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  • ASP.NET Wizard control with Dynamic UserControls

    - by wjat777
    Hello everyone I'm trying to use the Wizard control as follows: 1 - In the first step (first screen) has a cheklistbox with several options 2 - For each option selected, will be created an extra step 3 - In some steps may be set up intermediate stages Me problem is that each step is a usercontrol. So if the first step I select option1 and option3, I should create two more steps with usercontrol1 and UserControl3 .... Someone already did something similar? I will try explain better the problem. I'll paste here, but I put a copy of the project in skydrive: http://cid-3d949f1661d00819.skydrive.live.com/self.aspx/C%5E3/WizardControl2.7z It is a very basic example of what I'm trying to do. The project has page.ASPX 1 and 3 usercontrol.ASCX (UC1, UC2 and UC3) Default.ASPX: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="WebApplication2._Default" % Option1 Option2 Option3 Code Behind: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebApplication2 { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Page_PreInit(object sender, EventArgs e) { LoadSteps(); } private void LoadSteps() { int count = Wizard1.WizardSteps.Count; for (int i = count - 1; i > 0; i--) { WizardStepBase step = Wizard1.WizardSteps[i]; if (step.StepType != WizardStepType.Start) Wizard1.WizardSteps.Remove(step); } string Activities=""; foreach (ListItem item in CheckBoxList1.Items) { if (item.Selected) { WizardStep step = new WizardStep {ID = "step_" + item.Value, Title = "step_" + item.Value}; UserControl uc=null; switch (item.Value) { case "1": uc=(UserControl)LoadControl("~/UC1.ascx"); break; case "2": uc=(UserControl)LoadControl("~/UC2.ascx"); break; case "3": uc=(UserControl)LoadControl("~/UC3.ascx"); break; } step.Controls.Add(uc); Wizard1.WizardSteps.Add(step); } } } protected void CheckBoxList1_SelectedIndexChanged(object sender, EventArgs e) { LoadSteps(); } } } Control UC1.ASCX to UC3.ASCX has the same code (as an example) usercontrol.ascx: <%@ Control Language="C#" AutoEventWireup="true" CodeBehind="UC1.ascx.cs" Inherits="WebApplication2.UC1" % AutoPostBack="True" AutoPostBack="True" Code Behind: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebApplication2 { public partial class UC1 : System.Web.UI.UserControl { protected void Page_Init(object sender, EventArgs e) { List list1 = new List { "Alice", "Bob", "Chris" }; List list2 = new List { "UN", "DEUX", "TROIS" }; DropDownList1.DataSource = list1; DropDownList2.DataSource = list2; DropDownList1.DataBind(); DropDownList2.DataBind(); } protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) return; } protected void DropDownList1_SelectedIndexChanged(object sender, EventArgs e) { Label1.Text = DropDownList1.SelectedValue; } protected void DropDownList2_SelectedIndexChanged(object sender, EventArgs e) { Label2.Text = DropDownList2.SelectedValue; } } } You can see that the controls UserControls trigger events (they cause postbacks) The behavior of this project is a little different than I described in the first thread, but the problem is the same. After the second time "next" button, you will get an error. Thanks in advance William

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  • Trouble determining proper decoding of a REST response from an ArcGIS REST service using IHttpModule

    - by Ryan Taylor
    First a little background on what I am trying to achieve. I have an application that is utilizing REST services served by ArcGIS Server and IIS7. The REST services return data in one of several different formats. I am requesting a JSON response. I want to be able to modify the response (remove or add parameters) before the response is sent to the client. However, I am having difficulty converting the stream to a string that I can modify. To that end, I have implemented the following code in order to try to inspect the stream. SecureModule.cs using System; using System.Web; namespace SecureModuleTest { public class SecureModule : IHttpModule { public void Init(HttpApplication context) { context.BeginRequest += new EventHandler(OnBeginRequest); } public void Dispose() { } public void OnBeginRequest(object sender, EventArgs e) { HttpApplication application = (HttpApplication) sender; HttpContext context = application.Context; HttpRequest request = context.Request; HttpResponse response = context.Response; response.Filter = new ServicesFilter(response.Filter); } } } ServicesFilter.cs using System; using System.IO; using System.Text; namespace SecureModuleTest { class ServicesFilter : MemoryStream { private readonly Stream _outputStream; private StringBuilder _content; public ServicesFilter(Stream output) { _outputStream = output; _content = new StringBuilder(); } public override void Write(byte[] buffer, int offset, int count) { _content.Append(Encoding.UTF8.GetString(buffer, offset, count)); using (TextWriter textWriter = new StreamWriter(@"C:\temp\content.txt", true)) { textWriter.WriteLine(String.Format("Buffer: {0}", _content.ToString())); textWriter.WriteLine(String.Format("Length: {0}", buffer.Length)); textWriter.WriteLine(String.Format("Offset: {0}", offset)); textWriter.WriteLine(String.Format("Count: {0}", count)); textWriter.WriteLine(""); textWriter.Close(); } // Modify response _outputStream.Write(buffer, offset, count); } } } The module is installed in the /ArcGIS/rest/ virtual directory and is executed via the following GET request. http://localhost/ArcGIS/rest/services/?f=json&pretty=true The web page displays the expected response, however, the text file tells a very different (encoded?) story. Expect Response {"currentVersion" : "10.0", "folders" : [], "services" : [ ] } Text File Contents Buffer: ? ?`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q? Length: 4096 Offset: 0 Count: 168 Buffer: ? ?`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q?K???!P Length: 4096 Offset: 0 Count: 11 Interestingly, Fiddler depicts a similar picture. Fiddler Request GET http://localhost/ArcGIS/rest/services/?f=json&pretty=true HTTP/1.1 Host: localhost Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.4 (KHTML, like Gecko) Chrome/5.0.375.70 Safari/533.4 Referer: http://localhost/ArcGIS/rest/services Cache-Control: no-cache Pragma: no-cache Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: a=mWz_JFOusuGPnS3w5xx1BSUuyKGB3YZo92Dy2SUntP2MFWa8MaVq6a4I_IYBLKuefXDZANQMeqvxdGBgQoqTKz__V5EQLHwxmKlUNsaK7do. Fiddler Response - Before Clicking Decode HTTP/1.1 200 OK Content-Type: text/plain;charset=utf-8 Content-Encoding: gzip ETag: 719143506 Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Thu, 10 Jun 2010 01:08:43 GMT Content-Length: 179 ????????`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q?K???! P??? Fiddler Response - After Clicking Decode HTTP/1.1 200 OK Content-Type: text/plain;charset=utf-8 ETag: 719143506 Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Thu, 10 Jun 2010 01:08:43 GMT Content-Length: 80 {"currentVersion" : "10.0", "folders" : [], "services" : [ ] } I think that the problem may be a result of compression and/or chunking of data (this might be why I am receiving two calls to ServicesFilter.Write(...), however, I have not yet been able to solve the issue. How might I decode, unzip, and otherwise convert the byte stream into the string I know it should be for modification by my filter?

