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  • iPhone inputting NSUserDefaults into a UITextField

    - by Rob
    I am writing a program where I where the first time a user runs it - they will have to fill out about 10 different UITextFields. I am trying to save the fields so that on subsequent runs of the program that whatever they previously put will already be displayed in those UITextFields so the wont have to re-input it in - unless they want to edit something in which case they still have that option. I think that I have figured out a good way to save the strings using NSUserDefaults but now I am trying to figure out how to have those fields populate a UITextField - it doesnt seem as easy as if they were UILabels. This is the route I am attempting: // in the viewDidLoad portion. NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; //Hooks. NSString *placeHolderName = [userData stringForKey:@"name"]; txtName.text = @"%@", placeHolderName; When I do this, it simply displays the '%@' in the textfields. I want whatever variable being held by placeHolderName to be automatically put into that UITextField. Is this possible?

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  • Replace without the replace function

    - by Molly Potter
    Assignment: Let X and Y be two words. Find/Replace is a common word processing operation that finds each occurrence of word X and replaces it with word Y in a given document. Your task is to write a program that performs the Find/Replace operation. Your program will prompt the user for the word to be replaced (X), then the substitute word (Y ). Assume that the input document is named input.txt. You must write the result of this Find/Replace operation to a file named output.txt. Lastly, you cannot use the replace() string function built into Python (it would make the assignment much too easy). To test your code, you should modify input.txt using a text editor such as Notepad or IDLE to contain different lines of text. Again, the output of your code must look exactly like the sample output. This is my code: input_data = open('input.txt','r') #this opens the file to read it. output_data = open('output.txt','w') #this opens a file to write to. userStr= (raw_input('Enter the word to be replaced:')) #this prompts the user for a word userReplace =(raw_input('What should I replace all occurences of ' + userStr + ' with?')) #this prompts the user for the replacement word for line in input_data: words = line.split() if userStr in words: output_data.write(line + userReplace) else: output_data.write(line) print 'All occurences of '+userStr+' in input.txt have been replaced by '+userReplace+' in output.txt' #this tells the user that we have replaced the words they gave us input_data.close() #this closes the documents we opened before output_data.close() It won't replace anything in the output file. Help!

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  • C# Homework - control structures (for, if)

    - by Freakingout
    I got a homework assignment today: "Create a program that calculates out how many ways you can add three numbers so that they equal 1000." I think this code should work, but it doesn't write out anything. using System; namespace ConsoleApp02 { class Program { public static void Main(string[] args) { for(int a = 0; a < 1000; a++) { for(int b = 0; b < 1000; b++) { for(int c = 0; c < 1000; c++) { for(int puls = a + b + c; puls < 1000; puls++) { if(puls == 1000) { Console.WriteLine("{0} + {1} + {2} = 1000", a, b, c); } } } } } Console.ReadKey(true); } } } What am I doing wrong? Any tips or solution?

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  • How to reload a tableView i.e call the viewDidLoad method if a condition is met

    - by Kquane Ingram
    The problem is this i need a way to basically erase all the entry data a user placed into my arrays if a condition is met. Im new to Objective-C and iOS programming, but i believed the solution might be in calling the viewDidLoad method, thus it would virtually refresh the applications with the values of the array reset to default. If there is any other logical way of doing this i would appreciate the help. In short i need to refresh the arrays as they were when the application first launched and the user did not select anything. This is the part where i need it to refresh. if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must begin anew. Edit* I need to recall the - (void)viewDidLoad method here is more of the code. -(IBAction)button:(id)sender{ int i = 0; int sum = 0; int gradeEarned; int creditHours = 3; for ( i=0;i<8 ; i++) { if ([[points objectAtIndex:i] tag]==GradeA.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeA]; } if ([[points objectAtIndex:i]tag]==GradeB.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; } if ([[points objectAtIndex:i]tag]==GradeC.intValue){ [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; } if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must restart. } } while ( i<[gradeRecieved count]) { if ([gradeRecieved objectAtIndex:i] == GradeA ) { [finArray replaceObjectAtIndex:i withObject:GradeA]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeB ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeC ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; i++; continue; } }

