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  • customizing into a reusable component in flex

    - by Fresher4Flex
    need to make a reusable custom component from the existing code here. So that I can use this code to make this effect(view stack) to work in any direction. In the code it has user specified height and works from downside. I need to make this component customizable, something like user is able do it in any direction.I need it urgently. I appreciate your help. 1)main Application: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:sh="windowShade.*"> <sh:Shade id="i1" height="15" headerHeight="14" thisHeight="215" alwaysOnTop="false" y="{this.height - 14}"/> </mx:WindowedApplication> 2)Custom Comp: Shade.mxml <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="300" creationComplete="init()" verticalScrollPolicy="off" verticalGap="0" > <mx:Script> <![CDATA[ import mx.core.Container; import mx.core.Application; import mx.controls.Alert; import mx.effects.easing.*; import mx.binding.utils.BindingUtils; /** * Need host to adjust this object to Top */ public var alwaysOnTop:Boolean = false; /** * User can custom the height of this component */ public var thisHeight:int = 0; /** * User can custom the header height of this component */ [Bindable] public var headerHeight:int = 14; /** * The bindable value of this height */ [Bindable] public var tHeight:int = 0; /** * The bindable value of parent height */ [Bindable] public var pHeight:int = 0; /** * Initialize method */ private function init():void { if (this.thisHeight > 0 ) this.height = this.thisHeight; BindingUtils.bindProperty(this, "tHeight",this,"height" ); BindingUtils.bindProperty(this, "pHeight",this.parent,"height" ); } /** * Toggle button */ private function toggleBtn(e:MouseEvent):void { if (this.alwaysOnTop) { var container:Container = Application.application as Container; container.setChildIndex(this.parent, container.numChildren - 1 ); } if ( vs.selectedIndex == 0 ) panelOut.play(); else panelIn.play(); } ]]> </mx:Script> <mx:Move id="panelOut" target="{this}" yTo="{ pHeight - this.tHeight }" effectEnd="vs.selectedIndex = 1" duration="600" easingFunction="Back.easeOut"/> <mx:Move id="panelIn" target="{this}" yTo="{ this.pHeight - headerHeight }" effectEnd="vs.selectedIndex = 0" duration="600" easingFunction="Back.easeIn"/> <mx:VBox horizontalAlign="center" width="100%"> <mx:ViewStack id="vs" width="100%"> <mx:VBox horizontalAlign="center" > <mx:Label text="VBox 1"/> <mx:Image source="@Embed('/windowShade/add.png')" click="toggleBtn(event)"/> </mx:VBox> <mx:VBox horizontalAlign="center"> <mx:Label text="2nd VBox"/> <mx:Image source="@Embed('/windowShade/back.png')" click="toggleBtn(event)"/> </mx:VBox> </mx:ViewStack> </mx:VBox> <mx:VBox id="drawer" height="100%" width="100%" backgroundColor="#000000"> </mx:VBox> </mx:VBox>

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  • Const-correctness semantics in C++

    - by thirtythreeforty
    For fun and profit™, I'm writing a trie class in C++ (using the C++11 standard.) My trie<T> has an iterator, trie<T>::iterator. (They're all actually functionally const_iterators, because you cannot modify a trie's value_type.) The iterator's class declaration looks partially like this: template<typename T> class trie<T>::iterator : public std::iterator<std::bidirectional_iterator_tag, T> { friend class trie<T>; struct state { state(const trie<T>* const node, const typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator& node_map_it ) : node{node}, node_map_it{node_map_it} {} // This pointer is to const data: const trie<T>* node; typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator node_map_it; }; public: typedef const T value_type; iterator() =default; iterator(const trie<T>* node) { parents.emplace(node, node->children.cbegin()); // ... } // ... private: std::stack<state> parents; // ... }; Notice that the node pointer is declared const. This is because (in my mind) the iterator should not be modifying the node that it points to; it is just an iterator. Now, elsewhere in my main trie<T> class, I have an erase function that has a common STL signature--it takes an iterator to data to erase (and returns an iterator to the next object). template<typename T> typename trie<T>::iterator trie<T>::erase(const_iterator it) { // ... // Cannot modify a const object! it.parents.top().node->is_leaf = false; // ... } The compiler complains because the node pointer is read-only! The erase function definitely should modify the trie that the iterator points to, even though the iterator shouldn't. So, I have two questions: Should iterator's constructors be public? trie<T> has the necessary begin() and end() members, and of course trie<T>::iterator and trie<T> are mutual friends, but I don't know what the convention is. Making them private would solve a lot of the angst I'm having about removing the const "promise" from the iterator's constructor. What are the correct const semantics/conventions regarding the iterator and its node pointer here? Nobody has ever explained this to me, and I can't find any tutorials or articles on the Web. This is probably the more important question, but it does require a good deal of planning and proper implementation. I suppose it could be circumvented by just implementing 1, but it's the principle of the thing!

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  • error Caused by: java.lang.OutOfMemoryError Load Image

    - by user2493770
    This is my method to load images in background, the first and second load normally. But after these loading, a memory error appears. How can I fix this? public class MainArrayAdapterViewHolder extends ArrayAdapter<EmpresaListaPrincipal> { private final Context context; private ArrayList<EmpresaListaPrincipal> data_array; public DisplayImageOptions options; public ImageLoader imageLoader = ImageLoader.getInstance(); public MainArrayAdapterViewHolder(Context context, ArrayList<EmpresaListaPrincipal> list_of_ids) { super(context, R.layout.main_list_rowlayout, list_of_ids); this.context = context; this.data_array = list_of_ids; //------------- read more here https://github.com/nostra13/Android-Universal-Image-Loader options = new DisplayImageOptions.Builder().showImageForEmptyUri(R.drawable.ic_launcher).showImageOnFail(R.drawable.ic_launcher).resetViewBeforeLoading() .cacheOnDisc().imageScaleType(ImageScaleType.IN_SAMPLE_INT).bitmapConfig(Bitmap.Config.RGB_565).delayBeforeLoading(0).build(); File cacheDir = StorageUtils.getCacheDirectory(context); ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context).memoryCacheExtraOptions(720, 1280) // default = device screen // dimensions .discCacheExtraOptions(720, 1280, CompressFormat.JPEG, 100).threadPoolSize(3) // default .threadPriority(Thread.NORM_PRIORITY - 1) // default .memoryCacheSize(2 * 1024 * 1024).discCache(new UnlimitedDiscCache(cacheDir)) // default .discCacheSize(50 * 1024 * 1024).discCacheFileCount(100).discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default .imageDownloader(new BaseImageDownloader(context)) // default .tasksProcessingOrder(QueueProcessingType.FIFO) // default .defaultDisplayImageOptions(options) // default .build(); imageLoader.init(config); } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder viewholder; View v = convertView; //Asociamos el layout de la lista que hemos creado e incrustamos el ViewHolder if(convertView == null){ LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); //View rowView = inflater.inflate(R.layout.main_list_rowlayout, parent, false); v = inflater.inflate(R.layout.main_list_rowlayout, parent, false); viewholder = new ViewHolder(); viewholder.textView_main_row_title = (TextView) v.findViewById(R.id.textView_main_row_title); viewholder.imageView_restaurant_icon = (ImageView) v.findViewById(R.id.imageView_restaurant_icon); viewholder.textView_main_row_direccion = (TextView) v.findViewById(R.id.textView_main_row_direccion); v.setTag(viewholder); } ImageLoadingListener mImageLoadingListenr = new ImageLoadingListener() { @Override public void onLoadingStarted(String arg0, View arg1) { // Log.e("* started *", String.valueOf("complete")); } @Override public void onLoadingComplete(String arg0, View arg1, Bitmap arg2) { // Log.e("* complete *", String.valueOf("complete")); } @Override public void onLoadingCancelled(String arg0, View arg1) { } @Override public void onLoadingFailed(String arg0, View arg1, FailReason arg2) { // TODO Auto-generated method stub } }; try { viewholder = (ViewHolder) v.getTag(); viewholder.textView_main_row_title.setText(data_array.get(position).getNOMBRE()); viewholder.textView_main_row_direccion.setText(data_array.get(position).getDIRECCION()); String image = data_array.get(position).getURL(); // ------- image --------- try { if (image.length() > 4) imageLoader.displayImage(image, viewholder.imageView_restaurant_icon, options, mImageLoadingListenr); } catch (Exception ex) { } //textView_main_row_title.setText(name); //textView_main_row_address.setText(address); } catch (Exception e) { // TODO: handle exception } return v; } public class ViewHolder { public TextView textView_main_row_title; public TextView textView_main_row_direccion; //public TextView cargo; public ImageView imageView_restaurant_icon; } }

