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  • Swinging a sword in Xcode with Sprite Kit

    - by jking14
    I'm working on making an RPG in Xcode, and I'm having a major gameplay issue when it comes to having my character swing his sword in a way that is realistic and gameplay compatible. Right now, when the player taps the screen and the sword is in one of the player's hand, it rotates the upright sword 90 degrees. The sword which is a parent of the player floats in front of the player because of a collision issue I'm looking for any advice anyone can give on how to add a sword to the game and have it swing in a way that looks somewhat realistic and can damage enemies that are more than a single pixel away from the player

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  • question about 12.10 32 bit syslinux 4.06 EDD 2012-10-23 usb direct boot

    - by logan
    alright so guys i am trying to do a direct boot for Ubuntu 12.10 (as stated in the topic) i have been trying to do a direct boot for about ten minutes now. so i have to do a direct boot because my original OS has a corrupted kernel (i am trying to fix a friends laptop) Toshiba satellite C655D-S5518 anyway getting back to the main point when i put the usb in everything starts up fine it loads the usb then it goes to this screen saying "SYSLINUX 4.06 EDD 2012-10-23 Copyright (C) 1994-2012 H. Peter Anvin et al." also getting a blinking line (as if i could put something in however when i try to type it does not show up so im guessing its telling me it is loading) However i am not getting a corrupted file or any kind of file error so im guessing my main question is, is this normal? and if so how long does it take for this to be done and what are the steps proceeding this? sorry guys if this is a dumb question i am new to the Ubuntu party haha thanks Logan.

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  • Lynx "Alert!: Unable to connect to remote host."

    - by Deepend
    I'm pretty new to Ubuntu server. I'm running Distributor ID: Ubuntu Description: Ubuntu 12.04.4 LTS Release: 12.04 I have installed Lynx via sudo apt-get install lynx everything installed fine but when I try to connect to a website it just seems to time out. When I run lynx google.com it goes to a blank screen with a blue line at the bottom. There is yellow text on the line which says "Making HTTP connection to google.com" but it just sits there. Eventually after 5 - 6 minutes it just goes back to the normal terminal window If I run the below on its own lynx I get the same blue line with the same text "Making HTTP connection to google.com" but after 30 seconds or so it briefly turns to a red line with "alert!: lynx unable to connect to remote host" written on it. I have installed lynx locally and it works fine. Does anyone have any ideas?

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  • Can't get simple Apache VHost up and running

    - by TK Kocheran
    Unfortunately, I can't seem to get a simple Apache VHost online. I used to simply have one VHost which bound to all: <VirtualHost *:80>, but this isn't appropriate for security anymore. I need to have one VHost for localhost requests (ie my dev server) and one for incoming requests via my domain name. Here's my new VHost: NameVirtualHost domain1.com <VirtualHost domain1.com:80> DocumentRoot /var/www ServerName domain1.com </VirtualHost> <VirtualHost domain2.com:80> DocumentRoot /var/www ServerName domain2.com </VirtualHost> After I restart my server, I see the following errors in my log: [Wed Feb 16 11:26:36 2011] [error] [client ####.###.###.###] File does not exist: /htdocs [Wed Feb 16 11:26:36 2011] [error] [client ####.###.###.###] File does not exist: /htdocs What am I doing wrong? EDIT As per the answer give below, I have modified my configuration. Here are my configuration files: /etc/apache2/ports.conf: Listen 80 <IfModule mod_ssl.c> # If you add NameVirtualHost *:443 here, you will also have to change # the VirtualHost statement in /etc/apache2/sites-available/default-ssl # to <VirtualHost *:443> # Server Name Indication for SSL named virtual hosts is currently not # supported by MSIE on Windows XP. Listen 443 </IfModule> <IfModule mod_gnutls.c> Listen 443 </IfModule> Here are my actual defined sites: /etc/apache2/sites-enabled/000-localhost: NameVirtualHost 127.0.0.1:80 <VirtualHost 127.0.0.1:80> ServerAdmin ######### DocumentRoot /var/www <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> RewriteEngine On RewriteLog "/var/log/apache2/mod_rewrite.log" RewriteLogLevel 9 <Location /> <Limit GET POST PUT> order allow,deny allow from all deny from 65.34.248.110 deny from 69.122.239.3 deny from 58.218.199.147 deny from 65.34.248.110 </Limit> </Location> </VirtualHost> /etc/apache2/sites-enabled/001-rfkrocktk.dyndns.org: NameVirtualHost rfkrocktk.dyndns.org:80 <VirtualHost rfkrocktk.dyndns.org:80> DocumentRoot /var/www ServerName rfkrocktk.dyndns.org </VirtualHost> And, just for kicks, my main file: /etc/apache2/apache2.conf: # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # Define an access log for VirtualHosts that don't define their own logfile CustomLog /var/log/apache2/other_vhosts_access.log vhost_combined # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ what else do I need to do to fix it? Should I be telling apache to listen on 127.0.0.1:80, or isn't it already listening there?

