogic.adminServerPort>9141</weblogic.adminServerPort> <weblogic.adminServerProtocol>t3</weblogic.adminServerProtocol> <weblogic.userId>******</weblogic.userId> <weblogic.password>******</weblogic.password> <weblogic.upload>true</weblogic.upload> <weblogic.remote>true</weblogic.remote> <weblogic.verbose>true</weblogic.verbose> <weblogic.debug>true</weblogic.debug> <weblogic.stage>true</weblogic.stage> <weblogic.targetNames>dev_cluster01</weblogic.targetNames> <weblogic.exploded>false</weblogic.exploded> </properties> </profile>

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  • Problems adding static library QT project

    - by Smek
    I have problems adding a static library to my Qt project. I have two project one is my static library and the other one is a Qt GUI project. As I add all classes to my GUI project as c++ or header files everything works just fine but I want this to be in a separate library. When I select the option to add a library I check External library then I select the .a file I have build and the folder where my header files can be found because I am working on a Mac I select Mac as the target platform. Then I click continue and then done. macx: LIBS += -L$$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/ -lMyLib INCLUDEPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include DEPENDPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include macx: PRE_TARGETDEPS += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/libMyLib.a When I build my GUI project I get the following error: The process "/usr/bin/make" exited with code 2. Can anyone tell me what the problem can be and how to resolve the problem? Thanks

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  • Problem with altering model attributes in controller

    - by SpawnCxy
    Hi all, Today I've got a problem when I tried using following code to alter the model attribute in the controller function userlist($trigger = 1) { if($trigger == 1) { $this->User->useTable = 'betausers'; //'betausers' is completely the same structure as table 'users' } $users = $this->User->find('all'); debug($users); } And the model file is class User extends AppModel { var $name = "User"; //var $useTable = 'betausers'; function beforeFind() //only for debug { debug($this->useTable); } } The debug message in the model showed the userTable attribute had been changed to betausers.And It was supposed to show all records in table betausers.However,I still got the data in the users,which quite confused me.And I hope someone can show me some directions to solve this problem. Regards

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  • Chrome extension javascript array bug?

    - by Wayne Werner
    Hi, I'm working on a Google Chrome extension. In the popup I have the following code: var bookmarks = []; function appendBMTnode(node){ bookmarks.push([node[0].title, node[0].id]); } function addchildren(results){ for(x = 0; x < results.length; x++){ bookmarks.push([results[x].title, results[x].id]); chrome.bookmarks.getChildren(results[x].id, addchildren); } } function getallbookmarks(){ chrome.bookmarks.get('0', appendBMTnode); chrome.bookmarks.getChildren('0', addchildren); } console.debug(bookmarks.length); console.debug(bookmarks); Now, I would assume that the first command would issue the # of bookmarks I have. Indeed, when I use Chrome's debugger and add bookmarks.length to the watch list, 418 is the value. In the console of the debugger I can write bookmarks.length and it will give me the correct length. I can type for(x = 0; x < bookmarks.length; x++){ console.debug(bookmarks[x]); } and I get string representations of each inner array. However, that original console.debug(bookmarks.length) gives an output of zero. And if I add console.debug(bookmarks[0]); to the popup.html it tells me that the value is undefined. This seems like a bug to me, but my real question is how can I iterate over this list? Thanks

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  • Why MSVS Create lib file every time?

    - by codevania
    The problem is that Visual Stuiod re-create lib everytime. How can I make MSVS does not re-create? I don't know why MSVS create some kind of project's "lib" file whenever I press F5 to debug application. I just converted a solution file from 2005 to 2010. And this problem is occured. [ Revival ] 1.Build solution. 2.Debug 3.Stop debug 4.No source code change 5.Debug (re-create lib) I think that re-creation lib is not necessary. Re-creation lib file takes just a second. But it is little annoying. I'm in desperate need of your help.

