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  • How Can I Map IIS on My PC with Static IP to my Domain Name?

    - by Subhen
    Hi, Now I have got an internet connection with Static Ip. I want to know How can I map my website to my Static IP(Received from ISP). I know this is not a good Idea for Security and Performance issues, But just Wanted to know as I can set up a test Project. Again, Can't I just by a domain name and map it to my Static Ip, instead of buying them from WebHosting Providers. Now I have bought the space from bizzhost and hosted my site by setting the Name Server. Thanks, Subhen

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  • Fake ISAPI Handler to serve static files with extention that are rewritted by url rewriter

    - by developerit
    Introduction I often map html extention to the asp.net dll in order to use url rewritter with .html extentions. Recently, in the new version of www.nouvelair.ca, we renamed all urls to end with .html. This works great, but failed when we used FCK Editor. Static html files would not get serve because we mapped the html extension to the .NET Framework. We can we do to to use .html extension with our rewritter but still want to use IIS behavior with static html files. Analysis I thought that this could be resolve with a simple HTTP handler. We would map urls of static files in our rewriter to this handler that would read the static file and serve it, just as IIS would do. Implementation This is how I coded the class. Note that this may not be bullet proof. I only tested it once and I am sure that the logic behind IIS is more complicated that this. If you find errors or think of possible improvements, let me know. Imports System.Web Imports System.Web.Services ' Author: Nicolas Brassard ' For: Solutions Nitriques inc. http://www.nitriques.com ' Date Created: April 18, 2009 ' Last Modified: April 18, 2009 ' License: CPOL (http://www.codeproject.com/info/cpol10.aspx) ' Files: ISAPIDotNetHandler.ashx ' ISAPIDotNetHandler.ashx.vb ' Class: ISAPIDotNetHandler ' Description: Fake ISAPI handler to serve static files. ' Usefull when you want to serve static file that has a rewrited extention. ' Example: It often map html extention to the asp.net dll in order to use url rewritter with .html. ' If you want to still serve static html file, add a rewritter rule to redirect html files to this handler Public Class ISAPIDotNetHandler Implements System.Web.IHttpHandler Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest ' Since we are doing the job IIS normally does with html files, ' we set the content type to match html. ' You may want to customize this with your own logic, if you want to serve ' txt or xml or any other text file context.Response.ContentType = "text/html" ' We begin a try here. Any error that occurs will result in a 404 Page Not Found error. ' We replicate the behavior of IIS when it doesn't find the correspoding file. Try ' Declare a local variable containing the value of the query string Dim uri As String = context.Request("fileUri") ' If the value in the query string is null, ' throw an error to generate a 404 If String.IsNullOrEmpty(uri) Then Throw New ApplicationException("No fileUri") End If ' If the value in the query string doesn't end with .html, then block the acces ' This is a HUGE security hole since it could permit full read access to .aspx, .config, etc. If Not uri.ToLower.EndsWith(".html") Then ' throw an error to generate a 404 Throw New ApplicationException("Extention not allowed") End If ' Map the file on the server. ' If the file doesn't exists on the server, it will throw an exception and generate a 404. Dim fullPath As String = context.Server.MapPath(uri) ' Read the actual file Dim stream As IO.StreamReader = FileIO.FileSystem.OpenTextFileReader(fullPath) ' Write the file into the response context.Response.Output.Write(stream.ReadToEnd) ' Close and Dipose the stream stream.Close() stream.Dispose() stream = Nothing Catch ex As Exception ' Set the Status Code of the response context.Response.StatusCode = 404 'Page not found ' For testing and bebugging only ! This may cause a security leak ' context.Response.Output.Write(ex.Message) Finally ' In all cases, flush and end the response context.Response.Flush() context.Response.End() End Try End Sub ' Automaticly generated by Visual Studio ReadOnly Property IsReusable() As Boolean Implements IHttpHandler.IsReusable Get Return False End Get End Property End Class Conclusion As you see, with our static files map to this handler using query string (ex.: /ISAPIDotNetHandler.ashx?fileUri=index.html) you will have the same behavior as if you ask for the uri /index.html. Finally, test this only in IIS with the html extension map to aspnet_isapi.dll. Url rewritting will work in Casini (Internal Web Server shipped with Visual Studio) but it’s not the same as with IIS since EVERY request is handle by .NET. Versions First release

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  • Big Data – Buzz Words: What is MapReduce – Day 7 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned what is Hadoop. In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – MapReduce. What is MapReduce? MapReduce was designed by Google as a programming model for processing large data sets with a parallel, distributed algorithm on a cluster. Though, MapReduce was originally Google proprietary technology, it has been quite a generalized term in the recent time. MapReduce comprises a Map() and Reduce() procedures. Procedure Map() performance filtering and sorting operation on data where as procedure Reduce() performs a summary operation of the data. This model is based on modified concepts of the map and reduce functions commonly available in functional programing. The library where procedure Map() and Reduce() belongs is written in many different languages. The most popular free implementation of MapReduce is Apache Hadoop which we will explore tomorrow. Advantages of MapReduce Procedures The MapReduce Framework usually contains distributed servers and it runs various tasks in parallel to each other. There are various components which manages the communications between various nodes of the data and provides the high availability and fault tolerance. Programs written in MapReduce functional styles are automatically parallelized and executed on commodity machines. The MapReduce Framework takes care of the details of partitioning the data and executing the processes on distributed server on run time. During this process if there is any disaster the framework provides high availability and other available modes take care of the responsibility of the failed node. As you can clearly see more this entire MapReduce Frameworks provides much more than just Map() and Reduce() procedures; it provides scalability and fault tolerance as well. A typical implementation of the MapReduce Framework processes many petabytes of data and thousands of the processing machines. How do MapReduce Framework Works? A typical MapReduce Framework contains petabytes of the data and thousands of the nodes. Here is the basic explanation of the MapReduce Procedures which uses this massive commodity of the servers. Map() Procedure There is always a master node in this infrastructure which takes an input. Right after taking input master node divides it into smaller sub-inputs or sub-problems. These sub-problems are distributed to worker nodes. A worker node later processes them and does necessary analysis. Once the worker node completes the process with this sub-problem it returns it back to master node. Reduce() Procedure All the worker nodes return the answer to the sub-problem assigned to them to master node. The master node collects the answer and once again aggregate that in the form of the answer to the original big problem which was assigned master node. The MapReduce Framework does the above Map () and Reduce () procedure in the parallel and independent to each other. All the Map() procedures can run parallel to each other and once each worker node had completed their task they can send it back to master code to compile it with a single answer. This particular procedure can be very effective when it is implemented on a very large amount of data (Big Data). The MapReduce Framework has five different steps: Preparing Map() Input Executing User Provided Map() Code Shuffle Map Output to Reduce Processor Executing User Provided Reduce Code Producing the Final Output Here is the Dataflow of MapReduce Framework: Input Reader Map Function Partition Function Compare Function Reduce Function Output Writer In a future blog post of this 31 day series we will explore various components of MapReduce in Detail. MapReduce in a Single Statement MapReduce is equivalent to SELECT and GROUP BY of a relational database for a very large database. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – HDFS. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Flash and Google Maps - Only Last Icon showing

