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  • Software developer needs Validation for VA Chap 31 to purchase Macbook Pro vs. PC [closed]

    - by David
    I am currently attending college with a path of software development and working towards my BS thanks to VA Chap 31. My old original Macbook Pro is near dead and no longer upgradable on the software or hardware side. The VA has offered to purchase a PC laptop for me (Because my syllabi says computer required), but I do not want to go backwards. I have a lot invested in OS X software and Mac peripherals, not to mention I prefer to program in an Apple environment. PC vs. Mac costs are so drastically different that I must validate my request for a new Macbook Pro. In my request to the VA, I stated the above and some other topics but they requested more validation. Can anyone recommend issues, reasons, etc. to help me validate this purchase by the VA for school? Thanks in advance for your help, David

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  • Editing a remote file on-the-fly with PHP

    - by user275074
    Hi, I have a requirement to edit a remote text file on-the-fly, the content of which currently stands at ~1Mb. I have tried a couple of approaches and both seem to be clunky or hog memory which I can't rely on. Thinking out logically what I'm trying to achieve is: FTP to a remote server. Download a copy of the file for backup purposes and store it somewhere locally. Open the remote file and add the necessary lines required. Remove lines from the remote file as per an array of un-required data generated from the local server. Is this possible? I've managed to code steps 1 and 2 but I'm having difficult with 3 and 4. The way I'm doing it now is to use fgets and return the whole string. Really, I don't want to do this as it involves manipulating and re-generating the whole string (and it's large) and then re-inserting it in between two markers in the remote file. Is there no way of manipulating the lines of text in the file on-the-fly?

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  • Creating DOM elements on the fly - check if the data is not harmful

    - by user313353
    I already posted a question closely related to the this one. I watched the Mix10 video with P. Haacked and S. Hanselman. I am building an AJAX-powered site whose input forms are created on the fly. All the code to accomplish this is done within a script tag or a javascript file. For example the following DOM elements are created when the page loads and are wrapped into an existing div defined in a view: $('#myform').append('); $('#myform').append(''); When I click the submit button I need to get the values of the input form whose id is 'Name': $("#Name").val() and then I return a Json object: { Name: name }; For this kind of scenario there is no way to use Html.Encode() or AntiXss.HtmlEncode() on the client-side. The only way to check if the input is not harmful is done on the server-side (via a service layer). This seems a limitation. All is fine if and only if a view has a set of predefined inputs. When it is time to create them on the fly, the situation is different. Have you thought of that situation guys? Thanks for the attention you have put on this. Roland Brussels, Belgium

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  • Creation of model in core data on the fly

    - by user1740045
    How can we create a model in core data on the fly? I.e getting the schema of database from somewhere and then creating a Core Data Object graph? *QuesTion:* Yes thats fine, agreed with all the advantages. But, can anybody can tell practically, what is the benefit of integrating Core Data into project instead of using SQL directly. 1.No need to write SQL boiler plate code [but need to learn Core Data Model (steep curve)] 2.WE can undo and redo changes [but practically who needs it] 3.we can migrate to another schema [that can be done by SQLite as well jus need to add another field into table] 4.For say aggregation on some field in table,in Core Data we need to loop through Core Data Objects whereas in SQLite we need to first write SQLite Boiler Plate Code and then the basic aggregation SQL query,which is easy to write,only length of code will increase...But in case of Core Data (need to learn a lot). So apart from reducing the length of Code,does it actually adds value to project? or in terms of Memory Efficiency,Performance,etc.. PS: If anybody has actualy worked on Core Data(Model Creation On the Fly) , if possible share and gve pointers..thanks!

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  • Compiling program that uses libpcap on Mac OSX using iPhone 3.1.1 SDK for use on iPhone

    - by Alan
    Hey SOV users, I have a question that I'm hoping some iPhone Developers may be able to help with. I had a look at statically compiling a binary on my Mac and moving it over to the iPhone for execution. I have managed to get this bit of it working by installing the iPhone 3.1.3 SDK on my Mac and setting the architecture to the iPhone in the gcc line as follows; /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc -I ~/Downloads/libpcap-1.1.1/pcap-compiled/ -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk -o test test.c I have managed to successfully compile a "Hello World" C program and executed it on the iPhone with success. e.g. include int main() { printf("Hello, World!\n"); return(0); } This worked a charm. I am also using 'ldid' to sign the application (but only if necessary). Anyways, I have been trying to get a program to compile which uses libpcap (http://www.tcpdump.org/) but with little success. I have downloaded and installed libpcap-1.1.1 on my mac and set the configure --prefix to /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/local and build the application. I then saw that the includes actually reside in Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/includes and so moved the Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/usr/local/include files (which contained only the pcap stuff) to the correct location. I then attempted to compile the test program using; /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc -I /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/include/ -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk -o pcap pcap.c -lpcap This worked a lot better than other tests but produces an error; i.e. ld: library not found for -lcrt1.o collect2: ld returned 1 exit status Do you have any ideas as to how I can do this successfully? I've tried a load of different things but none seem to be successful. Basically, I just want to install (or add) some headers to the existing iPhoneOS SDK for use in compiling programs. Any ideas? Cheers, A

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  • How to convert a plist file from mac os project to iphone project?

