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  • Contents farms, scrapers sites, aggregators real world examples? [closed]

    - by Marco Demaio
    Contents farm, scrappers, aggregators real world examples? Could you plz clarify me: efreedom.com is a scraper site, not a content farm? Because it simply copies and pastes contents from stackoverflow. ehow.com and squidoo.com are contents farm? They don't copy and paste contents they just generate fresh new user generated content, but too much and too quickly. expert-exchange.com is NOT a content farm or a scraper site, right?! It's simply that many people (an me too) hates it (they also wrote to Matt Cutts) because it shows up hight in Google providing a useless question with no answer. There are also many sites that act as 'contents aggregators in the form of specialized directories' (let's call them CASD), I don't know how to else define them. Do they have a specific definition? Anyway are these type of CASD contents farms or scrapers sites or what else? Basically these CASD search for all sites of the same type i.e. “restaurants websites”, they copy and paste the contents found in “Restaurant A” and create in their aggregator site a new page called “Restaurant A”, then they do the same for all websites of the same type, thus creating a sort of directory of restaurants. Later on these CASD also sends an email to the owner of “Restaurant A” (usually the email is on the website) with a user and password to let him modify/update its own page on the CASD site. Later on these CASD might ask for money to the owner of “Restaurant A” because they bring him traffic, otherwise they remove its page on the aggregator. Someone could call these simply directories, but I think a directory is different because is something you need to add your site into by filling a form and not something that steals contents from your existing site without a specific acceptance from the site's owner. I also really wonder how Google will sort out all these mess sites packed of contents that show up more and more and everywhere in search results.

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  • Is Your Desktop Printer More Expensive Than Printing Services?

    - by Eric Z Goodnight
    While many users see desktop printers as the best way to print photos, compared to cheap printing services, they may be more expensive. In this simple How-To, learn how to compare the cost per print to commercial options. Readers may not think of desktop printers as “convenient,” however manufacturers are largely selling the convenience of being able to print at home. Many commercial printers may offer services that are cheaper, even at small quantities. See how a few free downloads, some internet research, and some math can save you money over the holidays Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • Webcast: June 29th at 11am Eastern - Optimize ePermitting Reviews & Approvals with AutoVue

    - by Warren Baird
    I'm pleased to announce that the Enterprise Visualization special interest group (SIG) is organizing it's first webcast on June 29th - Palm Beach County is going to present how they use AutoVue as part of their e-permitting processes.  This is a must-see for anyone in the Public Sector, but even for people who aren't in the Public Sector, it should be very interesting to see how Palm Beach County has tied AutoVue tightly into their business processes.If you haven't already done so, I'd suggest joining up for our SIG at http://groups.google.com/group/enterprise_visualization_sig.The registration link for the webcast is: https://www3.gotomeeting.com/register/565294190 - more details are below:The Enterprise Visualization Special Interest Group (EVSIG) is proud to present the first in a series of webcasts designed to educate the AutoVue user community on innovative and compelling AutoVue solutions.  Attend the Webcast and discover how AutoVue can make building permit application and approval processes more efficient.Presenters:Oracle: Warren Baird, Principal Product Manager, AutoVue Enterprise VisualizationPalm Beach County: Paul Murphy, Systems IntegratorLaura Yonkers, Permit Section SupervisorChuck Lemon, Project Business AnalystAbstract:In their efforts to deliver better services to citizens, save money and “think green”, many cities, states and local governments have implemented online e-permitting processes that allow developers and citizens to apply for and receive building permits via the Web.Attend this webcast and discover how AutoVue visualization solutions enhance ePermitting processes by streamlining the review and approval of digital permit applications.  Hear from Palm Beach County about how they leveraging AutoVue within their ePermitting system to:·         provide structure to the land development review and approval process·         accelerate and improve efficiency throughout the permitting process·         decrease permit review times·         increase the level of transparency during the permit application and review process·         improve accountability in the organization·         improve citizen services by providing 24-7 ability to submit and track applicationsSign up for the Enterprise Visualization SIG to learn about future AutoVue Webcasts. Register today at http://groups.google.com/group/enterprise_visualization_sig and become a part of our growing online user community. We look forward to seeing you on the 29th of June.

