Rendering GDI components to a buffer or d3d texture
- by Tim
Hi,
I'm trying to redirect the output of a GDI application to a buffer, preferably a d3d texture but I'll settle for a system memory buffer that I can then copy to a d3d texture.
Specifically, I'm trying to get Google Chrome to render into a d3d buffer to be displayed in a d3d application.
Are there any foolproof ways to do this or am I opening the mother of all worm-cans?
Thanks,
Tim.