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  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

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  • SWFupload adding extra extension?

    - by st4ck0v3rfl0w
    Hi Everyone, I've been struggling with this for a half day and can't seem to figure out why SWFupload is adding an extra extension to my uploads? (e.g. burer.jpg.jpg) I've reviewed the below code a thousand times and can't figure out why my files (whether png, gif or jpg) get an added .jpg extension? <?php $POST_MAX_SIZE = ini_get('post_max_size'); $unit = strtoupper(substr($POST_MAX_SIZE, -1)); $multiplier = ($unit == 'M' ? 1048576 : ($unit == 'K' ? 1024 : ($unit == 'G' ? 1073741824 : 1))); if ((int)$_SERVER['CONTENT_LENGTH'] > $multiplier*(int)$POST_MAX_SIZE && $POST_MAX_SIZE) { header("HTTP/1.1 500 Internal Server Error"); // This will trigger an uploadError event in SWFUpload echo "POST exceeded maximum allowed size."; exit(0); } // Settings $save_path = "/home/images/"; $upload_name = "image"; $max_file_size_in_bytes = 2147483647; // 2GB in bytes $extension_whitelist = array("jpg", "gif", "png", "jpeg"); // Allowed file extensions $valid_chars_regex = '.A-Z0-9_ !@#$%^&()+={}\[\]\',~`-'; // Characters allowed in the file name (in a Regular Expression format) // Other variables $MAX_FILENAME_LENGTH = 260; $file_name = ""; $file_extension = ""; $uploadErrors = array( 0=>"There is no error, the file uploaded successfully", 1=>"The uploaded file exceeds the upload_max_filesize directive in php.ini", 2=>"The uploaded file exceeds the MAX_FILE_SIZE directive that was specified in the HTML form", 3=>"The uploaded file was only partially uploaded", 4=>"No file was uploaded", 6=>"Missing a temporary folder" ); // Validate the upload if (!isset($_FILES[$upload_name])) { HandleError("No upload found in \$_FILES for " . $upload_name); exit(0); } else if (isset($_FILES[$upload_name]["error"]) && $_FILES[$upload_name]["error"] != 0) { HandleError($uploadErrors[$_FILES[$upload_name]["error"]]); exit(0); } else if (!isset($_FILES[$upload_name]["tmp_name"]) || !@is_uploaded_file($_FILES[$upload_name]["tmp_name"])) { HandleError("Upload failed is_uploaded_file test."); exit(0); } else if (!isset($_FILES[$upload_name]['name'])) { HandleError("File has no name."); exit(0); } // Validate the file size (Warning: the largest files supported by this code is 2GB) $file_size = @filesize($_FILES[$upload_name]["tmp_name"]); if (!$file_size || $file_size > $max_file_size_in_bytes) { HandleError("File exceeds the maximum allowed size"); exit(0); } if ($file_size <= 0) { HandleError("File size outside allowed lower bound"); exit(0); } // Validate file name (for our purposes we'll just remove invalid characters) $file_name = preg_replace('/[^'.$valid_chars_regex.']|\.+$/i', "", $_FILES[$upload_name]['name']); if (strlen($file_name) == 0 || strlen($file_name) > $MAX_FILENAME_LENGTH) { HandleError("Invalid file name"); exit(0); } // Validate file extension $path_info = pathinfo($_FILES[$upload_name]['name']); $file_extension = $path_info["extension"]; $is_valid_extension = false; foreach ($extension_whitelist as $extension) { if (strcasecmp($file_extension, $extension) == 0) { $is_valid_extension = true; break; } } if (!$is_valid_extension) { HandleError("Invalid file extension"); exit(0); } if (!@move_uploaded_file($_FILES[$upload_name]["tmp_name"], $save_path.$file_name)) { HandleError("File could not be saved."); exit(0); } HandleError($_FILES[$upload_name]['name']); exit(0); function HandleError($message) { echo $message; } ?>

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  • Using MigLayout, why is a JButton following a JTable unresponsive and how to fix this?

