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  • Qt - QWebView Problem

    - by user547057
    Hi, I have a PyQt gui script which consists of a QWebView widget. I'm trying to send a GET request, i.e go to a page, fill a form and hit click using the code at the bottom of this question. Since i'm dealing with the documentElement(a QWebElement) of the webview, I need to place all DOM actions in a separate function(which I have named fillForm) and connect the loadFinished() signal into the function. Without connecting the signal, the document will not have loaded and I won't be able to get the elements I want. I'm able to submit the form correctly and get the proper response from the webpage. The problem i'm having is that, the above leads to a sort of infinite loop. This is because the webpage gets reloaded each time a new page is loaded, so the form gets filled each and every single time without stopping. I'd like to know if there's some way of finding out whether the WebView's page has loaded fully, non-asynchronously or maybe pause execution of the script(without freezing the gui) until the whole document has loaded. I'm unable to come up with a satisfactory solution(my idea consisted of keeping a global variable to track clicks) to this problem. I would appreciate it if someone could help me out with a better way to tackle this. Thanks! Here's the code i'm using import sys from PyQt4.QtCore import * from PyQt4.QtGui import * from PyQt4.QtWebKit import * from PyQt4 import QtCore app = QApplication(sys.argv) web = QWebView() web.load(QUrl("http://mywebsite.com")) def fillForm(): doc = web.page().mainFrame().documentElement() searchform = doc.findFirst("input[type=text]") searchform.setAttribute("value", "hello") button = doc.findFirst("input[type=submit]") button.evaluateJavaScript("click()") QtCore.QObject.connect(web, QtCore.SIGNAL("loadFinished"), fillForm) web.show() sys.exit(app.exec_())

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  • How do I repeat part of an image using background-position and CSS sprites?

    - by thor
    I would like to create some buttons with dynamic width using CSS sprites and background-position but I'm not sure if what I want is possible.. I would like the button to have a left-side, middle, and right-side, with the middle repeating as required. Ideally I would like this to be made up of one image of 11px wide so the left and right sides are both 5px wide and the middle is 1px repeated. Is there some way I can define in CSS to use the one centre pixel of the image and repeat if for the required (unknown) width? Normally I've used two images to achieve similar results - one for the sides and a second image of 1px width for the middle, but if there's some way of combining them into one image I would prefer to use that.

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  • Android - Lifecycle and saving an Instance State questions

    - by The Salt
    So within my application is a form for creating a new user, with relevant details and information about the user. There's no problems there, it's just what happens when the user leaves the activity without pressing the confirm button. Here's what I want to do: If the user presses the back button, attempt to save all the data to the database and inform the user. If the activity is interrupted (ie by a phone call), save all the data into a temporary location so when the activity is at the top of the stack again, nothing appears to have changed (but the data still hasn't yet been saved to the database). If the activity gets killed for more resources when in the background, do the same as point 2 above (ie when the activity is started again, it appears that nothing has changed). If the whole application is started again (by clicking on the icon again) and there is temporary data stored from either points 2 or 3 above, navigate to the "create user" activity and display data as if nothings changed. Here's how I'm currently trying to do it: Use onDestroy() and isFinishing() functions to find when the activity is being killed, to cover point 1 above (to then try and save all data). Save all data with onSaveInstanceState into a bundle (to cover point 2 above) Does the bundle created with onSaveInstanceState survive the activity being killed for more resources, so when its recreated the previous state can be retrieved (as in point 3 above)? No idea how to implement point 4. Any help would be massively appreciated. Cheers!

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  • iPhone SDK allow touches to affect multiple views

    - by Parad0x13
    I have a main view that has has two buttons on it that control methods to display the next image and display the previous image. In this case the 'Image' is a class that inherits from UIImageView and has multiple pictures on it that you can interact with, and I call this class a 'Pane'. The pane itself handles all the user interaction itself while the main view controls the display of next and previous panes with the buttons. Here is my dilemma, because the pane fully covers the main view it wont allow for the user to tap the buttons on the main view! So once a pane pops up you cannot change it via the buttons! Is there a way to allow touches through transparent parts of a view, or if not how in the world do I achieve this?! I cannot pass touchesBegan or any of those methods from the pane to the superview because all of the button touch methods are created in the xib file. I cannot insert the pane under the control panel because then you wouldn't be able to interact with the pane. And as far as I know theres no way to pass touch events to every single pane within the paneHoldingArray that belongs to the main view I cannot add the command buttons inside of the pane because I want to be able to replace the command button's image with a thumbprint render of the next/previous pane. I've been stuck on this for a very long time, please somebody help me out with a fix action or a new way to re-engineer the code so that it will work!