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  • XNA and C# vs the 360's in order processor

    - by Richard Fabian
    Having read this rant, I feel that they're probably right (seeing as the Xenon and the CELL BE are both highly sensitive to branchy and cache ignorant code), but I've heard that people are making games fine with C# too. So, is it true that it's impossible to do anything professional with XNA, or was the poster just missing what makes XNA the killer API for game development? By professional, I don't mean in the sense that you can make money from it, but more in the sense that the more professional games have phsyics models and animation systems that seem outside the reach of a language with such definite barriers to the intrinsics. If I wanted to write a collision system or fluid dynamics engine for my game, I don't feel like C# offers me the chance to do that as the runtime code generator and the lack of intrinsics gets in the way of performance. However, many people seem to be fine working within these constraints, making their successful games but seemingly avoiding any of the problems by omission. I've not noticed any XNA games do anything complex other than what's already provided by the libraries, or handled by shaders. Is this avoidance of the more complex game dynamics because of teh limitations of C#, or just people concentrating on getting it done? In all honesty, I can't believe that AI war can maintain that many units of AI without some data oriented approach, or some dirty C# hacks to make it run better than the standard approach, and I guess that's partly my question too, how have people hacked C# so it's able to do what games coders do naturally with C++?

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  • Social Analytics in your current data

    - by Dan McGrath
    By now everyone is aware of the massive boom in social-networking (Twitter, Facebook, LinkedIn) and obviously a big part of its business model revolves around being able to mine this data to create information that can be used to make money for someone. Gartner has identified 'Social Analytics' as one of the top 10 strategic technologies for 2011. Has anyone looked at their existing data structures to determine if they could extract a social graph and then perform further data mining against this? How does it fit in with your other strategic development strategies? What information are you trying to extract from the data? Take for example, a bank. They could conceivably determine a social graph through account relationships and transactions. Obviously there would be open edges on the graph where funds enter/leave the institute, but that shouldn't detract from the usefulness of the data. I'm looking for actual examples with the answers, as well as why/how they did it. References to other sites will be greatly appreciated. Note: I'm not at all referring to mining data out of actual social networks.

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  • How common is it to submit papers to journals or conferences outside of academia?

    - by Furry
    I worked in academia a few years, but more on the D-side of R&D. The race for papers never appealed to me and I'm a practical not theoretical type, but I do like reading papers on certain topics (e.g. Google Papers, NLP, FB papers, ...) a lot. How common is it that normally working developers submit papers to conferences or even journals? It seems to be somewhat common in certain companies (it's not common or encouraged in mine). Do journals or conferences even take papers by an academic nobody (BSc) under consideration? I ask, because I have a few rough ideas and I would just like to bring them into form, one way or the other. Bonus question: Is there a list of CS (in the widest sense) conferences/journals with short descriptions? PS (Four out of five researchers I met published quite some fluffy stuff for my taste. I am no expert, but those people told me sometimes themselves, that the implementation does not matter, just the idea and the presentation. I always wondered about that. I probably could write about ideas all day long (not instantly but with a bit of preparation), but the implementation and the practical part is the really hard part, that academia just does not like to be concerned with. Also many papers actually scream: I was written so the publication list of my author gets longer - which is a waste of time for everyone, and often a waste of tax money, too. When I think of CS-ish papers, I think of running implementations or actual data, like e.g. Google's Map Reduce, Serving Large-scale Batch Computed Data with Project Voldemort or the like.)

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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  • C4C - 2012

    - by Timothy Wright
    C4C, in Kansas City, is always a fun event. At points it gets to be a pressure cooker as you zone in trying to crank out some fantastic code in just a few hours, but it is always fun. A great challenge of your skill as a software developer and for a good cause. This year my team helped The United Cerebral Palsy of Greater Kansas City organization to add online job applications and a database for tracking internal training. I keep finding that there is one key rule to pulling off a successful C4C weekend project, and that is “Keep It Simple”. Each time you want to add that one cool little feature you have to ask yourself.. Is it really necessary? and Do I have time for that? And if you are going to learn something new you should ask yourself if you’re really going to be able to learn that AND finish the project in the given time. Sometimes the less elegant code is the better code if it works. That said… You get a great amount of freedom to build the solution the way you want. Typically, the software we build for the charities will save them a lot of money and time and make their jobs easier. You are able to build the software you know you are capable of creating from your own ideas. I highly recommend any developers in the area to signup next year and show off your skills. I know I will!