    - by M. Joanis
    Hi everyone, I am having a mind-boggling problem regarding the use of a JButton following a JTable with MigLayout. It is totally unresponsive unless I push it far enough past the JTable (then it can behave correctly). I have tried running the code with both the MigLayout JAR of the version we use for end user products and with the very most recent one; same result. Here is a sample code reproducing the problem (Main.java): import java.awt.Dimension; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.JTextField; import javax.swing.table.DefaultTableModel; import net.miginfocom.swing.MigLayout; @SuppressWarnings("serial") public class Main extends JFrame { private JPanel panel; private JTextField textField; private JButton chooseButton; private JTable table; private JButton reloadButton; private final DefaultTableModel model = new DefaultTableModel() { @Override public boolean isCellEditable(int row, int column) { return false; } }; public Main() { panel = new JPanel(new MigLayout("debug", "[][grow][]")); setContentPane(panel); setDefaultCloseOperation(EXIT_ON_CLOSE); /*** First row ***/ // "File:" panel.add(new JLabel("File:")); // textField for filename textField = new JTextField("No file selected yet!"); textField.setEditable(false); panel.add(textField, "growx"); // "Choose..." button chooseButton = new JButton("Choose..."); panel.add(chooseButton, "wrap, sg buttons"); /*** Second row ***/ panel.add(new JLabel()); table = new JTable(model); model.setColumnIdentifiers(new String[] {"col title"}); JScrollPane scrollpane = new JScrollPane(table); Dimension scrollpaneDimension = new Dimension(125, 110); scrollpane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); table.setPreferredScrollableViewportSize(scrollpaneDimension); table.setFillsViewportHeight(true); panel.add(table.getTableHeader(), "grow"); panel.add(scrollpane, "grow"); reloadButton = new JButton("Reload"); panel.add(reloadButton, "top, wrap, sg buttons"); pack(); setVisible(true); } public static void main(String[] args) { new Main(); } } I suppose it has something to do with the table header and the table itself ending up in the same layout cell, but I'm really not sure of this. As I said, if I push the button far enough past the JTable, it will work again. If I drop it on the next row, it doesn't work, I have to move it down one more row. The only library you need in your workspace to run the code is MigLayout. Thank you all for your help, much appreciated! M. Joanis

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  • boost::asio::async_write problem

    - by user368831
    Hi, I'm trying to figure out how asynchronous reads and writes work in boost asio by manipulating the echo example. Currently, I have a server that should, when sent a sentence, respond with only the first word. However, the boost::asio::async_write never seems to complete even though the write handler is being called. Can someone please explain what's going on? Here's the code: #include <cstdlib> #include <iostream> #include <boost/bind.hpp> #include <boost/asio.hpp> using boost::asio::ip::tcp; class session { public: session(boost::asio::io_service& io_service) : socket_(io_service) { } tcp::socket& socket() { return socket_; } void start() { std::cout<<"starting"<<std::endl; boost::asio::async_read_until(socket_, buffer, ' ', boost::bind(&session::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } void handle_read(const boost::system::error_code& error, size_t bytes_transferred) { // std::ostringstream ss; // ss<<&buffer; char* c = new char[bytes_transferred]; //std::string s; buffer.sgetn(c,bytes_transferred); std::cout<<"data: "<< c<<" bytes: "<<bytes_transferred<<std::endl; if (!error) { boost::asio::async_write(socket_, boost::asio::buffer(c,bytes_transferred), boost::bind(&session::handle_write, this, boost::asio::placeholders::error)); } else { delete this; } } void handle_write(const boost::system::error_code& error) { std::cout<<"handling write"<<std::endl; if (!error) { } else { delete this; } } private: tcp::socket socket_; boost::asio::streambuf buffer; }; class server { public: server(boost::asio::io_service& io_service, short port) : io_service_(io_service), acceptor_(io_service, tcp::endpoint(tcp::v4(), port)) { session* new_session = new session(io_service_); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void handle_accept(session* new_session, const boost::system::error_code& error) { if (!error) { new_session->start(); new_session = new session(io_service_); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } else { delete new_session; } } private: boost::asio::io_service& io_service_; tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: async_tcp_echo_server <port>\n"; return 1; } boost::asio::io_service io_service; using namespace std; // For atoi. server s(io_service, atoi(argv[1])); io_service.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; } Thanks!

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  • Assigning an event or command to a DataTemplate in ResourceDictionary

    - by Scott
    I have the following class: public class Day { public int Date { get; set; } public String DayName { get; set; } public Day() { } public Day(int date, string dayName) { Date = date; DayName = dayName; CommandManager.RegisterClassCommandBinding(typeof(Day), new CommandBinding(DayClick, new ExecutedRoutedEventHandler(OnExecutedDayClick), new CanExecuteRoutedEventHandler(OnCanExecuteDayClick))); } public static readonly RoutedCommand DayClick = new RoutedCommand("DayClick", typeof(Day)); private static void OnCanExecuteDayClick(object sender, CanExecuteRoutedEventArgs e) { ((Day)sender).OnCanExecuteDayClick(e); } private static void OnExecutedDayClick(object sender, ExecutedRoutedEventArgs e) { ((Day)sender).OnExecutedDayClick(e); } protected virtual void OnCanExecuteDayClick(CanExecuteRoutedEventArgs e) { e.CanExecute = true; e.Handled = false; } protected virtual void OnExecutedDayClick(ExecutedRoutedEventArgs e) { string content = String.Format("Day {0}, which is {1}, was clicked.", Date.ToString(), DayName); MessageBox.Show(content); e.Handled = true; } } I am using the following DataTemplate (that is in a ResourceDictionary) to render it: <DataTemplate DataType="{x:Type local:Day}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Rectangle Grid.ColumnSpan="2" x:Name="rectHasEntry" Fill="WhiteSmoke"/> <TextBlock Grid.Column="0" x:Name="textBlockDayName" Text="{Binding DayName}" FontFamily="Junction" FontSize="11" Background="Transparent" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,2,0,0"/> <TextBlock Grid.Column="1" x:Name="textBlockDate" Text="{Binding Date}" FontFamily="Junction" FontSize="11" Background="Transparent" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,2,0,0"/> <Rectangle Grid.ColumnSpan="2" x:Name="rectMouseOver" Fill="#A2C0DA" Opacity="0" Style="{StaticResource DayRectangleMouseOverStyle}"> </Rectangle> </Grid> </DataTemplate> No problems so far, I can get it on screen. What I want to be able to do is assign a Command, or use an event, so that when the user clicks on the Day it will notify the parent of the Day object that it has been clicked. I've tried the following: <Rectangle.CommandBindings> <CommandBinding Command="{x:Static local:Day.NextDay}" Executed="{x:Static local:Day.OnExecutedDayClick}" CanExecute="{x:Static local:Day.OnCanExecuteDayClick}"/> </Rectangle.CommandBindings> to try and bind the commands that are in the Day class but it didn't work. I got an error stating: 'ResourceDictionary' root element requires a x:Class attribute to support event handlers in the XAML file. Either remove the event handler for the Executed event, or add a x:Class attribute to the root element. Which I think means that there is no code-behind file for a ResourceDictionary, or something to that effect. In any event, I'm not sure if I should be using Commands here, or somehow tying events to the Rectangle in question, or if this is even possible. I've seen various places where it sure looks like it's possible, I'm just unable to translate what I'm seeing into something that actually works, hence this post. Thanks in advance.

