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  • When row estimation goes wrong

    - by Dave Ballantyne
    Whilst working at a client site, I hit upon one of those issues that you are not sure if that this is something entirely new or a bug or a gap in your knowledge. The client had a large query that needed optimizing.  The query itself looked pretty good, no udfs, UNION ALL were used rather than UNION, most of the predicates were sargable other than one or two minor ones.  There were a few extra joins that could be eradicated and having fixed up the query I then started to dive into the plan. I could see all manor of spills in the hash joins and the sort operations,  these are caused when SQL Server has not reserved enough memory and has to write to tempdb.  A VERY expensive operation that is generally avoidable.  These, however, are a symptom of a bad row estimation somewhere else, and when that bad estimation is combined with other estimation errors, chaos can ensue. Working my way back down the plan, I found the cause, and the more I thought about it the more i came convinced that the optimizer could be making a much more intelligent choice. First step is to reproduce and I was able to simplify the query down a single join between two tables, Product and ProductStatus,  from a business point of view, quite fundamental, find the status of particular products to show if ‘active’ ,’inactive’ or whatever. The query itself couldn’t be any simpler The estimated plan looked like this: Ignore the “!” warning which is a missing index, but notice that Products has 27,984 rows and the join outputs 14,000. The actual plan shows how bad that estimation of 14,000 is : So every row in Products has a corresponding row in ProductStatus.  This is unsurprising, in fact it is guaranteed,  there is a trusted FK relationship between the two columns.  There is no way that the actual output of the join can be different from the input. The optimizer is already partly aware of the foreign key meta data, and that can be seen in the simplifiction stage. If we drop the Description column from the query: the join to ProductStatus is optimized out. It serves no purpose to the query, there is no data required from the table and the optimizer knows that the FK will guarantee that a matching row will exist so it has been removed. Surely the same should be applied to the row estimations in the initial example, right ?  If you think so, please upvote this connect item. So what are our options in fixing this error ? Simply changing the join to a left join will cause the optimizer to think that we could allow the rows not to exist. or a subselect would also work However, this is a client site, Im not able to change each and every query where this join takes place but there is a more global switch that will fix this error,  TraceFlag 2301. This is described as, perhaps loosely, “Enable advanced decision support optimizations”. We can test this on the original query in isolation by using the “QueryTraceOn” option and lo and behold our estimated plan now has the ‘correct’ estimation. Many thanks goes to Paul White (b|t) for his help and keeping me sane through this

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  • AI to move custom-shaped spaceships (shape affecting movement behaviour)

    - by kaoD
    I'm designing a networked turn based 3D-6DOF space fleet combat strategy game which relies heavily on ship customization. Let me explain the game a bit, since you need to know a bit about it to set the question. What I aim for is the ability to create your own fleet of ships with custom shapes and attached modules (propellers, tractor beams...) which would give advantages and disadvantages to each ship, so you have lots of different fleet distributions. E.g., long ship with two propellers at the side would let the ship spin around that plane easily, bigger ships would move slowly unless you place lots of propellers at the back (therefore spending more "construction" points and energy when moving, and it will only move fast towards that direction.) I plan to balance all the game around this feature. The game would revolve around two phases: orders and combat phase. During the orders phase, you command the different ships. When all players finish the order phase, the combat phase begins and the ship orders get resolved in real-time for some time, then the action pauses and there's a new orders phase. The problem comes when I think about player input. To move a ship, you need to turn on or off different propellers if you want to steer, travel forward, brake, rotate in place... These propellers don't have to work at their whole power, so you can achieve more movement combinations with less propellers. I think this approach is a bit boring. The player doesn't want to fiddle with motors or anything, you just want to MOVE and KILL. The way I intend the player to give orders to these ships is by a destination and a rotation, and then the AI would calculate the correct propeller power to achive that movement and rotation. Propulsion doesn't have to be the same throught the entire turn calculation (after the orders have been given) so it would be cool if the ships reacted as they move, adjusting the power of the propellers for their needs dynamically, but it may be too hard to implement and it's not really needed for the game to work. In both cases, how would that AI decide which propellers to activate for the best (or at least not worst) trajectory to be achieved? I though about some approaches: Learning AI: The ship types would learn about their movement by trial and error, adjusting their behaviour with more uses, and finally becoming "smart". I don't want to get involved THAT far in AI coding, and I think it can be frustrating for the player (even if you can let it learn without playing.) Pre-calculated timestep movement: Upon ship creation, ALL possible movements are calculated for each propeller configuration and power for a given delta-time. Memory intensive, ugly, bad. Pre-calculated trajectories: The same as above but not for each delta-time but the whole trajectory, which would then be fitted as much as possible. Requires a fixed propeller configuration for the whole combat phase and is still memory intensive, ugly and bad. Continuous brute forcing: The AI continously checks ALL possible propeller configurations throughout the entire combat phase, precalculates a few time steps and decides which is the best one based on that. Con: what's good now might not be that good later, and it's too CPU intensive, ugly, and bad too. Single brute forcing: Same as above, but only brute forcing at the beginning of the simulation, so it needs constant propeller configuration throughout the entire combat phase. Coninuous angle check: This is not a full movement method, but maybe a way to discard "stupid" propeller configurations. Given the current propeller's normal vector and the final one, you can approximate the power needed for the propeller based on the angle. You must do this continuously throughout the whole combat phase. I figured this one out recently so I didn't put in too much thought. A priori, it has the "what's good now might not be that good later" drawback too, and it doesn't care about the other propellers which may act together to make a better propelling configuration. I'm really stuck here. Any ideas?

