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  • Implementing features in an Entity System

    - by Bane
    After asking two questions on Entity Systems (1, 2), and reading some articles on them, I think that I understand them much better than before. But, I still have some uncertainties, and mainly they are about building a Particle Emitter, an Input system, and a Camera. I obviously still have some problems understanding Entity Systems, and they might apply to a whole other range of objects, but I chose these three because they are very different concepts and should cover a pretty big ground, and help me understand Entity Systems and how to handle problems like these myself, as they come along. I am building an engine in Javascript, and I've implemented most of the core features, which include: input handling, flexible animation system, particle emitter, math classes and functions, scene handling, a camera and a render, and a whole bunch of other things that engines usually support. Then, I read Byte56's answer that got me interested into making the engine into an Entity System one. It would still remain an HTML5 game engine with the basic Scene philosophy, but it should support dynamic creation of entities from components. These are some of the definitions from the previous questions, updated: An Entity is an identifier. It doesn't have any data, it's not an object, it's a simple id that represents an index in the Scene's list of all entities (which I actually plan to implement as a component matrix). A Component is a data holder, but with methods that can operate on that data. The best example is a Vector2D, or a "Position" component. It has data: x and y, but also some methods that make operating on the data a bit easier: add(), normalize(), and so on. A System is something that can operate on a set of entities that meet the certain requirements, usually they (the entities) need to have a specified (by the system itself) set of components to be operated upon. The system is the "logic" part, the "algorithm" part, all the functionality supplied by components is purely for easier data management. The problem that I have now is fitting my old engine concept into this new programming paradigm. Lets start with the simplest one, a Camera. The camera has a position property (Vector2D), a rotation property and some methods for centering it around a point. Each frame, it is fed to a renderer, along with a scene, and all the objects are translated according to it's position. Then the scene is rendered. How could I represent this kind of an object in an Entity System? Would the camera be an entity or simply a component? A combination (see my answer)? Another issues that is bothering me is implementing a Particle Emitter. For what exactly I mean by that, you can check out my video of it: http://youtu.be/BObargIMQsE. The problem I have with this is, again, what should be what. I'm pretty sure that particles themselves shouldn't be entities, as I want to support 10k+ of them, and creating that much entities would be a heavy blow on my performance, I believe. Or maybe not? Depends on the implementation, but anyone with experience: please, do answer. The last bit I wan't to talk about, which is also bugging me the most, is how input should be handled. In my current version of the engine, there is a class called Input. It's a handler that subscribes to browser's events, such as keypresses, and mouse position changes, and also it maintains an internal state. Then, the player class has a react() method, which accepts an input object as an argument. The advantage of this is that the input object could be serialized into JSON and then shared over the network, allowing for smooth multiplayer simulations. But how does this translate into an Entity System?

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  • Flash Actionscript 3.0 Game Projectile Creation

    - by Christian Basar
    I have been creating a side-scrolling Actionscript 3.0 game. In this game I want the Player to be able to shoot blow darts as weapons. I had some trouble getting the darts to be created in the right place (in front of the player), but eventually got it working with some help from this page (please look at it for background information on this problem): http://stackoverflow.com/questions/8031553/flash-actionscript-3-0-game-projectile-creation I got the darts to be created in the right place (near the player) and a 'movePlayerDarts()' function moves them. But I actually have a new problem. When the player moves after firing a dart, the dart tries to follow him! If the player jumps, the dart rises up. If the player moves to the left, the dart moves slightly to the left. Obviously, there is some code somewhere which is telling the darts to follow the player. I do not see how, unless the 'playerDartContainer' has something to do with that. But the container is always at position (0,0) and it does not move. Also, as a test I traced a dart's 'y' coordinate within the constantly-running 'movePlayerDarts()' function. As you can see, that function constantly moves the dart down the y axis by increasing its y-coordinate value. But when I jump, the 'y' coordinate being traced is never reduced, even though the dart clearly looks like it's rising! If anybody has any suggestions, I'd appreciate them! Here is the code I use to create the darts: // This function creates a dart public function createDart():void { if (playerDartContainer.numChildren <= 4) { // Play dart shooting sound sndDartShootIns.play(); // Create a new 'PlayerDart' object playerDart = new PlayerDart(); // Set the new dart's initial position and direction depending on the player's direction // Player's facing right if (player.scaleX == 1) { // Create dart in front of player's dart gun playerDart.x = player.x + 12; playerDart.y = player.y - 85; // Dart faces right, too playerDart.scaleX = 1; } // Player's facing left else if (player.scaleX == -1) { // Create dart in front of player's dart gun playerDart.x = player.x - 12; playerDart.y = player.y - 85; // Dart faces left, too playerDart.scaleX = -1; } playerDartContainer.addChild(playerDart); } } // End of 'createDart()' function This code is the EnterFrameHandler for the player darts: // In every frame, call 'movePlayerDarts()' to move the darts within the 'playerDartContainer' public function playerDartEnterFrameHandler(event:Event):void { // Only move the Player's darts if their container has at least one dart within if (playerDartContainer.numChildren > 0) { movePlayerDarts(); } } And finally, this is the code that actually moves all of the player's darts: // Move all of the Player's darts public function movePlayerDarts():void { for (var pdIns:int = 0; pdIns < playerDartContainer.numChildren; pdIns++) { // Set the Player Dart 'instance' variable to equal the current PlayerDart playerDartIns = PlayerDart(playerDartContainer.getChildAt(pdIns)); // Move the current dart in the direction it was shot. The dart's 'x-scale' // factor is multiplied by its speed (5) to move the dart in its correct // direction. If the 'x-scale' factor is -1, the dart is pointing left (as // seen in the 'createDart()' function. (-1 * 5 = -5), so the dart will go // to left at a rate of 5. The opposite is true for the right-ward facing // darts playerDartIns.x += playerDartIns.scaleX * 1; // Make gravity work on the dart playerDartIns.y += 0.7; //playerDartIns.y += 1; // What if the dart hits the ground? if (HitTest.intersects(playerDartIns, floor, this)) { playerDartContainer.removeChild(playerDartIns); } //trace("Dart x: " + playerDartIns.x); trace("Dart y: " + playerDartIns.y); } }