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • Proper QUuid usage in Qt ? (7-Zip DLL usage problems (QLibrary, QUuid GUID conversion, interfaces))

    - by whipsnap
    Hi, I'm trying to write a program that would use 7-Zip DLL for reading files from inside archive files (7z, zip etc). Here's where I'm so far: #include QtCore/QCoreApplication #include QLibrary #include QUuid #include iostream using namespace std; #include "7z910/CPP/7zip/Archive/IArchive.h" #include "7z910/CPP/7zip/IStream.h" #include "MyCom.h" // {23170F69-40C1-278A-1000-000110070000} QUuid CLSID_CFormat7z(0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x07, 0x00, 0x00); typedef int (*CreateObjectFunc)( const GUID *clsID, const GUID *interfaceID, void **outObject); void readFileInArchive() { QLibrary myLib("7z.dll"); CreateObjectFunc myFunction = (CreateObjectFunc)myLib.resolve("CreateObject"); if (myFunction == 0) { cout outArchive; myFunction(&CLSID_CFormat7z, &IID_IOutArchive, (void **)&outArchive); } int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); readFileInArchive(); return a.exec(); } Trying to build that in Qt Creator will lead to following error: cannot convert 'QUuid*' to 'const GUID*' in argument passing How should QUuid be correctly used in this context? Also, being a C++ and Qt newbie I haven't yet quite grasped templates or interfaces, so overall I'm having trouble getting through these first steps. If someone could give tips or even example code on how for example an image file could be extracted from ZIP file (to be shown in Qt GUI later on*), I would highly appreciate that. My main goal at the moment is to write a program with GUI for selecting archive files containing image files (PNG, JPG etc) and displaying those files one at a time in the GUI. A Qt based CDisplayEx in short.

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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • Import CSV to class structure as the user defines

    - by Assimilater
    I have a contact manager program and I would like to offer the feature to import csv files. The problem is that different data sources order the fields in different ways. I thought of programming an interface for the user to tell it the field order and how to handle exceptions. Here is an example line in one of many possible field orders: "ID#","Name","Rank","Address1","Address2","City","State","Country","Zip","Phone#","Email","Join Date","Sponsor ID","Sponsor Name" "Z1234","Call, Anson","STU","1234 E. 6578 S.","","Somecity","TX","United States","012345","000-000-0000","[email protected]","5/24/2010","z12343","Quantum Independence" Notice that in one data field "Name" there is a comma to separate last name and first name and in another there is not. My plan is to have a line for each field (ie ID, Name, City etc.) and a statement "import to" and list box with options like: Don't Import, BusinessJoin Date, First Name, Zip and the program recognizes those as properties of an object... I'd also like the user to be able to record preset field orders so they can re-use them for csv files from the same download source. Then I also need it to check if a record all ready exists (is there a record for Anson Call all ready?) and allow the user to tell it what to do if there is a record (ie mailing address may have changes, so if that field is filled overwrite it, or this mailing address is invalid, leave the current data untouched for this person, overwrite the rest). While I'm capable of coding this...i'm not very excited about it and I'm wondering if there's a tool or set of tools out there to all ready perform most of this functionality... I hope this makes sense...

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  • Browser Issue: Charts are not rendered on IE8

    - by Rachel
    We have inhouse library which uses canvas for displaying charts in my application. And dojo as scripting language.Everything is fine, but my charts are not appearing in IE8. I google about this, and found that there is some VML issue in IE8. I found this: var printChart = function(time, freq){ if (!document.namespaces['g_vml_']) { document.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml', '#default#VML'); } if (!document.namespaces['g_o_']) { document.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office', '#default#VML'); } if (freq === undefined) { this.freq = "1mi"; } if (time === undefined) { this.time = "1dy"; } self.reload(); } Now I was trying to add this in my DOJO code and that is creating problem. As when I do document.namespace I get firebug error 'document.namespaces is undefined'. Q: How can we fix this, are the any better alternative approaches for the same, basic problem am having is browser related, charts are rendered properly on other browsers but not on IE8, any suggestions ? Update: What are ways to deal with such cross browser issue ?