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  • Why does async BeginReceiveFrom never time out on a raw socket?

    - by James Hugard
    Writing an asynchronous Ping using Raw Sockets in F#, to enable parallel requests using as few threads as possible. Not using "System.Net.NetworkInformation.Ping", because it appears to allocate one thread per request. Am also interested in using F# async workflows. The synchronous version below correctly times out when the target host does not exist/respond, but the asynchronous version hangs. Both work when the host does respond. Not sure if this is a .NET issue, or an F# one... Any ideas? (note: the process must run as Admin to allow Raw Socket access) This throws a timeout: let result = Ping.Ping ( IPAddress.Parse( "192.168.33.22" ), 1000 ) However, this hangs: let result = Ping.AsyncPing ( IPAddress.Parse( "192.168.33.22" ), 1000 ) |> Async.RunSynchronously Here's the code... module Ping open System open System.Net open System.Net.Sockets open System.Threading //---- ICMP Packet Classes type IcmpMessage (t : byte) = let mutable m_type = t let mutable m_code = 0uy let mutable m_checksum = 0us member this.Type with get() = m_type member this.Code with get() = m_code member this.Checksum = m_checksum abstract Bytes : byte array default this.Bytes with get() = [| m_type m_code byte(m_checksum) byte(m_checksum >>> 8) |] member this.GetChecksum() = let mutable sum = 0ul let bytes = this.Bytes let mutable i = 0 // Sum up uint16s while i < bytes.Length - 1 do sum <- sum + uint32(BitConverter.ToUInt16( bytes, i )) i <- i + 2 // Add in last byte, if an odd size buffer if i <> bytes.Length then sum <- sum + uint32(bytes.[i]) // Shuffle the bits sum <- (sum >>> 16) + (sum &&& 0xFFFFul) sum <- sum + (sum >>> 16) sum <- ~~~sum uint16(sum) member this.UpdateChecksum() = m_checksum <- this.GetChecksum() type InformationMessage (t : byte) = inherit IcmpMessage(t) let mutable m_identifier = 0us let mutable m_sequenceNumber = 0us member this.Identifier = m_identifier member this.SequenceNumber = m_sequenceNumber override this.Bytes with get() = Array.append (base.Bytes) [| byte(m_identifier) byte(m_identifier >>> 8) byte(m_sequenceNumber) byte(m_sequenceNumber >>> 8) |] type EchoMessage() = inherit InformationMessage( 8uy ) let mutable m_data = Array.create 32 32uy do base.UpdateChecksum() member this.Data with get() = m_data and set(d) = m_data <- d this.UpdateChecksum() override this.Bytes with get() = Array.append (base.Bytes) (this.Data) //---- Synchronous Ping let Ping (host : IPAddress, timeout : int ) = let mutable ep = new IPEndPoint( host, 0 ) let socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let mutable buffer = packet.Bytes try if socket.SendTo( buffer, ep ) <= 0 then raise (SocketException()) buffer <- Array.create (buffer.Length + 20) 0uy let mutable epr = ep :> EndPoint if socket.ReceiveFrom( buffer, &epr ) <= 0 then raise (SocketException()) finally socket.Close() buffer //---- Entensions to the F# Async class to allow up to 5 paramters (not just 3) type Async with static member FromBeginEnd(arg1,arg2,arg3,arg4,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,iar,state)), endAction, ?cancelAction=cancelAction) static member FromBeginEnd(arg1,arg2,arg3,arg4,arg5,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,arg5,iar,state)), endAction, ?cancelAction=cancelAction) //---- Extensions to the Socket class to provide async SendTo and ReceiveFrom type System.Net.Sockets.Socket with member this.AsyncSendTo( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginSendTo, this.EndSendTo ) member this.AsyncReceiveFrom( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginReceiveFrom, (fun asyncResult -> this.EndReceiveFrom(asyncResult, remoteEP) ) ) //---- Asynchronous Ping let AsyncPing (host : IPAddress, timeout : int ) = async { let ep = IPEndPoint( host, 0 ) use socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let outbuffer = packet.Bytes try let! result = socket.AsyncSendTo( outbuffer, 0, outbuffer.Length, SocketFlags.None, ep ) if result <= 0 then raise (SocketException()) let epr = ref (ep :> EndPoint) let inbuffer = Array.create (outbuffer.Length + 256) 0uy let! result = socket.AsyncReceiveFrom( inbuffer, 0, inbuffer.Length, SocketFlags.None, epr ) if result <= 0 then raise (SocketException()) return inbuffer finally socket.Close() }

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  • ASP.NET MVC 2 client-side validation rules not being created