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  • Oracle Employees Support New World Record for IYF Children's Hour

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 960 students ‘crouched’, ‘touched’ and ‘set’ under the watchful eye of International Rugby Referee Alain Roland, and supported by Oracle employees, to successfully set a new world record for the World’s Largest Scrum to raise funds and awareness for the Irish Youth Foundation. Last year Oracle Employees supported the Irish Youth Foundation by donating funds from their payroll through the Giving Tree Appeal. We were the largest corporate donor to the IYF by raising €3075. To acknowledge our generosity the IYF asked Oracle Leadership in Society team members to participate in their most recent campaign which was to break the Guinness Book of Records by forming the World’s Largest Rugby Scrum. This was a wonderful opportunity for Oracle’s Leadership in Society to promote the charity, support education and to make a mark in the Corporate Social Responsibility field. The students who formed the scrum also gave up their lunch money and raised a total of €3000. This year we hope Oracle Employees will once again support the IYF with the challenge to match that amount. On the 24th of October the sun shone down on the streaming lines of students entering the field. 480 students were decked out in bright red Oracle T-Shirts against the other 480 in blue and white jerseys - all ready to form a striking scrum. Ryan Tubridy the host of the event made the opening announcement and with the blow of a whistle the Scum began. 960 students locked tight together with the Leinster players also at each side. Leinster Manager Matt O’Connor was there along with presenters Ryan Tubridy and George Hook to assist with getting the boys in line and keeping the shape of the scrum. In accordance with Guinness Book of Records rules, the ball was fed into the scrum properly by Ireland and Leinster scrum-half, Eoin Reddan, and was then passed out the line to his Leinster team mates including Ian Madigan, Brendan Macken and Jordi Murphy, also proudly sporting the Oracle T-Shirt. The new World Record was made, everyone gave a big cheer and thankfully nobody got injured! Thank you to everyone in Oracle who donated last year through the Giving Tree Appeal. Your generosity has gone a long way to support local groups both. Last year’s donation was so substantial that the IYF were able to spread it across two youth groups: The first being Ballybough Youth Project in Dublin. The funding gave them the chance to give 24 young people from their project the chance to get away from the inner city and the problems and issues they face in their daily life by taking a trip to the Cavan Centre to spend a weekend away in a safe and comfortable environment; a very rare holiday in these young people’s lives. The Rahoon Family Centre. Used the money to help secure the long term sustainability of their project. They act as an educational/social/fun project that has been working with disadvantaged children for the past 16 years. Their aim is to change young people’s future with fun /social education and supporting them so they can maximize their creativity and potential. We hope you can help support this worthy cause again this year, so keep an eye out for the Children’s Hour and Giving Tree Appeal! About the Irish Youth Foundation The IYF provides opportunities for marginalised children and young people facing difficult and extreme conditions to experience success in their lives. It passionately believes that achievement starts with opportunity. The IYF’s strategy is based on providing safe places where children can go after school; to grow, to learn and to play; and providing opportunities for teenagers from under-served communities to succeed and excel in their lives. The IYF supports innovative grassroots projects operated by dedicated professionals who understand young people and care about them. This allows the IYF to focus on supporting young people at risk of dropping out of school and, in particular, on the critical transition from primary to secondary school; and empowering teenagers from disadvantaged neighborhoods to become engaged in their local communities. Find out more here www.iyf.ie

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  • OPN Exchange General Sessions –Fowler, Kurian & More!

