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  • Adding group + items in Windows Explorer's pop-up menu?

    - by OverTheRainbow
    An application I use regularly is command-line based, and I would like to add the most used commands in the Windows Explorer's context menu that pops up when right-clicking on a file or folder. From what I read, a lot of programs in that menu are COM applications. Is there an easier way to add commands to the menu, as an alternative to opening a DOS box and typing commands? Ideally, it should work for XP, Vista, and 7.

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  • Windows shows incorrect free space on Raid 10 volume

    - by Adenverd
    I have 4 1TB hard drives in RAID 1+0 configuration. Theoretically, I should have ~2TB of available space. Windows says the drive has a total size of 1.81 TB, which I'm fine with. As far as files on the volume go, I used WinDirStat to determine that I have 552.8GB of files on the volume. This means that I should have somewhere around 1.3TB minimum of free space. Yet Windows shows the drive as only having 492GB of free space. Are there hidden files somewhere that I can't see (I have show hidden files/folders turned on)? Does Windows not recognize that old files have been deleted? Is there any way to correct this problem?

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  • Hosting ESXI (free edition) [closed]

    - by Peter Adss
    We currently have one physical server running the free version of VMWare ESXi that virtualizes a Win SBS 2003 server and a Citrix server. We need to collocate the server and are investigating our options. Are there places that will host our virtual servers and save us the expense of shipping the physical server out for collocation. In my mind we'd copy the Vms to disk and ship them out. Does the fact that we're using the free version of ESXi create a barrier to this idea? Thanks for the help, I realize this is a stupid question.

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  • LoadFromContext was detected

    - by Alhambra Eidos
    HI all misters When I try Debug my project (unit tests) i get the following error: LoadFromContext was detected Message: The assembly named 'Microsoft.VisualStudio.QualityTools.Common' was loaded from 'file:///C:/Program Files/Microsoft Visual Studio 8/Common7/IDE/PrivateAssemblies/Microsoft.VisualStudio.QualityTools.Common.DLL' using the LoadFrom context. The use of this context can result in unexpected behavior for serialization, casting and dependency resolution. In almost all cases, it is recommended that the LoadFrom context be avoided. This can be done by installing assemblies in the Global Assembly Cache or in the ApplicationBase directory and using Assembly.Load when explicitly loading assemblies. It's nightmare for me...!!! I am using VS 2008 profession, XP sp2 Any suggestions , please ?? Thanks.

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  • Lexer antlr3 token problem

    - by nioo
    Can I construct a token ENDPLUS: '+' (options (greedy = false;):.) * '+' ; being considered by the lexer only if it is preceded by a token PREwithout including in ENDPLUS? PRE: '<<' ; Thanks.

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  • WPF - Redrawing a Context Menu when Items change?

    - by Rachel
    I have a ItemsControl in a ScrollViewer, and when the items exceed the width of the ScrollViewer they are put into a ContextMenu and shown as a DropDown instead. My problem is that when the Context Menu is first loaded, it saves the saves the size of the Menu and does not redraw when more commands get added/removed. For example, a panel has 3 commands. 1 is visible and 2 are in the Menu. Viewing the menu shows the 2 commands and draws the control, but then if you resize the panel so 2 are visible and only 1 command is in the menu, it doesn't redraw the menu to eliminate that second menu item. Or even worse, if you shrink the panel so that no commands are shown and all 3 are in the Menu, it will only show the top 2. Here's my code: <Button Click="DropDownMenu_Click" ContextMenuOpening="DropDownMenu_ContextMenuOpening"> <Button.ContextMenu> <ContextMenu ItemsSource="{Binding Path=MenuCommands}" Placement="Bottom"> <ContextMenu.Resources> <Style TargetType="{x:Type MenuItem}"> <Setter Property="Command" Value="{Binding Path=Command}" /> <Setter Property="Visibility" Value="{Binding Path=IsVisible, Converter={StaticResource ReverseBooleanToVisibilityConverter}}"/> </Style> </ContextMenu.Resources> <ContextMenu.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding Path=DisplayName}" /> </DataTemplate> </ContextMenu.ItemTemplate> </ContextMenu> </Button.ContextMenu> </Button> Code Behind: void DropDownMenu_ContextMenuOpening(object sender, ContextMenuEventArgs e) { Button b = sender as Button; b.ContextMenu.IsOpen = false; e.Handled = true; } private void DropDownMenu_Click(object sender, RoutedEventArgs e) { Button b = sender as Button; ContextMenu cMenu = b.ContextMenu; if (cMenu != null) { cMenu.PlacementTarget = b; cMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom; } } I have tried using InvalidateVisual and passing an empty delegate on Render to try and force a redraw, however neither works. I'm using .Net 4.0.