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  • Debian network bridge configuration - /etc/network/interfaces

    - by Mathias
    I'm running a Lenny Xen dom0 hosting multiple virtual machines in a routed IP setup. To get an additional private subnet, I created the bridge xenbr0 in the dom0 with the following commands: brctl addbr xenbr0 ifconfig xenbr0 10.0.0.1 netmask 255.255.255.0 ifconfig xenbr0 up This works as expected, and domU interfaces are added to the bridge by Xen on VM start. My only problem is: how the heck do i specify this configuration in /etc/network/interfaces that it remains permanent and the bridge is available after a reboot? I tried the following config as found on a lot of tutorials: auto xenbr0 iface xenbr0 inet static address 10.0.0.1 netmask 255.255.255.0 network 10.0.0.0 broadcast 10.0.0.255 bridge_stp no I get 2 different errors, depending on if the bridge already exists or not. If it doesn't exist: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). SIOCSIFADDR: No such device xenbr0: ERROR while getting interface flags: No such device SIOCSIFNETMASK: No such device SIOCSIFBRDADDR: No such device xenbr0: ERROR while getting interface flags: No such device xenbr0: ERROR while getting interface flags: No such device Failed to bring up xenbr0. done. And if it exists: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces xenbr0 8000.000000000000 no root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). RTNETLINK answers: File exists Failed to bring up xenbr0. done. Could anyone point me in the right direction please? The bridge works fine when created manually, i just need the right config file entries. The most tutorials I found add some devices to the bridge in the config, is that maybe the problem why it is not working? I don't have any interfaces I want to add to the bridge on creation as they get added later on VM start... Thanks, Mathias

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  • Can OpenVPN invoke DHCP Client?

    - by Ency
    I have got working VPN connection through openvpn, but I would like to use also my DHCP server and not openvpn's push feature. Currently everything works fine, but I have to manually start dhcp client, eg. dhclient tap0 and I get IP and other important stuff from my DHCP, is there any directive which start DHCP Client when connection is established? There is my client's config: remote there.is.server.com float dev tap tls-client #pull port 1194 proto tcp-client persist-tun dev tap0 #ifconfig 192.168.69.201 255.255.255.0 #route-up "dhclient tap0" #dhcp-renew ifconfig 0.0.0.0 255.255.255.0 ifconfig-noexec ifconfig-nowarn ca /etc/openvpn/ca.crt cert /etc/openvpn/encyNtb_openvpn_client.crt key /etc/openvpn/encyNtb_openvpn_client.key dh /etc/openvpn/dh-openvpn.dh ping 10 ping-restart 120 comp-lzo verb 5 log-append /var/log/openvpn.log Here comes server's config: mode server tls-server dev tap0 local servers.ip.here port 1194 proto tcp-server server-bridge # Allow comunication between clients client-to-client # Allowing duplicate users per one certificate duplicate-cn # CA Certificate, VPN Server Certificate, key, DH and Revocation list ca /etc/ssl/CA/certs/ca.crt cert /etc/ssl/CA/certs/openvpn_server.crt key /etc/ssl/CA/private/openvpn_server.key dh /etc/ssl/CA/dh/dh-openvpn.dh crl-verify /etc/ssl/CA/crl.pem # When no response is recieved within 120seconds, client is disconected keepalive 10 60 persist-tun persist-key user openvpn group openvpn # Log and Connected clients file log-append /var/log/openvpn verb 3 status /var/run/openvpn/vpn.status 10 # Compression comp-lzo #Push data to client push "route-gateway 192.168.69.1" push "redirect-gateway def1"