    - by Peter
    I have a simple Map and geocoding sample in Flash using CS4 The problem is simple - I can retrieve a short list from the google search api, but when I try to generate the icons on the map using a loop, only the last icon is displayed. (ignore the house icon, it is generated earlier) I feel I am missing something or made a stupid AS3 mistake (like treating it as if it was c#) - or even a stupid wood-for-the-trees mistake. The problem is in the last line of the code. I have added all my code just in case somebody else can find a use for it - lord knows it took me a great while to figure this out :) It runs here (also, if anybody has an idea why the icon is slightly in the wrong place on render, but corrects if you move the map - please let me know) Any help would be great. Thanks. P import com.google.maps.services.ClientGeocoder; import com.google.maps.services.GeocodingEvent; import com.google.maps.LatLng; import com.google.maps.Map; import com.google.maps.MapEvent; import com.google.maps.MapType; import com.google.maps.overlays.Marker; import com.google.maps.overlays.MarkerOptions; import com.google.maps.styles.FillStyle; import com.google.maps.styles.StrokeStyle; import com.google.maps.controls.* import com.google.maps.overlays.* import flash.display.Bitmap; import flash.display.BitmapData; import com.adobe.utils.StringUtil; import be.boulevart.google.ajaxapi.search.GoogleSearchResult; import be.boulevart.google.events.GoogleApiEvent; import be.boulevart.google.ajaxapi.search.local.GoogleLocalSearch; import be.boulevart.google.ajaxapi.search.local.data.GoogleLocalSearchItem; var strZip:String = new String(); strZip="60661"; var strAddress:String = new String(); strAddress ="100 W. Jackson Blvd, chicago, IL 60661"; var IconArray:Array = new Array; var SearchArray:Array = new Array; /*-------------------------------------------------------------- // The returned search data gets placed into this array ---------------------------------------------------------------*/ var LocalInfo:Array = new Array(); var intCount:int = new int; var intMapReady:int=0; /*=================================================================================== We load the map first and then get the search criteria - this will keep the order of operation clean. The ====================================================================================*/ var map:Map = new Map(); map.key = "ABQIAAAAHwSPp7Lhew456ffD6qa2WmxT_VwdLJEfmcCgytxKjcH1jLKkiihQtfC- TbcwryvBQYhRwHWa8F_Gp9Q"; map.setSize(new Point(600, 550)); map.addEventListener(MapEvent.MAP_READY, onMapReady); //Places the map on the page this.addChild(map); map.x=5; map.y=5; function onMapReady(event:Event):void { //Center the map and place the house marker doGeocode(); } /*========================================================================== Goecode to return the LAT and LONG for the specific address, center the map and add the house icon ===========================================================================*/ function doGeocode() { var geocoder:ClientGeocoder = new ClientGeocoder(); geocoder.addEventListener(GeocodingEvent.GEOCODING_SUCCESS, function(event:GeocodingEvent):void { var objPlacemarks:Array = event.response.placemarks; if (objPlacemarks.length > 0) { map.setCenter(objPlacemarks[0].point, 14, MapType.NORMAL_MAP_TYPE); var request:URLRequest = new URLRequest("house.png"); var imageLoader:Loader = new Loader(); imageLoader.load(request); var objMarkerOptions:MarkerOptions = new MarkerOptions(); objMarkerOptions.icon=imageLoader; objMarkerOptions.icon.scaleX=.15; objMarkerOptions.icon.scaleY=.15; objMarkerOptions.iconAlignment = MarkerOptions.ALIGN_HORIZONTAL_CENTER + MarkerOptions.ALIGN_VERTICAL_CENTER; var objMarker:Marker = new Marker(objPlacemarks[0].point, objMarkerOptions); map.addOverlay(objMarker); doLoadSearch() } }); //Failure code - good practice, really geocoder.addEventListener(GeocodingEvent.GEOCODING_FAILURE, function(event:GeocodingEvent):void { txtResult.appendText("Geocoding failed"); }); // generate geocode geocoder.geocode(strAddress); } /*=============================================================== XML Loader - loads icon file and search text pair from xml file =================================================================*/ function doLoadSearch() { var xmlLoader:URLLoader = new URLLoader(); var xmlData:XML = new XML(); xmlLoader.addEventListener(Event.COMPLETE, LoadXML); xmlLoader.load(new URLRequest("config.xml")); function LoadXML(e:Event):void { xmlData = new XML(e.target.data); RetrieveSearch(); } function RetrieveSearch() { //extract the MapData subset var xmlSearch = xmlData.MapData; // push this to an xml list object var xmlChildren:XMLList = xmlSearch.children(); //loop the list and extract the data into an //array of formatted search criteria for each (var Search:XML in xmlChildren) { txtResult.appendText("Searching For: "+Search.Criteria+" Icon=" + Search.Icon+ "Zip=" + strZip +"\r\n\r\n"); //retrieve search criteria loadLocalInfo(Search.Criteria,Search.Icon,strZip); } } } /*================================================================================== Search Functionality - does a google API search and loads the lats and longs required to place the icons on the map - THIS WILL NOT RUN LOCALLY ===================================================================================*/ function loadLocalInfo(strSearch,strIcon,strZip) { var objLocal:GoogleLocalSearch=new GoogleLocalSearch() objLocal.search(strSearch+" "+strZip,0,"0,0","","") objLocal.addEventListener(GoogleApiEvent.LOCAL_SEARCH_RESULT,onSearchComplete) function onSearchComplete(e:GoogleApiEvent):void { var resulta:GoogleSearchResult=e.data as GoogleSearchResult; //------------------------------------------------ // Load the icon for this particular search //------------------------------------------------ var request:URLRequest = new URLRequest(strIcon); var imageLoader:Loader = new Loader(); imageLoader.load(request); //------------------------------------------------------------- // For test purposes txtResult.appendText("Result Count for "+strSearch+" = "+e.data.results.length+"\r\n\r\n"); for each (var result:GoogleLocalSearchItem in e.data.results as Array) { LocalInfo[intCount]=[String(result.title),strIcon,String(result.latitude),String(result.longitude)]; //--------------------------------------- // Pop the icon onto the map //--------------------------------------- var objLatLng:LatLng = new LatLng(parseFloat(result.latitude), parseFloat(result.longitude)); var objMarkerOptions:MarkerOptions = new MarkerOptions(); objMarkerOptions.icon=imageLoader; objMarkerOptions.hasShadow=false; objMarkerOptions.iconAlignment = MarkerOptions.ALIGN_HORIZONTAL_CENTER + MarkerOptions.ALIGN_VERTICAL_CENTER; var objMarker:Marker = new Marker(objLatLng, objMarkerOptions); /********************************************************** *Everything* works to here - I have traced out execution and all variables. It only works on the last item in the array :( ***********************************************************/ map.addOverlay(objMarker); } } }