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  • language input is changed by itself, not only by keystroke of alt+shift

    - by Berry Tsakala
    I'm using 2 and sometimes more input methods in windows I use ALT + left Shift for switching between languages. Sometimes, every once in a while, another action(s) trigger the language switch. It happens in the same application, (i.e. the input language changes for the same app without my request) or, while switching tasks with Alt-Tab, which causes language input to change in an arbitrary application's context. I realized that some of these actions could be the use of the scroll wheel button. It's super annoying How do I disable any other language switching, and stay only with alt+shift? Why does this happen? It happened to my in the past in these and more occasions: middle mouse click pressing Windows key pression Alt Tab (unknown)

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  • How to dismiss the MFMailComposeViewController in cocos2d ?

    - by srikanth rongali
    I have changed my code to this way. Now mail controller is opening in landscape mode. But the problem is If I touch on cancel button or send button the mail controller is not dismissing its view. How can I do it ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [EmailScene node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } Th EmailScene class is #import "EmailScene.h" #import "testOfEnd.h" @implementation EmailScene - (id) init { self = [super init]; if (self != nil) { [self displayComposerSheet]; } return self; } -(void)displayComposerSheet { [[CCDirector sharedDirector] pause]; picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [[[CCDirector sharedDirector] openGLView] addSubview:picker.view]; [[CCDirector sharedDirector] stopAnimation]; [picker presentModalViewController:picker animated:YES]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [[CCDirector sharedDirector] resume]; //dismiss view after otherwise the code is not executed [picker.view removeFromSuperview]; [[CCDirector sharedDirector] startAnimation]; [picker dismissModalViewControllerAnimated:YES]; //return to previous scene CCScene *Scene = [CCScene node]; CCLayer *Layer = [testOfEnd node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] replaceScene:Scene]; } @end Thank You.

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  • Can I print an HTMLLoader (pdf) in Adobe Air?

    - by Stephano
    I'm using AlivePDF to create a PDF file, then save it to the desktop. I can then use an HTMLLoader to display my lovely PDF file. Now, the print button in Adobe Reader works fine. However, there will be young children using the app, so I'd like to have a big "Print" button right above it. I figured I could just start up a print job and feed it my HTMLLoader. Am I doing something wrong here, cause I can't seem to get any output? note: variable "stuff" below is my HTMLLoader. I also have access to the PDF file if that comes in handy. private function print():void { var myPrintJob:PrintJob=new PrintJob(); var result:Boolean=myPrintJob.start(); if (result && stuff != null) { var rect:Rectangle=new Rectangle(0, 0, 2550, 3300); var opt:PrintJobOptions=new PrintJobOptions(true); myPrintJob.addPage(stuff, rect, opt); myPrintJob.send(); } else { //User does not have printer or user canceled print action } }

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  • Can I print an HTMLLoader (pdf) in Adobe Air?

    - by Stephano
    I'm using AlivePDF to create a PDF file, then save it to the desktop. I can then use an HTMLLoader to display my lovely PDF file. Now, the print button in Adobe Reader works fine. However, there will be young children using the app, so I'd like to have a big "Print" button right above it. I figured I could just start up a print job and feed it my HTMLLoader. Am I doing something wrong here, cause I can't seem to get any output? note: variable "stuff" below is my HTMLLoader. I also have access to the PDF file if that comes in handy. private function print():void { var myPrintJob:PrintJob=new PrintJob(); var result:Boolean=myPrintJob.start(); if (result && stuff != null) { var rect:Rectangle=new Rectangle(0, 0, 2550, 3300); var opt:PrintJobOptions=new PrintJobOptions(true); myPrintJob.addPage(stuff, rect, opt); myPrintJob.send(); } else { //User does not have printer or user canceled print action } }

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  • Objective C - Constants with behaviour

    - by Akshay
    Hi, I'm new to Objective C. I am trying to define Constants which have behavior associated with them. So far I have done - @interface Direction : NSObject { NSString *displayName; } -(id)initWithDisplayName:(NSString *)aName; -(id)left; // returns West when North -(id)right; // return East when North @end @implementation Direction -(id)initWithDisplayName:(NSString *)aName { if(self = [super init]) { displayName = aName; } return self; } -(id)left {}; -(id)right {}; @end Direction* North = [Direction initWithDisplayName:@"North"]; // error - initializer element is not constant. This approach results in the indicated error. Is there a better way of doing this in Objective C.