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  • How to create projection/view matrix for hole in the monitor effect

    - by Mr Bell
    Lets say I have my XNA app window that is sized at 640 x 480 pixels. Now lets say I have a cube model with its poly's facing in to make a room. This cube is sized 640 units wide by 480 units high by 480 units deep. Lets say the camera is somewhere in front of the box looking at it. How can I set up the view and projection matrices such that the front edge of the box lines up exactly with the edges of the application window? It seems like this should probably involve the Matrix.CreatePerspectiveOffCenter method, but I don't fully understand how the parameters translate on to the screen. For reference, the end result will be something like Johhny Lee's wii head tracking demo: http://www.youtube.com/watch?v=Jd3-eiid-Uw&feature=player_embedded P.S. I realize that his source code is available, but I am afraid I haven't been able to make heads or tails out of it.

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  • How to control in the vertex shader where pixel ends up in the renderTarget?

    - by cubrman
    What if I have an arbitrary renderTarget, that is smaller than the screen (say it is 1x1 pixel) and I want to make sure in the VertexShaderFunction that all my pixels end up exactly in that 1 pixel region? No matter what I do, they all seem to get culled at some point, though GraphicDevise.Clear() works OK. Where is the top left corner of the renderTarget Vertex-shader-vise? I tried output.Position = (0,0,0,0)/(0,0,0,1)/(1,1,1,1)/(-0.5,0.5,0,1) NOTHING works! Fullscreen quad is not an option 'cause I actually need to process geometry in the shaders to get the results I need.

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  • Can't install Ubuntu on a Z68xP-UD3p board

    - by Carl
    I have tried to install Ubuntu version 10, 11 and 12 64 bit on my Gigabyte Z68XP-UD3P motherboard using live CD and placing the DVD in the drive and starting the machine. When I go to install Ubuntu I get a dark screen and no text at all. When I go with Live CD I reboot and then I go right into the install from the boot menu and still get darkness. Nothing appears. I have a i7 intel CPU with Nvida Gefore GTX 560 Ti video board.

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  • Mapped networkdrive on logout

    - by Robuust
    I'm using a script to keep a mapped networkconnection alive, but ofcourse the mapped connection is gone when I logout. The point is now, that I'm running this on Windows Server 2008 R2, where I use remote desktop to login on the administrator account. However, it should remain logged in and not remove the mapped connection as this script takes care of not logging out on MS office 365 sharepoint. Is there a way to keep the mapped networklocation (L:) available after logout? So the script can run to remain the connection? # Create an IE Object and navigate to my SharePoint Site $ie = New-Object -ComObject InternetExplorer.Application $ie.navigate('https://xxx.sharepoint.com/') # Don't need the object anymore, so let's close it to free up some memory $ie.Quit() # Just in case there was a problem with the web client service # I am going to stop and start it, you could potentially remove this # part if you want. I like it just because it takes out a step of # troubleshooting if I'm having problems. Stop-Service WebClient Start-Service WebClient # We are going to set the $Drive variable here, this is just # going to tell the command what drive letter to map you can # change this to whatever you want (if you change it to a # drive that is already mapped it will overwrite it, so be careful. $Drive = "L:" # You can change the drive destiniation to whatever you want, # it has to be a document library or folder of course. $DrvDest = "https://xxx.sharepoint.com/files/" # Here is where we create the object to map the network drive and # then map the network drive $net = New-Object -ComObject WScript.Network; $net.mapnetworkdrive($Drive,$DrvDest) # That is the end of the script, now schedule this with task # scheduler and every so often and you should be set.