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  • C# slowdown while creating a bitmap - calculating distances from a large List of places for each pixel

    - by user576849
    I'm creating a graphic of the glow of lights above a geographic location based upon Walkers Law: Skyglow=0.01*Population*DistanceFromCenter^-2.5 I have a CSV file of places with 66,000 records using 5 fields (id,name,population,latitude,longitude), parsed on the FormLoad event and stored it in: List<string[]> placeDataList Then I set up nested loops to fill in a bitmap using SetPixel. For each pixel on the bitmap, which represents a coordinate on a map (latitude and longitude), the program loops through placeDataList – calculating the distance from that coordinate (pixel) to each place record. The distance (along with population) is used in a calculation to find how much cumulative sky glow is contributed to the coordinate from each place record. So, for every pixel, 66,000 distance calculations must be made. The problem is, this is predictably EXTREMELY slow – on the order of one line of pixels per 30 seconds or so on a 320 pixel wide image. This is unrelated to SetPixel, which I know is also slow, because the speed is similarly slow when adding the distance calculation results to an array. I don’t actually need to test all 66,000 records for every pixel, only the records within 150 miles (i.e. no skyglow is contributed to a coordinate from a small town 3000 miles away). But to find which records are within 150 miles of my coordinate I would still need to loop through all the records for each pixel. I can't use a smaller number of records because all 66,000 places contribute to skyglow for SOME coordinate in my map as it loops. This seems like a Catch-22, so I know there must be a better method out there. Like I mentioned, the slowdown is related to how many calculations I’m making per pixel, not anything to do with the bitmap. Any suggestions? private void fillPixels(int width) { Color pixelColor; int pixel_w = width; int pixel_h = (int)Math.Floor((width * 0.424088664)); Bitmap bmp = new Bitmap(pixel_w, pixel_h); for (int i = 0; i < pixel_h; i++) for (int j = 0; j < pixel_w; j++) { pixelColor = getPixelColor(i, j); bmp.SetPixel(j, i, pixelColor); } bmp.Save("Nightfall", System.Drawing.Imaging.ImageFormat.Jpeg); pictureBox1.Image = bmp; MessageBox.Show("Done"); } private Color getPixelColor(int height, int width) { int c; double glow,d,cityLat,cityLon,cityPop; double testLat, testLon; int size_h = (int)Math.Floor((size_w * 0.424088664)); ; testLat = (height * (24.443136 / size_h)) + 24.548874; testLon = (width * (57.636853 / size_w)) -124.640767; glow = 0; for (int i = 0; i < placeDataList.Count; i++) { cityPop=Convert.ToDouble(placeDataList[i][2]); cityLat=Convert.ToDouble(placeDataList[i][3]); cityLon=Convert.ToDouble(placeDataList[i][4]); d = distance(testLat, testLon, cityLat, cityLon,"M"); if(d<150) glow = glow+(0.01 * cityPop * Math.Pow(d, -2.5)); } if (glow >= 1) glow=1; c = (int)Math.Ceiling(glow * 255); return Color.FromArgb(c, c, c); }

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  • Flash As3 Loader Problem

    - by Hadar
    Hi iam trying to load a few external jpegs in As3. It works fine locally in Flash, but it dosen't work at all ion my server. My app also loads a youtube video simultaneously. function drawResult(index,videoID,song_title,thumbnail:String=null) { var theClip:resultRowClip=new resultRowClip (); _clip.addChild(theClip); myArray[index] = new Array(videoID,theClip); theClip.y=0+(43*(index-1)); theClip.rowText.text = song_title; theClip.rowBack.visible = false; if (thumbnail != ""){ theClip.tHolder.visible=true; loadImage(thumbnail,index); } } function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest(url)); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); } function imageLoaded(evt,id):void { //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[id][1].tHolder.addChild(image); myArray[id][1].tHolder.width=myArray[id][1].tHolder.width*0.35; myArray[id][1].tHolder.height=myArray[id][1].tHolder.height*0.35; } Does anyone knows what the problem is ? ** I added two Evenet listeners from io Error : imageLoader.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); This is the function for handling the errors : private function ioErrorHandler(event:IOErrorEvent):void { this.myClip.myText.text +=("ioErrorHandler: " + event); } anyway, I got no errors... I also tried to move the listeners before imageLoader.load but it's still the same...no errors and no data loaded.. I change my code to patrikS suggestion : function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object //if (index != 1) return; var imageLoader:Loader = new Loader(); imageLoader.name = index.toString(); //myArray[index][1].addChild(imageLoader); //imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.load(new URLRequest(url)); } My current completeHandler function(tnx patrikS ) : private function completeHandler(evt:Event):void{ //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image trace("evt target loader name : "+ evt.target.loader.name ); evt.target.removeEventListener(Event.COMPLETE, completeHandler ); var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[evt.target.loader.name][1].tHolder.addChild(image); myArray[evt.target.loader.name][1].tHolder.width=myArray[evt.target.loader.name][1].tHolder.width*0.35; myArray[evt.target.loader.name][1].tHolder.height=myArray[evt.target.loader.name][1].tHolder.height*0.35; //trace (hadar.y + "Y / X" + hadar.x); } It still work only on flash IDE and dosent work on any browser...

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  • Why is there a Null Pointer Exception in this Java Code?

    - by algorithmicCoder
    This code takes in users and movies from two separate files and computes a user score for a movie. When i run the code I get the following error: Exception in thread "main" java.lang.NullPointerException at RecommenderSystem.makeRecommendation(RecommenderSystem.java:75) at RecommenderSystem.main(RecommenderSystem.java:24) I believe the null pointer exception is due to an error in this particular class but I can't spot it....any thoughts? import java.io.*; import java.lang.Math; public class RecommenderSystem { private Movie[] m_movies; private User[] m_users; /** Parse the movies and users files, and then run queries against them. */ public static void main(String[] argv) throws FileNotFoundException, ParseError, RecommendationError { FileReader movies_fr = new FileReader("C:\\workspace\\Recommender\\src\\IMDBTop10.txt"); FileReader users_fr = new FileReader("C:\\workspace\\Recommender\\src\\IMDBTop10-users.txt"); MovieParser mp = new MovieParser(movies_fr); UserParser up = new UserParser(users_fr); Movie[] movies = mp.getMovies(); User[] users = up.getUsers(); RecommenderSystem rs = new RecommenderSystem(movies, users); System.out.println("Alice would rate \"The Shawshank Redemption\" with at least a " + rs.makeRecommendation("The Shawshank Redemption", "asmith")); System.out.println("Carol would rate \"The Dark Knight\" with at least a " + rs.makeRecommendation("The Dark Knight", "cd0")); } /** Instantiate a recommender system. * * @param movies An array of Movie that will be copied into m_movies. * @param users An array of User that will be copied into m_users. */ public RecommenderSystem(Movie[] movies, User[] users) throws RecommendationError { m_movies = movies; m_users = users; } /** Suggest what the user with "username" would rate "movieTitle". * * @param movieTitle The movie for which a recommendation is made. * @param username The user for whom the recommendation is made. */ public double makeRecommendation(String movieTitle, String username) throws RecommendationError { int userNumber; int movieNumber; int j=0; double weightAvNum =0; double weightAvDen=0; for (userNumber = 0; userNumber < m_users.length; ++userNumber) { if (m_users[userNumber].getUsername().equals(username)) { break; } } for (movieNumber = 0; movieNumber < m_movies.length; ++movieNumber) { if (m_movies[movieNumber].getTitle().equals(movieTitle)) { break; } } // Use the weighted average algorithm here (don't forget to check for // errors). while(j<m_users.length){ if(j!=userNumber){ weightAvNum = weightAvNum + (m_users[j].getRating(movieNumber)- m_users[j].getAverageRating())*(m_users[userNumber].similarityTo(m_users[j])); weightAvDen = weightAvDen + (m_users[userNumber].similarityTo(m_users[j])); } j++; } return (m_users[userNumber].getAverageRating()+ (weightAvNum/weightAvDen)); } } class RecommendationError extends Exception { /** An error for when something goes wrong in the recommendation process. * * @param s A string describing the error. */ public RecommendationError(String s) { super(s); } }

