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  • Using Static methods or none static methods in Dao Class ?

    - by dankyy1
    Hi I generate Dao classes for some DB operations in this manner making methods of Dao class as static or none static is better? Using sample dao class below ,If more than one client got to use the AddSampleItem method in same time?how this may result? public class SampleDao { static DataAcessor dataAcessor public static void AddSampleItem(object[] params) { dataAcessor =new DataAcessor(); //generate query here string query="..." dataAcessor.ExecuteQery(query); dataAcessor.Close(); } public static void UpdateSampleItem(object[] params) { dataAcessor =new DataAcessor(); //generate query here string query="..." dataAcessor.ExecuteQery(query); dataAcessor.Close(); } }

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  • Display vimeo in fancybox , trouble in IE

    - by Alexander Corotchi
    Hi all, i have a problem with VIMEO video . I want to display it in fancybox : this is HTML : <a href="#content" class="zoom">test</a> <div id="content" style="display:none;"> <object width="504" height="280" data="http://vimeo.com/moogaloop.swf" type="application/x-shockwave-flash"> <param value="always" name="allowscriptaccess"><param value="true" name="allowfullscreen"> <param value="http://vimeo.com/moogaloop.swf" name="movie"> <param value="clip_id=6999704&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF" name="flashvars"> </object> </div> and js: $(document).ready(function() { $("a.zoom").fancybox(); }); Can somebody help me with this , maybe somebody knows hot to fix it .. Thanks !!

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  • Can't transfer list<T> to web service?

    - by iTayb
    I have the same classes on my server and on my web service. I have the following WebMethod: [WebMethod] public int CreateOrder(List<Purchase> p, string username) { o.Add(new Order(p,username)); return o.Count; } However the following code, run at server: protected void CartRepeater_ItemCommand(object source, RepeaterCommandEventArgs e) { List<Purchase> l = ((List<Purchase>)Session["Cart"]); if (e.CommandName == "Order") { localhost.ValidateService WS = new localhost.ValidateService(); WS.CreateOrder(l, Session["username"].ToString()); } } gives the following error: Argument '1': cannot convert from 'System.Collections.Generic.List<Purchase>' to 'localhost.Purchase[]'. How can I transfer the list<Purchase> object to the web service? Thank you very much.

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  • Adding image to RichTextBox programatically does not show in Xaml property

    - by rotary_engine
    Trying to add an image to a RichTextBox progamatically from a Stream. The image displays in the text box, however when reading the Xaml property there is no markup for the image. private void richTextBox3_Drop(object sender, DragEventArgs e) { if (e.Data.GetDataPresent(DataFormats.FileDrop)) { FileInfo[] files = (FileInfo[])e.Data.GetData(DataFormats.FileDrop); using (Stream s = files[0].OpenRead()) { InlineUIContainer container = new InlineUIContainer(); BitmapImage bmp = new BitmapImage(); bmp.SetSource(s); Image img = new Image(); img.SetValue(Image.SourceProperty, bmp); container.Child = img; richTextBox3.Selection.Insert(container); } } } private void Button_Click_1(object sender, RoutedEventArgs e) { // this doesn't have the markup from the inserted image System.Windows.MessageBox.Show(richTextBox3.Xaml); } What is the correct way to insert an image into the RichTextBox at runtime so that it can be persisted to a data store? In the Xaml property.

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • Erasing and modifying elements in Boost MultiIndex Container

