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  • Validating call to web service against schema before sending request

    - by Cen
    I am calling a web service (written in Java) in my web app. I use the WSDL to generate proxy classes using the wsdl.exe command line tool. Everything is working fine. However, I have found out that the web service is not doing any data validation at all when they receive a request from my app. Hence, if I happen to send one minute piece of data that isn't exactly what they want, I receive a general fault error in return, with no specifics at all of what the incorrect (if any) piece of data is. So, before I make the request, I'd like to validate my request against the schema they have provided. Is this possible, and if so, how do I go about this? Thanks in advance

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  • IOS SDK : first advices for beginners

    - by VdesmedT
    I too often answer the same kind of questions regarding basic topics like memory management, UITableView, Interface Orientation, MVC, etc... I understand very well that everyone starting with that SDK is too exited about getting its hand on it but a few reading would save them hours of debugging and the frustration that come along with the feeling that "We miss something here". I'd like experience users to share the few small articles, white papers, docs, book chapters that helps other save their time and avoid frustration. My first vote would be for : IOS Memory Management Guide View Controller Programming Guide Table View Guide And as a General recommendation, read the Overview section that come along with every class documention in the reference library, they contains most of what you need to know to avoid big traps !

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  • representing graph using database

    - by prosseek
    I need to represent graph information with database. Let's say, a is connected to b, c, and d. a -- b |_ c |_ d I can have a node table for a, b, c, and d, and I can also have a link table (FROM, TO) - (a,b), (a,c), (a,d). For other implementation there might be a way to store the link info as (a,b,c,d), but the number of elements in the table is variable. Q1 : Is there a way to represent variable elements in a table? Q2 : Is there any general way to represent the graph structure using database?

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  • What happens when a computer program runs?

    - by gaijinco
    I know the general theory but I can't fit in the details. I know that a program resides in the secondary memory of a computer. Once the program begins execution it is entirely copied to the RAM. Then the processor retrive a few instructions (it depends on the size of the bus) at a time, puts them in registers and executes them. I also know that a computer program uses two kinds of memory: stack and heap, which are also part of the primary memory of the computer. The stack is used for non-dynamic memory, and the heap for dynamic memory (for example, everything related to the new operator in C++) What I can't understand is how those two things connect. At what point is the stack used for the execution of the instructions? Instructions go from the RAM, to the stack, to the registers?

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  • Console App Mouse-Click X Y Coordinate Detection/Comparison

    - by Bloodyaugust
    I have a game that I am working on in a C# console application, purely as practice before going on to better methods. As opposed to using something such as a Windows Forms App, which has button functionality built in, I am endeavoring to grab the cursor position (which I know how to do) and compare it to a number of area's inside a console application as defined by perhaps pixel location, but I also do not know if there is some sort of built in unit of space other than pixels (this last bit is the part I am unable to figure). P.S. I know this is in general terms, with no code already provided, but I do not feel that it is needed as all I am asking for is a brief explanation of how to grab X Y coordinates inside a console application, and stick them in int variables. Many Thanks in advance! :D

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  • Nhibernate Bind

    - by user329983
    I have two oracle user defined types: Audit_Type – A normal object with two fields a string and a number Audit_Table_Type – A table of audit_types, (an array) I have a stored procedure that takes as a parameter an Audit_Table_Type. List<Audit_Type> table = new List<Audit_Type>(); var query = session.CreateSQLQuery("call Audit_Rows(Audit_Table_Type(:table))") .SetParameterList("table", table, NHibernateUtil.Custom(typeof(AuditTypeUDT))) This is what I did intuativly created the ICompositeType and just set in a list of them in but this gives me nothing close to what I wanted. I couldn’t figure out how to bind to a table at all. I have built the inline sql that would do this for me but it would destroy my shared pool (not using binds). So a General question how do I bind to complex/composite types using Nhibernate?

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  • Java newbie problem: classes of the same package accessing one another?

    - by HH
    Test.java and SetWord.java belong to the package tools. Test.java needs to access SetWord but an odd error 'cannot find' SetWord appear. The package limits the visibility, it works without 'package tools;' lines. How can I acess the SetWords with Test in the same pkg? In general, how can classes access one another in the same pkg? Test.java package tools; import java.io.*; import java.util.*; public class Test{ public static void main(String[] args) { //IT CANNOT FIND SetWords despite the same folder, why? SetWord sw=new SetWord(); System.out.println(st.set("HELLO)"); } } SetWord.java package tools; import java.io.*; import java.util.*; public class SetWord{ public SetWord(){} public String set(String s) { return s.trim().toLowerCase(); } }

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  • Putting a simple if-then statement on one line

    - by Abizern
    I'm just getting into Python and I really like the terseness of the syntax. However; is there an easier way of writing an if-then statement so it fits on one line? For example; say I have the simple test: if count == N: count = 0 else: count = N + 1 is there a simpler way of writing this? I mean, in Objective-C I would write this as: count = count == N ? count = 0 : count = N + 1; Is there something similar for python? Edit I know that in this instance I can use count == count % N. I'm asking about the general syntax.