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  • How to refactor while keeping accuracy and redundancy?

    - by jluzwick
    Before I ask this question I will preface it with our environment. My team consists of 3 programmers working on multiple different projects. Due to this, our use of testing is mostly limited to very general black box testing. Take the following assumptions also: Unit Tests will eventually be written but I'm under strict orders to refactor first Ignore common Test-Driven Development techniques when given this environment, my time is limited. I understand that if this were done correctly, our team would actually save money in the long-term by building Unit-Tests before hand. I'm about to refactor a fairly large portion of the code that is critical. While I believe my code will accurately work when done and after our black box testing, I realize that there will be new data that the new code might not be able to handle. What I wanted to know is how to keep old code that functions 98% of the time so that we can call those subroutines in case the new code doesn't work properly. Right now I'm thinking of separating the old code in a separate class file and adding a variable to our config that will tell the program which code to use. Is there a better way to handle this? NOTE: We do use revision control and we have archived builds so the client could always revert to a previous build, but I would like to see if there is a decent way of doing this besides reverting. I want this so they can use the other new functionality delivered in the new build. Edit: While I agree I will need to write Unit Tests for this, I don't believe I will capture everything with them. I'm looking for ways to easily be able to revert to the old, functional code should anything happen. While I know this is a poor practice, I'm planning on removing this code after our team can guarantee that the new code works to the same standards as the old.

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  • Need help in determing what, if any, tools can be used to create a free Flash game

    - by ReaperOscuro
    Yes I proudly -and sadly- declare that I am a complete nincompoop when it comes to Flash, and I have been fishing around the big wide web for information. The reason for this is that I have been contracted to create a game(s) for a website -the usual flash-based games caveat. Please I do not mean things like by those gaming generator websites, I mean small yet professional games- but the caveat, as always, is that impossible dream: it needs to be done all for free. The budget...well imagine it as not there. Annoyingly is that I am a game designer yes, but with a ridiculously tight deadline I haven't got much time to re-learn (ah the heady days of programming at uni) everything by the end of March, so I'd like to ask some people who know their stuff rather than keep looking at a gazillion different things. This is my understanding: with the flash sdk you can create a game, albeit you need to be pretty programming savvy. FlashDevelop helps there -yet I am not entirely sure how. Yet even FD says to use Flash for the animation/graphics. Yes its undeniably powerful but as I said there is the unattainable demand of no money. The million dollar question: what, if any, tools can I use to create a free flash game?

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  • Open source clone for Starcraft

    - by sinekonata
    Two questions about a SC:Broodwar clone. Is there one yet? How likely is legal pursuit? Since almost all games I usually play now have an FOS alternative from alpha to way polished, I was wondering why can't I find one for SC, one of the biggest titans of the gaming community? So my first question is, is there a game that was made with the intention to emulate SC? Is it that I didn't look well enough? Could it really be that no one tackled what seems like a small effort compared to the creation of a game engine like Spring or games like Rigs of Rod or Minetest? And since SC is not being maintained at all shouldn't the incentive to see a bug free modable balanced version huge? What am I not getting here? In the event that there is none, is it a legal problem? Could it be that people expect Blizzard to release sources themselves? Or that developers don't see the point in having SC mechanics without the patented lore and aesthetics? And the trickier question, if I were to make SC an open source game, a total clone of it for the purposes of maintenance, modability, etc. Would Blizzard really sue a team of developer fans that just do them a favour knowing they don't lose any money from Korea broadcasts? Or would they do it not to set precedents. So thanks for reading all that, hope I'm not the only one to think it's weird that no one talks about it. See you.

