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  • Puppet causes endless restarts of CUPS (how does one prevent this)

    - by Purfideas
    Hi! It makes sense, and is in fact suggested on this site, to have a critical file change trigger a service restart with puppet meta-parameters (such as notify or subscribe). For example: ## file definition for printers.conf file { "/etc/cups/printers.conf": [snip], source => "puppet:///module/etc/cups/printers.conf" } ## service definition for sshd service { 'cups': ensure => running, subscribe => File['/etc/cups/printers.conf'] } But in the case of CUPS, this triggers and endless loop of restarts; the logic works like this: Change puppetmaster's version of /etc/cups/printers.conf puppetmaster pushes new version to client, triggering cups restart cupsd restart insists on putting its own time stamp at the top of printers.conf, 'Written by cupsd...' This change will be seen as out of date, so after runinterval, we return to (1). Is there a way to suppress cupsd's need to time stamp the file? Or is there a puppet trick that could help here? Thanks!

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  • What's the easiest way to create an HTTP proxy which adds basic authentication to requests?

    - by joshdoe
    I am trying to use a service provided by a server which requires basic HTTP authentication, however the application I am using does not support authentication. What I'd like to do is create a proxy that will enable my auth-less application to connect via the proxy (which will add the authentication information) to the server requiring authentication. I'm sure this can be done, however I'm overwhelmed with the number of proxies out there and couldn't find an answer how to do this. Basically it seems all I want to do is have a proxy serve this URL: http://username:password@remoteserver/path as this URL: http://proxyserver/path I can run it on Linux, but a plus if I can run it Windows as well. Open source or at least free is a must. A big plus is if it's fairly straightforward to setup.

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  • Ubuntu 12.04 Freezes w/ Ethernet Unplugged + Wireless Drops (Acer Aspire 5516)

    - by Grand Master T
    Ubuntu 12.04-12.10 32/64 freezes or won't boot if the Ethernet cable is unplugged and will not hold a wireless connection. Here is my scenario... Laptop: Acer Aspire 5516 Wireless card: Broadcom BCM4312 Ubuntu 12.04 32/64 Issues Unity 3d won't load without the Ethernet cable plugged in. If I let it load with Ethernet plugged in, it will freeze once I disconnect the cable. Unity 2d will load without the Ethernet cable plugged. In Unity 2d, wireless cannot hold a connection. I can connect to a Wireless network, but when I try to use it (i.e. open a browser), it disconnects. I can reconnect by disabling wireless (uncheck Enable Wireless), re-enable wireless, and reconnect. But, it will disconnect again once I start using it. Ubuntu 12.10 Issues Since 12.10 only gives me the option to load 3d (I assume), I experience the same thing as the first issue in 12.04. Attempted Solutions Enable networking/LAN in BIOS Set LAN first in boot priority in BIOS Remove STA wireless driver (bcmwl-kernel-source) and install b43 low power driver (firmware-b43-lpphy-installer). Remove default Network Manager and install Wicd. So far, I have had no luck with fixing this issue. Does anyone have any further suggestions?

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  • What is fastest way to backup a disk image over LAN?

    - by David Balažic
    Sometimes I boot sysrescd or a similar live linux on a PC to backup the hardrive over local network to my server. I noticed many times, that the transfer speed is not optimal (slower than HDD and network speed). Any rules of thumb what to do and what to avoid? What I typically do is something like: dd bs=16M if=/dev/sda | nc ... # on client nc ... | dd bs=16M of=/destination/disk/backup1 # on server I also "throw" in lzop (other are way too slow) and sometimes on the fly md5sum calculation (both of uncompressed and compress source). I try to add (m)buffer (or other alternatives) to improve throughput (and get a progress indicator). I noticed that even with enough free CPU, adding commands to the pipeline slows things down. Typically the destination is on a NTFS volume (accessed via ntfs-3g, with the _big_writes_ option).

