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  • Django, url tag in template doesn't work: NoReverseMatch

    - by Lukasz Jocz
    I've encountered a problem with generating reverse url in templates in django. I'm trying to solve it since a few hours and I have no idea what the problem might be. URL reversing works great in models and views: # like this in models.py @models.permalink def get_absolute_url(self): return ('entry', (), { 'entry_id': self.entry.id, }) # or this in views.py return HttpResponseRedirect(reverse('entry',args=(entry_id,))) but when I'm trying to make it in template I get such an error: NoReverseMatch at /entry/1/ Reverse for ''add_comment'' with arguments '(1L,)' and keyword arguments '{}' not found. My file structure looks like this: project/ +-- frontend ¦   +-- models.py ¦   +-- urls.py ¦   +-- views.py +-- settings.py +-- templates ¦   +-- add_comment.html ¦   +-- entry.html +-- utils ¦   +-- with_template.py +-- wsgi.py My urls.py: from project.frontend.views import * from django.conf.urls import patterns, include, url urlpatterns = patterns('project.frontend.views', url(r'^entry/(?P<entry_id>\d+)/', 'entry', name="entry"), (r'^entry_list/', 'entry_list'), Then entry_list.html: {% extends "base.html" %} {% block content %} {% for entry in entries %} {% url 'entry' entry.id %} {% endfor %} {% endblock %} In views.py I have: @with_template def entry(request, entry_id): entry = Entry.objects.get(id=entry_id) entry.comments = entry.get_comments() return locals() where with_template is following decorator(but I don't think this is a case): class TheWrapper(object): def __init__(self, default_template_name): self.default_template_name = default_template_name def __call__(self, func): def decorated_func(request, *args, **kwargs): extra_context = kwargs.pop('extra_context', {}) dictionary = {} ret = func(request, *args, **kwargs) if isinstance(ret, HttpResponse): return ret dictionary.update(ret) dictionary.update(extra_context) return render_to_response(dictionary.get('template_name', self.default_template_name), context_instance=RequestContext(request), dictionary=dictionary) update_wrapper(decorated_func, func) return decorated_func if not callable(arg): return TheWrapper(arg) else: default_template_name = ''.join([ arg.__name__, '.html']) return TheWrapper(default_template_name)(arg) Do you have any idea, what may cause the problem? Great thanks in advance!

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  • Google App Engine: TypeError problem with Models

    - by Rosarch
    I'm running Google App Engine on the dev server. Here is my models file: from google.appengine.ext import db import pickle import re re_dept_code = re.compile(r'[A-Z]{2,}') re_course_number = re.compile(r'[0-9]{4}') class DependencyArcHead(db.Model): sink = db.ReferenceProperty() tails = db.ListProperty() class DependencyArcTail(db.Model): courses = db.ListProperty() It gives this error: Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3192, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3135, in _Dispatch base_env_dict=env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 516, in Dispatch base_env_dict=base_env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2394, in Dispatch self._module_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2304, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2200, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "main.py", line 19, in <module> from src.Models import Course, findCourse, validateCourse, dictForJSON, clearAndBuildDependencyGraph File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1929, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1831, in FindAndLoadModule description) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1782, in LoadModuleRestricted description) File "src\Models.py", line 14, in <module> class DependencyArcHead(db.Model): File "src\Models.py", line 17, in DependencyArcHead tails = db.ListProperty() TypeError: __init__() takes at least 2 arguments (1 given) What am I doing wrong?

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  • Where do I put common code for if and elif?

    - by Vishal
    For the example below: if a == 100: # Five lines of code elif a == 200: # Five lines of code Five lines of code is common and repeating how can I avoid it? I know about putting it a function or if a == 100 or a == 200: # Five lines of code if a == 100: # Do something elif a == 200: # Do something Any other cleaner solution?

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  • Should I use a metaclass, class decorator, or override the __new__ method?

    - by 007brendan
    Here is my problem. I want the following class to have a bunch of property attributes. I could either write them all out like foo and bar, or based on some other examples I've seen, it looks like I could use a class decorator, a metaclass, or override the __new__ method to set the properties automagically. I'm just not sure what the "right" way to do it would be. class Test(object): def calculate_attr(self, attr): # do calculaty stuff return attr @property def foo(self): return self.calculate_attr('foo') @property def bar(self): return self.calculate_attr('bar')

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  • How to Import Excel Data into Silverlight App for Visualization?

    - by Ulf
    Hi there, Im building an Silverlight Application (Silverlight 4, Visual Studio 2010), in which the user can generate Charts (line-Charts, Bar Chart) dynamically, by entering a specific time period. At the Moment i have no idea how to import the data to Silverlight, to generate the Charts. My data is stored in 4 Excel Tables and i have no clue what would be the best way to get that data into Silverlight? I read a lot of examples using SQL Server as Database, but unfortunatly SQL Server is no choice for me. Any help would be great!

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  • Why does SQLAlchemy with psycopg2 use_native_unicode have poor performance?