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  • Deploy code to Windows Azure from Dropbox

    - by Gopinath
    There is a lot of innovation happening at Windows Azure team these days under the leadership of ScottGu. The recent updates to Windows Azure published couple of days ago allows us to deploy code to Windows Azure websites straight from Dropbox. It’s very easy and simple to use. Authorize Windows Azure account to talk to Dropbox and whenever you want to deploy latest code from Dropbox just click it button. Boom! The latest code from Dropbox will be automatically deployed on Windows Azure. Everything works like magic. Wow, isn’t this a cool feature for those who don’t want to maintain their version control systems like Git, Svn or TFS? This is a big deal to many developers who maintain their personal websites source code on Dropbox. Wondering why developers maintain their source code in Dropbox? It’s easy to use Dropbox(zero learning curve) and setting up a source control systems demands lot of administrative activities as well as money for hosting them. Here is a quick walk through of deploying code to Windows Azure from Dropbox. Though I’m not going to user this feature for deploying code of my website coziie.com (I’ve a personal SVN server hosted), I’m going to recommend to all my friends who maintain their source code on Dropbox.  For more details read the detailed post on ScottGu’s blog.

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  • Big AdventureWorks2012

    - by jamiet
    Last week I launched AdventureWorks on Azure, an initiative to make SQL Azure accessible to anyone, in my blog post AdventureWorks2012 now available for all on SQL Azure. Since then I think its fair to say that the reaction has been lukewarm with 31 insertions into the [dbo].[SqlFamily] table and only 8 donations via PayPal to support it; on the other hand those 8 donators have been incredibly generous and we nearly have enough in the bank to cover a full year’s worth of availability. It was always my intention to try and make this offering more appealing and to that end I have used an adapted version of Adam Machanic’s make_big_adventure.sql script to massively increase the amount of data in the database and give the community more scope to really push SQL Azure and see what it is capable of. There are now two new tables in the database: [dbo].[bigProduct] with 25200 rows [dbo].[bigTransactionHistory] with 7827579 rows The credentials to login and use AdventureWorks on Azure are as they were before: Server mhknbn2kdz.database.windows.net Database AdventureWorks2012 User sqlfamily Password sqlf@m1ly Remember, if you want to support AdventureWorks on Azure simply click here to launch a pre-populated PayPal Send Money form - all you have to do is login, fill in an amount, and click Send. We need more donations to keep this up and running so if you think this is useful and worth supporting, please please donate.   I mentioned that I had to adapt Adam’s script, the main reasons being: Cross-database queries are not yet supported in SQL Azure so I had to create a local copy of [dbo].[spt_values] rather than reference that in [master] SELECT…INTO is not supported in SQL Azure The 1GB limit of SQLAzure web edition meant that there would not be enough space to store all the data generated by Adam’s script so I had to decrease the total number of rows. The amended script is available on my SkyDrive at https://skydrive.live.com/redir.aspx?cid=550f681dad532637&resid=550F681DAD532637!16756&parid=550F681DAD532637!16755 @Jamiet

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  • I've been hired on as a entry-level game developer at a company and have little/no experience in API programming, what should I expect?

    - by Mr. Geneth
    So, I've been hired on as an entry level game developer with little/no experience working with any API other than Win32. This will be an overall learning experience for me as a person and I have gone over this multiple times with the boss and he has no problem with my inexperience. He says that if I'm not worth it now, I will be later. This gives me confidence, but I still feel that I should know a lot more before tackling this position. I would be stupid to pass it up. This is one of my favorite places to come for advice and help and have tried to just accept this, but it just keeps bothering that I can't go in knowing how to at least do the basics. I want to give the company its money's worth. Ya know? My questions are: What should I expect from the other programmers in this project (In terms of patience with me and working together, and being taught)? Is this normal? Any other advice on this sort of thing would be wonderful. I just want to feel comfortable with it.

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  • Video for an ads-driven web-site

    - by AntonAL
    I have a website, wich i will fill with a bunch of useful videos. I've implemented an ads rotation engine for articles and will do so for videos. The next milestone is to decide, how video will be integrated. They are two ways: To host videos myself. Pros: complete freedom. Cons: need tens of gigabytes of storage; support for multiple formats to be crossbrowser and crossdevice. Use Youtube. Pros: Very simple to use; nothing to do. What are pros and cons for each way ? Some questions for YouTube: Will i be able to control playback of YouTube-embedded video to make post-rolls ? What is ranking impact on my web-site, when most of pages will refer to YouTube ? Will, say, iPad play video, embedded via YouTube's iframe ? Does relying entirely on YouTube have a long-term perspective for a web-site, that should bring money ?

