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  • Pixelated PDF in Apple Preview slideshow mode, but not in regular window

    - by Zack
    I have a PDF which is a presentation exported from OpenOffice. Two of the slides in this presentation have embedded .eps graphs. When I run the presentation using Preview's slideshow mode, the graphs are severely aliased and the axes are illegible. But when I just view the PDF in regular windowed mode, the graphs are properly antialiased and legible. Is there any way to get Preview to do the same display that it does in windowed mode, but in fullscreen (no window title, no menu bar)? (I don't want to just run the presentation from OpenOffice, because OpenOffice shows the same horrible aliasing effects plus it takes about 30 seconds to show the slide. I don't have, and don't want, Acrobat or MS Office. However, please do feel free to suggest other programs for doing PDF-based slideshows.)

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  • Strategy for hosting 700+ domains names, each with a static HTML site

    - by jonschlinkert
    I have a portfolio of more than 700 domain names, and ideally I'd like to put up a single-page HTML/CSS/JavaScript webpage for each domain. Is there a system/strategy/workflow that will allow me to: Automate the deployment of new websites, quickly and easily without having to manually initiate each new website in an admin panel. For instance, I've seen dropbox-based solutions that claim to make it simple to setup new websites on your dropbox account, but you still have to set each one up in an admin interface first. It would be so much easier to have a folder naming convention that allowed the user to easily clone/copy/duplicate sites inside their Dropbox App folder (https://www.dropbox.com/developers/blog/23) to create new ones. Sounds interesting, however... It's easy to manage CNAMEs on the registrar-side, but is there a way to quickly associate CNAMEs with new websites (on the hosting side), maybe using the method offered by gh-pages-style (https://help.github.com/articles/setting-up-a-custom-domain-with-pages)? With GitHub's gh-pages, all you have to do is drop a file called CNAME into your repo, with the domain name you want associated with the repo inside the file. gh-pages isn't a good solution for what I'm doing though unfortunately. I'm also a front-end developer, specializing in rapid web development and "front-end build systems", so I building and maintaining static assets for hundreds of sites is no problem. It's the hosting-side that I really struggle with. Any suggestions?

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  • How to take a copy of wubi ubuntu system as it is?

    - by rajat
    I have installed ubuntu (as a dual boot) using wubi (Windows-based UBuntu Installer) installer for windows, and have been working in linux since then. Now that I have many projects with many dependencies, I'd want to install the same ubuntu to other machines, so that I don't need to install Ubuntu first, and then each and every project and it's dependencies. There is a folder called ubuntu in my windows drive, which was created by wubi and which contains all the ubuntu stuff. Other machines have only windows 7 installed and have the same configuration. Is there any way to install the save ubuntu I am using to the other machines ?

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  • Application toolkits like QT versus traditional game/multimedia libraries like SFML

    - by Aaron
    I currently intend to use SFML for my next game project. I'll need a substantial GUI though (RPG/strategy-type) so I'll either have to implement my own or try to find an appropriate third party library, which seem to boil down to CEGUI, libRocket, and GWEN. At the same time, I do not anticipate doing that many advanced graphical effects. My game will be 2D and primarily sprite-based with some sprite animations. I've recently discovered that QT applications can have their appearance styled so that they don't have to look like plain OS apps. Given that, I am beginning to consider QT a valid alternative to SFML. I wouldn't have to implement the GUI functionality I'd need, and I may not be taking advantage of SFML's lower-level access anyway. The only drawbacks I can think of immediately are the learning curve for QT and figuring out how to fit game logic inside such a framework after getting used to the input/update/render loop of traditional game libraries. When would an application toolkit like QT be more appropriate for a game than a traditional game or multimedia library like SFML?

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  • Network connection fails when downloading data

