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  • Combining template method with strategy

    - by Mekswoll
    An assignment in my software engineering class is to design an application which can play different forms a particular game. The game in question is Mancala, some of these games are called Wari or Kalah. These games differ in some aspects but for my question it's only important to know that the games could differ in the following: The way in which the result of a move is handled The way in which the end of the game is determined The way in which the winner is determined The first thing that came to my mind to design this was to use the strategy pattern, I have a variation in algorithms (the actual rules of the game). The design could look like this: I then thought to myself that in the game of Mancala and Wari the way the winner is determined is exactly the same and the code would be duplicated. I don't think this is by definition a violation of the 'one rule, one place' or DRY principle seeing as a change in rules for Mancala wouldn't automatically mean that rule should be changed in Wari as well. Nevertheless from the feedback I got from my professor I got the impression to find a different design. I then came up with this: Each game (Mancala, Wari, Kalah, ...) would just have attribute of the type of each rule's interface, i.e. WinnerDeterminer and if there's a Mancala 2.0 version which is the same as Mancala 1.0 except for how the winner is determined it can just use the Mancala versions. I think the implementation of these rules as a strategy pattern is certainly valid. But the real problem comes when I want to design it further. In reading about the template method pattern I immediately thought it could be applied to this problem. The actions that are done when a user makes a move are always the same, and in the same order, namely: deposit stones in holes (this is the same for all games, so would be implemented in the template method itself) determine the result of the move determine if the game has finished because of the previous move if the game has finished, determine who has won Those three last steps are all in my strategy pattern described above. I'm having a lot of trouble combining these two. One possible solution I found would be to abandon the strategy pattern and do the following: I don't really see the design difference between the strategy pattern and this? But I am certain I need to use a template method (although I was just as sure about having to use a strategy pattern). I also can't determine who would be responsible for creating the TurnTemplate object, whereas with the strategy pattern I feel I have families of objects (the three rules) which I could easily create using an abstract factory pattern. I would then have a MancalaRuleFactory, WariRuleFactory, etc. and they would create the correct instances of the rules and hand me back a RuleSet object. Let's say that I use the strategy + abstract factory pattern and I have a RuleSet object which has algorithms for the three rules in it. The only way I feel I can still use the template method pattern with this is to pass this RuleSet object to my TurnTemplate. The 'problem' that then surfaces is that I would never need my concrete implementations of the TurnTemplate, these classes would become obsolete. In my protected methods in the TurnTemplate I could just call ruleSet.determineWinner(). As a consequence, the TurnTemplate class would no longer be abstract but would have to become concrete, is it then still a template method pattern? To summarize, am I thinking in the right way or am I missing something easy? If I'm on the right track, how do I combine a strategy pattern and a template method pattern? This is part of a homework assignment but I'm not looking to be gifted the answer, I have deliberately been very verbose in my question to show that I have thought about it before coming here to ask a question

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  • Enable Claims based Auth on a SP2010 website, after it has been provisioned

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). When you provision a web app in SP2010, you can choose it to use Claims Based Auth or Classic Auth right through the GUI.  However, after you have provisioned a web app, there is no GUI to switch from Classic to Claims based. So the below powershell script will let you convert a SP2010 website to claims based auth after it has been provisioned. 1: $w = Get-SPWebApplication "http://sp2010" 2: $w.UseClaimsAuthentication = "True"; 3: $w.Update() The user running the above script should be a member of the SharePoint_Shell_Access role on the config DB, and a member of the WSS_ADMIN_WPG local group. Comment on the article ....