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  • UIViewTableCell didSelectRowAtIndexPath is calling but not pushing a view controller

    - by Kenneth
    Hi guys, so im having a UIViewController view with a UITableView. So the UIViewController class name is SelectionScreen. The UITableView class name is SelectionScreenTable. Picture: http://img717.imageshack.us/i/screenshot20100609atpm0.png/ I have declared a UITableView *selectionTable in SelectionScreen class and connected it to the xib file of the SelectionScreen what the problem is , is that when i click a row in the table,it stays selected as highlighted blue, it calls the didSelectRowAtIndexPath (checked with NSLog) but not pushing a new view which is called(GraphView). This is the code which i use to call the new controller WHICH WORKS with a normal button GraphView *aSelectionScreenViewController = [[GraphView alloc] initWithNibName:@"GraphView" bundle:nil]; [self presentModalViewController:aSelectionScreenViewController animated: YES]; [aSelectionScreenViewController release]; I searched around and found that I need to set a delegate for the table in the UITableView class itself on the viewload tableview.delegate = self; or self.tableview.delegate = self; But it was not working. the controller was still not being pushed, and yes i have checked the controller is not nil as i tried it with a simple button. So i was thinking whether i should set the delegate of the UITableView at the UIViewController instead, so i tried this code selectionTable.delegate = selectionTable.self; but obviously it did not work =\, it messed up the whole UITableView and caused all the cells to be its predefined settings. So does anybody have any idea on how i can get it to work.

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  • Actionscript: Why is drawRoundRectComplex() not documented?

    - by Chunk1978
    in studying actionscript 3's graphics class, i've come across the undocumented drawRoundRectComplex() method. it's a variant of drawRoundRect() but with 8 parameters, the final four being the diameter of each corner (x, y, width, height, top left, top right, bottom left, bottom right). //example var sp:Sprite = new Sprite(); sp.graphics.lineStyle(1, 0x000000); sp.graphics.drawRoundRectComplex(0, 0, 100, 50, 10, 20, 0, 10); addChild(sp); this seems to be a pretty useful method, so i'm just curious if anyone knows of any reasons why adobe chose not to document it?

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  • Memory Leaks when touching UITableViewCells and poping off view.

    - by Falcon
    Hi All, I'm currently having a problem where the leaks tool is reporting a slew of memory leaks after clicking on cells within a UITableView and then hitting the back button and popping off the view. Majority of the leaks reported can not be traced back to any specific location in my code, they are: Leaked Object # Address Size Responsible Library Responsible Frame NSCFArray 2 < multiple > 64 UIKit -[UITouch(UITouchInternal) UITouch 2 < multiple > 128 GraphicsServices PurpleEventCallback Malloc 48 Bytes 2 < multiple > 96 Foundation -[NSCFArray insertObject:atIndex:] UIDelayedAction 2 < multiple > 96 UIKit -[UILongPressGestureRecognizer startTimer] NSCFArray 2 < multiple > 64 UIKit -[UILongPressGestureRecognizer touchesBegan:withEvent:] Malloc 32 Bytes 2 < multiple > 64 Foundation -[NSCFArray insertObject:atIndex:] Malloc 16 Bytes 2 < multiple > 32 Foundation -[NSCFSet unionSet:] Now I have commented out all my code in any touch event functions that I have written and it still leaks if I click on the cell a few times and then hit the back button to return to the previous view. Any ideas on what might actually be the problem here? Thanks,

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  • Jquery UI modal dialogs

    - by Anonymous user
    Hi All. I have a problem with Jquery UI modal dialogs. I have modal dialog (dialogA), which can create another modal dialog (dialogB). After the second creation and closure of the dialogB the overlay of dialogA disappear. Here is my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head><link type="text/css" rel="Stylesheet" href="ui-lightness/jquery-ui-1.8.custom.css" /> <script type="text/javascript" src="jquery-1.4.2.min.js"></script> <script type="text/javascript" src="jquery-ui-1.8.custom.min.js"></script> <script type="text/javascript"> function createDialog(dialogId) { $('#' + dialogId).dialog({ autoOpen: true, modal: true, buttons: { 'close': function() { $(this).dialog('close'); }, 'create': function() { var newDialogId = dialogId + '1'; $('body').append('<div id="' + newDialogId + '">' + newDialogId + '</div>'); createDialog(newDialogId); } }, close: function() { $(this).dialog('destroy'); $(this).remove(); } }); } $(document).ready(function() { $('#button1').click(function() { var dialogId = 'dialog'; $('body').append('<div id="' + dialogId + '">' + dialogId + '</div>'); createDialog(dialogId); }); }); </script> </head> <body> <button id="button1">Create dialog</button> </body> </html> Thanks

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  • Jquery .val() for input only works once.

