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  • Is this way of storing typed objects in memory good?

    - by Pindatjuh
    This is an "is this okay, or can it be done better" question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical possition when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignement. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 11111111 11111111 11111111 11111111 Data Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 11111111 11111111 11111111 11111111 Is this okay, or can it be done better?

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  • Need an end of lexical scope action which can die normally

    - by Schwern
    I need the ability to add actions to the end of a lexical block where the action might die. And I need the exception to be thrown normally and be able to be caught normally. Unfortunately, Perl special cases exceptions during DESTROY both by adding "(in cleanup)" to the message and making them untrappable. For example: { package Guard; use strict; use warnings; sub new { my $class = shift; my $code = shift; return bless $code, $class; } sub DESTROY { my $self = shift; $self->(); } } use Test::More tests => 2; my $guard_triggered = 0; ok !eval { my $guard = Guard->new( #line 24 sub { $guard_triggered++; die "En guarde!" } ); 1; }, "the guard died"; is $@, "En guarde! at $@ line 24\n", "with the right error message"; is $guard_triggered, 1, "the guard worked"; I want that to pass. Currently the exception is totally swallowed by the eval. This is for Test::Builder2, so I cannot use anything but pure Perl. The underlying issue is I have code like this: { $self->setup; $user_code->(); $self->cleanup; } That cleanup must happen even if the $user_code dies, else $self gets into a weird state. So I did this: { $self->setup; my $guard = Guard->new(sub { $self->cleanup }); $user_code->(); } The complexity comes because the cleanup runs arbitrary user code and it is a use case where that code will die. I expect that exception to be trappable and unaltered by the guard. I'm avoiding wrapping everything in eval blocks because of the way that alters the stack.

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  • IE is ignoring Z-Index on positioned elements

    - by Mike
    IE yet again is proving to be the bane of my existence. The top of a site I'm working on has a horizontal menu, an item of which triggers a pure-CSS menu that is positioned absolute within the parent menu DIV (positioned relative). This places the menu perfectly in both IE and the W3C compliant browsers. The problem arises when I have more positioned elements further down on the page. These are also positioned relative, because there is data inside them that needs to be positioned absolute... again, this displays properly in all browsers I've tested it on. The problem is, that then the top menu is opened, part is obscured by the positioned elements further down the page - in effect, it's positioned BELOW these elements even though there are z-index properties defined on all. (in both the CSS file and inline). The only way to get IE to display this properly is to place the actual HTML for the menu at the bottom of the page, below (in DOM terms) the positioned elements elsewhere on the page. I would only do this as an absolute last resort. All Elements are the same type (div). Here is the relevant HTML: <div id='menu'> <div id='cat_menu' style='display:none;z-index:10000;'> <table cellspacing='0' cellpadding='0' class='brmenu' width='100%'> [data] </table> </div> <div class='product_new' style='z-index:20;'>[data]</div> <div class='product_listing' style='background-color:#FFFFFF;'>[data]</div> And the relevant CSS: div#menu { height: 26px; padding: 0; position: relative; } div#cat_menu { position: absolute; top: 25px; left: 115px; width: 300px; z-index: 1000; } div.product_new { background-image: url("/images/sp_images.png"); background-position: 0 -108px; background-repeat: no-repeat; padding 0px; height: 40px; font-size: 9pt; margin-top: 5px; position: relative; z-index: 20; }

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  • What is the best algorithm for this problem?

    - by mark
    What is the most efficient algorithm to solve the following problem? Given 6 arrays, D1,D2,D3,D4,D5 and D6 each containing 6 numbers like: D1[0] = number D2[0] = number ...... D6[0] = number D1[1] = another number D2[1] = another number .... ..... .... ...... .... D1[5] = yet another number .... ...... .... Given a second array ST1, containing 1 number: ST1[0] = 6 Given a third array ans, containing 6 numbers: ans[0] = 3, ans[1] = 4, ans[2] = 5, ......ans[5] = 8 Using as index for the arrays D1,D2,D3,D4,D5 and D6, the number that goes from 0, to the number stored in ST1[0] minus one, in this example 6, so from 0 to 6-1, compare each res array against each D array My algorithm so far is: I tried to keep everything unlooped as much as possible. EML := ST1[0] //number contained in ST1[0] EML1 := 0 //start index for the arrays D While EML1 < EML if D1[ELM1] = ans[0] goto two if D2[ELM1] = ans[0] goto two if D3[ELM1] = ans[0] goto two if D4[ELM1] = ans[0] goto two if D5[ELM1] = ans[0] goto two if D6[ELM1] = ans[0] goto two ELM1 = ELM1 + 1 return 0 //bad row of numbers, if while ends two: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[1] goto two if D2[ELM1] = ans[1] goto two if D3[ELM1] = ans[1] goto two if D4[ELM1] = ans[1] goto two if D5[ELM1] = ans[1] goto two if D6[ELM1] = ans[1] goto two ELM1 = ELM1 + 1 return 0 three: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[2] goto two if D2[ELM1] = ans[2] goto two if D3[ELM1] = ans[2] goto two if D4[ELM1] = ans[2] goto two if D5[ELM1] = ans[2] goto two if D6[ELM1] = ans[2] goto two ELM1 = ELM1 + 1 return 0 four: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[3] goto two if D2[ELM1] = ans[3] goto two if D3[ELM1] = ans[3] goto two if D4[ELM1] = ans[3] goto two if D5[ELM1] = ans[3] goto two if D6[ELM1] = ans[3] goto two ELM1 = ELM1 + 1 return 0 five: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[4] goto two if D2[ELM1] = ans[4] goto two if D3[ELM1] = ans[4] goto two if D4[ELM1] = ans[4] goto two if D5[ELM1] = ans[4] goto two if D6[ELM1] = ans[4] goto two ELM1 = ELM1 + 1 return 0 six: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[0] return 1 //good row of numbers if D2[ELM1] = ans[0] return 1 if D3[ELM1] = ans[0] return 1 if D4[ELM1] = ans[0] return 1 if D5[ELM1] = ans[0] return 1 if D6[ELM1] = ans[0] return 1 ELM1 = ELM1 + 1 return 0 As language of choice, it would be pure c