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  • VNC unattended Server (No user Interaction)

    - by Louis van Tonder
    I worked on a proof on concept a while ago.... whereby I managed to get VNC going in full "unattended" mode... I.e. The VNC Server dials into the viewer... which is running in Listening mode. The same concept of how single click works, but without the user interaction. I cant seem to locate my source files for this concept I worked on... although I have found my shortcut that worked on the Viewer side to listen. "C:\Program Files\UltraVNC\vncviewer.exe" -listen 5007 /noauto /256colors I can not however remember/locate my demo of what the server is doing.... how to configure it. If I remember correctly, the server was also started with command line params that "dialed" into a remote IP/port, that the viewer is listening on. Any ideas? Thanks

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  • Migrating My GWB Blog Over To WordPress

    - by deadlydog
    Geeks With Blogs has been good to me, but there are too many tempting things about Word Press for me to stay with GWB.  Particularly their statistics features, and also I like that I can apply specific tags to my posts to make them easier to find in Google (and I never was able to get categories working on GWB). The one thing I don’t like about WordPress is I can’t seem to find a theme that stretches the Content area to take up the rest of the space on wide resolutions…..hopefully I’ll be able to overcome that obstacle soon though. For those who are curious as to how I actually moved all of my posts across, I ended up just using Live Writer to open my GWB posts, and then just changed it to publish to my WordPress blog.  This was fairly painless, but with my 27 posts it took probably about 2 hours of manual effort to do.  Most of the time WordPress was automatically able to copy the images over, but sometimes I had to save the pics from my GWB posts and then re-add them in Live Writer to my WordPress post.  I found another developers automated solution (in alpha mode), but opted to do it manually since I wanted to manually specify Categories and Tags on each post anyways.  The one thing I still have left to do is move the worthwhile comments across from the GWB posts to the new WordPress posts. The largest pain point was that with GWB I was using the Code Snippet Plugin for Live Writer for my source code snippets, and when they got transferred over to WordPress they looked horrible.  So I ended up finding a new Live Writer plugin called SyntaxHighlighter that looks even nicer on my posts If anybody knows of a nice WordPress theme that stretches the content area to fit the width of the screen, please let me know.  All of the themes I’ve found seem to have a max width set on them, so I end up with much wasted space on the left and right sides.  Since I post lots of code snippets, the more horizontal space the better! So if you want to continue to follow me, my blog's new home is now at https://deadlydog.wordpress.com

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  • Linux: Alternative to rsync? (ie, scp with resume)

    - by Joernsn
    I've been using rsync to automatically send files from one box to another, which is great compared to scp, since it supports resuming. However, when resuming a very large file (10gb) rsync has to read both files and compare them, which is very slow. I don't need fancy error handling, just "scp with resume", so here's my question: Is there an alternative to rsync/scp, that supports resuming without having to read both source and destination files? I've read the manuals without finding anything I can use, please let me know if I've missed something. This is the rsync line I've been using: rsync -av --partial --progress --inplace SRC DST

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  • Where can I find details on installing and using Solr on Tomcat using the solr-common and solr-tomcat packages?

    - by danieltalsky
    I'm seeing lots of Solr/Tomcat installation instructions, but all of them install at least one of these packages from source. Since there's tomcat6, solr-common, and solr-tomcat packages (in Ubuntu 10.4), I'd love to use them, but I can't find any kind of documentation on installing using them. I can't even tell what directory solr is stored in. I get a "Welcome to Solr!" page at http://localhost:8080/solr/, but have no idea where the catalina home is, or where the solr configuration files are in this case. Can anyone point me to documentation?

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  • Need an alerting system if my cloning script fails

    - by rahum
    I've configured a nightly rsync to mirror one server to a standby offsite backup server. The total datastore on the primary is 1.5TB. In the course of getting this working, I ran into numerous instabilities with the environment, which I seem to have sorted out, but even though it's now working, I am still nervous. This is intended to be a disaster-scenario standby server, and if disaster strikes and the standby does not have all the proper data synchronized, I'm out of a job. Thus, I want to script a system that will confirm, after each nightly sync, that the destination data matches the source. I realize that rsync does this, but if rsync doesn't complete fully (which was happening during the setup troubleshooting), I need to know. Any suggestions? I'm best with Ruby, if that is relevant for the solution.

