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  • Should a developer always use version control

    - by kurtnelle
    I've heard statements to the effect of: "Well it's just me working on this project so I don't need to put it under source control" as well as, "There is no need to work version controlled on this project, it's so small". It is my opinion that no matter how small the project is, so long as it's adding value to the client (and they are paying for it too) that we, the developer(s), should version control it; especially since its company policy. Am I insane or does my standpoint make sense. Question: Should development work always be version controlled?

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  • What is the preferred tool/approach to putting a SQL Server database under source control?

    - by msigman
    I've evaluated RedGate SQL Source Control tool (http://www.red-gate.com/products/sql-development/sql-source-control/), and I believe that Team Foundation Server 2010 offers a way to do this as well (as touched on here http://blog.discountasp.net/using-team-foundation-server-2010-source-control-from-sql-server-management-studio/). Are there alternatives, or is one of these considered the preferred/standard solution?

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  • The need for source control software - Team Foundation Server? or something different?

    - by l0Ft
    Recently, Here at the company, more than one programmer was appointed in charge for a LightSwitch(C#) software development project and immediately there was a need of some sort of source control/sync. We have never used Team Foundation Server but we'd gladly use it if it's worth it. Is it the right tool to use for synchronising code between programmers? Does it have the needed features? Do you have any other tool in mind? (I have used TortoiseSVN but it was too simple and 'texty' if you know what I mean, we need a professional tool) What other features does Team Foundation has that we can use? (if you did not understand any of the above please ask me to clarify further)

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  • "SignTool error: Access is denied" in TFS 2010 build process

    - by user351352
    I'm getting "SignTool Error: Access is Denied" when I attempt to sign a file. When I use an administrator cmd, all works fine. However, this process is going to be used in a TFS 2010 build process and using the InvokeProcess task with signtool gives the same access denied message as a non-administrator command prompt. More info: On a Win2008 R2 enterprise machine. User is machine admin and on the domain. The TFS Build service is also set to run as this user. Using a self signed certificate created using these instructions: How do I create a self-signed certificate for code signing on Windows? After following these instructions I have the following files: MyCA.cer MyCA.pvk MySPC.cer MySPC.pvk MySPC.pfx MyCA is in my Trusted Root Certification Authorities I imported MySPC.pfx into personal certificates, following the advice here: SignTool error: Access is denied To do the signing I'm using the thumbprint of the MySPC.pfx that was imported into the Personal section so my signtool command looks like: sign /sha1 1e9d7b5ad98552d9c58944e3f3903e6b929f4819 /t http://timestamp.verisign.com/scripts/timestamp.dll "FileName" Once again this works in Admin mode. This also works when running cmd as administrator: sign /f "C:\Code Signing Non-Release\MySPC.pfx" /t http://timestamp.verisign.com/scripts/timestamp.dll "FileName" New to code signing in general, so any help is welcome.

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  • Xcode Link Frameworks "Relative to Current SDK" Doesn't Work When Mixing Mac Framework and iPhone St

    - by bl4th3rsk1t3
    I have a framework of code I maintain. It's got mac and iphone objective-c code. And some of it is shared. I'm not having any problems with code. It's a problem with Xcode. Let's just call my framework "AwesomeKit" for this problem. The first thing I did was create an xcode Framework project called "AwesomeKit". Add source files to it, link against the common mac frameworks: foundation, cocoa, carbon, etc. It compiles fine. Then, add a new "static library" target, let's call it "AwesomeKit-iPhone" and set the base SDK in the build settings to iphone device 3.1.3. The problem comes when I try to add "Existing Frameworks" to the AweseomKit-iPhone target. -First change the current build target to AwesomeKit-iPhone. -Right click on any group and select "Add Existing Frameworks..." -Choose UIKit.framework UIKit will immediately be highlighted red, as if it's missing. It is indeed missing because Xcode uses the "Relative SDK" setting from the "Mac OS 10.6" SDK. When it should be using it relative to the current target's base sdk iphone device 3.1.3. What the heck? Has anyone experienced this? This is really annoying.