    - by Kristin Rose
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} With so much excitement about to take place at OPN Exchange @ OpenWorld, it’s hard to decide what to attend, where to go, who to meet and what to eat! Let us help you decide by first asking a question… How often do you get to choose between seven key Oracle Executives as they address the five biggest topics facing the industry today? After the Partner Keynote with Judson Althoff, join us for the OPN Exchange General Sessions: DATE: Sunday September 30th TIME: 3:30-4:30 pm LOCATION: Moscone South, Esplanade Level John Fowler & Tom LaRocca (Technology for Partners: Room 306): Learn how to grow your top and bottom line by selling Oracle on Oracle. Chris Leone (Applications for Partners: Room 303): Catch the partner-only value prop, selling secrets and competitive compares to win with the Fusions Applications product family. Angelo Pruscino & Sohan DeMel (Engineered Systems for Partners: Room 301): Get the secrets to selling and implementing Oracle’s transformational Engineered Systems products. You won’t want to miss the Oracle Database Appliance Unplugged demonstration! Sonny Singh (Industry Solutions: Room 302): Develop profitable practices answering the challenges faced by companies operating in discrete industries and the opportunity represented by Machine2Machine Java. Thomas Kurian (Cloud for Partnesr: Room 304): Today it is all about the Cloud. Oracle offers both traditional cloud infrastructure solutions, as well cloud platform and software services. Attend this session to learn more about Oracle’s Platform, Application, and Social cloud services. Put on your thinking caps because these speakers are ready to blow your mind with five tracks of exclusive content catered to you, our partners. Boom! The OPN Communication Team Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";}

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  • Is Visual Source Safe (The latest Version) really that bad? Why? What's the Best Alternative? Why? [closed]

    - by hanzolo
    Over the years I've constantly heard horror stories, had people say "Real Programmers Dont Use VSS", and so on. BUT, then in the workplace I've worked at two companies, one, a very well known public facing high traffic website, and another high end Financial Services "Web-Based" hosted solution catering to some very large, very well known companies, which is where I currently Reside and everything's working just fine (KNOCK KNOCK!!). I'm constantly interfacing with EXTREMELY Old technology with some of these financial institutions.. OLD LIKE YOU WOULDN'T BELIEVE.. which leads me to the conclusion that if it works "LEAVE IT", and that maybe there's some value in old technology? at least enough value to overrule a rewrite!? right?? Is there something fundamentally flawed with the underlying technology that VSS uses? I have a feeling that if i said "someone said VSS Sucks" they would beg to differ, most likely give me this look like i dont know -ish, and I'd never gain back their respect and my credibility (well, that'll be hard to blow.. lol), BUT, give me an argument that I can take to someone whose been coding for 30 years, that builds Platforms that leverage current technology (.NET 3.5 / SQL 2008 R2 ), write's their own ORM with scaffolding and is able to provide a quality platform that supports thousands of concurrent users on a multi-tenant hosted solution, and does not agree with any benefits from having Source Control Integrated, and yet uses the Infamous Visual Source Safe. I have extensive experience with TFS up to 2010, and honestly I think it's great when a team (beyond developers) can embrace it. I've worked side by side with someone whose a die hard SVN'r and from a purist standpoint, I see the beauty in it (I need a bit more, out of my SS, but it surely suffices). So, why are such smarties not running away from Visual Source Safe? surely if it was so bad, it would've have been realized by now, and I would not be sitting here with this simple old, Check In, Check Out, Version Resistant, Label Intensive system. But here I am... I would love to drop an argument that would be the end all argument, but if it's a matter of opinion and personal experience, there seems to be too much leeway for keeping VSS. UPDATE: I guess the best case is to have the VSS supporters check other people's experiences and draw from that until we (please no) experience the breaking factor ourselves. Until then, i wont be engaging in a discussion to migrate off of VSS.. UPDATE 11-2012: So i was able to convince everyone at my work place that since MS is sun downing Visual Source Safe it might be time to migrate over to TFS. I was able to convince them and have recently upgraded our team to Visual Studio 2012 and TFS 2012. The migration was fairly painless, had to run analyze.exe which found a bunch of errors (not sure they'll ever affect the project) and then manually run the VSSConverter.exe. Again, painless, except it took 16 hours to migrate 5 years worth of everything.. and now we're on TFS.. much more integrated.. much more cooler.. so all in all, VSS served it's purpose for years without hick-up. There were no horror stories and Visual Source Save as source control worked just fine. so to all the nay sayers (me included). there's nothing wrong with using VSS. i wouldnt start a new project with it, and i would definitely consider migrating to TFS. (it's really not super difficult and a new "wizard" type converter is due out any day now so migrating should be painless). But from my experience, it worked just fine and got the job done.