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  • Incentivizing Work with Development Teams

    - by MarkPearl
    Recently I saw someone on twitter asking about incentives and if anyone had past experience with incentivizing work. I promised to respond with some of the experiences I have had in the past so here goes... **Disclaimer** - these are my experiences with incentives, generally in software development - in some other industries this may not be applicable – this is also my thinking at this point in time, with more experience my opinion may change. Incentivize at the level that you want people to group at If you are wanting to promote a team mentality, incentivize teams. If you want to promote an individual mentality, incentivize individuals. There is nothing worse than mixing this up. Some organizations put a lot of effort in establishing teams and team mentalities but reward individuals. This has a counter effect on the resources they have put towards establishing a team mentality. In the software projects that I work with we want promote cross functional teams that collaborate. Personally, if I was on a team and knew that there was an opportunity to work on a critical component of the system, and that by doing so I would get a bigger bonus, then I would be hesitant to include other people in solving that problem. Thus, I would hinder the teams efforts in being cross functional and reduce collaboration levels. Does that mean everyone in the team should get an even share of an incentive? In most situations I would say yes - even though this may feel counter-intuitive. I have heard arguments put forward that if “person x contributed more than person Y then they should be rewarded more” – This may sound controversial but I would rather treat people how would you like them to perform, not where they currently are at. To add to this approach, if someone is free loading, you bet your bottom dollar that the team is going to make this a lot more transparent if they feel that individual is going to be rewarded at the same level that everyone else is. Bad incentives promote destructive work If you are going to incentivize people, pick you incentives very carefully. I had an experience once with a sales person who was told they would get a bonus provided that they met an ordering target with a particular supplier. What did this person do? They sold everything at cost for the next month or so. They reached the goal, but the company didn't gain anything from it. It was a bad incentive. Expect the same with development teams, if you incentivize zero bug levels, you will get zero code committed to the solution. If you incentivize lines of code, you will get many many lines of bad code. Is there such a thing as a good incentives? Monetary wise, I am not sure there is. I would much rather encourage organizations to pay their people what they are worth upfront. I would also advise against paying money to teams as an incentive or even a bonus or reward for reaching a milestone. Rather have a breakaway for the team that promotes team building as a reward if they reach a milestone than pay them more money. I would also advise against making the incentive the reason for them to reach the milestone. If this becomes the norm it promotes people to begin to only do their job if there is an incentive at the end of the line. This is not a behaviour one wants to encourage. If the team or individual is in the right mind-set, they should not work any harder than they are right now with normal pay.

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  • Is hidden content (display: none;) -indexed- by search engines? [closed]

    - by user568458
    Possible Duplicate: How bad is it to use display: none in CSS? We've established on this site before (in this question) that, since there are so many legitimate uses for hiding content with display: none; when creating interactive features, that sites aren't automatically penalised for content that is hidden this way (so long as it doesn't look algorithmically spammy). Google's Webmaster guidelines also make clear that a good practice when using content that is initially legitimately hidden for interactivity purposes is to also include the same content in a <noscript> tag, and Google recommend that if you design and code for users including users with screen readers or javascript disabled, then 9 times out of 10 good relevant search rankings will follow (though their specific advice seems more written for cases where javascript writes new content to the page). JavaScript: Place the same content from the JavaScript in a tag. If you use this method, ensure the contents are exactly the same as what’s contained in the JavaScript, and that this content is shown to visitors who do not have JavaScript enabled in their browser. So, best practice seems pretty clear. What I can't find out is, however, the simple factual matter of whether hidden content is indexed by search engines (but with potential penalties if it looks 'spammy'), or, whether it is ignored, or, whether it is indexed but with a lower weighting (like <noscript> content is, apparently). (for bonus points it would be great to know if this varies or is consistent between display: none;, visibility: hidden;, etc, but that isn't crucial). This is different to the other questions on display:none; and SEO - those are about good and bad practice and the answers are discussions of good and bad practice, I'm interested simply in the factual 'Yes or no' question of whether search engines index, or ignore, content that is in display: none; - something those other questions' answers aren't totally clear on. One other question has an answer, "Yes", supported by a link to an article that doesn't really clear things up: it establishes that search engines can spot that text is hidden, it discusses (again) whether hidden text causes sites to be marked as spam, and ultimately concludes that in mid 2011, Google's policy on hidden text was evolving, and that they hadn't at that time started automatically penalising display:none; or marking it as spam. It's clear that display: none; isn't always spam and isn't always treated as spam (many Google sites use it...): but this doesn't clear up how, or if, it is indexed. What I will do will be to follow the guidelines and make sure that all the content that is initially hidden which regular users can explore using javascript-driven interactivity is also structured in way that noscript/screenreader users can use. So I'm not interested in best practice, opinions etc because best practice seems to be really clear: accessibility best practices boosts SEO. But I'd like to know what exactly will happen: whether any display: none; content I have alongside <noscript> or otherwise accessibility-optimised content will be be ignored, or indexed again, or picked up to compare against the <noscript> content but not indexed... etc.