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  • Is Intellisense faster in Visual Studio 2012 compared to Visual Studio 2010 for C++ projects?

    - by syplex
    We switched to VS2010 from VS2003 a few months ago, and there are many many improvements. But the speed of Intellisense is not one of them (although it does generate higher quality results, which is great). I read that Intellisense and the MSDN help system were being improved in VS2012, so I'm curious if its actually faster? The only data I could find were graphs of an early release (VS2011). For the record, I am using a vanilla install of VS2010 with SP1 on Windows 7 SP1 (x64). No plugins or add-ins running. What I'm looking for specifically: Has the speed of intellisense autocomplete improved? Has the speed of F12 (goto definition) improved? The answers to these questions will help in determining if VS2012 is worth the money to upgrade at this time as the intellisense slowness would be the only major reason for upgrading. I'd also be interested in knowing if the help system has improved. I'm currently using MSDN help from VS2008SP1 because it has filtering and is faster.

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  • How relevant are Brainbench scores when evaluating candidates?

    - by Newtopian
    I've seen many companies using certification services such as Brainbench when evaluating candidates. Most times they use it as a secondary screen prior to interview or as a validation to choose between candidates. What is your experience with Brainbench scores? Did you try the tests yourself, and if so do you feel the score is meaningful enough to be used as part of a hiring process? Difficult choice. Consensus seems to be that BB cert are not very good as a certification. The biggest argument was around the fact that some of the questions are too precise to form a good evaluation. this view can probably be tempered somewhat but still, to hold someone's future solely on the results of this evaluation would be irresponsible. That said, I still think it is possible to use them properly to gain additional objective knowledge on a candidate's level of expertise provided the test is done in a controlled environment ensuring that all taking it stand on equal footing. Thus I went with the answer that best reflected this view keeping in mind that it is still just an hour long 50ish multiple choice question to evaluate skills and knowledge that take years to acquire. To be taken with a grain of salt ! In short, The tests have value but weather or not they are worth the money is another debate. Thanks all for your time.

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  • Social IT guy barrier [closed]

    - by sergiol
    Possible Duplicate: How do you deal with people who ask you to fix their computer? Hello. Almost every person that deserves the title of being a programmer as faced the problem of persons that do not even remember the mere existence of those professionals, unless they have serious problems in their computer or some other IT related problem. May be my post will be considered off-topic, but I think it is a very important question. As Joel Spolsky says, IT guys are not Asperger geeks, and they need social life like everybody. But the people that is always asking for favors from us, can ruin deeply our social and personal life. I could experience this by myself. This fact as generated articles like http://www.lifereboot.com/2007/10-reasons-it-doesnt-pay-to-be-the-computer-guy/ and http://ecraazul.wordpress.com/2009/01/29/o-gajo-da-informatica-de-a-a-z/ (I received this one in my mailbox. It is in Portuguese, but I believe it is translated from English). Basically the idea is to criticize people that is always asking us favors. It is even more annoying if you are person very specialized in some subject and a person asks you a completely out-of-that-context question. For example, you are a VBA programmer and somebody says you to that his/her Mobile Internet Pen stopped to work five days ago and needs your help to put it working again. When you go to a doctor to fix your legs, you don't go to an ophthalmologist. You go to an orthopedist. And you pay. I don't how it works in other countries, but in Portugal being a doctor is so an overvalued job, that they earn very much money and almost nobody asks them free favors. So, my question is: what kind of social barrier (or whatever else) do you use to protect yourself from that situation?

