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  • loading custom view using loadNibNamed showing memory leaks

    - by user307550
    I have a number of custom table cells and views that I built using interface builder In interface builder, everything is set up similarly. There is a table cell and a couple other UILabels and a background image Object owner if the nib is NSObject Class for the table cell is the name of the class for my table cell Here is how I create the table cell in my code: SectionedSwitchTableCell *cell = nil; NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:kSectionedSwitchTableCellIdentifier owner:owner options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[SectionedSwitchTableCell class]]) { cell = (SectionedSwitchTableCell *)currentObject; break; } } return cell; For my custom table headers I have this NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:@"CustomTableHeader" owner:self options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[CustomTableHeader class]]) { return header } } In my .h and .m files for the custom view, I have IBOutlet, @property set up for everything except for the background image UIImageView. Everything that has the IBOutlet and @property are also @synthesized and released in the .m file. Leaks is showing that I have memory leaks with CALayer when I create these custom view objects. Am I doing something wrong here when I create these custom view objects? I'm kind of tearing my hair out trying to figure out where these leaks are coming from. As a side note, I have a UIImageView background image defined in these custom views but I didn't define properties and IBOutlets in my .h and .m files. Defining them doesn't make a difference when I run it through Leaks but just wanted to confirm if I'm doing the right thing. Any input would be super helpful. Thanks :)

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  • SharePoint 2010 Hosting :: SharePoint 2010 Custom Web Template

    - by mbridge
    SharePoint 2010 offers some changes and additions to the SharePoint 2007 approach. Site definitions and publishing providers remain largely the same, but site templates created from the SharePoint UI or SharePoint Designer are now saved to a .WSP file, the same solution deployment packaging file format used for deploying custom SharePoint solutions. Site Templates saved to a .WSP solution file can be imported into Visual Studio for additional customization. Introducing the WebTemplate Feature Element The WebTemplate element, introduced in SharePoint 2010, allows site templates to be defined and deployed as a Feature as part of a solution package. A WebTemplate element feature can be used to deploy site templates in either a Farm or Sandbox solution - without modification. If deployed as a Farm feature and solution, site templates will appear in the site collection provisioning page in Central Administration and can be used to provision new site collections, or within a Site Collection to create sub-sites. If deployed as a Site feature and Sandbox solution, site templates will appear within the site collection to support creating a root site or sub-sites. Creating a new WebTemplate Feature in Visual Studio 2010 In addition to supporting the ability to save and import Site Templates created from the SharePoint UI into Visual Studio for customization, it can also be used to create new site templates from scratch. In the following sample we will walk through how to create a new WebTemplate solution based on  a customized version of the out-of-box Blank Site. 1. Create a new Empty SharePoint Project in Visual Studio 2010. 2. Add a new Empty Element to the project. we like to create folders for each type of element in our solution, so in our sample, we have created a Web Templates folder, and then added the BLANKENT element. NOTE: The Elements folder MUST share the same name as the WebTemplate name property. 3. Open the empty Elements.xml and add the <WebTemplate /> element block. 4. Copy the default.aspx and ONET.XML files from the STS site definition location at 14\TEMPLATES\Site Templates\STS. We will customize the ONET.XML in the next section. Open the properties for each file and set the Deployment Type to ElementFile. This ensures the files are deployed with the Element when included in a Feature. 5. By default a new feature is added to the solution for you automatically when a new element is added to the solution. Rename and edit the feature as appropriate. Select Farm for the scope to deploy the WebTemplate to the entire farm, or Site for a sandboxed solution. Customize the ONET.XML At this point, you have a working WebTemplate solution that will deploy the identical site to the out-of-box Blank Site, however the ONET.XML supporting the STS site definition contains 3 configurations – essentially 3 separate site templates and can be simplified before customizing. In the following sample, we have trimmed the ONET.XML to the essentials for a single Site Template, and added references to the <SiteFeatures /> and <WebFeatures /> elements to include the SharePoint Standard and Enterprise features. We have left the top-level navigation bar, and the default page module intact, but removed all other extraneous markup.

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  • Fragmented Log files could be slowing down your database