    - by Sarah
    I'm trying to use a Boost MultiIndex container in my simulation. My knowledge of C++ syntax is very weak, and I'm concerned I'm not properly removing an element from the container or deleting it from memory. I also need to modify elements, and I was hoping to confirm the syntax and basic philosophy here too. // main.cpp ... #include <boost/multi_index_container.hpp> #include <boost/multi_index/hashed_index.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/mem_fun.hpp> #include <boost/tokenizer.hpp> #include <boost/shared_ptr.hpp> ... #include "Host.h" // class Host, all members private, using get fxns to access using boost::multi_index_container; using namespace boost::multi_index; typedef multi_index_container< boost::shared_ptr< Host >, indexed_by< hashed_unique< const_mem_fun<Host,int,&Host::getID> > // ordered_non_unique< BOOST_MULTI_INDEX_MEM_FUN(Host,int,&Host::getAge) > > // end indexed_by > HostContainer; typedef HostContainer::nth_index<0>::type HostsByID; int main() { ... HostContainer allHosts; Host * newHostPtr; newHostPtr = new Host( t, DOB, idCtr, 0, currentEvents ); allHosts.insert( boost::shared_ptr<Host>(newHostPtr) ); // allHosts gets filled up int randomHostID = 4; int newAge = 50; modifyHost( randomHostID, allHosts, newAge ); killHost( randomHostID, allHosts ); } void killHost( int id, HostContainer & hmap ){ HostsByID::iterator it = hmap.find( id ); cout << "Found host id " << (*it)->getID() << "Attempting to kill. hmap.size() before is " << hmap.size() << " and "; hmap.erase( it ); // Is this really erasing (freeing from mem) the underlying Host object? cout << hmap.size() << " after." << endl; } void modifyHost( int id, HostContainer & hmap, int newAge ){ HostsByID::iterator it = hmap.find( id ); (*it) -> setAge( newAge ); // Not actually the "modify" function for MultiIndex... } My questions are In the MultiIndex container allHosts of shared_ptrs to Host objects, is calling allHosts.erase( it ) on an iterator to the object's shared_ptr enough to delete the object permanently and free it from memory? It appears to be removing the shared_ptr from the container. The allhosts container currently has one functioning index that relies on the host's ID. If I introduce an ordered second index that calls on a member function (Host::getAge()), where the age changes over the course of the simulation, is the index always going to be updated when I refer to it? What is the difference between using the MultiIndex's modify to modify the age of the underlying object versus the approach I show above? I'm vaguely confused about what is assumed/required to be constant in MultiIndex. Thanks in advance. Update Here's my attempt to get the modify syntax working, based on what I see in a related Boost example. struct update_age { update_age():(){} // have no idea what this really does... elicits error void operator() (boost::shared_ptr<Host> ptr) { ptr->incrementAge(); // incrementAge() is a member function of class Host } }; and then in modifyHost, I'd have hmap.modify(it,update_age). Even if by some miracle this turns out to be right, I'd love some kind of explanation of what's going on.

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  • Stop SWF file from repeating

    - by Samuel
    Hey people, I have converted a short clip to an .swf file, i want to implement it on my website: <object width="400" height="300"> <param name="movie" value="movie.swf"> <embed src="movie.swf" width="400" height="300"> </embed> </object> When i play it it autoplays (that's fine) but it also keeps repeating over and over, i'd like it to stop at the end and just display the end frame (as mentioned i converted a movie so i cant do it with actionscript in the .fla file). Thanks for any tips!

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  • Incorrect decrement of the reference count

    - by idober
    I have the following problem: In one flow of the execution I use alloc, and on the other flow, alloc is not needed. At the end of the if statement, in any case, I release the object. When I do 'build and Analize' I get an error: 'Incorrect decrement of the reference count of an object is not owned by the caller'. How to solve that? UIImage *image; int RandomIndex = arc4random() % 10; if (RandomIndex<5) { image = [[UIImage alloc] initWithContentsOfFile:@"dd"]; } else { image = [UIImage imageNamed:@"dd"]; } UIImageView *imageLabel =[[UIImageView alloc] initWithImage:image]; [image release]; [imageLabel release];

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  • Maven nexus with jetty 7 and apache2 reverse proxy