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  • Ninject.Web, OnePerRequestModule, and IIS7 Integrated Pipeline

    - by Ted
    Using Ninject.Web with ASP.NET WebForms project. Works without issues using classic pipeline, but when it's under integrated pipeline, a null reference exception occurs on every request (which I've narrowed down to the use of the OnePerRequestModule): [NullReferenceException: Object reference not set to an instance of an object.] System.Web.PipelineStepManager.ResumeSteps(Exception error) +1216 System.Web.HttpApplication.BeginProcessRequestNotification(HttpContext context, AsyncCallback cb) +113 System.Web.HttpRuntime.ProcessRequestNotificationPrivate(IIS7WorkerRequest wr, HttpContext context) +616 The above always occurs unless I remove the OnePerRequestModule initializization. occurs consistently on a very basic test app I put together. On a standard app where I actually want to implement it, I can solve the issue by initializing the OnePerRequestModule like so: protected override IKernel CreateKernel() { // This will always blow up. //var module = new OnePerRequestModule(); //module.Init(this); IKernel kernel = new StandardKernel(new MyModule()); // This works on larger app, but on basic app, it makes no difference under integrated pipeline as the above exception is always thrown. var module = new OnePerRequestModule(); module.Init(this); return kernel; } Before I start spelunking further, is anybody out there using Ninject.Web extension successfully under the integrated pipeline in IIS7 AND using the OnePerRequestModule? There are certain restrictions for modules under the integrated pipeline that weren't there in previous IIS versions/classic pipeline. Quickly thrown together sample project at http://www.filedropper.com/test_59 And in case it's not obvious with Ninject.Web: it's an ASP.NET WebForms project.

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  • TF203015 The Item $/path/file has an incompatible pending change. While trying to unshelve.

    - by drachenstern
    I'm using Visual Studio 2010 Pro against Team Server 2010 and I had my project opened (apparently) as a solution from the repo, but I should've opened it as "web site". I found this out during compile, so I went to shelve my new changes and deleted the project from my local disk, then opened the project again from source (this time as web site) and now I can't unshelve my files. Is there any way to work around this? Did I blow something up? Do I need to do maintenance at the server? I found this question on SO #2332685 but I don't know what cache files he's talking about (I'm on XP :\ ) EDIT: Found this link after posting the question, sorry for the delay in researching, still didn't fix my problem Of course I can't find an error code for TF203015 anywhere, so no resolution either (hence my inclusion of the number in the title, yeah?) EDIT: I should probably mention that these files were never checked in in the first place. Does that matter? Can you shelve an unchecked item? Is that what I did wrong? EDIT: WHAP - FOUND IT!!! Use "Undo" on the items that don't exist because they show up in pending changes as checkins.

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  • Perl on MacOS X 10.6.2: GDBM_File missing, how to install or work around?

    - by jdmuys
    When I need a Perl module, I typically use CPAN. It works fine. But not this time. I want to use MARC::Charset, but this one uses GDBM_File, and I can't seem to install GDBM_File from CPAN. CPAN finds it all right, but trying to install it, it starts installing the full Perl 5.10.1 distribution. MARC::Charset is a rather old module, so there should be a way to use it from some common Perl version (Mac OS X 10.6.2 has 5.10.0 and 5.8.9 by default). While installing the full blow Perl 5.10.1 is not an option, modifying MARC::Charset to stop using GDBM_File might be one. What would be the best course of action to do so? This last option might also be the only one. googling GDBM_File uncovers a few items that suggest that gdbm is not even available on the Mac. Those items typically went over my head though. While I don't expect a silver bullet, somebody may have a pointer or two on where I should start. After all, MARC::Charset only does character transliteration to/from the marc8 char set, which unfortunately, iconv doesn't seem to support.

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  • Automatic INotifyPropertyChanged Implementation through T4 code generation?

    - by chrischu
    I'm currently working on setting up a new project of mine and was wondering how I could achieve that my ViewModel classes do have INotifyPropertyChanged support while not having to handcode all the properties myself. I looked into AOP frameworks but I think they would just blow up my project with another dependency. So I thought about generating the property implementations with T4. The setup would be this: I have a ViewModel class that declares just its Properties background variables and then I use T4 to generate the Property Implementations from it. For example this would be my ViewModel: public partial class ViewModel { private string p_SomeProperty; } Then T4 would go over the source file and look for member declarations named "p_" and generate a file like this: public partial class ViewModel { public string SomeProperty { get { return p_SomeProperty; } set { p_SomeProperty= value; NotifyPropertyChanged("SomeProperty"); } } } This approach has some advantages but I'm not sure if it can really work. So I wanted to post my idea here on StackOverflow as a question to get some feedback on it and maybe some advice how it can be done better/easier/safer.

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  • How can I write a clean Repository without exposing IQueryable to the rest of my application?

    - by Simucal
    So, I've read all the Q&A's here on SO regarding the subject of whether or not to expose IQueryable to the rest of your project or not (see here, and here), and I've ultimately decided that I don't want to expose IQueryable to anything but my Model. Because IQueryable is tied to certain persistence implementations I don't like the idea of locking myself into this. Similarly, I'm not sure how good I feel about classes further down the call chain modifying the actual query that aren't in the repository. So, does anyone have any suggestions for how to write a clean and concise Repository without doing this? One problem I see, is my Repository will blow up from a ton of methods for various things I need to filter my query off of. Having a bunch of: IEnumerable GetProductsSinceDate(DateTime date); IEnumberable GetProductsByName(string name); IEnumberable GetProductsByID(int ID); If I was allowing IQueryable to be passed around I could easily have a generic repository that looked like: public interface IRepository<T> where T : class { T GetById(int id); IQueryable<T> GetAll(); void InsertOnSubmit(T entity); void DeleteOnSubmit(T entity); void SubmitChanges(); } However, if you aren't using IQueryable then methods like GetAll() aren't really practical since lazy evaluation won't be taking place down the line. I don't want to return 10,000 records only to use 10 of them later. What is the answer here? In Conery's MVC Storefront he created another layer called the "Service" layer which received IQueryable results from the respository and was responsible for applying various filters. Is this what I should do, or something similar? Have my repository return IQueryable but restrict access to it by hiding it behind a bunch of filter classes like GetProductByName, which will return a concrete type like IList or IEnumerable?