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  • Networking problems in VMWare with wireless bridge

    - by Robert Koritnik
    Barebone data: virtualization: VMWare Workstation 6.5 (latest) Host: Windows Server 2008 x64 Guest: Windows Server 2008 x86 Host network adapter: Ethernet (see comment) Host network adapter: Wireless (see comment) Guest ethernet network adapter 1: Bridged VMNet (automatic) Guest ethernet network adapter 2: Host only VMNet comment: my host has LAN and Wifi but only one at the same time. I'm either wired or wireless. Never both. So bridged connection on VM goes either via wire or air. Problem When I'm wirelessly connected on the host and I access internet within VM my connection just gets stalled (not dropped). It doesn't experience any timeout whatsoever, it just stops downloading/communicating. For instance: I start downloading a file with a browser (IE/FF/CR doesn't matter) and I have to pause/restart download when speed drops to 0. I could wait indefinitely but connection won't pick-up automatically. What did I miss in my network configuration? Update 1 I've tested this in various combinations. This works fine when host is connected via Ethernet. But when host is connected via Wifi, the connection on the guest works as previously described. It connects fine. It gets a valid IP from DHCP... Everything is cool as long as you don't start doing some intensive network traffic (ie. download a 2MB file) In this case it starts downloading and stops after a while. Speed just drops to 0B/s... Sometimes it picks up back, sometimes it doesn't. Connection still stays and works. I can ping around with no problem.

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  • What are best practices when giving a presentation to programmers?

    - by blunders
    I've watched 50 plus presentations on programming topics, although most have been online; example, Google Tech Talks -- and have ad-hoc experience on what formats work for programmers, or practices to take into account when presenting to a group of programmers. That said, I'm open to any suggestions, but here's some topic of the top of my head: Programming Jokes, Images, etc. Posting Code for download Contact Info Collecting feedback Presenting Code on Screen If it matters, in this case -- I'm giving a presentation on using a scripting language to extract, transform and load data to a local user group who's focus is the scripting language; Ruby in this case. Questions, feedback, requests -- just comment, thanks!!

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  • Efficient skeletal animation

    - by Will
    I am looking at adopting a skeletal animation format (as prompted here) for an RTS game. The individual representation of each model on-screen will be small but there will be lots of them! In skeletal animation e.g. MD5 files, each individual vertex can be attached to an arbitrary number of joints. How can you efficiently support this whilst doing the interpolation in GLSL? Or do engines do their animation on the CPU? Or do engines set arbitrary limits on maximum joints per vertex and invoke nop multiplies for those joints that don't use the maximum number? Are there games that use skeletal animation in an RTS-like setting thus proving that on integrated graphics cards I have nothing to worry about in going the bones route?

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  • A glitch after Ubuntu Installation. Cannot boot Ubuntu

    - by Starx
    I am trying to create a dual boot of Ubuntu 10.10 with Windows 7. My hard disk allocation were as follows: Windows 7 NTFS 100 GB /boot EXT4 200 MB SWAP LINUX SWAP 4 GB / EXT4 46 GB After installation is complete, instead of getting the boot screen of Ubuntu, it directly boots from windows 7 without asking anything. What is wrong? I run the Live Cd again using USB drive and I see that the \boot, and \ are occupied with most likely Ubuntu data. Now How do i point my Laptop to point to Ubuntu Boot instead of Windows Boot

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  • configure Squid3 proxy server on Ubuntu with caching and logging

