Search Results

Search found 5245 results on 210 pages for 'william hand'.

Page 59/210 | < Previous Page | 55 56 57 58 59 60 61 62 63 64 65 66  | Next Page >

  • What language has the best/most library bindings?

    - by Rook
    A library binding allows a programming language to use a library written in another language. Most commonly you want to access a C library like libcurl from a language like PHP or Python. Not all bindings are created equally, for instance the libcurl binding for Python was abandoned almost 3 years ago and their sf.net bug tracker is overrun with unsolved problems. PHP on the other hand has very good libcurl bindings that are actively maintained. So here is my question: What language has the best and/or the most bindings?

    Read the article

  • Beginner: How to Make Explorer Always Show the Full Path in Windows 8

    - by Taylor Gibb
    In older versions of Windows the Title Bar used to display your current location in the file system. In Windows 8 this is not the default behavior, however, you can enable it if you wish to. Display the Full Path in the Windows Explorer Title Bar Press the Windows + E keyboard combination to open Windows Explorer and then switch over to the View tab. On the right-hand side click on options and then select Change folder and search options from the drop-down. When the Folder Options dialog opens, switch over to the View options. Here you will need to tick the Display the full path in the title bar check box. That’s all there is to it. How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

    Read the article

  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

    Read the article

  • Programming *into* a language vs. writing C code in Ruby

    - by bastibe
    Code Complete states that you should aways code into a language as opposed to code in it. By that, they mean Don't limit your programming thinking only to the concepts that are supported automatically by your language. The best programmers think of what they want to do, and then they assess how to accomplish their objectives with the programming tools at their disposal. (chapter 34.4) Doesn't this lead to using one style of programming in every language out there, regardless of the particular strengths and weaknesses of the language at hand? Or, to put the question in a more answerable format: Would you propose that one should try to encode one's problem as neatly as possible with the particulars of one's language, or should you rather search the most elegant solution overall, even if that means that you need to implement possibly awkward constructs that do not exist natively in one's language?

    Read the article

  • Why are my file selection dialogs so big? How do I make them smaller?

    - by Amanda
    When I use an external monitor, my file selection dialog boxes seem to be huge -- wider than my larger screen. I assume it is a nautilus issue since it happens whether I'm trying to open a file to upload (in firefox) or attach (in thunderbird) or just open it in LibreOffice. See screenshot: The browser window fills my left-hand monitor, the "open" dialog is wider than one screen, and wider than the window that spawned it. It's huge. It didn't used to be huge. Is there some way to force dialog windows to be smaller by default? Whenever I try to open/attach/upload a file I have to re-size the finder dialog before I can see what I'm looking at. I don't understand why it is defaulting to such a huge window.

    Read the article

  • Confusion about Rotation matrices from Euler Angles

    - by xEnOn
    I am trying to learn more about Euler Angles so as to help myself in understanding how I can control my camera better in the game. I came across the following formula that converts Euler Angles to rotation matrices: In the equation, I could see that the first matrix from the left is the rotation matrix about x-axis, the second is about y-axis and the third is about z-axis. From my understanding about ordinary matrix transformations, the later transformation is always applied to the right hand side. And if I'm right about this, then the above equation should have a rotation order starting from rotating about z-axis, y-axis, then finally x-axis. But, from the symbols it seems that the rotation order start rotating about x-axis, then y-axis, then finally z-axis. What should the actual order of the rotation be? Also, I am confuse about if the input vector, in this case, would be a row vector on the left, or a column vector on the right?

    Read the article

  • Education and Career Resources from Microsoft and the Community

    - by KKline
    Sometimes I'm timely in getting the news out on useful resources. And, other times, I'm a bit slower on the draw. As I told my friends back at New Year's Day, "As an official member of the Procrastinators Club, welcome to 2008!" On the other hand, it's always good to remind folks of great resources that are still available and on the shelf. Why? Well, the Internet hits us with such a deluge of constantly new material, that we often forget about the old(ish) stuff that's still really useful. Darth...(read more)

    Read the article

  • How to create a use case diagram for board game played on PC

    - by user970696
    I'm struggling with a task as I was given to practice UML and use cases. The problem is that I should model computer version of a board game so I am unsure about a few things. obviously it does not matter if you play against the PC or another player, the actions are the same. The game is simply like tic tac toe. E.g. Actor Player ---(Place a diamond)-----include----(Check for a row)---include--(Swap players) But the game is played on the PC, so is Check for row really a use case? And the same with Swap players? Because the system would do that. On the other hand, if it was not, how could I continue?