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  • Help choosing authentication method

    - by Dima
    I need to choose an authentication method for an application installed and integrated in customers environment. There are two types of environments - windows and linux/unix. Application is user based, no web stuff, pure Java. The requirement is to authenticate users which will use my application against customer provided user base. Meaning, customer installs my app, but uses his own users to grant or deny access to my app. Typical, right? I have three options to consider and I need to pick up the one which would be a) the most flexible to cover most common modern environments and b) would take least effort while stay robust and standard. Option (1) - Authenticate locally managing user credentials in some local storage, e.g. file. Customer would then add his users to my application and it will then check the passwords. Simple, clumsy but would work. Customers would have to punch every user they want to grant access to my app using some UI we will have to provide. Lots of work for me, headache to the customer. Option (2) - Use LDAP authentication. Customers would tell my app where to look for users and I will walk their directory resolving names into user names and trying to bind with found password. This is better approach IMO, but more fragile because I will have to walk an unknown directory structure and who knows if this will be permitted everywhere. Would be harder to test since there are many LDAP implementation out there, last thing I want is drowning in this voodoo. Option(3) - Use plain Kerberos authentication. Customers would tell my app what realm (domain) and which KDC (key distribution center) to use. In ideal world these two parameters would be all I need to set while customers could use their own administration tools to configure domain and kdc. My application would simply delegate user credentials to this third party (using JAAS or Spring security) and consider success when third party is happy with them. I personally prefer #3, but not sure what surprises I might face. Would this cover windows and *nix systems entirely? Is there another option to consider?

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  • Dependency property does not work within a geometry in a controltemplate

    - by Erik Bongers
    I have a DepencencyProperty (a boolean) that works fine on an Ellipse, but not on an ArcSegment. Am I doing something that is not possible? Here's part of the xaml. Both the TemplateBindings of Origin and LargeArc do not work in the geometry. But the LargeArc DependencyProperty does work in the Ellipse, so my DependencyProperty seems to be set up correctly. <ControlTemplate TargetType="{x:Type nodes:TestCircle}"> <Canvas Background="AliceBlue"> <Ellipse Height="10" Width="10" Fill="Yellow" Visibility="{TemplateBinding LargeArc, Converter={StaticResource BoolToVisConverter}}"/> <Path Canvas.Left="0" Canvas.Top="0" Stroke="Black" StrokeThickness="3"> <Path.Data> <GeometryGroup> <PathGeometry> <PathFigure IsClosed="True" StartPoint="{TemplateBinding Origin}"> <LineSegment Point="150,100" /> <ArcSegment Point="140,150" IsLargeArc="{TemplateBinding LargeArc}" Size="50,50" SweepDirection="Clockwise"/> </PathFigure> </PathGeometry> </GeometryGroup> </Path.Data> </Path> </Canvas> </ControlTemplate> What I'm trying to build is a (sort of) pie-shaped usercontrol where the shape of the Pie is defined by DependencyProperties and the actual graphics used are in a template, so they can be replaced or customized. In other words: I would like the code-behind to be visual-free (which, I assume, is good separation). SOLUTION--------------------------(I'm not allowed to answer my own questions yet) I found the answer myself, and this can be useful for others encountering the same issue. This is why the TemplateBinding on the Geometry failed: A TemplateBinding will only work when binding a DependencyProperty to another DependencyProperty. Following article set me on the right track: http://blogs.msdn.com/b/liviuc/archive/2009/12/14/wpf-templatebinding-vs-relativesource-templatedparent.aspx The ArcSegment properties are no DependencyProperties. Thus, the solution to the above problem is to replace <ArcSegment Point="140,150" IsLargeArc="{TemplateBinding LargeArc}" with <ArcSegment Point="140,150" IsLargeArc="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=LargeArc}" Colin, your working example where an 'ordinary' binding was used in the geometry set me on the right track. BTW, love the infographics and the construction of your UserControl in your blogpost. And, hey, that quick tip on code snippets, and especially on that DP attribute and the separation of those DPs into a partial class file is pure gold!

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  • Is it possible to reliably auto-decode user files to Unicode? [C#]