    - by Guus
    In the past few weeks, I've noticed my network connection becoming unstable while downloading files. I'm not sure how to diagnose this issue. I've found that my network connections appear to be temporarily unresponsive (for periods up to a minute or so) while I'm downloading a file (that's large enough to not be downloaded instantly). The problem occurs when downloading data through a webbrowser, but also when using SCP to download data from a remote location. During the period in which network connections are unresponsive, every resource that I try to access over the network is unavailable. This includes: The download itself (SCP reports a 'stalled' download) Web pages (won't load - browsers report 'resource unavailable') SSH sessions (CLI freezes) VPN connections (connections terminate) IM client connections (client starts reconnection attempts) ... (everything is pretty much dead) I've noticed that during such a period, I cannot even access the (web-based) administrative console of the router on my LAN at home (although it remains reachable for other devices). The problem occurs when connected to my home network, but also when I'm in the office. Other devices than my laptop are not affected. Given the above two characteristics I assume the problem cause lies within my laptop, not the network infrastructure. I'm running Ubuntu 11.10. Apart from applying automatic updates from Ubuntu, I can't think of a change that I applied to the OS that could have started the problems. I'm absolutely positive that this issue did not occur up to a few weeks ago (as it's very noticeable, and only started to annoy me in the last few days). When the problem occurs, applications that make use of a network connection fail visibly (I get popups telling me that a VPN connection is broken, for instance). The network manager does not report any issues related to my wifi-connection though. Help?

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  • Glue Records creation

    - by FFrewin
    I need some information on the following issue, as I would like to have it clear on my mind. I have a VPS server. All my sites hosted on this VPS are using as NameServer .gr domain, like ns1.greekdomain.gr & ns2.greekdomain.gr . The .gr domain name is a domain I own with a greek registar. Now, I want to move 2 websites with .co.uk domain names to my VPS. The co.uk domain names are registered with a UK based registar. When I went in the domain management panel, I did changed the nameservers of my domains to my ns.greekdomain.gr ns. However the panel returns an error about invalid nameservers. After digging, I found that my nameservers are not valid because they do not exist as records in the .co.uk registry. And here it starts my big trouble. The .co.uk registart tells me that I have to ask my hosting provider / .gr registar to create a new record to the .uk registry for my nameservers. The .gr registar tells me that my uk registar needs to create a new record for my ns. From Nominet (.co.uk) registry, the one employee tells me that I need to ask my uk registar, the other employee (seemed to not understand what I was asking) told me that they cannot change my nameservers for me, and she told me to contact anyone else (old hosting provider, uk registar, .gr registar) to help me with that. I can't find help from nobody. I try since the last week to transfer my websites to my VPS and I can't. So, the question is who is responsible and who is able to create glue records for my nameservers ?

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  • A Quarter Century of SPARC

    - by kemer
    You might have missed an interesting milestone: the 25th anniversary of SPARC. Twenty-five years! Almost 40% of my life: humbling, maybe a little scary. When I joined Sun Microsystems in 1988, SPARC was just starting to shake things up. The next year we introduced the SPARCstation 1, which had basically triple the performance of our Motrolla-based Sun–3 systems. Not too long after that, our competition began a campaign of “SPARC is dead.” We really distressed them with our success, in spite of our small size. “It won’t last.” “It can’t last!” So they told themselves. For a stroll down memory lane take a look at this page. I remember the sales meeting we had in Atlanta to internally announce the SPARCstation 1. Sun hadn’t really hit the big times, yet. Our much bigger competitors viewed us as an ill-mannered pest, certain of our demise. And, why wouldn’t they be certain: other startups more our size, such as Apollo (remember them?), Silicon Graphics (they fought the good fight!), and the incredibly cool Symbolics are memories. Wait! There was also a BIG company, DEC, who scoffed at us: they are history, too. In fact, we really upset them with what was supposed to be an internal-only video production that was a take-off on Bruce Lee movies, in which we battled the evil Doctor DEC – complete with computer mice (or is that “mouses”?) wielded like nun chucks with the new SPARCstation 1 somehow in the middle of everything. The memory is vivid, but the details hazy. After all, that was almost a quarter century ago. So, here’s to Oracle’s SPARC: still going strong after all these years. – Kemer

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  • Interpolation between two 3D points?