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  • Managed Service Architectures Part I

    - by barryoreilly
    Instead of thinking about service oriented architecture, a concept that is continually defined, redefined, abused and mistreated, perhaps it is time to drop the acronym and consider what we actually need to get the job done.   ‘Pure’ SOA involves the modeling of an organisation’s processes, the so called ‘Top Down’ approach, followed by the implementation of these processes as services.     Another approach, more commonly seen in the wild, is the bottom up approach. This usually involves services that simply start popping up in the organization, and SOA in this case is often just an attempt to rein in these services. Such projects, although described as SOA projects for a variety of reasons, have clearly little relation to process driven architecture. Much has been written about these two approaches, with many deciding that a hybrid of both methods is needed to succeed with SOA.   These hybrid methods are a sensible compromise, but one gets the feeling that there is too much focus on ‘Succeeding with SOA’. Organisations who focus too much on bottom up development, or who waste too much time and money on top down approaches that don’t produce results, are often recommended to attempt an ‘agile’(Erl) or ‘middle-out’ (Microsoft) approach in order to succeed with SOA.  The problem with recommending this approach is that, in most cases, succeeding with SOA isn’t the aim of the project. If a project is started with the simple aim of ‘Succeeding with SOA’ then the reasons for the projects existence probably need to be questioned.   There are a number of things we can be sure of: ·         An organisation will have a number of disparate IT systems ·         Some of these systems will have redundant data and functionality ·         Integration will give considerable ROI ·         Integration will already be under way. ·         Services will already exist in the organisation ·         These services will be inconsistent in their implementation and in their governance   So there are three goals here: 1.       Alignment between the business and IT 2.     Integration of disparate systems 3.     Management of services.   2 and 3 are going to happen,  in fact they must happen if any degree of return is expected from the IT department. Ignoring 1 is considered a typical mistake in SOA implementations, as it ignores the business implications. However, the business implication of this approach is the money saved in more efficient IT processes. 2 and 3 are ongoing, and they will continue happening, even if a large project to produce a SOA metamodel is started. The result will then be an unstructured cackle of services, and a metamodel that is already going out of date. So we get stuck in and rebuild our services so that they match the metamodel, with the far reaching consequences that this will have on all our LOB systems are current. Lets imagine that this actually works ( how often do we rip and replace working software because it doesn't fit a certain pattern? Never -that's the point of integration), we will now be working with a metamodel that is out of date, and most likely incomplete if the organisation is large.      Accepting that an object can have more than one model over time, with perhaps more than one model being  at any given time will help us realise the limitations of the top down model. It is entirely normal , and perhaps necessary, for an organisation to be able to view an entity from different perspectives.   So, instead of trying to constantly force these goals in a straight line, why not let them happen in parallel, and manage the changes in each layer.     If  company A has chosen to model their business processes and create a business architecture, there will be a reason behind this. Often the aim is to make the business more flexible and able to cope with change, through alignment between the business and the IT department.   If company B’s IT department recognizes the problem of wild services springing up everywhere, and decides to do something about it, by designing a platform and processes for the introduction of services, is this not a valid approach?   With the hybrid approach, it is recommended that company A begin deploying services as quickly as possible. Based on models that are clearly incomplete, and which will therefore change rapidly and often in the near future. Natural business evolution will also mean that the models can be guaranteed to change in the not so near future. To ‘Succeed with SOA’ Company B needs to go back to the drawing board and start modeling processes and objects. So, in effect, we are telling business analysts to start developing code based on a model they are unsure of, and telling programmers to ignore the obvious and growing problems in their IT department and start drawing lines and boxes.     Could the problem be that there are two different problem domains? And the whole concept of SOA as it being described by clever salespeople today creates an example of oft dreaded ‘tight coupling’ between these two domains?   Could it be that we have taken two large problem areas, and bundled the solution together in order to create a magic bullet? And then convinced ourselves that the bullet actually exists?   Company A wants to have a closer relationship between the business and its IT department, in order to become a more flexible organization. Company B wants to decrease the maintenance costs of its IT infrastructure. If both companies focus on succeeding with SOA, then they aren’t focusing on their actual goals.   