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  • How to open directory in Guake from Nautilus

    - by Tinellus
    In Nautilus, I have upon right-clicking a directory, the option to open a Terminal with the prompt in the selected directory. I think this is very handy and I use it a lot. Now I would like to use Guake instead of the classic terminal. Is there a way to do this? I'm struggling with nautilus-actions. I can open Guake allright (i.e. it drops down from the top since it's permanently loaded), but the prompt isn't located at the directory of choice. In addition, it's one more mouseclick to open the terminal (if it would work), I would prefer a shorter way. Anyone any idea how to manage this? (or could this be a possible feature request?) Ubuntu 12.04, gnome-classic without Unity

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  • Synaptic opens with "starting without Administrative privileges

    - by Uri Herrera
    When I try to open Synaptic from the AWN Cardapio applet menu it gives me the 'starting without administrative privileges' message and then I can't install anything. I can run sudo synaptic and it works fine, but how can I get it to just prompt me for my password like it used to? I don't like having to open terminal just to open synaptic. Any ideas? im using AWN Cardapio Applet and not the GNOME panel classic menu, so i can't just change the command in the menu, like in the classic one.

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  • No app icons in menus

    - by Lyrositor
    I have enabled icons in menus, and most of them show up well (folder icons, file icons, save icons, etc.). But whenever an app tries to use an icon specific to itself, such as GIMP, it replaces that icon with the app icon, so that when I look at a menu in GIMP, I see most of the time just icons of GIMP's logo (that seems to be the only problem; the text is fine). I thought this was proper to GIMP, but I also noticed it happening on AbiWord. Thankfully, as I said, it's not for all icons. But it still bugs me. Why is it so? Here is a screenshot of a menu in GIMP: I am using Ubuntu 11.04 Natty Narwhal, with Unity desktop (the problem also occurs on the Classic desktop, if I remember correctly). EDIT: This does NOT occur on the Classic desktop; only in Unity.

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  • Ubuntu 12.10 Unity and Gnome not showing correctly after log in

    - by Luis Rodriguez
    Hello Ubuntu community. Since last Saturday when I was about to log into my ubuntu session as always using Unity interface, I came across with something that never happened to me before. When I logged in, the screen only showed the Desktop wallpaper but neither the bar from the top screen neither the dash bar from the left side appear, and after a few minutes of being logged in, I found myself being spammed with Ubuntu errors windows, over and over again. I logged out using ctrl+alt+del and tried my Gnome sessio. But I got exactly the same problem. I'm only able to use Gnome Classic and Classic (No Effects) Can anybody help? Hope a reply soon, and thanks in advance.

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  • What You Said: Your Favorite Windows Customization Tricks

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite Windows customization tricks and now we’re back to highlight some of the tips, tricks, and tweaks you shared. Your customization tips ranged from cosmetic to behind the scenes tweaks and offered a wide variety of ways to customize the Windows experience. Ted Lilley’s favorite must-have tweak involves Windows Explorer: The most fundamental change I make to Windows 7 is to immediately add tabs to Explorer via the QTTabbar add-on. I also add the good old cut/copy/paste/delete/new folder buttons alongside the tabs by installing Classic Shell (I skip Classic Start). Robin sets up virtual desktops: How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • CodePlex Daily Summary for Sunday, August 12, 2012