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  • C# Object Problem - Can't Solve It

    - by user612041
    I'm getting the error 'Object reference not set to an instance of an object'. I've tried looking at similar problems but genuinely cannot see what the problem is with my program. The line of code that I am having an error with is: labelQuestion.Text = table.Rows[0]["Question"].ToString(); Here is my code in its entirety: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.OleDb; using System.Data.Sql; using System.Data.SqlClient; namespace Quiz_Test { public partial class Form1 : Form { public Form1() { InitializeComponent(); } String chosenAnswer, correctAnswer; DataTable table; private void Form1_Load(object sender, EventArgs e) { //declare connection string using windows security string cnString = "Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\\Users\\Hannah\\Desktop\\QuizQuestions.accdb"; //declare Connection, command and other related objects OleDbConnection conGet = new OleDbConnection(cnString); OleDbCommand cmdGet = new OleDbCommand(); //try //{ //open connection conGet.Open(); //String correctAnswer; cmdGet.CommandType = CommandType.Text; cmdGet.Connection = conGet; cmdGet.CommandText = "SELECT * FROM QuizQuestions ORDER BY rnd()"; OleDbDataReader reader = cmdGet.ExecuteReader(); reader.Read(); labelQuestion.Text = table.Rows[0]["Question"].ToString(); radioButton1.Text = table.Rows[0]["Answer 1"].ToString(); radioButton2.Text = table.Rows[0]["Answer 2"].ToString(); radioButton3.Text = table.Rows[0]["Answer 3"].ToString(); radioButton4.Text = table.Rows[0]["Answer 4"].ToString(); correctAnswer = table.Rows[0]["Correct Answer"].ToString(); ; conGet.Close(); } private void btnSelect_Click(object sender, EventArgs e) { String cnString = "Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\\Users\\Hannah\\Desktop\\QuizQuestions.accdb"; //declare Connection, command and other related objects OleDbConnection conGet = new OleDbConnection(cnString); OleDbCommand cmdGet = new OleDbCommand(); //try { //open connection conGet.Open(); cmdGet.CommandType = CommandType.Text; cmdGet.Connection = conGet; cmdGet.CommandText = "SELECT * FROM QuizQuestions ORDER BY rnd()"; // select all columns in all rows OleDbDataReader reader = cmdGet.ExecuteReader(); reader.Read(); if (radioButton1.Checked) { chosenAnswer = reader["Answer 1"].ToString(); } else if (radioButton2.Checked) { chosenAnswer = reader["Answer 2"].ToString(); } else if (radioButton3.Checked) { chosenAnswer = reader["Answer 3"].ToString(); } else { chosenAnswer = reader["Answer 4"].ToString(); } if (chosenAnswer == reader["Correct Answer"].ToString()) { //chosenCorrectly++; MessageBox.Show("You have got this answer correct"); //label2.Text = "You have got " + chosenCorrectly + " answers correct"; } else { MessageBox.Show("That is not the correct answer"); } } } } } I realise the problem isn't too big but I can't see how my declaration timings are wrong

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  • location getting some times and sometimes not

    - by Chaitanya Sai
    // in this i'm getting location sometimes and sometimes location is not retrieving i had turned gps and gprs on and added permissions required . i'm bot getting what actually the problem is package com.example.addr; import java.util.List; import java.util.Locale; import android.location.Address; import android.location.Criteria; import android.location.Geocoder; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.view.Menu; import android.widget.TextView; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); LocationManager locationManager; String context = Context.LOCATION_SERVICE; locationManager = (LocationManager)getSystemService(context); Criteria crta = new Criteria(); crta.setAccuracy(Criteria.ACCURACY_FINE); crta.setAltitudeRequired(false); crta.setBearingRequired(false); crta.setCostAllowed(true); crta.setPowerRequirement(Criteria.POWER_LOW); String provider = locationManager.getBestProvider(crta, true); // String provider = LocationManager.GPS_PROVIDER; Location location = locationManager.getLastKnownLocation(provider); updateWithNewLocation(location); locationManager.requestLocationUpdates(provider, 2000, 10, locationListener); } private final LocationListener locationListener = new LocationListener() { @Override public void onLocationChanged(Location location) { updateWithNewLocation(location); } @Override public void onProviderDisabled(String provider) { updateWithNewLocation(null); } @Override public void onProviderEnabled(String provider) { } @Override public void onStatusChanged(String provider, int status, Bundle extras) { } }; private void updateWithNewLocation(Location location) { String latLong; TextView myLocation; myLocation = (TextView) findViewById(R.id.myLocation); String addressString = "Sorry No Address Found"; if(location!=null) { double lat = location.getLatitude(); double lon = location.getLongitude(); latLong = "Lat:" + lat + "\nLong:" + lon; double lattitude = location.getLatitude(); double longitude = location.getLongitude(); Geocoder gc = new Geocoder(this,Locale.getDefault()); try { List<Address> addresses= gc.getFromLocation(lattitude, longitude, 1); StringBuilder sb = new StringBuilder(); if(addresses.size()>0) { Address address=addresses.get(0); for(int i=0;i<address.getMaxAddressLineIndex();i++) sb.append(address.getAddressLine(i)).append("\n"); sb.append(address.getLocality()).append("\n"); sb.append(address.getPostalCode()).append("\n"); sb.append(address.getCountryName()); } addressString = sb.toString(); } catch (Exception e) { } } else { latLong = " NO Location Found "; } myLocation.setText("Current Position is :\n"+ latLong + "\n"+ addressString ); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } }

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  • C# : Console.Read() does not get the "right" input

    - by Daemonfire3002nd
    Hi there, I have the following code: The actual problem is the "non-quoted" code. I want to get the player amount (max = 4), but when I ask via Console.Read() and I enter any Int from 1 to 4 I get as value: 48 + Console.Read(). They only thing how I can get the "real" input is using Console.ReadLine(), but this does not give me an Integer, no it returns a string, and actually do not know how to convert String (Numbers) to Integers in C#, because I am new, and because I only found ToString() and not ToNumber. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace eve_calc_tool { class Program { int players; int units; int active_units; int inactive_units; int finished_units; int lastDiceNumber = 0; bool game_state; public static void Main(string[] args) { int count_game = 0; //Console.Title = "Mensch ärger dich nicht"; //Console.WriteLine("\tNeues Spiel wird"); //Console.WriteLine("\t...geladen"); //System.Threading.Thread.Sleep(5000); //Console.Clear(); //Console.WriteLine("Neues Spiel wird gestartet, bitte haben sie etwas Geduld"); //Console.Title = "Spiel " + count_game.ToString(); //Console.Clear(); //string prevText = "Anzahl der Spieler: "; //Console.WriteLine(prevText); string read = Console.ReadLine(); /*Program game = new Program(); game.players = read; game.setPlayers(game.players); if (game.players > 0 && 5 > game.players) { game.firstRound(); }*/ string readagain = read; Console.ReadLine(); } /* bool setPlayers(int amount) { players = amount; if (players > 0) { return true; } else { return false; } } bool createGame() { inactive_units = units = getPlayers() * 4; active_units = 0; finished_units = 0; game_state = true; if (game_state == true) { return true; } else { return false; } } int getPlayers() { return players; } private static readonly Random random = new Random(); private static readonly object syncLock = new object(); public static int RandomNumber(int min, int max) { lock (syncLock) { // synchronize return random.Next(min, max); } } int rollDice() { lastDiceNumber = RandomNumber(1,6); return lastDiceNumber; } int firstRound() { int[] results = new int[getPlayers()]; for (int i = 0; i < getPlayers(); i++) { results[i] = rollDice(); } Array.Sort(results); return results[3]; } */ } }