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  • trigger config transformation in TFS 2010 or msbuild

    - by grenade
    I'm attempting to make use of configuration transformations in a continuous integration environment. I need a way to tell the TFS build agent to perform the transformations. I was kind of hoping it would just work after discovering the config transform files (web.qa-release.config, web.production-release.config, etc...). But it doesn't. I have a TFS build definition that builds the right configurations (qa-release, production-release, etc...) and I have some specific .proj files that get built within these definitions and those contain some environment specific parameters eg: <PropertyGroup Condition=" '$(Configuration)'=='production-release' "> <TargetHost Condition=" '$(TargetHost)'=='' ">qa.web</TargetHost> ... </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)'=='qa-release' "> <TargetHost Condition=" '$(TargetHost)'=='' ">production.web</TargetHost> ... </PropertyGroup> I know from the output that the correct configurations are being built. Now I just need to learn how to trigger the config transformations. Is there some hocus pocus that I can add to the final .proj in the build to kick off the transform and blow away the individual transform files?

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  • How to avoid XCode framework weak-linking problems?

    - by Frank R.
    Hi, I'm building an application that takes advantage of Mac OS X 10.6-only technologies, but without giving up backwards compatibility to 10.5 Leopard. The way I do this is by setting the 10.6 SDK as the base SDK, weak-linking all frameworks and setting the deployment target to 10.5 as described in: http://developer.apple.com/mac/library/DOCUMENTATION/MacOSX/Conceptual/BPFrameworks/Concepts/WeakLinking.html This works fine; before making a call that is Snow Leopard-only I need to check that the selector or indeed the class actually exist. Or I can just check the OS version before making the call. The problem is that this is incredibly fragile. If I make a single call that is 10.6 only I blow Leopard-compatibility. So using even the normal code code completion feature can be dangerous. My question: is there any way of checking which calls are not defined on 10.5 before doing a release build? Some kind of static analysis, or even just a trick (a target set the other SDK?) would do. I obviously should test on a Leopard machine before releasing anything, but even so I can't possibly go through all paths of the program before every release. Any advice would be appreciated. Best regards, Frank

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  • Binary stream 'NN' does not contain a valid BinaryHeader. Possible causes are invalid stream or obje

    - by FinancialRadDeveloper
    I am passing user defined classes over sockets. The SendObject code is below. It works on my local machine, but when I publish to the WebServer which is then communicating with the App Server on my own machine it fails. public bool SendObject(Object obj, ref string sErrMsg) { try { MemoryStream ms = new MemoryStream(); BinaryFormatter bf1 = new BinaryFormatter(); bf1.Serialize(ms, obj); byte[] byArr = ms.ToArray(); int len = byArr.Length; m_socClient.Send(byArr); return true; } catch (Exception e) { sErrMsg = "SendObject Error: " + e.Message; return false; } } I can do this fine if it is one class in my tools project and the other class about UserData just doesn't want to know. Frustrating! Ohh. I think its because the UserData class has a DataSet inside it. Funnily enough I have seen this work, but then after 1 request it goes loopy and I can't get it to work again. Anyone know why this might be? I have looked at comparing the dlls to make sure they are the same on the WebServer and on my local machine and they look to be so as I have turned on versioning in the AssemblyInfo.cs to double check. Edit: Ok it seems that the problem is with size. If I keep it under 1024 byes ( I am guessing here) it works on the web server and doesnt if it has a DataSet inside it.k In fact this is so puzzling I converted the DataSet to a string using ds.GetXml() and this also causes it to blow up. :( So it seems that across the network something with my sockets is wrong and doesn't want to read in the data. JonSkeet where are you. ha ha. I would offer Rep but I don't have any. Grr

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  • how does hash element make a secure login on zend framework?