    CodePlex Daily Summary for Sunday, August 12, 2012Popular ReleasesThisismyusername's codeplex page.: Run! Thunderstorm! Classic Multiplatform: The classic edition now on any device, you don't have to get the touch edition for touch screens!SharePoint Developers & Admins: SPTaxCleaner Tool - Cleaner Taxonomy Data: For more information on the tool and how to use it: SPTaxCleaner Run the tool at your own risk!BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...Virtual Keyboard: Virtual Keyboard v2.0 Source Code: This release has a few added keys that were missing in the earlier versions.????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 5): Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version Support for Windows 8 RTM ADDITIONAL DOWNLOADSSmooth Streaming Client SD...Media Companion: Media Companion 3.506b: This release includes an update to the XBMC scrapers, for those who prefer to use this method. There were a number of behind-the-scene tweaks to make Media Companion compatible with the new TMDb-V3 API, so it was considered important to get it out to the users to try it out. Please report back any important issues you might find. For this reason, unless you use the XBMC scrapers, there probably isn't any real necessity to download this one! The only other minor change was one to allow the mc...Avian Mortality Detection Entry Application: Detection Entry: The most recent and up-to-date version of the Detection Entry application. Please click on the CLICKONCE link above to install.NVorbis: NVorbis v0.3: Fix Ogg page reader to correctly handle "split" packets Fix "zero-energy" packet handling Fix packet reader to always merge packets when needed Add statistics properties to VorbisReader.Stats Add multi-stream API (for Ogg files containing multiple Vorbis streams)The Ftp Library - Most simple, full-featured .NET Ftp Library: TheFtpLibrary v1.0: First version. Please report any bug and discuss how to improve this library in 'Discussion' section.VisioAutomation: Visio Power Tools 2010 (Beta): Visio Power Tools 2010 An Add-in for Visio 2010. In Beta but should be very stable. Some Cool Features Import Colors - From Kuler, ColourLovers, or manually enter RGB values Create a Document containing images of all masters in multiple stencils Toggle text case Copy All text from all shapes Export document to XHTML (with embedded SVG) Export document to XAML Updates2012-08-10 - Fixed path handling when generating the HTML stencil catalogXBMC for LCDSmartie: v 0.7.1: Changes: Version 0.7.1 - Removed unused configuration options: You can remove the user and pass section from your LCDSmartie.exe.config Version 0.7.0 - Changed JSON-Protocol to TCP: This means the plugin will run much faster and chances that LCDSmartie will stutter are minimized Note: You will have to change some settings in your LCDSmartie.exe.config, as TCP uses a different port than HTTP (9090 is default in XBMC)WPF RSS Feed Reader: WPF RSS Feed Reader 4.1: WPF RSS Feed Reader 4.1.x This application has been developed using Visual Studio 2010 with .NET 4.0 and Microsoft Expression Blend. It makes use of the MVVM Light Toolkit, more information can be found here Fixed bug when first installed - handle null reference on _proxySetting Fixed bug if trying to open error log but error log doesn't exist yet Added strings to resources Moved AsssemblyInfo centrally and linked to other projectsScutex: Scutex 4th Preview Release 0.4: This is the fourth preview release for the new Scutex 0.4 Beta. This preview release is unstable and contains some UI issues that are being worked on due to an installation of a brand new GUI. The stable version of the 0.4 Beta will be out shortly as soon as this release passes QA. The following were fixed in this release *Fixed an issue with the Upload Product dialog that would cause it to throw an exception. Known Issues *The download service logs grid does not display properlySystem.Net.FtpClient: System.Net.FtpClient 2012.08.08: 2012.08.08 Release. Several changes, see commit notes in source code section. CHM help as well as source for this release are included in the download. Remember that Windows 7 by default (and possibly older versions) will block you from opening the CHM by default due to trust settings. To get around the problem, right click on the CHM, choose properties and click the Un-block button. Please note that this will be the last release tested to compile with the .net 2.0 framework. I will be remov...Isis2 Cloud Computing Library: Isis2 Alpha V1.1.967: This is an alpha pre-release of the August 2012 version of the system. I've been testing and fixing many problems and have also added a new group "lock" API (g.Lock("lock name")/g.Unlock/g.Holder/g.SetLockPolicy); with this, Isis2 can mimic Chubby, Google's locking service. I wouldn't say that the system is entirely stable yet, and I haven't rechecked every single problem I had seen in May/June, but I think it might be good to get some additional use of this release. By now it does seem to...JSON C# Class Generator: JSON CSharp Class Generator 1.3: Support for native JSON.net serializer/deserializer (POCO) New classes layout option: nested classes Better handling of secondary classesAxiom 3D Rendering Engine: v0.8.3376.12322: Changes Since v0.8.3102.12095 ===================================================================== Updated ndoc3 binaries to fix bug Added uninstall.ps1 to nuspec packages fixed revision component in version numbering Fixed sln referencing VS 11 Updated OpenTK Assemblies Added CultureInvarient to numeric parsing Added First Visual Studio 2010 Project Template (DirectX9) Updated SharpInputSystem Assemblies Backported fix for OpenGL Auto-created window not responding to input Fixed freeInterna...DotSpatial: DotSpatial 1.3: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...New ProjectsAppFabric Cache Admin Tool: Appfabric Admin tool is a GUI tool provided for Cache Administration. This tool can be used for both Appfabric 1.0 and 1.1 versions.Bootstrap XML Navigation: Bootstrap XML Navigation is an ASP.NET Server Control which provide the ability to off-load your Bootstrap navigation structure to external XML files.Classic MVC: Classic MVC is an MVC framework written entirely in JScript for Microsoft's Classic ASP. Separation of concerns, controllers, partial views and more.Component Spectrum: Component Spectrum is an E-Commerce Application project.Developments in Java: Free Develop JavaDongGPrj: DongGPrjEsShop: ???????,????。。。F# Indent Visual Studio addon: The addon to show how to use SmartIndent and change the indent behavior in F# content.FizzBuzzAssignment: This is HeadSpring assignment.hotfighter: a act game!!!iSoilHotel: It is a hotel management system that using Microsoft N-Layer Architecture as the primary thoughts.KVBL (K's VB6 library) VB6????,????????.: KVBL??VB6??????、???????,????????,??????,????VB????,??????????。????:??????、???、??、????、??、????、??、??、?????、?????、???????,???????……Meteorite: c# game 3d wp7 space ship meteoriteMetro App Helpers: Helper classes for building Metro style app on Windows 8.MobileShop: Mobile shop for Iphone & AndroidMomentum: this is q project pqrticipqtion between meir and david concerning student university project on physics.OneLine: dfgfdgPreflight: Summary HereResilient FileSystemWatcher for monitoring network folders: Drop in replacement for FileSystemWatcher that works for network folders and compensate for network outages, server restarts ect.SkyPoint: A Windows Phone 7 app aimed at novice astronomers.test20120811: summary of this projectVS Unbind Source Control: Remove Source Control bindings from Visual Studio Solution and Project FilesWcf SWA (SFTI) implementation: First releasewebstart: new web tech testwinform_framework: winform_frameworkwtopenapi: wtopen sina weibo sdk txweibosdk qzone sdk