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  • Mercurial says "nothing changed", but it did. Sometimes my software is too clever.

    - by user12608033
    It seems I have found a "bug" in Mercurial. It takes a shortcut when checking for differences in tracked files. If the file's size and modification time are unchanged, it assumes its contents are unchanged: $ hg init . $ cp -p .sccs2hg/2005-06-05_00\:00\:00\,nicstat.c nicstat.c $ ls -ogE nicstat.c -rw-r--r-- 1 14722 2012-08-24 11:22:48.819451726 -0700 nicstat.c $ hg add nicstat.c $ hg commit -m "added nicstat.c" $ cp -p .sccs2hg/2005-07-02_00\:00\:00\,nicstat.c nicstat.c $ ls -ogE nicstat.c -rw-r--r-- 1 14722 2012-08-24 11:22:48.819451726 -0700 nicstat.c $ hg diff $ hg commit nothing changed $ touch nicstat.c $ hg diff diff -r b49cf59d431d nicstat.c --- a/nicstat.c Fri Aug 24 11:21:27 2012 -0700 +++ b/nicstat.c Fri Aug 24 11:22:50 2012 -0700 @@ -2,7 +2,7 @@ * nicstat - print network traffic, Kb/s read and written. Solaris 8+. * "netstat -i" only gives a packet count, this program gives Kbytes. * - * 05-Jun-2005, ver 0.81 (check for new versions, http://www.brendangregg.com) + * 02-Jul-2005, ver 0.90 (check for new versions, http://www.brendangregg.com) * [...] Now, before you agree or disagree with me on whether this is a bug, I will also say that I believe it is a feature. Yes, I feel it is an acceptable shortcut because in "real" situations an edit to a file will change the modification time by at least one second (the resolution that hg diff or hg commit is looking for). The benefit of the shortcut is greatly improved performance of operations like "hg diff" and "hg status", particularly where your repository contains a lot of files. Why did I have no change in modification time? Well, my source file was generated by a script that I have written to convert SCCS change history to Mercurial commits. If my script can generate two revisions of a file within a second, and the files are the same size, then I run afoul of this shortcut. Solution - I will just change my script to apply the modification time from the SCCS history to the file prior to commit. A "touch -t " will do that easily.

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  • problems texture mapping in modern OpenGL 3.3 using GLSL #version 150

    - by RubyKing
    Hi all I'm trying to do texture mapping using Modern OpenGL and GLSL 150. The problem is the texture shows but has this weird flicker I can show a video here http://www.youtube.com/watch?v=xbzw_LMxlHw and I have everything setup best I can have my texcords in my vertex array sent up to opengl I have my fragment color set to the texture values and texel values I have my vertex sending the textures cords to texture cordinates to be used in the fragment shader I have my ins and outs setup and I still don't know what I'm missing that could be causing that flicker. here is my code FRAGMENT SHADER #version 150 uniform sampler2D texture; in vec2 texture_coord; varying vec3 texture_coordinate; void main(void){ gl_FragColor = texture(texture, texture_coord); } VERTEX SHADER #version 150 in vec4 position; out vec2 texture_coordinate; out vec2 texture_coord; uniform vec3 translations; void main() { texture_coord = (texture_coordinate); gl_Position = vec4(position.xyz + translations.xyz, 1.0); } Last bit here is my vertex array with texture cordinates GLfloat vVerts[] = { 0.5f, 0.5f, 0.0f, 0.0f, 1.0f , 0.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f}; //tex x and y HERE IS THE ACTUAL FULL SOURCE CODE if you need to see all the code in its fullest glory here is a link to every file http://ideone.com/7kQN3 thank you for your help

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  • How can I choose a Webapp UI Design/dev collaborative tool?