    Read the article

  • International multi-OS keyboard layout for both coding and surfing?

    - by Nikolai Prokoschenko
    So yes, the problem has been raised in parts multiple times already. Still I'm looking for a keyboard layout that has the following features: Easy on fingers (Dvorak-like layouts welcome) Easy for coding Includes German characters (typing ä with AltGr-p is not ok). Works well with web-browsing (Ctrl-t and Ctrl-w on one hand, left one very much preferred, since that's where my ex-CapsLock, now Ctrl lies) Works well with default Emacs bindings Works on both Windows and Linux (at least easily installable) I've looked at Dvorak and Neo, they both have a "shortcut problem", i.e. web-browsing and most frequent Emacs combinations use both parts of the keyboard. Using right Ctrl is usually not an option, since it'll give me RSI much faster than keeping QWERTY/Z. Funnily enough, mirroring the default Neo layout would probably be enough for me. So, any ideas?

    Read the article

  • Why does Unity in 2d mode employ scaling and the default othographic size the way it does?

    - by Neophyte
    I previously used SFML, XNA, Monogame, etc to create 2d games, where if I display a 100px sprite on the screen, it will take up 100px. If I use 128px tiles to create a background, the first tile will be at (0,0) while the second will be at (129,0). Unity on the other hand, has its own odd unit system, scaling on all transforms, pixel-to-units, othographic size, etc etc. So my question is two-fold, namely: Why does Unity have this system by default for 2d? Is it for mobile dev? Is there a big benefit I'm not seeing? How can I setup my environment, so that if I have a 128x128 sprite in Photoshop, it displays as a 128x128 sprite in Unity when I run my game? Note that I am targeting desktop exclusively.

    Read the article

  • Roll Your Own Solaris Blogroll

    - by Larry Wake
    Something handy I just ran across: There are lots of people here who blog about Solaris, either as their main topic, or as the occasional tangent. If the blogger has tagged their post appropriately, here's a quick way to find them: Articles tagged Solaris Articles tagged ZFS Articles tagged IPS Articles tagged DTrace Articles tagged Zones Articles tagged Studio Articles tagged Cluster Note that this is a little different from using the "word cloud" you can find in the right-hand column on this page, since that only finds articles tagged in this blog. The above links will find all tagged blogs.oracle.com posts. Some topics are a little trickier to nail down, because there may not be a standardized tag for the topic, so building a more conventional "blogroll" is on my to-do list. In the meantime, you can also refer to the post Markus Weber made of interesting Solaris 11 launch-related posts.

    Read the article

  • JSIL - a Dot Net to JavaScript translator

    - by TATWORTH
    JSI is described at http://jsil.org/ as:"JSIL is a compiler that transforms .NET applications and libraries from their native executable format - CIL bytecode - into standards-compliant, cross-browser JavaScript. You can take this JavaScript and run it in a web browser or any other modern JavaScript runtime. Unlike other cross-compiler tools targeting JavaScript, JSIL produces readable, easy-to-debug JavaScript that resembles the code a developer might write by hand, while still maintaining the behavior and structure of the original .NET code. Because JSIL transforms bytecode, it can support most .NET-based languages - C# to JavaScript and VB.NET to JavaScript work right out of the box."

    Read the article

  • Clouds, Clouds, Clouds Everywhere, Not a Drop of Rain!

