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  • Copying a byte buffer with JNI

    - by Daniel
    I've found plenty of tutorials / questions on Stackoverflow that deal with copying char arrays from C/JNI side into something like a byte[] in Java, but not the other way around. I am using a native C library which expects a byte array. I simply want to get data from a byte[] in java, into preferably an unsigned char[] in C. Long story short: What is the best way of copying data from a jBytearray in JNI? Is there any way to detect it's size?

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  • Why does this tooltip appear *below* a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I'm testing on an XP system with .NET 3.5. If you don't see this problem on your system, let me know what operating system and version of .NET you have. I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

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  • Flex: Constant strings in metadata

    - by Daniel Engmann
    I have something like public class Controller { [Observer("fetchEmployeesEvent")] public function fetchEmployees() : void { //doSomething } } and I want something like public class Controller { public static const FETCH_EMPLOYEES_EVENT : String = "fetchEmployeesEvent"; [Observer(FETCH_EMPLOYEES_EVENT)] public function fetchEmployees() : void { //doSomething } } My problem is that only the first code snippet works. Flex seems to ignore the constant FETCH_EMPLOYEES_EVENT in the metadata-tag. My question is: Is it somehow possible to use constant strings in metadata?

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  • Permanent mutex locking causing deadlock?

    - by Daniel
    I am having a problem with mutexes (pthread_mutex on Linux) where if a thread locks a mutex right again after unlocking it, another thread is not very successful getting a lock. I've attached test code where one mutex is created, along with two threads that in an endless loop lock the mutex, sleep for a while and unlock it again. The output I expect to see is "alive" messages from both threads, one from each (e.g. 121212121212. However what I get is that one threads gets the majority of locks (e.g. 111111222222222111111111 or just 1111111111111...). If I add a usleep(1) after the unlocking, everything works as expected. Apparently when the thread goes to SLEEP the other thread gets its lock - however this is not the way I was expecting it, as the other thread has already called pthread_mutex_lock. I suspect this is the way this is implemented, in that the actice thread has priority, however it causes certain problem in this particular testcase. Is there any way to prevent it (short of adding a deliberately large enough delay or some kind of signaling) or where is my error in understanding? #include <pthread.h> #include <stdio.h> #include <string.h> #include <sys/time.h> #include <unistd.h> pthread_mutex_t mutex; void* threadFunction(void *id) { int count=0; while(true) { pthread_mutex_lock(&mutex); usleep(50*1000); pthread_mutex_unlock(&mutex); // usleep(1); ++count; if (count % 10 == 0) { printf("Thread %d alive\n", *(int*)id); count = 0; } } return 0; } int main() { // create one mutex pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); pthread_mutex_init(&mutex, &attr); // create two threads pthread_t thread1; pthread_t thread2; pthread_attr_t attributes; pthread_attr_init(&attributes); int id1 = 1, id2 = 2; pthread_create(&thread1, &attributes, &threadFunction, &id1); pthread_create(&thread2, &attributes, &threadFunction, &id2); pthread_attr_destroy(&attributes); sleep(1000); return 0; }

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  • When using DrawText, what does TextFormatFlags.Internal (a.k.a. DT_INTERNAL) do?

    - by Daniel Stutzbach
    When using TextRenderer.DrawText(), what does setting the TextFormatFlags.Internal flag actually do? Equivalently, what does setting the DT_INTERNAL flag to Win32's DrawTextEx() function do? More to the point, when should I set that flag and when should I not set it? The documentation says: "Uses the system font to calculate text metrics", but I'm not entirely sure what that means. I've done some limited testing and setting the flag seems to change how the font is rendered when using a small font size, but doesn't seem to make a difference when using a large font size.

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  • How can i check if key is pressed during click event with jquery?

    - by daniel smith
    Hi, I would like to catch a click event with jquery and be able to tell if a key was pressed at the same time so i can fork within the callback function based on the keypress. for example: $("button").click(function() { if([KEYPRESSED WHILE CLICKED]) { do something... } else { do something different... } }); Does anyone know if this is possible at all or how it can be done if it is possible?

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  • Returning the index number of an Arraylist in Java

    - by Daniel
    I would like my method public void showClassRoomDetails(String teacherName) to return the Arraylist index number using the teacherName. Thanks import java.util.ArrayList; public class School { private ArrayList<Classroom> classrooms; private String classRoomName; private String teacherName; public School() { classrooms = new ArrayList<Classroom>(); } public void addClassRoom(Classroom newClassRoom, String theClassRoomName) { classrooms.add(newClassRoom); classRoomName = theClassRoomName; } public void addTeacherToClassRoom(int classroomId, String TeacherName) { if (classroomId < classrooms.size() ) { classrooms.get(classroomId).setTeacherName(TeacherName); } } public void showClassRoomDetails(String teacherName) { for (Classroom classroom : this.classrooms) { if (classroom.returnTeacherName().equals(teacherName)) { System.out.println(classroom.returnClassRoomName()); System.out.println(classroom.returnTeacherName()); break; } } } }

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  • The State of RDF in Ruby

    - by Daniel
    I'm wondering about the current support there is in Ruby for semantic web technologies. Is there good RDF options? It seems that the last surveys done were circa 2007 ( http://paul-classic.stadig.name/2007/10/26/the-state-of-rdf-support-in-ruby-2007/ ). Is Redland's RDF wrappers the best way to go for RDF support - all the other projects mentioned in that aging article seem to be unsupported or dropped. Is Ruby perhaps a bad choice if one which to pursue projects pertaining to the semantic web?

