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  • Details to log when starting an application

    - by Karl
    To help support and anyone who may use one of my applications I tend to log a few things during the application startup. Currently I log: Start Time App Name App Author App Version App Classpath Current working directory Java vendor Java version Max heap size Taking into consideration this application may be used / supported by a whole host of people can anyone think of any other vital details which we / others should log for good practice?

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  • when to make a method static

    - by Don
    Hi, I'd like to know how people decide whether to define a method as static. I'm aware that a method can only be defined as static if it doesn't require access to instance fields. So lets say we have a method that does not access instance fields, do you always define such a method as static, or only if you need to call it statically (without a reference to an instance). Perhaps another way of asking the same question, is whether you use static or non-static as the default? Thanks, Don

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  • What programming languages do you consider indispensable in your experience?

    - by Federico Ramponi
    Each programming language comes with its concepts, best practices, libraries, tools, community, in one word: culture. Learning more than one programming language will make you a better programmer, for the more concepts you learn, the faster you will feel comfortable when the next language or technology will come. Mine, so far, are C, some C++, and Python, and many times I read that it would be worth learning LISP, for "the profound enlightenment experience you will have when you finally get it" (quoting Eric Raymond). My questions are: Which is the next one you would consider a good investment to learn? Of the many programming languages you have learnt and worked with, which ones do you consider to be an essential part of one's CS culture, and why? EDIT. Further question: is there any language you would sincerely advise to avoid as a waste of time? (The famous, and questionable, slatings in this letter from Dijkstra come to my mind.)

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  • Issuing multiple requests using HTTP/1.1 Pipelining

    - by Robert S. Barnes
    When using HTTP/1.1 Pipelining what does the standard say about issuing multiple requests without waiting for each request to complete? What do servers do in practice? I ask because I once tried writing a client which would issue a batch of GET requests for multiple files and remember getting errors. I wasn't sure if it was due to me incorrectly issuing the GET's or needing to wait for each individual request to finish before issuing the next GET.

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  • How to differentiate between exceptions i can show the user, and ones i can't?

    - by Ian Boyd
    i have some business logic that traps some logically invalid situations, e.g. trying to reverse a transaction that was already reversed. In this case the correct action is to inform the user: Transaction already reversed or Cannot reverse a reversing transaction or You do not have permission to reverse transactions or This transaction is on a session that has already been closed or This transaction is too old to be reversed The question is, how do i communicate these exceptional cases back to the calling code, so they can show the user? Do i create a separate exception for each case: catch (ETransactionAlreadyReversedException) MessageBox.Show('Transaction already reversed') catch (EReversingAReversingTransactionException) MessageBox.Show('Cannot reverse a reversing transaction') catch (ENoPermissionToReverseTranasctionException) MessageBox.Show('You do not have permission to reverse transactions') catch (ECannotReverseTransactionOnAlredyClosedSessionException) MessageBox.Show('This transaction is on a session that has already been closed') catch (ECannotReverseTooOldTransactionException) MessageBox.Show('This transaction is too old to be reversed') Downside for this is that when there's a new logical case to show the user: Tranasctions created by NSL cannot be reversed i don't simply show the user a message, and instead it leaks out as an unhandled excpetion, when really it should be handled with another MessageBox. The alternative is to create a single exception class: `EReverseTransactionException` With the understanding that any exception of this type is a logical check, that should be handled with a message box: catch (EReverseTransactionException) But it's still understood that any other exceptions, ones that involve, for example, an memory ECC parity error, continue unhandled. In other words, i don't convert all errors that can be thrown by the ReverseTransaction() method into EReverseTransactionException, only ones that are logically invalid cause of the user.

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  • Should we avoid to use Object as the input parameter/ output value of a method?

    - by developer.cyrus
    Take Java syntax as an example, though the question itself is language independent. If the following snippet takes an object MyAbstractEmailTemplate as input argument in the method setTemplate, the class MyGateway will then become tightly-coupled with the object MyAbstractEmailTemplate, which lessens the re-usability of the class MyGateway. A compromise is to use dependency-injection to ease the instantiation of MyAbstractEmailTemplate. This might solve the coupling problem to some extent, but the interface is still rigid, hardly providing enough ?exibility to other developers/ applications. So if we only use primitive data type (or even plain XML in web service) as the input/ output of a method, it seems the coupling problem no longer exists. So what do you think? public class MyGateway { protected MyAbstractEmailTemplate template; publoc void setTemplate(MyAbstractEmailTemplate template) { this.template = template; } }

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  • How to know if your Unit Test is "right-sized"?

    - by leeand00
    One thing that I've always noticed with my unit tests is that they get to be kind of verbose; seeing as they could also be not verbose enough, how do you get a sense of when your unit tests are the right size? I know of a good quote for this and it's: "Perfection is achieved, not when there is nothing left to add, but when there is nothing left to remove." - Antoine de Saint-Exupery.

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  • RESTful service description

    - by Anax
    From what I understand, I need to use WADL to describe a RESTful web service. Still, I have read many answers in relevant posts, where users are strongly opposed the use of WADL. What are the disadvantages of WADL? Is there any alternative solution?

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  • Capturing system command output as a string

    - by dreeves
    Perl and PHP do this with backticks. For example: $output = `ls`; This code returns a directory listing into the variable $output. A similar function, system("ls"), returns the operating system return code for the given command. I'm talking about a variant that returns whatever the command prints to stdout. (There are better ways to get the list of files in a directory; the example code is an example of this concept.) How do other languages do this? Is there a canonical name for this function? (I'm going with "backtick"; though maybe I could coin "syslurp".)