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  • SOAP and NHibernate Session in C#

    - by Anonymous Coward
    In a set of SOAP web services the user is authenticated with custom SOAP header (username/password). Each time the user call a WS the following Auth method is called to authenticate and retrieve User object from NHibernate session: [...] public Services : Base { private User user; [...] public string myWS(string username, string password) { if( Auth(username, password) ) { [...] } } } public Base : WebService { protected static ISessionFactory sesFactory; protected static ISession session; static Base { Configuration conf = new Configuration(); [...] sesFactory = conf.BuildSessionFactory(); } private bool Auth(...) { session = sesFactory.OpenSession(); MembershipUser user = null; if (UserCredentials != null && Membership.ValidateUser(username, password)) { luser = Membership.GetUser(username); } ... try { user = (User)session.Get(typeof(User), luser.ProviderUserKey.ToString()); } catch { user = null; throw new [...] } return user != null; } } When the WS work is done the session is cleaned up nicely and everything works: the WSs create, modify and change objects and Nhibernate save them in the DB. The problems come when an user (same username/password) calls the same WS at same time from different clients (machines). The state of the saved objects are inconsistent. How do I manage the session correctly to avoid this? I searched and the documentation about Session management in NHibernate is really vast. Should I Lock over user object? Should I set up a "session share" management between WS calls from same user? Should I use Transaction in some savvy way? Thanks Update1 Yes, mSession is 'session'. Update2 Even with a non-static session object the data saved in the DB are inconsistent. The pattern I use to insert/save object is the following: var return_value = [...]; try { using(ITransaction tx = session.Transaction) { tx.Begin(); MyType obj = new MyType(); user.field = user.field - obj.field; // The fields names are i.e. but this is actually what happens. session.Save(user); session.Save(obj); tx.Commit(); return_value = obj.another_field; } } catch ([...]) { // Handling exceptions... } finally { // Clean up session.Flush(); session.Close(); } return return_value; All new objects (MyType) are correctly saved but the user.field status is not as I would expect. Even obj.another_field is correct (the field is an ID with generated=on-save policy). It is like 'user.field = user.field - obj.field;' is executed more times then necessary.

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  • Windows App. Thread Aborting Issue

    - by Patrick
    I'm working on an application that has to make specific decisions based on files that are placed into a folder being watched by a file watcher. Part of this decision making process involves renaming files before moving them off to another folder to be processed. Since I'm working with files of all different sizes I created an object that checks the file in a seperate thread to verify that it is "available" and when it is it fires an event. When I run the rename code from inside this available event it works. public void RenameFile_Test() { string psFilePath = @"C:\File1.xlsx"; tgt_File target = new FileObject(psFilePath); target.FileAvailable += new FileEventHandler(OnFileAvailable); target.FileUnAvailable += new FileEventHandler(OnFileUnavailable); } private void OnFileAvailable(object source, FileEventArgs e) { ((FileObject)source).RenameFile(@"C:\File2.xlsx"); } The problem I'm running into is that when the extensions are different from the source file and the rename to file I am making a call to a conversion factory that returns a factory object based on the type of conversion and then converts the file accordingly before doing the rename. When I run that particular piece of code in unit test it works, the factory object is returned, and the conversion happens correctly. But when I run it within the process I get up to the... moExcelApp = new Application(); part of converting an .xls or .xlsx to a .csv and i get a "Thread was being Aborted" error. Any thoughts? Update: There is a bit more information and a bit of map of how the application works currently. Client Application running FSW On File Created event Creates a FileObject passing in the path of the file. On construction the file is validated: if file exists is true then, Thread toAvailableCheck = new Thread(new ThreadStart(AvailableCheck)); toAvailableCheck.Start(); The AvailableCheck Method repeatedly tries to open a streamreader to the file until the reader is either created or the number of attempts times out. If the reader is opened, it fires the FileAvailable event, if not it fires the FileUnAvailable event, passing back itself in the event. The client application is wired to catch those events from inside the Oncreated event of the FSW. the OnFileAvailable method then calls the rename functionality which contains the excel interop call. If the file is being renamed (not converted, extensions stay the same) it does a move to change the name from the old file name to the new, and if its a conversion it runs a conversion factory object which returns the correct type of conversion based on the extensions of the source file and the destination file name. If it is a simple rename it works w/o a problem. If its a conversion (which is the XLS to CSV object that is returned as a part of the factory) the very first thing it does is create a new application object. That is where the application bombs. When i test the factory and conversion/rename process outside of the thread and in its own unit test the process works w/o a problem. Update: I tested the Excel Interop inside a thread by doing this: [TestMethod()] public void ExcelInteropTest() { Thread toExcelInteropThreadTest = new Thread(new ThreadStart(Instantiate_App)); toExcelInteropThreadTest.Start(); } private void Instantiate_App() { Application moExcelApp = new Application(); moExcelApp.Quit(); } And on the line where the application is instatntiated I got the 'A first chance exception of type 'System.Threading.ThreadAbortException' error. So I added; toExcelInteropThreadTest.SetApartmentState(ApartmentState.MTA); after the thread instantiation and before the thread start call and still got the same error. I'm getting the notion that I'm going to have to reconsider the design.

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  • StoreGeneratedPattern T4 EntityFramework concern

    - by LoganWolfer
    Hi everyone, Here's the situation : I use SQL Server 2008 R2, SQL Replication, Visual Studio 2010, EntityFramework 4, C# 4. The course-of-action from our DBA is to use a rowguid column for SQL Replication to work with our setup. These columns need to have a StoreGeneratedPattern property set to Computed on every one of these columns. The problem : Every time the T4 template regenerate our EDMX (ADO.NET Entity Data Model) file (for example, when we update it from our database), I need to go manually in the EDMX XML file to add this property to every one of them. It has to go from this : <Property Name="rowguid" Type="uniqueidentifier" Nullable="false" /> To this : <Property Name="rowguid" Type="uniqueidentifier" Nullable="false" StoreGeneratedPattern="Computed"/> The solution : I'm trying to find a way to customize an ADO.NET EntityObject Generator T4 file to generate a StoreGeneratedPattern="Computed" to every rowguid that I have. I'm fairly new to T4, I only did customization to AddView and AddController T4 templates for ASP.NET MVC 2, like List.tt for example. I've looked through the EF T4 file, and I can't seem to find through this monster where I could do that (and how). My best guess is somewhere in this part of the file, line 544 to 618 of the original ADO.NET EntityObject Generator T4 file : //////// //////// Write PrimitiveType Properties. //////// private void WritePrimitiveTypeProperty(EdmProperty primitiveProperty, CodeGenerationTools code) { MetadataTools ef = new MetadataTools(this); #> /// <summary> /// <#=SummaryComment(primitiveProperty)#> /// </summary><#=LongDescriptionCommentElement(primitiveProperty, 1)#> [EdmScalarPropertyAttribute(EntityKeyProperty=<#=code.CreateLiteral(ef.IsKey(primitiveProperty))#>, IsNullable=<#=code.CreateLiteral(ef.IsNullable(primitiveProperty))#>)] [DataMemberAttribute()] <#=code.SpaceAfter(NewModifier(primitiveProperty))#><#=Accessibility.ForProperty(primitiveProperty)#> <#=code.Escape(primitiveProperty.TypeUsage)#> <#=code.Escape(primitiveProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(primitiveProperty))#>get { <#+ if (ef.ClrType(primitiveProperty.TypeUsage) == typeof(byte[])) { #> return StructuralObject.GetValidValue(<#=code.FieldName(primitiveProperty)#>); <#+ } else { #> return <#=code.FieldName(primitiveProperty)#>; <#+ } #> } <#=code.SpaceAfter(Accessibility.ForSetter((primitiveProperty)))#>set { <#+ if (ef.IsKey(primitiveProperty)) { if (ef.ClrType(primitiveProperty.TypeUsage) == typeof(byte[])) { #> if (!StructuralObject.BinaryEquals(<#=code.FieldName(primitiveProperty)#>, value)) <#+ } else { #> if (<#=code.FieldName(primitiveProperty)#> != value) <#+ } #> { <#+ PushIndent(CodeRegion.GetIndent(1)); } #> <#=ChangingMethodName(primitiveProperty)#>(value); ReportPropertyChanging("<#=primitiveProperty.Name#>"); <#=code.FieldName(primitiveProperty)#> = StructuralObject.SetValidValue(value<#=OptionalNullableParameterForSetValidValue(primitiveProperty, code)#>); ReportPropertyChanged("<#=primitiveProperty.Name#>"); <#=ChangedMethodName(primitiveProperty)#>(); <#+ if (ef.IsKey(primitiveProperty)) { PopIndent(); #> } <#+ } #> } } private <#=code.Escape(primitiveProperty.TypeUsage)#> <#=code.FieldName(primitiveProperty)#><#=code.StringBefore(" = ", code.CreateLiteral(primitiveProperty.DefaultValue))#>; partial void <#=ChangingMethodName(primitiveProperty)#>(<#=code.Escape(primitiveProperty.TypeUsage)#> value); partial void <#=ChangedMethodName(primitiveProperty)#>(); <#+ } Any help would be appreciated. Thanks in advance. EDIT : Didn't find answer to this problem yet, if anyone have ideas to automate this, would really be appreciated.