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  • Visit the Museum of Endangered Sounds for a Bit of Nostalgic Sound-Based Fun

    - by Asian Angel
    Are you ready for a trip down memory lane? Then you will definitely want to visit the Museum of Endangered Sounds where you can have fun listening to the classic sounds of yesteryear! Enjoy listening to the sound of dial-up, the login sound of Windows 95, that classic Nokia ringtone, and more at the Museum. Click on a picture to play the sound, then click on the picture again to stop it. The sounds will continue to play until you click on the chosen picture… Museum of Endangered Sounds [via Neatorama] Browse on over to another of our ETC posts for more nostalgic sound fun: Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

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  • How to install Visual Studio 2010 Search References and Pro Power Tools side by side

    - by Daniel Cazzulino
    The new Visual Studio 2010 Pro Power Tools bring a new Add Reference dialog that completely replaces the classic one when you click the familiar Add Reference command: It seems like a nice dialog that is more aligned with the new Add New dialog and the Extension Manager one. But for this particular case, I believe it's awfully overkill (what's the use of that right sidebar? what's the use for the categories of assemblies split between Framework and Extensions?). The (also new) Search References extension which I blogged about earlier, gives you the familiar classic dialog enhanced with the must-have Search capability:...Read full article

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  • No app icons in menus

    - by Lyrositor
    I have enabled icons in menus, and most of them show up well (folder icons, file icons, save icons, etc.). But whenever an app tries to use an icon specific to itself, such as GIMP, it replaces that icon with the app icon, so that when I look at a menu in GIMP, I see most of the time just icons of GIMP's logo (that seems to be the only problem; the text is fine). I thought this was proper to GIMP, but I also noticed it happening on AbiWord. Thankfully, as I said, it's not for all icons. But it still bugs me. Why is it so? Here is a screenshot of a menu in GIMP: I am using Ubuntu 11.04 Natty Narwhal, with Unity desktop (the problem also occurs on the Classic desktop, if I remember correctly). EDIT: This does NOT occur on the Classic desktop; only in Unity.