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  • Choosing between assembler and COBOL

    - by Azares Cob
    I have to rewrite and greatly modify parts of a legacy COBOL application. The COBOL source-code is available (around 100.000 lines of copy & pasted code mixed with GOTOs). Some more details on the system: It is a general management system controlling transactions, bank management, customer data and employees of the company I work for. The COBOL-powered database is about 4 Terabytes distributed over 50 old HDDs. (But messing around with them is the sysadmins job) They are using COBOL85 only. Now I have two options: Rewrite and refactor 50% of the old COBOL system, or use X86 assembly. Should I use X86 assembler or COBOL?

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  • How to use GWT on mobile devices?

    - by Chris
    hi I have a fairly large web application developed with GWT (and EJB). However on mobile devices (like windows mobile, black berry and such) the GWT start page remains simply white. I'm using GWT 1.6 and also tried 1.7 but nothing helps. It seems that the java script isn't executing and also isn't the noscript tag. Do you know how to make it working without rewriting the whole application in e.g. PHP?? I think it may be a general prob with GWT apps and not with my specific app. thx

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  • jQuery textbox required validation based on another text box having text

    - by doug
    Pretty basic question, however, I am very new to jQuery and javascript in general. I have a jQuery validation that is requiring a text box to have text in it, if a checkbox is checked. <script type="text/javascript"> $(document).ready(function () { $("form").validate( { rules: { Comments: { required: "#IsAbnormal:checked" } }, messages: { Comments: { required: "Comments are required" } }, onkeyup: false, wrapper: "", errorLabelContainer: "#ErrorMessageBox" }); }); Pretty straight forward, if you check the IsAbnormal checkbox, it will throw a validation if there are no comments. What I am trying to do is require a textbox based on if another text box has any text in it, for instance require the old password if a user enters a new password into a textbox. Is there an easy way to get the required: "#NewPassword:NotBlank" to work?

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  • dependencies linking isnt enough?

    - by Russel
    In Visual Studio (C++) the other day, I was trying to build some example code and it would not work, even though I was pointing at the right include and lib directories. (I got linker errors) I asked a friend who fixed the problem by specifying the necessary .lib files in the General Properties-Linker-Input field of the project settings. My questions: Simply pointing to the directory with the .lib files is not enough? You need to specifically tell the linker which lib files to link? By listing the .lib files in the "additional dependencies" field, am I specifying exactly which static libs get built into the exe? If the answer to this is yes, then will these be the ONLY lib files that get built into the exe? Why is it called "additional" dependencies? Is there another place to specify lib files to include? Before I thought this was done by including the necessary header file? Thanks everyone! Russel

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • how to insert page view of a node in another page in drupal

    - by sprugman
    I have a list of node ids and I want to display the 'page' view of each one. For various reasons, I don't want to do this with views, and don't think I should need a module. Just an API call to theme('node'). Something like: $nids = array(3,4,5); foreach ($nids as $nid) { $node = node_load($nid); $result .= theme('node', $node); } but I'm not getting back the full page view of the node. I added this to my node-[type].tpl.php file: if ($page) print "PAGE MODE "; else print "NOT PAGE "; if ($teaser) print "TEASER MODE "; else print "NOT TEASER "; and got: NOT PAGE NOT TEASER I seem to be in some kind of limbo. I suspect there's an argument that I add to the theme function, but the terms are all so general (theme, teaser, page, node), I'm having trouble with my google-fu.

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  • Java and Different Types of Stacks

    - by Rarge
    Currently the only stack I know anything about is Vector, I normally use this in place of an array but I understand that there is other types of stacks and they all suit different jobs. The project I am currently working on requires me to be inserting objects in a certain position inside a stack, not always the front of the stack and I am under the impression that a Vector may not be the best class for this job. Could somebody please give me a brief description of the other types of stacks available to me with the Java language and their advantages and disadvantages? Are these names homogeneous? E.g. Are they only used in the Java language or are they used as general terms in Computer Science? Thank you

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  • How to issue SQL Server lock hints in WCF Entity Framework?

    - by TMN
    I'm just learning the WCF entity framework (and .net in general), and I'm running into a problem specifying lock hints in an embedded SQL query. I'm trying to specify a query that has lock hints in it (e.g., "SELECT * FROM xyz WITH(XLOCK, ROWLOCK)") and I keep getting errors from the runtime that the query syntax is not valid. The query works if I enter it directly into SQL Server. Is there some special syntax for lock hints when creating IQueryable result sets, or do I have to somehow mess with the transaction isolation level (probably not possible, as I need to specify different lock hints on a subquery within the main query).

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  • Detecting similar words among n text documents

    - by javanes
    Hi; I have n documents and want to find common words that are included in these documents. For example I want to say (n-3) documents include the word "web". Certainly I can do this by basic data structures but there maybe efficient algorithm or a way to handle same words with different suffix. Is there any algorithm for such purposes? I am unfamiliar with datamining world. In general manner is there a term used for efforts of finding similarities between different documents? If there is then I will make my research easily. Thanks.