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  • Android Sqlite - obtaining the correct database row id

    - by Dan_Dan_Man
    I'm working on an app that allows the user to create notes while rehearsing a play. The user can view the notes they have created in a listview, and edit and delete them if they wish. Take for example the user creates 3 notes. In the database, the row_id's will be 1, 2 and 3. So when the user views the notes in the listview, they will also be in the order 1, 2, 3 (intially 0, 1, 2 before I increment the values). So the user can view and delete the correct row from the database. The problem arises when the user decides to delete a note. Say the user deletes the note in position 2. Thus our database will have row_id's 1 and 3. But in the listview, they will be in the position 1 and 2. So if the user clicks on the note in position 2 in the listview it should return the row in the database with row_id 3. However it tries to look for the row_id 2 which doesn't exist, and hence crashes. I need to know how to obtain the corresponding row_id, given the user's selection in the listview. Here is the code below that does this: // When the user selects "Delete" in context menu public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item .getMenuInfo(); switch (item.getItemId()) { case DELETE_ID: deleteNote(info.id + 1); return true; } return super.onContextItemSelected(item); } // This method actually deletes the selected note private void deleteNote(long id) { Log.d(TAG, "Deleting row: " + id); mNDbAdapter.deleteNote(id); mCursor = mNDbAdapter.fetchAllNotes(); startManagingCursor(mCursor); fillData(); // TODO: Update play database if there are no notes left for a line. } // When the user clicks on an item, display the selected note protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); viewNote(id, "", "", true); } // This is where we display the note in a custom alert dialog. I've ommited // the rest of the code in this method because the problem lies in this line: // "mCursor = mNDbAdapter.fetchNote(newId);" // I need to replace "newId" with the row_id in the database. private void viewNote(long id, String defaultTitle, String defaultNote, boolean fresh) { final int lineNumber; String title; String note; id++; final long newId = id; Log.d(TAG, "Returning row: " + newId); mCursor = mNDbAdapter.fetchNote(newId); lineNumber = (mCursor.getInt(mCursor.getColumnIndex("number"))); title = (mCursor.getString(mCursor.getColumnIndex("title"))); note = (mCursor.getString(mCursor.getColumnIndex("note"))); . . . } Let me know if you would like me to show anymore code. It seems like something so simple but I just can't find a solution. Thanks!

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  • Is this a reasonable way to handle getters/setters in a PHP class?

    - by Mark Biek
    I'm going to try something with the format of this question and I'm very open to suggestions about a better way to handle it. I didn't want to just dump a bunch of code in the question so I've posted the code for the class on refactormycode. base-class-for-easy-class-property-handling My thought was that people can either post code snippets here or make changes on refactormycode and post links back to their refactorings. I'll make upvotes and accept an answer (assuming there's a clear "winner") based on that. At any rate, on to the class itself: I see a lot of debate about getter/setter class methods and is it better to just access simple property variables directly or should every class have explicit get/set methods defined, blah blah blah. I like the idea of having explicit methods in case you have to add more logic later. Then you don't have to modify any code that uses the class. However I hate having a million functions that look like this: public function getFirstName() { return $this->firstName; } public function setFirstName($firstName) { return $this->firstName; } Now I'm sure I'm not the first person to do this (I'm hoping that there's a better way of doing it that someone can suggest to me). Basically, the PropertyHandler class has a __call magic method. Any methods that come through __call that start with "get" or "set" are then routed to functions that set or retrieve values into an associative array. The key into the array is the name of the calling method after get or set. So, if the method coming into __call is "getFirstName", the array key is "FirstName". I liked using __call because it will automatically take care of the case where the subclass already has a "getFirstName" method defined. My impression (and I may be wrong) is that the __get & __set magic methods don't do that. So here's an example of how it would work: class PropTest extends PropertyHandler { public function __construct() { parent::__construct(); } } $props = new PropTest(); $props->setFirstName("Mark"); echo $props->getFirstName(); Notice that PropTest doesn't actually have "setFirstName" or "getFirstName" methods and neither does PropertyHandler. All that's doing is manipulating array values. The other case would be where your subclass is already extending something else. Since you can't have true multiple inheritance in PHP, you can make your subclass have a PropertyHandler instance as a private variable. You have to add one more function but then things behave in exactly the same way. class PropTest2 { private $props; public function __construct() { $this->props = new PropertyHandler(); } public function __call($method, $arguments) { return $this->props->__call($method, $arguments); } } $props2 = new PropTest2(); $props2->setFirstName('Mark'); echo $props2->getFirstName(); Notice how the subclass has a __call method that just passes everything along to the PropertyHandler __call method. Another good argument against handling getters and setters this way is that it makes it really hard to document. In fact, it's basically impossible to use any sort of document generation tool since the explicit methods to be don't documented don't exist. I've pretty much abandoned this approach for now. It was an interesting learning exercise but I think it sacrifices too much clarity.

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  • Changes to data inside class not being shown when accessed from outside class.

    - by Hypatia
    I have two classes, Car and Person. Car has as one of its members an instance of Person, driver. I want to move a car, while keeping track of its location, and also move the driver inside the car and get its location. However, while this works from inside the class (I have printed out the values as they are calculated), when I try to access the data from main, there's nothing there. I.e. the array position[] ends up empty. I am wondering if there is something wrong with the way I have set up the classes -- could it be a problem of the scope of the object? I have tried simplifying the code so that I only give what is necessary. Hopefully that covers everything that you would need to see. The constructer Car() fills the offset array of driver with nonzero values. class Car{ public: Container(float=0,float=0,float=0); ~Container(); void move(float); void getPosition(float[]); void getDriverPosition(float[]); private: float position[3]; Person driver; float heading; float velocity; }; class Person{ public: Person(float=0,float=0,float=0); ~Person(); void setOffset(float=0,float=0,float=0); void setPosition(float=0,float=0,float=0); void getOffset(float[]); void getPosition(float[]); private: float position[3]; float offset[3]; }; Some of the functions: void Car::move(float time){ float distance = velocity*time; location[0] += distance*cos(PI/2 - heading); location[1] += distance*sin(PI/2 - heading); float driverLocation [3]; float offset[3]; driver->getOffset(offset); for (int i = 0; i < 3; i++){ driverLocation[i] = offset[i] + location[i]; } } void Car::getDriverPosition(float p[]){ driver.getPosition(p); } void Person::getPosition(float p[]){ for (int i = 0; i < 3; i++){ p[i] = position[i]; } } void Person::getOffset(float o[]){ for (int i = 0; i < 3; i++){ o[i] = offset[i]; } } In Main: Car * car = new Car(); car->move(); float p[3]; car->getDriverPosition(p); When I print driverLocation[] inside the move() function, I have actual nonzero values. When I print p[] inside main, all I get are zeros.