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  • There's no Sound Mixer menu, missing menu option in Sound Recorder

    - by AlexN
    I am using: -Ubuntu 11.10 -Skype -PS3 Eye Toy camera to input video and sound This setup has been properly working in former Ubuntu releases. To use the mic already built in on the PS3 Eye Toy camera I open de Sound Recorder app (notice: not inside Skype, from inside Skype it is not possible to do this) that is included in Gnome and then I go to FileSound Mixer, from this menu I can choose Gnome to get the input audio from the PS3 Eye Toy, instead of from the Audio-In of the computer. Now in Ubuntu 11.10 this Sound Mixer menu inside Sound Recorder is missing, Gnome says something like this: gnome-volume-control is not installed in the proper directory Note: I have tried this on Unity, Unity 2D, Gnome Classic, Gnome Classic 2D and Gnome Shell. In all of them the problem is the same. What can I do? Basically what I want to do is to be able to tell the computer to get the audio in from the PS3 Camera. Thanks in advance.

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  • GateIn + OpenAM 9.5.2

    - by user6596
    I'm actually trying GateIn for my firm and I don't manage to integrate OpenAM and GateIn. I follow all the steps in the GateInReference Guide but I've a problem. The scenarii of the problem is : Go to localhost:8080/portal Click sur Administrator I'm redirected to : openam.vauban.com:2080/openam_s952/UI/Login?realm=gatein&goto=http://localhost:8080/portal/private/classic I filled in the form with root / gtn I'm redirected to localhost:8080/portal/private/classic and the page is blank and the main fact is : The system seems to redirect me to this page infinitely.. Does Someone know an issue for this infinite loop? For information, I configured my OpenAM : Yo encode the cookies, use c66encode.

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  • Failed to install the proprietary display driver, Compiz crashed!

    - by Naveen
    ATI Mobility Radeon HD 5400 I was using the default open source driver with Gnome classic, but when I upgraded to the closed sourced one using jockey-gtk/additional drivers everything messed up! It failed to activate the driver. Here is the error log. Wobbly windows or any other compiz effect won't work now. I can't even move a window! I'm on Precise Pangolin, Kernel-3.2.0-31-generic-pae Please Help! :( Update: I think my driver is installed even jockey doesn't show it. Compiz effects are working in Unity desktop... but I want it on Gnome Classic.

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  • Things one needs to know while writing a game engine

    - by Joe Barr
    I have been dabbling in game development as a hobby for a while now, and I cannot seam to quite get my games to sparkle at least a bit with some graphics. I have decided to write a simple test game engine that only focuses on the representation of graphics - shapes, textures and surfaces. While I have a few very simple game engines designed for my own games under my belt, I want to create a game engine that I can use to display and play with graphics. I'm going to do this in C++. Since this is my first time with a major engine, the engine in not going to focus on 3D graphics, it's going to be a mixture of isometric and 2D graphics. My previous engines have incorporated (been able to draw) or focused on simple flat (almost 2D) non impressive graphic designs and representations of: the player NPCs objects walls and surfaces textures Also, I had some basic AI and sometimes even sound. They also saved and loaded games. They didn't have a map editor or a level editor. Is this going to be a problem in the future? At this time I have to point out that some of my games didn't get finished because I was to lazy to write the few last levels. My question at this point would be: What are some things one should know if one wants write (develope) a better graphical game engine with all it's functions.

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  • How do I grab and use a variables coming back through ValueList from an AJAX call?