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  • PHP Function parameters - problem with var not being set

    - by Marty
    So I am obviously not a very good programmer. I have written this small function: function dispAdjuggler($atts) { extract(shortcode_atts(array( 'slot' => '' ), $atts)); $adspot = ''; $adtype = ''; // Get blog # we're on global $blog_id; switch ($blog_id) { case 1: // root blog HOME page if (is_home()) { switch ($slot) { case 'top_leaderboard': $adspot = '855525'; $adtype = '608934'; break; case 'right_halfpage': $adspot = '855216'; $adtype = '855220'; break; case 'right_med-rectangle': $adspot = '858222'; $adtype = '613526'; break; default: throw new Exception("Ad slot is not defined"); break; } When I reference the function on a page like so: <?php dispAdjuggler("top_leaderboard"); ?> The switch is throwing the default exception. What am I doing wrong here? Thanks!!

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  • Django tutorial says I haven't set DATABASE_ENGINE setting yet... but I have

    - by Joe
    I'm working through the Django tutorial and receiving the following error when I run the initial python manage.py syncdb: Traceback (most recent call last): File "manage.py", line 11, in <module> execute_manager(settings) File "/Library/Python/2.6/site-packages/django/core/management/__init__.py", line 362 in execute_manager utility.execute() File "/Library/Python/2.6/site-packages/django/core/management/__init__.py", line 303, in execute self.fetch_command(subcommand).run_from_argv(self.argv) File "/Library/Python/2.6/site-packages/django/core/management/base.py", line 195, in run_from_argv self.execute(*args, **options.__dict__) File "/Library/Python/2.6/site-packages/django/core/management/base.py", line 222, in execute output = self.handle(*args, **options) File "/Library/Python/2.6/site-packages/django/core/management/base.py", line 351, in handle return self.handle_noargs(**options) File "/Library/Python/2.6/site-packages/django/core/management/commands/syncdb.py", line 49, in handle_noargs cursor = connection.cursor() File "/Library/Python/2.6/site-packages/django/db/backends/dummy/base.py", line 15, in complain raise ImproperlyConfigured, "You haven't set the DATABASE_ENGINE setting yet." django.core.exceptions.ImproperlyConfigured: You haven't set the DATABASE_ENGINE setting yet. My settings.py looks like: DATABASES = { 'default': { 'ENGINE': 'django.db.backends.mysql', # Add 'postgresql_psycopg2', 'postgresql', 'mysql', 'sqlite3' or 'oracle'. 'NAME': 'dj_tut', # Or path to database file if using sqlite3. 'USER': '', # Not used with sqlite3. 'PASSWORD': '', # Not used with sqlite3. 'HOST': '', # Set to empty string for localhost. Not used with sqlite3. 'PORT': '', # Set to empty string for default. Not used with sqlite3. } } I'm guessing this is something simple, but why isn't it seeing the ENGINE setting?

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  • wpf progress bar slows 10x times serial port communications... how could be possible that?

    - by D_Guidi
    I know that this could look a dumb question, but here's my problem. I have a worker dialog that "hides" a backgroundworker, so in a worker thread I do my job, I report the progress in a standard way and then I show the results in my WPF program. The dialog contains a simply animated gif and a standard wpf progress bar, and when a progress is notified I set Value property. All lokks as usual and works well for any kind of job, like web service calls, db queries, background elaboration and so on. For my job we use also many "couplers", card readers that reads data from smart card, that are managed with native C code that access to serial port (so, I don't use .NET SerialPort object). I have some nunit tests and I read a sample card in 10 seconds, but using my actual program, under the backgroundworker and showing my worker dialog, I need 1.30 minutes to do the SAME job. I struggled into problem for days until I decide to remove the worker dialog, and without dialog I obtain the same performances of the tests! So I investigated, and It's not the dialog, not the animated gif, but the wpf progress bar! Simply the fact that a progress bar is shown (so, no animation, no Value set called, nothing of nothing) slows serialport communicatitons. Looks incredible? I've tested this behavior and it's exactly what happens.