    - by Fatherjack
    Something that is sometimes forgotten by a lot of DBAs is the fact that database log files get fragmented in the same way that you get fragmentation in a data file. The cause is very different but the effect is the same – too much effort reading and writing data. Data files get fragmented as data is changed through normal system activity, INSERTs, UPDATEs and DELETEs cause fragmentation and most experienced DBAs are monitoring their indexes for fragmentation and dealing with it accordingly. However, you don’t hear about so many working on their log files. How can a log file get fragmented? I’m glad you asked. When you create a database there are at least two files created on the disk storage; an mdf for the data and an ldf for the log file (you can also have ndf files for extra data storage but that’s off topic for now). It is wholly possible to have more than one log file but in most cases there is little point in creating more than one as the log file is written to in a ‘wrap-around’ method (more on that later). When a log file is created at the time that a database is created the file is actually sub divided into a number of virtual log files (VLFs). The number and size of these VLFs depends on the size chosen for the log file. VLFs are also created in the space added to a log file when a log file growth event takes place. Do you have your log files set to auto grow? Then you have potentially been introducing many VLFs into your log file. Let’s get to see how many VLFs we have in a brand new database. USE master GO CREATE DATABASE VLF_Test ON ( NAME = VLF_Test, FILENAME = 'C:\Program Files\Microsoft SQL Server\MSSQL10.ROCK_2008\MSSQL\DATA\VLF_Test.mdf', SIZE = 100, MAXSIZE = 500, FILEGROWTH = 50 ) LOG ON ( NAME = VLF_Test_Log, FILENAME = 'C:\Program Files\Microsoft SQL Server\MSSQL10.ROCK_2008\MSSQL\DATA\VLF_Test_log.ldf', SIZE = 5MB, MAXSIZE = 250MB, FILEGROWTH = 5MB ); go USE VLF_Test go DBCC LOGINFO; The results of this are firstly a new database is created with specified files sizes and the the DBCC LOGINFO results are returned to the script editor. The DBCC LOGINFO results have plenty of interesting information in them but lets first note there are 4 rows of information, this relates to the fact that 4 VLFs have been created in the log file. The values in the FileSize column are the sizes of each VLF in bytes, you will see that the last one to be created is slightly larger than the others. So, a 5MB log file has 4 VLFs of roughly 1.25 MB. Lets alter the CREATE DATABASE script to create a log file that’s a bit bigger and see what happens. Alter the code above so that the log file details are replaced by LOG ON ( NAME = VLF_Test_Log, FILENAME = 'C:\Program Files\Microsoft SQL Server\MSSQL10.ROCK_2008\MSSQL\DATA\VLF_Test_log.ldf', SIZE = 1GB, MAXSIZE = 25GB, FILEGROWTH = 1GB ); With a bigger log file specified we get more VLFs What if we make it bigger again? LOG ON ( NAME = VLF_Test_Log, FILENAME = 'C:\Program Files\Microsoft SQL Server\MSSQL10.ROCK_2008\MSSQL\DATA\VLF_Test_log.ldf', SIZE = 5GB, MAXSIZE = 250GB, FILEGROWTH = 5GB ); This time we see more VLFs are created within our log file. We now have our 5GB log file comprised of 16 files of 320MB each. In fact these sizes fall into all the ranges that control the VLF creation criteria – what a coincidence! The rules that are followed when a log file is created or has it’s size increased are pretty basic. If the file growth is lower than 64MB then 4 VLFs are created If the growth is between 64MB and 1GB then 8 VLFs are created If the growth is greater than 1GB then 16 VLFs are created. Now the potential for chaos comes if the default values and settings for log file growth are used. By default a database log file gets a 1MB log file with unlimited growth in steps of 10%. The database we just created is 6 MB, let’s add some data and see what happens. USE vlf_test go -- we need somewhere to put the data so, a table is in order IF OBJECT_ID('A_Table') IS NOT NULL DROP TABLE A_Table go CREATE TABLE A_Table ( Col_A int IDENTITY, Col_B CHAR(8000) ) GO -- Let's check the state of the log file -- 4 VLFs found EXECUTE ('DBCC LOGINFO'); go -- We can go ahead and insert some data and then check the state of the log file again INSERT A_Table (col_b) SELECT TOP 500 REPLICATE('a',2000) FROM sys.columns AS sc, sys.columns AS sc2 GO -- insert 500 rows and we get 22 VLFs EXECUTE ('DBCC LOGINFO'); go -- Let's insert more rows INSERT A_Table (col_b) SELECT TOP 2000 REPLICATE('a',2000) FROM sys.columns AS sc, sys.columns AS sc2 GO 10 -- insert 2000 rows, in 10 batches and we suddenly have 107 VLFs EXECUTE ('DBCC LOGINFO'); Well, that escalated quickly! Our log file is split, internally, into 107 fragments after a few thousand inserts. The same happens with any logged transactions, I just chose to illustrate this with INSERTs. Having too many VLFs can cause performance degradation at times of database start up, log backup and log restore operations so it’s well worth keeping a check on this property. How do we prevent excessive VLF creation? Creating the database with larger files and also with larger growth steps and actively choosing to grow your databases rather than leaving it to the Auto Grow event can make sure that the growths are made with a size that is optimal. How do we resolve a situation of a database with too many VLFs? This process needs to be done when the database is under little or no stress so that you don’t affect system users. The steps are: BACKUP LOG YourDBName TO YourBackupDestinationOfChoice Shrink the log file to its smallest possible size DBCC SHRINKFILE(FileNameOfTLogHere, TRUNCATEONLY) * Re-size the log file to the size you want it to, taking in to account your expected needs for the coming months or year. ALTER DATABASE YourDBName MODIFY FILE ( NAME = FileNameOfTLogHere, SIZE = TheSizeYouWantItToBeIn_MB) * – If you don’t know the file name of your log file then run sp_helpfile while you are connected to the database that you want to work on and you will get the details you need. The resize step can take quite a while This is already detailed far better than I can explain it by Kimberley Tripp in her blog 8-Steps-to-better-Transaction-Log-throughput.aspx. The result of this will be a log file with a VLF count according to the bullet list above. Knowing when VLFs are being created By complete coincidence while I have been writing this blog (it’s been quite some time from it’s inception to going live) Jonathan Kehayias from SQLSkills.com has written a great article on how to track database file growth using Event Notifications and Service Broker. I strongly recommend taking a look at it as this is going to catch any sneaky auto grows that take place and let you know about them right away. Hassle free monitoring of VLFs If you are lucky or wise enough to be using SQL Monitor or another monitoring tool that let’s you write your own custom metrics then you can keep an eye on this very easily. There is a custom metric for VLFs (written by Stuart Ainsworth) already on the site and there are some others there are very useful so take a moment or two to look around while you are there. Resources MSDN – http://msdn.microsoft.com/en-us/library/ms179355(v=sql.105).aspx Kimberly Tripp from SQLSkills.com – http://www.sqlskills.com/BLOGS/KIMBERLY/post/8-Steps-to-better-Transaction-Log-throughput.aspx Thomas LaRock at Simple-Talk.com – http://www.simple-talk.com/sql/database-administration/monitoring-sql-server-virtual-log-file-fragmentation/ Disclosure I am a Friend of Red Gate. This means that I am more than likely to say good things about Red Gate DBA and Developer tools. No matter how awesome I make them sound, take the time to compare them with other products before you contact the Red Gate sales team to make your order.

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  • AI to move custom-shaped spaceships (shape affecting movement behaviour)