    - by user613154
    Hello stackoverflow ! Here is my problem : i try to run a maven nexus behind an apache reverse proxy. As i have multiples war in my jetty, i want the nexus to run here : http://localhost:8080/nexus I made a jetty context file as follow : {jetty.home}/contexts/nexus.xml <?xml version="1.0" encoding="ISO-8859-1"?> <!DOCTYPE Configure PUBLIC "-//Jetty//Configure//EN" "http://www.eclipse.org/jetty/configure.dtd"> <Configure class="org.eclipse.jetty.webapp.WebAppContext"> <Set name="contextPath">/nexus</Set> <Set name="war"><SystemProperty name="jetty.home" default="."/>/webapps/nexus.war</Set> </Configure> My jetty connector in jetty.xml is as follow : <Call name="addConnector"> <Arg> <New class="org.eclipse.jetty.server.nio.SelectChannelConnector"> <Set name="host"><Property name="jetty.host" /></Set> <Set name="port"><Property name="jetty.port" default="8080"/></Set> <Set name="maxIdleTime">300000</Set> <Set name="Acceptors">2</Set> <Set name="forwarded">true</Set> <Set name="statsOn">false</Set> <Set name="confidentialPort">8443</Set> <Set name="lowResourcesConnections">20000</Set> <Set name="lowResourcesMaxIdleTime">5000</Set> </New> </Arg> </Call> I want http://maven.foo.com/ as an end point for the nexus, so i made this apache2 configuration file : ProxyRequests Off ProxyVia Off ProxyPreserveHost On <Proxy *> AddDefaultCharset off Order deny,allow Allow from all </Proxy> <VirtualHost *:80> ServerName maven.foo.com ProxyPass / http://localhost:8080/nexus/ ProxyPassReverse / http://localhost:8080/nexus/ ErrorLog ${APACHE_LOG_DIR}/error_nexus.log </VirtualHost> But i can't manage to make it work. The error message displayed in the browser is "The server has not found anything matching the request URI". I tried to read docs on jetty and apache web site, but didn't find information for mapping a subdomain "sub.foo.com" to a context "localhost:8080/sub" ... Any help welcome ! Thanks

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  • C-array to NSData and back

    - by Thor Frølich
    I'm attempting to save a c-style array of Vertex3D structs to an NSData object and get them back when reloading the app: NSData *vert = [NSData dataWithBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; This data is then saved and attempted to be read back into my c-array thusly: vertices = malloc(sizeof(Vertex3D) * NUM_OF_VERTICES); [vert getBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; The above results in “EXC_BAD_ACCESS” followed by: malloc: * error for object 0x48423c0: pointer being freed was not allocated I'm very new to programming so there's probably some fundamental memory management principle I'm unaware of. I have verified that the loaded NSData is identical to the saved one, but it's clear that the transition from c-array to NSData (and back) is not as I intended.

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  • Null Reference Exception on MVVM pattern

    - by Mohit Deshpande
    System.NullReferenceException Object reference not set to an instance of an object. at Microsoft.Windows.Design.DocumentModel.Trees.MarkupDocumentTreeManager.<FindMarkupNodePath>d__0.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable1 source) at MS.Internal.Services.DocumentInformationServiceImpl.get_Root() at MS.Internal.Designer.VSDesigner.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedView.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedDesignerFactory.Load(IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.Load() at MS.Internal.Designer.DesignerPane.LoadDesignerView() I keep getting this exception and then intellisense stops working in a XAML text editor. Any ideas why?

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  • Android GridView Custom BaseAdapter ImageView ImageButton OnItemClick doesn´t work