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  • Stateful vs. Stateless Webservices

    - by chrsk
    Imagine a more complex CRUD application which has a three-tier-architecture and communicates over webservices. The client starts a conversation to the server and doing some wizard like stuff. To process the wizard the client needs feedback given by the server. We started a discussion about stateful or stateless webservices for this approach. I made some research combined with my own experience, which points me to the question mentioned later. Stateless webservices having the following properties (in our case): + high scalability + high availability + high speed + rapid testing - bloated contract - implementing more logic on server-side But we can cross out the first two points, our application doesn't needs high scalability and availability. So we come to the stateful webservice. I've read a bunch of blogs and forum posts and the most invented point implementing a stateful webservice was: + simplifies contract (protocol) - bad testing - runs counter to the basic architecture of http But doesn't almost all web applications have these bad points? Web applications uses cookies, query strings, session ids, and all the stuff to avoid the statelessness of http. So why is it that bad for webservices?

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  • How to delete a large cookie that causes Apache to 400

    - by jakemcgraw
    I've come across an issue where a web application has managed to create a cookie on the client, which, when submitted by the client to Apache, causes Apache to return the following: HTTP/1.1 400 Bad Request Date: Mon, 08 Mar 2010 21:21:21 GMT Server: Apache/2.2.3 (Red Hat) Content-Length: 7274 Connection: close Content-Type: text/html; charset=iso-8859-1 <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN"> <html><head> <title>400 Bad Request</title> </head><body> <h1>Bad Request</h1> <p>Your browser sent a request that this server could not understand.<br /> Size of a request header field exceeds server limit.<br /> <pre> Cookie: ::: A REALLY LONG COOKIE ::: </pre> </p> <hr> <address>Apache/2.2.3 (Red Hat) Server at www.foobar.com Port 80</address> </body></html> After looking into the issue, it would appear that the web application has managed to create a really long cookie, over 7000 characters. Now, don't ask me how the web application was able to do this, I was under the impression browsers were supposed to prevent this from happening. I've managed to come up with a solution to prevent the cookies from growing out of control again. The issue I'm trying to tackle is how do I reset the large cookie on the client if every time the client tries to submit a request to Apache, Apache returns a 400 client error? I've tried using the ErrorDocument directive, but it appears that Apache bails on the request before reaching any custom error handling.

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  • delayed evaluation of code in subroutines - 5.8 vs. 5.10 and 5.12

    - by Brock
    This bit of code behaves differently under perl 5.8 than it does under perl 5.12: my $badcode = sub { 1 / 0 }; print "Made it past the bad code.\n"; [brock@chase tmp]$ /usr/bin/perl -v This is perl, v5.8.8 built for i486-linux-gnu-thread-multi [brock@chase tmp]$ /usr/bin/perl badcode.pl Illegal division by zero at badcode.pl line 1. [brock@chase tmp]$ /usr/local/bin/perl -v This is perl 5, version 12, subversion 0 (v5.12.0) built for i686-linux [brock@chase tmp]$ /usr/local/bin/perl badcode.pl Made it past the bad code. Under perl 5.10.1, it behaves as it does under 5.12: brock@laptop:/var/tmp$ perl -v This is perl, v5.10.1 (*) built for i486-linux-gnu-thread-multi brock@laptop:/var/tmp$ perl badcode.pl Made it past the bad code. I get the same results with a named subroutine, e.g. sub badcode { 1 / 0 } I don't see anything about this in the perl5100delta pod. Is this an undocumented change? A unintended side effect of some other change? (For the record, I think 5.10 and 5.12 are doing the Right Thing.)

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  • How can I reject a Windows "Service Stop" request in ATL 7?