    - by kaoD
    I'm designing a networked turn based 3D-6DOF space fleet combat strategy game which relies heavily on ship customization. Let me explain the game a bit, since you need to know a bit about it to set the question. What I aim for is the ability to create your own fleet of ships with custom shapes and attached modules (propellers, tractor beams...) which would give advantages and disadvantages to each ship, so you have lots of different fleet distributions. E.g., long ship with two propellers at the side would let the ship spin around that plane easily, bigger ships would move slowly unless you place lots of propellers at the back (therefore spending more "construction" points and energy when moving, and it will only move fast towards that direction.) I plan to balance all the game around this feature. The game would revolve around two phases: orders and combat phase. During the orders phase, you command the different ships. When all players finish the order phase, the combat phase begins and the ship orders get resolved in real-time for some time, then the action pauses and there's a new orders phase. The problem comes when I think about player input. To move a ship, you need to turn on or off different propellers if you want to steer, travel forward, brake, rotate in place... These propellers don't have to work at their whole power, so you can achieve more movement combinations with less propellers. I think this approach is a bit boring. The player doesn't want to fiddle with motors or anything, you just want to MOVE and KILL. The way I intend the player to give orders to these ships is by a destination and a rotation, and then the AI would calculate the correct propeller power to achive that movement and rotation. Propulsion doesn't have to be the same throught the entire turn calculation (after the orders have been given) so it would be cool if the ships reacted as they move, adjusting the power of the propellers for their needs dynamically, but it may be too hard to implement and it's not really needed for the game to work. In both cases, how would that AI decide which propellers to activate for the best (or at least not worst) trajectory to be achieved? I though about some approaches: Learning AI: The ship types would learn about their movement by trial and error, adjusting their behaviour with more uses, and finally becoming "smart". I don't want to get involved THAT far in AI coding, and I think it can be frustrating for the player (even if you can let it learn without playing.) Pre-calculated timestep movement: Upon ship creation, ALL possible movements are calculated for each propeller configuration and power for a given delta-time. Memory intensive, ugly, bad. Pre-calculated trajectories: The same as above but not for each delta-time but the whole trajectory, which would then be fitted as much as possible. Requires a fixed propeller configuration for the whole combat phase and is still memory intensive, ugly and bad. Continuous brute forcing: The AI continously checks ALL possible propeller configurations throughout the entire combat phase, precalculates a few time steps and decides which is the best one based on that. Con: what's good now might not be that good later, and it's too CPU intensive, ugly, and bad too. Single brute forcing: Same as above, but only brute forcing at the beginning of the simulation, so it needs constant propeller configuration throughout the entire combat phase. Coninuous angle check: This is not a full movement method, but maybe a way to discard "stupid" propeller configurations. Given the current propeller's normal vector and the final one, you can approximate the power needed for the propeller based on the angle. You must do this continuously throughout the whole combat phase. I figured this one out recently so I didn't put in too much thought. A priori, it has the "what's good now might not be that good later" drawback too, and it doesn't care about the other propellers which may act together to make a better propelling configuration. I'm really stuck here. Any ideas?

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  • Admin Panel like Custom Framework

    - by bhuvin
    I want to Create a Framework , like Admin panel , which can rule almost all the aspects of what is shown on the frontend. For an (most basic) example: If suppose the links which are to be shown in a navigation area is passed from the server, with the order and the url , etc. The whole aim is to save the time on the tedious tasks. You can just start creating menus and start assigning pages to it. Give a url, actual files which are to be rendered (in case of static files.), in case of dynamic files, giving the file accordingly. And all this is fully server side manageable using different portlets, sort of things. So basic Roadmap is having : Areas like: Header Area - Which can contain logos, links etc. Navigation Area - Which can contains links and submenus. Content Area - Now this is where the tricky part is that that it has zones like: left, center & right. It contains Order in which it has to be displayed. So, when someday we want to change the way the articles appear on the page, we can do so easily, without any deployments. Now these zones can have n number of internal elements, like the word cloud, or the advertisement area. Footer Area: Again similar as Header Area. Currently there is a preexisting custom framework, which uses XSLT files for pulling out data from the server side. And it has the above capabilities. For example: If there's a grid it will be having a <table> tag embedded in the XSLT file. Now whatever might be the source of the data, we serialize this as XML and give it to the XSLT file and the html is derived from this and is appended to the layer in a page. The problem with this approach is: The XSLT conversion is occurring on the server side, so the server is responsible for getting the data, running XSLT transform, and append the html generated to the layer div. So, according to me, firstly this isn't the server's concern to do so. Secondly for larger applications this might be slower. Debugging isn't possible for XSLT transformation. So, whenever we face problems with data its always a bit of a trial & error method. Maintaining it is a bit of an eerie job i.e. styling changes, and other stuff. Adding dynamic values. Like JavaScript can't actually be very easily used in this. Secondly, we can't use JQuery or any other libraries with this since this is all occurring on the server. For now what I have thought about is using Templating - Javascript - JSON combination in place of XSLT, this will be offloaded to the client and the rendering will take place accordingly. This could solve the above problems and also could add mobile support for the same. Only problem which I could think of is that: It is much work and adding new portlets on the go needs to be looked into. What could be the alternatives for this? What kind of problems are there with the JavaScript approach? What are the different ways to implement the same? Are there any existing frameworks for similar usage?

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  • Run custom javascript when page loads

    - by Husain Dalal
    Ran into a neat way to load and run custom javascript when an ADF page loads:         <af:resource type="javascript">         function onLoad() {       alert("I am running ! ");           }           //Script block           if (window.addEventListener) {             window.addEventListener("load", onLoad, false)           } else if (window.attachEvent) {              window.detachEvent("onload", onLoad)              window.attachEvent("onload", onLoad)           } else {             window.onload=onLoad           }         </af:resource>  Reference: http://docs.oracle.com/cd/E23943_01/webcenter.1111/e10148/jpsdg_pagelet.htm#BABGHCBF 

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  • Create Custom Speech Bubbles in Silverlight.

    - by mbcrump
    I had a reader email me the following question: “How do you create Speech Bubbles in Silverlight/WPF without adding any extra .dlls? Right off the bat, I know at least two ways to create the speech bubbles that look just like the ones in comic books. Using the Callout Shapes included with Blend 4. Using the free 3rd party control named FreeBubbles (I used this before Blend 4). Unfortunately, we cannot use either of these as they will both add extra .dll’s to the project. So why wouldn’t you want to use one of those? I can think of a few reasons: You do not want to increase the size of your .XAP by including extra .dll’s. You do not have Expression Blend or the license to the use the .dll’s. You want a custom Speech Bubble that is not included in the four “Callout” Controls with Blend. Instead of using one of these methods, we will create a Speech Bubble in Blend 4 using Path element and a TextBlock. Before we get started, lets look at the Callout Shapes included with Blend 4. Using Blend 4 you can simply drag/drop these controls onto your Silverlight application and you are ready to go. We can create all of these Speech Bubbles and even some of the modern bubbles used in recent comic books. Lets get started. Start up Expression Blend 4 and select the Pen Tool. On the Art Board, start connecting the dots like I did below. You can add a color if you wish. …keep going …complete Let’s go ahead and add some text to the Speech Bubble. Drag a TextBlock from the Panel and put it directly inside the Speech Bubble. Go ahead and set the TextAlignment to Center for the TextBlock. and give it some text. At this point, you could go ahead and create a user control if you want to reuse the Speech Bubble you created. Select both the Path and the TextBlock by clicking then while holding down CTRL and then Right Click them. Select Make Into User Control. Give it a name and then Build your project. Lets create another one using the Ellipse for the older comic book style of Speech Bubbles. Drag an Ellipse to the Artboard and give it a color. Now, grab the Pen and drag a triangle like I did below. Simply drag it over a corner of the Ellipse. Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. Lets go ahead and create a rounded rectangle one by adding a Rectangle to the Artboard. Go ahead and set the RadiuX and RadiusY to 25 to give it rounded edges. Let’s create another path and drag it right on top of our rounded rectangle like we did earlier. …looking good Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. So let’s look at what we’ve created today using the path element and TextBlock. As you can tell, it required more work but meets the requirements. This was actually fun to do and I encourage anyone that visits my blog to send in request like this.  Subscribe to my feed

