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  • WinAPI window taking 50% of CPU when idle

    - by henryprescott
    I'm currently working on a game that creates a window using WindowsAPI. However, at the moment the process is taking up 50% of my CPU. All I am doing is creating the window and looping using the code found below: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { MSG message = {0}; WNDCLASSEX wcl = {0}; wcl.cbSize = sizeof(wcl); wcl.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wcl.lpfnWndProc = WindowProc; wcl.cbClsExtra = 0; wcl.cbWndExtra = 0; wcl.hInstance = hInstance = hInstance; wcl.hIcon = LoadIcon(0, IDI_APPLICATION); wcl.hCursor = LoadCursor(0, IDC_ARROW); wcl.hbrBackground = 0; wcl.lpszMenuName = 0; wcl.lpszClassName = "GL2WindowClass"; wcl.hIconSm = 0; if (!RegisterClassEx(&wcl)) return 0; hWnd = CreateAppWindow(wcl, "Application"); if (hWnd) { if (Init()) { ShowWindow(hWnd, nShowCmd); UpdateWindow(hWnd); while (true) { while (PeekMessage(&message, 0, 0, 0, PM_REMOVE)) { if (message.message == WM_QUIT) break; TranslateMessage(&message); DispatchMessage(&message); } if (message.message == WM_QUIT) break; if (hasFocus) { elapsedTime = GetElapsedTimeInSeconds(); lastEarth += elapsedTime; lastUpdate += elapsedTime; lastFrame += elapsedTime; lastParticle += elapsedTime; if(lastUpdate >= (1.0f / 100.0f)) { Update(lastUpdate); lastUpdate = 0; } if(lastFrame >= (1.0f / 60.0f)) { UpdateFrameRate(lastFrame); lastFrame = 0; Render(); SwapBuffers(hDC); } if(lastEarth >= (1.0f / 10.0f)) { UpdateEarthAnimation(); lastEarth = 0; } if(lastParticle >= (1.0f / 30.0f)) { particleManager->rightBooster->Update(); particleManager->rightBoosterSmoke->Update(); particleManager->leftBooster->Update(); particleManager->leftBoosterSmoke->Update(); particleManager->breakUp->Update(); lastParticle = 0; } } else { WaitMessage(); } } } Cleanup(); UnregisterClass(wcl.lpszClassName, hInstance); } return static_cast<int>(message.wParam); } So even when I am not drawing anything when the window has focus it still takes up 50%. I don't understand how this is taking up so much system resources. Am I doing something wrong? Any help would be much appreciated, thank you!

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  • Email links open in a new window [closed]

    - by Dan
    I'm asking this as an opinion question. How does everyone treat email links opening in a new window if their default email client is web based? This way? <a href="mailto:[email protected]">email me</a>. It will open fine for app based email clients but open in the same window for web based clients. This way? <a href="mailto:[email protected]" target="_blank">email me</a>. It will open in a new tab for web based email clients but open a blank tab. I cant really seem to find the best of both worlds. What does everyone else do?

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  • How to negate current window in gnome shell?

    - by k0pernikus
    I dislike that most websites use a black font on white background for their sites, as it gets too tiresome for me to read. Back in the days of 11.04, using Gnome2 with compiz, there actually was a Negative feature that could negate the content of any window, making the background black and the font white. Much easier on the eyes for me. Yet since 11.10, using gnome shell with mutter, I have no idea if there is something alike out there. Hence my question: How do I negate the currently active window in gnome shell? I am not interested in alternative methods, e.g. user styles. I am aware of their existence but I find it much easier to just invert the screen by the hit of a key shortcut. I also want the solution to be application-agnostic. As I also from time to time would want to invert libre-office or some other glaringly white application.

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  • window borders, menu bar missing over VNC

    - by zacaj
    I'm running Ubuntu 14.04 with Unity and Gnome3, however I don't have a screen hooked up anymore. I have installed x11vnc and run it with "-create" so that it will create a new X11 session, however when I VNC to it, the menu bar, window borders, etc are missing, windows are ordered based on creation time, and cannot be resized. Now, I don't really care if I end up with Ubuntu or Gnome's window manager, as long as this doesn't mess up my normal desktop stuff if I should happen to hook a monitor up again, and I'm not even attached to x11vnc if someone can point me to a good complete tutorial using something else, but I've been trying vino and tightvnc and rdp and x11vnc is the only one I've managed to get this far.