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  • Adding SDK-specific frameworks to Xcode

    - by Haentz
    Hi, Xcode 3.2 kind of broke the build process of my iPhone app. I need to add a new framework to my project (MediaPlayer.framework). So I go into my Target settings and try to add it to the "Linked Libraris" by hitting the [+] button. In the list the MediaPlayer.framework is missing, as well as other frameworks, such as UIKit, CoreGraphic and others. Some frameworks are still there. I can add the frameworks by adding the SDK-specific ones (going into /Developer/Platforms/iPhoneOs.platform/...yadayadayada../frameworkd/) but then of course I can only compile for the iPhone platform and not for the simulator any more. So basically I wonder how I can get Xcode back to chose the appropriate framework, depending on platform and SDK version for me? Thanks and kind regards, Hans Schneider Edit: Things I tried: Setting the Base SDK to 3.0 (was still 2.2.1), reinstalling 3.0 iPhone and Simulator SDK from the "packages" directory of the Xcode 3.2 DMG. Didn't help. The frameworks still wont show up in the list... Edit 2: Ok, I now have the frameworks back in the list, I was previously in my AdHoc configuration. In Debug I have the frameworks back. But it still wont compile for the Simualtor (lots of Symbols(s) not found errors). Looks like the linker doesn't choose the correct libraries and always uses the iPhoneOs3.0 path for the frameworks.

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  • Android SDK not recognizing debug-able device.

    - by kal.zekdor
    I'm new to Android development, and am attempting to run a test application on my actual device. I followed the instructions at http://developer.android.com/guide/developing/device.html (and related links), but the Android Debug Bridge (adb) doesn't recognize my connected device. Some quick background info, I'm running WinXP, developing with Eclipse, with a Motorola Droid running Android 2.1 as my physical device. An overview of the steps I've taken: Installed the Android SDK, downloading all necessary packages. Enabled USB Debugging on my device. Connected Device via USB, installing the driver from the SDK folder. I'll stop here (though I continued to setup my application to be debug-able in Eclipse), because I at this point I noticed a problem. Running "sdk\tools\adb devices" at this point (at least, by my understanding), should list my device as connected. However, running this yields only: List of devices attached My device recognizes that it's connected to a computer in debug mode, and my computer recognizes the device. However, I can't seem to get the sdk to recognize it. I'll leave out the steps I used to setup Eclipse for debugging on a device, as it doesn't seem relevant to the problem. I'll include them if requested. If anyone has any ideas, I'd greatly appreciate some assistance. Thanks in advance for your time.

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  • Build and test on 2.2.1 iPod Touch with XCode 3.2.2?

    - by slewis
    I've just installed Xcode 3.2.2 with iPhone SDK 3.2 Beta 5 (Snow Leopard) This version of Xcode didn't come with any iPhone SDKs older than 3.0. But I want to create an app that runs on all devices from iPhone OS 2.2.1 - 3.1.3. I managed to add older SDKs into Xcode by downloading iPhone 3.1.3 with Xcode 3.1.4 and installing each 2.x SDK from the 'Packages' folder in the .dmg. So now I can select 2.2.1 as 'iPhone OS Deployment Target' and the 'Base SDK' as 3.1.3, and the app will build (thus letting me use 3.1.3 APIs with conditional coding whilst still running on 2.2.1 devices). But the problem is the app will not install and run on my 2.2.1 iPod Touch. Instead, Xcode tells me 'No provisioned iPhone OS device is connected'. If I bring up the Organizer, in the left column, the iPod Touch has an orange sphere next to it, instead of green, and clicking on this reveals: 'The version of iPhone OS on “iPod touch” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below' I'm not sure how to get this version of the SDK to support 2.2.1. (It needs to be this download of XCode/iPhone SDK because I also want it to be a universal binary so it runs on the iPad with a minimum of fuss).

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  • Flex builder3 is not generating html wrapper when targeting flex 4 sdk

    - by gonzohunter
    In Flex builder 3 when I create a new flex application targeting the flex 4 sdk, it wont generate a html wrapper file. I have hunted around the web for answers, but no success. I have made sure the box is checked in the project properties to generate html wrapper. The only workaround is to target an older version of the sdk (i.e. 3.2), which will cause the wrapper to be generated. Then I can revert the project to sdk 4. This then means I can never do a clean of my project because this will result in the wrapper being deleted. Has anyone else come across this? Is this just a bug with Flexbuilder3?