    - by meds
    I'm working with some splines which define a path a character follows (you can see a gameplay video here to get a better understanding of what's going on: http://www.youtube.com/watch?v=BndobjOiZ6g). Basically the characters 'forward' look direction is set to the 'forward' direction of the spline and when players tilt their phone left and right the character is strafed along its 'right' coordinate. The issue with this is (rather obviously) in performance, interpolating over a spline to find the nearest position and tangent relative to the player is an incredibly costly operation. To get by this I cache a finite number of positions in what I call 'SplineDetails', the class is as follows: public class SplineDetails { public SplineDetails() { Forward = Vector3.forward; Position = Vector3.one * float.MaxValue; Alpha = -1; } public float Alpha; // [0,1] measured along length of spline where 0 is the initial point and 1 is the end point of the spline public Vector3 Position; // the point of the spline at this alpha public Vector3 Forward; // the forward tangent of the spline at this alpha } I populate this with say 30 coordinates and I can give a rough estimate of a coordinate and 'forward' based on a position past in. It's not as accurate but it's much faster. But now I'd like to make the system work better by estimating positions and 'forward' directions by interpolating between two of the cached points though I'm stuck trying to figure out some logic. My first problem is, how can I determine between which two points the object is? Given each point can be placed at different intervals along the spline it could mean that two points in front or behind the object can be closer to the object. The other problem is to figure out the proportion between the two paths it's between, i.e. if there is a point a at coordinate (0,0,0) and point b at coordinate (1,0,0) if the object is at position (0.5,0,0) then the result it should give is '0.5' (as it is equal distance away from point a and point b). That's a simple example, but what if the object is at coordinate (0.5,3,0) for example?

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  • Tips on how to notify a user of new features in your game

    - by brent777
    I have noticed a problem when releasing new features for a game that I wrote for Android and published on Google Play Store. Because my game is "stage-based" - and not a game like Hay Day, for example, where users will just go into the game every day since it can't really be finished - my users are not aware of new features that I release for the game. For example, if I publish a new version of my game and it contains a couple new stages, most of their devices will just auto-update the game and they don't even notice this and think to check out what's new. So this is why an approach like popping open a dialog that showcases the new feature(s) when they open the game for the first time after the update was done is not really sufficient. I am looking for some tips on an approach that will draw my users back into the game and then they could read more detail about new features on such a dialog. I was thinking of something like a notification that tells them to check out the new features after an update is done but I am not sure if this is a good idea. Any suggestions to help me solve this problem would be awesome.

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  • SQL Server plus small files

    - by user1467163
    I have a MSSQL server, 3 volumes, that runs some processes that seem to take way too long. One of these processes reads in a zip file, then writes to a database based on what's in the zip file.... for each record. I have 2 volumes in use and am creating the third- so I am trying to plan how to do this. OS has to remain on vol. 1. The TLogs should probably go on the new volume and the mdf's on the existing vol.2.. Do I put the file store on the volume with the MDF's so they don't interfere with the TLog writes, or with the TLogs so they don't interfere with the TLog flush to the MDFs? I know it's best to have more servers / volumes but I have to make do with whats on hand for now. I appreciate any suggestions.

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  • Oracle NoSQL Database: Cleaner Performance

    - by Charles Lamb
    In an earlier post I noted that Berkeley DB Java Edition cleaner performance had improved significantly in release 5.x. From an Oracle NoSQL Database point of view, this is important because Berkeley DB Java Edition is the core storage engine for Oracle NoSQL Database. Many contemporary NoSQL Databases utilize log based (i.e. append-only) storage systems and it is well-understood that these architectures also require a "cleaning" or "compaction" mechanism (effectively a garbage collector) to free up unused space. 10 years ago when we set out to write a new Berkeley DB storage architecture for the BDB Java Edition ("JE") we knew that the corresponding compaction mechanism would take years to perfect. "Cleaning", or GC, is a hard problem to solve and it has taken all of those years of experience, bug fixes, tuning exercises, user deployment, and user feedback to bring it to the mature point it is at today. Reports like Vinoth Chandar's where he observes a 20x improvement validate the maturity of JE's cleaner. Cleaner performance has a direct impact on predictability and throughput in Oracle NoSQL Database. A cleaner that is too aggressive will consume too many resources and negatively affect system throughput. A cleaner that is not aggressive enough will allow the disk storage to become inefficient over time. It has to Work well out of the box, and Needs to be configurable so that customers can tune it for their specific workloads and requirements. The JE Cleaner has been field tested in production for many years managing instances with hundreds of GBs to TBs of data. The maturity of the cleaner and the entire underlying JE storage system is one of the key advantages that Oracle NoSQL Database brings to the table -- we haven't had to reinvent the wheel.