    - by Mel
    I'm trying the following code to execute a search and it's not working. On the search.cfm page, the only value coming back is the value I input into the search field (even if I click an autosuggest value, it's not coming back; only the letters I actually type myself come back). <cfform class="titleSearchForm" id="searchForm" action="search.cfm?GameID=#cfautosuggestvalue.GameID#" method="post"> <fieldset> <cfinput type="text" class="titleSearchField" name="TitleName" onChange="form.submit()" autosuggest="cfc:gz.cfcomp.search.AutoSuggestSearch({cfautosuggestvalue})"> <input type="button" class="titleSearchButton" value=" " /> </fieldset> </cfform> Query in CFC: <cfquery name="SearchResult" datasource="myDSN"> SELECT CONCAT(titles.TitleName, ' on ', platforms.PlatformAbbreviation) AS sResult, games.GameID FROM games Inner Join platforms ON games.PlatformID = platforms.PlatformID Inner Join titles ON titles.TitleID = games.TitleID WHERE UCase(titleName) LIKE Ucase('#ARGUMENTS.SearchString#%') ORDER BY titleName ASC; </cfquery> Two things: First of all, I would like to get the GameID back to the page making the AJAX request; I know why it is not coming back: Because I'm only returning sResult var, which does not include the GameID. Is there a way to return the GameID value without displaying it? The second thing: How to I grab a value from the auto-suggest once it is returned? Say I want to grab the GameID, or if I can't do that, the "TitleName" to use that in my query? I tried passing it to the form this way: action="search.cfm?GameID=#cfautosuggestvalue.GameID#" - but that does not work. How do I reference the autosuggestionvalue varaibles for use? Thanks

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  • Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • Can't get screen pixel from a specific full screen game with any language?

    - by user1007059
    Okay, I know this might seem like I'm posting a duplicate question since I've asked something similar like a day ago HOWEVER, if anyone sees any problem with this, please read my question first before judging: Yesterday I tried getting a specific pixel from a fullscreen game in C#. I thought my C# code was faulty but when I tried with multiple full screen games today they all worked except for that specific game. I literally tried with 10 different full screen games, a couple being mmofps, mmorpg, mmotps, regular rpg games, regular shooters, regular action adventure games, etc. I tried with multiple programming languages, and with every game except that specific game I'm dealing with, it returns the pixel color to me like I wanted. So let me explain what I tried: first I tried returning an IntPtr with C# using GetDC(IntPtr.Zero) before invoking GetPixel(int x, int y) and then getting the color out of it. Then I tried using the Robot class in Java and using the getPixelColor(int x, int y) method. I also tried using GetDC(0) to return an HDC object in C++ and then invoking GetPixel(int x, int y) before again extracting the color. These three methods worked EXACTLY the same in every single game except that specific game I was talking about. They returned the pixel perfectly, and extracted the exact same color perfectly. I don't feel it's necessary to tell you the game name or anything, since you probably don't even know it, but what could possibly be causing this malfunction in 1 specific game? PS: The game ALWAYS returns an RGB color of: A = 255, R = 0, G = 0, B = 0. Also, I tried taking a snapshot of the game with the 3 programming languages, and then getting the pixel which actually works in all 3 languages, but since I need to get this pixel every 30 ms, it kind of makes my game lag a bit (+ I think it takes up a lot of memory)

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  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

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  • Playing craps, asking and printing

    - by Angelo Mejia
    How do I ask the amount of games of craps someone wants to play and print the number of wins as a result of n number of games? Also How do I make a table in the main method using the previous methods I have? A table like this but shows the results: Percent Wins Games Experiment Number 1 2 3 4 5 6 7 8 9 10 100 1000 10000 100000 1000000 public class CrapsAnalysis { public static int rollDie( int n) { return (int)(Math.random()*n) + 1 ; } public static int rollDice( ) { int die1 ; int die2 ; die1 = rollDie(6) ; die2 = rollDie(6) ; return die1 + die2 ; } public static boolean playOneGame( ) { int newDice ; //repeated dice rolls int roll ; //first roll of the dice int playerPoint = 0 ; //player point if no win or loss on first roll newDice = rollDice() ; roll = rollDice() ; if (roll == 7 || roll == 11) return true; else if (roll == 2 || roll == 3 || roll == 12) return false; else { playerPoint = roll; newDice = rollDice(); do { newDice = rollDice(); } while (newDice != playerPoint || newDice != 7) ; if (newDice == 7) return false; else return true; } } public static int playGames ( int n ) { int numWon = 0; for (int i = 1; i <= n; i++) if(playOneGame()) numWon++; return numWon; } public static void main(String[] args) { //Don't know how to ask and print out the results of the number of wins depending on the n number of games played } }