    - by sxkumar
    At the recently concluded Oracle OpenWorld 2012, the center of discussion was clearly Cloud. Over the five action packed days, I got to meet a large number of customers and most of them had serious interest in all things cloud.  Public Cloud - particularly the Oracle Cloud - clearly got a lot of attention and interest. I think the use cases and the value proposition for public cloud is pretty straight forward. However, when it comes to private cloud, there were some interesting revelations.  Well, I shouldn’t really call them revelations since they are pretty consistent with what I have heard from customers at other conferences as well as during 1:1 interactions. While the interest in enterprise private cloud remains to be very high, only a handful of enterprises have truly embarked on a journey to create what the purists would call true private cloud - with capabilities such as self-service and chargeback/show back. For a large majority, today's reality is simply consolidation and virtualization - and they are quite far off from creating an agile, self-service and transparent IT infrastructure which is what the enterprise cloud is all about.  Even a handful of those who have actually implemented a close-to-real enterprise private cloud have taken an infrastructure centric approach and are seeing only limited business upside. Quite a few were frank enough to admit that chargeback and self-service isn’t something that they see an immediate need for.  This is in quite contrast to the picture being painted by all those surveys out there that show a large number of enterprises having already implemented an enterprise private cloud.  On the face of it, this seems quite contrary to the observations outlined above. So what exactly is the reality? Well, the reality is that there is undoubtedly a huge amount of interest among enterprises about transforming their legacy IT environment - which is often seen as too rigid, too fragmented, and ultimately too expensive - to something more agile, transparent and business-focused. At the same time however, there is a great deal of confusion among CIOs and architects about how to get there. This isn't very surprising given all the buzz and hype surrounding cloud computing. Every IT vendor claims to have the most unique solution and there isn't a single IT product out there that does not have a cloud angle to it. Add to this the chatter on the blogosphere, it will get even a sane mind spinning.  Consequently, most  enterprises are still struggling to fully understand the concept and value of enterprise private cloud.  Even among those who have chosen to move forward relatively early, quite a few have made their decisions more based on vendor influence/preferences rather than what their businesses actually need.  Clearly, there is a disconnect between the promise of the enterprise private cloud and the current adoption trends.  So what is the way forward?  I certainly do not claim to have all the answers. But here is a perspective that many cloud practitioners have found useful and thus worth sharing. To take a step back, the fundamental premise of the enterprise private cloud is IT transformation. It is the quest to create a more agile, transparent and efficient IT infrastructure that is driven more by business needs rather than constrained by operational and procedural inefficiencies. It is the new way of delivering and consuming IT services - where the IT organizations operate more like enablers of  strategic services rather than just being the gatekeepers of IT resources. In an enterprise private cloud environment, IT organizations are expected to empower the end users via self-service access/control and provide the business stakeholders a transparent view of how the resources are being used, what’s the cost of delivering a given service, how well are the customers being served, etc.  But the most important thing to note here is the enterprise private cloud is not just an IT project, rather it is a business initiative to create an IT setup that is more aligned with the needs of today's dynamic and highly competitive business environment. Surprised? You shouldn’t be. Just remember how the business users have been at the forefront of public cloud adoption within enterprises and private cloud is no exception.   Such a broad-based transformation makes cloud more than a technology initiative. It requires people (organizational) and process changes as well, and these changes are as critical as is the choice of right tools and technology. In my next blog,  I will share how essential it is for enterprise cloud technology to go hand-in hand with process re-engineering and organization changes to unlock true value of  enterprise cloud. I am sharing a short video from my session "Managing your private Cloud" at Oracle OpenWorld 2012. More videos from this session will be posted at the recently introduced Zero to Cloud resource page. Many other experts of Oracle enterprise private cloud solution will join me on this blog "Zero to Cloud"  and share best practices , deployment tips and information on how to plan, build, deploy, monitor, manage , meter and optimize the enterprise private cloud. We look forward to your feedback, suggestions and having an engaging conversion with you on this blog.

    Read the article

  • How to tile multiple procedurally generated textures?

    - by Burhuc
    I'm trying to develop a procedural tile generator for a game, mostly for the ground tiles, instead of using "hand-drawn" tiles. To achieve this I'm using Perlin noise and a sine wave with multiple parameters, which already gives me pretty nice results. I don't want to generate 1 tile and repeat that one forever for one ground type, but I want to avoid recurrences, so I'm generating n different tiles. The problem I'm having now is that I want to tile the generated textures (smooth transitions). At the moment I have this: 4 256x256 textures. I thought a simple method would be to just add the positions of the different tiles to the noise generation algorithm, so that, when creating the 4 256x256 textures, it would behave like it would create a 512x512 texture, but that somehow didn't work as intented. So how can I tile those textures?