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  • Junos custom-attack signature pattern syntax

    - by James Hawkwind
    I am stuck at a point with the configuration of a custom-attack signature in Junos. According to the Junos Custom Attack Definition documentation page, I can set up a custom attack based upon a signature in the packet. In the documentation you can specify a "pattern" to match, but it fails to describe what the pattern syntax should be. Particularly, I want to match the HEX values of 8C 00 13 00 in the first four bytes of the TCP data payload. Does anyone know how to accomplish this correctly?

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  • CentOS - PHP - Yum Install with Custom ./configure params

    - by Mike Purcell
    I have successfully configured and compiled php on my dev server, and works great, but after talking to a sysadmin buddy, he informed that custom compiles of the latest builds are not recommended for production (or even development) systems. He noted a situation where they custom configured and compiled PHP 5.3.6, only to find that there was some issue with a low-level Postgres driver, so they had to revert back to 5.3.3. So I am considering going back to yum to install PHP, however I have several custom configuration settings and was wondering if it's possible to pass or configure how PHP will be compiled through YUM? My current configure line: Configure Command => './configure' '--with-libdir=lib64' '--prefix=/usr/local/_custom/app/php' '--with-config-file-path=/usr/local/_custom/app/php/etc' '--with-config-file-scan-dir=/usr/local/_custom/app/php/etc/modules' '--disable-all' '--with-apxs2=/usr/sbin/apxs' '--with-curl=/usr/sbin/curl' '--with-gd' '--with-iconv' '--with-jpeg-dir=/usr/lib' '--with-mcrypt=/usr/bin' '--with-pcre-regex' '--with-pdo-mysql=mysqlnd' '--with-png-dir=/usr/lib' '--with-zlib' '--enable-ctype' '--enable-dom' '--enable-hash' '--enable-json' '--enable-libxml' '--enable-mbstring' '--enable-mbregex' '--enable-pdo' '--enable-session' '--enable-simplexml' '--enable-xml' '--enable-xmlreader' '--enable-xmlwriter'

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  • Custom Button in Google Chrome?

    - by Rev
    Is there a way to add a custom button in Google Chrome? I hate all the "Send to Instapaper" extensions in the web store, and love how the bookmarklet works, but I can't stand not having a favicon. Ideally, I'd just add a custom button next to the spanner in the top right, but I can't figure out how to do this. Even installing a custom extension would be fine, so if someone can point me in the right direction for that, that'd be great. Here's the closest thing I've found (it's for Firefox, not Chrome): http://www.readwriteweb.com/archives/how-to-turn-a-bookmarklet-into-a-nice-firefox-button.php

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  • Applocker custom extension (Java, CPL, MSC etc.)

    - by test1839
    We have a Terminal server and want to prevent users from running inappropriate software. Previously we used Software Restriction Policies for this purpose. Now, Microsoft seems to recommend Applocker instead. However we found no possibilities to add custom extensions like JAR, CPL, MSC etc. which was possible in Software Restriction Policies. Do you know how to add custom extensions to the Applocker policies in Windows 2008? Or how can we block custom script interpreters like Perl etc.?

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  • RHN Satellite / Spacewalk custom channels, best practice?

    - by tore-
    Hi, I'm currently setting up RHN Satellite, and all works well. I'm in the process of creating custom channels, since we have certain software which should be available for all nodes of satellite, e.g. puppet, facter, subversion, php (newer version than present in base). I've tried to find documentation on best practices on this. How should they be set up, how to handle different arch, how to handle noarch packages. How to sync updates to dependencies when updating a custom package in a custom channel (e.g. php is updated, how to fetch all updated dependencies). The channel management documentation from RHEL (http://www.redhat.com/docs/en-US/Red_Hat_Network_Satellite/5.3/Channel_Management_Guide/html/Channel_Management_Guide-Custom_Channel_and_Package_Management.html) doesn't provide me with enough information on how to solve any of theese issues. All tips, tricks and information regarding this would be great!

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  • Finding Missing UDP Frames Using Wireshark + Custom Dissector (for CQS)

    - by John Dibling
    How do you use Wireshark to identify missing UDP frames? I have written a custom dissector for the CQS feed (reference page). One of our servers gaps when receiving this feed. According to Wireshark, some UDP frames are never received. I know that the frames were sent because all of our other servers are gap-free. A CQS frame consists of multiple messages, each having its own sequence number. My custom dissector provides the following data to Wireshark: cqs.frame_gaps - the number of gaps within a UDP frame (always zero) cqs.frame_first_seq - the first sequence number in a UDP frame cqs.frame_expected_seq - the first sequence number expected in the next UDP frame cqs.frame_msg_count - the number of messages in this UDP frame And I am displaying each of these values in custom columns, as shown in this screenshot: A typical CQS log will consist of millions of rows, so I can't just eyeball it. Is there any way I can get Wireshark to tell me which frames are missing?

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  • Creating a custom view for windows log based on a "Contains {text}" rule

    - by jussinen
    I have a server running Windows Server 2008. I'm using Windows Server Auditing to check when and by which user a folder is modified to determine who is modifying it as the modifications are causing problems. I can see the log of the audit when a change is made in the System log. How do I create a Custom View that will return all events from System log where a certain text (which is the folder name) is present? The create custom view doesn't seem to have that option. I'm not sure whether it's possible via custom xml query or whether I'll need to export the system log to csv and search in Excel. John

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  • Adding A Custom Dropdown in RCDC for Forefront Identity Manager 2010