    - by Matt Dillard
    I have a Windows service built upon ATL 7's CAtlServiceModuleT class. This service serves up COM objects that are used by various applications on the system, and these other applications naturally start getting errors if the service is stopped while they are still running. I know that ATL DLLs solve this problem by returning S_OK in DllCanUnloadNow() if CComModule's GetLockCount() returns 0. That is, it checks to make sure no one is currently using any COM objects served up by the DLL. I want equivalent functionality in the service. Here is what I've done in my override of CAtlServiceModuleT::OnStop(): void CMyServiceModule::OnStop() { if( GetLockCount() != 0 ) { return; } BaseClass::OnStop(); } Now, when the user attempts to Stop the service from the Services panel, they are presented with an error message: Windows could not stop the XYZ service on Local Computer. The service did not return an error. This could be an internal Windows error or an internal service error. If the problem persists, contact your system administrator. The Stop request is indeed refused, but it appears to put the service in a bad state. A second Stop request results in this error message: Windows could not stop the XYZ service on Local Computer. Error 1061: The service cannot accept control messages at this time. Interestingly, the service does actually stop this time (although I'd rather it not, since there are still outstanding COM references). I have two questions: Is it considered bad practice for a service to refuse to stop when asked? Is there a polite way to signify that the Stop request is being refused; one that doesn't put the Service into a bad state?

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  • prevent javascript in the WMD editor's preview box

    - by Justin Grant
    There are many SO questions (e.g. here and here) about how to do server-side scrubbing of Markdown produced by the WMD editor to ensure the HTML generated doesn't contain malicious script, like this: <img onload="alert('haha');" src="http://www.google.com/intl/en_ALL/images/srpr/logo1w.png" /> Unfortunately, this still allows script to show up in the WMD client's preview box. I doubt this is a big deal since if you're scrubbing the HTML on the server, an attacker can't save the bad HTML so no one else will be able to see it later and have their cookies stolen or sessions hijacked by the bad script. But it's still kinda odd to allow an attacker to run any script in the context of your site, and it's probably a bad idea to allow the client preview window to allow different HTML than your server will allow. StackOverflow has clearly plugged this hole. How did they do it? [NOTE: I already figured this out but it required some tricky javascript debugging, so I'm answering my own question here to help others who may want to do ths same thing]

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  • Is this a variation of the traveling salesman problem?

    - by Ville Koskinen
    I'm interested in a function of two word lists, which would return an order agnostic edit distance between them. That is, the arguments would be two lists of (let's say space delimited) words and return value would be the minimum sum of the edit (or Levenshtein) distances of the words in the lists. Distance between "cat rat bat" and "rat bat cat" would be 0. Distance between "cat rat bat" and "fat had bad" would be the same as distance between "rat bat cat" and "had fat bad", 4. In the case the number of words in the lists are not the same, the shorter list would be padded with 0-length words. My intuition (which hasn't been nurtured with computer science classes) does not find any other solution than to use brute force: |had|fat|bad| a solution ---+---+---+---+ +---+---+---+ cat| 2 | 1 | 2 | | | 1 | | ---+---+---+---+ +---+---+---+ rat| 2 | 1 | 2 | | 3 | | | ---+---+---+---+ +---+---+---+ bat| 2 | 1 | 1 | | | | 4 | ---+---+---+---+ +---+---+---+ Starting from the first row, pick a column and go to the next rows without ever revisiting a column you have already visited. Do this over and over again until you've tried all combinations. To me this sounds a bit like the traveling salesman problem. Is it, and how would you solve my particular problem?

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  • What's the correct way to do a "catch all" error check on an fstream output operation?

    - by Truncheon
    What's the correct way to check for a general error when sending data to an fstream? UPDATE: My main concern regards some things I've been hearing about a delay between output and any data being physically written to the hard disk. My assumption was that the command "save_file_obj << save_str" would only send data to some kind of buffer and that the following check "if (save_file_obj.bad())" would not be any use in determining if there was an OS or hardware problem. I just wanted to know what was the definitive "catch all" way to send a string to a file and check to make certain that it was written to the disk, before carrying out any following actions such as closing the program. I have the following code... int Saver::output() { save_file_handle.open(file_name.c_str()); if (save_file_handle.is_open()) { save_file_handle << save_str.c_str(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } save_file_handle.close(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } return 1; } else { x_message("Error - couldn't open save file"); return 0; } }

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  • Weird output of Throwable getMessage()

    - by Ravi Gupta
    Hi I have below pseudo code with throws an exception like this throw new MyException("Bad thing happened","com.stuff.errorCode"); where MyException extends Exception class. So the problem is when I try to get the message from MyException class by calling myEx.getMessage() it returns ???en_US.Bad thing happened??? instead of my original message i.e. Bad thing happened I have checked that MyException class doesn't overrides Throwable class's getMessage() behavior. Below is the how the call passes from MyException.getMessage() to Throwable.getMessage() public MyException(String msg, String sErrorCode){ super(msg); this.sErrorCode = sErrorCode; this.iSeverity = 0; } which then calls public Exception(String message) { super(message); } and finally public Throwable(String message) { fillInStackTrace(); detailMessage = message; } when I do a getMessage on myexception it calls Throwable's getMessage as below public String getMessage() { return detailMessage; } So ideally it should return the original message as I set when throwing the exception. What's the ???en_US thing ?