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  • Regarding Xcode SDK IOS 4.2 installation and missing iOS 4.1

    - by AstaIn enopi
    Hi All, i have download Xcode SDK 4.2(xcode_3.2.5_and_ios_sdk_4.2_final.dmg) from Apple developer site and installed successfully . when open my old xcode project it shows baseSDk missing ,when i try to change project setting ,i have found and set base SDk as 4.2 it works fine my problem is ,in Base SDk list it shows (iOS 2.1, iOS 2.2, iOS 2.2.1, iOS 3.0, iOS 3.1, iOS 3.1.2, iOS 3.1.3, iOS 4.2) There is no iOS 4.0 and iOS 4.1 (which i have used before 4.2). anything wrong in my installation???? Plz help me to correct my mistake Thanks in advance

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  • Workspace.PendEdit not checking out files

    - by MasterMax1313
    I'm using the TFS 2010 SDK to programmatically check in edits to files into TFS 2010. The documentation on the TFS 2010 SDK is sparse at best. When I call the method workspace.pendedit() passing in an array of files I want to mark as having a pending edit, nothing is actually checked out. So when I call workspace.checkin() passing in workspace.getpendingchanges and some comments I get an exception that there must be at least one thing that has a pending change (which should be what I passed into pendedit). Any thoughts on why the app isn't marking the files as having a pending edit in the workspace?

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  • Team Foundation Error: The request ID is incorrect or not recognized

    - by Andrei
    Hello everybody. I'm trying to connect to the Team Foundation Server's ClientService.asmx web services. Over here, the TFS has webservices for retrieving work items, queries, metadata and more...a quite complete and useful set of information to get. My problem is that trying to access these services leads to an error: TF51313: The request ID is incorrect or not recognized I assume it has something to do with the RequestHeader Id structure. I give it a GUID inside the code I'm working on, but I don't know how correct it is...or what value it should have to begin with. Note: I can't use the TFS API/SDK because I am building a mobile application. Also an application on the TFS server side to communicate with the API and expose web services is not an option. Thanks.

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  • Android SDK and AVD manager will not run from Eclipse after upgrade to SDK 5 and ADT 0.9.6

    - by user303944
    Using Windows 7, 64 bit system. Prior to upgrade I was able to run "Android SDK and AVD manager" from Eclipse via a tool bar icon and menu option, both of which still exist. However now nothing happens when I try to run the manager. As a result I can't start an emulator from within Eclipse. When I use Eclipse to run an Android app, the first emulator I installed is automatically started. Using Windows Explorer, I can still run the manager from the SDK directory in which the update was applied (the update didn't change the location of the SDK). If I run the manager and start multiple emulators and then Run an app from Eclipse, it sees the emulators and allows me to choose one as before. This is a satisfactory work-around, but it would be nice if the manager were fully integrated into Eclipse as it was before.

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  • Migrate your data from VSS Server to Team Foundation Server

    - by Ramiz Uddin
    Hello Everyone, Yesterday, I asked a question Migrate to TFS and the answer mentioned some very good tools which can be very helpful. Thanks to jwanagel. But I forgot to mention there the VSS server and TFS server are two different machines. And when you've both on different location it seems you would have to take a different path. What would I have to do to migrate my Visual SourceSafe database which is on a different machine to a TFS Server which is on an another machine? Thanks.

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  • AdMob SDK for iPad?

    - by pix0r
    Trying to get my Universal app released and I rely on AdMob ads for revenue in this particular app. I'm having an issue getting AdMob support working, though I keep finding references to people actually running AdMob on their iPad Simulators. Terminating app due to uncaught exception 'AdMobInvalidLibaryVersionException', reason: 'This version of AdMob SDK is incompatible with the iPhone 3.2 SDK or above. Make sure your Active SDK is set to 3.1.X . If you need to build with 3.2, use the 3.2 preview library.' I have not been able to find this "3.2 preview library" anywhere. Any ideas?

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  • Monotouch Binding to Linea Pro SDK

    - by jeffrapp
    I'm trying to create a binding to the Linea Pro (it's the barcode scanner they use in the Apple Stores, Lowes) SDK. I'm using David Sandor's bindings as a reference, but the SDK has been updated a few times since January of 2011. I have most everything working, except for the playSound call, which is used to, well, play a sound on the Linea Pro device. The .h file from the SDK has the call as follows: -(BOOL)playSound:(int)volume beepData:(int *)data length:(int)length error:(NSError **)error; I've tried using int[], NSArray, and an IntPtr to the int[], but nothing seems to work. The last unsuccessful iteration of my binding looks like: [Export ("playSound:beepData:length:")] void PlaySound (int volume, NSArray data, int length); Now, this doesn't work at all. Also note that I have no idea what to do with the error:(NSError **)error part, either. I am lacking some serious familiarity with C, so any help would be extremely appreciated.

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  • Does Team Foundation Server supports Checkpoints?