    - by Cheeso
    I am working with a team that's building a webapp for internal use in an enterprise. It's basically a workflow app at heart, where there's a single "request". Each request flows through various stages, and at each stage, there's a person or role that is responsible for moving the request to the next stage. "Moving" the request to the next stage might involve adding more data, validating things, gathering input from some external source and correlating it to the data in the request, and so on. The workflow engine has been selected. The UI for the various roles and stakeholders is being designed. We have a distributed group of stakeholders. I'd like to employ a collaborative design/dev effort, where devs can produce and stand-up mockups or even working prototypes, then solicit feedback on those things. In a centralized team this could be done via design review meetings, with everyone gathered round a screen projector. That just is not going to work for us. So what I'd like is an app that can help with this. Any recommendations on apps or how to choose?

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  • Deploying a Windows 7 image, which way is the fastest?

    - by MatF
    I captured an image of a basic Windows 7 installation with some modifications using imagex. Before the image was captured, I ran sysprep generalizing and selecting to enter OOBE after it's done. Which way would be the fastest to deploy that image again? Using imagex /apply. Or naming the image install.wim and put it in the source folder of a normal installation (on a bootable USB device), running a normal setup afterwards. Currently I have only tried the second approach. However I just found out about the imagex way and wondered if it would be faster. Or are the even more methods that would be better?

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  • Is it possible to get xRandR to see two separate outputs with the nvidia driver?

    - by rumtscho
    I have two monitors, which I have set up with nvidia-settings in Twinview. The result: When I want to do something in xRandR, it does not function. It doesn't report one output per video card head, but a single output mapped to the combined area of both monitors: rumtscho@bradbury:~$ xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 3840 x 1440, current 3840 x 1440, maximum 3840 x 1440 default connected 3840x1440+0+0 0mm x 0mm 3840x1440 50.0* Now I promised somebody to help test a driver. The developer is using an open source driver for Intel video cards, and his driver assumes that there is more than one xRandR output, each mapped to a monitor. So I tried rewriting my xorg.conf to somehow get two outputs to show up, but failed. Googling showed that people faced with the xRandR-nvidia problem either stopped using xRandR and achieved what they needed with nvidia-settings, or changed their driver to nouveau. The first is not going to help in my situation, and I am not willing to give up the proprietary driver, because Compiz won't work without it. So does anybody know a way to get nvidia to actually pass on information on outputs to xRandR?

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  • .NET vs Windows 8: Rematch!

    - by Simon Cooper
    So, although you will be able to use your existing .NET skills to develop Metro apps, it turns out Microsoft are limiting Visual Studio 2011 Express to Metro-only. From the Express website: Visual Studio 11 Express for Windows 8 provides tools for Metro style app development. To create desktop apps, you need to use Visual Studio 11 Professional, or higher. Oh dear. To develop any sort of non-Metro application, you will need to pay for at least VS Professional. I suspect Microsoft (or at least, certain groups within Microsoft) have a very explicit strategy in mind. By making VS Express Metro-only, developers who don't want to pay for Professional will be forced to make their simple one-shot or open-source application in Metro. This increases the number of applications available for Windows 8 and Windows mobile devices, which in turn make those platforms more attractive for consumers. When you use the free VS 11 Express, instead of paying Microsoft, you provide them a service by making applications for Metro, which in turn makes Microsoft's mobile offering more attractive to consumers, increasing their market share. Of course, it remains to be seen if developers forced to jump onto the Metro bandwagon will simply jump ship to Android or iOS instead. At least, that's what I think is going on. With Microsoft, who really knows?

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  • Automatically cycle numerous or large files to the trash

    - by minameismud
    I've been tasked with fixing a vendor's program that, under certain conditions, dumps gigs of junk files into a log directory. It ends up filling users' machines. My task is to figure out how to make it stop without any source code or additional running processes, and without making the program kasplode. In other words, I'm looking to use a feature of the file system to control the growth. One idea I had was to make a hard link from that folder to NUL, as you might with /dev/null in the linux world. However, my attempts to use the mklink program to create a junction result in a message that says Local volumes are required to complete the operation. Any ideas on how to complete the junction, or other ideas to solve the problem?