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  • Dealloc'd Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • Exchange 2010 POP3/IMAP4/Transport services complaining that they can't find SSL certificate after blue screen

    - by Graeme Donaldson
    We have a single-server Exchange 2010 setup. In the early hours of this morning the server had a blue screen and rebooted. After coming back up the POP3/IMAP4 and Transport services are complaining that they cannot find the correct SSL certificate for mail.example.com. POP3: Log Name: Application Source: MSExchangePOP3 Date: 2012/04/23 11:45:15 AM Event ID: 2007 Task Category: (1) Level: Error Keywords: Classic User: N/A Computer: exch01.domain.local Description: A certificate for the host name "mail.example.com" couldn't be found. SSL or TLS encryption can't be made to the POP3 service. IMAP4: Log Name: Application Source: MSExchangeIMAP4 Date: 2012/04/23 08:30:44 AM Event ID: 2007 Task Category: (1) Level: Error Keywords: Classic User: N/A Computer: exch01.domain.local Description: A certificate for the host name "mail.example.com" couldn't be found. Neither SSL or TLS encryption can be made to the IMAP service. Transport: Log Name: Application Source: MSExchangeTransport Date: 2012/04/23 08:32:27 AM Event ID: 12014 Task Category: TransportService Level: Error Keywords: Classic User: N/A Computer: exch01.domain.local Description: Microsoft Exchange could not find a certificate that contains the domain name mail.example.com in the personal store on the local computer. Therefore, it is unable to support the STARTTLS SMTP verb for the connector Default EXCH01 with a FQDN parameter of mail.example.com. If the connector's FQDN is not specified, the computer's FQDN is used. Verify the connector configuration and the installed certificates to make sure that there is a certificate with a domain name for that FQDN. If this certificate exists, run Enable-ExchangeCertificate -Services SMTP to make sure that the Microsoft Exchange Transport service has access to the certificate key. The odd part is that Get-ExchangeCertificate show the cert as enabled for all the relevant services, and OWA is working flawlessly using this certificate. [PS] C:\Users\graeme\Desktop>Get-ExchangeCertificate Thumbprint Services Subject ---------- -------- ------- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ....S. CN=exch01 YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY ....S. CN=exch01 ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ IP.WS. CN=mail.example.com, OU=Domain Control Validated, O=mail.exa... Here's the certificate in the computer account's personal cert store: Does anyone have any pointers for getting POP3/IMAP4/SMTP to use the cert again?

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  • XP Pro freezes on welcome screen

    - by Peter B
    I have a problem that sounds much the same as http://superuser.com/questions/83101/how-to-diagnose-a-freeze-on-startup-in-windows-xp About every 2nd or 3rd boot, XP-Pro freezes on the Welcome page (the one showing the user name icons). The mouse moves the cursor OK, but clicking on an icon does nothing, and neither does any keystroke. If you press too many keys there is a beep and after that the mouse won't move the cursor anymore. The work-around is always to reboot into Safe mode and request a CHKDSK /R After this, the next boot is fine. There are no related entries in the Event log when the problem occurs. The only two entries are: "Microsoft (R) Windows (R) 5.01. 2600 Service Pack 3 Multiprocessor Free." "The Event log service was started." Update 1: Many thanks for that but I found no problems with any diagnostics I have run. But, I have managed to locate, and code round, the source of the problem - which is with whatever processing goes on behind the XP Welcome (as opposed to "classic") login screen. Unfortunately, having classic login means you don't get the useful Fast User Switching (FUS) login/switch mode. So, to retain this, my fix is: Add a Windows shutdown script (using gpedit.msc) to force "classic" mode for the first logon after next XP startup, by running: reg add "hklm\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon" /v LogonType /t REG_DWORD /d 0 /f Add a Scheduled Task to run at User Logon that enables Welcome screen (and hence FUS) by running the same command with 1 instead of 0 after the /d flag. The task is run as a privileged user (who can run "reg add").