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  • C++/CLI Missing MSVCR90.DLL

    - by Mitch
    I have a c++/cli dll that I load at runtime and which works great in debug mode. If I try and load the dll in release mode it fails to load stating that one or more dependencies are missing. If I run depends against it I am missing MSVCR90.DLL from MSVCM90.DLL. If I check the debug version of the dll it also has the missing dependency, but against the debug (D) version. I have made sure debug/release embed the manifest file. I read something about there being issues with the app loading the dll being build as Any CPU and the dll being built as x86, but I don't see how to set them both to x86. I am using VS2010. Anyway, I've been messing around for a while now and have no idea what is wrong. I'm sure someone out there knows what is going on. Let me know if I need to include additional info.

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  • Visual Studio 2010 compilation general error c1010070

    - by user1747455
    I wrote a little "hello world" program to test my computer, but when i sompile the program there's an error: ------ Build started: Project: hi, Configuration: Debug Win32 ------ Build started 15/10/2012 22:36:48. InitializeBuildStatus: Touching "Debug\hi.unsuccessfulbuild". Link: hi.vcxproj - D:\MSVS\hi\Debug\hi.exe Manifest: Debug\hi.exe.intermediate.manifest : general error c1010070: Failed to load and parse the manifest. {q~ 0H Build FAILED. Time Elapsed 00:00:02.34 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== the creepiest thing i think would be that line of "OH"... i wonder if there's any way to solve this...please help. Many thanks. edit: i tried changing the character set into "multi-byte" and turning "embed manifest"(from "manifest tools") off, but it still cant solve the error

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  • Index out of bounds exception in c#

    - by Naga
    I have the following code in my program which is throwing index out of bound exception at line yearList.SetValue(years[count], count); protected void invoiceYear_DataBound(object sender, EventArgs e) { //invoiceYear.SelectedItem.Value= GetYearRange(); String[] years = GetYearRange().Split(new char[] { '[', ',', ']',' ' }); ListItem [] yearList = new ListItem[]{}; System.Diagnostics.Debug.WriteLine("years-->" + years.Length); for (int i = 0; i < years.Length; i++) { System.Diagnostics.Debug.WriteLine("years-->" + years.GetValue(i)); } int count = 0; foreach (String str in years) { if (string.IsNullOrEmpty(str)) System.Diagnostics.Debug.WriteLine("empty"); else { yearList.SetValue(years[count], count); count++; } } //System.Diagnostics.Debug.WriteLine("yearList-->" + yearList.GetValue(0)); //invoiceYear.Items.AddRange(yearList); }

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  • SpringMvc java.lang.NullPointerException When Posting Form To Server

    - by dev_darin
    I have a form with a user name field on it when i tab out of the field i use a RESTFUL Web Service that makes a call to a handler method in the controller. The method makes a call to a DAO class that checks the database if the user name exists. This works fine, however when the form is posted to the server i call the same exact function i would call in the handler method however i get a java.lang.NullPointerException when it accesses the class that makes a call to the DAO object. So it does not even access the DAO object the second time. I have exception handlers around the calls in all my classes that makes calls. Any ideas as to whats happening here why i would get the java.lang.NullPointerException the second time the function is called.Does this have anything to do with Spring instantiating DAO classes using a Singleton method or something to that effect? What can be done to resolve this? This is what happens the First Time The Method is called using the Web Service(this is suppose to happen): 13011 [http-8084-2] INFO com.crimetrack.jdbc.JdbcOfficersDAO - Inside jdbcOfficersDAO 13031 [http-8084-2] DEBUG org.springframework.jdbc.core.JdbcTemplate - Executing prepared SQL query 13034 [http-8084-2] DEBUG org.springframework.jdbc.core.JdbcTemplate - Executing prepared SQL statement [SELECT userName FROM crimetrack.tblofficers WHERE userName = ?] 13071 [http-8084-2] DEBUG org.springframework.jdbc.datasource.DataSourceUtils - Fetching JDBC Connection from DataSource 13496 [http-8084-2] DEBUG org.springframework.jdbc.core.StatementCreatorUtils - Setting SQL statement parameter value: column index 1, parameter value [adminz], value class [java.lang.String], SQL type unknown 13534 [http-8084-2] DEBUG org.springframework.jdbc.datasource.DataSourceUtils - Returning JDBC Connection to DataSource 13537 [http-8084-2] INFO com.crimetrack.jdbc.JdbcOfficersDAO - No username was found in exception 13537 [http-8084-2] INFO com.crimetrack.service.ValidateUserNameManager - UserName :adminz does NOT exist The Second time When The Form Is 'Post' and a validation method handles the form and calls the same method the web service would call: 17199 [http-8084-2] INFO com.crimetrack.service.OfficerRegistrationValidation - UserName is not null so going to check if its valid for :adminz 17199 [http-8084-2] INFO com.crimetrack.service.OfficerRegistrationValidation - User Name in try.....catch block is adminz 17199 [http-8084-2] INFO com.crimetrack.service.ValidateUserNameManager - Inside Do UserNameExist about to validate with username : adminz 17199 [http-8084-2] INFO com.crimetrack.service.ValidateUserNameManager - UserName :adminz EXCEPTION OCCURED java.lang.NullPointerException