    - by Marek
    i have a problem using a GridView with a CustomAdapter (extends BaseAdapter). any Activity implements the OnItemClickListener. if i use ImageView as item everything works fine, OnItemClick-Events will be fired/catched I have not found a useful example for a GridView with a custom BaseAdapter using ImageButton. Has anyone an idea? Many thanks in advantage! Snippets: class MyActivity extends Activity implements OnItemClickListener { ... @Override public void onCreate() { ... GridView gridview = (GridView) findViewById(R.id.gridview); gridview.setOnItemClickListener(this); gridview.setAdapter(new ImageButtonAdapter(this)); } ... @Override public void onItemClick(AdapterView<?> adapter, View view, int arg2, long arg3) { Log.e("onItemClick()", "arg2=" + arg2 + ", arg3=" + arg3); } } public class ImageButtonAdapter extends BaseAdapter { private Context mContext; public LayoutMenuAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } public View getView(int position, View convertView, ViewGroup parent) { /* IF I USE THIS PART EVERYTHING WORKS FINE */ // ImageView imageView; // if (convertView == null) { // imageView = new ImageView(mContext); // imageView.setLayoutParams(new GridView.LayoutParams(100, 100)); // imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); // imageView.setPadding(0, 0, 0, 0); // imageView.setFocusable(false); // } else { // imageView = (ImageView) convertView; // } // imageView.setImageResource(mThumbIds[position]); // return imageView; /* IF I USE THIS PART NO THE ACTIVITY/LISTENER RECEIVES NO EVENT */ ImageButton imageButton; if (convertView == null) { imageButton = new ImageButton(mContext); imageButton.setLayoutParams(new GridView.LayoutParams(100, 100)); imageButton.setScaleType(ImageView.ScaleType.CENTER_CROP); imageButton.setPadding(0, 0, 0, 0); imageButton.setFocusable(false); } else { imageButton = (ImageButton) convertView; } imageButton.setImageResource(mThumbIds[position]); return imageButton; } // references to images private Integer[] mThumbIds = { R.drawable.media}; }

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  • WinForms Form won't close on pressing X or Close() in C#

    - by MadBoy
    I'm having a bit weird problem with WinForm which seems to refuse to close for some weird reason. I've got very simple gui which sometimes doesn't react for me pressing X or when i use events on buttons it even reaches Close() and does nothing.. private void buttonZapisz_Click(object sender, EventArgs e) { string plik = textBoxDokumentDoZaladowania.Text; if (File.Exists(plik)) { string extension = Path.GetExtension(plik); string nazwaPliku = Path.GetFileName(plik); SqlMethods.databaseFilePut(plik, comboBoxTypDokumentu.Text, textBoxKomentarz.Text, sKlienciID, sPortfelID, extension, nazwaPliku); Close(); } } There are no events assigned to FormClosed or FormClosing. So how can I find out what's wrong. Sometimes X will work after the GUI is loaded but after i press Button to save some stuff to database it reaches Close() in that button event and it still is visible and does nothing. Can't use X, nor ALT+F4. I can go around GUI and choose other values for ComboBox without problem. I call GUI like this: private void contextMenuDokumentyDodaj_Click(object sender, EventArgs e) { var lv = (ListView) contextMenuDokumenty.SourceControl; string varPortfelID = Locale.ustalDaneListViewKolumny(listViewNumeryUmow, 0); string varKlienciID = Locale.ustalDaneListViewKolumny(listViewKlienci, 0); if (lv == listViewDokumentyPerKlient) { if (varKlienciID != "") { var dokumenty = new DocumentsGui(varKlienciID); dokumenty.Show(); dokumenty.FormClosed += varDocumentsGuiKlienci_FormClosed; } } else if (lv == listViewDokumentyPerPortfel) { if (varPortfelID != "" && varKlienciID != "") { var dokumenty = new DocumentsGui(varKlienciID, varPortfelID); dokumenty.Show(); dokumenty.FormClosed += varDocumentsGuiPortfele_FormClosed; } } } While I can't close GUI i can work on the main gui without problem too. I can open up same GUI and after opening new GUI i can quickly close it. GUI is very simple with few ComboBoxes,TextBoxes and one EditButton from Devexpress. Edit: varDocumentsGuiPortfele_FormClosed code allows me to refresh GUI (reload ListView's depending on where the user is on now). private void varDocumentsGuiPortfele_FormClosed(object sender, FormClosedEventArgs e) { TabControl varTabControl = tabControlKlientPortfele; if (varTabControl.TabPages.IndexOf(tabPageDokumentyPerKlient) == varTabControl.SelectedIndex) { loadTabControlKlientPortfeleBezZmianyUmowy(); } }

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  • Disable lazy loading by default in Entity Framework 4

    - by Mikey Cee
    It seems that lazy loading is enabled by default in EF4. At least, in my project, I can see that the value of dataContext.ContextOptions.LazyLoadingEnabled is true by default. I don't want lazy loading and I don't want to have to write: dataContext.ContextOptions.LazyLoadingEnabled = false; each time I get a new context. So is there a way to turn it off by default, say, across the whole project?