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  • Netbeans shows only blank window

    - by aGr
    I am not able to launch Netbeans. When I launch it for the first time I normally get the netbeans splash screen, but after that nothing happens. When I try to launch it again, a small blank window appears. I am able to enlarge the window, but it is completely blank. Any ideas? As far as I remember this didn't come after some update/new install or whatever. Netbeans worked perfectly, but then all from the sudden...

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  • Gtk.MessageDialog window parameter problems

    - by William Culver
    I'm in a deeply nested class (which inherits from Gtk.Box) and I need to get a reference to the GtkWindow I'm in to pass to a call to Gtk.MessageDialog() yet I cant seem to find a reference to it. I have tried self.props.window as well as self.get_parent_window() with no avail. Everything I try to do leads to the following error: TypeError: Expected Gtk.Window, but got GObjectMeta Code snippet is as follows: def on_tb_del_clicked(self,widget): question = _("Are you sure you want to do this?") win = self.get_parent_window() dialog = Gtk.MessageDialog(win,0,Gtk.MessageType.QUESTION, Gtk.ButtonsType.YES_NO,question) # <<Exception response = dialog.run() Please help :)

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  • Conky window jumps to the top

    - by Scott Severance
    Occasionally, my Conky window jumps to the top and covers all other windows. The only way to solve it is to kill and restart Conky. This happens at seemingly random times while using Compiz features. It seems especially common while using the scale plugin's window picker, but no plugin consistently causes this problem every time. I've seen several questions that appear related on the surface. However, all those questions are solved by ensuring that Conky starts after Compiz. In my case, my problems occur even if Conky starts after Compiz.

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  • Blender 2.63a window position unstable with dual monitor extended desktop

    - by Steve Smith
    I have two 1920 x 1200 HP monitors and running Ubuntu 12.10. If I set them up as an extended desktop, (both 1280 x 1024 positioned for 2048 x 1280, all my applications work fine EXCEPT Blender (even Inkscape). Blender works great on a single monitor but always defaults to a window size that uses all available real estate and it can't do that with 2048 x 1280. It launches, but jumps all over the screen. Does any know a way to start Blender in a fixed size window so it would run in just one monitor?

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  • Terminal shows menu in panel but window is missing

    - by Lai Yu-Hsuan
    I upgraded from 10.10. Then everything worked well except very important one -- my terminal. I try to open my terminal, but no any window popup. I press alt+tab and the windows switcher appears in which there is the terminal. I switch to it, however, nothing happens. I can see the word terminal in my top bar. When I move cursor on it I see the file edit view and so on. But they are useless unless I can find my terminal window. I have no problem with chrome, firefox, eclipse, ubuntu software center, pidgin and many more applications. But without terminal, I'm using a disabled linux.

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  • Choppy window movement in Gnome 3.4 on Ubuntu 12.04

    - by mjrussell
    I have been using Gnome 3.2 since Ubuntu 11.10 was released and it has always been perfectly smooth and performed extremely well, much better than Unity. After doing a clean installation of Ubuntu 12.04, Gnome 3.4 performs less well. If just one window of a relatively simple application, such as Gnome Terminal, is opened and moved around, the movement is sometimes very choppy, but the rest of the time it's perfectly smooth. The times when it's choppy seem to be when part of the window goes off the bottom or right side of the screen. Also, if there are multiple windows open, it is almost always choppy. These facts suggest to me that it's something to do with the compositor. Unity works perfectly smoothly. Memory usage is only at about 500-600MB, out of 3GB, even with a few things open. The graphics card is the on-board Intel graphics on the Core i5 M450. Does anyone have any ideas what might be causing this problem? Thanks

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  • Window controls missing; Cannot maximise or minimize applications

    - by omg_scout
    Ubuntu 12.10 32 bits, fresh installation. How can I make Unity maximize or minimize a window? I see no button,option, anything, do I miss something big? Quick googling did not give me a piece of answer, too: On first screen, I have a terminal window. Only clue about maximizing it I found was pressing F11 which made it fullscreen, hiding left bar as well. I would prefer it to take whole free space instead of whole screen. How can I do that? On second screen, I have an opera browser which takes bigger part of the screen but I can't make it take whole screen. Restarting opera did not work. How do I minimize/maximize apps? Also, in case I would like to see the desktop, only solution I found was closing everything Help guys. I kind of like new GUI, but I can't have simplest tasks done there, I feel like I miss something big there.

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  • unity: how to have a window on all workspaces

    - by noumenon
    I'm using Precise (12.04.1) and I'm using Unity. I have 3 workspaces. I want a particular window/application (say firefox) to be present on all workspaces. This is easy to do on something like LXDE (e.g. Lubuntu) where I just have to right-click the titlebar and select "show on all workspaces". Then no matter which workspace I move to, the desired window/app is present on each one. I can't find a way to do this in Unity. Please help.