    - by Brant Bobby
    MVC isn't generating the client-side validation rules for my viewmodel. The HTML just contains this: <script type="text/javascript"> //<![CDATA[ if (!window.mvcClientValidationMetadata) { window.mvcClientValidationMetadata = []; } window.mvcClientValidationMetadata.push({"Fields":[],"FormId":"form0","ReplaceValidationSummary":false}); //]]> </script> Note that Fields[] is empty! My view is strongly-typed and uses the new strongly-typed HTML helpers (TextBoxFor(), etc). View Model / Domain Model public class ItemFormViewModel { public Item Item { get; set; } [Required] [StringLength(100)] public string Whatever { get; set; } // for demo } [MetadataType(typeof(ItemMetadata))] public class Item { public string Name { get; set; } public string SKU { get; set; } public int QuantityRequired { get; set; } // etc. } public class ItemMetadata { [Required] [StringLength(100)] public string Name { get; set; } [Required] [StringLength(50)] public string SKU { get; set; } [Range(0, Int32.MaxValue)] public int QuantityRequired { get; set; } // etc. } (I know I'm using a domain model as my / as part of my view model, which isn't a good practice, but disregard that for now.) View <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<ItemFormViewModel>" %> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Editing item: <%= Html.Encode(Model.Item.Name) %></h2> <% Html.EnableClientValidation(); %> <%= Html.ValidationSummary("Could not save the item.") %> <% using (Html.BeginForm()) { %> <%= Html.TextBoxFor(model => model.Item.Name) %> <%= Html.TextBoxFor(model => model.Item.SKU) %> <%= Html.TextBoxFor(model => model.Item.QuantityRequired) %> <%= Html.HiddenFor(model => model.Item.ItemID) %> <%= Html.TextBox("Whatever", Model.Whatever) %> <input type="submit" value="Save" /> <% } %> </asp:Content> I included the Whatever property on the view model because I suspected that MVC wasn't recursively inspecting the sub-properties of ItemFormViewModel.Item, but even that isn't being validated? I've even tried delving into the MVC framework source code but have come up empty. What could be going on?

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  • Why does my sharepoint web part event handler lose the sender value on postback?

    - by vishal shah
    I have a web part which is going to be a part of pair of connected web parts. For simplicity, I am just describing the consumer web part. This web part has 10 link buttons on it. And they are rendered in the Render method instead ofCreateChildControls as this webpart will be receiving values based on input from the provider web part. Each Link Button has a text which is decided dynamically based on the input from provider web part. When I click on any of the Link Buttons, the event handler is triggered but the text on the Link Button shows up as the one set in CreateChildControls. When I trace the code, I see that the CreateChildControls gets called before the event handler (and i think that resets my Link Buttons). How do I get the event handler to show me the dynamic text instead? Here is the code... public class consWebPart : Microsoft.SharePoint.WebPartPages.WebPart { private bool _error = false; private LinkButton[] lkDocument = null; public consWebPart() { this.ExportMode = WebPartExportMode.All; } protected override void CreateChildControls() { if (!_error) { try { base.CreateChildControls(); lkDocument = new LinkButton[101]; for (int i = 0; i < 10; i++) { lkDocument[i] = new LinkButton(); lkDocument[i].ID = "lkDocument" + i; lkDocument[i].Text = "Initial Text"; lkDocument[i].Style.Add("margin", "10 10 10 10px"); this.Controls.Add(lkDocument[i]); lkDocument[i].Click += new EventHandler(lkDocument_Click); } } catch (Exception ex) { HandleException(ex); } } } protected override void Render(HtmlTextWriter writer) { writer.Write("<table><tr>"); for (int i = 0; i < 10; i++) { writer.Write("<tr>"); lkDocument[i].Text = "LinkButton" + i; writer.Write("<td>"); lkDocument[i].RenderControl(writer); writer.Write("</td>"); writer.Write("</tr>"); } writer.Write("</table>"); } protected void lkDocument_Click(object sender, EventArgs e) { string strsender = sender.ToString(); LinkButton lk = (LinkButton)sender; } protected override void OnLoad(EventArgs e) { if (!_error) { try { base.OnLoad(e); this.EnsureChildControls(); } catch (Exception ex) { HandleException(ex); } } } private void HandleException(Exception ex) { this._error = true; this.Controls.Clear(); this.Controls.Add(new LiteralControl(ex.Message)); } }

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  • How to detect a timeout when using asynchronous Socket.BeginReceive?