    Read the article

  • blurry images with mogrify & convert

    - by user140393
    Does anyone know why this image is so blurry? I did a convert from pdf to png and it turned out like that. Before deleting imagemagick and it's entire toolset from software-center most of my image programs were displaying like this image. Now for the most part it's just blurry, though a couple still display like that such as gimp. I am running in xfce maybe it's to do with the distribution enviornment. Main issue is the absurd blurriness. I reinstalled all additional packages that were available for imagemagick in the software-center I use convert *.pdf *.png & mogrify -format png *.pdf to convert Now on the other hand if I converted the file to djvu and converted that to a tif. The images have no problem converting. More so it does not generate an oversized tif file of around 25mb compared to 3mb with djvu which is super clear & no blurriness.

    Read the article

  • Non-trivial functions that operate on any monad

    - by Strilanc
    I'm looking for examples of interesting methods that take an arbitrary monad and do something useful with it. Monads are extremely general, so methods that operate on monads are widely applicable. On the other hand, methods I know of that can apply to any monad tend to be... really, really trivial. Barely worth extracting into a function. Here's a really boring example: joinTwice. It just flattens an m m m t into an m t: join n = n >>= id joinTwice n = (join . join) n main = print (joinTwice [[[1],[2, 3]], [[4]]]) -- prints [1,2,3,4] The only non-trivial method for monads that I know of is bindFold (see my answer below). Are there more?

    Read the article

  • How to replace all images in Libreoffice with their description

    - by user30131
    I have a very long document containing lots of svg images created using the extension TexMaths. This extension uses the latex installation to create svg image of the inputted equation (or set of equations). The latex code for each equation (or set of equations) is embedded in the image as part of its Description. Such a Description can be accessed by right clicking the svg image and choosing the option Description. I want to replace all the svg images using a suitable macro, by the embedded descriptions. e.g. from The Einstein's famous equation, [svg embedded equation : E = mc 2], tells us that mass can be converted to energy and vice-versa. To The Einstein's famous equation, E = mc^2, tells us that mass can be converted to energy and vice-versa. This will allow me to convert by hand the odt file containing numerous TexMaths equations to LaTeX.

    Read the article

  • How to configure ubuntu for lightweight low-memory usage?

    - by augustin
    I just upgraded an old, secondary computer to the latest Kubuntu (10.10). It seems the effort was a bit too much for the hardware and one 512MB memory module died. I tried to take it away, clean the connectors, put it back several times, but to no avail. Until such a time I can find a second hand DDR memory module, I am left with a meagre 256MB RAM, which is below the official requirements (384MB) to run Kubuntu/KDE. Indeed: the computer constantly swaps the memory, making everything painfully slow. Since Kubuntu is already installed and I use it on all my computers (and I want to keep KDE for when I really need it), how can I configure ubuntu to squeeze out every bit of unnecessary memory usage? This is a secondary computer but still very useful. We use it mostly for web browsing. A "lightweight" tag is missing.

    Read the article

  • A bacon- (and module-) saving PowerShell incident

    - by AaronBertrand
    Earlier today I made a big goof. I opened a module in Notepad, intending to use it as the basis for a new module. I was in the process of using "File > Save As" when my phone rang just at the precise instant that, for some reason, made me click on "File > Save" by mistake. After hitting Ctrl+Z 30 times to try to get the old version of the module back, I remembered that Notepad has never had more than one level of Undo. Back when I was coding ASP by hand, I was very well aware of this, but I...(read more)