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  • On Screen Coin Animation

    - by Siddharth
    am working with side scrolling skater game. I want to perform coin animation such that as player collect coin it moves upside and attach with currency sprite. My main character and coin present in game scene and currency sprite present in HUD layer. This situation creates problem for me. Directly I can not apply modifier to coin because it is side scrolling game so based on main character speed it reaches at different position. That I have checked. So that I have to generate other coin at same position at game layer coin has, in HUD layer and move upward to it. But I didn't able to get its y position correct though I can able to get x position correctly. Many time main character goes downward so it get minus value many time. I also tried following code float[] position = GameHUD.this .convertSceneCoordinatesToLocalCoordinates(GameManager .getInstance().getCoinX(), GameManager.getInstance() .getCoinY()); But I am getting same coordinate as I provide. No difference in that so please some one provide me guidance in that. Because I am near to complete my game. EDIT: Here game layer and hud layer is totally different. Actual coin present in game layer which player has to collect and at same position I want to generate another coin in hud layer to perform some animation. It is recommended to generate coin in hud layer because through that only I can able to complete my target.

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  • can canonical links be used to make 'duplicate' pages unique?

    - by merk
    We have a website that allows users to list items for sale. Think ebay - except we don't actually deal with selling the item, we just list it for sale and provide a way to contact the seller. Anyhow, in several cases sellers maybe have multiple units of an item for sale. We don't have a quantity field, so they upload each item as a separate listing (and using a quantity field is not an option). So we have a lot of pages which basically have the exact same info and only the item # might be different. The SEO guy we've started using has said we should put a canonical link on each page, and have the canonical link point to itself. So for example, www.mysite.com/something/ would have a canonical link of href="www.mysite.com/something/" This doesn't really seem kosher to me. I thought canonical links we're suppose to point to other pages. The SEO guy claims doing it this way will tell google all these pages are indeed unique, even if they do basically have the same content. This seems a little off to me since what's to stop a spammer from putting up a million pages and doing this as well? Can anyone tell me if the SEO guy's suggestion is valid or not? If it's not valid, then do i need to figure out some way to check for duplicated items and automatically pick one of the duplicates to serve as an original and generate canonical links based off that? Thanks in advance for any help

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 1)

    - by Geertjan
    While setting up PostgreSQL from scratch, with the aim to use it in NetBeans IDE, I found the following resources helpful: http://railskey.wordpress.com/2012/05/19/postgresql-installation-in-ubuntu-12-04/ http://ohdevon.wordpress.com/2011/09/17/postgresql-to-netbeans-1/ http://ohdevon.wordpress.com/2011/09/19/postgresql-to-netbeans-2/ For quite a while I had problems relating to  "/var/run/postgresql/.s.PGSQL.5432", which had something to do with "postmaster.pid", which I somehow solved via a link I can't find anymore, and which may not have been a problem to begin with. A key moment was this one, which was useful for setting the password of a new user I'd created: http://stackoverflow.com/questions/7695962/postgresql-password-authentication-failed-for-user-postgres This was useful for setting up a table in my database, which I did by pasting in the below into NetBeans after I made the connection there: http://use-the-index-luke.com/sql/example-schema/postgresql/where-clause Now I have a database set up with all permissions everywhere (which turned out to be the hard part) correct: The next step will be to create a NetBeans Platform application based on this database. I'm assuming it shouldn't be any different to what's described in the NetBeans Platform CRUD Tutorial.

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  • Configuring NVIDIA Quadro with Dell Precision M4600

    - by vsecades
    After a frustrating couple of weeks when I recently bought my Dell Precision laptop, I managed to fix an issue where Ubuntu (yes, was NOT using Windows, get serious) would not recognize the video card and would cause all sorts of problems all over the place. I ended up one Saturday morning nearly throwing this thing away, when I managed to find a post about NVIDIA Optimus technology... ( http://www.pcmag.com/article2/0,2817,2358963,00.asp ). Now I am a huge advocate of disruptive new stuff, as long as we keep the broader audience in mind. Anyhow, disabling this (which as the BIOS settings state only work on Windows 7 or later), effectively allow the NVIDIA based Ubuntu driver to kick in full force. No need for a trash can anymore thankfully. As I saw multiple posts all over the place about this, check your BIOS, disable and try the video again to see if this corrects your issues. Best of luck!

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  • .NET Dependency Management Systems

    - by StriplingWarrior
    I have some .NET projects that are starting to get large enough to merit looking into Dependency Management solutions, so we don't have to copy binaries from one project to another. Here's what I've found so far: NPanday is based on a port of Maven. I can't tell how recently it was worked on, but the last release was in May 2011. NuGet seems to be under active development, and it appears to have support directly from Microsoft. Some people complained that it "only addresses dependency resolution," but I don't know what else it should address, or whether it has added more features since that point. It does appear to have recently added the ability to import binaries as part of the build process so we don't have to commit them to our repositories. Refix appears to still be in Beta, after having received no attention since Sept 2011. Would somebody with recent experience using any of these dependency management tools (or any others that work well) share your experience? Is NuGet mature enough to use it for dependency management? If not, what does it lack?