    - by NVRAM
    I have a web application that allows users to upload their content for processing. The processing engine expects UTF8 (and I'm composing XML from multiple users' files), so I need to ensure that I can properly decode the uploaded files. Since I'd be surprised if any of my users knew their files even were encoded, I have very little hope they'd be able to correctly specify the encoding (decoder) to use. And so, my application is left with task of detecting before decoding. This seems like such a universal problem, I'm surprised not to find either a framework capability or general recipe for the solution. Can it be I'm not searching with meaningful search terms? I've implemented BOM-aware detection (http://en.wikipedia.org/wiki/Byte_order_mark) but I'm not sure how often files will be uploaded w/o a BOM to indicate encoding, and this isn't useful for most non-UTF files. My questions boil down to: Is BOM-aware detection sufficient for the vast majority of files? In the case where BOM-detection fails, is it possible to try different decoders and determine if they are "valid"? (My attempts indicate the answer is "no.") Under what circumstances will a "valid" file fail with the C# encoder/decoder framework? Is there a repository anywhere that has a multitude of files with various encodings to use for testing? While I'm specifically asking about C#/.NET, I'd like to know the answer for Java, Python and other languages for the next time I have to do this. So far I've found: A "valid" UTF-16 file with Ctrl-S characters has caused encoding to UTF-8 to throw an exception (Illegal character?) (That was an XML encoding exception.) Decoding a valid UTF-16 file with UTF-8 succeeds but gives text with null characters. Huh? Currently, I only expect UTF-8, UTF-16 and probably ISO-8859-1 files, but I want the solution to be extensible if possible. My existing set of input files isn't nearly broad enough to uncover all the problems that will occur with live files. Although the files I'm trying to decode are "text" I think they are often created w/methods that leave garbage characters in the files. Hence "valid" files may not be "pure". Oh joy. Thanks.

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  • Available Coroutine Libraries in Java

    - by JUST MY correct OPINION
    I would like to do some stuff in Java that would be clearer if written using concurrent routines, but for which full-on threads are serious overkill. The answer, of course, is the use of coroutines, but there doesn't appear to be any coroutine support in the standard Java libraries and a quick Google on it brings up tantalising hints here or there, but nothing substantial. Here's what I've found so far: JSIM has a coroutine class, but it looks pretty heavyweight and conflates, seemingly, with threads at points. The point of this is to reduce the complexity of full-on threading, not to add to it. Further I'm not sure that the class can be extracted from the library and used independently. Xalan has a coroutine set class that does coroutine-like stuff, but again it's dubious if this can be meaningfully extracted from the overall library. It also looks like it's implemented as a tightly-controlled form of thread pool, not as actual coroutines. There's a Google Code project which looks like what I'm after, but if anything it looks more heavyweight than using threads would be. I'm basically nervous of something that requires software to dynamically change the JVM bytecode at runtime to do its work. This looks like overkill and like something that will cause more problems than coroutines would solve. Further it looks like it doesn't implement the whole coroutine concept. By my glance-over it gives a yield feature that just returns to the invoker. Proper coroutines allow yields to transfer control to any known coroutine directly. Basically this library, heavyweight and scary as it is, only gives you support for iterators, not fully-general coroutines. The promisingly-named Coroutine for Java fails because it's a platform-specific (obviously using JNI) solution. And that's about all I've found. I know about the native JVM support for coroutines in the Da Vinci Machine and I also know about the JNI continuations trick for doing this. These are not really good solutions for me, however, as I would not necessarily have control over which VM or platform my code would run on. (Indeed any bytecode manipulation system would suffer similar problems -- it would be best were this pure Java if possible. Runtime bytecode manipulation would restrict me from using this on Android, for example.) So does anybody have any pointers? Is this even possible? If not, will it be possible in Java 7? Edited to add: Just to ensure that confusion is contained, this is a related question to my other one, but not the same. This one is looking for an existing implementation in a bid to avoid reinventing the wheel unnecessarily. The other one is a question relating to how one would go about implementing coroutines in Java should this question prove unanswerable. The intent is to keep different questions on different threads.

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  • php split array into smaller even arrays

    - by SoulieBaby
    I have a function that is supposed to split my array into smaller, evenly distributed arrays, however it seems to be duplicating my data along the way. If anyone can help me out that'd be great. Here's the original array: Array ( [0] => stdClass Object ( [bid] => 42 [name] => Ray White Mordialloc [imageurl] => sp_raywhite.gif [clickurl] => http://www.raywhite.com/ ) [1] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [2] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [3] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [4] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [5] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) [7] => stdClass Object ( [bid] => 34 [name] => Adrianos Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => ) [8] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [9] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [10] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) [11] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [12] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [13] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) [14] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [15] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [16] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) [17] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [18] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [19] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) [20] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [21] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [22] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [23] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [24] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [25] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) ) Here's the php function which is meant to split the array: function split_array($array, $slices) { $perGroup = floor(count($array) / $slices); $Remainder = count($array) % $slices ; $slicesArray = array(); $i = 0; while( $i < $slices ) { $slicesArray[$i] = array_slice($array, $i * $perGroup, $perGroup); $i++; } if ( $i == $slices ) { if ($Remainder > 0 && $Remainder < $slices) { $z = $i * $perGroup +1; $x = 0; while ($x < $Remainder) { $slicesRemainderArray = array_slice($array, $z, $Remainder+$x); $remainderItems = array_merge($slicesArray[$x],$slicesRemainderArray); $slicesArray[$x] = $remainderItems; $x++; $z++; } } }; return $slicesArray; } Here's the result of the split (it somehow duplicates items from the original array into the smaller arrays): Array ( [0] => Array ( [0] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [1] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [2] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [3] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [4] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [5] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [1] => Array ( [0] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [1] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [3] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [4] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [5] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [2] => Array ( [0] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [3] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [4] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [3] => Array ( [0] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [1] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) [2] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [3] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [4] => Array ( [0] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [1] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [2] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [5] => Array ( [0] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 34 [name] => Adriano's Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => # ) ) [6] => Array ( [0] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) ) [7] => Array ( [0] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) ) [8] => Array ( [0] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [1] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) ) [9] => Array ( [0] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [1] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) ) ) ^^ As you can see there are duplicates from the original array in the newly created smaller arrays. I thought I could remove the duplicates using a multi-dimensional remove duplicate function but that didn't work. I'm guessing my problem is in the array_split function. Any suggestions? :)