    - by James Hugard
    Writing an asynchronous Ping using Raw Sockets in F#, to enable parallel requests using as few threads as possible. Not using "System.Net.NetworkInformation.Ping", because it appears to allocate one thread per request. Am also interested in using F# async workflows. The synchronous version below correctly times out when the target host does not exist/respond, but the asynchronous version hangs. Both work when the host does respond. Not sure if this is a .NET issue, or an F# one... Any ideas? (note: the process must run as Admin to allow Raw Socket access) This throws a timeout: let result = Ping.Ping ( IPAddress.Parse( "192.168.33.22" ), 1000 ) However, this hangs: let result = Ping.AsyncPing ( IPAddress.Parse( "192.168.33.22" ), 1000 ) |> Async.RunSynchronously Here's the code... module Ping open System open System.Net open System.Net.Sockets open System.Threading //---- ICMP Packet Classes type IcmpMessage (t : byte) = let mutable m_type = t let mutable m_code = 0uy let mutable m_checksum = 0us member this.Type with get() = m_type member this.Code with get() = m_code member this.Checksum = m_checksum abstract Bytes : byte array default this.Bytes with get() = [| m_type m_code byte(m_checksum) byte(m_checksum >>> 8) |] member this.GetChecksum() = let mutable sum = 0ul let bytes = this.Bytes let mutable i = 0 // Sum up uint16s while i < bytes.Length - 1 do sum <- sum + uint32(BitConverter.ToUInt16( bytes, i )) i <- i + 2 // Add in last byte, if an odd size buffer if i <> bytes.Length then sum <- sum + uint32(bytes.[i]) // Shuffle the bits sum <- (sum >>> 16) + (sum &&& 0xFFFFul) sum <- sum + (sum >>> 16) sum <- ~~~sum uint16(sum) member this.UpdateChecksum() = m_checksum <- this.GetChecksum() type InformationMessage (t : byte) = inherit IcmpMessage(t) let mutable m_identifier = 0us let mutable m_sequenceNumber = 0us member this.Identifier = m_identifier member this.SequenceNumber = m_sequenceNumber override this.Bytes with get() = Array.append (base.Bytes) [| byte(m_identifier) byte(m_identifier >>> 8) byte(m_sequenceNumber) byte(m_sequenceNumber >>> 8) |] type EchoMessage() = inherit InformationMessage( 8uy ) let mutable m_data = Array.create 32 32uy do base.UpdateChecksum() member this.Data with get() = m_data and set(d) = m_data <- d this.UpdateChecksum() override this.Bytes with get() = Array.append (base.Bytes) (this.Data) //---- Synchronous Ping let Ping (host : IPAddress, timeout : int ) = let mutable ep = new IPEndPoint( host, 0 ) let socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let mutable buffer = packet.Bytes try if socket.SendTo( buffer, ep ) <= 0 then raise (SocketException()) buffer <- Array.create (buffer.Length + 20) 0uy let mutable epr = ep :> EndPoint if socket.ReceiveFrom( buffer, &epr ) <= 0 then raise (SocketException()) finally socket.Close() buffer //---- Entensions to the F# Async class to allow up to 5 paramters (not just 3) type Async with static member FromBeginEnd(arg1,arg2,arg3,arg4,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,iar,state)), endAction, ?cancelAction=cancelAction) static member FromBeginEnd(arg1,arg2,arg3,arg4,arg5,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,arg5,iar,state)), endAction, ?cancelAction=cancelAction) //---- Extensions to the Socket class to provide async SendTo and ReceiveFrom type System.Net.Sockets.Socket with member this.AsyncSendTo( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginSendTo, this.EndSendTo ) member this.AsyncReceiveFrom( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginReceiveFrom, (fun asyncResult -> this.EndReceiveFrom(asyncResult, remoteEP) ) ) //---- Asynchronous Ping let AsyncPing (host : IPAddress, timeout : int ) = async { let ep = IPEndPoint( host, 0 ) use socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let outbuffer = packet.Bytes try let! result = socket.AsyncSendTo( outbuffer, 0, outbuffer.Length, SocketFlags.None, ep ) if result <= 0 then raise (SocketException()) let epr = ref (ep :> EndPoint) let inbuffer = Array.create (outbuffer.Length + 256) 0uy let! result = socket.AsyncReceiveFrom( inbuffer, 0, inbuffer.Length, SocketFlags.None, epr ) if result <= 0 then raise (SocketException()) return inbuffer finally socket.Close() }

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  • Recognize objects in image

    - by DoomStone
    Hello I am in the process of doing a school project, where we have a robot driving on the ground in between Flamingo plates. We need to create an algorithm that can identify the locations of these plates, so we can create paths around them (We are using A Star for that). So far have we worked with AForged Library and we have created the following class, the only problem with this is that when it create the rectangles dose it not take in account that the plates are not always parallel with the camera border, and it that case will it just create a rectangle that cover the whole plate. So we need to some way find the rotation on the object, or another way to identify this. I have create an image that might help explain this Image the describe the problem: http://img683.imageshack.us/img683/9835/imagerectangle.png Any help on how I can do this would be greatly appreciated. Any other information or ideers are always welcome. public class PasteMap { private Bitmap image; private Bitmap processedImage; private Rectangle[] rectangels; public void initialize(Bitmap image) { this.image = image; } public void process() { processedImage = image; processedImage = applyFilters(processedImage); processedImage = filterWhite(processedImage); rectangels = extractRectangles(processedImage); //rectangels = filterRectangles(rectangels); processedImage = drawRectangelsToImage(processedImage, rectangels); } public Bitmap getProcessedImage { get { return processedImage; } } public Rectangle[] getRectangles { get { return rectangels; } } private Bitmap applyFilters(Bitmap image) { image = new ContrastCorrection(2).Apply(image); image = new GaussianBlur(10, 10).Apply(image); return image; } private Bitmap filterWhite(Bitmap image) { Bitmap test = new Bitmap(image.Width, image.Height); for (int width = 0; width < image.Width; width++) { for (int height = 0; height < image.Height; height++) { if (image.GetPixel(width, height).R > 200 && image.GetPixel(width, height).G > 200 && image.GetPixel(width, height).B > 200) { test.SetPixel(width, height, Color.White); } else test.SetPixel(width, height, Color.Black); } } return test; } private Rectangle[] extractRectangles(Bitmap image) { BlobCounter bc = new BlobCounter(); bc.FilterBlobs = true; bc.MinWidth = 5; bc.MinHeight = 5; // process binary image bc.ProcessImage( image ); Blob[] blobs = bc.GetObjects(image, false); // process blobs List<Rectangle> rects = new List<Rectangle>(); foreach (Blob blob in blobs) { if (blob.Area > 1000) { rects.Add(blob.Rectangle); } } return rects.ToArray(); } private Rectangle[] filterRectangles(Rectangle[] rects) { List<Rectangle> Rectangles = new List<Rectangle>(); foreach (Rectangle rect in rects) { if (rect.Width > 75 && rect.Height > 75) Rectangles.Add(rect); } return Rectangles.ToArray(); } private Bitmap drawRectangelsToImage(Bitmap image, Rectangle[] rects) { BitmapData data = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); foreach (Rectangle rect in rects) Drawing.FillRectangle(data, rect, Color.Red); image.UnlockBits(data); return image; } }

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  • iPhone Store Kit returning invalid product ID errors