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  • Remove In-App Purchase from free app and increase the price

    - by Arseniy Banayev
    The current version of an application in the App Store is free and has very limited functionality. An In-App Purchase unlocks everything else. I have decided to remove the In-App Purchase and just make the application cost the same price as the In-App Purchase did. But if I make the update now, then those users who have the free version but who have not yet paid for the In-App Purchase will get a free update into the full version. I have removed all traces of my singleton class, PurchaseManager, from the application, so that at this point, when I build/run it, all of the features are unlocked. At this point, how can I make sure that the free-version users don't just ride an update into the full version? Maybe there's a way to test whether the app is obtained through an update or through a purchase? That way, if it's through an update, I will see if it's the free version w/o the IAP and then force the user to purchase the IAP to continue playing. Any ideas?

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  • GNU Flex, multiline rule

    - by Simone Margaritelli
    Hi there i have a flex rule inside my lexer definition : operators "[]"|"[]="|"[]<"|".."|"."|".="|"+"|"+="|"-"|"-="|"/"|"/="|"*"|"*="|"%"|"%="|"++"|"--"|"^"|"^="|"~"|"&"|"&="|"|"|"|="|"<<"|"<<="|">>"|"!"|"<"|">"|">="|"<="|"=="|"!="|"&&"|"||"|"~=" Is there any way to split this ruole on more lines to keep it clearer? I tried with \ just like macros but it does not seem to be accepted by flex :( PS: I don't want to split the rule in more sub-rules, but only split its regex in more lines to keep the code clearer.

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  • What makes Ometa special?

    - by Brian
    Ometa is "a new object-oriented language for pattern matching." I've encountered pattern matching in languages like Oz tools to parse grammars like Lexx/Yacc or Pyparsing before. Despite looking at example code, reading discussions, and talking to a friend, I still am not able to get a real understanding of what makes Ometa special (or at least, why some people think it is). Any explanation?

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  • Free SQL formatter tool

    - by Sujee
    Hi, is there any free SQL formatter tool? I am using http://www.sqlinform.com/ for small queries. It is very good. But free version supports only 100 lines. TORA has the feature but it has many issues and I can not customize everything. Any free Eclipse plugins for this?