    - by Bob Dover
    I'm having a difficult time figuring out why a simple SELECT query is taking such a long time with sqlalchemy using raw SQL (I'm getting 14600 rows/sec, but when running the same query through psycopg2 without sqlalchemy, I'm getting 38421 rows/sec). After some poking around, I realized that toggling sqlalchemy's use_native_unicode parameter in the create_engine call actually makes a huge difference. This query takes 0.5secs to retrieve 7300 rows: from sqlalchemy import create_engine engine = create_engine("postgresql+psycopg2://localhost...", use_native_unicode=True) r = engine.execute("SELECT * FROM logtable") fetched_results = r.fetchall() This query takes 0.19secs to retrieve the same 7300 rows: engine = create_engine("postgresql+psycopg2://localhost...", use_native_unicode=False) r = engine.execute("SELECT * FROM logtable") fetched_results = r.fetchall() The only difference between the 2 queries is use_native_unicode. But sqlalchemy's own docs state that it is better to keep use_native_unicode=True (http://docs.sqlalchemy.org/en/latest/dialects/postgresql.html). Does anyone know why use_native_unicode is making such a big performance difference? And what are the ramifications of turning off use_native_unicode?

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  • What are the advantages / disadvantages of a Cloud-based / Web-based IDE?

    - by Gabe
    I'm writing this as DevConnections in Las Vegas is happening. Visual Studio 2010 has been released and I now have this 3GB beast installed to my machine. (I'll admit, it has some nice features.) However, while the install was monopolizing my computer's resources I began to wish that my IDE worked more like Google Documents (instantly available, available anywhere, easy to share, easy to collaborate, naturally versioned). A few Google (and StackOverflow) searches led me to : Coderun Bespin I'm well aware that these IDE's are missing a lot of what exists in VS 2010. However, that isn't my question. Instead, I'm wondering what benefits a web-based IDE might have? Assuming a company invests the time to create the missing features, what is the downside?

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  • django url matching

    - by ben
    can anyone see why this wouldn't be working. Fairly new to django so any help would be much appreciated actual url: http://127.0.0.1:8000/2010/may/12/my-second-blog-post/ urls.py: (r'(?P<year>d{4})/(?P<month>[a-z]{3})/(?P<day>w{1,2})/(?P<slug>[-w]+)/$', 'object_detail', dict(info_dict, slug_field='slug',template_name='blog/detail.html')),

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  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

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  • Load javascript in app engine

    - by user624392
    I got so confused loading javascript in app engine. I am using django template. In my base html file. First I can't load my downloaded jquery from local say d:/jquery.js like <script src="d:\jquery.js" type="text/javascript" ></script></head>, This line is in my base html file. It works when I load jquery from remote. Like <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"type="text/javascript" ></script></head> I dont know why. Second, I can't load my own-created javascript to my html file, say I create a javascript like layout. Js and I try to load it like this in my child html file, which, by the way, inherits from the base html. <body><script src="layout.js" type="text/javascript"></script></body>, And it doesn't work at all, the only way it works I have tried is that I put the actual javascript in the body of my base html file. Like <body><script> $(document).ready( $("#yes"). Click(function() { $("#no"). Hide("slow"); })); </script> I dont know why either... Any help?

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  • How to extend the Turbogears 2.1 login functionality

    - by Marc
    I'm using Turbogears 2.1 and repoze.who/what and am having trouble figuring out how to extend the basic authentication functionality. I am essentially attempting to require users to activate their account via an emailed link before they can login. If they try to login without activating their account, I want to display an appropriate error message. The default Turbogears functionality simply displays one message for all errors. I created my own authentication plugin which works fine. It won't allow users to login if they have not activated their account. However, the problem comes when I try to create the form and display custom error messages. How can I go about doing this? Thanks

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  • Django-admin.py not being recognized suddenly

    - by Jen Camara
    I tried starting a new Django project yesterday but when I did "django-admin.py startproject projectname" I got an error stating: "django-admin.py is not recognized as an internal or external command." The strange thing is, when I first installed Django, I made a few projects and everything worked fine. But now after going back a few months later it has suddenly stopped working. I've tried looking around for an answer and all I could find is that this typically has to do with the system path settings, however, I know that I have the proper paths set up so I don't understand what's happening. Does anybody have any idea what's going on?

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  • Is there a convention for organizing the include/exports in a large C++ project ?

    - by BlueTrin
    Hello, In a large C++ solution, is there a best/standard way to separate the include files necessary to build an intermediary DLL and the include files which will be used by the DLL clients ? We have grouped all the include files in a folder called Interface (for DLL interface), but there the customers have to either include the Interface folder as a default include folder or type the full name as: #include "ProjectName/Interface/myinterface.h" Wouldn't it be better to create a separate folder called exports where I would create a folder called ProjectName and put the include files there ? So that the customers would be typing: #include "ProjectName/myinterface.h" If I do the thing right above, then should I keep the files within the solution and produce a post build event (I use Visual Studio 2k5) to copy the files into the "export" folder (/ProjectName/) ? Or is it better to just include directly the files from this folder within my project (this is more direct and has less chances to cause maintenance issues ? I am more looking for advice than for a definite solution. Thank you for reading this ! Anthony

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  • How to resolve error "Run-Time Check Failure #3"?