If Company A starts building services from incomplete models, without a gameplan, they will end up in the same situation as company B, with wild services. If company B focuses on modeling, they could easily end up with the same problems as company A.   Now we have two companies, who a short while ago had one problem each, that now have two problems each. This has happened because of a focus on ‘Succeeding with SOA’, rather than solving the problem at hand.   This is not to suggest that the two problem domains are unrelated, a strategy that encompasses both will obviously be good for the organization. But only if the organization realizes this and can develop such a strategy. This strategy cannot be bought in a box.       Anyone who has worked with SOA for a while will be used to analyzing the solutions to a problem and judging the solution’s level of coupling. If we have two applications that each perform separate functions, but need to communicate with each other, we create a integration layer between them, perhaps with a service, but we do all we can to reduce the dependency between the two systems. Using the same approach, we can separate the modeling (business architecture) and the service hosting (technical architecture).     The business architecture describes the processes and business objects in the business domain.   The technical architecture describes the hosting and management and implementation of services.   The glue that binds these together, the integration layer in our analogy, is the service contract, where the operations map the processes to their technical implementation, and the messages map business concepts to software objects in the implementation.   If we reduce the coupling between these layers, we should be able to allow developers to develop services, and business analysts to develop models, without the changes rippling through from one side to the other.   This would allow company A to carry on modeling, and company B to develop a service platform, each achieving their intended goal, without necessarily creating the problems seen in pure top down or bottom up approaches. Company B could then at a later date map their service infrastructure to a unified model, and company A could carry on modeling, insulating deployed services from changes in the ongoing modeling.   How do we do this?  The concept of service virtualization has been around for a while, and is instantly realizable in Microsoft’s Managed Services Engine. Here we can create a layer of virtual services, which represent the business analyst’s view, presenting uniform contracts to the outside world. These services can then transform and route messages to the actual service implementations. I like to think of the virtual services with their beautifully modeled interfaces as ‘SOA services’, and the implementations as simple integration ‘adapter’ services providing an interface to a technical implementation. The Managed Services Engine also provides policy based control over services, regardless of where they are deployed, simplifying handling of security, logging, exception handling etc.   This solves a big problem. The pressure to deliver services quickly is always there in projects. It is very important to quickly show value when implementing service architectures. There is also pressure to deliver quality, and you can’t easily do both at the same time. This approach allows quick delivery with quality increasing over time, allowing modeling and service development to occur in parallel and independent of each other. The link between business modeling and service implementation is not one that is obvious to many organizations, and requires a certain maturity to realize and drive forward. It is also completely possible that a company can benefit from one without the other, even if this approach is frowned upon today, there are many companies doing so and seeing ROI.   Of course there are disadvantages to this. The biggest one being the transformations necessary between the virtual interfaces and the service implementations. Bad choices in developing the services in the service implementation could mean that it is impossible to map the modeled processes to the implementation with redevelopment of the service. In many cases the architect will not have a choice here anyway, as proprietary systems are often delivered with predeveloped services. The alternative is to wait until the model is finished and then build the service according the model. However, if that approach worked we wouldn’t be having this discussion! And even when it does work, natural business evolution will mean that the two concepts (model and implementation) will immediately start to drift away from each other, so coupling them tightly together so that they are forever bound to the model that only applies at the time of the modeling work will not really achieve a great deal. Architecture is all about trade offs, and here a choice has to be made. The choice is between something will initially be of low quality but will work, or something that may well be impossible to achieve in most situations.         In conclusion, top-down is a natural approach for business analysts, and bottom-up  is a natural approach for developers. Instead of trying to force something on both that neither want, and which has not shown itself to be successful,  why not let them get on with their jobs, and let an enterprise architect coordinate the processes?