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  • Measuring how "heavily linked" a node is in a graph

    - by Eduardo León
    I have posted this question at MathOverflow.com as well. I am no mathematician and English is not my first language, so please excuse me if my question is too stupid, it is poorly phrased, or both. I am developing a program that creates timetables. My timetable-creating algorithm, besides creating the timetable, also creates a graph whose nodes represent each class I have already programmed, and whose arcs represent which pairs of classes should not be programmed at the same time, even if they have to be reprogrammed. The more "heavily linked" a node is, the more inflexible its associated class is with respect to being reprogrammed. Sometimes, in the middle of the process, there will be no option but to reprogram a class that has already been programmed. I want my program to be able to choose a class that, if reprogrammed, affects the least possible number of other already-programmed classes. That would mean choosing a node in the graph that is "not very heavily linked", subject to some constraints with respect to which nodes can be chosen. EDIT: The question was... Do you know any algorithm that measures how "heavily linked" a node is?

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  • How to do i18n and create Windows Installer of Haskell programs?

    - by Aufheben
    I'm considering using Haskell to develop for a little commercial project. The program must be internationalized (to Simplified Chinese, to be specific), and my customer requests that it should be delivered in a one-click Windows Installer form. So basically these are the two problems I'm facing now: I18n of Haskell programs: the method described in Internationalization of Haskell programs did work (partially) if I change the command of executing the program from LOCALE=zh_CN.UTF-8 ./Main to LANG=zh_CN.UTF-8 ./Main (I'm working on Ubuntu 10.10), however, the Chinese output is garbled, and I've no idea why is that. Distribution on Windows: I'm used to work under Linux and build & package my Haskell programs using Cabal, but what is the most natural way to create a one-click Windows Installer from a cabalized Haskell package? Is the package bamse the right way to go? ------ Details for the first problem ------ What I did was: $ hgettext -k __ -o messages.pot Main.hs $ msginit --input=messages.pot --locale=zh_CN.UTF-8 (Edit the zh_CN.po file, adding Chinese translation) $ mkdir -p zh_CN/LC_MESSAGES $ msgfmt --output-file=zh_CN/LC_MESSAGES/hello.mo zh_CN.po $ ghc --make Main.hs $ LANG=zh_CN.UTF-8 ./Main And the output was like: This indicates gettext is actually working, but for some reason the generated zh_CN.mo file is broken (my guess). I'm pretty sure my zh_CN.po file is encoded in UTF-8. Plus, aside from using System.IO.putStrLn, I also tried System.IO.UTF8.putStrLn to output the string, which didn't work either.

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  • [FIXED] Scan file contents into an array of a structure.

    - by ZaZu
    Hello, I have a structure in my program that contains a particular array. I want to scan a random file with numbers and put the contents into that array. This is my code : ( NOTE : This is a sample from a bigger program, so I need the structure and arrays as declared ) The contents of the file are basically : 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); main(){ trial test; trialtest(&test); } int trialtest(trial *test){ int z,x,i; FILE *fin; fin=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(fin,"%5.2f\t",(*test).what[z][x]); } fclose(fin); return 0; } But the problem is, whenever this I run this code, I get this error : (25) : warning 508 - Data of type 'double' supplied where a pointer is required I tried adding do{ for(i=0;i<5;i++){ q=fscanf(fin,"%5.2f\t",(*test).what[z][x]); } }while(q!=EOF); But that didnt work either, it gives the same error. Does anyone have a solution to this problem ?