    - by Tom Pace
    I am developing an app for the iPhone OS devices, and am using a third-party engine which is not well documented but I've made great progress with it anyway. The problem: The engine's developer strongly urges extending from the existing template projects bundled with the engine, but the engine's plist files are Mac OSX project plist files. This is an iPhone engine, and so I cannot understand why the plist file is structured to take keys for Mac OS apps, but that's how it is. I did a FileMerge comparison to ensure there was nothing within the file itself that defined its use for one OS or the other, so I guess it's defined somewhere in the project settings.

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  • Is there a graphics/game engine that supports PC & Mac?

    - by Chris Masterton
    Is their a graphics that runs on both Mac & PC? I've seen Unity and thats a possibility, I'm wondering if there are any other choices. Ideally I want to port the same C++ game code to both PC & Mac platforms, but let the underlying game/graphics engine take advantage of the appropriate hardware. edit: I'm looking on the level of Torque, Gamebryo & Unreal. A commercial solution is perfectly acceptable. Thanks, Chris

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  • How to convert an Info.plist file from mac os project to iphone project?

    - by Tom Pace
    I am developing an app for the iPhone OS devices, and am using a third-party engine which is not well documented but I've made great progress with it anyway. The problem: The engine's developer strongly urges extending from the existing template projects bundled with the engine, but the engine's Info.plist files are Mac OSX project Info.plist files. This is an iPhone engine, and so I cannot understand why the Info.plist file is structured to take keys for Mac OS apps, but that's how it is. I did a FileMerge comparison to ensure there was nothing within the file itself that defined its use for one OS or the other, so I guess it's defined somewhere in the project settings. Edit - Opening the plist file in Xcode or Property List Editor and then trying to add a key such as "Icon already includes gloss and bevel effects" will not work in this iPhone project because it is not in the list. However, "Cocoa Java Application" and others are available!

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  • How to launch a mac application without a terminal window.

    - by KPexEA
    I've written an open-source c++ application and it works fine on Windows and Linux, I finally got a Mac Mini (with 10.5.8) so I've just been testing the Mac version. My application works fine when running it from inside a terminal window and typing ./appname , but if instead I double click on it from the finder, then it opens a termnial window first and then runs my app but it doesn't seem to set the working directory to the correct location so my app dies. How do I make my app so when it launches by being double clicked on it doesn't open a terminal window first and how can I have the current directory set to the apps location automatically?

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  • How do I get the Mac OS X 'quick look' feature to be more programmer-friendly?

    - by Lee
    There are numerous text files that are always included in common downloads such as rails plugins: LICENSE, ChangeLog, Rakefile, etc. I know these files are plain-text, but Mac OS X refuses to acknowledge this automatically. If I hit the spacebar in Finder to activate "quick look", the icon becomes huge but the contents of the file are not shown, presumably because they have no file extension. How do I stop this madness so I can quickly look at READMEs just by hitting the spacebar? I've already got a ton of text editors installed on my mac: this question is purely about efficiency and making simple files accessible as quickly as possible.

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  • Mac: How to see list of running network services?

    - by Jordan
    I am writing an application that needs to connect with a running network service on a Mac. Problem is, I have no idea what the service is called or even what port it uses. Is there a way to browse all running network services on my Mac? More info: I am connecting to a MIDI network session (found under 'Audio MIDI settings', present on all OSX installs). Am I correct in thinking this is a network service? I am planning to use NSNetServiceBrowser to locate all local computers running this service. (is this the best way to go about it?) Any help is much appreciated - thanks!

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  • Which PHP IDE would you use on Windows, if you're used to TextMate on the Mac?

    - by Dycey
    Until now, most of my PHP development had been done on a Mac in TextMate. For a new client I need to work on a secured windows box, and I was wondering which IDEs I should be looking at, as someone used to working with TextMate. I've tried the 'E' editor, and I'm unconvinced. I've tried IDEs on the Mac, and they always seem like poor relations... but given that I'm having to move development platforms anyway, is there something better I should be looking at? Are there any decent text editors out there that I'm missing?