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  • Oneiric updates cause "Window Creation Error" in Second Life client

    - by Yuttadhammo
    With the latest Oneiric updates, I've been unable to use Second Life, a virtual reality simulator, in Ubuntu. I assume it has something to do with the NVidia driver, since the error in the console says: WARNING: createWindow: LLWindowManager::create() : Error creating window. WARNING: LLViewerWindow: Failed to create window, to be shutting Down, be sure your graphics driver is updated I guess I could file a bug on Launchpad, but I'm not sure where to file it. Does anyone have any insight into what may be causing this problem? It was working fine a week ago, and older viewers (Imprudence viewer anyway) still work fine.

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  • How to change color of the frame of a maximizing window

    - by SteliosSk
    Though I have read and tried some advises regarding the change of colors in a theme, I found no answer regarding my question, which is: When I drag a window to the left (or right or up) side of the screen an orange frame shows up, indicating the area that the window will occupy. This frame is in orange. Can you please inform me how can I change this color to blueish, to match my theme? At this point, I would like to inform you that Zorin OS has this blueish frame instead of orange, but I do not know where this color comes from.

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  • Developing cross platform mobile application

    - by sohilv
    More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available, Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc. And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view) Please share the class details where we can add the html view into native application of different type of platforms that you know. Purpose of this thread is share common details across developers. marking as community wiki. Cross platform tools & library XMLVM and iSpectrum (cross compile Java code from an Android app or creating one from scratch Phone Gap (cross platform mobile apps) Titanium (to build native mobile and desktop apps with web technologies) Mono Touch ( C# for iphone ) rhomobile - http://rhomobile.com/ samples are here: http://github.com/rhomobile/rhodes-system-api-samples Sencha Touch - Sencha Touch is a HTML5 mobile app framework that allows you to develop web apps that look and feel native on Apple iOS and Google Android touchscreen devices. http://www.sencha.com/products/touch/ Corona - Iphone/Ipad / Android application cross platform library . Too awesome. http://anscamobile.com/corona/ A guide to port existing Android app to Windows Phone 7 http://windowsphone.interoperabilitybridges.com/articles/windows-phone-7-guide-for-iphone-application-developers

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  • Using resize to getScript if above x pixels (jQuery)

    - by user1065573
    So I have an issue with this script. It basically is loading the script on any resize event. I have it working if lets say... - User has window size above 768 (getScipt() and content by .load() in that script) - Script will load (and content) - User for some reason window size goes below 768 (css hides #div) - User re-sizes again above 768, And does not load the script again! (css displays the div) Great. Works right. Now.. (for some cray reason) - User has window size below 768 (Does NOT getScript() or nothing) - User re-sizes above 768 and stops at any px (getScript and content) - User re-sizes again anything above 768 (It getScript AGAIN) I need it to only get script once. Ive used some code from here jQuery: How to detect window width on the fly? (edit - i found this, which he has the same issue of loading a script once.) Problem with function within $(window).resize - using jQuery And others i lost the links to :/ When i first found this problem I was using something like this, then i added the allcheckWidth() to solve problem. But it does not. var $window = $(window); function checkWidth() { var windowsize = $window.width(); ////// LETS GET SOME THINGS IF IS DESKTOP var $desktop_load = 0; if (windowsize >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load = 1; }); } else { } } ////// LETS GET SOME THINGS IF IS MOBILE if (windowsize < 768) { } } checkWidth(); function allcheckWidth () { var windowsize = $window.width(); //// IF WINDOW SIZE LOADS < 768 THEN CHANGES >= 768 LOAD ONCE var $desktop_load = 0; if (!$desktop_load) { if (windowsize < 768) { if ( $(window).width() >= 768) { $.getScript("js/desktop.js", function() { $desktop_load = 1; }); } } } } $(window).resize(allcheckWidth); Now im using something like this which makes more sense? $(function() { $(window).resize(function() { var $desktop_load = 0; //Dekstop if (window.innerWidth >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load + 1; }); } else { } } if (window.innerWidth < 768) { if (window.innerWidth >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load + 1; }); } else { } } } }) .resize(); // trigger resize event }) Ty for future response. Edit - To give an example, in desktop.js i have a gif that loads before "abc" content, that gets inserted by .load(). On resize this gif will show up and the .load() in desktop.js will fire again. So if getScript was only being called once, it should not be doing anything again in desktop.js. Confusing?

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