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  • Access Violation When Accessing an STL Object Through A Pointer or Reference In A Different DLL or E

    - by Yan Cheng CHEOK
    I experience the following problem while using legacy VC6. I just cann't switch to modern compiler, as I am working on a legacy code base. http://support.microsoft.com/kb/172396 Since there are no way to export map, my planned workaround is using static linking instead of dynamic linking. I was wondering whether you all had encountered the similar situation? What is your workaround for this? Another workaround is to create wrapper class around the stl map, to ensure creation and accessing stl map, are within the same DLL space. Note that, fun0, which uses wrapper class will just work fine. fun1 will crash. Here is the code example : // main.cpp. Compiled it as exe. #pragma warning (disable : 4786) #include <map> #include <string> template <class K, class V> class __declspec(dllimport) map_wrapper { public: map_wrapper(); ~map_wrapper(); map_wrapper(const map_wrapper&); map_wrapper& operator=(const map_wrapper&); V& operator[](const K&); const V& operator[](const K&) const; const V& get(const K&) const; void put(const K&, const V&); int size() const; private: std::map<K, V> *m; }; __declspec(dllimport) void fun0(map_wrapper<std::string, int>& m); __declspec(dllimport) void fun1(std::map<std::string, int>& m); int main () { map_wrapper<std::string, int> m0; std::map<std::string, int> m1; m0["hello"] = 888; m1["hello"] = 888; // Safe. The we create std::map and access map both in dll space. fun0(m0); // Crash! The we create std::map in exe space, and access map in dll space. fun1(m1); return 0; } // dll.cpp. Compiled it as dynamic dll. #pragma warning (disable : 4786) #include <map> #include <string> #include <iostream> /* In map_wrapper.h */ template <class K, class V> class __declspec(dllexport) map_wrapper { public: map_wrapper(); ~map_wrapper(); map_wrapper(const map_wrapper&); map_wrapper& operator=(const map_wrapper&); V& operator[](const K&); const V& operator[](const K&) const; const V& get(const K&) const; void put(const K&, const V&); int size() const; private: std::map<K, V> *m; }; /* End */ /* In map_wrapper.cpp */ template <class K, class V> map_wrapper<K, V>::map_wrapper() : m(new std::map<K, V>()) { } template <class K, class V> map_wrapper<K, V>::~map_wrapper() { delete m; } template <class K, class V> map_wrapper<K, V>::map_wrapper(const map_wrapper<K, V>& map) : m(new std::map<K, V>(*(map.m))) { } template <class K, class V> map_wrapper<K, V>& map_wrapper<K, V>::operator=(const map_wrapper<K, V>& map) { std::map<K, V>* tmp = this->m; this->m = new std::map<K, V>(*(map.m)); delete tmp; return *this; } template <class K, class V> V& map_wrapper<K, V>::operator[](const K& key) { return (*this->m)[key]; } template <class K, class V> const V& map_wrapper<K, V>::operator[](const K& key) const { return (*this->m)[key]; } template <class K, class V> const V& map_wrapper<K, V>::get(const K& key) const { return (*this->m)[key]; } template <class K, class V> void map_wrapper<K, V>::put(const K& key, const V& value) { (*this->m)[key] = value; } template <class K, class V> int map_wrapper<K, V>::size() const { return this->m->size(); } // See : http://www.parashift.com/c++-faq-lite/templates.html#faq-35.15 // [35.15] How can I avoid linker errors with my template classes? template class __declspec(dllexport) map_wrapper<std::string, int>; /* End */ __declspec(dllexport) void fun0(map_wrapper<std::string, int>& m) { std::cout << m["hello"] << std::endl; } __declspec(dllexport) void fun1(std::map<std::string, int>& m) { std::cout << m["hello"] << std::endl; }

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  • Scala: Recursively building all pathes in a graph?