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  • Why can't I sort this container?

    - by Knowing me knowing you
    Please don't mind that there is no insert fnc and that data are hardcoded. The main purpouse of it is to correctly implement iterator for this container. //file Set.h #pragma once template<class T> class Set { template<class T> friend ostream& operator<<(ostream& out, const Set<T>& obj); private: T** myData_; std::size_t mySize_; std::size_t myIndex_; public: Set(); class iterator : public std::iterator<std::random_access_iterator_tag, T*> { private: T** itData_; public: iterator(T** obj) { itData_ = obj; } T operator*() const { return **itData_; } /*Comparing values of two iterators*/ bool operator<(const iterator& obj) { return **itData_ < **obj.itData_; } /*Substracting two iterators*/ difference_type operator-(const iterator& obj) { return itData_ - obj.itData_; } /*Moving iterator backward for value*/ iterator operator-(const int value) { return itData_ - value; } /*Adding two iterators*/ difference_type operator+(const iterator& obj) { return itData_ + obj.itData_; } /*Moving iterator forward for value*/ iterator operator+(const int value) { return itData_ + value; } bool operator!=(const iterator& obj) { return (itData_ != obj.itData_); } bool operator==(const iterator& obj) { return (itData_ == obj.itData_); } T** operator++() { return ++itData_; } T** operator--() { return --itData_; } }; iterator begin() const { return myData_; } iterator end() const { return myData_ + myIndex_; } }; template<class T> ostream& operator<<(ostream& out, const Set<T>& obj) { for (int i = 0;i < 3; ++i) { out << *obj.myData_[i] << "\n"; } return out; } //file Set_impl.h #pragma once #include "stdafx.h" #include "Set.h" template<class T> Set<T>::Set() { mySize_ = 3; myIndex_ = 3; myData_ = new T*[mySize_]; myData_[0] = new T(3); myData_[1] = new T(1); myData_[2] = new T(2); } //main include "stdafx.h" #include "Set_impl.h" int _tmain(int argc, _TCHAR* argv[]) { Set<int> a; Set<int>::iterator beg_ = a.begin(); Set<int>::iterator end_ = a.end(); std::sort(beg_,end_);//WONT SORT THIS RANGE cin.get(); return 0; } Why sort can't accept this iterators even though I've provided all operators needed for sort to work? I think the best way to check what's going on is to paste this code and run it first. Thanks

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  • Setup database for Unit tests with Spring, Hibernate and Spring Transaction Support

    - by Michael Bulla
    I want to test integration of dao-layer with my service-layer in a unit-test. So I need to setup some data in my database (hsql). For this setup I need an own transaction at the begining of my testcase to ensure that all my setup is really commited to database before starting my testcase. So here's what I want to achieve: // NotTranactional public void doTest { // transaction begins setup database // commit transaction service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } Here is my not working code: @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations={"/asynchUnit.xml"}) @DirtiesContext(classMode=ClassMode.AFTER_EACH_TEST_METHOD) public class ReceiptServiceTest implements ApplicationContextAware { @Autowired(required=true) private UserHome userHome; private ApplicationContext context; @Before @Transactional(propagation=Propagation.REQUIRED) public void init() throws Exception { User user = InitialCreator.createUser(); userHome.persist(user); } @Test public void testDoSomething() { ... } } Leading to this exception: org.hibernate.HibernateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here at org.springframework.orm.hibernate3.SpringSessionContext.currentSession(SpringSessionContext.java:63) at org.hibernate.impl.SessionFactoryImpl.getCurrentSession(SessionFactoryImpl.java:687) at de.diandan.asynch.modell.GenericHome.getSession(GenericHome.java:40) at de.diandan.asynch.modell.GenericHome.persist(GenericHome.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:318) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:196) at $Proxy28.persist(Unknown Source) at de.diandan.asynch.service.ReceiptServiceTest.init(ReceiptServiceTest.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:27) at org.springframework.test.context.junit4.statements.RunBeforeTestMethodCallbacks.evaluate(RunBeforeTestMethodCallbacks.java:74) at org.springframework.test.context.junit4.statements.RunAfterTestMethodCallbacks.evaluate(RunAfterTestMethodCallbacks.java:83) at org.springframework.test.context.junit4.statements.SpringRepeat.evaluate(SpringRepeat.java:72) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.runChild(SpringJUnit4ClassRunner.java:231) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:50) at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) at org.springframework.test.context.junit4.statements.RunBeforeTestClassCallbacks.evaluate(RunBeforeTestClassCallbacks.java:61) at org.springframework.test.context.junit4.statements.RunAfterTestClassCallbacks.evaluate(RunAfterTestClassCallbacks.java:71) at org.junit.runners.ParentRunner.run(ParentRunner.java:236) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.run(SpringJUnit4ClassRunner.java:174) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:49) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) I dont know whats the right way to get the transaction around setup database. What I tried: @Before @Transactional(propagation=Propagation.REQUIRED) public void setup() { setup database } - Spring seems not to start transaction in @Before-annotated methods. Beyond that, thats not what I really want, cause there are a lot merhods in my testclass which needs a slightly differnt setup, so I need several of that init-methods. @Transactional(propagation=Propagation.REQUIRED) public void setup() { setup database } public void doTest { init(); service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } -- init seems not to get started in transaction What I dont want to do: public void doTest { // doing my own transaction-handling setup database // doing my own transaction-handling service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } -- start mixing springs transaction-handling and my own seems to get pain in the ass. @Transactional(propagation=Propagation.REQUIRED) public void doTest { setup database service.doStuff() } -- I want to test as real as possible situation, so my service should start with a clean session and no transaction opened So whats the right way to setup database for my testcase?

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  • Not reaction to pressing button

    - by Orange91
    I have a ring in primefaces: <h:form> <p:ring id="ring" value="#{ringBean.images}" var="image" styleClass="image-ring" easing="easeInOutBack"> <p:graphicImage value="./../../images/#{image.image}" width="150" height="150"/> <p:commandButton value="#{image.name}" action="#{image.action}" /> </p:ring> </h:form> My RingBean: @ManagedBean @RequestScoped public class RingBean implements Serializable{ private List<PersonImage> images; private PersonImage selectedPerson; public RingBean() { images = new ArrayList<PersonImage>(); images.add(new PersonImage("person3.png", "Pacjent", "patientList")); images.add(new PersonImage("person4.png", "Admin", "adminList")); images.add(new PersonImage("person5.png", "Lekarz", "doctorList")); images.add(new PersonImage("person6.png", "Sekretarka", "secretaryList")); images.add(new PersonImage("person7.png", "Nieaktywni", "inactiveList")); } public List<PersonImage> getImages() { return images; } public PersonImage getSelectedPerson() { return selectedPerson; } public void setSelectedPerson(PersonImage selectedPerson) { this.selectedPerson = selectedPerson; } } PersonImage class: public class PersonImage { String image; String name; String action; public PersonImage() { } public PersonImage(String image, String name, String action) { this.image = image; this.name = name; this.action = action; } public String getImage() { return image; } public void setImage(String image) { this.image = image; } public String getName() { return name; } public void setName(String name) { this.name = name; } public String getAction() { return action; } public void setAction(String action) { this.action = action; } } faces-config: <navigation-case> <from-outcome>adminList</from-outcome> <to-view-id>/protected/admin/adminList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>doctorList</from-outcome> <to-view-id>/protected/admin/doctorList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>patientList</from-outcome> <to-view-id>/protected/admin/patientList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>secretaryList</from-outcome> <to-view-id>/protected/admin/secretaryList.xhtml</to-view-id> <redirect/> </navigation-case> When i pressed my button, not reaction. Why? I added the action in button: And in Ring I add: images.add(new PersonImage("person4.png", "Admin", "adminList")); action is adminList. Why this not work? When i changed in button: <p:commandButton value="#{image.name}" action="adminList" /> all work. Why? Both construction returned identical string.