    Read the article

  • Microsoft Office Programmability Delivers for Consultants Customers

    I’ve talked with with many dozens of customers here at TechEd 2010 about Office 2010 and shown them a lot of demos at the kiosk. As they arrive I hand them a www.iheartmacros.com t-shirt (hugely popular, btw). Very often the response is: “This is great. I actually do love macros and VBA”. I’m not surprised. In the following 2 minute video clip I talk with Mike Corkery, a consultant and IT trainer who specializes in Office development and training. He mentions how a relatively...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • 12.10 Unity doesn't appear when using Nvidia drivers

    - by Torben Gundtofte-Bruun
    I've just installed 12.10 from scratch. Unity also started okay, but in a poor resolution. I found a setting (I think it was in "software sources") to change the display driver to Nvidia, and then I rebooted. When Ubuntu now starts, it goes to the desktop (I see a file that I saved to the desktop) but there are no other screen elements -- no Unity, no menu bar at the top, no window decoration, nothing. Ctrl-Alt-T and Ctrl-Alt-F2 work as they should, but it's kinda limiting... How can I restore the default driver? I guess I need a way to open those "software sources" settings again - or anything else that could fix it! I hope I don't have to type all this by hand. How can I install a proper Nvidia driver so that I can get up to 1280x1024? My old tricks don't seem to work, but perhaps they might if I solve #1...

    Read the article

  • C# Rendering Engine for Roguelike [closed]

    - by Haedrian
    I'm trying my hand at designing a roguelike, and I need a pretty simple 2D rendering engine that works with C# Its as simple as it gets, I want to be able to drop sprites somewhere on a grid, with some sort of menus/text on the side; that sort of thing. The (very complicated) game itself would be decoupled from the interface I've looked into a number of engines and they all seem to be very complicated/support much more things than I need. Right now I'm planning on making my own using either XNA or OpenTK - but I was wondering whether anyone has any suggestions for less-complicated rendering engines which might make my job easier. Thanks.

    Read the article

  • Join Us at Oracle OpenWorld Latin America (Dec 4-6)

    - by Zeynep Koch
    Hello to all Latin Americans,  Oracle Openworld Latin America is starting tomorrow. Oracle Linux will be showcased in different sessions and in the exhibition area. Here's some of the links and details to our sessions: Session Schedules: http://www.oracle.com/openworld/lad-en/session-schedule/index.html Oracle Linux sessions: New Features in Oracle Linux: A Technical Deep Dive,    Dec 4, 13:30-14:30, Mezzanine Room 7 Oracle Linux Strategy and Roadmap,   Dec 4, 17:15-18:15, Mezzanine Room 5 Oracle OpenWorld Latin America Exhibition Halls Hours Tuesday, December 4 12:00–19:3018:15–19:30 (Dedicated Hours)Wednesday, December 511:00–19:3018:30–19:30 (Dedicated Hours)Thursday, December 6 11:00–19:0017:45–19:00 (Dedicated Hours) We will also hand out the following in our booth, don't forget to visit us: - Oracle Linux and Oracle VM DVD Kit  - Server Virtualization for Dummies  See you there :)

    Read the article

  • Cannot upgrade from Maverick

    - by Tideland
    When I attempt to upgrade the Update manager shows a warning message stating "Your ubuntu release is no longer supported." Okay... Click "close" it never goes away. Locks-up the update manager and game over. Next, try to update the software sources but can't do that either since it launches from the System Administer Software Sources and guess what? Needs sudo... But like all good linux software I'm sure the program is buried in a folder somewhere waiting for me to find it through the all powerful terminal program. Already commented out all Maverick Sources by hand but that didn't do the trick. Now what?

    Read the article

  • What animation technique is used in 'Dont Starve'?

    - by Bugster
    While playing a few games in my personal time off development I've stumbled across a survival 2D/3D survival game. The game was apparently made in SDL and GLUT (Dont starve) but what really amazed me was the animations in the game. The animations are extremely smooth and fluent. There is no distortion while animating, what usually happens in hand-made animations is that pixels get removed, animations are jaggy and they simply aren't as smooth. That got me thinking on how they managed to accomplish such a quality of animations. Were they really handmade (If they were, then it must've taken a very talented artist), is it bone animation or are they using another technique?

    Read the article

< Previous Page | 55 56 57 58 59 60 61 62 63 64 65 66  | Next Page >