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  • How to print source code lines in python logger

    - by anon
    Is there some relatively simple way to programmatically include source code lines to python logger report. For example... import logging def main(): something_is_not_right = True logging.basicConfig(level=logging.DEBUG, format=('%(filename)s: ' '%(levelname)s: ' '%(funcName)s(): ' '%(lineno)d:\t' '%(message)s') ) if something_is_not_right == True: logging.debug('some way to get previous line of source code here?') So that output would look like this. example.py: DEBUG: main(): 14: if something_is_not_right == True:

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  • Why is hierarchyviewer not working for Samsung Galaxy TAB 7.0?

    - by FireAndIce
    I've used hierarachyviewer earlier, but on android emulator. It works absolutely fine when I use it on the emulator. However it does not work with Samsung Galaxy TAB 7.0, with Android 2.3.4. This is the log, that I get 11:04:22 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:04:22 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:04:24 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:05:07 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:09:40 E/hierarchyviewer: Unable to debug device 30359964881B00EC I'm also not using hierarchyviewer in the debug mode, just running the application. Thanks.

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  • JSF getter methods called BEFORE beforePhase fires

    - by Bill Leeper
    I got a recommendation to put all data lookups in the beforePhase for a given page, however, now that I am doing some deeper analysis it appears that some getter methods are being called before the beforePhase is fired. It became very obvious when I added support for a url parameter and I was getting NPEs on objects that are initialized in the beforePhase call. Any thoughts? Something I have set wrong. I have this in my JSP page: <f:view beforePhase="#{someController.beforePhaseSummary}"> That is only the 5th line in the JSP file and is right after the taglibs. Here is the code that is in the beforePhaseSummary method: public void beforePhaseSummary(PhaseEvent event) { logger.debug("Fired Before Phase Summary: " + event.getPhaseId()); if (event.getPhaseId() == PhaseId.RENDER_RESPONSE) { HttpServletRequest request = (HttpServletRequest)FacesContext.getCurrentInstance().getExternalContext().getRequest(); if (request.getParameter("application_id") != null) { loadApplication(Long.parseLong(request.getParameter("application_id"))); } /* Do data fetches here */ } } The logging output above indicates that an event is fired. The servlet request is used to capture the url parameters. The data fetches gather data. However, the logging output is below: 2010-04-23 13:44:46,968 [http-8080-4] DEBUG ...SomeController 61 - Get Permit 2010-04-23 13:44:46,968 [http-8080-4] DEBUG ...SomeController 107 - Getting UnsubmittedCount 2010-04-23 13:44:46,984 [http-8080-4] DEBUG ...SomeController 61 - Get Permit 2010-04-23 13:44:47,031 [http-8080-4] DEBUG ...SomeController 133 - Fired Before Phase Summary: RENDER_RESPONSE(6) The logs indicate 2 calls to the getPermit method and one to getUnsubmittedCount before the beforePhase is fired.