    - by EToreo
    Hello, I am trying to test In App Purchases on my iPhone and running into a problem where the product IDs I request information for end up being returned to me as invalid product IDs in the "didRecieveResponse" method. I have: Created an in store product associated with this app. It's bundle ID matches everything else. It has been cleared for sale and approved by the developer. Made sure my new provisioning profile has in store app purchases enabled and it has the full app name: "com.domain.appname" Made sure this is the provisioning profile being used to sign the app to my iPhone. Made sure that "com.domain.appname" is the app ID used to build the provisioning profile. Made sure that "com.domain.appname" is used in my plist file as the bundle identifier. Everything seems to be in place, however I still get my products returned to me as invalid IDs. This is the code I am using: - (void)requestProductData { SKProductRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers: [NSSet setWithObject: @"com.domain.appname.productid"]]; request.delegate = self; [request start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSArray *myProducts = response.products; NSArray *myInvalidProducts = response.invalidProductIdentifiers; for(int i = 1; i < myInvalidProducts.count; ++i) { std::cout <<"invalid product id = " << [[myInvalidProducts objectAtIndex:i] UTF8String] << std::endl; } for(int i = 0; i < myProducts.count; ++i) { SKProduct * myProduct = [myProducts objectAtIndex:i]; std::cout << "Product Info:" << std::endl; std::cout << "\tlocalizedTitle = " << [[myProduct localizedTitle] UTF8String] << std::endl; std::cout << "\tlocalizedDescription = " << [[myProduct localizedDescription] UTF8String] << std::endl; std::cout << "\tproductIdentifier = " << [[myProduct productIdentifier] UTF8String] << std::endl; std::cout << "\tprice = " << [[myProduct price] doubleValue] << std::endl; std::cout << "\tpriceLocale = " << [myProduct priceLocale] << std::endl; } [request autorelease]; } All my product IDs show up in the invalid printouts and none of them show up in the "Product Info:" printouts. Any suggestions would be greatly appreciated... P.S. Yes, this is built as Objective-c/c++.

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  • Samplegrabber works fine on AVI/MPEG files but choppy with WMV

    - by jomtois
    I have been using the latest version of the WPFMediaKit. What I am trying to do is write a sample application that will use the Samplegrabber to capture the video frames of video files so I can have them as individual Bitmaps. So far, I have had good luck with the following code when constructing and rendering my graph. However, when I use this code to play back a .wmv video file, when the samplegrabber is attached, it will play back jumpy or choppy. If I comment out the line where I add the samplegrabber filter, it works fine. Again, it works with the samplegrabber correctly with AVI/MPEG, etc. protected virtual void OpenSource() { FrameCount = 0; /* Make sure we clean up any remaining mess */ FreeResources(); if (m_sourceUri == null) return; string fileSource = m_sourceUri.OriginalString; if (string.IsNullOrEmpty(fileSource)) return; try { /* Creates the GraphBuilder COM object */ m_graph = new FilterGraphNoThread() as IGraphBuilder; if (m_graph == null) throw new Exception("Could not create a graph"); /* Add our prefered audio renderer */ InsertAudioRenderer(AudioRenderer); var filterGraph = m_graph as IFilterGraph2; if (filterGraph == null) throw new Exception("Could not QueryInterface for the IFilterGraph2"); IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); IBaseFilter sourceFilter; /* Have DirectShow find the correct source filter for the Uri */ var hr = filterGraph.AddSourceFilter(fileSource, fileSource, out sourceFilter); DsError.ThrowExceptionForHR(hr); /* We will want to enum all the pins on the source filter */ IEnumPins pinEnum; hr = sourceFilter.EnumPins(out pinEnum); DsError.ThrowExceptionForHR(hr); IntPtr fetched = IntPtr.Zero; IPin[] pins = { null }; /* Counter for how many pins successfully rendered */ int pinsRendered = 0; m_sampleGrabber = (ISampleGrabber)new SampleGrabber(); SetupSampleGrabber(m_sampleGrabber); hr = m_graph.AddFilter(m_sampleGrabber as IBaseFilter, "SampleGrabber"); DsError.ThrowExceptionForHR(hr); /* Loop over each pin of the source filter */ while (pinEnum.Next(pins.Length, pins, fetched) == 0) { if (filterGraph.RenderEx(pins[0], AMRenderExFlags.RenderToExistingRenderers, IntPtr.Zero) >= 0) pinsRendered++; Marshal.ReleaseComObject(pins[0]); } Marshal.ReleaseComObject(pinEnum); Marshal.ReleaseComObject(sourceFilter); if (pinsRendered == 0) throw new Exception("Could not render any streams from the source Uri"); /* Configure the graph in the base class */ SetupFilterGraph(m_graph); HasVideo = true; /* Sets the NaturalVideoWidth/Height */ //SetNativePixelSizes(renderer); } catch (Exception ex) { /* This exection will happen usually if the media does * not exist or could not open due to not having the * proper filters installed */ FreeResources(); /* Fire our failed event */ InvokeMediaFailed(new MediaFailedEventArgs(ex.Message, ex)); } InvokeMediaOpened(); } And: private void SetupSampleGrabber(ISampleGrabber sampleGrabber) { FrameCount = 0; var mediaType = new AMMediaType { majorType = MediaType.Video, subType = MediaSubType.RGB24, formatType = FormatType.VideoInfo }; int hr = sampleGrabber.SetMediaType(mediaType); DsUtils.FreeAMMediaType(mediaType); DsError.ThrowExceptionForHR(hr); hr = sampleGrabber.SetCallback(this, 0); DsError.ThrowExceptionForHR(hr); } I have read a few things saying the the .wmv or .asf formats are asynchronous or something. I have attempted inserting a WMAsfReader to decode which works, but once it goes to the VMR9 it gives the same behavior. Also, I have gotten it to work correctly when I comment out the IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); line and have filterGraph.Render(pins[0]); -- the only drawback is that now it renders in an Activemovie widow of its own instead of my control, however the samplegrabber functions correctly and without any skipping. So I am thinking the bug is in the VMR9 / samplegrabbing somewhere. Any help? I am new to this.