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  • Checking if an int is prime more efficiently

    - by SipSop
    I recently was part of a small java programming competition at my school. My partner and I have just finished our first pure oop class and most of the questions were out of our league so we settled on this one (and I am paraphrasing somewhat): "given an input integer n return the next int that is prime and its reverse is also prime for example if n = 18 your program should print 31" because 31 and 13 are both prime. Your .class file would then have a test case of all the possible numbers from 1-2,000,000,000 passed to it and it had to return the correct answer within 10 seconds to be considered valid. We found a solution but with larger test cases it would take longer than 10 seconds. I am fairly certain there is a way to move the range of looping from n,..2,000,000,000 down as the likely hood of needing to loop that far when n is a low number is small, but either way we broke the loop when a number is prime under both conditions is found. At first we were looping from 2,..n no matter how large it was then i remembered the rule about only looping to the square root of n. Any suggestions on how to make my program more efficient? I have had no classes dealing with complexity analysis of algorithms. Here is our attempt. public class P3 { public static void main(String[] args){ long loop = 2000000000; long n = Integer.parseInt(args[0]); for(long i = n; i<loop; i++) { String s = i +""; String r = ""; for(int j = s.length()-1; j>=0; j--) r = r + s.charAt(j); if(prime(i) && prime(Long.parseLong(r))) { System.out.println(i); break; } } System.out.println("#"); } public static boolean prime(long p){ for(int i = 2; i<(int)Math.sqrt(p); i++) { if(p%i==0) return false; } return true; } } ps sorry if i did the formatting for code wrong this is my first time posting here. Also the output had to have a '#' after each line thats what the line after the loop is about Thanks for any help you guys offer!!!

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  • Grouping php array items based on user and created time

    - by Jim
    This is an array of objects showing a user uploading photos: Array ( [12] => stdClass Object ( [type] => photo [created] => 2010-05-14 23:36:41 [user] => stdClass Object ( [id] => 760 [username] => mrsmith ) [photo] => stdClass Object ( [id] => 4181 ) ) [44] => stdClass Object ( [type] => photo [created] => 2010-05-14 23:37:15 [user] => stdClass Object ( [id] => 760 [username] => mrsmith ) [photo] => stdClass Object ( [id] => 4180 ) ) ) However instead of showing: mr smith uploaded one photo mr smith uploaded one photo I'd like to display: mr smith uploaded two photos by grouping similar items, grouping by user ID and them having added them within, let's say 15 minutes of each other. So I'd like to get the array in this sort of shape: Array ( [12] => stdClass Object ( [type] => photo [created] => 2010-05-14 23:36:41 [user] => stdClass Object ( [id] => 760 [username] => mrsmith ) [photos] => Array ( [0] => stdClass Object ( [id] => 4181 ) [1] => stdClass Object ( [id] => 4180 ) ) ) ) preserving the first item of the group and it's created time, and supplementing it with any other groupable photos and then unsetting any items that were grouped (so the final array doesn't have key 44 anymore as it was grouped in with 12). The array contains other actions than just photos, hence the original keys of 12 and 44. I just can't figure out a way to do this efficiently. I used to use MySQL and PHP to do this but am trying to just use pure PHP for caching reasons. Can anyone shed any insights? I thought about going through each item and seeing if I can group it with the previous one in the array but the previous one might not necessarily be relevant or even a photo. I've got total brain freeze :(

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  • CSS Rollovers: how to maintain "hit area" size when hidden image is larger than anchor area

    - by nukefusion
    I have a small problem and I don't think what I want to do can be achieved with just pure CSS, but I figured I'd ask anyway. Basically, I have one DIV which contains a hyperlinked element that is smaller in size to it's parent DIV. So in effect I have a square within a square with the inner square being the "hit area". When I mouse over this inner square I want the background of the outer square to change. I know it's not possible to change the parent DIV's background on a:hover, but I figured I could give the illusion of it happening by nesting a hidden image inside the anchor. This works great until I want to "roll off". The problem is that I want the image to disappear when I leave the area of the anchor tag, not the larger hidden image. Is this possible? For the benefit of everyone I've provided an example to demonstrate what I mean: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Test Rollover</title> <link href="main.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="d1"> <a href="#nogo"> <b id="b1"></b> <b id="b2"></b> </a> </div> </body> And the css: #b1 { width: 200px; height: 200px; top: 100px; left: 100px; background-color:aqua; position: absolute; z-index: 100; } #b2 { width: 400px; height: 400px; background-color:lime; position: absolute; display: none; z-index: 90; } #d1 { width: 400px; height: 400px; background-color:fuchsia; position: relative; } #d1 a:hover #b2 { display: block; } In this example I want the green outer square to disappear when I leave the bounds of the hidden inner blue square.

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  • How to know when a user has really released a key in Java?