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  • How to include the right reference in C# using the "Browser" tab

    - by vizcaynot
    Hello: I am working on VS2010 C# and I want to add a .dll reference compiled under VS2008; this .dll exists in 2 versions: Debug and Release. The .dll is not under .NET, COM or projects tabs, so I only have the "browser" tab to add the .dll to the reference. My question is: How can I indicate to VS to take the release .dll version when I compile in the release mode and to take the debug .dll version when I compile in the debug mode? Thanks.

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  • Unit tests logged (or run) multiple times

    - by HeavyWave
    I have this simple test: protected readonly ILog logger = LogManager.GetLogger(MethodBase.GetCurrentMethod().ReflectedType); private static int count = 0; [Test] public void TestConfiguredSuccessfully() { logger.Debug("in test method" + count++); } log4net is set up like this: [TestFixtureSetUp] public void SetUp() { log4net.Config.BasicConfigurator.Configure(); } The problem is, that if I run this test in nUnit once, I get the output (as expected): 1742 [TestRunnerThread] DEBUG Tests.TestSomthing (null) - in test method0 But if I press RUN in nUnit.exe again (or more) I get the following: 1742 [TestRunnerThread] DEBUG Tests.TestSomthing (null) - in test method1 1742 [TestRunnerThread] DEBUG Tests.TestSomthing (null) - in test method1 And so on (if I run it 5 times, I'll get 5 repeating lines). Now, if I run the same test alone from reSharper the output is fine and does not repeat. However, if I run this test along side 2 other tests in the same class, the output is repeated three times. I am totally confused. What the hell is going on here?

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  • How to remove .zip file in c on windows? (error: Directory not empty)

    - by ExtremeBlue
    include include include include "win32-dirent.h" include include include define MAXFILEPATH 1024 bool IsDirectory(char* path) { WIN32_FIND_DATA w32fd; HANDLE hFindFile; hFindFile = FindFirstFile((PTCHAR)path, &w32fd); if(hFindFile == INVALID_HANDLE_VALUE) { return false; } return w32fd.dwFileAttributes & (FILE_ATTRIBUTE_DIRECTORY); } int RD(const char* folderName) { DIR *dir; struct dirent *ent; dir = opendir(folderName); if(dir != NULL) { while((ent = readdir(dir)) != NULL) { if(strcmp(ent->d_name , ".") == 0 || strcmp(ent->d_name, "..") == 0) { continue; } char fileName[MAXFILEPATH]; sprintf(fileName,"%s%c%s", folderName, '\\', ent->d_name); if(IsDirectory(fileName)) { RD(fileName); } else { unlink(fileName); } } closedir(dir); //chmod(folderName, S_IWRITE | S_IREAD); if(_rmdir(folderName) != 0)perror(folderName); } else { printf("%s <%s>\n","Could Not Open Directory.", folderName); return -1; } return 0; } int main(int argc, char* argv[]) { if(argc < 2) { printf("usage: ./a.out \n"); return 1; } //RD(argv[1]); //_mkdir("12"); //_mkdir("12\\34"); //_rmdir("12\\34"); //_rmdir("12"); char buf[0xff]; sprintf(buf, "unzip -x -q -d 1234 1234.zip"); system(buf); RD("1234"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\5.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\6.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\1_23.zip"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\4.txt"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234"); return 0; } Archive: 1234.zip inflating: 1234/4.txt inflating: 1234/56/5.txt inflating: 1234/56/6.txt inflating: 1234/1_23.zip

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  • Unity: how to apply programmatical changes to the Terrain SplatPrototype?

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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  • How to apply programatical changes to the Terrain SplatPrototype

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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  • Don’t miss the Receiving Webcast on November 20th

    - by user793553
    This one-hour session is recommended for technical and functional users who are interested to know about the Receiving transactions and its debugging techniques. TOPICS WILL INCLUDE: Using generic diagnostic scripts. How to read debug logs in receiving. Data flow for various document types (PO, RMA, ISO, IOT) to help debug issues Receiving Transaction processor Generic datafixes.  See DocID 1456150.1 to sign up now!

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