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  • good/full Boot Spirit examples using version 2 syntax

    - by bpw1621
    Almost all of the examples I've gone and looked at so far from: http://boost-spirit.com/repository/applications/show_contents.php use the old syntax. I've read and re-read the actual documentation at http://www.boost.org/doc/libs/1_42_0/libs/spirit/doc/html/index.html and the examples therein. I know Joel is starting a compiler series on the blog http://boost-spirit.com/home/ but that hasn't gotten in full swing yet. Any other resources to see worked examples using some more sophisticated/involved aspects in the context of fully working applications?

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  • Is this (Lock-Free) Queue Implementation Thread-Safe?

    - by Hosam Aly
    I am trying to create a lock-free queue implementation in Java, mainly for personal learning. The queue should be a general one, allowing any number of readers and/or writers concurrently. Would you please review it, and suggest any improvements/issues you find? Thank you. import java.util.concurrent.atomic.AtomicReference; public class LockFreeQueue<T> { private static class Node<E> { E value; volatile Node<E> next; Node(E value) { this.value = value; } } private AtomicReference<Node<T>> head, tail; public LockFreeQueue() { // have both head and tail point to a dummy node Node<T> dummyNode = new Node<T>(null); head = new AtomicReference<Node<T>>(dummyNode); tail = new AtomicReference<Node<T>>(dummyNode); } /** * Puts an object at the end of the queue. */ public void putObject(T value) { Node<T> newNode = new Node<T>(value); Node<T> prevTailNode = tail.getAndSet(newNode); prevTailNode.next = newNode; } /** * Gets an object from the beginning of the queue. The object is removed * from the queue. If there are no objects in the queue, returns null. */ public T getObject() { Node<T> headNode, valueNode; // move head node to the next node using atomic semantics // as long as next node is not null do { headNode = head.get(); valueNode = headNode.next; // try until the whole loop executes pseudo-atomically // (i.e. unaffected by modifications done by other threads) } while (valueNode != null && !head.compareAndSet(headNode, valueNode)); T value = (valueNode != null ? valueNode.value : null); // release the value pointed to by head, keeping the head node dummy if (valueNode != null) valueNode.value = null; return value; }

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  • Looking for a good example usage of get_or _create in Django views and raising a Form error

    - by Rik Wade
    I am looking for a good example of how to achieve the following: I would like to use get_or_create to check whether an object already exists in my database. If it does not, then it will be created. If it does exist, then I will not create the new object, but need to raise a form error to inform the user that they need to enter different data (for example, a different username). The view contains: p, created = Person.objects.get_or_create( email = registration_form.cleaned_data['email'], defaults = { 'creationDate': datetime.datetime.now(), 'dateOfBirth': datetime.date(1970,1,1) }) So 'p' will contain the existing Person if it exists, or the new Person if not. I would like to act on the boolean value in 'created' in order to skip over saving the Person and re-display the registration_form and raise an appropriate form validation error. The alternative I'm considering is doing a check in a custom Form validation method to see whether a Person exists with the data in the provided 'email' field, and just raising a validation error.

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  • ASP.NET MVC3 Custom Membership Provider - The membership provider name specified is invalid.