    - by Bolt_Head
    I'm trying to create a chat box for my game. The user type's their chat into the input:text feild and by ither pressing Enter or clicking the button submits the chat text. This all works, however for some reason after the first time a user submits a chat message it fails to get the text from the input field. Here is my code. $(document).ready(function() { $("#chatEnter").live('click',function(){ var chat = $('#chatText').val(); sendChat(chat); }); }); $(document).ready(function() { $("#chatText").keypress(function(e){ if ((e.which && e.which == 13) || (e.keyCode && e.keyCode == 13)) { var chat = $('#chatText').val(); sendChat(chat); return false; } else return true; }); }); function sendChat(chat) { alert(chat); //temp test alert $.getJSON("includes/boardUpdate.php",{chat: chat, bid: bid}); $('#chatText').val(""); } It doesn't matter if i first submit a text by clicking the button or pressing enter, all future attempts submit blank entrys until I refresh the page. Edit: I've tried it with and without the line to clear the text box, same results both ways. Your help is appreciated.

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  • What's so bad about in-line CSS?

    - by ChessWhiz
    When I see website starter code and examples, the CSS is always in a separate file, named something like "main.css", "default.css", or "Site.css". However, when I'm coding up a page, I'm often tempted to throw the CSS in-line with a DOM element, such as by setting "float: right" on an image. I get the feeling that this is "bad coding", since it's so rarely done in examples. I understand that if the style will be applied to multiple objects, it's wise to follow "Don't Repeat Yourself" (DRY) and assign it to a CSS class to be referenced by each element. However, if I won't be repeating the CSS on another element, why not in-line the CSS as I write the HTML? The question: Is using in-line CSS considered bad, even if it will only be used on that element? If so, why? Example (is this bad?): <img src="myimage.gif" style="float:right" />

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  • Cheapest Embedded System with Wireless Connectivity?

    - by geeko
    Problem: I'm trying to capture some information coming from keyboard, mouse and barcode reader connected to some PC via PS/2, USB and/or RS-232, before information get to PC and send it over the Internet to some central server. I'm thinking to do so by using some kind of hardware interface (middleware, if you like) between PC and input devices. I thought this interface can be embedded PC, PDA or simply some mobile phone with wireless connectivity. PS/2 and RS-232 could be converted to USB using some USB convector/hub that connects to one of these interface systems. Then some special API programming take place to communicate between PC, input devices and wireless server, in the form of application running on the interface system. What's the cheapest solution that can achieve this? Or possibly any other solution?

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  • Android - OPENGL cube is NOT in the display

    - by Marc Ortiz
    I'm trying to display a square on my display and i can't. Whats my problem? How can I display it on the screen (center of the screen)? I let my code below! Here's my render class: public class GLRenderEx implements Renderer { private GLCube cube; Context c; GLCube quad; // ( NEW ) // Constructor public GLRenderEx(Context context) { // Set up the data-array buffers for these shapes ( NEW ) quad = new GLCube(); // ( NEW ) } // Call back when the surface is first created or re-created. @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { // NO CHANGE - SKIP } // Call back after onSurfaceCreated() or whenever the window's size changes. @Override public void onSurfaceChanged(GL10 gl, int width, int height) { // NO CHANGE - SKIP } // Call back to draw the current frame. @Override public void onDrawFrame(GL10 gl) { // Clear color and depth buffers using clear-values set earlier gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset model-view matrix ( NEW ) gl.glTranslatef(-1.5f, 0.0f, -6.0f); // Translate left and into the // screen ( NEW ) // Translate right, relative to the previous translation ( NEW ) gl.glTranslatef(3.0f, 0.0f, 0.0f); quad.draw(gl); // Draw quad ( NEW ) } } And here is my square class: public class GLCube { private FloatBuffer vertexBuffer; // Buffer for vertex-array private float[] vertices = { // Vertices for the square -1.0f, -1.0f, 0.0f, // 0. left-bottom 1.0f, -1.0f, 0.0f, // 1. right-bottom -1.0f, 1.0f, 0.0f, // 2. left-top 1.0f, 1.0f, 0.0f // 3. right-top }; // Constructor - Setup the vertex buffer public GLCube() { // Setup vertex array buffer. Vertices in float. A float has 4 bytes ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); // Use native byte order vertexBuffer = vbb.asFloatBuffer(); // Convert from byte to float vertexBuffer.put(vertices); // Copy data into buffer vertexBuffer.position(0); // Rewind } // Render the shape public void draw(GL10 gl) { // Enable vertex-array and define its buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); // Draw the primitives from the vertex-array directly gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, vertices.length / 3); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); } } Thanks!!