    - by Luis Soeiro
    (Edited for clarity) I want to detect when a user presses and releases a key in Java Swing, ignoring the keyboard auto repeat feature. I also would like a pure Java approach the works on Linux, Mac OS and Windows. Requirements: When the user presses some key I want to know what key is that; When the user releases some key, I want to know what key is that; I want to ignore the system auto repeat options: I want to receive just one keypress event for each key press and just one key release event for each key release; If possible, I would use items 1 to 3 to know if the user is holding more than one key at a time (i.e, she hits 'a' and without releasing it, she hits "Enter"). The problem I'm facing in Java is that under Linux, when the user holds some key, there are many keyPress and keyRelease events being fired (because of the keyboard repeat feature). I've tried some approaches with no success: Get the last time a key event occurred - in Linux, they seem to be zero for key repeat, however, in Mac OS they are not; Consider an event only if the current keyCode is different from the last one - this way the user can't hit twice the same key in a row; Here is the basic (non working) part of code: import java.awt.event.KeyListener; public class Example implements KeyListener { public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { System.out.println("KeyPressed: "+e.getKeyCode()+", ts="+e.getWhen()); } public void keyReleased(KeyEvent e) { System.out.println("KeyReleased: "+e.getKeyCode()+", ts="+e.getWhen()); } } When a user holds a key (i.e, 'p') the system shows: KeyPressed: 80, ts=1253637271673 KeyReleased: 80, ts=1253637271923 KeyPressed: 80, ts=1253637271923 KeyReleased: 80, ts=1253637271956 KeyPressed: 80, ts=1253637271956 KeyReleased: 80, ts=1253637271990 KeyPressed: 80, ts=1253637271990 KeyReleased: 80, ts=1253637272023 KeyPressed: 80, ts=1253637272023 ... At least under Linux, the JVM keeps resending all the key events when a key is being hold. To make things more difficult, on my system (Kubuntu 9.04 Core 2 Duo) the timestamps keep changing. The JVM sends a key new release and new key press with the same timestamp. This makes it hard to know when a key is really released. Any ideas? Thanks

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  • How to use Crtl in a Delphi unit in a C++Builder project? (or link to C++Builder C runtime library)

    - by Craig Peterson
    I have a Delphi unit that is statically linking a C .obj file using the {$L xxx} directive. The C file is compiled with C++Builder's command line compiler. To satisfy the C file's runtime library dependencies (_assert, memmove, etc), I'm including the crtl unit Allen Bauer mentioned here. unit FooWrapper; interface implementation uses Crtl; // Part of the Delphi RTL {$L FooLib.obj} // Compiled with "bcc32 -q -c foolib.c" procedure Foo; cdecl; external; end. If I compile that unit in a Delphi project (.dproj) everthing works correctly. If I compile that unit in a C++Builder project (.cbproj) it fails with the error: [ILINK32 Error] Fatal: Unable to open file 'CRTL.OBJ' And indeed, there isn't a crtl.obj file in the RAD Studio install folder. There is a .dcu, but no .pas. Trying to add crtdbg to the uses clause (the C header where _assert is defined) gives an error that it can't find crtdbg.dcu. If I remove the uses clause, it instead fails with errors that __assert and _memmove aren't found. So, in a Delphi unit in a C++Builder project, how can I export functions from the C runtime library so they're available for linking? I'm already aware of Rudy Velthuis's article. I'd like to avoid manually writing Delphi wrappers if possible, since I don't need them in Delphi, and C++Builder must already include the necessary functions. Edit For anyone who wants to play along at home, the code is available in Abbrevia's Subversion repository at https://tpabbrevia.svn.sourceforge.net/svnroot/tpabbrevia/trunk. I've taken David Heffernan's advice and added a "AbCrtl.pas" unit that mimics crtl.dcu when compiled in C++Builder. That got the PPMd support working, but the Lzma and WavPack libraries both fail with link errors: [ILINK32 Error] Error: Unresolved external '_beginthreadex' referenced from ABLZMA.OBJ [ILINK32 Error] Error: Unresolved external 'sprintf' referenced from ABWAVPACK.OBJ [ILINK32 Error] Error: Unresolved external 'strncmp' referenced from ABWAVPACK.OBJ [ILINK32 Error] Error: Unresolved external '_ftol' referenced from ABWAVPACK.OBJ AFAICT, all of them are declared correctly, and the _beginthreadex one is actually declared in AbLzma.pas, so it's used by the pure Delphi compile as well. To see it yourself, just download the trunk (or just the "source" and "packages" directories), disable the {$IFDEF BCB} block at the bottom of AbDefine.inc, and try to compile the C++Builder "Abbrevia.cbproj" project.

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  • CSS Rollovers: how to main "hit area" size when hidden image is larger than anchor area

    - by nukefusion
    I have a small problem and I don't think what I want to do can be achieved with just pure CSS, but I figured I'd ask anyway. Basically, I have one DIV which contains a hyperlinked element that is smaller in size to it's parent DIV. So in effect I have a square within a square with the inner square being the "hit area". When I mouse over this inner square I want the background of the outer square to change. I know it's not possible to change the parent DIV's background on a:hover, but I figured I could give the illusion of it happening by nesting a hidden image inside the anchor. This works great until I want to "roll off". The problem is that I want the image to disappear when I leave the area of the anchor tag, not the larger hidden image. Is this possible? For the benefit of everyone I've provided an example to demonstrate what I mean: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Test Rollover</title> <link href="main.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="d1"> <a href="#nogo"> <b id="b1"></b> <b id="b2"></b> </a> </div> </body> And the css: #b1 { width: 200px; height: 200px; top: 100px; left: 100px; background-color:aqua; position: absolute; } #b2 { width: 400px; height: 400px; background-color:lime; position: absolute; display: none; } #d1 { width: 400px; height: 400px; background-color:fuchsia; position: relative; } #d1 a:hover #b2 { display: block; } In this example I want the green outer square to disappear when I leave the bounds of the hidden inner blue square.