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  • The great Vanishing Act of INetMgr.exe on my Windows 7 x64 system

    - by marc_s
    I'm facing an odd issue with the IIS Manager on Windows 7 (x64). At home, I have Win7 Professional, and when I check my IIS manager icon in the start menu, I see it links to %windir%\system32\inetsrv\InetMgr.exe When I launch this from the command line, it works like a charm. At work, however, I have Windows 7 Enterprise (x64), and when I check my link in the start menu, the entry is exactly the same. If I click on it - it works like a charm. Now if I'd like to launch it from the command line (cmd.exe or TakeCommand), however - the file just isn't there - a DIR %windir%\system32\inetsrv\*.exe shows a number of files, including a "inetmgr6.exe" - but no "inetmgr.exe" - and of course, I can't launch it either :-( Strangely enough, when I look at the directory %windir%\system32\INetSrv in Windows Explorer or Windows Powershell, I SEE the INetMgr.exe file and I can launch it - no problem. What the **** is going on here? How can I find the INetMgr.exe from my classic command line and launch it from there?? UPDATE: ok, some updates. On my work laptop, the INetMgr.exe file appears to really be located in a directory called c:\windows\syswow64\inetsrv (I'm recalling from memory, so don't quote me on the directory name - something like that). I can see this if I search for it in e.g. Powershell or Windows 7 Explorer. However, from a "classic" command line like cmd.exe, it appears to be in c:\windows\system32\inetsrv ..... hmmm.... trouble is - even though I now know where the file really is, I cannot access that directory from my classic command line - not even if I'm running cmd.exe as admin with elevated privileges....... so I know where the file is, but that still doesn't solve my problem :-(

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  • Is Steam for Mac effectively running as superuser?

    - by godDLL
    When you download the client it does not weigh too much, and seems to do very little. Inside the app bundle there is a script that—upon inspecting the environment and deciding you're not running Linux—launches the client, which downloads the full support environment and resources. For this to happen (all of this is saved inside the bundle, the app bundle gets updated in this process) Steam wants Universal Access for Assistive Devices, and your password. Cacheable resources, preferences (like keyboard shortcuts), support files (like game hardware requirement lookup tables) live inside the bundle, not in ~/Library/{Application Support|Preferences|Cache}; games' data get dumped into ~/Documents/Steam Content. I'd describe myself as a bit OCD (which really says a lot), and I wouldn't care that much still. I'd go comb this hairy mess and find out where stuff is, when and if I need to, even if it's in an unfamiliar place; that does not actually tick me off. Well, a little bit. What makes me concerned is the way Steam needs both Access for Assistive Devices, and my password to run. The former gives it the ability to talk very intimately with running apps and the underlying system; while the latter (admin account) could very well give it and it's publishers unrestricted access to all my software, hardware and data. With publishers like Rockstar using scene NOCD cracks to publish their games on Steam, I'm not so sure I'm OK with this. I'd like more games made available for the MacOS X and all the pretty machines that run it, but this arrangement does not seem very Mac-like to me. It looks like Valve is going around system security measures and best practices, foregoing sandboxing, code signing, relatively sane structured organization; all the things that would appeal to someone who's no fun at parties at all, and will die alone, in his long dead mother's basement… wait. Right. Anyway. Can we get some input on Steam for Mac security at the end-user machine, from someone who understands how Accessibility API works, whether games distributed on Steam can read and write outside the user homefolder, collect data from other running apps, or similar?

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