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  • C++ File manipulation problem

    - by Carlucho
    I am trying to open a file which normally has content, for the purpose of testing i will like to initialize the program without the files being available/existing so then the program should create empty ones, but am having issues implementing it. This is my code originally void loadFiles() { fstream city; city.open("city.txt", ios::in); fstream latitude; latitude.open("lat.txt", ios::in); fstream longitude; longitude.open("lon.txt", ios::in); while(!city.eof()){ city >> cityName; latitude >> lat; longitude >> lon; t.add(cityName, lat, lon); } city.close(); latitude.close(); longitude.close(); } I have tried everything i can think of, ofstream, ifstream, adding ios::out all all its variations. Could anybody explain me what to do in order to fix the problem. Thanks!

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  • Returning reference to object is not changing the address in c++

    - by ashish-sangwan
    I am trying to understand functions returning a reference. For that I have written a simple program: #include<iostream> using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout<<i<<endl;} }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I ran the program using gdb and observed that the address of obj1 still remains same, but I expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help.

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  • Threads are blocked in malloc and free, virtual size

    - by Albert Wang
    Hi, I'm running a 64-bit multi-threaded program on the windows server 2003 server (X64), It run into a case that some of the threads seem to be blocked in the malloc or free function forever. The stack trace is like follows: ntdll.dll!NtWaitForSingleObject() + 0xa bytes ntdll.dll!RtlpWaitOnCriticalSection() - 0x1aa bytes ntdll.dll!RtlEnterCriticalSection() + 0xb040 bytes ntdll.dll!RtlpDebugPageHeapAllocate() + 0x2f6 bytes ntdll.dll!RtlDebugAllocateHeap() + 0x40 bytes ntdll.dll!RtlAllocateHeapSlowly() + 0x5e898 bytes ntdll.dll!RtlAllocateHeap() - 0x1711a bytes MyProg.exe!malloc(unsigned __int64 size=0) Line 168 C MyProg.exe!operator new(unsigned __int64 size=1) Line 59 + 0x5 bytes C++ ntdll.dll!NtWaitForSingleObject() ntdll.dll!RtlpWaitOnCriticalSection() ntdll.dll!RtlEnterCriticalSection() ntdll.dll!RtlpDebugPageHeapFree() ntdll.dll!RtlDebugFreeHeap() ntdll.dll!RtlFreeHeapSlowly() ntdll.dll!RtlFreeHeap() MyProg.exe!free(void * pBlock=0x000000007e8e4fe0) C BTW, the param values passed to the new operator is not correct here maybe due to optimization. Also, at the same time, I found in the process Explorer, the virtual size of this program is 10GB, but the private bytes and working set is very small (<2GB). We did have some threads using virtualalloc but in a way that commit the memory in the call, and these threads are not blocked. m_pBuf = VirtualAlloc(NULL, m_size, MEM_COMMIT, PAGE_READWRITE); ...... VirtualFree(m_pBuf, 0, MEM_RELEASE); This looks strange to me, seems a lot of virtual space is reserved but not committed, and malloc/free is blocked by lock. I'm guessing if there's any corruptions in the memory/object, so plan to turn on gflag with pageheap to troubleshoot this. Does anyone has similar experience on this before? Could you share with me so I may get more hints? Thanks a lot!

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  • KO3: How to deal with stylesheets and scriptfiles

    - by Svish
    I'm using Kohana 3 and it's template controller. My main site template controller currently looks something like this: <?php defined('SYSPATH') or die('No direct script access.'); abstract class Controller_SiteTemplate extends Controller_Template { public function before() { parent::before(); // Initialize default template variables $this->template->styles = Kohana::config('site.styles'); $this->template->scripts = Kohana::config('site.scripts'); $this->template->title = ''; $this->template->content = ''; } } And then in my template view I do: <?php # Styles foreach($styles as $file => $media) echo HTML::style($file, array('media' => $media)).PHP_EOL ?> <?php # Scripts foreach($scripts as $file) echo HTML::script($file).PHP_EOL ?> This works alright. The problem is that it requires the style- and script files to be added in the controller, which shouldn't really have to care about those. It also makes it a hassle if the views are done by someone else than me since they would have to fool around with the controller just to add a new stylesheet or a new script file. How can this be done in a better way? Just to clearify, what I am wondering is how to deal with page specific stylesheets and scripts. The default and site-wide ones I have no problem with fetching from a config file or just put directly in the template view. My issue is how to add custom ones for specific pages in a good way.