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  • Coroutines in Java

    - by JUST MY correct OPINION
    I would like to do some stuff in Java that would be clearer if written using concurrent routines, but for which full-on threads are serious overkill. The answer, of course, is the use of coroutines, but there doesn't appear to be any coroutine support in the standard Java libraries and a quick Google on it brings up tantalising hints here or there, but nothing substantial. Here's what I've found so far: JSIM has a coroutine class, but it looks pretty heavyweight and conflates, seemingly, with threads at points. The point of this is to reduce the complexity of full-on threading, not to add to it. Further I'm not sure that the class can be extracted from the library and used independently. Xalan has a coroutine set class that does coroutine-like stuff, but again it's dubious if this can be meaningfully extracted from the overall library. It also looks like it's implemented as a tightly-controlled form of thread pool, not as actual coroutines. There's a Google Code project which looks like what I'm after, but if anything it looks more heavyweight than using threads would be. I'm basically nervous of something that requires software to dynamically change the JVM bytecode at runtime to do its work. This looks like overkill and like something that will cause more problems than coroutines would solve. Further it looks like it doesn't implement the whole coroutine concept. By my glance-over it gives a yield feature that just returns to the invoker. Proper coroutines allow yields to transfer control to any known coroutine directly. Basically this library, heavyweight and scary as it is, only gives you support for iterators, not fully-general coroutines. The promisingly-named Coroutine for Java fails because it's a platform-specific (obviously using JNI) solution. And that's about all I've found. I know about the native JVM support for coroutines in the Da Vinci Machine and I also know about the JNI continuations trick for doing this. These are not really good solutions for me, however, as I would not necessarily have control over which VM or platform my code would run on. (Indeed any bytecode manipulation system would suffer similar problems -- it would be best were this pure Java if possible. Runtime bytecode manipulation would restrict me from using this on Android, for example.) So does anybody have any pointers? Is this even possible? If not, will it be possible in Java 7?

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  • Why does C# exit when calling the Ada elaboration routine using debug?

    - by erict
    I have a DLL created in Ada using GPS. I am dynamically loading it and calling it successfully both from Ada and from C++. But when I try to call it from C#, the program exits on the call to Elaboration init. What am I missing? The exact same DLL is perfectly happy getting called from C++ and Ada. Edit: If I start the program without Debugging, it also works with C#. But if I run it with the Debugger, then it exits on the call to ElaborationInit. There are no indications in any of the Windows event logs. If the Ada DLL is Pure, and I skip the elaboration init call, the actual function DLL is called correctly, so it has something to do with the elaboration. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace CallingDLLfromCS { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate int AdaCallable2_dlgt(int val); static AdaCallable2_dlgt fnAdaCallable2 = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void ElaborationInit_dlgt(); static ElaborationInit_dlgt ElaborationInit = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void AdaFinal_dlgt(); static AdaFinal_dlgt AdaFinal = null; static void Main(string[] args) { int result; bool fail = false; // assume the best IntPtr pDll2 = LoadLibrary("libDllBuiltFromAda.dll"); if (pDll2 != IntPtr.Zero) { // Note the @4 is because 4 bytes are passed. This can be further reduced by the use of a DEF file in the DLL generation. IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll2, "AdaCallable@4"); if (pAddressOfFunctionToCall != IntPtr.Zero) { fnAdaCallable2 = (AdaCallable2_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaCallable2_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdainit"); if (pAddressOfFunctionToCall != IntPtr.Zero) { ElaborationInit = (ElaborationInit_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ElaborationInit_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdafinal"); if (pAddressOfFunctionToCall != IntPtr.Zero) AdaFinal = (AdaFinal_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaFinal_dlgt)); else fail = true; if (!fail) { ElaborationInit.Invoke(); // ^^^^^^^^^^^^^^^^^^^^^^^^^ FAILS HERE result = fnAdaCallable2(50); Console.WriteLine("Return value is " + result.ToString()); AdaFinal(); } FreeLibrary(pDll2); } } } }

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  • Modular GWT design concerns

    - by GlGuru
    Hi, I have a couple of questions regarding a modular GWT based application framework. I have some ideas about them but being new to the field of web development I feel they are far from ideal. I'd appreciate a few comments and suggestions in this regard. Here are my questions: I am developing a framework which will allow third parties to embed GWT applications into our website and do some communication with them using simple iFrame postMessage. All these third party modules are going to use our SDK which is also GWT based. The problem arises that even though all the modules will be using the same codebase there is going to be a massive overheard in the amount of duplicate Javascript code (i.e. our common SDK code base which is quite large) being downloaded on the client's machine. This is highly redundant and problematic, not only due to the sheer size of duplicate code but, also due to the fact that subsequent updates of the SDK would require the modules to be recompiled which is going to create a DLL hell kind of scenario in the long run. What is the best way of doing this kind of thing? Is there a way where I can have some static GWT code (i.e. the SDK) and the dynamic GWT module refers to it (even if lies on a different domain) and it all work happily? The other part of the problem lies in providing robust scripting front end to the SDK. At first it appears to be trivial since Javascript itself is a scripting language. However, I do not know how to load and call a piece of pure Javascript code at runtime? I am willing to put restrictions on the target Javascript (i.e. having a function main and unique namespace or something). Furthermore the Javascript will come as a string from a database and not as a full URL. If its doable in Javascript how does one get this right in GWT i.e. forcing the compiler to emit a certain function in the generated Javascript? This I believe can be lesser of a problem by having a stub Javascript with all the right requirements which just loads up a GWT generated Javascript. Is any of this possible at all? I generally hate to be this verbose but I hope to find a quick solution to the problem as its holding up my progress. I'd highly appreciate any comments, suggestions and experiences.