    - by ulduz114
    hello all i saw a example for login form same blow code class Form_Login extends Zend_Form { //put your code here public function init($timeout=360){ $this->addElement('hash', 'token', array( 'timeout' => $timeout )); $this->setName('Login'); $username = $this->createElement ( 'text', 'username' ); $username->setLabel('user name:') ->setRequired(); $this->addElement($username); $password=$this->createElement('password','password'); $password->setLabel('password:'); $password->setRequired(); $this->addElement($password); $login=$this->createElement('submit','login'); $login->setLabel('Login'); $this->addElement($login); $this->setMethod('post'); $this->setAction(Zend_Controller_Front::getInstance()->getBaseUrl().'/authentication/login'); } } and in submitAction a part code same below if (!$form->isValid($request->getPost())) { if (count($form->getErrors('token')) > 0) { return $this->_forward('csrf-forbidden', 'error'); } $this->view->form = $form; return $this->render('login'); } now , my question, whats the reason for use of hash element? how this hash element make secure login? anybody may help explain these? thanks

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  • Running Magento for multiple clients - single Installaton vs. multiple installations

    - by Chris Hopkins
    Hi There I am looking to set-up a Magento (Community Edition) installation for multiple clients and have researched the matter for a few days now. I can see that the Enterprise Edition has what I need in it, but surprisingly I am not willing to shell out the $12,000 odd yearly subscription. It seems there are a few options available to be but I am worried about the performance I will get out of the various options. Option 1) Single install using AITOC advanced permissions module So this is really what I am after; one installation so that I can update my core files all at the same time and also manage all my store users from one place. The problems here are that I don't know anything about the reliability of this extra product and that I have to pay a bit extra. I am also worried that if I have 10 stores running off this one installation it might all slow down so much and keel over as I have heard allot about Magento's slowness. Module Link: http://www.aitoc.com/en/magentomods_advanced_permissions.html Option 2) Multiple installations of Magento on one server for each shop So here I have 10 Magento installations on one server all running happily away not using any extra money, but I now have 10 separate stores to update and maintain which could be annoying. Also I haven't been able to find a whole lot of other people using this method and when I have they are usually asking how to stop their servers from dying. So this route seems like it could be even worse on my server as I will have more going on on my server but if my server could take it each Magento installation would be simpler and less likely to slow down due to each one having to run 10 shops on its own? Option 3) Use lots of servers and lots of Magento installations I just so do not want to do this. Option 4) Buy Magento Enterprise I do not have the money to do this. So which route is less likely to blow up my server? And does anyone have experience with this holy grail of a module? Thanks for reading and thanks in advance for any help - Chris Hopkins

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  • Can you force a crash if a write occurs to a given memory location with finer than page granularity?

    - by Joseph Garvin
    I'm writing a program that for performance reasons uses shared memory (alternatives have been evaluated, and they are not fast enough for my task, so suggestions to not use it will be downvoted). In the shared memory region I am writing many structs of a fixed size. There is one program responsible for writing the structs into shared memory, and many clients that read from it. However, there is one member of each struct that clients need to write to (a reference count, which they will update atomically). All of the other members should be read only to the clients. Because clients need to change that one member, they can't map the shared memory region as read only. But they shouldn't be tinkering with the other members either, and since these programs are written in C++, memory corruption is possible. Ideally, it should be as difficult as possible for one client to crash another. I'm only worried about buggy clients, not malicious ones, so imperfect solutions are allowed. I can try to stop clients from overwriting by declaring the members in the header they use as const, but that won't prevent memory corruption (buffer overflows, bad casts, etc.) from overwriting. I can insert canaries, but then I have to constantly pay the cost of checking them. Instead of storing the reference count member directly, I could store a pointer to the actual data in a separate mapped write only page, while keeping the structs in read only mapped pages. This will work, the OS will force my application to crash if I try to write to the pointed to data, but indirect storage can be undesirable when trying to write lock free algorithms, because needing to follow another level of indirection can change whether something can be done atomically. Is there any way to mark smaller areas of memory such that writing them will cause your app to blow up? Some platforms have hardware watchpoints, and maybe I could activate one of those with inline assembly, but I'd be limited to only 4 at a time on 32-bit x86 and each one could only cover part of the struct because they're limited to 4 bytes. It'd also make my program painful to debug ;)

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  • why pointer to pointer is needed to allocate memory in function

    - by skydoor
    Hi I have a segmentation fault in the code below, but after I changed it to pointer to pointer, it is fine. Could anybody give me any reason? void memory(int * p, int size) { try{ p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } it does not work in the main function as blow int *p = 0; memory(p, 10); for(int i = 0 ; i < 10; i++) p[i] = i; however, it works like this . void memory(int ** p, int size) { `//pointer to pointer` try{ *p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } int main() { int *p = 0; memory(&p, 10); //get the address of the pointer for(int i = 0 ; i < 10; i++) p[i] = i; for(int i = 0 ; i < 10; i++) cout<<*(p+i)<<" "; return 0; }

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  • Encrypting an id in an URL in ASP.NET MVC