    - by David Lively
    I'm implementing a custom membership provider, and everything seems to go swimmingly until I create a MembershipUser object. At that point, I receive the error: The membership provider name specified is invalid. Parameter name: providerName In web.config the membership key is <membership defaultProvider="MembersProvider"> <providers> <clear/> <add name="MembersProvider" type="Members.Providers.MembersProvider" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="DeviceDatabase" /> </providers> </membership> When creating the MembershipUser object from my custom User class: public static MembershipUser ToMembershipUser(User user) { MembershipUser member = new MembershipUser ("MembersProvider" , user.Name , user.Id , user.EmailAddress , user.PasswordQuestion , user.Comment , user.IsApproved , user.IsLockedOut , user.DateCreated , user.LastLoginDate ?? DateTime.MinValue , user.LastActivityDate ?? DateTime.MinValue , user.LastPasswordChangedDate ?? DateTime.MinValue , user.LastLockoutDate ?? DateTime.MinValue ); return member; } (I realize I could probably just inherit my User class from MembershipUser, but it's already part of an existing class hierarchy. I honestly think this is the first time I've encountered a legitimate need for for multiple inheritance!) My feeling is that the new MembershipUser(...) providerName parameter is supposed to match what's set in web.config, but, since they match already, I'm at a loss as to how to proceed. Is there a convenient way to get the name of the active membership provider in code? I'm starting to think that using the built-in membership system is overkill and more trouble than it's worth. Edit Not sure if it's relevant, but the custom membership provider class is in a class library, not the main WAP project. Update Here's the contents of the System.Web.Security.Membership.Provider object as show in the VS2010 command window: >eval System.Web.Security.Membership.Provider {Members.Providers.MembersProvider} [Members.Providers.MembersProvider]: {Members.Providers.MembersProvider} base {System.Configuration.Provider.ProviderBase}: {Members.Providers.MembersProvider} ApplicationName: null EnablePasswordReset: true EnablePasswordRetrieval: false MaxInvalidPasswordAttempts: 5 MinRequiredNonAlphanumericCharacters: 0 MinRequiredPasswordLength: 6 PasswordAttemptWindow: 10 PasswordFormat: Function evaluation was aborted. PasswordStrengthRegularExpression: Cannot evaluate expression because debugging information has been optimized away . RequiresQuestionAndAnswer: Cannot evaluate expression because debugging information has been optimized away . RequiresUniqueEmail: Cannot evaluate expression because debugging information has been optimized away .

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  • iPhone Twitter Get UserId

    - by Mick Walker
    Hi, I am looking for a way to get a twitter users userid via their username. For example take http://twitter.com/AlySSa_miLAno (yes I know her twitter page off by heart lol) on the right hand side of the page is a link to her RSS feed: feed://twitter.com/statuses/user_timeline/26642006.rss In this context Alyssa's userid would be 26642006. Ideally I would like to avoid reading the full content of the page, as this could be quite expensive on a mobile device, so if anyone knows how to accomplish this using any Twitter/3rd party webservices that would be great.

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  • Adding UIView animation mysteriously changes starting frame

    - by clozach
    I'm working on an app that shows a thumbnail of a photo taken by the user. In order to show a seemless transition from the full-screen image shown in the UIImagePickerController to the thumbnail, I set the frame on my copy of the image to [[UIScreen mainScreen] bounds] and then change the frame to match the frame of an invisible button. (The button allows users to re-take their photo by tapping the thumbnail image.) The trouble is that the starting x-origin of my UIImageView (imageView) is mysteriously starting nearly offscreen to the left: As you can see from the alert, the imageView purports to be located at (0,0), yet it's displaying at something like (-255,0). Here's the code: CGRect frame = [[UIScreen mainScreen] bounds]; imageView.frame = frame; [[[[UIAlertView alloc] initWithTitle:@"Yo!" message:[NSString stringWithFormat:@"starting frame:%@",NSStringFromCGRect(imageView.frame)] delegate:nil cancelButtonTitle:@"K." otherButtonTitles:nil] autorelease] show]; // Slide the enlarged image seamlessly "onto" the photo button [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1000]; [UIView setAnimationDelay:.5]; imageView.frame = pictureButton.frame; [UIView commitAnimations]; As if to taunt me, the image actually does go full screen if I comment out the animation code: CGRect frame = [[UIScreen mainScreen] bounds]; imageView.frame = frame; [[[[UIAlertView alloc] initWithTitle:@"Yo!" message:[NSString stringWithFormat:@"starting frame:%@",NSStringFromCGRect(imageView.frame)] delegate:nil cancelButtonTitle:@"K." otherButtonTitles:nil] autorelease] show]; // Slide the enlarged image seamlessly "onto" the photo button // [UIView beginAnimations:nil context:nil]; // [UIView setAnimationDuration:1000]; // [UIView setAnimationDelay:.5]; // // imageView.frame = pictureButton.frame; // // [UIView commitAnimations]; (Note: animationDuration will of course be set to something more like .5 in production, not 1000 seconds.) Update — Other weirdness worth mentioning in case it's relevant: It turns out the offset changes depending on the orientation of the camera when the photo was taken. If I take the picture with the phone upside-down, for instance, then the image gets offset vertically as well as horizontally. The picker seems to be filling the image's imageOrientation incorrectly: I have to hold the phone sideways, Home button on the left, to get an image with UIImageOrientationUp. At one point I experimented with setting imageView.clipsToBounds = YES;, which revealed that my image view's frame is in fact correct. Rather, it's the UIImage's placement within the UIImageView that gets offset. Fwiw, the image view's contentMode is the default, UIViewContentModeScaleToFill.