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  • How to learn proper C++?

    - by Chris
    While reading a long series of really, really interesting threads, I've come to a realization: I don't think I really know C++. I know C, I know classes, I know inheritance, I know templates (& the STL) and I know exceptions. Not C++. To clarify, I've been writing "C++" for more than 5 years now. I know C, and I know that C and C++ share a common subset. What I've begun to realize, though, is that more times than not, I wind up treating C++ something vaguely like "C with classes," although I do practice RAII. I've never used Boost, and have only read up on TR1 and C++0x - I haven't used any of these features in practice. I don't use namespaces. I see a list of #defines, and I think - "Gracious, that's horrible! Very un-C++-like," only to go and mindlessly write class wrappers for the sake of it, and I wind up with large numbers (maybe a few per class) of static methods, and for some reason, that just doesn't seem right lately. The professional in me yells "just get the job done," the academic yells "you should write proper C++ when writing C++" and I feel like the point of balance is somewhere in between. I'd like to note that I don't want to program "pure" C++ just for the sake of it. I know several languages. I have a good feel for what "Pythonic" is. I know what clean and clear PHP is. Good C code I can read and write better than English. The issue is that I learned C by example, and picked up C++ as a "series of modifications" to C. And a lot of my early C++ work was creating class wrappers for C libraries. I feel like my own personal C-heavy background while learning C++ has sort of... clouded my acceptance of C++ in it's own right, as it's own language. Do the weathered C++ lags here have any advice for me? Good examples of clean, sharp C++ to learn from? What habits of C does my inner-C++ really need to break from? My goal here is not to go forth and trumpet "good" C++ paradigm from rooftops for the sake of it. C and C++ are two different languages, and I want to start treating them that way. How? Where to start? Thanks in advance! Cheers, -Chris

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  • Can this way of storing typed objects be improved?

    - by Pindatjuh
    This is an "can it be improved"-question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 Windows platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical position when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignment. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 01010101 01010101 01010101 01010101 Data (user defined) Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 01010101 01010101 01010101 01010101 How can I improve this? (Both performance- and memory-consumption wise)

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  • printf anomaly after "fork()"

    - by pechenie
    OS: Linux, Language: pure C I'm moving forward in learning C progpramming in general, and C programming under UNIX in a special case :D So, I detected a strange (as for me) behaviour of the printf() function after using a fork() call. Let's take a look at simple test program: #include <stdio.h> #include <system.h> int main() { int pid; printf( "Hello, my pid is %d", getpid() ); pid = fork(); if( pid == 0 ) { printf( "\nI was forked! :D" ); sleep( 3 ); } else { waitpid( pid, NULL, 0 ); printf( "\n%d was forked!", pid ); } return 0; } In this case the output looks like: Hello, my pid is 1111 I was forked! :DHello, my pid is 1111 2222 was forked! Why the second "Hello" string occured in the child's output? Yes, it is exactly what the parent printed on it's start, with the parent's pid. But! If we place '\n' character in the end of each string we got the expected output: #include <stdio.h> #include <system.h> int main() { int pid; printf( "Hello, my pid is %d\n", getpid() ); // SIC!! pid = fork(); if( pid == 0 ) { printf( "I was forked! :D" ); //removed the '\n', no matter sleep( 3 ); } else { waitpid( pid, NULL, 0 ); printf( "\n%d was forked!", pid ); } return 0; } And the output looks like: Hello, my pid is 1111 I was forked! :D 2222 was forked! Why does it happen? Is it ... ummm ... correct behaviour? Or it's a kind of the 'bug'?

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  • Debugging a basic OpenGL texture fail? (iphone)

    - by Ben
    Hey all, I have a very basic texture map problem in GL on iPhone, and I'm wondering what strategies there are for debugging this kind of thing. (Frankly, just staring at state machine calls and wondering if any of them is wrong or misordered is no way to live-- are there tools for this?) I have a 512x512 PNG file that I'm loading up from disk (not specially packed), creating a CGBitmapContext, then calling CGContextDrawImage to get bytes out of it. (This code is essentially stolen from an Apple sample.) I'm trying to map the texture to a "quad", with code that looks essentially like this-- all flat 2D stuff, nothing fancy: glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnableClientState(GL_TEXTURE_COORD_ARRAY); GLfloat vertices[8] = { viewRect.origin.x, viewRect.size.height, viewRect.origin.x, viewRect.origin.y, viewRect.size.width, viewRect.origin.y, viewRect.size.width, viewRect.size.height }; GLfloat texCoords[8] = { 0, 1.0, 0, 0, 1.0, 0, 1.0, 1.0 }; glBindTexture(GL_TEXTURE_2D, myTextureRef); // This was previously bound to glVertexPointer(2, GL_FLOAT , 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); My supposedly textured area comes out just black. I see no debug output from the CG calls to set up the texture. glGetError reports nothing. If I simplify this code block to just draw the verts, but set up a pure color, the quad area lights up exactly as expected. If I clear the whole context immediately beforehand to red, I don't see the red-- which means something is being rendered there, but not the contents of my PNG. What could I be doing wrong? And more importantly, what are the right tools and techniques for debugging this sort of thing, because running into this kind of problem and not being able to "step through it" in a debugger in any meaningful way is a bummer. Thanks!