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  • 10000's+ UI elements, bind or draw?

    - by jpiccolo
    I am drawing a header for a timeline control. It looks like this: I go to 0.01 millisecond per line, so for a 10 minute timeline I am looking at drawing 60000 lines + 6000 labels. This takes a while, ~10 seconds. I would like to offload this from the UI thread. My code is currently: private void drawHeader() { Header.Children.Clear(); switch (viewLevel) { case ViewLevel.MilliSeconds100: double hWidth = Header.Width; this.drawHeaderLines(new TimeSpan(0, 0, 0, 0, 10), 100, 5, hWidth); //Was looking into background worker to off load UI //backgroundWorker = new BackgroundWorker(); //backgroundWorker.DoWork += delegate(object sender, DoWorkEventArgs args) // { // this.drawHeaderLines(new TimeSpan(0, 0, 0, 0, 10), 100, 5, hWidth); // }; //backgroundWorker.RunWorkerAsync(); break; } } private void drawHeaderLines(TimeSpan timeStep, int majorEveryXLine, int distanceBetweenLines, double headerWidth) { var currentTime = new TimeSpan(0, 0, 0, 0, 0); const int everyXLine100 = 10; double currentX = 0; var currentLine = 0; while (currentX < headerWidth) { var l = new Line { ToolTip = currentTime.ToString(@"hh\:mm\:ss\.fff"), StrokeThickness = 1, X1 = 0, X2 = 0, Y1 = 30, Y2 = 25 }; if (((currentLine % majorEveryXLine) == 0) && currentLine != 0) { l.StrokeThickness = 2; l.Y2 = 15; var textBlock = new TextBlock { Text = l.ToolTip.ToString(), FontSize = 8, FontFamily = new FontFamily("Tahoma"), Foreground = new SolidColorBrush(Color.FromRgb(255, 255, 255)) }; Canvas.SetLeft(textBlock, (currentX - 22)); Canvas.SetTop(textBlock, 0); Header.Children.Add(textBlock); } if ((((currentLine % everyXLine100) == 0) && currentLine != 0) && (currentLine % majorEveryXLine) != 0) { l.Y2 = 20; var textBlock = new TextBlock { Text = string.Format(".{0}", TimeSpan.Parse(l.ToolTip.ToString()).Milliseconds), FontSize = 8, FontFamily = new FontFamily("Tahoma"), Foreground = new SolidColorBrush(Color.FromRgb(192, 192, 192)) }; Canvas.SetLeft(textBlock, (currentX - 8)); Canvas.SetTop(textBlock, 8); Header.Children.Add(textBlock); } l.Stroke = new SolidColorBrush(Color.FromRgb(255, 255, 255)); Header.Children.Add(l); Canvas.SetLeft(l, currentX); currentX += distanceBetweenLines; currentLine++; currentTime += timeStep; } } I had looked into BackgroundWorker, except you can't create UI elements on a non-UI thread. Is it possible at all to do drawHeaderLines in a non-UI thread? Could I use data binding for drawing the lines? Would this help with UI responsiveness? I would imagine I can use databinding, but the Styling is probably beyond my current WPF ability (coming from winforms and trying to learn what all these style objects are and binding them). Would anyone be able to supply a starting point for tempting this out? Or Google a tutorial that would get me started?

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  • Android how to match text with images by pointing text and images with lines

    - by Shirisha
    I am trying to create app which is match text with appropriate images by pointing with line. I want to create app exactly same which is shown in the below image: can any one please give me an idea? This is my main class: public class MatchActivity extends Activity { ArrayAdapter<String> listadapter; float x1; float y1; float x2; float y2; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); String[] s1 = { "smiley1", "smiley2", "smiley3" }; ListView lv = (ListView) findViewById(R.id.text_list); ArrayList<String> list = new ArrayList<String>(); list.addAll(Arrays.asList(s1)); listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1); lv.setAdapter(listadapter); GridView gv = (GridView) findViewById(R.id.image_list); gv.setAdapter(new ImageAdapter(this)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ x1=v.getX(); y1=v.getY(); Log.d("list","text positions x1:"+x1+" y1:"+y1); } }); gv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ DrawView draw=new DrawView(MatchActivity.this); x2=v.getX(); y2=v.getY(); draw.position1.add(x1); draw.position1.add(y1); draw.position2.add( x2); draw.position2.add(y2); Log.d("list","image positions x2:"+x2+" y2:"+y2); LinearLayout ll=LinearLayout)findViewById(R.id.draw_line); ll.addView(draw); } }); } } This is my drawing class to draw a line: public class DrawView extends View { Paint paint = new Paint(); private List<Float> position1=new ArrayList<Float>(); private List<Float> position2=new ArrayList<Float>();; public DrawView(Context context) { super(context); invalidate(); Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2); assert position1.size() == position2.size(); for (int i = 0; i < position1.size(); i += 2) { float x1 = position1.get(i); float y1 = position1.get(i + 1); float x2 = position2.get(i); float y2 = position2.get(i + 1); paint.setColor(Color.BLACK); paint.setStrokeWidth(3); canvas.drawLine(x1,y1, x2,y2, paint); } } } Thanks in advance .

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  • Referencing variables in a structure / C++

    - by user1628622
    Below, I provided a minimal example of code I created. I managed to get this code working, but I'm not sure if the practice being employed is sound. In essence, what I am trying to do is have the 'Parameter' class reference select elements in the 'States' class, so variables in States can be changed via Parameters. Questions I have: is the approach taken OK? If not, is there a better way to achieve what I am aiming for? Example code: struct VAR_TYPE{ public: bool is_fixed; // If is_fixed = true, then variable is a parameter double value; // Numerical value std::string name; // Description of variable (to identify it by name) }; struct NODE{ public: VAR_TYPE X, Y, Z; /* VAR_TYPE is a structure of primitive types */ }; class States{ private: std::vector <NODE_ptr> node; // shared ptr to struct NODE std::vector <PROP_DICTIONARY_ptr> property; // CAN NOT be part of Parameter std::vector <ELEMENT_ptr> element; // CAN NOT be part of Parameter public: /* ect */ void set_X_reference ( Parameter &T , int i ) { T.push_var( &node[i]->X ); } void set_Y_reference ( Parameter &T , int i ) { T.push_var( &node[i]->Y ); } void set_Z_reference ( Parameter &T , int i ) { T.push_var( &node[i]->Z ); } bool get_node_bool_X( int i ) { return node[i]->X.is_fixed; } // repeat for Y and Z }; class Parameter{ private: std::vector <VAR_TYPE*> var; public: /* ect */ }; int main(){ States S; Parameter P; /* Here I initialize and set S, and do other stuff */ // Now I assign components in States to Parameters for(int n=0 ; n<S.size_of_nodes() ; n++ ){ if ( S.get_node_bool_X(n)==true ){ S.set_X_reference ( P , n ); }; // repeat if statement for Y and Z }; /* Now P points selected to data in S, and I can * modify the contents of S through P */ return 0; }; Update The reason this issue cropped up is I am working with Fortran legacy code. To sum up this Fotran code - it's a numerical simulation of a flight vehicle. This code has a fairly rigid procedural framework one must work within, which comes with a pre-defined list of allowable Fortran types. The Fortran glue code can create an instance of a C++ object (in actuality, a reference from the perspective of Fortran), but is not aware what is contained in it (other means are used to extract C++ data into Fortran). The problem that I encountered is when a C++ module is dynamically linked to the Fortran glue code, C++ objects have to be initialized each instance the C++ code is called. This happens by virtue of how the Fortran template is defined. To avoid this cycle of re-initializing objects, I plan to use 'State' as a container class. The Fortran code allows a 'State' object, which has an arbitrary definition; but I plan to use it to harness all relevant information about the model. The idea is to use the Parameters class (which is exposed and updated by the Fortran code) to update variables in States.