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  • Extracting word from file using grep or sed

    - by Marco
    Hi, I have a file in the format below: File : \\dvtbbnkapp115\nautilus\030db28a-f241-4054-a0e3-9bfa7e002535.dip was processed. Entries Found : 0 Unarchived Documents : 1 File Size : 1 K Error : The following line could not be processed. Bad Document Type. Error : Marketing and Contact preference change update||7000003735||078ef1f3-db6b-46a8-bb0d-c40bb2296ab5.pdf File : \\dvtbbnkapp115\nautilus\078ef1f3-db6b-46a8-bb0d-c40bb2296ab5.dip was processed. Entries Found : 0 Unarchived Documents : 1 File Size : 1 K Error : The following line could not be processed. Bad Document Type. Error : Declined - Bureau Data (process)||7000003723|252204|2f1d71f4-052c-49f1-95cf-9ca9b4268f0c.pdf File : \\dvtbbnkapp115\nautilus\2f1d71f4-052c-49f1-95cf-9ca9b4268f0c.dip was processed. Entries Found : 0 Unarchived Documents : 1 File Size : 1 K Error : The following line could not be processed. Bad Document Type. Error : Unable to call - please contact|40640510016710|7000003180||3e6a792f-c136-4a4b-a654-37f4476ccef8.pdf I require to extract just the pdf file names after the double pipe and write them to a file. I am a novice when it comes to unix/sed/grep commands, i have tried but no luck? any ideas or examples i could use to extract the information above? thanks

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  • Assigning Object to View, big MySQL resultset.

    - by A Finn
    Hello (Sorry for my bad English) Is it bad practice to assign object to view and call its methods in there? I use smarty as my template engine. In my controller I could do like this 1# $this->view->assign("name", $this->model->getName); and in my view <p>{$name}</p> OR 2# $this->view->assign("Object", $this->model); and in my view <p>{$Report->getName()}</p> Well my biggest problem is that I have to handle a big amount of data coming out from the MySQL and I thought that if I would made a method that would print out the data while looping mysql_fetch_row. Well at least I know that using html-tags in the model is a bad thing to do. So I would assign the object to the view to get the result to the right position on the page.. Reading a mysql-result to an array first may cause memory problems am I right? So what is the solution doing things MVC style.. And yes Im using a framework of my own.

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  • Best way to design a class in python

    - by Fraz
    So, this is more like a philosophical question for someone who is trying to understand classes. Most of time, how i use class is actually a very bad way to use it. I think of a lot of functions and after a time just indent the code and makes it a class and replacing few stuff with self.variable if a variable is repeated a lot. (I know its bad practise) But anyways... What i am asking is: class FooBar: def __init__(self,foo,bar): self._foo = foo self._bar = bar self.ans = self.__execute() def __execute(self): return something(self._foo, self._bar) Now there are many ways to do this: class FooBar: def __init__(self,foo): self._foo = foo def execute(self,bar): return something(self._foo, bar) Can you suggest which one is bad and which one is worse? or any other way to do this. This is just a toy example (offcourse). I mean, there is no need to have a class here if there is one function.. but lets say in __execute something() calls a whole set of other methods.. ?? Thanks

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  • What is the best way to add two strings together?

    - by Pim Jager
    I read somewehere (I thought on codinghorror) that it is bad practice to add strings together as if they are numbers, since like numbers, strings cannot be changed. Thus, adding them together creates a new string. So, I was wondering, what is the best way to add two strings together, when focusing on performance? Which of these four is better, or is there another way which is better? //Note that normally at least one of these two strings is variable $str1 = 'Hello '; $str2 = 'World!'; $output1 = $str1.$str2; //This is said to be bad $str1 = 'Hello '; $output2 = $str1.'World!'; //Also bad $str1 = 'Hello'; $str2 = 'World!'; $output3 = sprintf('%s %s', $str1, $str2); //Good? //This last one is probaply more common as: //$output = sprintf('%s %s', 'Hello', 'World!'); $str1 = 'Hello '; $str2 = '{a}World!'; $output4 = str_replace('{a}', $str1, $str2); Does it even matter?