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  • Calling a method within Portlet when submitting form

    - by Roland
    I have a Portlet that contains a form. Now what I want to achieve is the following. 1) A Porlet containing a form is called within a page via <?php $this->widget('form'); ?> 2) The user fills in this form and clicks on submit "The submit button should be an ajax button" 3) When submit has been pressed the form should call a method within the form portlet class and the form should be replaced with a Thank you message. 4) I only want the current view in the portlet replaced with another view. My portlet class looks like this Yii::import('zii.widgets.CPortlet'); class Polls extends CPortlet{ public $usr_id=''; public function init(){ $cs = Yii::app()->clientScript; $cs->registerCoreScript('jquery'); parent::init(); } protected function renderContent(){ $this->render('form'); } public function update(){ $this->render('thankyou'); } } } Any advise, help would be highly appreciated.

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  • Windows 7 Locking up Randomly

    - by Michael Moore
    I've got a Windows 7 machine that is locking up randomly. It can be in the first thirty seconds, or it can be hours later. There is nothing specific I can find that is running when it happens. When it locks, the screen doesn't change, but nothing moves. The waiting icon stops, the mouse stops, keyboard doesn't work, etc. I've even tried the crash on ctrl-scrl registry hack, and it won't even dump the kernel. I've run hardware diagnostics on the RAM and it doesn't find any problems. I would think it is a hardware issue, but on this exact same machine, I can run 64 Bit Ubuntu and it has zero problems. I've even tried reinstalling Windows7 from scratch, and it still happens. Anyone have any ideas? Any good diagnostic tools to recommend? Thanks! Michael

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  • Streaming Media Player Tutorial Stops Unexpectedly. How Should I Debug (And Other Questions From A

    - by Danny
    Hello! I'm a fledgling in the Android and Eclipse ways. I was reading and downloaded the source code for a Streaming Media Player tutorial from Pocket Journey, here. However, when I try to run it through the "Run As..." or "Debug As..." features in Eclipse, the emulator reports: "Sorry! The application Android Tutorials (process com.pocketjourney.tutorials) has stopped unexpectedly. Please try again." Now, from stepping through the Tutorial 1 activity (for those of you that may be familiar with it), it seems something funky happens here: button.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { Toast.makeText(Tutorial1.this, "Button Clicked",Toast.LENGTH_SHORT).show(); }}); My questions are: What's up with that line? Apparently, other comments haven't had this problem; am I missing some library that I should be downloading from someplace? How should I go about debugging this other than/in addition to stepping through code? I'm used to Visual Studio, which has a nice box with exception details for me to sift through and copy/paste to google with. Eclipse debugging showed a "No Source Code" page, or a list of exceptions. I've heard of something called LogCat; is that relevant here? Thanks in advance!

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  • Does XercesC contain an extensive logic of XMLSchema validation?

    - by seas
    Tried to implement a small XML validation tool with XercesC. For some reason I cannot use existing validators right from the box - I need some preprocessing and would like to combine it with validation in a single tool. I used DOM parser and specified DOMErrorHandler. Instead of a set of errors with detailed messages like I saw from xmllint for the same xml and xmlschema files, only one message appeared that document has a wrong structure without details. Probably, I did something wrong. But also assume XercesC doesn't contain xmllint functionality right from the box. Does anybody can give me a hint before I spent too much time? Thanks.

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  • Software Requirement Specifications for Web Applications

    - by illuminatedtiger
    Hi guys, I'm looking for some guidance/books to read when it comes to creating a software requirement specification for a web application. For inspiration I have read some spec documents for desktop based applications. The documents I have read capture a systems functional requirements in use cases which tend to be rather data oriented with use cases centered around the various CRUD operations the application is intended to perform. I like this structure however I'm finding it rather difficult to marry it to what my web application needs to do, mostly reading data as opposed to manipulating it. I've had a go at writing some use cases however they all tend to boil down to "Search for item", "Change view of search results" or "User selects facet to refine search results". This doesn't sound quite right to me and makes me wonder if I'm going about this the right way. Are there planning differences between web based and desktop based applications?