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  • With the outcome of the Oracle vs Google trial, does that mean Mono is now safe from Microsoft [closed]

    - by Evan Plaice
    According to the an article on ArsTechnica the judge of the case ruled that APIs are not patent-able. He referred to the structure of modules/methods/classes/functions as being like libraries/books/chapters. To patent an API would be putting a patent on thought itself. It's the internal implementations that really matter. With that in mind, Mono (C# clone for Linux/Mac) has always been viewed tentatively because, even though C# and the CLI are ECMA standards, Microsoft holds a patent on the technology. Microsoft holds a covenant not to sue open source developers based on their patents but has maintained the ability to pull the plug on the Mono development team if they felt the project was a threat. With the recent ruling, is Mono finally out of the woods. A firm precedent has been established that patents can't be applied to APIs. From what I understand, none of the Mono implementation is copied verbatim, only the API structure and functionality. It's a topic I have been personally interested in for years now as I have spent a lot of time developing cross-platform C# libraries in MonoDevelop. I acknowledge that this is a controversial topic, if you have opinions that's what commenting is for. Try to keep the answers factual and based on established sources.

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  • PHP won't run on Fedora 15

    - by George
    I have followed this exact tutorial on installing php on a Fedora 15 system. I have all the necessary packages installed with no errors. Yet the simple phpinfo() test page will show - it will show a blank page. When I try to see the source, I see it downloaded my .php file as plain text and loaded it in the browser. So I am guessing for some reason php module is not loaded in httpd. Does anyone have any idea why? P.S. I am really hoping SELinux this time has nothing to do with this!

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  • Charging by the hour/project

    - by thesam18888
    This is related to a question I asked earlier - How to end a relationship with a client without pissing them off? What are your obligations when charging by the hour vs charging by project? If you agree to take on a project, give a rough estimate that it might take 10 days for you to work on and charge £X per hour - are you obligated to work for free after those 10 days are up and you have still not managed to complete your project due to unanticipated issues? What if you have delivered the project but bugs are found - should you fix these bugs for free if the 10 days are up or should you charge your client? Also, for the above project, what should be the result when you start on the project, but after the 10 days for whatever reason you have to give up and tell your client that you cannot do it anymore? I realise that this does nothing to build your reputation and relationship with the client but are you obligated to pay back the money paid to you or do you just deliver the half/nearly completed source code and help them find someone else to complete it? The reason I am asking the above questions is because I am very new to freelancing and would like to know how to deal with the above situations if they ever crop up. Thanks!

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  • My game seems to be incompatible with recording software. What could be causing this?

    - by Lewis Wakeford
    I've just finished a little Game-Dev project for university and I need to record a video to accompany my submission (just in case they can't get my source to work). Basically my game doesn't work at all when FRAPS or Bandicam attempts to attach to it, I get a black screen and a stream of GL INVALID OPERATION messages from my error reporting code. Dxtory can't seem to hook into it correctly at all, it doesn't display it's FPS counter or anything. My game logic appears to be running correctly from the debug traces, it just seems like all the gl library calls break. I don't know a huge amount about how these programs operate so I don't really know what I could be doing to cause this. I've heard they read from the OpenGL frame buffers so maybe I'm doing something wrong there? I'm letting GLFW and GLEW do all the low level initialization, but I have successfully recorded projects with the same setup and recording software. Essentially, has anyone ever run into something like this before or do you know anything about how these programs work that could give a clue as to the cause of the issue?

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  • Port forwarding on D-Link DIR-615 super-slow, useless

    - by Jaroslav Záruba
    Hello I have replaced my old router with DIR-615 from D-Link, and now the port forwarding is so slow it makes the router practically useless. Accessing the router itself (admin UI) is without issues, no delay whatsoever. But when I try to access a service on another computer in the network the requests take minutes and minutes. (E.g. I can see source of my GWT-app main page, but loading additional CSS and JS files takes years.) If anyone could recommend any further diagnostics I should do to figure out what is happening it would be great. Few notes: happens with more services (web-app on Tomcat, viewing directory index via Apache) it does not make a difference whether the service is hosted on wired or wireless PC accessing the service on a localhost works fine turning off firewall on the target PC does not make difference either (makes sense) when I replace this router with the old one (both 192.168.1.1) everything works fine I see nothing suspicious in the router's log I believe I have the latest firmware (4.11) DIR-615 sucks, it already died once completely Regards Jarda Z.