    - by Chuck Conway
    I'm attempting to encode the encrypted id in the Url. Like this: http://www.calemadr.com/Membership/Welcome/9xCnCLIwzxzBuPEjqJFxC6XJdAZqQsIDqNrRUJoW6229IIeeL4eXl5n1cnYapg+N However, it either doesn't encode correctly and I get slashes '/' in the encryption or I receive and error from IIS: The request filtering module is configured to deny a request that contains a double escape sequence. I've tried different encodings, each fails: HttpUtility.HtmlEncode HttpUtility.UrlEncode HttpUtility.UrlPathEncode HttpUtility.UrlEncodeUnicode Update The problem was I when I encrypted a Guid and converted it to a base64 string it would contain unsafe url characters . Of course when I tried to navigate to a url containing unsafe characters IIS(7.5/ windows 7) would blow up. Url Encoding the base64 encrypted string would raise and error in IIS (The request filtering module is configured to deny a request that contains a double escape sequence.). I'm not sure how it detects double encoded strings but it did. After trying the above methods to encode the base64 encrypted string. I decided to remove the base64 encoding. However this leaves the encrypted text as a byte[]. I tried UrlEncoding the byte[], it's one of the overloads hanging off the httpUtility.Encode method. Again, while it was URL encoded, IIS did not like it and served up a "page not found." After digging around the net I came across a HexEncoding/Decoding class. Applying the Hex Encoding to the encrypted bytes did the trick. The output is url safe. On the other side, I haven't had any problems with decoding and decrypting the hex strings.

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  • F# Seq.initInfinite giving StackOverflowException

    - by TrueWill
    I'm learning F#, and I am having trouble understanding why this crashes. It's an attempt to solve Project Euler problem 2. let rec fibonacci n = if n = 1 then 1 elif n = 2 then 2 else fibonacci (n - 1) + fibonacci (n - 2) let debugfibonacci n = printfn "CALC: %d" n fibonacci n let isEven n = n % 2 = 0 let isUnderLimit n = n < 55 let getSequence = //[1..30] Seq.initInfinite (fun n -> n) |> Seq.map debugfibonacci |> Seq.filter isEven |> Seq.takeWhile isUnderLimit Seq.iter (fun x -> printfn "%d" x) getSequence The final version would call a sum function (and would have a higher limit than 55), but this is learning code. As is, this gives a StackOverflowException. However, if I comment in the [1..30] and comment out the Seq.initInfinite, I get: CALC: 1 CALC: 2 2 CALC: 3 CALC: 4 CALC: 5 8 CALC: 6 CALC: 7 CALC: 8 34 CALC: 9 CALC: 10 CALC: 11 It appears to be generating items on demand, as I would expect in LINQ. So why does it blow up when used with initInfinite?

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  • rails add :prompt to form_tag fields?

    - by bob
    Hey guys, My question is simple. Can I add either of the blow :prompt => "Any" :include_blank => true to a form in form_tag. Here is an example. I would like to add :prompt to the select_tag :condition and select_tag :category fields and am having trouble. <ul id="homepage_searchbar"> <% form_tag junklists_path, :method => :get do %> <li> <%= image_tag('search_icon.png', :id => 'main_search_icon' ) %> </li> <li> <%= text_field_tag :search, "I'm looking for junk called...", :id => "main_field" %> </li> <li> <%= select_tag :condition, options_for_select(Condition.all.collect{|condition| [condition.name, condition.id]}) %> </li> <li> <%= select_tag :category, options_for_select(nested_set_options(Category) {|i| "#{'-' * i.level} #{i.name}"})%> </li> <li> <%= submit_tag "Go!", :name => 'main_submit', :id => "main_submit" %> </li> <% end %> </div> If I can't do it the way I want, how can I add a field at the top of the select boxes that has the text "Any" but has no value when the form is submitted? Thanks in advance!

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  • Android ViewFlipper is out of control

    - by Doug Miller
    I have an app that uses a ViewFlipper to display some text and images. I have the flipper's flipinterval set to 10 seconds, but also want to allow the user to click a button that will advance the flipper. The code blow works great on 2.2, the view is changed every 10 seconds and if I click flip_button the view is changed and the auto flip steps back in 10 seconds later. The 1.5 and 1.6 versions will remember the manual advance and it will happen every time in the rotation. What am I missing? private void initFlipButton(){ final ImageView flip_button = (ImageView) findViewById(R.id.flip_button); info_button.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { flipper.stopFlipping(); flipper.showNext(); flipper.startFlipping(); } }); } private void initFlipper(){ flipper = (ViewFlipper) findViewById(R.id.flip_dog); flipper.setFlipInterval(10000); flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToLeftAnimation()); flipper.startFlipping(); }

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  • Duplicate elements when adding XElement to XDocument

    - by Andy
    I'm writing a program in C# that will go through a bunch of config.xml files and update certain elements, or add them if they don't exist. I have the portion down that updates an element if it exists with this code: XDocument xdoc = XDocument.Parse(ReadFile(_file)); XElement element = xdoc.Elements("project").Elements("logRotator") .Elements("daysToKeep").Single(); element.Value = _DoRevert; But I'm running into issues when I want to add an element that doesn't exist. Most of the time part of the tree is in place and when I use my code it adds another identical tree, and that causes the program reading the xml to blow up. here is how I am attempting to do it xdoc.Element("project").Add(new XElement("logRotator", new XElement("daysToKeep", _day))); and that results in a structure like this(The numToKeep tag was already there): <project> <logRotator> <daysToKeep>10</daysToKeep> </logRotator> <logRotator> <numToKeep>13</numToKeep> </logRotator> </project> but this is what I want <project> <logRotator> <daysToKeep>10</daysToKeep> <numToKeep>13</numToKeep> </logRotator> </project>