    - by Daniel Lackey
    My latest exploration has been FIM 2010 for Identity Management. The following is a post of how to add a custom dropdown for the FIM Portal. I have decided to document this as I cannot find documentation on how to do this anywhere else. I hope that it finds useful to others.   For starters, this was to me not an easy task to figure out. I really would like to know why it is so cumbersome to do something that seems like a lot of people would need to do, but that’s for another day J   The dropdown I wanted to add was for ‘Account Status’ which would display if the account is ‘Enabled’ or ‘Disabled’ in the data source Active Directory. This option would also allow helpdesk users or admins to administer the userAccountControl attribute in AD from the FIM Portal interface.   The first thing I had to do was create the attribute itself. This is done by going to Administration à Schema Management from the FIM 2010 portal. Once here, you click on All Attributes. What is listed here are all attributes and their associated Resource Types in FIM. To create the ‘AccountStatus’ attribute, click on New. As shown below, enter ‘AccountStatus’ with no spaces for the System Name and ‘Account Status’ for the Display Name. The Data Type is going to be ‘Indexed String’. Click Next.           Leave everything on the Localization tab default and click Next.   On the Validation tab as shown below, we will enter the regex expression ^(Enabled|Disabled)?$ with our two desired string values ‘Enabled’ and ‘Disabled’. Click on Finish and then and Submit to complete adding the attribute.       The next step involves associating the attribute with a resource type. This is called ‘Binding’ the attribute. From the Schema Management page, click on All Bindings. From the page that comes up, click on New. As shown below, enter ‘User’ for the Resource Type and ‘Account Status’ for the Attribute Type. This is essentially binding the Account Status attribute to the ‘User’ Resource Type. Click Next.    On the ‘Attribute Override’ tab, type in ‘Account Status’ for the Display Name field. Click Next.   On the ‘Localization’ tab, click Next.   On the ‘Validation’ tab, enter the regex expression ^(Enabled|Disabled)?$ we entered previously for the attribute. Click Finish and then Submit to complete.   Now that the Attribute and the Binding are complete, you have to give users permission to see the attribute on the User Edit page. Go to Administration à Management Policy Rules. Look for the rule named Administration: Administrators can read and update Users and click on it. Once it opens, click on the ‘Target Resources’ tab and look at the section named Resource Attributes. Type in at the end the ‘Account Status’ attribute and check it with the validator. Once done click on OK to save the changes.         Lastly, we need to add the actual dropdown control to the RCDC (Resource Control Display Configuration) for User Editing. Go to Administration à Resource Control Display Configuration. From here navigate until you find the RCDC named Configuration for User Editing RCDC and click on it. The following is what you will see:       First step is to export the Configuration Data file. Click on the Export configuration link and save the file to your desktop of other folder.   Find the file you just exported and open the file in your XML editor of choice. I use notepad but anything will work. Since we are adding a dropdown control, first find another control in the existing file that is already a dropdown in FIM. I used EmployeeType as my example. Copy the control from the beginning tag named <my:Control… to the ending tag </my:Control>. Now take what you copied and paste it in whatever location you desire within the form between two other controls. I chose to place the ‘Account Status’ field after the ‘Account Name’ field. After you paste the control you will need to modify so it looks like this:       Notice where you specify what attribute you are dealing with where it has AccountStatus in the XML. Once you are complete with modifying this, save the file and make sure it is a .xml file.   Now go back to the Configuration for User Editing screen and look at the section named ‘Configuration Data’. Click the ‘Browse’ button and find the XML file you just modified and choose it. Click OK on the bottom of the window and you are done!   Now when you click on a user’s name in the FIM Portal, you should see the newly added dropdown box as below:       Later I will post more about this drop down, specifically on how to automate actually ‘Disabling’ the account in the data source through the FIM Workflows and MAs.   <my:Control my:Name="AccountStatus" my:TypeName="UocDropDownList" my:Caption="{Binding Source=schema, Path=AccountStatus.DisplayName}" my:Description="{Binding Source=schema, Path=AccountStatus.Description}" my:RightsLevel="{Binding Source=rights, Path=AccountStatus}"> <my:Properties> <my:Property my:Name="ValuePath" my:Value="Value"/> <my:Property my:Name="CaptionPath" my:Value="Caption"/> <my:Property my:Name="HintPath" my:Value="Hint"/> <my:Property my:Name="ItemSource" my:Value="{Binding Source=schema, Path=AccountStatus.LocalizedAllowedValues}"/> <my:Property my:Name="SelectedValue" my:Value="{Binding Source=object, Path=AccountStatus, Mode=TwoWay}"/> </my:Properties> </my:Control>

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  • Team Foundation Server (TFS) Team Build Custom Activity C# Code for Assembly Stamping