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  • How to make a good portfolio for IT student (who loves programming) like me?

    - by Viet
    I am currently a college student, and going to apply for an university in probably next month. Unlike art student who easily put on their works such as models, designs and so on on their portfolio; I am hitting a dead corner trying to find a "creative" way to showcase my work as a programmer. It would be normal if programmer shows his good project with source code and everything else. Well, it should be no problem with actual "good" projects, but all of my projects are crappy (can't help it because I am still student, and don't have much work experience) and I don't even know it's worth to show. Nonetheless, I have learned a lot in only 1 year since I started programming. I am now familiar with Java, PHP, Actionscript3, C#, Objective-C and on my way to learn Ruby. I plan to build a Flash portfolio using Actionscript with Ruby as backend to show what I have learnt. The problem is idea. How to show people that I learned a lot of useful thing? Otherwise I hit the dead end and LOL just show what I have on Github (but i certainly never want that...)

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  • Installation causing broken packages

    - by AWE
    Here I come I am so determined to use Ubuntu that I paid a professional to install it for me (dualboot). When I got it I got a lot of things from the software center. Skype did not have a download button so I googled it and Ubuntu help told me to do this: sudo add-apt-repository "deb http://archive.canonical.com/ $(lsb_release -sc) partner" and then this: sudo apt-get update && sudo apt-get install skype The terminal told me "that this is potentially harmful..." but I thought it was Ubuntu language meaning "are you sure?" Now items cannot be installed or removed until the package catalog is repaired, so I want to repair it but the package operation fails. "sudo aptitude -f install" - command not found Synaptic package manager tells me that I have two broken packages, libc6 and libc6-dev but doesn't help, only makes life complicated. What the *#$%&!!! I don't want to be forced to become a computer scientist just to be able to use a free source os. P.s. the sound stopped working

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  • Almost working 2D Collisions

    - by TheGag96
    I'm terribly sorry I'm asking this question YET AGAIN, but I can almost guarantee that this will be the last time I'll have to ask. I'm currently on the verge of FINALLY getting these collisions to work for my game, made with libGDX in Java. My collisions use the same method as (and are basically copied and modified code from) the XNA Platformer example (here) where the direction of the collision is based on the rectangle where two objects are overlapping. The collisions themselves almost work perfectly, but for some reason, holding down/up and left and colliding with the floor/ceiling while doing so doesn't seem to work well. I'm not at all sure why. Instead of vaguely giving my problem and snippets of code, I've decided to instead provide a binary and the source of the game I have so far so you can see for yourself what my problem is. Link. (Note: make sure you unzip everything into a folder somewhere or it will not work) You'll find the collision code in the method workingCollisions() in Link.java. Please excuse the messy code and terrible graphics as this whole thing is in pre-pre-alpha. If anyone is kind enough and helps me out here, you are the best person ever. I'm completely desperate; I've been trying this on and off for months and I just can't get it to work. I cannot thank you enough.

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  • Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team

    Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team This week we met with Charles Jaimet, Joshuha Owen and Fraser Cain of the Tabletop Forge team. They showed us their hangout app and shared their experience. Discussion this session on Google+: goo.gl You can learn more about our office hours here: goo.gl Here are some notable moments in this session: 1:50 - Charles explains Tabletop Forge 6:12 - Tabletop Forge Demo begins 7:45 - How do you prevent cheating on dice rolls? 14:07 - A discussion about trust in tabletop gaming 14:57 - Upcoming feature - Fog of war 24:06 - What are some challenges with the Hangouts API that you've overcome? 27:10 - It'd be cool to play a game with a separate on air game view 31:08 - Comments as a source of game material 31:58 - What else is on the roadmap for Tabletop Forge? 35:52 - Will there be a Kickstarter for Tabletop Forge? 36:42 - What do you think about saving game logs to places like Google Drive or Google Docs? 39:07 - The 7 sided die is not something possible in reality. In what other ways have you gone beyond the limits of the physical table top? 43:11 - What was your first game? From: GoogleDevelopers Views: 2401 23 ratings Time: 46:43 More in Science & Technology

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