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  • JSONP context problem

    - by PoweRoy
    I'm using a javascript autocomplete () in a greasemonkey script. On itself it works correctly but I wan't to add JSONP because I want the data from another domain. The code (snippet): function autosuggest(url) { this.suggest_url = url; this.keywords = []; return this.construct(); }; autosuggest.prototype = { construct: function() { return this; }, preSuggest: function() { this.CreateJSONPRequest(this.suggest_url + "foo"); }, CreateJSONPRequest: function(url) { var headID = document.getElementsByTagName("head")[0]; var newScript = document.createElement('script'); newScript.type = 'text/javascript'; newScript.src = url +'&callback=autosuggest.prototype.JSONCallback'; //newScript.async = true; newScript.onload = newScript.onreadystatechange = function() { if (newScript.readyState === "loaded" || newScript.readyState === "complete") { //remove it again newScript.onload = newScript.onreadystatechange = null; if (newScript && newScript.parentNode) { newScript.parentNode.removeChild(newScript); } } } headID.appendChild(newScript); }, JSONCallback: function(data) { if(data) { this.keywords = data; this.suggest(); } }, suggest: function() { //use this.keywords } }; //Add suggestion box to textboxes window.opera.addEventListener('AfterEvent.load', function (e) { var textboxes = document.getElementsByTagName('input'); for (var i = 0; i < textboxes.length; i++) { var tb = textboxes[i]; if (tb.type == 'text') { if (tb.autocomplete == undefined || tb.autocomplete == '' || tb.autocomplete == 'on') { //we handle autosuggestion tb.setAttribute('autocomplete','off'); var obj1 = new autosuggest("http://test.php?q="); } } } }, false); I removed not relevant code. Now when 'preSuggest' is called, it add a script to the header and circumvent the crossdomain problem. Now when the data is received back 'JSONcallback' is called. I can use the data, but when 'Suggest' is I can't use the this.keywords array or this.suggest_url. I think this is because 'JSONcallback' and 'Suggest' are called in a different context. How can I get this working?

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  • Parse tree and grammars information

    - by fuzzylogikk
    Do anyone know where to find good online resources with examples how to make grammars and parsetrees? Preferebly introductary materials. Info that is n00b friendly, haven't found anything good with google myself. edit: I'm thinking about theory, not a specific parser software.

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  • Dependency parsing

    - by C.
    Hi I particularly like the transduce feature offered by agfl in their EP4IR http://www.agfl.cs.ru.nl/EP4IR/english.html The download page is here: http://www.agfl.cs.ru.nl/download.html Is there any way i can make use of this in a c# program? Do I need to convert classes to c#? Thanks :)

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  • Running out of memory with UIImage creation on an offscreen Bitmap Context by NSOperation

    - by sigsegv
    I have an app with multiple UIView subclasses that acts as pages for a UIScrollView. UIViews are moved back and forth to provide a seamless experience to the user. Since the content of the views is rather slow to draw, it's rendered on a single shared CGBitmapContext guarded by locks by NSOperation subclasses - executed one at once in an NSOperationQueue - wrapped up in an UIImage and then used by the main thread to update the content of the views. -(void)main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]init]; if([self isCancelled]) { return; } if(nil == data) { return; } // Buffer is the shared instance of a CG Bitmap Context wrapper class // data is a dictionary CGImageRef img = [buffer imageCreateWithData:data]; UIImage * image = [[UIImage alloc]initWithCGImage:img]; CGImageRelease(img); if([self isCancelled]) { [image release]; return; } NSDictionary * result = [[NSDictionary alloc]initWithObjectsAndKeys:image,@"image",id,@"id",nil]; // target is the instance of the UIView subclass that will use // the image [target performSelectorOnMainThread:@selector(updateContentWithData:) withObject:result waitUntilDone:NO]; [result release]; [image release]; [pool release]; } The updateContentWithData: of the UIView subclass performed on the main thread is just as simple -(void)updateContentWithData:(NSDictionary *)someData { NSDictionary * data = [someData retain]; if([[data valueForKey:@"id"]isEqualToString:[self pendingRequestId]]) { UIImage * image = [data valueForKey:@"image"]; [self setCurrentImage:image]; [self setNeedsDisplay]; } // If the image has not been retained, it should be released together // with the dictionary retaining it [data release]; } The drawLayer:inContext: method of the subclass will just get the CGImage from the UIImage and use it to update the backing layer or part of it. No retain or release is involved in the process. The problem is that after a while I run out of memory. The number of the UIViews is static. CGImageRef and UIImage are created, retained and released correctly (or so it seems to me). Instruments does not show any leaks, just the free memory available dip constantly, rise a few times, and then dip even lower until the application is terminated. The app cycles through about 2-300 of the aforementioned pages before that, but I would expect to have the memory usage reach a more or less stable level of used memory after a bunch of pages have been already skimmed at fast speed or, since the images are up to 3MB in size, deplete way earlier. Any suggestion will be greatly appreciated.

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