Search Results

Search found 8962 results on 359 pages for 'facebook comments'.

Page 59/359 | < Previous Page | 55 56 57 58 59 60 61 62 63 64 65 66  | Next Page >

  • Le patron de Facebook s'excuse du "paquet d'erreurs" commises, tout en souhaitant poursuivre sa poli

    Mise à jour du 24.05.2010 par Katleen Le patron de Facebook s'excuse du "paquet d'erreurs" commises, tout en souhaitant poursuivre sa politique d'ouverture Le patron de Facebook Mark Zuckerberg s'est exprimé publiquement hier soir à propos de la politique de plus en plus controversée de son site. «Je sais que nous avons fait un paquet d'erreurs, mais mon espoir après tout ça c'est que notre service sera meilleur, et que les gens comprendront que nos intentions sont bien placées, et que nous réagissons aux réactions des gens pour qui nous travaillons.», a-t-il déclaré. Une réponse au mécontentement grandissant des internautes sentant leurs informations personnelles menacées et...

    Read the article

  • What is a good way to comment if-else-clauses?

    - by acme
    Whenever I'm writing a typical if-else-construct in any language I wonder what would be the best way (in terms of readability and overview) to add comments to it. Especially when commenting the else clause the comments always feel out-of-place for me. Say we have a construct like this (examples are written down in PHP): if ($big == true) { bigMagic(); } else { smallMagic() } I could comment it like this: // check, what kind of magic should happen if ($big == true) { // do some big magic stuff bigMagic(); } else { // small magic is enough smallMagic() } or // check, what kind of magic should happen // do some big magic stuff if ($big == true) { bigMagic(); } // small magic is enough else { smallMagic() } or // check, what kind of magic should happen // if: do some big magic stuff // else: small magic is enough if ($big == true) { bigMagic(); } else { smallMagic() } What are your best-practice examples for commenting this?

    Read the article

  • Facebook exclut Google et Amazon de ses régies publicitaires autorisées pour monétiser les applications des développeurs

    Facebook exclut Google et Amazon de ses régies publicitaires autorisées Pour monétiser les applications des développeurs Facebook vient de publier la liste des régies publicitaires autorisées aux développeurs pour monétiser leurs applications. Une liste qui exclut Google AdSense et risque de relancer la rivalité entre les deux entreprises. Cette décision déçoit. Sur les forums de discussion et les réseaux sociaux, beaucoup de développeurs affichent leur mécontentement de devoir interagir avec des régies moins connues, qui n'ont pas la même réputation et le même catalogue d'annonceurs que Google AdSense. Amazon et son API publicitaire sont les autres grands absents ...

    Read the article

  • Facebook promet des paramètres de confidentialités "plus simples", d'ici à deux semaines pour répond

    Mise à jour du 20.05.2010 par Katleen Facebook promet des paramètres de confidentialités "plus simples", d'ici à deux semaines pour répondre à la polémique Suite à la polémique qui ne fait qu'enfler, à propos des paramètres de confidentialité de Facebook, le "Monsieur vie privée" du site s'est exprimé publiquement : «Nos utilisateur nous ont dit que les réglages sont devenus un peu trop complexes. Je pense que nous allons travailler la-dessus. Nous allons proposer des options pour les utilisateurs qui veulent des contrôles plus simples entre lesquels choisir, et je pense que nous allons proposer cela dans les deux prochaines semaines». Bien que claire, cette déclaration reste flou...

    Read the article

  • Wordpress inserting comments via wp_insert_comment()

    - by Cyber Junkie
    Hello all happy holidays! :) I'm trying to insert comments in my wordpress blog via the wp_insert_comment() function. It's for a plugin I'm trying to make. I have this code in my header for testing. It works every time I refresh the page. $agent = $_SERVER['HTTP_USER_AGENT']; $data = array( 'comment_post_ID' => 256, 'comment_author' => 'Dave', 'comment_author_email' => '[email protected]', 'comment_author_url' => 'http://www.someiste.com', 'comment_content' => 'Lorem ipsum dolor sit amet...', 'comment_author_IP' => '127.3.1.1', 'comment_agent' => $agent, 'comment_date' => date('Y-m-d H:i:s'), 'comment_date_gmt' => date('Y-m-d H:i:s'), 'comment_approved' => 1, ); $comment_id = wp_insert_comment($data); It successfully inserts comments into the database. The problem: Comments don't show via the Disqus comment system. I compared table rows and I noticed that user_agent differs. Normal comments use for example, Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv... and Disqus comments use Disqus/1.1(2.61):119598902 numbers are different for each comment. Does anyone know how to insert comments with wp_insert_comment() when Disqus is enabled?

    Read the article

  • Rails syntax for comments in templates: is this bug understood?