    - by DarqMoth
    Trying to build all existing paths for an udirected graph defined as a map of edges using the following algorithm: Start: with a given vertice A Find an edge (X.A, X.B) or (X.B, X.A), add this edge to path Find all edges Ys fpr which either (Y.C, Y.B) or (Y.B, Y.C) is true For each Ys: A=B, goto Start Providing edges are defined as the following map, where keys are tuples consisting of two vertices: val edges = Map( ("n1", "n2") -> "n1n2", ("n1", "n3") -> "n1n3", ("n3", "n4") -> "n3n4", ("n5", "n1") -> "n5n1", ("n5", "n4") -> "n5n4") As an output I need to get a list of ALL pathes where each path is a list of adjecent edges like this: val allPaths = List( List(("n1", "n2") -> "n1n2"), List(("n1", "n3") -> "n1n3", ("n3", "n4") -> "n3n4"), List(("n5", "n1") -> "n5n1"), List(("n5", "n4") -> "n5n4"), List(("n2", "n1") -> "n1n2", ("n1", "n3") -> "n1n3", ("n3", "n4") -> "n3n4", ("n5", "n4") -> "n5n4")) //... //... more pathes to go } Note: Edge XY = (x,y) - "xy" and YX = (y,x) - "yx" exist as one instance only, either as XY or YX So far I have managed to implement code that duplicates edges in the path, which is wrong and I can not find the error: object Graph2 { type Vertice = String type Edge = ((String, String), String) type Path = List[((String, String), String)] val edges = Map( //(("v1", "v2") , "v1v2"), (("v1", "v3") , "v1v3"), (("v3", "v4") , "v3v4") //(("v5", "v1") , "v5v1"), //(("v5", "v4") , "v5v4") ) def main(args: Array[String]): Unit = { val processedVerticies: Map[Vertice, Vertice] = Map() val processedEdges: Map[(Vertice, Vertice), (Vertice, Vertice)] = Map() val path: Path = List() println(buildPath(path, "v1", processedVerticies, processedEdges)) } /** * Builds path from connected by edges vertices starting from given vertice * Input: map of edges * Output: list of connected edges like: List(("n1", "n2") -> "n1n2"), List(("n1", "n3") -> "n1n3", ("n3", "n4") -> "n3n4"), List(("n5", "n1") -> "n5n1"), List(("n5", "n4") -> "n5n4"), List(("n2", "n1") -> "n1n2", ("n1", "n3") -> "n1n3", ("n3", "n4") -> "n3n4", ("n5", "n4") -> "n5n4")) */ def buildPath(path: Path, vertice: Vertice, processedVerticies: Map[Vertice, Vertice], processedEdges: Map[(Vertice, Vertice), (Vertice, Vertice)]): List[Path] = { println("V: " + vertice + " VM: " + processedVerticies + " EM: " + processedEdges) if (!processedVerticies.contains(vertice)) { val edges = children(vertice) println("Edges: " + edges) val x = edges.map(edge => { if (!processedEdges.contains(edge._1)) { addToPath(vertice, processedVerticies.++(Map(vertice -> vertice)), processedEdges, path, edge) } else { println("ALready have edge: "+edge+" Return path:"+path) path } }) val y = x.toList y } else { List(path) } } def addToPath( vertice: Vertice, processedVerticies: Map[Vertice, Vertice], processedEdges: Map[(Vertice, Vertice), (Vertice, Vertice)], path: Path, edge: Edge): Path = { val newPath: Path = path ::: List(edge) val key = edge._1 val nextVertice = neighbor(vertice, key) val x = buildPath (newPath, nextVertice, processedVerticies, processedEdges ++ (Map((vertice, nextVertice) -> (vertice, nextVertice))) ).flatten // need define buidPath type x } def children(vertice: Vertice) = { edges.filter(p => (p._1)._1 == vertice || (p._1)._2 == vertice) } def containsPair(x: (Vertice, Vertice), m: Map[(Vertice, Vertice), (Vertice, Vertice)]): Boolean = { m.contains((x._1, x._2)) || m.contains((x._2, x._1)) } def neighbor(vertice: String, key: (String, String)): String = key match { case (`vertice`, x) => x case (x, `vertice`) => x } } Running this results in: List(List(((v1,v3),v1v3), ((v1,v3),v1v3), ((v3,v4),v3v4))) Why is that?

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  • Can't shrink Windows Boot NTFS disk: ERROR(5): Could not map attribute 0x80 in inode, Input/output error

    - by arcyqwerty
    Ubuntu 12.04 LTS, all updates current as of 7/3/2012 gksudo gparted Shrink /dev/sda2 from 367GB to 307GB GParted 0.11.0 --enable-libparted-dmraid Libparted 2.3 Shrink /dev/sda2 from 367.00 GiB to 307.00 GiB 00:32:57 ( ERROR ) calibrate /dev/sda2 00:00:00 ( SUCCESS ) path: /dev/sda2 start: 20,484,096 end: 790,142,975 size: 769,658,880 (367.00 GiB) check file system on /dev/sda2 for errors and (if possible) fix them 00:00:53 ( SUCCESS ) ntfsresize -P -i -f -v /dev/sda2 ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) Checking for bad sectors ... Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Estimating smallest shrunken size supported ... File feature Last used at By inode $MFT : 389998 MB 0 Multi-Record : 394061 MB 386464 $MFTMirr : 314823 MB 1 Compressed : 394064 MB 1019521 Sparse : 330887 MB 752454 Ordinary : 393297 MB 706060 You might resize at 327949758464 bytes or 327950 MB (freeing 66116 MB). Please make a test run using both the -n and -s options before real resizing! shrink file system 00:32:04 ( ERROR ) run simulation 00:32:04 ( ERROR ) ntfsresize -P --force --force /dev/sda2 -s 329640837119 --no-action ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) New volume size : 329640829440 bytes (329641 MB) Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Needed relocations : 13300525 (54479 MB) Schedule chkdsk for NTFS consistency check at Windows boot time ... Resetting $LogFile ... (this might take a while) Relocating needed data ... Updating $BadClust file ... Updating $Bitmap file ... ERROR(5): Could not map attribute 0x80 in inode 1667593: Input/output error ======================================== Windows has run chkdsk successfully (on boot) several times now

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  • GLSL, is it possible to offsetting vertices based on height map colour?

    - by Rob
    I am attempting to generate some terrain based upon a heightmap. I have generated a 32 x 32 grid and a corresponding height map - In my vertex shader I am trying to offset the position of the Y axis based upon the colour of the heightmap, white vertices being higher than black ones. //Vertex Shader Code #version 330 uniform mat4 modelMatrix; uniform mat4 viewMatrix; uniform mat4 projectionMatrix; uniform sampler2D heightmap; layout (location=0) in vec4 vertexPos; layout (location=1) in vec4 vertexColour; layout (location=3) in vec2 vertexTextureCoord; layout (location=4) in float offset; out vec4 fragCol; out vec4 fragPos; out vec2 fragTex; void main() { // Retreive the current pixel's colour vec4 hmColour = texture(heightmap,vertexTextureCoord); // Offset the y position by the value of current texel's colour value ? vec4 offset = vec4(vertexPos.x , vertexPos.y + hmColour.r, vertexPos.z , 1.0); // Final Position gl_Position = projectionMatrix * viewMatrix * modelMatrix * offset; // Data sent to Fragment Shader. fragCol = vertexColour; fragPos = vertexPos; fragTex = vertexTextureCoord; } However the code I have produced only creates a grid with none of the y vertices higher than any others.

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  • JEE frameworks, a road map to learn? and should I learn them?