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  • IIS6, ASP.NET MVC 1 and random slowdowns

    - by Mr Snuffle
    I've recently deployed a MVC application to an IIS6 web server. One strange behaviour I've been having is the load times will randomly blow up to 30sec+ and then return to normal. Our tests have shown this occurring on multiple connections at the same time. Once the wait has passed, the site become responsive again. It's completely random when this will occur, but will probably happen about once every 15 minutes or so. My first thought was the application was being restarted by the web server for some reason, but I determined this wasn't the case because the process recycling is set very infrequently, and I placed some logging in the application startup. It's also nothing to do with the database connection. This slowdown happens simply by moving between static pages too. I've watched the database with a SQL profiler, and nothing is hitting it when these slowdowns occur. Finally, I've placed entry and exit logging on my controller actions, the slowdown always happens outside of the controller. The entry and exit time for a controller action is always appropriately fast. Does anyone have any ideas of what could be causing this? I've tried running it locally on IIS7 and I haven't had the issue. I can only think it's something to do with our hosting provider.

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  • Bad performance function in PHP. With large files memory blows up! How can I refactor?

    - by André
    Hi I have a function that strips out lines from files. I'm handling with large files(more than 100Mb). I have the PHP Memory with 256MB but the function that handles with the strip out of lines blows up with a 100MB CSV File. What the function must do is this: Originally I have the CSV like: Copyright (c) 2007 MaxMind LLC. All Rights Reserved. locId,country,region,city,postalCode,latitude,longitude,metroCode,areaCode 1,"O1","","","",0.0000,0.0000,, 2,"AP","","","",35.0000,105.0000,, 3,"EU","","","",47.0000,8.0000,, 4,"AD","","","",42.5000,1.5000,, 5,"AE","","","",24.0000,54.0000,, 6,"AF","","","",33.0000,65.0000,, 7,"AG","","","",17.0500,-61.8000,, 8,"AI","","","",18.2500,-63.1667,, 9,"AL","","","",41.0000,20.0000,, When I pass the CSV file to this function I got: locId,country,region,city,postalCode,latitude,longitude,metroCode,areaCode 1,"O1","","","",0.0000,0.0000,, 2,"AP","","","",35.0000,105.0000,, 3,"EU","","","",47.0000,8.0000,, 4,"AD","","","",42.5000,1.5000,, 5,"AE","","","",24.0000,54.0000,, 6,"AF","","","",33.0000,65.0000,, 7,"AG","","","",17.0500,-61.8000,, 8,"AI","","","",18.2500,-63.1667,, 9,"AL","","","",41.0000,20.0000,, It only strips out the first line, nothing more. The problem is the performance of this function with large files, it blows up the memory. The function is: public function deleteLine($line_no, $csvFileName) { // this function strips a specific line from a file // if a line is stripped, functions returns True else false // // e.g. // deleteLine(-1, xyz.csv); // strip last line // deleteLine(1, xyz.csv); // strip first line // Assigna o nome do ficheiro $filename = $csvFileName; $strip_return=FALSE; $data=file($filename); $pipe=fopen($filename,'w'); $size=count($data); if($line_no==-1) $skip=$size-1; else $skip=$line_no-1; for($line=0;$line<$size;$line++) if($line!=$skip) fputs($pipe,$data[$line]); else $strip_return=TRUE; return $strip_return; } It is possible to refactor this function to not blow up with the 256MB PHP Memory? Give me some clues. Best Regards,

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  • How to Implement Overlay blend method using opengles 1.1

    - by Cylon
    Blow is the algorithm of overlay. and i want using it on iphone, but iphone 3g only support opengles 1.1, can not using glsl. can i using blend function or texture combine to implement it. thank you /////////Reference from OpenGL Shading® Language Third Edition /////////// 19.6.12 Overlay OVERLAY first computes the luminance of the base value. If the luminance value is less than 0.5, the blend and base values are multiplied together. If the luminance value is greater than 0.5, a screen operation is performed. The effect is that the base value is mixed with the blend value, rather than being replaced. This allows patterns and colors to overlay the base image, but shadows and highlights in the base image are preserved. A discontinuity occurs where luminance = 0.5. To provide a smooth transition, we actually do a linear blend of the two equations for luminance in the range [0.45,0.55]. float luminance = dot(base, lumCoeff); if (luminance < 0.45) result = 2.0 * blend * base; else if (luminance 0.55) result = white - 2.0 * (white - blend) * (white - base); else { vec4 result1 = 2.0 * blend * base; vec4 result2 = white - 2.0 * (white - blend) * (white - base); result = mix(result1, result2, (luminance - 0.45) * 10.0); }

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