    - by Panshul
    I have a ubuntu 11.10 machine. Installed Squid3. When i configure the squid as http_access allow all, everything works fine. my current configuration mostly default is as follows: 2012/09/10 13:19:57| Processing Configuration File: /etc/squid3/squid.conf (depth 0) 2012/09/10 13:19:57| Processing: acl manager proto cache_object 2012/09/10 13:19:57| Processing: acl localhost src 127.0.0.1/32 ::1 2012/09/10 13:19:57| Processing: acl to_localhost dst 127.0.0.0/8 0.0.0.0/32 ::1 2012/09/10 13:19:57| Processing: acl SSL_ports port 443 2012/09/10 13:19:57| Processing: acl Safe_ports port 80 # http 2012/09/10 13:19:57| Processing: acl Safe_ports port 21 # ftp 2012/09/10 13:19:57| Processing: acl Safe_ports port 443 # https 2012/09/10 13:19:57| Processing: acl Safe_ports port 70 # gopher 2012/09/10 13:19:57| Processing: acl Safe_ports port 210 # wais 2012/09/10 13:19:57| Processing: acl Safe_ports port 1025-65535 # unregistered ports 2012/09/10 13:19:57| Processing: acl Safe_ports port 280 # http-mgmt 2012/09/10 13:19:57| Processing: acl Safe_ports port 488 # gss-http 2012/09/10 13:19:57| Processing: acl Safe_ports port 591 # filemaker 2012/09/10 13:19:57| Processing: acl Safe_ports port 777 # multiling http 2012/09/10 13:19:57| Processing: acl CONNECT method CONNECT 2012/09/10 13:19:57| Processing: http_access allow manager localhost 2012/09/10 13:19:57| Processing: http_access deny manager 2012/09/10 13:19:57| Processing: http_access deny !Safe_ports 2012/09/10 13:19:57| Processing: http_access deny CONNECT !SSL_ports 2012/09/10 13:19:57| Processing: http_access allow localhost 2012/09/10 13:19:57| Processing: http_access deny all 2012/09/10 13:19:57| Processing: http_port 3128 2012/09/10 13:19:57| Processing: coredump_dir /var/spool/squid3 2012/09/10 13:19:57| Processing: refresh_pattern ^ftp: 1440 20% 10080 2012/09/10 13:19:57| Processing: refresh_pattern ^gopher: 1440 0% 1440 2012/09/10 13:19:57| Processing: refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 2012/09/10 13:19:57| Processing: refresh_pattern (Release|Packages(.gz)*)$ 0 20% 2880 2012/09/10 13:19:57| Processing: refresh_pattern . 0 20% 4320 2012/09/10 13:19:57| Processing: http_access allow all 2012/09/10 13:19:57| Processing: cache_mem 512 MB 2012/09/10 13:19:57| Processing: logformat squid3 %ts.%03tu %6tr %>a %Ss/%03>Hs %<st %rm %ru 2012/09/10 13:19:57| Processing: access_log /home/panshul/squidCache/log/access.log squid3 The problem starts when I enable the following line: access_log /home/panshul/squidCache/log/access.log I start to get proxy server is refusing connections error in the browser. on commenting out the above line in my config, things go back to normal. The second problem starts when i add the following line to my config: cache_dir ufs /home/panshul/squidCache/cache 100 16 256 The squid server fails to start. Any suggestions what am I missing in the config. Please help.!!

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  • Desktop Fun: Underwater Theme Wallpaper Collection Series 2

    - by Akemi Iwaya
    There is a whole new world waiting to be found underneath the waves, one filled with wonders untold, adventure, mystery, and danger for the unwary. Explore the unknown depths on your desktop with the second in our series of Underwater Theme Wallpaper collections. Underwater Theme Series 2 Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution.                 More Underwater Theme Goodness for Your Desktop Desktop Fun: Underwater Theme Wallpaper Collection Series 1 For more great wallpapers make sure to look through our terrific collections in the Desktop Fun section.     

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  • Scene Graph Traversing Techniques

    - by Bunkai.Satori
    Scene Graph seems to be the most effective way of representing the game world. The game world usually tends to be as large as the memory and device can handle. In contrast, the screen of the device captures only a fraction of the Game World/Scene Graph. Ideally, I wish to process(update and render) only the visible game objects/nodes on per-frame basis. My question therefore is, how to traverse the scene graph so, that I will focus only on the game notes that are in the camera frustum? How to organize data so that I can easily focus only on the scene graph nodes visible to me? What are techniques to minimize scenegraph traversal time? Is there such way as more effective traversal, or do I have to traverse whole scene graph on per-frame basis?

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  • Font rendering in Firefox is blurry

    - by Mehrdad
    A picture is worth a thousand words... so does anyone know how to fix this font blurriness in Firefox? (You'll need to right-click the picture below go to View Image to view it full-size; it's too small to see anything here.) Note: My other applications (and the Firefox non-client area, as you can see in the screen) are completely fine, so obviously going to System-Appearance and changing the font settings isn't fixing the situation. Edit: Not letting web pages to use their own fonts also doesn't help: See how the upper one is still sharper? Also, Firefox's own menu bar doesn't render the same way as the page content (menu bar below, page content above). They're both Segoe UI:

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  • Why can't I see installed AIR applications in /Applications on Mac OS Lion?