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  • Mercurial Subrepos, how to control which changeset I want to use for a subrepo?

    - by Lasse V. Karlsen
    I am reading up on subrepos, and have been running some tests locally, seems to work OK so far, but I have one question. How do I specify/control which changeset I want to use for a particular subrepo? For instance, let's say I have the following two projects: class library application o fourth commit o second commit, added a feature | | o third commit o initial commit | | o second commit |/ o initial commit Now, I want the class library as a subrepo of my application, but due to the immaturity of the longest branch (the one ending up as fourth commit), I want to temporarily use the "second commit" tip. How do I go about configuring that, assuming it is even possible? Here's a batch file that sets up the above two repos + adds the library as a subrepo. If you run the batch file, it will output: [C:\Temp] :test ... v4 As you can see from that last line there, it verifies the contents of the file in the class library, which is "v4" from the fourth commit. I'd like it to be "v2", and persist as "v2" until I'm ready to pull down a newer version from the class library repository. Can anyone tell me if it is possible to do what I want, and if so, what I need to do in order to lock my subrepo to the right changeset? Batch-file: @echo off if exist app rd /s /q app if exist lib rd /s /q lib if exist app-clone rd /s /q app-clone rem == app == hg init app cd app echo program>main.txt hg add main.txt hg commit -m "initial commit" echo program+feature1>main.txt hg commit -m "second commit, added a feature" cd .. rem == lib == hg init lib cd lib echo v1>lib.txt hg add lib.txt hg commit -m "initial commit" echo v2>lib.txt hg commit -m "second commit" hg update 0 echo v3>lib.txt hg commit -m "third commit" echo v4>lib.txt hg commit -m "fourth commit" cd .. rem == subrepos == cd app hg clone ..\lib lib echo lib = ..\lib >.hgsub hg add .hgsub hg commit -m "added subrepo" cd .. rem == clone == hg clone app app-clone type app-clone\lib\lib.txt

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  • c++ figuring out memory layout of members programatically

    - by anon
    Suppose in one program, I'm given: class Foo { int x; double y; char z; }; class Bar { Foo f1; int t; Foo f2; }; int main() { Bar b; bar.f1.z = 'h'; bar.f2.z = 'w'; ... some crap setting value of b; FILE *f = fopen("dump", "wb"); // c-style file fwrite(&b, sizeof(Bar), 1, f); } Suppose in another program, I have: int main() { File *f = fopen("dump", "rb"); std::string Foo = "int x; double y; char z;"; std::string Bar = "Foo f1; int t; Foo f2;"; // now, given this is it possible to read out // the value of bar.f1.z and bar.f2.z set earlier? } WHat I'm asking is: given I have the types of a class, can I figure out how C++ lays it out?

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  • When is a try catch not a try catch?

    - by Dearmash
    I have a fun issue where during application shutdown, try / catch blocks are being seemingly ignored in the stack. I don't have a working test project (yet due to deadline, otherwise I'd totally try to repro this), but consider the following code snippet. public static string RunAndPossiblyThrow(int index, bool doThrow) { try { return Run(index); } catch(ApplicationException e) { if(doThrow) throw; } return ""; } public static string Run(int index) { if(_store.Contains(index)) return _store[index]; throw new ApplicationException("index not found"); } public static string RunAndIgnoreThrow(int index) { try { return Run(index); } catch(ApplicationException e) { } return ""; } During runtime this pattern works famously. We get legacy support for code that relies on exceptions for program control (bad) and we get to move forward and slowly remove exceptions used for program control. However, when shutting down our UI, we see an exception thrown from "Run" even though "doThrow" is false for ALL current uses of "RunAndPossiblyThrow". I've even gone so far as to verify this by modifying code to look like "RunAndIgnoreThrow" and I'll still get a crash post UI shutdown. Mr. Eric Lippert, I read your blog daily, I'd sure love to hear it's some known bug and I'm not going crazy. EDIT This is multi-threaded, and I've verified all objects are not modified while being accessed