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  • Why is my sound not working in Flash?

    - by animuson
    This is what I have as far as code, it is in the first frame of the movie. nature = new Sound(this); nature.attachSound("sound_naturally"); nature.setVolume(50); nature.start(0,0); nature.onSoundComplete = function(){ nature.start(0,0); } trace(nature); The trace outputs '[object Object]' at runtime. I have the sound exporting to ActionScript with the link identifier 'sound_naturally', not exported to the first frame. I don't understand why it's not working. I did like the exact same thing like 3 hours ago and it worked fine, but I lost the file so I had to redo it and now it won't work at all. Using Flash 10 with ActionScript 2.0

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  • WebClient DownloadStringCompleted Never Fired in Console Application

    - by azamsharp
    I am not sure why the callback methods are not fired AT ALL. I am using VS 2010. static void Main(string[] args) { try { var url = "some link to RSS FEED"; var client = new WebClient(); client.DownloadStringCompleted += new DownloadStringCompletedEventHandler(client_DownloadStringCompleted); client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(client_DownloadDataCompleted); client.DownloadStringAsync(new Uri(url)); } catch (Exception ex) { Console.WriteLine(ex.Message); } } // THIS IS NEVER FIRED static void client_DownloadDataCompleted(object sender, DownloadDataCompletedEventArgs e) { Console.WriteLine("something"); } // THIS IS NEVER FIRED static void client_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { Console.WriteLine("do something"); var rss = XElement.Parse(e.Result); var pictures = from item in rss.Descendants("channel") select new Picture { Name = item.Element("title").Value }; foreach (var picture in pictures) { Console.WriteLine(picture.Name); Console.WriteLine(picture.Url); } }

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  • Visual studio 2010 ajax control toolkit tab container

    - by Andreas
    Hi. We just upgraded to visual studio 2010 RC1 and all of a sudden our controls inside tabcontainer disappeared from the designer file. Actually, it all seemed good in the beginning, the project compiled nicely, but as soon as we did any change in the markup of a page and build the code for the controls inside the tabcontainer disappeared and we got errormessages like so "Error 3 The name 'ddlPeriodicityStartInMonth' does not exist in the current context " Does anyone know if any changes are made to tabcontainer to visual studio 2010 or if this just is a bug? Thanks in advance.

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  • How to invoke client ActiveX via javascript

    - by Captain Kidd
    Hi I want to let server to invoke client ActiveX via javascript. The script work well as it run on my local system. Then I place it into Apache Server and it's malfunction. Script: <object id="lv_obj" classid = "CLSID:30A92485-94D2-4CBA-AC32-EF276B7F777B" CODEBASE="" ></OBJECT> try { document.all.lv_obj.Init("PCS_Tes"); } catch (err) { window.alert("????: " + err.message); } I guess the reason is script on server can't invoke user client ActiveX. If I need config something on Apache?

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