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  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable? EDIT: To clarify, the display is 8x8 for a total of 64 pixels, not 64x64.

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  • Reasons NOT to open source not-for-profit code?

    - by naught101
    I am a big fan of open source code. I think I understand most of the advantages of going open source. I'm a science student researcher, and I have to work with quite a surprising amount of software and code that is not open source (either it's proprietary, or it's not public). I can't really see a good reason for this, and I can see that the code, and people using it, would definitely benefit from being more public (if nothing else, in science it's vital that your results can be replicated if necessary, and that's much harder if others don't have access to your code). Before I go out and start proselytising, I want to know: are there any good arguments for not releasing not-for-profit code publicly, and with an OSI-compliant license? (I realise there are a few similar questions on SE, but most focus on situations where the code is primarily used for making money, and I couldn't much relevant in the answers.) Clarification: By "not-for-profit", I am including downstream profit motives, such as parent-company brand-recognition and investor profit expectations. In other words, the question relates only to software for which there is NO profit motive tied to the software what so ever.

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  • Partner Webcasts: EMEA Alliances & Channels Hardware Webinars, July 2012

    - by swalker
    Dear partner Oracle is pleased to invite you to the following webcasts dedicated to our EMEA partner community and designed to provide you with important news on our SPARC and Storage product portfolios. Please ensure you don't miss these unique learning opportunities! 1. How to Make Money Selling SPARC! TOMORROW: 3PM CET (2pm UKT), Tuesday, July 10, 2012 The webcast will be hosted by - Rob Ludeman, from SPARC Product Management Agenda: To bring our partners timely, valuable information, focused on increase in their success during selling SPARC systems. The webcast will be focused and targeted on specific topics and will last approximately in 30 minutes.You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER 2. Introduction to Oracle’s New StorageTek SL150 Modular Tape Library 3pm CET (2pm UK), Thursday, July 12, 2012 This webcast will help you to understand Oracle's New StorageTek SL150 Modular tape library which is the first scalable tape library designed for small and midsized companies that are experiencing high growth. Built from Oracle software and StorageTek library technology, it delivers a cost-effective combination of ease of use and scalability, resulting in overall TCO savings. During the webcast Cindy McCurley, from Tape Product Management will introduce you to the latest addition to the Oracle Tape Storage product portfolio, the SL150 Modular Tape Library. This 60 minutes webcast will cover the product’s features, positioning, unique selling points and a competitive overview on StorageTek. You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER Delivery Format This FREE online LIVE eSeminar will be delivered over the Web and Conference Call. Note: Please join the call 10 minutes before the scheduled start time. We look forward to your participation. Best regards, Giuseppe Facchetti EMEA Partner Business Development Manager, Oracle Hardware Sales Sasan Moaveni EMEA Storage Sales Manager, Oracle Hardware Sales

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  • How do "custom software companies" deal with technical debt?

    - by andy
    What are "custom software companies"? By "custom software companies" I mean companies that make their money primarily from building custom, one off, bits of software. Example are agencies or middle-ware companies, or contractors/consultants like Redify. What's the opposite of "custom software companies"? The oposite of the above business model are companies that focus on long term products, whether they be deployable desktop/mobile apps, or SaaS software. A sure fire way to build up technical debt: I work for a company that attempts to focus on a suite of SaaS products. However, due to certain constraints we sometimes end up bending to the will of certain clients and we end building bits of custom software that can only be used for that client. This is a sure fire way to incur technical debt. Now we have a bit of software to maintain that adds nothing to our core product. If custom work is a sure fire way to build technical debt, how do agencies handle it? So that got me thinking. Companies who don't have a core product as the center of their business model, well they're always doing custom software work. How do they cope with the notion of technical debt? How does it not drive them into technical bankruptcy?

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  • SAP or Navision? Career Path

    - by codebased
    This could be tricky to ask; I may or may not ask this question here but I thought to give it a try. I've been in Software Industry since 2002 and now it has been a time that I'm at Senior level where I normally code, lead and define the architect; giving technical solutions to the management is one of my asset that I've earned during my services. Now it is the time to define the road map for the future, $$$. I am not in favor of Project Management roles. I've been thinking of going through the ERP and my current company does provide me an option to go for Navision/ Microsoft Dynamics. They are currently on 4.0 but they are planning to move for 2009 and also to build one of their own plug-in. Indeed the option is good because Microsoft is trying to accomplish the market for Dynamics products. However, they have less success in Australia. Now, Another option is with SAP where person can go with 200 K $ a year. Where as I'd doubt that if the same kind of growth, financial, is available for Microsoft geek. What is your opinion on Navision or SAP? If I try to completely move to SAP it could be bit challenging as market will consider me a fresher. However the return is quite good. Where in case of Microsoft, I think technology changes so fast that there is a less chance to grow in, within, the same experience; in other word, if any new framework comes in .net then market look for that person who knows this new framework and not .net But in case of SAP, where the base remain same and chances are to grab more money from the market. What would you do if you were me? In stackoverflow - Navision questions are 20+ where in SAP 200+///?? :-)

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  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable?

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