    - by Bob Hardister
    For the full context and guidance on how to develop and implement a custom activity in Team Build see the Microsoft Visual Studio Rangers Team Foundation Build Customization Guide V.1 at http://vsarbuildguide.codeplex.com/ There are many ways to stamp or set the version number of your assemblies. This approach is based on the build number.   namespace CustomActivities { using System; using System.Activities; using System.IO; using System.Text.RegularExpressions; using Microsoft.TeamFoundation.Build.Client; [BuildActivity(HostEnvironmentOption.Agent)] public sealed class VersionAssemblies : CodeActivity { /// <summary> /// AssemblyInfoFileMask /// </summary> [RequiredArgument] public InArgument<string> AssemblyInfoFileMask { get; set; } /// <summary> /// SourcesDirectory /// </summary> [RequiredArgument] public InArgument<string> SourcesDirectory { get; set; } /// <summary> /// BuildNumber /// </summary> [RequiredArgument] public InArgument<string> BuildNumber { get; set; } /// <summary> /// BuildDirectory /// </summary> [RequiredArgument] public InArgument<string> BuildDirectory { get; set; } /// <summary> /// Publishes field values to the build report /// </summary> public OutArgument<string> DiagnosticTextOut { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { // Obtain the runtime value of the input arguments string sourcesDirectory = context.GetValue(this.SourcesDirectory); string assemblyInfoFileMask = context.GetValue(this.AssemblyInfoFileMask); string buildNumber = context.GetValue(this.BuildNumber); string buildDirectory = context.GetValue(this.BuildDirectory); // ** Determine the version number values ** // Note: the format used here is: major.secondary.maintenance.build // ----------------------------------------------------------------- // Obtain the build definition name int nameStart = buildDirectory.LastIndexOf(@"\") + 1; string buildDefinitionName = buildDirectory.Substring(nameStart); // Set the primary.secondary.maintenance values // NOTE: these are hard coded in this example, but could be sourced from a file or parsed from a build definition name that includes them string p = "1"; string s = "5"; string m = "2"; // Initialize the build number string b; string na = "0"; // used for Assembly and Product Version instead of build number (see versioning best practices: **TBD reference) // Set qualifying product version information string productInfo = "RC2"; // Obtain the build increment number from the build number // NOTE: this code assumes the default build definition name format int buildIncrementNumberDelimterIndex = buildNumber.LastIndexOf("."); b = buildNumber.Substring(buildIncrementNumberDelimterIndex + 1); // Convert version to integer values int pVer = Convert.ToInt16(p); int sVer = Convert.ToInt16(s); int mVer = Convert.ToInt16(m); int bNum = Convert.ToInt16(b); int naNum = Convert.ToInt16(na); // ** Get all AssemblyInfo files and stamp them ** // Note: the mapping of AssemblyInfo.cs attributes to assembly display properties are as follows: // - AssemblyVersion = Assembly Version - used for the assembly version (does not change unless p, s or m values are changed) // - AssemblyFileVersion = File Version - used for the file version (changes with every build) // - AssemblyInformationalVersion = Product Version - used for the product version (can include additional version information) // ------------------------------------------------------------------------------------------------------------------------------------------------ Version assemblyVersion = new Version(pVer, sVer, mVer, naNum); Version newAssemblyFileVersion = new Version(pVer, sVer, mVer, bNum); Version productVersion = new Version(pVer, sVer, mVer); // Setup diagnostic fields int numberOfReplacements = 0; string addedAssemblyInformationalAttribute = "No"; // Enumerate over the assemblyInfo version attributes foreach (string attribute in new[] { "AssemblyVersion", "AssemblyFileVersion", "AssemblyInformationalVersion" }) { // Define the regular expression to find in each and every Assemblyinfo.cs files (which is for example 'AssemblyVersion("1.0.0.0")' ) Regex regex = new Regex(attribute + @"\(""\d+\.\d+\.\d+\.\d+""\)"); foreach (string file in Directory.EnumerateFiles(sourcesDirectory, assemblyInfoFileMask, SearchOption.AllDirectories)) { string text = File.ReadAllText(file); // Read the text from the AssemblyInfo file // If the AsemblyInformationalVersion attribute is not in the file, add it as the last line of the file // Note: by default the AssemblyInfo.cs files will not contain the AssemblyInformationalVersion attribute if (!text.Contains("[assembly: AssemblyInformationalVersion(\"")) { string lastLine = Environment.NewLine + "[assembly: AssemblyInformationalVersion(\"1.0.0.0\")]"; text = text + lastLine; addedAssemblyInformationalAttribute = "Yes"; } // Search for the expression Match match = regex.Match(text); if (match.Success) { // Get file attributes FileAttributes fileAttributes = File.GetAttributes(file); // Set file to read only File.SetAttributes(file, fileAttributes & ~FileAttributes.ReadOnly); // Insert AssemblyInformationalVersion attribute into the file text if does not already exist string newText = string.Empty; if (attribute == "AssemblyVersion") { newText = regex.Replace(text, attribute + "(\"" + assemblyVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyFileVersion") { newText = regex.Replace(text, attribute + "(\"" + newAssemblyFileVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyInformationalVersion") { newText = regex.Replace(text, attribute + "(\"" + productVersion + " " + productInfo + "\")"); numberOfReplacements++; } // Publish diagnostics to build report (diagnostic verbosity only) context.SetValue(this.DiagnosticTextOut, " Added AssemblyInformational Attribute: " + addedAssemblyInformationalAttribute + " Number of replacements: " + numberOfReplacements + " Build number: " + buildNumber + " Build directory: " + buildDirectory + " Build definition name: " + buildDefinitionName + " Assembly version: " + assemblyVersion + " New file version: " + newAssemblyFileVersion + " Product version: " + productVersion + " AssemblyInfo.cs Text Last Stamped: " + newText); // Write the new text in the AssemblyInfo file File.WriteAllText(file, newText); // restore the file's original attributes File.SetAttributes(file, fileAttributes); } } } } } }

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  • Asp.net Custom user control button. How to stop multiple clicks by user.