    - by vibhor
    Background Information I have been into programming since past 1 years professionally, my day to day work includes writing BIRT reports, designing and validating forms using JEE (struts/spring, hibernate). I don't have a comp Sci 4 year degree (Electronics), so I have very Limited experience in comp Sci. Question JEE frameworks (struts1/2, spring, hibernate etc) are hot nowadays, however java world have a tendency of building A4j, B4J... mayway4J kind of stuff (and I am tired of it). AFAIK, frameworks are nothing but bunch of XML config files and hundreds of classes built to cram (by developer). And sooner then later a new framework come into picture that says I am the best among all. So My Question is - 1.What will you do to learn a framework (many frameworks) considering that it can be obsolete till you'll be master in it (Learning frameworks can take significant amount of time)? 2.Considering early into your career, will you give a damn that how well someone knows framework (knowing frame work is important but still..) and why/how should I learn a framework knowing I have to (un)learn it in order to learn other one (plenty of of 4Js....)? I am just trying to get a big picture, that, if you're in place of me, what would be your learning/cramming strategy (Road map)? I am not intended to start a holy war between A versus B, (frameworks are more or less essential).

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  • How to join a Windows Domain and Map Network Drives?

    - by AgainstClint
    I just installed the current build for Ubuntu on a partition for my work computer. I am a novice when it comes to Linux/Ubuntu, which is why I installed it along side windows. I want to learn how to operate and use Ubuntu much more than I do now, so I figured installing it and trying to do day to day functions here would be a "Thrown into the pool with sharks" way to do it, and I like that way. I did however have a few questions: We are on a Domain in Windows, is there any way to join that domain using the Ubuntu partition? We Also have 16 mapped network drives. I don't actually need ALL of them mapped for Ubuntu, but is there a way to Map at least one of them to see/use here in Ubuntu. Outlook Corporate email, how can I sign in/use it while...well, you get the idea. As I said earlier, I am VERY new to Ubuntu, i've only played around with it a bit at home and never at the office. If you could simplify it down for me a bit, that would be great.

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  • Rotate a feature Image in Open Layers - ReApply StyleMap to layer.

    - by Ozaki
    I have an open layers map. It adds and removes my "imageFeature" every 10secs or so. I have a JSON feed that gives me the rotation that I need, I have a request to get that rotation and set it as a variable of rotationv. Everything works but the fact when the image is recreated it does not update the rotation. My code is as follows: JSON request: var rotationv = (function () { rotationv = null; $.ajax({ 'async': false, 'global': true, 'url': urldefault, 'dataType': "json", 'success': function (data) { rotationv = data.rotation; } }); return rotationv })(); Creating image feature: imageFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(mylon, mylat), { rotation: rotationv } ); The image is set in the styling elsewhere. Why does this not rotate my image? Debugging with firebug I now notice that "rotationv" is updating as per it should be. But when the point is destroyed then added again it does not apply the new rotation... Add: I realised that the "image" is applied as per the layer. So I need to figure out how to re apply the stylemap to the layer so it will trigger the "update" on the page. //redefine layer 2 so it can be updated - test.js is just a 0.0 ref// var layer2 = new OpenLayers.Layer.GML("Layer 2", "test.js", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); But even if I add the above into my function still no luck. Included map.addLayers([layer2]); into the function as well. Edit: Attaching stylemap: var styleMap = new OpenLayers.StyleMap({ "default": new OpenLayers.Style({ rotation: rotationv, labelXOffset: "0", labelYOffset: "-15", graphicZIndex: 1 }) });

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  • Rotate a feature Image in Open Layers - Javascript variable from JSON.

    - by Ozaki
    I have an open layers map. It adds and removes my "imageFeature" every 10secs or so. I have a JSON feed that gives me the rotation that I need, I have a request to get that rotation and set it as a variable of rotationv. Everything works but the fact when the image is recreated it does not update the rotation. My code is as follows: JSON request: var rotationv = (function () { rotationv = null; $.ajax({ 'async': false, 'global': true, 'url': urldefault, 'dataType': "json", 'success': function (data) { rotationv = data.rotation; } }); return rotationv })(); Creating image feature: imageFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(mylon, mylat), { rotation: rotationv } ); The image is set in the styling elsewhere. Why does this not rotate my image? Debugging with firebug I now notice that "rotationv" is updating as per it should be. But when the point is destroyed then added again it does not apply the new rotation... Add: I realised that the "image" is applied as per the layer. So I need to figure out how to re apply the stylemap to the layer so it will trigger the "update" on the page. //redefine layer 2 so it can be updated// //test.js is just a 0.0 testref// var layer2 = new OpenLayers.Layer.GML("Layer 2", "test.js", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); But even if I add the above into my function still no luck. Included map.addLayers([layer2]); into the function as well.

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  • Does XPath will return a object other than String

    - by Kalyan
    I have map xml as below. I can retrieve a value using XPath but can I retrieve object instead?. For example I want Map object to be retured if I say /list/* . Is it possible to retrieve as object. <list> <map> <val name="obj_type">USER</val> <val name="ret_name">user</val> <list name="attributes"> <map> <val name="obj_type">USER_ID</val> <val name="ret_name">userID</val> </map> <map> <val name="obj_type"> USER_UsernamePasswordCredential </val> <list name="attributes"> <map> <val name="obj_type">UNP_Username</val> <val name="ret_name">UserName</val> </map> <map> <val name="obj_type">UNP_Password</val> <val name="ret_name">Password</val> </map> </list> </map> </list> </map> </list>

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  • DWR and Spring Security - User is deauthenticated in few seconds

    - by Vojtech
    I am trying to implement user authentication via DWR as follows: public class PublicRemote { @Autowired @Qualifier("authenticationManager") private AuthenticationManager authenticationManager; public Map<String, Object> userLogin(String username, String password, boolean stay) { Map<String, Object> map = new HashMap<>(); UsernamePasswordAuthenticationToken authRequest = new UsernamePasswordAuthenticationToken(username, password); try { Authentication authentication = authenticationManager.authenticate(authRequest); SecurityContextHolder.getContext().setAuthentication(authentication); map.put("success", "true"); } catch (Exception e) { map.put("success", "false"); } return map; } public Map<String, Object> getUserState() { Map<String, Object> map = new HashMap<>(); Authentication authentication = SecurityContextHolder.getContext().getAuthentication(); boolean authenticated = authentication != null && authentication.isAuthenticated(); map.put("authenticated", authenticated); if (authenticated) { map.put("authorities", authentication.getAuthorities()); } return map; } } The authentication works correctly and by calling getUserState() I can see that the user is successfully logged in. The problem is that this state will stay only for few seconds. In probably 5 seconds, the getAuthentication() starts returning null. Is there some problem with session in DWR or is it some misconfiguration of Spring Security?