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  • Python, implementing proxy support for a socket based application (not urllib2)

    - by Terry Felkrow
    Hey guys, I am little stumped: I have a simple messenger client program (pure python, sockets), and I wanted to add proxy support (http/s, socks), however I am a little confused on how to go about it. I am assuming that the connection on the socket level will be done to the proxy server, at which point the headers should contain a CONNECT + destination IP (of the chat server) and authentication, (if proxy requires so), however the rest is a little beyond me. How is the subsequent connection handled, specifically the reading/writing, etc... Are there any guides on proxy support implementation for socket based (tcp) programming in Python? Thank you

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  • Visual Studio File Groupings

    - by Daniel
    In Visual Studio 3 files are typically grouped together: filename.aspx filename.aspx.cs filename.aspx.designer.cs Is there a way to add another file that grouping so that it can be collapsed and out of view? filename.aspx filename.aspx.cs filename.aspx.designer.cs customfile.cs Thanks

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  • How to enable MALLOC_PROTECT_BEFORE in Xcode?

    - by Daniel S.
    After switching on some debug options in Xcode, it now tells me the following in the output: GuardMalloc[Roadcast-4010]: free: magic is 0x0000090b, not 0xdeadbeef. GuardMalloc[Roadcast-4010]: free: header magic value at 0x43f49bf0, for block 0x43f49c00-0x43f50000, has been trashed by a buffer underrun. GuardMalloc[Roadcast-4010]: Try running with MALLOC_PROTECT_BEFORE to catch this error immediately as it happens. How do I switch on MALLOC_PROTECT_BEFORE?

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  • How do you create a Google Maps-esque drop down dialog?

    - by Daniel Lew
    In the Google Maps application, when you open the menu and click on "Directions", it pops up a dialog that is unique to Google Maps. It keeps the MapView in the background, but displays the search dialog from the top (or bottom, if you're on an old version of Android). I was curious if anyone knew how they achieved this effect. I'm willing to create a custom Dialog, but it seems that Dialogs are designed to pop into the middle of the screen (any other types of dialogs are denied permission as system dialogs). What trick is Google Maps using?

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

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  • Git is slow on startup

    - by Daniel Mahadi
    Hi, I have a small problem with git in my pc, I create a new folder and i start Git Bash, but it takes so long for it load git, as in it will show the command prompt but it need a while for the git line to show up. Any clue on this? Thanks

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  • Is there an alternative to Microsoft.SqlServer.Management.Smo.SqlDataType that includes a value for

    - by Daniel Schaffer
    The Microsoft.SqlServer.Management.Smo.SqlDataType enum has a value for the timestamp type but not rowversion. I'm looking for an updated version of the assembly or an alternate enum type that supports it. The existing enum has a value for Timestamp, but according to the rowversion documentation, timestamp is "deprecated and will be removed in a future version". I prefer to avoid using deprecated things :)

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  • Firefox HTML5 video playback inconsistancy

    - by Daniel Redwood
    Hey all, I've got an HTML5 video on a page. When tested locally, Chrome, Safari, and Opera work beautifully. Firefox plays it, but doesn't loop as efficiently as the others. The real problem is when it's tested off a server. Firefox doesn't play the video, but recognizes there is one there. I was wondering if all that open ended three-different-ways syntax can be swung in Firefox's favor. Thanks! HTML: <video id="vid_home" width="780" height="520" autoplay="autoplay" loop="loop"> <source src="Video/fernando.ogv" type="video/ogg" /> <source src="Video/fernando.m4v" type="video/mp4" /> Your browser does not support this videos playback. </video>

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  • aacplus frame alignment problems

    - by Daniel Mošmondor
    I have an application that rips aac+ audio streams, cutting them at every regular interval (i.e. 10 minutes). Sometimes files are playable OK, but sometimes, Windows Media Player just closes when trying to build DirectShow graph. I am using Orban aacplus plugin, and it works under directshow. When I play this file with winamp or vlc, that have it's own aacplus decoding engine, it works fine. However, I need it to work under directshow. Anyway, problematic file is here: http://www.videophill.com/files/00272-20100418100002.aac I know that there is frame alignment error and I confirmed my theory by filling first 256 bytes with 0x00, tried to play it again, and it worked. Is there any info on aacplus frames available on the web, so I can try to find the beginning of the frame manually and cut the rest off?

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  • Build server polling vs. event-driven builds

    - by Daniel T.
    Why do build servers poll for changes instead of SVN firing off an event (or a post-commit step) that tells the build server to start a build? It seems terribly inefficient to poll for changes, especially when the number of projects increases and the polling period is set to a very low value (for example, 30 seconds).

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  • How do I serialize/deserialize a NHibernate entity that has references to other objects?

    - by Daniel T.
    I have two NHibernate-managed entities that have a bi-directional one-to-many relationship: public class Storage { public virtual string Name { get; set; } public virtual IList<Box> Boxes { get; set; } } public class Box { public virtual string Box { get; set; } [DoNotSerialize] public virtual Storage ParentStorage { get; set; } } A Storage can contain many Boxes, and a Box always belongs in a Storage. I want to edit a Box's name, so I send it to the client using JSON. Note that I don't serialize ParentStorage because I'm not changing which storage it's in. The client edits the name and sends the Box back as JSON. The server deserializes it back into a Box entity. Problem is, the ParentStorage property is null. When I try to save the Box to the database, it updates the name, but also removes the relationship to the Storage. How do I properly serialize and deserialize an entity like a Box, while keeping the JSON data size to a minimum?

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