    - by brahn
    Using rails 2.3.2 I have a partial _foo.rhtml that begins with a comment as follows: <% # here is a comment %> <li><%= foo %></li> When I render the partial from a view in the traditional way, e.g. <% some_numbers = [1, 2, 3, 4, 5] %> <ul> <%= render :partial => "foo", :collection => some_numbers %> </ul> I found that the <li> and </li> tags are ommitted in the output -- i.e. the resulting HTML is <ul> 1 2 3 4 5 </ul> However, I can solve this problem by fixing _foo.rhtml to eliminate the space between the <% and the # so that the partial now reads: <%# here is a comment %> <li><%= foo %></li> My question: what's going on here? E.g., is <% # comment %> simply incorrect syntax for including comments in a template? Or is the problem more subtle? Thanks!

    Read the article

  • Problems with multi-line comments jquery

    - by c0mrade
    Hello, I'm making a image website with a bunch of images on the website, and below every image there is possibility of commenting the image and after that comments gets displayed without page loading and the comment content, the problem is when I have long comments which break the current line they don't get displayed since my comment box css overflow is hidden. Here is example : This is a comment - This is displayed properly This is a comment This is a comment This is a comment - this is not displayed properly since it break line. Here is the jQuery code for this : $.ajax({ type: "POST", url: "<?=base_url()?>imagesform/post_comment", data: datas, success: function () { $("#image-comments-" + image_id).attr("class", "comments"); $("#image-comments-" + image_id).append("<li id=\"new_append_" + image_id+ "\">" + $("#image").find(".comment").val() + "</li>").children(':last').height($('.comments li:last').height()).hide().slideDown(500, function () { var bodyHeight = $('html').height(); $('.addComment').fadeOut(300, function () { $('html').height(bodyHeight); }); }); alert($("#image").find(".comment").val()); } }); Here the $("#image").find(".comment").val() is the value of the text-area in which comment is inputted, when I alert it the whole multi line input is there put its not being appended to the li properly, that is part when I get confused, any suggestions why only part of the inputted string is appended?

    Read the article

  • Should .net comments start with a capital letter and end with a period?

    - by Hamish Grubijan
    Depending on the feedback I get, I might raise this "standard" with my colleagues. This might become a custom StyleCop rule. is there one written already? So, Stylecop already dictates this for summary, param, and return documentation tags. Do you think it makes sense to demand the same from comments? On related note: if a comment is already long, then should it be written as a proper sentence? For example (perhaps I tried too hard to illustrate a bad comment): //if exception quit vs. // If an exception occurred, then quit. If figured - most of the time, if one bothers to write a comment, then it might as well be informative. Consider these two samples: //if exception quit if (exc != null) { Application.Exit(-1); } and // If an exception occurred, then quit. if (exc != null) { Application.Exit(-1); } Arguably, one does not need a comment at all, but since one is provided, I would think that the second one is better. Please back up your opinion. Do you have a good reference for the art of commenting, particularly if it relates to .Net? Thanks.

    Read the article

  • Application Development: Python or Java (or PHP)

    - by luckysmack
    I'm looking to get into application development, such as Facebook or Android apps and games. I am doing this for fun and to learn. Once my skills are to par I would like to have some side income from the apps, but I'm not banking on living off that (just so you know where I'm coming from and know what my end goals are). Currently I know and am familiar with PHP and frameworks such as cakephp and yii. However, I have been wanting to learn another language to broaden my horizons and to become a better developer. So I have narrowed it down to 2 languages. Python, and Java (I can already hear people cringing at the difference in the languages I have chosen, but I have some reasons). Python: closer to PHP that Java. Cross platformability. Also great as a general scripting language and has many file system level benefits that PHP does not. Cleaner syntax, readability, blah blah and the list goed on. Python will work great for cross platform apps and can be run on many OS's and is supported by Facebook for app development. But there is no support on Android (for full fledged apps). Java: a much stronger typed language, very robust community and corporate backing. Knowing Java is also good for personal marketability for enterprises, if you're into that. The main benefit here is that Java can write apps natively for Android and the apps can be ported for web versions to play on Facebook. So while I have seen many developers prefer Java over the two, Java has this significant advantage, where I can market my apps in both markets and in the future build more potential income. But like I said it is for fun. While money isn't the goal, it would still be nice. PHP: I'm putting this here because I know it already, and I'm sure a case could be made for it. It obviously works great for Facebook but like Python does not do so well on android. While it's mostly the realm of 'application development' that appeals to me, I do find Android apps fairly interesting and something that has a ton of potential to. But then again Facebook has a ton more users and the apps can also potentially be more immersive (desktop vs. mobile). So this is why I'm kinda stuck on what route to choose. Python for Facebook and web apps, with likely faster development to production times, or Java which can be developed for any of the platforms to make apps. Side note: I'm not really trying to get into 3D development, mostly 2D. And I also want to make an app with real-time play (websockets, etc). Someone mentioned node, js to me for that but Python seems to be more globally versatile for my goals. So, to anyone that does Facebook or Android development in either language: what do you suggest? Any input is valuable and I do appreciate it. And sorry for being long winded. EDIT: as mentioned in one of the answers, my primary goal is gaming. Although I do have some plans for non gaming apps such as general web based and desktop based ones. But gaming is my main goal with the possibility of income. EDIT: Another consideration could be Jython. Writing Python code which is converted into Java bytecode. This would allow the ability to do Android apps using Python. I could be wrong though, I'm still looking into it. Update 1-26-11: I recently acquired a new job which required I learn .NET using C#. Im sure some of you are cringing already but I really like the whole system and how it all works together between desktop and web development. But, as I am still interested in Python very much, and after some research I have decided I will learn Python as well as the IronPython implementation for .NET. But (again: I know...) since .NET is mostly a Windows thing and not as cross-compatible as I like, I will be learning Mono which is a cross platform implementation of .NET where I can use what I learn at work using C# and what I want to learn, Python/IronPython. So while learning and writing C#/.NET @ work I will be learning Python - Mono - Iron Python for what I want to do personally. And the benefit of them all being very closely related will help me out a lot, I think. What do you guys think? I almost feel like that should be another question, but there's not much of a question. Either way, you guys gave very helpful input.