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  • Can I use part of MD5 hash for data identification?

    - by sharptooth
    I use MD5 hash for identifying files with unknown origin. No attacker here, so I don't care that MD5 has been broken and one can intendedly generate collisions. My problem is I need to provide logging so that different problems are diagnosed easier. If I log every hash as a hex string that's too long, inconvenient and looks ugly, so I'd like to shorten the hash string. Now I know that just taking a small part of a GUID is a very bad idea - GUIDs are designed to be unique, but part of them are not. Is the same true for MD5 - can I take say first 4 bytes of MD5 and assume that I only get collision probability higher due to the reduced number of bytes compared to the original hash?

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  • Simple integer encryption

    - by tloflin
    Is there a simple algorithm to encrypt integers? That is, a function E(i,k) that accepts an n-bit integer and a key (of any type) and produces another, unrelated n-bit integer that, when fed into a second function D(i,k) (along with the key) produces the original integer? Obviously there are some simple reversible operations you can perform, but they all seem to produce clearly related outputs (e.g. consecutive inputs lead to consecutive outputs). Also, of course, there are cryptographically strong standard algorithms, but they don't produce small enough outputs (e.g. 32-bit). I know any 32-bit cryptography can be brute-forced, but I'm not looking for something cryptographically strong, just something that looks random. Theoretically speaking it should be possible; after all, I could just create a dictionary by randomly pairing every integer. But I was hoping for something a little less memory-intensive.

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  • Is it wise to rely on default features of a programming language?

    - by George Edison
    Should I frequently rely on default values? For example, in PHP, if you have the following: <?php $var .= "Value"; ?> This is perfectly fine - it works. But what if assignment like this to a previously unused variable is later eliminated from the language? (I'm not referring to just general assignment to an unused variable.) There are countless examples of where the default value of something has changed and so much existing code was then useless. On the other hand, without default values, there is a lot of code redundancy. What is the proper way of dealing with this?

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Can a variable like 'int' be considered a primitive/fundamental data structure?

    - by Ravi Gupta
    A rough definition of a data structure is that it allows you to store data and apply a set of operations on that data while preserving consistency of data before and after the operation. However some people insist that a primitive variable like 'int' can also be considered as a data structure. I get that part where it allows you to store data but I guess the operation part is missing. Primitive variables don't have operations attached to them. So I feel that unless you have a set of operations defined and attached to it you cannot call it a data structure. 'int' doesn't have any operation attached to it, it can be operated upon with a set of generic operators. Please advise if I got something wrong here.

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  • Optimality of Binary Search

    - by templatetypedef
    Hello all- This may be a silly question, but does anyone know of a proof that binary search is asymptotically optimal? That is, if we are given a sorted list of elements where the only permitted operation on those objects is a comparison, how do you prove that the search can't be done in o(lg n)? (That's little-o of lg n, by the way.) Note that I'm restricting this to elements where the only operation permitted operation is a comparison, since there are well-known algorithms that can beat O(lg n) on expectation if you're allowed to do more complex operations on the data (see, for example, interpolation search). Thanks so much! This has really been bugging me since it seems like it should be simple but has managed to resist all my best efforts. :-)

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  • How to pass non-fatal warnings from a library

    - by wRAR
    A library function parses a file and returns an object. If a parser encounters unknown data, missing values etc., it shouldn't throw an exception and stop parsing (because this is not fatal), but there should be a way to pass information about these things to a caller (so that warnings can be displayed in the UI, for example). How can these warning be returned? I'm thinking of passing a callback function/object into the library, are there any other possible solutions?

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  • C# loop - break vs. continue

    - by Terrapin
    In a C# (feel free to answer for other languages) loop, what's the difference between break and continue as a means to leave the structure of the loop, and go to the next iteration? Example: foreach (DataRow row in myTable.Rows){ if (someConditionEvalsToTrue) { break; //what's the difference between this and continue ? //continue; }}

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  • How would you name...

    - by BeowulfOF
    Since naming is a so important thing in programming, I would like to start a thread for giving help to all those that have same problems as I sometimes. Rules: Set a post with the description of the form||control||class or whatever you need to find a good name for. Get name hints in the answers.

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  • C# logic order and compiler behavior

    - by Terrapin
    In C#, (and feel free to answer for other languages), what order does the runtime evaluate a logic statement? Example: DataTable myDt = new DataTable(); if (myDt != null && myDt.Rows.Count > 0) { //do some stuff with myDt } Which statement does the runtime evaluate first - myDt != null or: myDt.Rows.Count > 0 ? Is there a time when the compiler would ever evaluate the statement backwards? Perhaps when an "OR" operator is involved?

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  • How do you handle huge if-conditions?

    - by Teifion
    It's something that's bugged me in every language I've used, I have an if statement but the conditional part has so many checks that I have to split it over multiple lines, use a nested if statement or just accept that it's ugly and move on with my life. Are there any other methods that you've found that might be of use to me and anybody else that's hit the same problem? Example, all on one line: if (var1 = true && var2 = true && var2 = true && var3 = true && var4 = true && var5 = true && var6 = true){ Example, multi-line: if (var1 = true && var2 = true && var2 = true && var3 = true && var4 = true && var5 = true && var6 = true){ Example-nested: if (var1 = true && var2 = true && var2 = true && var3 = true){     if (var4 = true && var5 = true && var6 = true)     {

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