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  • Loading city/state from SQL Server to Google Maps?

    - by knawlejj
    I'm trying to make a small application that takes a city & state and geocodes that address to a lat/long location. Right now I am utilizing Google Map's API, ColdFusion, and SQL Server. Basically the city and state fields are in a database table and I want to take those locations and get marker put on a Google Map showing where they are. This is my code to do the geocoding, and viewing the source of the page shows that it is correctly looping through my query and placing a location ("Omaha, NE") in the address field, but no marker, or map for that matter, is showing up on the page: function codeAddress() { <cfloop query="GetLocations"> var address = document.getElementById(<cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput>).value; if (geocoder) { geocoder.geocode( {<cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput>: address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { var marker = new google.maps.Marker({ map: map, position: results[0].geometry.location, title: <cfoutput>#Trim(hometown)#,#Trim(state)#</cfoutput> }); } else { alert("Geocode was not successful for the following reason: " + status); } }); } </cfloop> } And here is the code to initialize the map: var geocoder; var map; function initialize() { geocoder = new google.maps.Geocoder(); var latlng = new google.maps.LatLng(42.4167,-90.4290); var myOptions = { zoom: 5, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP } var marker = new google.maps.Marker({ position: latlng, map: map, title: "Test" }); map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } I do have a map working that uses lat/long that was hard coded into the database table, but I want to be able to just use the city/state and convert that to a lat/long. Any suggestions or direction? Storing the lat/long in the database is also possible, but I don't know how to do that within SQL.

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  • MapRedux - PowerShell and Big Data

    - by Dittenhafer Solutions
    MapRedux – #PowerShell and #Big Data Have you been hearing about “big data”, “map reduce” and other large scale computing terms over the past couple of years and been curious to dig into more detail? Have you read some of the Apache Hadoop online documentation and unfortunately concluded that it wasn't feasible to setup a “test” hadoop environment on your machine? More recently, I have read about some of Microsoft’s work to enable Hadoop on the Azure cloud. Being a "Microsoft"-leaning technologist, I am more inclinded to be successful with experimentation when on the Windows platform. Of course, it is not that I am "religious" about one set of technologies other another, but rather more experienced. Anyway, within the past couple of weeks I have been thinking about PowerShell a bit more as the 2012 PowerShell Scripting Games approach and it occured to me that PowerShell's support for Windows Remote Management (WinRM), and some other inherent features of PowerShell might lend themselves particularly well to a simple implementation of the MapReduce framework. I fired up my PowerShell ISE and started writing just to see where it would take me. Quite simply, the ScriptBlock feature combined with the ability of Invoke-Command to create remote jobs on networked servers provides much of the plumbing of a distributed computing environment. There are some limiting factors of course. Microsoft provided some default settings which prevent PowerShell from taking over a network without administrative approval first. But even with just one adjustment, a given Windows-based machine can become a node in a MapReduce-style distributed computing environment. Ok, so enough introduction. Let's talk about the code. First, any machine that will participate as a remote "node" will need WinRM enabled for remote access, as shown below. This is not exactly practical for hundreds of intended nodes, but for one (or five) machines in a test environment it does just fine. C:> winrm quickconfig WinRM is not set up to receive requests on this machine. The following changes must be made: Set the WinRM service type to auto start. Start the WinRM service. Make these changes [y/n]? y Alternatively, you could take the approach described in the Remotely enable PSRemoting post from the TechNet forum and use PowerShell to create remote scheduled tasks that will call Enable-PSRemoting on each intended node. Invoke-MapRedux Moving on, now that you have one or more remote "nodes" enabled, you can consider the actual Map and Reduce algorithms. Consider the following snippet: $MyMrResults = Invoke-MapRedux -MapReduceItem $Mr -ComputerName $MyNodes -DataSet $dataset -Verbose Invoke-MapRedux takes an instance of a MapReduceItem which references the Map and Reduce scriptblocks, an array of computer names which are the remote nodes, and the initial data set to be processed. As simple as that, you can start working with concepts of big data and the MapReduce paradigm. Now, how did we get there? I have published the initial version of my PsMapRedux PowerShell Module on GitHub. The PsMapRedux module provides the Invoke-MapRedux function described above. Feel free to browse the underlying code and even contribute to the project! In a later post, I plan to show some of the inner workings of the module, but for now let's move on to how the Map and Reduce functions are defined. Map Both the Map and Reduce functions need to follow a prescribed prototype. The prototype for a Map function in the MapRedux module is as follows. A simple scriptblock that takes one PsObject parameter and returns a hashtable. It is important to note that the PsObject $dataset parameter is a MapRedux custom object that has a "Data" property which offers an array of data to be processed by the Map function. $aMap = { Param ( [PsObject] $dataset ) # Indicate the job is running on the remote node. Write-Host ($env:computername + "::Map"); # The hashtable to return $list = @{}; # ... Perform the mapping work and prepare the $list hashtable result with your custom PSObject... # ... The $dataset has a single 'Data' property which contains an array of data rows # which is a subset of the originally submitted data set. # Return the hashtable (Key, PSObject) Write-Output $list; } Reduce Likewise, with the Reduce function a simple prototype must be followed which takes a $key and a result $dataset from the MapRedux's partitioning function (which joins the Map results by key). Again, the $dataset is a MapRedux custom object that has a "Data" property as described in the Map section. $aReduce = { Param ( [object] $key, [PSObject] $dataset ) Write-Host ($env:computername + "::Reduce - Count: " + $dataset.Data.Count) # The hashtable to return $redux = @{}; # Return Write-Output $redux; } All Together Now When everything is put together in a short example script, you implement your Map and Reduce functions, query for some starting data, build the MapReduxItem via New-MapReduxItem and call Invoke-MapRedux to get the process started: # Import the MapRedux and SQL Server providers Import-Module "MapRedux" Import-Module “sqlps” -DisableNameChecking # Query the database for a dataset Set-Location SQLSERVER:\sql\dbserver1\default\databases\myDb $query = "SELECT MyKey, Date, Value1 FROM BigData ORDER BY MyKey"; Write-Host "Query: $query" $dataset = Invoke-SqlCmd -query $query # Build the Map function $MyMap = { Param ( [PsObject] $dataset ) Write-Host ($env:computername + "::Map"); $list = @{}; foreach($row in $dataset.Data) { # Write-Host ("Key: " + $row.MyKey.ToString()); if($list.ContainsKey($row.MyKey) -eq $true) { $s = $list.Item($row.MyKey); $s.Sum += $row.Value1; $s.Count++; } else { $s = New-Object PSObject; $s | Add-Member -Type NoteProperty -Name MyKey -Value $row.MyKey; $s | Add-Member -type NoteProperty -Name Sum -Value $row.Value1; $list.Add($row.MyKey, $s); } } Write-Output $list; } $MyReduce = { Param ( [object] $key, [PSObject] $dataset ) Write-Host ($env:computername + "::Reduce - Count: " + $dataset.Data.Count) $redux = @{}; $count = 0; foreach($s in $dataset.Data) { $sum += $s.Sum; $count += 1; } # Reduce $redux.Add($s.MyKey, $sum / $count); # Return Write-Output $redux; } # Create the item data $Mr = New-MapReduxItem "My Test MapReduce Job" $MyMap $MyReduce # Array of processing nodes... $MyNodes = ("node1", "node2", "node3", "node4", "localhost") # Run the Map Reduce routine... $MyMrResults = Invoke-MapRedux -MapReduceItem $Mr -ComputerName $MyNodes -DataSet $dataset -Verbose # Show the results Set-Location C:\ $MyMrResults | Out-GridView Conclusion I hope you have seen through this article that PowerShell has a significant infrastructure available for distributed computing. While it does take some code to expose a MapReduce-style framework, much of the work is already done and PowerShell could prove to be the the easiest platform to develop and run big data jobs in your corporate data center, potentially in the Azure cloud, or certainly as an academic excerise at home or school. Follow me on Twitter to stay up to date on the continuing progress of my Powershell MapRedux module, and thanks for reading! Daniel