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  • Installation of Mac OS X 10.6.2 in VMware Workstation

    - by mahesh
    I had run Mac OS X by using VMware Workstation 7.0 on my Windows PC. I installed Mac OS X 10.4.8 succesfully. But I can't install Mac OS X 10.6.2. It shows an error that "invalid front-side bus frequency 66000000 hz, disabling cpu". Please help me solve this and suggest any link to easily install Mac OS X 10.6.2 succesfully.

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  • HFS for Windows by Paragon BSOD

    - by texmex5
    Installed HFS for Windows 7 yesterday. Did a reboot. Copied some files from my internal drive to external hfs drive. Did another reboot and rebooted to Mac. Mac worked fine. Then yesterday the battery went dead on my mac and the computer switched off. This morning tried to boot into windows but got a BSOD as soon as I moved my mouse in the login screen. BSOD refeers to an error with service HFSPLUS.SYS Now when I try to boot into mac (pressing alt while restarding) the mac drive isn's shown and I can only boot into Windows 7 Safe Mode. Cannot uninstall HFS for Windows the uninstaller in control panel says: "THE WINDOWS INSTALLER SERVICE COULD NOT BE ACCESSED. THIS CAN OCCUR WHEN WINDOWS INSTALLER IS NOT CORRECTLY INSTALLED". SETUP: Intel Core 2 Duo, P8600 @ 2.40GHZ, 4GB RAM, WINDOWS 7 ULTIMATE 32 BIT

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  • renaming hard drives (sdc to sdb) on the fly

    - by w00t
    ata2: link is slow to respond, please be patient (ready=0) kernel: [2761026.198796] ata2: soft resetting link kernel: [2761031.226669] ata2.00: disabled kernel: [2761031.226720] ata2: EH complete kernel: [2761031.226753] sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK,SUGGEST_OK After receiving the error above, I couldn't access /dev/sdb anymore. Not wanting to restart the server, I rescanned for the device using echo "- - -" > /sys/class/scsi_host/host1/scan and it readded the drive as /dev/sdc. From what I have found, I need to use echo "scsi add-single-device 0 0 3 0" > /proc/scsi/scsi, "3" being the SCSI ID which corresponds to sdb. Everything nice up to the point I execute the command and get -bash: echo: write error: Invalid argument. All the solutions point to using this method, but I am unable to. Any other method available? Debian 5.0.8 - 2.6.26-1-686

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  • compressing dd backup on the fly

    - by Phil
    Maybe this will sound like dumb question but the way i'm trying to do it doesn't work. I'm on livecd, drive is unmounted, etc. When i do backup this way sudo dd if=/dev/sda2 of=/media/disk/sda2-backup-10august09.ext3 bs=64k ...normally it would work but i don't have enough space on external hd i'm copying to (it ALMOST fits into it). So I wanted to compress this way sudo dd if=/dev/sda2 | gzip > /media/disk/sda2-backup-10august09.gz ...but i got permissions denied. I don't understand.

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  • What's the easiest way to move from one Macintosh to another?

    - by schnapple
    Here's the story: Company bought me a $599 Mac mini (as of this writing, 2.26GHz/160GB HD/2GB RAM) I have it set up to some extent with software for development Company decides it needs a second Mac for QA I convince company to buy the $799 Mac mini for the second machine (as of this writing, 2.53GHz/320GB HD/4GB RAM), let me have it for development, and let QA have the $599 Mac mini Company does just that, now I have both So, what's the best way to move from one of these to the other? Just set up everything on the second one and be done with it? Can I transfer things from the first to the second somehow? I'm running Time Machine backups to an external drive on the $599 Mac mini, if that helps. Also both of these will be on the network at the same time, other than renaming one of the machines are there considerations to be had there?

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  • how to access inaccessible mac os x hard drive via ubuntu

    - by jon
    Background: My intention was to load a Virtual Machine (VM) on my Mac OS X Snow Leopard. My Mac had just enough room for a VM (my thought process was that VM was the same as partition) However, I burned the newest version of Ubuntu onto a CD, thinking that partitioning and running a virtual machine would be the same. I would restart my computer, booting up Ubuntu installer. The installation would not allow me to partition, forcing me to force shutdown my laptop. when I turn on my laptop, I see that my computer is "missing operating system". So, can someone help me fix my a) bootcamp, b) getting files and if a and b are fixed c) to install ubuntu as a VM?

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