    - by marco.ragogna
    My dev team used in the past MKS Source Integrity source control and we are not evaluating to migrate to TFS 2010. Some concepts and meaning are a bit different and we need sometime to learn how to do the same things we do before in TFS or how to change our approach. First of all, we used to do Checkpoints for each software release. MKS in this case does a snapshot of all source code files. You can later compare different checkpoints to see the code differences, or extract a whole checkpoint as a build. Does TFS have a similar feature? Do you know where can I read something about it? Thanks in advance, Marco

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  • Populating <validuser/> field in WorkItem

    - by armannvg
    Hi I've created a new WorkItem named Project that contains a field named business owner which can be any domain user. The field was created using the WorkItem XML syntax using the tag. I have a problem that only TFS valid users (as the name suggests :)) show up the the combobox in the Visual Studio form. Is there any way for me to let that box contain all domain users without having to give all users some tfs read access ? If not then what is the minimum access that I can apply in TFS that I can give to all domain users ? Or is there some other way that I can't notice ?

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  • iPhone SDK/General Xcode question.

    - by user354779
    In the iPhone SDK, in my .n, I can say: -(IBOutlet) UITextField *MyNameIs; -(IBOutlet) UILabel *DisplayMyNameIsHere; } -(IBAction)PressButtonToDisplayYourName; Then in my .m, I'll do: -(IBAction)PressButtonToDisplayYourName { DisplayMyNameIsHere = MyNameIs.text; } But now how would I translate that to making a Mac application. If I wanted to display someones name from a textfield in a label? I have been trying to figure this out, but the ".text" extension only works in the iPhone SDK, not the Mac SDK. Someone please help! Thanks!

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  • Team Foundation Server vs. SVN and other source control systems

    - by micha12
    We are currently looking for a version control system to use in our projects. Up to now we have been using VSS, but nowadays more powerful source control systems exists like TFS, SVN, etc. We are planning to migrate our projects to Visual Studio 2010, so the first idea coming to mind is to start using TFS 2010. I have never worked with SVN and other version control systems. My question is: how good is TFS compared to other source control systems? Is it a good idea using it, or should we rather use SVN (or any other system)? Thank you.

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  • Reusing MSBuild targets for different build types

    - by Zbigniew Kawalec
    I have got a problem with reusing the same MSBuild targets for different build types on TFS. Let me describe the situation. I have got two build types (CI - for continuous integration and RC - for release candidate). So I have got two build types defined in the TFS. Their *.proj files are under: - $/Repository/TeamBuildTypes/CI - $/Repository/TeamBuildTypes/RC Also, I have got some common targets, like: ChnageVersion.taget, Deploy.tagert, etc. and I import them in the main *.proj file. Unfortunaltely, I have to keep two copies of them, one in each build type. I've been struggling to have only one copy of the common targets somewhere, but I give up. I can't do it, because when the build starts on a build agent, the build files are downloaded from: $/Repository/TeamBuildTypes/CI only. How can I make the build agent / TFS / whatever to download also $/Repository/TeamBuildTypes/Common for example?

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  • Change of domain deleted data in Team Foundation Server?

    - by glumesc
    Dear All, Maybe my google-fu is failing me, but I cannot seem to find any information on the following: My Windows user account was recently moved, accidentally, to another domain in my company's Active Directory. While in the other domain, I was unable to access my data stored in TFS 2008 (e.g. shelvesets, pending changes, workspaces, etc). I assume this was because it was associated with my ORIGINALDOMAIN\userId account, rather than NEWDOMAIN\userID account. My account has now been moved back to ORIGINALDOMAIN, however I still cannot see any of my data in TFS. In fact, it appears that all of my data (all my shelvesets!) have been deleted. It is almost as if TFS saw that my userId had disappeared from ORIGINALDOMAIN and assumed that I had been "deleted" and thus deleted all my data. Has anybody else encountered this? Is there hope for my data or am I royally stuffed? Thanks in advance, Steve

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  • Android/Java Javadoc missing after updating Android SDK

    - by binnyb
    After i recently installed the new Android SDK stuff, I no longer can view the Javadoc while editing my project's code. I get this message: Note: This element has no attached source and the Javadoc could not be found in the attached Javadoc. I am getting this message for all methods, variables, classes, etc. I have installed the documentation and everything available to me via the android update manager. I have also tried to do a clean install of the android sdk and eclipse, and no luck getting the javadoc working. I have also tried manually setting the javadoc via project properties -> javadoc location -> file:/C:/Program Files/Android/android-sdk-windows/docs/reference/ with no luck What suggestions do you have that could fix this problem?

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