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  • Appropriate wx.Sizer(s) for the job?

    - by MetaHyperBolic
    I have a space in which I would like certain elements (represented here by A, B, D, and G) to each be in its own "corner" of the design. The corners ought to line up as if each of the four elements was repelling the other; a rectangle. This is to be contained within an unresizable panel. I will have several similar panels and want to keep the location of the elements as identical as possible. (I needed something a little more complex than a wx.Wizard, but with the same general idea.) AAAAAAAAAA BB CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCC CCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC DDD EEE FFF GGG A represents a text in a large font. B represents a numeric progress meter (e.g. "1 of 7") in a small font. C represents a large block of text. D, E, F, and G are buttons. The G button is separated from others for functionality. I have attempted nested wx.BoxSizers (horizontal boxes inside of one vertical box) without luck. My first problem with wx.BoxSizer is that the .SetMinSize on my last row has not been honored. The second problem is that I have no idea how to make the G button "take up space" without growing comically large, or how I can jam it up against the right edge and bottom edge. I have tried to use a wx.GridBagSizer, but ran into entirely different issues. After plowing through the various online tutorials and wxPython in Action, I'm a little frustrated. The relevant forums appear to see activity once every two weeks. "Playing around with it" has gotten me nowhere; I feel as if I am trying to smooth out a hump in ill-laid carpet.

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  • JQuery Selector - Finding an img in a table

    - by CccTrash
    Cant seem to get the following to find the 'skull' button when the 'heart' button is clicked... Here is the JQuery... $(".voteup").click(function() { var id = $(this).attr("title"); var userID = $('[id$=HiddenFieldUserID]').val(); var ipAddress = $('[id$=HiddenFieldIPAddress]').val(); var skullButton = $(this).parent().siblings(".votedowntd").children("votedown"); registerUpVote("up", id, $(this), skullButton, userID, ipAddress); }); And the HTML... <table width="200px"> <td width="35px" class="votedowntd"> <img src='<%# (bool)Eval("skull") ? "images/skull.png" : "images/skull-bw.png" %>' alt="Vote Down" class="votedown" title='<%# Eval("entry.ID") %>' /> </td> <td width="130px" style="text-align: center;"> Num Votes Goes Here </td> <td width="35px" class="voteuptd"> <img src='<%# (bool)Eval("heart") ? "images/heart.png" : "images/heart-bw.png" %>' alt="Vote Up" class="voteup" title='<%# Eval("entry.ID") %>' /> </td> <tr> </tr> </table> So basically what I need to do is when one img is clicked, I need to find the other one. Why is what I have not working? Is there a better way to do this?

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  • Adding a Taxonomy Filter to a Custom Post Type

    - by ken
    There is an amazing conversation from about two years ago on the Wordpress Answer site where a number of people came up with good solutions for adding a taxonomy filter to the admin screen for your custom post types (see URL for screen I'm referring to): http://[yoursite.com]/wp-admin/edit.php?s&post_status=all&post_type=[post-type] Anyway, I loved Michael's awesome contribution but in the end used Somatic's implementation with the hierarchy option from Manny. I wrapped it in a class - cuz that's how I like to do things -- and it ALMOST works. The dropdown appears but the values in the dropdown are all looking in the $_GET property for the taxonomies slug-name that you are filtering by. For some reason I don't get anything. I looked at the HTML of the dropdown and it appears ok to me. Here's a quick screen shot for some context: You can tell from this that my post-type is called "exercise" and that the Taxonomy I'm trying to use as a filter is "actions". Here then is the HTML surrounding the dropdown list: <select name="actions" id="actions" class="postform"> <option value="">Show all Actions</option> <option value="ate-dinner">Ate dinner(1)</option> <option value="went-running">Went running(1)</option> </select> I have also confirmed that all of the form elements are within the part of the DOM. And yet if I choose "Went running" and click on the filter button the URL query string comes back without ANY reference to what i've picked. More explicitly, the page first loads with the following URL: /wp-admin/edit.php?post_type=exercise and after pressing the filter button while having picked "Went Running" as an option from the actions filter: /wp-admin/edit.php?s&post_status=all&post_type=exercise&action=-1&m=0&actions&paged=1&mode=list&action2=-1 actually you can see a reference to an "actions" variable but it's set to nothing and as I now look in detail it appears that the moment I hit "filter" on the page it resets the filter dropdown to the default "Show All Actions". Can anyone help me with this?

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