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  • Spring MVC, REST, and HATEOAS

    - by SingleShot
    I'm struggling with the correct way to implement Spring MVC 3.x RESTful services with HATEOAS. Consider the following constraints: I don't want my domain entities polluted with web/rest constructs. I don't want my controllers polluted with view constructs. I want to support multiple views. Currently I have a nicely put together MVC app without HATEOAS. Domain entities are pure POJOs without any view or web/rest concepts embedded. For example: class User { public String getName() {...} public String setName(String name) {...} ... } My controllers are also simple. They provide routing and status, and delegate to Spring's view resolution framework. Note my application supports JSON, XML, and HTML, yet no domain entities or controllers have embedded view information: @Controller @RequestMapping("/users") class UserController { @RequestMapping public ModelAndView getAllUsers() { List<User> users = userRepository.findAll(); return new ModelAndView("users/index", "users", users); } @RequestMapping("/{id}") public ModelAndView getUser(@PathVariable Long id) { User user = userRepository.findById(id); return new ModelAndView("users/show", "user", user); } } So, now my issue - I'm not sure of a clean way to support HATEOAS. Here's an example. Let's say when the client asks for a User in JSON format, it comes out like this: { firstName: "John", lastName: "Smith" } Let's also say that when I support HATEOAS, I want the JSON to contain a simple "self" link that the client can then use to refresh the object, delete it, or something else. It might also have a "friends" link indicating how to get the user's list of friends: { firstName: "John", lastName: "Smith", links: [ { rel: "self", ref: "http://myserver/users/1" }, { rel: "friends", ref: "http://myserver/users/1/friends" } ] } Somehow I want to attach links to my object. I feel the right place to do this is in the controller layer as the controllers all know the correct URLs. Additionally, since I support multiple views, I feel like the right thing to do is somehow decorate my domain entities in the controller before they are converted to JSON/XML/whatever in Spring's view resolution framework. One way to do this might be to wrap the POJO in question with a generic Resource class that contains a list of links. Some view tweaking would be required to crunch it into the format I want, but its doable. Unfortunately nested resources could not be wrapped in this way. Other things that come to mind include adding links to the ModelAndView, and then customizing each of Spring's out-of-the-box view resolvers to stuff links into the generated JSON/XML/etc. What I don't want is to be constantly hand-crafting JSON/XML/etc. to accommodate various links as they come and go during the course of development. Thoughts?

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  • Regular expression to convert ul to textindent and back, with a different attribute value for first

    - by chapmanio
    Hi, This is a related to a previous question I have asked here, see the link below for a brief description as to why I am trying to do this. Regular expression from font to span (size and colour) and back (VB.NET) Basically I need a regex replace function (or if this can be done in pure VB then that's fine) to convert all ul tags in a string to textindent tags, with a different attribute value for the first textindent tag. For example: <ul> <li>This is some text</li> <li>This is some more text</li> <li> <ul> <li>This is some indented text</li> <li>This is some more text</li> </ul> </li> <li>More text!</li> <li> <ul> <li>This is some indented text</li> <li>This is some more text</li> </ul> </li> <li>More text!</li> </ul> Will become: <textformat indent="0"> <li>This is some text</li> <li>This is some more text</li> <li> <textformat indent="20"> <li>This is some indented text</li> <li>This is some more text</li> </textformat> </li> <li>More text!</li> <li> <textformat indent="20"> <li>This is some indented text</li> <li>This is some more text</li> </textformat> </li> <li>More text!</li> </textformat> Basically I want the first ul tag to have no indenting, but all nested ul tags to have an indent of 20. I appreciate this is a strange request but hopefully that makes sense, please let me know if you have any questions. Thanks in advance.

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  • Is there a way to make PHP's SplHeap recalculate? (aka: add up-heap to SplHeap?)

    - by md2k7
    I am using an SplHeap to hold graph nodes of a tree with directed edges that will be traversed from the leaves to the root. For this, I precalculate the "fan-in" of nodes and put them into the heap so that I can always retrieve the node with the smallest fan-in (0) from it. After visiting a node, I reduce the fan-in of its successor by 1. Then obviously, the heap needs to be recalculated because the successor is now in the wrong place there. I have tried recoverFromCorruption(), but it doesn't do anything and keeps the heap in the wrong order (node with larger fanIn stays in front of smaller fanIn). As a workaround, I'm now creating a new heap after each visit, amounting to a full O(N*log(N)) sort each time. It should be possible, however, to make up-heap operations on the changed heap entry until it's in the right position in O(log(N)). The API for SplHeap doesn't mention an up-heap (or deletion of an arbitrary element - it could then be re-added). Can I somehow derive a class from SplHeap to do this or do I have to create a pure PHP heap from scratch? EDIT: Code example: class VoteGraph { private $nodes = array(); private function calculateFanIn() { /* ... */ } // ... private function calculateWeights() { $this->calculateFanIn(); $fnodes = new GraphNodeHeap(); // heap by fan-in ascending (leaves are first) foreach($this->nodes as $n) { // omitted: filter loops $fnodes->insert($n); } // traversal from leaves to root while($fnodes->valid()) { $node = $fnodes->extract(); // fetch a leaf from the heap $successor = $this->nodes[$node->successor]; // omitted: actual job of traversal $successor->fanIn--; // will need to fix heap (sift up successor) because of this //$fnodes->recoverFromCorruption(); // doesn't work for what I want // workaround: rebuild $fnodes from scratch $fixedHeap = new GraphNodeHeap(); foreach($fnodes as $e) $fixedHeap->insert($e); $fnodes = $fixedHeap; } } } class GraphNodeHeap extends SplHeap { public function compare($a, $b) { if($a->fanIn === $b->fanIn) return 0; else return $a->fanIn < $b->fanIn ? 1 : -1; } }

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