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  • Exchange 2007 Owa (OnlineVersion) can not authenticate

    - by DingosBarn
    Exchange Authentication dll: https://red002.mail.emea.microsoftonline.com/owa/auth/owaauth.dll sending style is: request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; And sending following message destination=https://red002.mail.emea.microsoftonline.com/owa/[email protected]/?ae=Folder&t=IPF.Appointment&[email protected]&password=xxxx I'm getting this error: The remote server returned an error: (400) Bad Request. If I use the path in a webbrowser it is accesable. It is not a bad request indeed. The server is Exchange server 2007 and replaced the path for owa. But it can not auth the path?

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  • Failed MDADM Array With Ext.4 Partition - "e2fsck: unable to set superblock flags on /dev/md0"

    - by Matthew Hodgkins
    Had a power failure and now my mdadm array is having problems. sudo mdadm -D /dev/md0 [hodge@hodge-fs ~]$ sudo mdadm -D /dev/md0 /dev/md0: Version : 0.90 Creation Time : Sun Apr 25 01:39:25 2010 Raid Level : raid5 Array Size : 8790815232 (8383.57 GiB 9001.79 GB) Used Dev Size : 1465135872 (1397.26 GiB 1500.30 GB) Raid Devices : 7 Total Devices : 7 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Sat Aug 7 19:10:28 2010 State : clean, degraded, recovering Active Devices : 6 Working Devices : 7 Failed Devices : 0 Spare Devices : 1 Layout : left-symmetric Chunk Size : 128K Rebuild Status : 10% complete UUID : 44a8f730:b9bea6ea:3a28392c:12b22235 (local to host hodge-fs) Events : 0.1307608 Number Major Minor RaidDevice State 0 8 81 0 active sync /dev/sdf1 1 8 97 1 active sync /dev/sdg1 2 8 113 2 active sync /dev/sdh1 3 8 65 3 active sync /dev/sde1 4 8 49 4 active sync /dev/sdd1 7 8 33 5 spare rebuilding /dev/sdc1 6 8 16 6 active sync /dev/sdb sudo mount -a [hodge@hodge-fs ~]$ sudo mount -a mount: wrong fs type, bad option, bad superblock on /dev/md0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so sudo fsck.ext4 /dev/md0 [hodge@hodge-fs ~]$ sudo fsck.ext4 /dev/md0 e2fsck 1.41.12 (17-May-2010) fsck.ext4: Group descriptors look bad... trying backup blocks... /dev/md0: recovering journal fsck.ext4: unable to set superblock flags on /dev/md0 sudo dumpe2fs /dev/md0 | grep -i superblock [hodge@hodge-fs ~]$ sudo dumpe2fs /dev/md0 | grep -i superblock dumpe2fs 1.41.12 (17-May-2010) Primary superblock at 0, Group descriptors at 1-524 Backup superblock at 32768, Group descriptors at 32769-33292 Backup superblock at 98304, Group descriptors at 98305-98828 Backup superblock at 163840, Group descriptors at 163841-164364 Backup superblock at 229376, Group descriptors at 229377-229900 Backup superblock at 294912, Group descriptors at 294913-295436 Backup superblock at 819200, Group descriptors at 819201-819724 Backup superblock at 884736, Group descriptors at 884737-885260 Backup superblock at 1605632, Group descriptors at 1605633-1606156 Backup superblock at 2654208, Group descriptors at 2654209-2654732 Backup superblock at 4096000, Group descriptors at 4096001-4096524 Backup superblock at 7962624, Group descriptors at 7962625-7963148 Backup superblock at 11239424, Group descriptors at 11239425-11239948 Backup superblock at 20480000, Group descriptors at 20480001-20480524 Backup superblock at 23887872, Group descriptors at 23887873-23888396 Backup superblock at 71663616, Group descriptors at 71663617-71664140 Backup superblock at 78675968, Group descriptors at 78675969-78676492 Backup superblock at 102400000, Group descriptors at 102400001-102400524 Backup superblock at 214990848, Group descriptors at 214990849-214991372 Backup superblock at 512000000, Group descriptors at 512000001-512000524 Backup superblock at 550731776, Group descriptors at 550731777-550732300 Backup superblock at 644972544, Group descriptors at 644972545-644973068 Backup superblock at 1934917632, Group descriptors at 1934917633-1934918156 sudo e2fsck -b 32768 /dev/md0 [hodge@hodge-fs ~]$ sudo e2fsck -b 32768 /dev/md0 e2fsck 1.41.12 (17-May-2010) /dev/md0: recovering journal e2fsck: unable to set superblock flags on /dev/md0 sudo dmesg | tail [hodge@hodge-fs ~]$ sudo dmesg | tail EXT4-fs (md0): ext4_check_descriptors: Checksum for group 0 failed (59837!=29115) EXT4-fs (md0): group descriptors corrupted! EXT4-fs (md0): ext4_check_descriptors: Checksum for group 0 failed (59837!=29115) EXT4-fs (md0): group descriptors corrupted! Please Help!!!

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  • Does a manually initiated crash (bugcheck 0xdeaddead) trigger a disk-check?