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  • Lookup for data sources in a query

    - by DAXShekhar
    public static str lookupDatasourceOfQuery(Query _query) {     Query                   query = _query;     QueryBuildDataSource    qbds;     int                     dsIterator;     Map                     map = new Map(Types::String, Types::String);     ;     for (dsIterator = 1; dsIterator <= query.dataSourceCount(); dsIterator++)     {         qbds = query.dataSourceNo(dsIterator);         map.insert(qbds.name(), qbds.name());     }     return pickList(map, "Data source", "Data sources"); }

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  • Lookup table display methods

    - by DAXShekhar
    public static client str lookupTableDisplayMethod(str _tableId) {     SysDictTable        dictTable   = new SysDictTable(str2int(_tableId));     ListEnumerator      enum;     Map                 map         = new Map(Types::String, Types::String);     ;     if (dictTable &&         dictTable.rights() > AccessType::NoAccess)     {         enum = dictTable.getListOfDisplayMethods().getEnumerator();         while (enum.moveNext())         {             map.insert(enum.current(), enum.current());         }     }     return pickList(map, "Display method", tableid2pname(_tableId)); }

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  • R: ggplot2, how to add a number of layers to a plot at once to reduce code

    - by John
    library(ggplot2) This code produces a nice looking plot: qplot(cty, hwy, data = mpg, colour = displ) + scale_y_log2() + labs(x="x axis") + labs(y="y axis") + opts(title = "my title") But I want to setup variables to try and to reduce code repetition: log_scale <- scale_y_log2() xscale <- labs(x="x axis") yscale <- labs(y="y axis") title <- opts(title = "my title") my_scales <- c(log_scale, xscale, yscale, title) # make a variable to hold the scale info changes above So that I can do this and add a bunch of things at the same time: qplot(cty, hwy, data = mpg, colour = displ) + my_scales # add these to your plot. but I get this error: Error in object$class : $ operator is invalid for atomic vectors I realize that the things going into my_scales need to be layers / different types of objects, but I don't see what they should be.

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  • How many layers are between my program and the hardware?

    - by sub
    I somehow have the feeling that modern systems, including runtime libraries, this exception handler and that built-in debugger build up more and more layers between my (C++) programs and the CPU/rest of the hardware. I'm thinking of something like this: 1 + 2 OS top layer Runtime library/helper/error handler a hell lot of DLL modules OS kernel layer Do you really want to run 1 + 2?-Windows popup (don't take this serious) OS kernel layer Hardware abstraction Hardware Go through at least 100 miles of circuits Eventually arrive at the CPU ADD 1, 2 Go all the way back to my program Nearly all technical things are simply wrong and in some random order, but you get my point right? How much longer/shorter is this chain when I run a C++ program that calculates 1 + 2 at runtime on Windows? How about when I do this in an interpreter? (Python|Ruby|PHP) Is this chain really as dramatic in reality? Does Windows really try "not to stand in the way"? e.g.: Direct connection my binary < hardware?

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  • Making OR/M loosely coupled and abstracted away from other layers.

    - by Genuine
    Hi all. In an n-tier architecture, the best place to put an object-relational mapping (OR/M) code is in the data access layer. For example, database queries and updates can be delegated to a tool like NHibernate. Yet, I'd like to keep all references to NHibernate within the data access layer and abstract dependencies away from the layers below or above it. That way, I can swap or plug in another OR/M tool (e.g. Entity Framework) or some approach (e.g. plain vanilla stored procedure calls, mock objects) without causing compile-time errors or a major overhaul of the entire application. Testability is an added bonus. Could someone please suggest a wrapper (i.e. an interface or base class) or approach that would keep OR/M loosely coupled and contained in 1 layer? Or point me to resources that would help? Thanks.

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  • How to access Session values from layers beneath the web application layer.

    - by Matthew Vines
    We have many instances in our application where we would like to be able to access things like the currently logged in user id in our business domain and data access layer. On log we push this information to the session, so all of our front end code has access to it fairly easily of course. However, we are having huge issues getting at the data in lower layers of our application. We just can't seem to find a way to store a value in the business domain that has global scope just for the user (static classes and properties are of course shared by the application domain, which means all users in the session share just one copy of the object). We have considered passing in the session to our business classes, but then our domain is very tightly coupled to our web application. We want to keep the prospect of a winforms version of the application possible going forward. I find it hard to believe we are the first people to have this sort of issue. How are you handling this problem in your applications?