    - by Damir Zekic
    Yesterday I did a clean install of Mac OS Lion, and installed bunch of apps, including HipChat Desktop Application (an Adobe AIR app). I used it for some time and eventually closed it. Today I wanted to start it again, but couldn't find it in Launchpad. I looked in /Applications folder, but I couldn't find it there either (I still don't have ~/Applications). I went back to HipChat website (from where I installed) and a Flash plugin allowed me to run the app immediately. It shows up in my Dock and if I "keep it" there, I can launch it again (it still doesn't appear in my /Applications dir). However, it asks me for confirmation about launching an app that has been downloaded from the Internet (every time I start it, it's annoying). I also see the app in Adobe AIR uninstaller. I then went to my old Snow Leopard installation and found HipChat in my /Applications folder there. Copied it to the Lion disk and it works. Now I have two HipChat entries in Adobe AIR uninstaller. I guess I solved the issue at hand, but I still don't understand where the original app is located and how I can access it and move it to Applications. I couldn't find it anywhere with both Finder search nor find command in terminal (I used $find / -name "HipChat*" -print). So, how does Adobe AIR store the installed applications (on OSX Lion) and is there any way to get them to show up in Launchpad?

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  • Fan always spinning on Maverick

    - by jb
    I use Dell Studio 1555, after update to maverick my fan started spinning full speed allways. I use xserver-xorg-video-ati/radeon drivers because fglrx messes with my desktop resolution when connecting external screen. Processor is mostly idle. U use some desktop effects. On the same configuration on Lucid my fan worked slower. It eats lots of battery time :( Bug filed: https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-ati/+bug/675156 Any insights how to solve/debug it or work around it?

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  • Xubuntu dual monitor broke display

    - by Arman yaraee
    After I used Settings Display to enable my second monitor, my first display is not working anymore either. So I enabled both, then clicked save configuration since it was working and boom it crashed. Now when I start up, I can see the screen which I type my password but it goes black after that! When I boot into recovery mode it works fine but in Settings Display I don't see HDMI at all to disable it. Is there anyway to restore all display setting to default? (I can Ctrl+ALT+F1 and type commands but xrandr returns no results over there) EDIT I should clarify that system bios is set to laptop display

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  • Tour the Cosmos with 100,000 Stars

    - by Jason Fitzpatrick
    The newest Google Chrome Experiment, 100,000 Stars, combines web technologies to serve up a 3D star map you can manually zoom about or sit back and enjoy a star tour. From the automated tour that explores the Milky Way with an ever increasing scale to manually moving about the cloud of stars using the zoom and pan feature, the interactive map makes it easy to explore the 100,000 closest stars to our Sun in style. Hit up the link to take it for a spin. 100,000 Stars [Google Chrome Experiments] Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary

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  • dash all over my unity in asus k45vd

    - by sajjad
    I installed ubuntu 13.10 in asus k45vd laptop. sometimes when I'm working with my laptop I see dashes all over my screen(showing them takes maybe less than one secconds so it's difficult to take screenshot.) This problem just is in unity in other desktops which I installed like xfce4, kde, gnome-shell there isn't this problem. in ubuntu 13.04 there was this problem in my laptop too, and I tested ubuntu in another laptop asus k55vd there is this problem in that laptop too. I thought this a unity bug in asus kxxvd series! is there any solution for this problem?

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  • Accept keyboard input when game is not in focus?

    - by Corey Ogburn
    I want to be able to control the game via keyboard while the game does not have focus... How can I do this in XNA? EDIT: I bought a tablet. I want to write a separate app to overly the screen with controls that will send keyboard input to the game. Although, it's not sending the input DIRECT to the game, it's using the method discussed in this SO question: http://stackoverflow.com/questions/6446085/emulate-held-down-key-on-keyboard To my understanding, my test app is working the way it should be but the game is not responding to this input. I originally thought that Keyboard.GetState() would get the state regardless that the game is not in focus, but that doesn't appear to be the case.

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  • How to code a 4x shader/filter which emulates arcade crt display behavior?

    - by Arthur Wulf White
    I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here: http://filthypants.blogspot.com/2012/07/customizing-cgwgs-crt-pixel-shader.html Here are some attributes I know will exist in this filter: It will take in a low res image 160 x 120 and return a medium res image 640 x 480. It will add scanlines It will blur the color channels to create that color bleeding effect It will distort the shape of the image from a perfect rectangle into a rounder shape. The question is, could you please provide any other attributes that are beneficial to emulating an arcade CRT feel and links and resources on coding these effects. Thanks

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