    - by Laurence Burke
    I am trying to modify an open source Forum called YetAnotherForum.net in the project they have a custom user control called Yaf:ThemeButton. Now its rendered as an anchor with an onclick method in this code ThemeButton.cs using System; using System.Web.UI; using System.Web.UI.WebControls; namespace YAF.Controls { /// <summary> /// The theme button. /// </summary> public class ThemeButton : BaseControl, IPostBackEventHandler { /// <summary> /// The _click event. /// </summary> protected static object _clickEvent = new object(); /// <summary> /// The _command event. /// </summary> protected static object _commandEvent = new object(); /// <summary> /// The _attribute collection. /// </summary> protected AttributeCollection _attributeCollection; /// <summary> /// The _localized label. /// </summary> protected LocalizedLabel _localizedLabel = new LocalizedLabel(); /// <summary> /// The _theme image. /// </summary> protected ThemeImage _themeImage = new ThemeImage(); /// <summary> /// Initializes a new instance of the <see cref="ThemeButton"/> class. /// </summary> public ThemeButton() : base() { Load += new EventHandler(ThemeButton_Load); this._attributeCollection = new AttributeCollection(ViewState); } /// <summary> /// ThemePage for the optional button image /// </summary> public string ImageThemePage { get { return this._themeImage.ThemePage; } set { this._themeImage.ThemePage = value; } } /// <summary> /// ThemeTag for the optional button image /// </summary> public string ImageThemeTag { get { return this._themeImage.ThemeTag; } set { this._themeImage.ThemeTag = value; } } /// <summary> /// Localized Page for the optional button text /// </summary> public string TextLocalizedPage { get { return this._localizedLabel.LocalizedPage; } set { this._localizedLabel.LocalizedPage = value; } } /// <summary> /// Localized Tag for the optional button text /// </summary> public string TextLocalizedTag { get { return this._localizedLabel.LocalizedTag; } set { this._localizedLabel.LocalizedTag = value; } } /// <summary> /// Defaults to "yafcssbutton" /// </summary> public string CssClass { get { return (ViewState["CssClass"] != null) ? ViewState["CssClass"] as string : "yafcssbutton"; } set { ViewState["CssClass"] = value; } } /// <summary> /// Setting the link property will make this control non-postback. /// </summary> public string NavigateUrl { get { return (ViewState["NavigateUrl"] != null) ? ViewState["NavigateUrl"] as string : string.Empty; } set { ViewState["NavigateUrl"] = value; } } /// <summary> /// Localized Page for the optional link description (title) /// </summary> public string TitleLocalizedPage { get { return (ViewState["TitleLocalizedPage"] != null) ? ViewState["TitleLocalizedPage"] as string : "BUTTON"; } set { ViewState["TitleLocalizedPage"] = value; } } /// <summary> /// Localized Tag for the optional link description (title) /// </summary> public string TitleLocalizedTag { get { return (ViewState["TitleLocalizedTag"] != null) ? ViewState["TitleLocalizedTag"] as string : string.Empty; } set { ViewState["TitleLocalizedTag"] = value; } } /// <summary> /// Non-localized Title for optional link description /// </summary> public string TitleNonLocalized { get { return (ViewState["TitleNonLocalized"] != null) ? ViewState["TitleNonLocalized"] as string : string.Empty; } set { ViewState["TitleNonLocalized"] = value; } } /// <summary> /// Gets Attributes. /// </summary> public AttributeCollection Attributes { get { return this._attributeCollection; } } /// <summary> /// Gets or sets CommandName. /// </summary> public string CommandName { get { if (ViewState["commandName"] != null) { return ViewState["commandName"].ToString(); } return null; } set { ViewState["commandName"] = value; } } /// <summary> /// Gets or sets CommandArgument. /// </summary> public string CommandArgument { get { if (ViewState["commandArgument"] != null) { return ViewState["commandArgument"].ToString(); } return null; } set { ViewState["commandArgument"] = value; } } #region IPostBackEventHandler Members /// <summary> /// The i post back event handler. raise post back event. /// </summary> /// <param name="eventArgument"> /// The event argument. /// </param> void IPostBackEventHandler.RaisePostBackEvent(string eventArgument) { OnCommand(new CommandEventArgs(CommandName, CommandArgument)); OnClick(EventArgs.Empty); } #endregion /// <summary> /// Setup the controls before render /// </summary> /// <param name="sender"> /// </param> /// <param name="e"> /// </param> private void ThemeButton_Load(object sender, EventArgs e) { if (!String.IsNullOrEmpty(this._themeImage.ThemeTag)) { // add the theme image... Controls.Add(this._themeImage); } // render the text if available if (!String.IsNullOrEmpty(this._localizedLabel.LocalizedTag)) { Controls.Add(this._localizedLabel); } } /// <summary> /// The render. /// </summary> /// <param name="output"> /// The output. /// </param> protected override void Render(HtmlTextWriter output) { // get the title... string title = GetLocalizedTitle(); output.BeginRender(); output.WriteBeginTag("a"); output.WriteAttribute("id", ClientID); if (!String.IsNullOrEmpty(CssClass)) { output.WriteAttribute("class", CssClass); } if (!String.IsNullOrEmpty(title)) { output.WriteAttribute("title", title); } else if (!String.IsNullOrEmpty(TitleNonLocalized)) { output.WriteAttribute("title", TitleNonLocalized); } if (!String.IsNullOrEmpty(NavigateUrl)) { output.WriteAttribute("href", NavigateUrl.Replace("&", "&amp;")); } else { // string.Format("javascript:__doPostBack('{0}','{1}')",this.ClientID,"")); output.WriteAttribute("href", Page.ClientScript.GetPostBackClientHyperlink(this, string.Empty)); } bool wroteOnClick = false; // handle additional attributes (if any) if (this._attributeCollection.Count > 0) { // add attributes... foreach (string key in this._attributeCollection.Keys) { // get the attribute and write it... if (key.ToLower() == "onclick") { // special handling... add to it... output.WriteAttribute(key, string.Format("{0};{1}", this._attributeCollection[key], "this.blur();this.display='none';")); wroteOnClick = true; } else if (key.ToLower().StartsWith("on") || key.ToLower() == "rel" || key.ToLower() == "target") { // only write javascript attributes -- and a few other attributes... output.WriteAttribute(key, this._attributeCollection[key]); } } } // IE fix if (!wroteOnClick) { output.WriteAttribute("onclick", "this.blur();this.style.display='none';"); } output.Write(HtmlTextWriter.TagRightChar); output.WriteBeginTag("span"); output.Write(HtmlTextWriter.TagRightChar); // render the optional controls (if any) base.Render(output); output.WriteEndTag("span"); output.WriteEndTag("a"); output.EndRender(); } /// <summary> /// The get localized title. /// </summary> /// <returns> /// The get localized title. /// </returns> protected string GetLocalizedTitle() { if (Site != null && Site.DesignMode == true && !String.IsNullOrEmpty(TitleLocalizedTag)) { return String.Format("[TITLE:{0}]", TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedPage) && !String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedPage, TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedTag); } return null; } /// <summary> /// The on click. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnClick(EventArgs e) { var handler = (EventHandler) Events[_clickEvent]; if (handler != null) { handler(this, e); } } /// <summary> /// The on command. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnCommand(CommandEventArgs e) { var handler = (CommandEventHandler) Events[_commandEvent]; if (handler != null) { handler(this, e); } RaiseBubbleEvent(this, e); } /// <summary> /// The click. /// </summary> public event EventHandler Click { add { Events.AddHandler(_clickEvent, value); } remove { Events.RemoveHandler(_clickEvent, value); } } /// <summary> /// The command. /// </summary> public event CommandEventHandler Command { add { Events.AddHandler(_commandEvent, value); } remove { Events.RemoveHandler(_commandEvent, value); } } } } now that is just cs file its handled like this in the .ascx page of the actual website <YAF:ThemeButton ID="Save" runat="server" CssClass="yafcssbigbutton leftItem" TextLocalizedTag="SAVE" OnClick="Save_Click" /> now it is given an OnClick codebehind function that does some serverside function like this protected void Save_Click(object sender, EventArgs e) { //some serverside code here } now I have a problem with the user being able to click multiple times and firing that serverside function multiple times. I have added in the code as of right now an extra onclick="this.style.display='none'" in the .cs code but that is a ugly fix I was wondering if anyone would have a better idea of disabling the ThemeButton clientside?? pls any feedback if I need to give more examples or further explain the question thanks.