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  • In GLSL is it possible to offset vertices based on height map colour?

    - by Rob
    I am attempting to generate some terrain based upon a heightmap. I have generated a 32 x 32 grid and a corresponding height map - In my vertex shader I am trying to offset the position of the Y axis based upon the colour of the heightmap, white vertices being higher than black ones. //Vertex Shader Code #version 330 uniform mat4 modelMatrix; uniform mat4 viewMatrix; uniform mat4 projectionMatrix; uniform sampler2D heightmap; layout (location=0) in vec4 vertexPos; layout (location=1) in vec4 vertexColour; layout (location=3) in vec2 vertexTextureCoord; layout (location=4) in float offset; out vec4 fragCol; out vec4 fragPos; out vec2 fragTex; void main() { // Retreive the current pixel's colour vec4 hmColour = texture(heightmap,vertexTextureCoord); // Offset the y position by the value of current texel's colour value ? vec4 offset = vec4(vertexPos.x , vertexPos.y + hmColour.r, vertexPos.z , 1.0); // Final Position gl_Position = projectionMatrix * viewMatrix * modelMatrix * offset; // Data sent to Fragment Shader. fragCol = vertexColour; fragPos = vertexPos; fragTex = vertexTextureCoord; } However the code I have produced only creates a grid with none of the y vertices higher than any others. This is the C++ code that generates the grid and texture co-orientates which I believe to be correct as the texture is mapped to the grid, hence the white blob in the middle. The grid-lines are generated in the fragment shader, sorry for any confusion. I have tried multiplying the r value of hmColour by 1000 unfortunately that had no effect. The only other problem it could be is that the texture coordinate data is incorrect ? for (int z = 0; z < MAP_Z ; z++) { for(int x = 0; x < MAP_X ; x++) { //Generate Vertex Buffer vertexData[iVertex++] = float (x) * MAP_X; vertexData[iVertex++] = 0; vertexData[iVertex++] = -(float) (z) * MAP_Z; //Colour Buffer NOT NEEDED colourData[iColour++] = 255.0f; // R colourData[iColour++] = 1.0f; // G colourData[iColour++] = 0.0f; // B //Texture Buffer textureData[iTexture++] = (float ) x * (1.0f / MAP_X); textureData[iTexture++] = (float ) z * (1.0f / MAP_Z); } } The heightmap texture I am trying to use appears like so (without grid-lines). This is the corresponding fragment shader // Fragment Shader Code #version 330 uniform sampler2D hmTexture; layout (location=0) out vec4 fragColour; in vec2 fragTex; in vec4 pos; void main(void) { vec2 line = fragTex * 32; // Without Gridlines fragColour = texture(hmTexture,fragTex); // With grid lines // + mix(vec4(0.0, 0.0, 1.0, 0.0), vec4(1.0, 1.0, 1.0, 1.0), // smoothstep(0.05,fract(line.y), 0.99) * smoothstep(0.05,fract(line.x),0.99)); }

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  • Google maps API - info window height and panning

    - by Tim Fountain
    I'm using the Google maps API (v2) to display a country overlay over a world map. The data comes from a KML file, which contains coords for the polygons along with a HTML description for each country. This description is displayed in the 'info window' speech bubble when that country is clicked on. I had some trouble initially as the info windows were not expanding to the size of the HTML content they contained, so the longer ones would spill over the edges (this seems to be a common problem). I was able to work around this by resetting the info window to a specific height as follows: GEvent.addListener(map, "infowindowopen", function(iw) { iw = map.getInfoWindow(); iw.reset(iw.getPoint(), iw.getTabs(), new GSize(300, 295), null, null); }); Not ideal, but it works. However now, when the info windows are opened the top part of them is sometimes obscured by the edges of the map, as the map does not pan to a position where all of the content can be viewed. So my questions: Is there any way to get the info windows to automatically use a height appropriate to their content, to avoid having to fix to a set pixel height? If fixing the height is the only option, is there any way to get the map to pan to a more appropriate position when the info windows open? I know that the map class has a panTo() method, but I can't see a way to calculate what the correct coords would be. Here's my full init code: google.load("maps", "2.x"); // Call this function when the page has been loaded function initialize() { var map = new google.maps.Map2(document.getElementById("map"), {backgroundColor:'#99b3cc'}); map.addControl(new GSmallZoomControl()); map.setCenter(new google.maps.LatLng(29.01377076013671, -2.7866649627685547), 2); gae_countries = new GGeoXml("http://example.com/countries.kmz"); map.addOverlay(gae_countries); GEvent.addListener(map, "infowindowopen", function(iw) { iw = map.getInfoWindow(); iw.reset(iw.getPoint(), iw.getTabs(), new GSize(300, 295), null, null); }); } google.setOnLoadCallback(initialize);

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  • Why does std::map operator[] create an object if the key doesn't exist?

    - by n1ck
    Hi, I'm pretty sure I already saw this question somewhere (comp.lang.c++? Google doesn't seem to find it there either) but a quick search here doesn't seem to find it so here it is: Why does the std::map operator[] create an object if the key doesn't exist? I don't know but for me this seems counter-intuitive if you compare to most other operator[] (like std::vector) where if you use it you must be sure that the index exists. I'm wondering what's the rationale for implementing this behavior in std::map. Like I said wouldn't it be more intuitive to act more like an index in a vector and crash (well undefined behavior I guess) when accessed with an invalid key? Refining my question after seeing the answers: Ok so far I got a lot of answers saying basically it's cheap so why not or things similar. I totally agree with that but why not use a dedicated function for that (I think one of the comment said that in java there is no operator[] and the function is called put)? My point is why doesn't map operator[] work like a vector? If I use operator[] on an out of range index on a vector I wouldn't like it to insert an element even if it was cheap because that probably mean an error in my code. My point is why isn't it the same thing with map. I mean, for me, using operator[] on a map would mean: i know this key already exist (for whatever reason, i just inserted it, I have redundancy somewhere, whatever). I think it would be more intuitive that way. That said what are the advantage of doing the current behavior with operator[] (and only for that, I agree that a function with the current behavior should be there, just not operator[])? Maybe it give clearer code that way? I don't know. Another answer was that it already existed that way so why not keep it but then, probably when they (the ones before stl) choose to implement it that way they found it provided an advantage or something? So my question is basically: why choose to implement it that way, meaning a somewhat lack of consistency with other operator[]. What benefit do it give? Thanks

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