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  • Open Source Visualization and Dashboard Software

    - by helios
    I am working on an open source Application Performance Monitoring (APM) software and looking for a visualization tool with dashboard capabilities. I came across Graphite which looks pretty good but wondering if there is anything better out there before I settle down with that tool. Here's the list of features I am interested in: Must-Have Open Source license API to submit real time data Web-based visualization interface Persistence - file or database Nice-To-Have Dashboard Capabilities: Allow users to select a few metrics (CPU, Heap Usage, # of Active Users etc.) and place them on a single page for easier monitoring. Any suggestions?

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  • linux migration/N high cpu consumption

    - by Alexander
    on my linux appliance based on 3.0.0-14 kernel I got: RPN:/tmp# ps axuf | grep migration root 6 92.9 0.0 0 0 ? S Apr23 2788:33 \_ [migration/0] root 7 99.7 0.0 0 0 ? S Apr23 2993:20 \_ [migration/1] my top is RPN:/tmp# top -b -n1 top - 12:03:41 up 2 days, 2:18, 5 users, load average: 25.76, 25.26, 24.73 Tasks: 171 total, 1 running, 168 sleeping, 0 stopped, 2 zombie Cpu(s): 14.0%us, 12.6%sy, 0.8%ni, 72.0%id, 0.3%wa, 0.0%hi, 0.3%si, 0.0%st Mem: 1543032k total, 1264728k used, 278304k free, 25308k buffers Swap: 0k total, 0k used, 0k free, 183168k cached My question: why processes "migration/N" take so much CPU?

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  • Replacing sick NTP server source and re-synching (with internal time currently 2 minutes late)

    - by l0c0b0x
    One of the external NTP servers (the primary one--currently) we're using as source seems to not be responding to NTP calls. Unfortunately, on our core router (Cisco 6509), the NTP functionality hasn't switched to the secondary NTP external server as it was expected. As a result, our core router which is pretty much our main internal NTP source is 2 minutes late. I'm planning to fix the external router issue by making the external NTP source be the one currently working. I'm wondering, how much will a 2 minute change affect my users and services? Specially since these days, we're heavily relying on certificate-based authentication. We're a Windows/Cisco shop. Internal NTP setup: [Core Router 1 / Cisco 6509]: looking out to two external NTP servers (in which the primary one is not responding to NTP calls) [Core Router 2]: Synching with Core router 1 (primary), working external router (secondary) [Other Cisco network devices]: Synching with Core router 1 (primary), core router 2 (secondary) [Domain controller(s)]: Synching with Core router 1 [All windows clients/servers]: Synching with domain controllers

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  • Do you leverage the benefits of the open-closed principle?

    - by Kaleb Pederson
    The open-closed principle (OCP) states that an object should be open for extension but closed for modification. I believe I understand it and use it in conjunction with SRP to create classes that do only one thing. And, I try to create many small methods that make it possible to extract out all the behavior controls into methods that may be extended or overridden in some subclass. Thus, I end up with classes that have many extension points, be it through: dependency injection and composition, events, delegation, etc. Consider the following a simple, extendable class: class PaycheckCalculator { // ... protected decimal GetOvertimeFactor() { return 2.0M; } } Now say, for example, that the OvertimeFactor changes to 1.5. Since the above class was designed to be extended, I can easily subclass and return a different OvertimeFactor. But... despite the class being designed for extension and adhering to OCP, I'll modify the single method in question, rather than subclassing and overridding the method in question and then re-wiring my objects in my IoC container. As a result I've violated part of what OCP attempts to accomplish. It feels like I'm just being lazy because the above is a bit easier. Am I misunderstanding OCP? Should I really be doing something different? Do you leverage the benefits of OCP differently? Update: based on the answers it looks like this contrived example is a poor one for a number of different reasons. The main intent of the example was to demonstrate that the class was designed to be extended by providing methods that when overridden would alter the behavior of public methods without the need for changing internal or private code. Still, I definitely misunderstood OCP.