    Read the article

  • Is there an application or way to sync address book, Facebook, LinkedIn, Gmail contacts?

    - by denislexic
    I'm looking for a Mac application or an Web application to sync all my Facebook, LinkedIn, Gmail contacts and Mac OS X address book contacts in one place. At the same time, it would be great if it didn't create a bunch of duplicates. (PS: The default sync between gmail contacts and address book seems to only create duplicates and doesn't seem to really work well together). Does anyone have a solution?

    Read the article

  • FBML elements rendering delay

    - by jeffreyveon
    I am using FBML for rendering certain elements on the page such as the name of the user, profil pic, etc. However when there are many FBML elements on page, there is a slight delay which occurs before they are rendered - that's fine since AJAX calls are made to the server to fetch the data by the JS FB library. However, I want to hide the container DIV holding these element till the elements have finished loading, so is there any way to specify a JS callback function which gets fired when the FBML data has finished loading?

    Read the article

  • PyFacebook with Pylons

    - by ensnare
    I'd like to implement PyFacebook in my Python + Pylons application. Where should I include the package? What's the cleanest way to import it? What directory should I put the files in? Thanks!

    Read the article

  • how can i get user notifications with the new Graph API

    - by user63898
    hello all im making switch to the new Graph API , and i try to replace all the rest api with the new Graph api reading the docs i saw i have some kind of real time function ( im not sure its related to getting the user notifications ) that suppose to return me callback . but im my case i like to invoke simple http command and get the user notification like ( like the old notification api's ) how can i do it now ? Thanks

    Read the article

  • Any way using JavaScript API via iOS? and problem with FQL queries responses.

    - by Assaf b
    Hi, I'm developing an iPhone application with FB connect, the JavaScript API includes really powerful methods like wait.on for combining requests... Any way using those API methods via iOS and Xcode? about the FQL responses, I'm using both: request:didReceiveResponse: AND request:didLoad: methods. all the FQL queries I send provoke didReceiveResponse but not all of them provoke the second one (didLoad). @"SELECT uid,eid FROM event_member WHERE uid in (select uid2 from friend where uid1=%d limit 100)", userID when the limit is 1-2 it provokes them all, when it grows too 100 (friends to fetch) it provokes only the first.. does anyone know this problem? Thanks!

    Read the article

  • Unable to register achievements

    - by abe
    I've been unable to register any achievements. I keep getting the following: {"error":{"message":"(#3502) Object at achievement URL is not of type game.achievement","type":"OAuthException","code":3502}} When I run my URL through the linter, I get: Open Graph Warnings That Should Be Fixed Inferred Property: The 'og:url' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:title' property should be explicitly provided, even if a value can be inferred from other tags. Although when I load the URL myself I clearly see those set in the meta tags. My HTML looks like: <html> <head prefix="og: http://ogp.me/ns# fb: http://ogp.me/ns/fb# game: http://ogp.me/ns/game#"> <meta property="fb:app_id" content="<MY_APP_ID>" /> <meta property="og:type" content="game.achievement" /> <meta property="og:url" content="http://<MY_DOMAIN>/ach10.html" /> <meta property="og:title" content="Title" /> <meta property="og:description" content="Description" /> <meta property="og:image" content="http://placekitten.com/g/200/300" /> </head> <body> Hmm.. </body> </html> Also interesting, is the graph API sees it as: { "url": "http://<MY_DOMAIN>/ach10.html", "type": "website", "title": "http://<MY_DOMAIN>/ach10.html", "updated_time": "2012-03-09T19:49:14+0000", "id": "<ID>" } And the scraped URL returns nothing ... anyone have any ideas? I've also tried adding the Game Achievement object in the Open Graph settings and every combination of Sandbox Mode/Social Discovery enabled and disabled.

    Read the article

  • Permanent access token to an app that posts to a fan page - error code:1

    - by Leandro Guedes
    I'm following the steps very well described here http://stackoverflow.com/a/18399927/2510225 , but, from my server, I receive the following error: {"error":{"message":"The access token does not belong to application APP-ID","type":"OAuthException","code":1}} I can't figure what I'm doing wrong. Anyone knows if the process to get a permanent access token has changed, or is having the same issue? The access token I'm using in the request is the user access token, which I think is correct.

    Read the article

< Previous Page | 55 56 57 58 59 60 61 62 63 64 65 66  | Next Page >