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  • LSI RAID monitor reports "Consistency Check inconsistency logging disabled"

    - by carlpett
    I have a server with a LSI MegaRAID 9261-8i controller. Recently I started getting alerts like this one: Controller ID: 1 Consistency Check inconsistency logging disabled, too many inconsistencies on VD: 0 Generated on:Sat May 12 04:06:40 2012 SYSTEM DETAILS--- IP Address: 192.168.1.29 OS Name: Windows 7 x64 OS Version: 6.01 Driver Name: megasas.sys Driver Version: 4.5.1.64 IMAGE DETAILS--- BIOS Version: 2.120.33-1197 Firmware Package Version: 12.12.0-0045 Firmware Version: 3.21.00_4.11.05.00_0x05000000 VD 0 is a RAID mirror containing the system disk. I have searched and read, but cannot find any trace of how to actually do anything about this. I tried running a scandisk but that did not find anything (as I expected, since scandisk reads the disks as exposed by the controller, right?). The MegaRAID Storage Manager does not as far as I can see have any options for checking or fixing physical disks. The program claims the VD is "healty", and both disks have Error count 0. Also a bit strange is the System details in the message... The IP address is associated with the RAS (dial in) interface, and the OS should be Windows Server 2011 SBS. Has anyone else experienced this before? What can be done?

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  • PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' undefined symbol: ZVAL_DELREF

    - by crmpicco
    I have an issue where I am unable to use JSON, which would appear to be because of the following error. There is another thread on this forum this touches on a similar issue, but it's not quite the same. I am using CentOS 5.6 and have the following pear packages installed: [crmpicco@eq-www-php53 ~]$ pear list PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' - /usr/lib64/php/modules/json.so: undefined symbol: ZVAL_DELREF in Unknown on line 0 Installed packages, channel pear.php.net: ========================================= Package Version State Archive_Tar 1.3.7 stable Auth_SASL 1.0.2 stable Console_Getopt 1.3.1 stable Image_Barcode 1.1.2 stable Mail 1.1.14 stable Net_SMTP 1.2.10 stable Net_Socket 1.0.8 stable PEAR 1.9.4 stable Structures_Graph 1.0.4 stable XML_RPC 1.5.4 stable XML_Util 1.2.1 stable json 1.2.1 stable and have the following PHP packages installed: [crmpicco@eq-www-php53 ~]$ yum list installed | grep php php.x86_64 5.3.10-1.w5 installed php-cli.x86_64 5.3.10-1.w5 installed php-common.x86_64 5.3.10-1.w5 installed php-devel.x86_64 5.3.10-1.w5 installed php-gd.x86_64 5.3.10-1.w5 installed php-ldap.x86_64 5.3.10-1.w5 installed php-mcrypt.x86_64 5.3.10-1.w5 installed php-mysql.x86_64 5.3.10-1.w5 installed php-pdo.x86_64 5.3.10-1.w5 installed php-pear.noarch 1:1.9.4-1.w5 installed php-pear-Net-Socket.noarch 1.0.8-1.el5.centos installed php-soap.x86_64 5.3.10-1.w5 installed php-xml.x86_64 5.3.10-1.w5 installed The error: [crmpicco@eq-www-php53 ~]$ php -v PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' - /usr/lib64/php/modules/json.so: undefined symbol: ZVAL_DELREF in Unknown on line 0 PHP 5.3.10 (cli) (built: Feb 2 2012 23:23:12) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2012 Zend Technologies My repolist reads as: [crmpicco@eq-www-php53 ~]$ yum repolist Loaded plugins: changelog, fastestmirror Excluding Packages in global exclude list Finished repo id repo name status base CentOS-5 - Base 3,548+43 epel Extra Packages for Enterprise Linux 5 - x86_64 6,815+156 extras CentOS-5 - Extras 245+23 rpmforge Red Hat Enterprise 5 - RPMforge.net - dag 11,016+67 updates CentOS-5 - Updates 233 webtatic Webtatic Repository 5 - x86_64 211+183 repolist: 22,068 I am getting HTTP 500 errors everywhere that I use JSON so my application is non functional right now.

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  • virtualbox installing iso Error "could not find a valid v7 on sda"

    - by MountainX
    I decided to try this suggestion to install Android x86 on Virtual Box. I'm following those steps and I'm at #4. I used the android-x86-4.0-RC1-amd_brazos.iso (because I have a ThinkPad that this might be compatible with and it seemed as good as any of the other choices...) I'm getting an endless series of errors: .[numbers] VFS: could not find a valid v7 on sda. .[numbers] VFS: could not find a valid v7 on sda. repeating... For storage, I made a VDI image sized at 4.0 GB (dynamically allocated) attached on SATA Port 0. Background and more details: I'm running Kubuntu 12.04. I installed VirtualBox 4.1.12 after adding deb http://download.virtualbox.org/virtualbox/debian precise contrib to my sources. EDIT: Now I'm wondering if I installed the right package. I verified that I'm running 4.1.12. But I installed it with apt-get install virtualbox instead of the recommended apt-get install virtualbox-4.1. I checked just now and see this: apt-cache search virtualbox virtualbox - x86 virtualization solution - base binaries virtualbox-4.1 - Oracle VM VirtualBox But when I run VirtualBox, I get the Oracle VM VirtualBox Manager version 4.1.12, so I think I'm OK. I did see one minor issue (possibly related to this question) when installing VB, but in my case I don't think it is actually an error at all: * No suitable module for running kernel found [fail] invoke-rc.d: initscript virtualbox, action "restart" failed. VirtualBox installed and seems to be running fine. I just can't get the ISO image to install. The error is as shown above.

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  • cpan won't configure correctly on centos6, can't connect to internet

    - by dan
    I have Centos 6 setup and have installed perl-CPAN. When I run cpan it takes me through the setup and ends by telling me it can't connect to the internet and to enter a mirror. I enter a mirror, but it still can't install the package. What am I doing wrong? If you're accessing the net via proxies, you can specify them in the CPAN configuration or via environment variables. The variable in the $CPAN::Config takes precedence. <ftp_proxy> Your ftp_proxy? [] <http_proxy> Your http_proxy? [] <no_proxy> Your no_proxy? [] CPAN needs access to at least one CPAN mirror. As you did not allow me to connect to the internet you need to supply a valid CPAN URL now. Please enter the URL of your CPAN mirror CPAN needs access to at least one CPAN mirror. As you did not allow me to connect to the internet you need to supply a valid CPAN URL now. Please enter the URL of your CPAN mirror mirror.cc.columbia.edu::cpan Configuration does not allow connecting to the internet. Current set of CPAN URLs: mirror.cc.columbia.edu::cpan Enter another URL or RETURN to quit: [] New urllist mirror.cc.columbia.edu::cpan Please remember to call 'o conf commit' to make the config permanent! cpan shell -- CPAN exploration and modules installation (v1.9402) Enter 'h' for help. cpan[1]> install File::Stat CPAN: Storable loaded ok (v2.20) LWP not available Warning: no success downloading '/root/.cpan/sources/authors/01mailrc.txt.gz.tmp918'. Giving up on it. at /usr/share/perl5/CPAN/Index.pm line 225 ^CCaught SIGINT, trying to continue Warning: Cannot install File::Stat, don't know what it is. Try the command i /File::Stat/ to find objects with matching identifiers. cpan[2]>

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