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  • Organizing files relationally in Windows 7?

    - by Cayetano Gonçalves
    I just took a new job as a policy analyst, and after even one week keeping track of hundreds of files- lawsuits, legislation, letters, etc- in Windows 7 is proving difficult. In my last job I was a database architect and I helped build Linux based servers to track files among an entire department, however there is no way for me to do that at this time in this job. Is there any way to track files/indices/locations/tags/themes and store them in some kind of RDBMS system, instead of storing the files in folders that only allow for flat and fixed storage? For example, if I have a file that deals with: ELID organization Appeals court John Smith It really is inconvenient to have to decide which one of these tags to create into a folder and place the file into it, when it falls under all the categories. Even if I could place tags the way you can in Stack Exchange on files, it would solve a lot of heart ache.

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  • Best Method/Library For Remote Authentication

    - by Mike
    I have a web app that has a REST API interface: http://api.example.com/core that uses API Keys and domain specific keys (key has to be used on the specified domain). I then will have several client sites with ajax forms where we will require users to sign in before being able to submit the form. This form will add data to a table, and submit an email to several recipients along with checking credentials. This form will use an ajax submit to our REST API. All Communication to/from the API is over SSL Ideal Flow: Visitor Fills Form Out -> Enters User/pass -> Submits Form -> ajax request to REST API -> API Verifies credentials -> does CRUD -> sends emails -> returns 200/403 -> perform DOM manipulation based on return code in ajax call Are there any libraries in PHP that currently do something to this similarly? Would OAuth be a good use for this scenario? Languages used are: js/html/css/php/MySQL

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  • Tiled Editor: How is this Map Handling Collision?

    - by user2736286
    BrowserQuest map in question. From what I understand, with tiled, there are two main ways to specify collision: Create an object layer, and interpret the shapes in the engine as collision objects. Create a tiled layer, and make all tiles in the layer have a collision property, and interpret all tiles in the layer as collision objects. I'm using BrowserQuest as a big source of inspiration for my project, and I want to know how they handled collision on the level editing side. I've checked through all their layers, expecting an object layer to be handling cliff collision like: But there are no such object layers to be found. Furthermore, the tile layers containing the tiles for such cliffs have no properties at all, meaning that they didn't just specify "collision" for such tile layers. I especially need to know how they handled less rectangular shapes like: I could imagine that they are not using explicit collision layers, but instead determining collision in the actual engine, based off the presence of specific tile layer sprites. Only because BrowserQuest has whole-tile movement, and it wouldn't look too odd if a small apple, taking up only a fraction of the tile size, prevents movement over that entire tile. But I'm creating a game with more precise movement, so collision has to be tight to the apple, and I really want to know how BrowserQuest approached collision defining. If anyone knowledgeable with Tiled could take a quick look at the map, I'd appreciate it! I'm tearing my hair out here :). Thanks

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  • Unity falling body pendulum behaviour

    - by user3447980
    I wonder if someone could provide some guidance. Im attempting to create a pendulum like behaviour in 2D space in Unity without using a hinge joint. Essentially I want to affect a falling body to act as though it were restrained at the radius of a point, and to be subject to gravity and friction etc. Ive tried many modifications of this code, and have come up with some cool 'strange-attractor' like behaviour but i cannot for the life of me create a realistic pendulum like action. This is what I have so far: startingposition = transform.position; //Get start position newposition = startingposition + velocity; //add old velocity newposition.y -= gravity * Time.deltaTime; //add gravity newposition = pivot + Vector2.ClampMagnitude(newposition-pivot,radius); //clamp body at radius??? velocity = newposition-startingposition; //Get new velocity transform.Translate (velocity * Time.deltaTime, Space.World); //apply to transform So im working out the new position based on the old velocity + gravity, then constraining it to a distance from a point, which is the element in the code i cannot get correct. Is this a logical way to go about it?

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  • Looking for event management application

    - by taudep
    Hello, I'm looking for a web-based event management application for managing events (or activities) on certain days that I setup. And then I want people to be able to sign up for them. I'm looking for something that can then be embedded in my website, similar to a Google Calendar. Then for a given event's day, I can click on it, see who's attending. Ideally, I wouldn't have to invite people to the event, but they can just sign up for it. I'm not looking to use something like Evite. This application is going to be used to manage a schedule of bike races, and who from my club will sign up for them. Thanks for any suggestions.

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