    - by karikari
    I am working on MS Visual Studio. I keep on getting this error: "Run-Time Check Failure #3 - The variable 'test' is being used without being initialized." I don't have any idea how to solve this. Here is the code that I'm currently tries to modify: STDMETHODIMP CButtonDemoBHO::Exec(const GUID*, DWORD nCmdID, DWORD d, VARIANTARG*, VARIANTARG* pvaOut) { CRebarHandler *test; switch (nCmdID){ case BUTTON_PRESSED: MessageBox(m_hWnd, L"You have pressed the button", L"Button Pressed", MB_OK); test->findButton(m_hWnd); test->setmenu(); break; case MENU_ITEM_SELECT: MessageBox(m_hWnd, L"You have simulated a button press with the menu ", L"Menu Pressed", MB_OK); break; } return S_OK; }

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  • How refresh a DrawingArea in PyGTK ?

    - by Lialon
    I have an interface created with Glade. It contains a DrawingArea and buttons. I tried to create a Thread to refresh every X time my Canva. After a few seconds, I get error messages like: "X Window Server 0.0", "Fatal Error IO 11" Here is my code : import pygtk pygtk.require("2.0") import gtk import Canvas import threading as T import time import Map gtk.gdk.threads_init() class Interface(object): class ThreadCanvas(T.Thread): """Thread to display the map""" def __init__(self, interface): T.Thread.__init__(self) self.interface = interface self.started = True self.start() def run(self): while self.started: time.sleep(2) self.interface.on_canvas_expose_event() def stop(self): self.started = False def __init__(self): self.interface = gtk.Builder() self.interface.add_from_file("interface.glade") #Map self.map = Map.Map(2,2) #Canva self.canvas = Canvas.MyCanvas(self.interface.get_object("canvas"),self.game) self.interface.connect_signals(self) #Thread Canvas self.render = self.ThreadCanvas(self) def on_btnChange_clicked(self, widget): #Change map self.map.change() def on_interface_destroy(self, widget): self.render.stop() self.render.join() self.render._Thread__stop() gtk.main_quit() def on_canvas_expose_event(self): st = time.time() self.canvas.update(self.map) et = time.time() print "Canvas refresh in : %f times" %(et-st) def main(self): gtk.main() How can i fix these errors ?

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  • Simple wxPython Frame Contents Resizing - Ratio?

    - by Wes
    I have a wxPython app with one frame and one panel. On that panel are a number of static boxes, each of which has buttons and textboxes. I have just begun reading about sizers, but they seem like they might be more than what I need, or it could that they are exactly what I need but I don't know how to use them correctly! The frame currently opens at 1920 x 1080. If the user drags the bottom right corner to resize the app, I just want everything to get smaller or larger as needed to keep the same size ratio. Is this possible? Thank you! edit: additional info: I used wxPython 2.8 and Boa to construct the GUI. I am contemplating trying another gui ide. So after reading some more about sizers, I am thinking about doing the following: add a gridsizer and basically divide my window's elements into rows and columns, then set each row and column's size as necessary until I achieve the original layout. Then I guess set the rows and columns to resize correctly? Is this a decent idea?

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  • Is there a method / system / program to keep track of different stages and changes in writing the co

    - by Luay
    forgive me, but I don't know the technical term to know what to search for. I am trying to find a way to keep track of changes in my code during the development of my program. something that would allow me to go back to a section of code that I deleted. I am not talking about "undo". But rather a way that would let me keep track or be able to retrieve a section of my code that I deleted but now want it back. Is there such a way. If there is, then what is this whole system/procedure called? Is there something that integrates with visual studio 2010? Many thanks for your help.

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  • WCF: Callback is not asynchronous

    - by Aquarius
    Hi, I'm trying to program a client server based on the callback infrastructure provided by WCF but it isn't working asynchronously. My client connects to the server calling a login method, where I save the clients callback channel by doing MyCallback callback = OperationContext.Current.GetCallbackChannel() After that the server does some processing and uses the callback object to communicate with the client. All this works, the problem resides on the fact that even though I've set the method in the OperationContract as IsOneWay=true, the server still hangs when doing the call to the client. I've tested this by launching the server for debug in the visual studio, detaching it, launching the client, calling the above mentioned login method, putting a break point in the implemented callback method of the client, and making the server send a response to the client. The server stops doing what it's supposed to do, waiting for the response of the client. Any help is appreciated.

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  • changing order of items in tkinter listbox

    - by user1104854
    Is there an easier way to change the order of items in a tkinter listbox than deleting the values for specific key, then re-entering new info? For example, I want to be able to re-arrange items in a listbox. If I want to swap the position of two, this is what I've done. It works, but I just want to see if there's a quicker way to do this. def moveup(self,selection): value1 = int(selection[0]) - 1 #value to be moved down one position value2 = selection #value to be moved up one position nameAbove = self.fileListSorted.get(value1) #name to be moved down nameBelow = self.fileListSorted.get(value2) #name to be moved up self.fileListSorted.delete(value1,value1) self.fileListSorted.insert(value1,nameBelow) self.fileListSorted.delete(value2,value2) self.fileListSorted.insert(value2,nameAbove)

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