    - by Synetech
    Windows has an advanced function built-in that lets a user manually initiate a BSOD. It is a debugging tool used to halt the system in the event of (though not necessarily limited to) a hang or freeze. When used, it causes a BSOD with the string MANUALLY_INITIATED_CRASH1 and whimsical code 0xDEADDEAD. The point to this crash is that it is purposely done by the user, so it is not (or at least should not) be an unpredictable event caused by hardware errors or bad drivers (at least not necessarily bad drivers). The question then is whether performing a manual crash properly flushes the disk caches and such so that the drive is in a valid state when rebooting and thus forgoing the need to have chkdsk run.

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  • replace laptop hard disk

    - by 5YrsLaterDBA
    I have bought a ACER Aspire 5736Z-4790 laptop for my parents. It just passed the warranty. I think the hard disk is bad now. I cannot open/copy some of my files. It will crash (blue screen) when I do chkdsk /f/r in the stage 4 of 5 which is verifying file data. I can hear a strange noise when it is reading the bad sectors (I guess because it hangs there.) I am thinking replace the hard disk. should I buy the same hard disk or any SATA laptop hard disk will be ok? BTW, is there a way to repair it (with software)?

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  • Home and Small to Medium Enterprise network manufacturer choice, Netgear, Linksys or D-Link ?

    - by Kedare
    (Please don't close this post, it's a serious post so... Be cool, no trolls please, I need an answer ;p) Hello, I am looking for an alternative to Cisco (too expensive for me !) for semi-pro utilization (at home but with advanced feature (I'm studying in IT)) and in small/medium enterprises. I think I will choose between LinkSys (Including Cisco Small Business), Netgear and D-Link, but I've never really used these products, that what I need is a manufacturer that make "almost" all type of networking equipment (Like Cisco but cheaper..), here are my needs : I need almost all my products to be rackable I need a good warranty (Netgear lifetime waranty rulez!) I need an "unified" network environment I made a little comparison of the characteristics that interest me after hours of search on Internet (based on result found on many websites): (Prices are based on the ldlc-pro.com french website) Hotline/Support Quality: Netgear : Not so bad Linksys : Not so bad D-Link : Poor! Most common Warranty: Netgear : Unlimited Lifetime Warranty! Linksys : Limited 3 years warranty D-Link : Limited 5 years warranty (Unlimited in US but I'm on France :(...) VPN protocols compatibles with routers on endpoint mode: Netgear : Only IPSEC :( Linksys : IPSEC, PPTP, L2TP D-Link : IPSEC, PPTP, L2TP Cheaper 8 ports Gb switch : Netgear : 30€ Linksys : 47€ D-Link : 30€ Cheaper 48 ports + 1Gb uplink(s) administrable switch : Netgear : 263€ Linksys : 630€ D-Link : 600€ Cheaper VPN router : Netgear : 100€ Linksys : 80€ D-Link : 60€ Cheaper rackable switch : Netgear : 50€ Linksys : 87€ D-Link : 50€ Cheaper rackable and administrable switch : Netgear : 120€ Linksys : 370€ D-Link : 171€ Netgear and D-Link are in the same range of price, where Linksys is more expensives. I've searched for some other criteria ( the full comparison is here, in french with shop/source links: http://forums.jeuxonline.info/showthread.php?t=1072280 ) and made a final score for each manufacturer : SCORE including IP camera sub-score: Netgear : 6.2/10 Linksys : 7.3/10 D-Link : 7.0/10 SCORE excluding IP camera sub-score: Netgear : 6.9/10 Linksys : 7.0/10 D-Link : 6.7/10 On both case, Linksys wins. So here is my little comparison, but because I've never really used these stuffs, I need your help to make a decision on witch manufacturer choose for both my personnal and corporate use. So here are the questions : What manufacturer do you recommend me (Not cisco (except Small business)) ? Why ? Have you called the call center of the customer support of one of these manufacturer ? How it was ? Did you had problems or bad experiences with these equipments ? Any other advices ? ;) Thank you !

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  • CORAID using only 1 of the 2 available NICs for AoE traffic

    - by Peter Carrero
    We got 6 CORAID shelves in my workplace. On 2 of them I see AoE traffic on only 1 of the 2 NICs that are attached to the SAN switch. We got jumbo frames enabled on all devices. Both NICs show up when I issue the aoe-interfaces command. This wouldn't bother me too much if the throughput performance observed on the "bad" shelves using bonnie++ wasn't half of the result of the "good" shelves. The "good" shelves are older SR1521 model and they have ReiserFS on their LUNS - not that I think it makes a difference - and the "bad" shelves are newer SR2421 model and have JFS. Any help as to what is going on and how to rectify this would be greatly appreciated. BTW: even the lower performing shelves outperform another iSCSI device we got, but that is another story... Thanks.