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • What's the most scalable way to handle somewhat large file uploads in a Python webapp?

    - by Jason Baker
    We have a web application that takes file uploads for some parts. The file uploads aren't terribly big (mostly word documents and such), but they're much larger than your typical web request and they tend to tie up our threaded servers (zope 2 servers running behind an Apache proxy). I'm mostly in the brainstorming phase right now and trying to figure out a general technique to use. Some ideas I have are: Using a python asynchronous server like tornado or diesel or gunicorn. Writing something in twisted to handle it. Just using nginx to handle the actual file uploads. It's surprisingly difficult to find information on which approach I should be taking. I'm sure there are plenty of details that would be needed to make an actual decision, but I'm more worried about figuring out how to make this decision than anything else. Can anyone give me some advice about how to proceed with this?

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  • Extracting data points from a matrix and saving them in different matrixes in MATLAB

    - by Hossein
    Hi, I have a 2D Matrix consisting of some coordinates as below(example): Data(X,Y): 45.987543423,5.35000964 52.987544223,5,98765234 Also I have an array consisting of some integers =0 , for example: Cluster(M) 2,0,3,1 each of these numbers in this array corresponds with a row of my 2D Matrix above.For example, it says that row one(coordinate) in the Data Matirx belongs to the cluster 2,second row belongs to cluster 0 and so on. Now I want to have each of the datapoint of each cluster in a separate matrix, for example I want to save datapoints belonging to cluster 1 in a separate matrix, cluster 2 in a separate matrix and so on,.... I can do them manually, but the problem is this has to be an automatic extraction. which means that the number of clusters(range of the numbers in the cluster array varies in each run) so I have to have a general algorithm that does this extraction for me. Can someone help me please? thanks

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  • Is a program compiled with -g gcc flag slower than the same program compiled without -g?

    - by e271p314
    I'm compiling a program with -O3 for performance and -g for debug symbols (in case of crash I can use the core dump). One thing bothers me a lot, does the -g option results in a performance penalty? When I look on the output of the compilation with and without -g, I see that the output without -g is 80% smaller than the output of the compilation with -g. If the extra space goes for the debug symbols, I don't care about it (I guess) since this part is not used during runtime. But if for each instruction in the compilation output without -g I need to do 4 more instructions in the compilation output with -g than I certainly prefer to stop using -g option even at the cost of not being able to process core dumps. How to know the size of the debug symbols section inside the program and in general does compilation with -g creates a program which runs slower than the same code compiled without -g?

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  • How do you make your Java application memory efficient?

    - by Boune
    How do you optimize the heap size usage of an application that has a lot (millions) of long-lived objects? (big cache, loading lots of records from a db) Use the right data type Avoid java.lang.String to represent other data types Avoid duplicated objects Use enums if the values are known in advance Use object pools String.intern() (good idea?) Load/keep only the objects you need I am looking for general programming or Java specific answers. No funky compiler switch. Edit: Optimize the memory representation of a POJO that can appear millions of times in the heap. Use cases Load a huge csv file in memory (converted into POJOs) Use hibernate to retrieve million of records from a database Resume of answers: Use flyweight pattern Copy on write Instead of loading 10M objects with 3 properties, is it more efficient to have 3 arrays (or other data structure) of size 10M? (Could be a pain to manipulate data but if you are really short on memory...)

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  • The remote server returned an error: (407) Proxy Authentication Required

    - by chris
    I'm getting this error when I call a web service: "The remote server returned an error: (407) Proxy Authentication Required". I get the general idea and I can get the code to work by adding myProxy.Credentials= NetworkCredential("user", "password", "domain"); or by using DefaultCredentials in code. My problem is that the call to the web service works in production without this. It seems like there is a non code solution involving Machine.config, but what is it? At the moment I can't get to the production boxes machine.config file to see what that looks like. I tried updating my machine.config as follows, but I still get the 407 error.

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  • MySQL Prepared Statements vs Stored Procedures Performance

    - by amardilo
    Hi there, I have an old MySQL 4.1 database with a table that has a few millions rows and an old Java application that connects to this database and returns several thousand rows from this this table on a frequent basis via a simple SQL query (i.e. SELECT * FROM people WHERE first_name = 'Bob'. I think the Java application uses client side prepared statements but was looking at switching this to the server, and in the example mentioned the value for first_name will vary depending on what the user enters). I would like to speed up performance on the select query and was wondering if I should switch to Prepared Statements or Stored Procedures. Is there a general rule of thumb of what is quicker/less resource intensive (or if a combination of both is better)

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  • Determine if javascript has completed.

    - by Duracell
    My question is somewhat similar to this one. We want to know if there's a way to determine if all javascript has completed (so no javascript is running). We have a lot of stuff that runs on a timeout after the page's onload event, so even after the page is loading, stuff could be happening for a few seconds. For a whole bunch of reasons, mostly relating to requirements from management, we need to know when all of these scripts have finished running. There's an arbitrary number of them so a general solution would be great.

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