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  • Segmentation fault on certain inputs and not others

    - by Brandon Schwandt
    Heres a function I wrote that has some debugging elements in it already. When i enter either a "y" or a "Y" as the input I get a segmentation fault during runtime. When I enter any other value the code runs. The seg fault kicks out after it scans and gives me the response but before the "scan worked" line is output. DOn't know why it would act like this only on these values. If anyone needs the function call I have that as well. query_user(char *response [10]) { printf("response after query call before clear=%s\n",response); strcpy(response,""); printf("response after clearing before scan=%s\n",response); printf("Enter another person into the line? y or n\n"); scanf("%s", response); printf("response after scan=%s\n",response); printf("scan worked"); } main() { char response [10]; strcpy(response,"y"); printf("response=%s\n",response); printf("When finished with program type \"done\" to exit\n"); while (strcmp(response,"done") != 0) { printf("response after while loop and before query call=%s\n",response); query_user(&response); } } output on error: response after query call before clear=y response after clearing before scan= Enter another person into the line? y or n y response after scan=y Segmentation Fault (core dumped) output on non-error: response after query call before clear=y response after clearing before scan= Enter another person into the line? y or n n response after scan=n scan worked Cycle number 0 (program continues to run outside this function)

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  • After calling a COM-dll component, C# exceptions are not caught by the debugger

    - by shlomil
    I'm using a COM dll provided to me by 3rd-party software company (I don't have the source code). I do know for sure they used Java to implement it because their objects contain property names like 'JvmVersion'. After I instantiated an object introduced by the provided COM dll, all exceptions in my C# program cannot be caught by the VS debugger and every time an exception occurs I get the default Windows Debugger Selection dialog (And that's while executing my program in debug mode under a full VisualStudio debugging environment). To illustrate: throw new Exception("exception 1"); m_moo = new moo(); // Component taken from the COM-dll throw new Exception("exception 2"); Exception 1 will be caught by VS and show the "yellow exception window". Exception 2 will open a dialog titled "Visual Studio Just-In-Time Debugger" containing the text "An unhandled win32 exception occurred in myfile.vshost.exe[1348]." followed by a list of the existing VS instances on my system to select from. I guess the instantiation of "moo" object overrides C#'s exception handler or something like that. Am I correct and is there a way to preserve C#'s exception handler?

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  • Memory Leak in returning NSMutableArray from class

    - by Structurer
    Hi I am quite new to Objective C for the iPhone, so I hope you wont kill me for asking a simple question. I have made an App that works fine, except that Instruments reports memory leaks from the class below. I use it to store settings from one class and then retrieve them from another class. These settings are stored on a file so they can be retrieved every time the App is ran. What can I do do release the "setting" and is there anything that can be done to call (use) the class in a smarter way? Thanks ----- Below is Settings.m ----- import "Settings.h" @implementation Settings @synthesize settings; -(NSString *)dataFilePath // Return path for settingfile, including filename { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kUserSettingsFileName]; } -(NSMutableArray *)getParameters // Return settings from disk after checking if file exist (if not create with default values) { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) // Getting data from file { settings = [[NSMutableArray alloc] initWithContentsOfFile:filePath]; } else // Creating default settings { settings = [[NSMutableArray alloc] initWithObjects: [NSNumber numberWithInteger:50], [NSNumber numberWithInteger:50], nil]; [settings writeToFile:[self dataFilePath] atomically:YES]; } return settings; } ----- Below is my other class from where I call my Settings class ----- // Get settings from file Settings *aSetting = [[Settings alloc] init]; mySettings = [aSetting getParameters]; [aSetting release];

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