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  • How do I send traffic from my Mac's wifi to my VPN client?

    - by Heath Borders
    I need to connect my Android to a Juniper VPN. Unfortunately, Juniper doesn't support Android on our VPN version. We've already put in a feature request for it, but we have no idea how long it will take to be complete. Right now, I connect to the Juniper VPN with a Juniper Mac OSX VPN client that uses Java to install kernel extensions to start and stop the VPN. Thus, I can't use the Network panel in System Preferences to create a VPN device, which means it won't show up in the 'Sharing' panel's Internet Sharing Share your connection from: menu, as suggested here. I used newproc.d to see what /usr/libexec/InternetSharing did when it ran, and it runs the following processes: 2013 Nov 1 00:26:54 5565 <1> 64b /usr/libexec/launchdadd 2013 Nov 1 00:26:55 5566 <1> 64b /usr/libexec/InternetSharing 2013 Nov 1 00:26:56 5568 <5566> 64b natpmpd -d -y bridge100 en0 2013 Nov 1 00:26:56 5569 <1> 64b /usr/libexec/pfd -d 2013 Nov 1 00:26:56 5567 <5566> 64b bootpd -d -P My Juniper VPN client creates the following devices (output of ifconfig): jnc0: flags=841<UP,RUNNING,SIMPLEX> mtu 1400 inet 10.61.9.61 netmask 0xffffffff open (pid 920) jnc1: flags=841<UP,RUNNING,SIMPLEX> mtu 1450 closed So, it seems like I should just be able to do this and have everything work: sudo killall -9 natpmpd sudo /usr/libexec/natpmpd -y bridge100 jnc0 My android connected fine and could hit public internet sites, but it couldn't hit private VPN sites. I assume this is because I need to change the routes that /usr/libexec/InternetSharing sets up. This is the output from sudo pfctl -s all before starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all rdr-anchor "com.apple/*" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble anchor "com.apple/*" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all INFO: Status: Disabled for 0 days 00:11:02 Debug: Urgent State Table Total Rate current entries 0 searches 22875 34.6/s inserts 1558 2.4/s removals 1558 2.4/s Counters match 2005 3.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 0.0/s proto-cksum 0 0.0/s state-mismatch 1 0.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 OS FINGERPRINTS: 696 fingerprints loaded This is the output from sudo pfctl -s all after starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all nat-anchor "com.apple.internet-sharing" all rdr-anchor "com.apple/*" all rdr-anchor "com.apple.internet-sharing" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble scrub-anchor "com.apple.internet-sharing" all fragment reassemble anchor "com.apple/*" all anchor "com.apple.internet-sharing" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all STATES: ALL tcp 10.0.1.32:50593 -> 74.125.225.113:443 SYN_SENT:CLOSED ALL udp 10.0.1.32:61534 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:55433 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:64041 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL tcp 10.0.1.32:50619 -> 74.125.225.131:443 SYN_SENT:CLOSED INFO: Status: Enabled for 0 days 00:00:01 Debug: Urgent State Table Total Rate current entries 5 searches 22886 22886.0/s inserts 1563 1563.0/s removals 1558 1558.0/s Counters match 2010 2010.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 12.0/s proto-cksum 0 0.0/s state-mismatch 1 1.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 TABLES: OS FINGERPRINTS: 696 fingerprints loaded It looks like I need to change the pf settings that /usr/libexec/InternetSharing set up, but I have no idea how to do that.

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  • Linksys WRT54G2 not showing connected PC's in DHCP table

    - by Moose
    For some reason all of a sudden my linksys WRT54G2 no longer shows PC's connected in the DHCP table. It was being touchy then all of a sudden they all just disappeared. It showed 2 of the 4 connected then it showed the other 2 then it only showed 1 and then it was showing none. I seem to be having a connection reset every 30-60 minutes also not sure if that is related to the router going bad or if it is just comcast being it's typical crappy self. I have tried to reset my router and my cable modem and both problems still seem to keep happening(no PC's in table and connection reset every 30-60 mins). Now I know the router doesn't store clients after a router reboot but they normally show up within a matter of minutes for me in the past. Before anyone asks yes all devices on the network are using DHCP and not static. Could this be a sign of the router starting to go bad?

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  • Boot drive is incorrect one.

    - by Dwayne
    I have several hard drives installed. I normally use c: as my boot drive and a much larger drive (h:) for storing most of my files. I found a subfolder in my c:windows folder named windows after a failed reinstall of Vista. Upon inspection I determined it to be older than the c:windows folder and therefore it must be the older, working version of the boot. I renamed the c:windows folder to c:windows.bad and moved the sub windows to the c: root directory. I also copied it to the h: drive. Now MSCONFIG reports that the copy that is booting is the h: copy. How can I change it back to the c: copy and can I delete the c:windows.bad file set?

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