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  • Android Google map balloon over overlayitem

    - by Faisal khan
    I am using google map, displaying overlayitems on the google map. To create balloon effect, i am using customize view and using geopoints with MapView.LayoutParams to display it at particular location. overlayitem's icon and baloon both having same geopoint thats why they both are overriding eatch other. I want to display baloon over the overlayitem icon look like it should point to the icon. Follwing is my code MapView.LayoutParams mapParams = new MapView.LayoutParams(MapView.LayoutParams.WRAP_CONTENT, MapView.LayoutParams.WRAP_CONTENT, mapEvent.getGeoPoint(), MapView.LayoutParams.BOTTOM_CENTER); I want to display baloon like following please tell me should i decrease lat long to make it top ? or should i change the layout param.Bottom or what i tried different variation not working like following

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  • Image map popup on rollover, with popup text drawn from database

    - by lbholland
    I have a custom map of the USA with about 20 polygonal hot spots. I would like a box to pop up next to each hot spot on hover, with text and links drawn from my DB specific to the location. I would have thought this is a common situation, but I can't find a solution that works. I tried using an asp:imagemap and an ajax popup extender but you can't assign IDs to hotspots and it doesn't support mouseover events. I tried css with an html image map but I can't figure out how to use css solutions with polygonal hot spots, and I also don't know how to link it to get the data from the db without asp targets (I'm not very familiar with jquery, which would work, I am guessing). Anyone know of any simple-ish solutions out there?

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  • using BOOST_FOREACH with std::map

    - by kmote
    I'd like to iterate over a std::map using BOOST_FOREACH and edit the values. I can't quite get it. typedef std::pair<int, int> IdSizePair_t; std::map<int,int> mmap; mmap[1] = 1; mmap[2] = 2; mmap[3] = 3; BOOST_FOREACH( IdSizePair_t i, mmap ) i.second++; // mmap should contain {2,3,4} here Of course this doesn't change anything because I'm not iterating by reference. So I substitute this line instead (as per the example in the Boost docs): BOOST_FOREACH( IdSizePair_t &i, mmap ) and I get the compiler error: error C2440: 'initializing' : cannot convert from 'std::pair<_Ty1,_Ty2>' to 'IdSizePair_t &' with [ _Ty1=const int, _Ty2=int ] Any suggestions?

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  • android maps: How to Long Click a Map?

    - by vamsibm
    Hi. How do I long click on a mapview so that a place marker appears at that point on the map? I tried a couple ways without success: 1) Using setOnLongClickListener on the MapvView which never detected the longclicks. 2) My other idea was to extend MapView to override dispatchTouchEvent .. Create a GestureDetector to respond to longpress callback. But I was stuck midway here as I could not get a handle to my subclassed Mapview. i.e. MyMapview mymapview; //MyMapView extends MapView mymapView = (MyMapView) findViewById(R.id.map); //results in a classcast exception 3) The only other way I know how to try this is: Detect a MotionEvent.ACTION_DOWN and post a delayed runnable to a handler and detect longpress if the two other events: acton_move or an action_up, have not happened. Can someone provide thoughts on any of these methods to detect long presses? Thanks in advance. Bd

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  • How to map old paths to Drupal paths

    - by kidrobot
    I'm converting a Wordpress blog to Drupal and need to map the WP paths to the new Drupal ones. What's the best practice for doing this? There are only around a hundred pages to map. I've been experimenting with the URL Alter module, which provides an alternative to messing with custom_url_rewrite functions settings.php but keep getting 404. Waiting to hear back from the module maintainer if this is what the module is intended for. In the meantime I am wondering how others do this? Should I be using .htaccess?

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  • Hybrid static/dynamic Google Map

    - by jonathanconway
    Ever noticed that when you go to maps.google.com and do a search (say, car wash), it renders a lot of results (represented by small circles) and a few prominent ones (seen as regular-size pins)? Notice how quickly it does this? From what I can tell from analyzing this in Firebug, much of this is generated on the server and sent to the client as a static image. However, it's still dynamic. You can still zoom in and out, or click on a result and see a dynamic InfoWindow rendered. Google have made the map quick and smooth using static images, while still making it flexible. Is there a way to do this kind of 'pre-loading' with my own Google Map (implemented with the Google Maps API)?

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  • Using QT to build a WYSIWYG Editor for a Custom Markup Language

    - by Aaron
    I'm new to QT, and am trying to figure out the best means of creating a WYSIWYG editor widget for a custom markup language that displays simple text, images, and links. I need to be able to propagate changes from the WYSIWYG editor to the custom markup representation. As a concrete example of the problem domain, imagine that the custom markup might have a "player" tag which contains a player name and a team name. The markup could look like this: Last week, <player id="1234"><name>Aaron Rodgers</name><team>Packers</team></player> threw a pass. This text would display in the editor as: Last week, Aaron Rodgers of the Packers threw a pass. The player name and the team name would be editable directly within the editor in standard WYSIWYG fashion, so that my users do not have to learn any markup. Also, when the player name is moused-over, a details pop-up will appear about that player, and similarly for the team. With that long introduction, I'm trying to figure out where to start with QT. It seems that the most logical option would be the Rich Text API using a QTextDocument. This approach seems less than ideal given the limitations of a QTextDocument: I can't figure out how to capture navigation events from clicking on links. Following links on click seems to only be enabled when the QTextEdit is readonly. Custom objects that implement QTextObjectInterface are ignored in copy-and-paste operations Any HTML-based markup that is passed to it as Rich Text is retranslated into a series of span tags and lots of other junk, making it extremely difficult to propagate changes from the editor back to the original custom markup. A second option appears to be QWebKit, which allows for live editing of HTML5 markup, so I could specify a two-way translation between the custom markup and HTML5. I'm not clear on how one would propagate changes from the editor back to the original markup in real-time without re-translating the entire document on every text change. The QWebKit solutions looks like awfully bulky to me (Learning WebKit along with QT) to what should be a relatively simple problem. I have also considered implementing the WYSIWYG with a custom class using native QT containers, labels, images, and other widgets manually. This seems like the most flexible approach, and the one most likely not to run into unresolvable problems. However, I'm pretty sure that implementing all the details of a normal text editor (selecting text, font changes, cut-and-paste support, undo/redo, dragging of objects, cursor placement, etc.) will be incredibly time consuming. So, finally, my question: are there any QT gurus out there with some advice on where to start with this sort of project? BTW, I am using QT because the application is a desktop application that needs platform independence.

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  • Efficient Map Overlays in and drawing Lines on Android Google Map...

    - by Ahsan
    Hi Friends, I want to do the following and am kind of stuck on these for a few days.... 1) I have used helloItemizedOverlay to add about 150 markers and it gets very very slow.....any idea what to do ? I was thinking about threads....(handler) ... 2) I was trying to draw poly lines ( I have encoded polylines, but have managed to decoded those) that move when I move the map..... 3) I was looking for some sort of a timer class that executes, say, every 1 minute or so.... 4) I was also looking for ways to clear the Google map from all the markers/lines etc.... Thanks a lot... :) - ahsan

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