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  • BlackBerry - Facebook extended permissions

    - by Max Gontar
    Hi! I've just found a great sample of Facebook Connect on Blackberry by Eki Y. Baskoro, The following is a short HOWTO on using Facebook Connect on Blackberry. I created a simple Facade encapsulating the Facebook REST API as well as added 'rough' MVC approach for screen navigation. I have tested on JDE 4.5 using 8320 simulator. This is still work in progress and all work is GPLed. It works great for reading stuff. NB Don't forget to get Facebook App Key and set it in TestBB class. But now I want to post something on my wall. So I've add new method to FacebookFacade class using Stream.publish API: /*** * Publishes message to the stream. * @param message - message that will appear on the facebook stream * @param targetId - The ID of the user, Page, group, or event where * you are publishing the content. */ public void streamPublish(String message, String targetId) { Hashtable arguments = new Hashtable(); arguments.put("method", "stream.publish"); arguments.put("message", message); arguments.put("target_id", targetId); try { JSONObject result = new JSONObject( int new JSONTokener(sendRequest(arguments))); int errorCode = result.getInt("error_code"); if (errorCode != 0) System.out.println("Error Code: "+errorCode); } catch (Exception e) { System.out.println(e); } } /*** * Publishes message on current user wall. * @param message - message that will appear on the facebook stream */ public void postOnTheWall(String message) { String targetId = String.valueOf(getLoggedInUserId()); streamPublish(message, targetId); } This will return Error code 200, "The user hasn't authorized the application to perform this action" First I thought it's related with Facebook - Application Settings - Additional Permissions - Publish recent activity (one line stories) to my wall but even checked, no difference... Then I've found this post explains that issue related with extended permissions. This in turn should be fixed by modifying url a little in LoginScreen class : public LoginScreen(FacebookFacade facebookFacade) { this.facebookFacade = facebookFacade; StringBuffer data = new StringBuffer(); data.append("api_key=" + facebookFacade.getApplicationKey()); data.append("&connect_display=popup"); data.append("&v=1.0"); //revomed //data.append("&next=http://www.facebook.com/connect/login_success.html"); //added data.append("&next=http://www.facebook.com/connect/prompt_permissions.php?" + "api_key="+facebookFacade.getApplicationKey()+"&display=popup&v=1.0"+ "&next=http://www.facebook.com/connect/login_success.html?"+ "xxRESULTTOKENxx&fbconnect=true" + "&ext_perm=read_stream,publish_stream,offline_access"); data.append("&cancel_url=http://www.facebook.com/connect/login_failure.html"); data.append("&fbconnect=true"); data.append("&return_session=true"); (new FetchThread("http://m.facebook.com/login.php?" + data.toString())).start(); } Unfortunately it's not working. Still Error Code 200 in return to stream.publish request... Do you have any suggestions how to resolve this? Thank you!

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  • How do I use MediaRecorder to record video without causing a segmentation fault?

    - by rabidsnail
    I'm trying to use android.media.MediaRecorder to record video, and no matter what I do the android runtime segmentation faults when I call prepare(). Here's an example: public void onCreate(Bundle savedInstanceState) { Log.i("video test", "making recorder"); MediaRecorder recorder = new MediaRecorder(); contentResolver = getContentResolver(); try { super.onCreate(savedInstanceState); Log.i("video test", "--------------START----------------"); SurfaceView target_view = new SurfaceView(this); Log.i("video test", "making surface"); Surface target = target_view.getHolder().getSurface(); Log.i("video test", target.toString()); Log.i("video test", "new recorder"); recorder = new MediaRecorder(); Log.i("video test", "set display"); recorder.setPreviewDisplay(target); Log.i("video test", "pushing surface"); setContentView(target_view); Log.i("video test", "set audio source"); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); Log.i("video test", "set video source"); recorder.setVideoSource(MediaRecorder.VideoSource.DEFAULT); Log.i("video test", "set output format"); recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); Log.i("video test", "set audio encoder"); recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); Log.i("video test", "set video encoder"); recorder.setVideoEncoder(MediaRecorder.VideoEncoder.MPEG_4_SP); Log.i("video test", "set max duration"); recorder.setMaxDuration(3600); Log.i("video test", "set on info listener"); recorder.setOnInfoListener(new listener()); Log.i("video test", "set video size"); recorder.setVideoSize(320, 240); Log.i("video test", "set video frame rate"); recorder.setVideoFrameRate(15); Log.i("video test", "set output file"); recorder.setOutputFile(get_path(this, "foo.3gp")); Log.i("video test", "prepare"); recorder.prepare(); Log.i("video test", "start"); recorder.start(); Log.i("video test", "sleep"); Thread.sleep(3600); Log.i("video test", "stop"); recorder.stop(); Log.i("video test", "release"); recorder.release(); Log.i("video test", "-----------------SUCCESS------------------"); finish(); } catch (Exception e) { Log.i("video test", e.toString()); recorder.reset(); recorder.release(); Log.i("video tets", "-------------------FAIL-------------------"); finish(); } } public static String get_path (Context context, String fname) { String path = context.getFileStreamPath("foo").getParentFile().getAbsolutePath(); String res = path+"/"+fname; Log.i("video test", "path: "+res); return res; } class listener implements MediaRecorder.OnInfoListener { public void onInfo(MediaRecorder recorder, int what, int extra) { Log.i("video test", "Video Info: "+what+", "+extra); } }

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  • Lists NotifyPropertyChanging

    - by Carlo
    Well BindingList and ObservableCollection work great to keep data updated and to notify when one of it's objects has changed. However, when notifying a property is about to change, I think these options are not very good. What I have to do right now to solve this (and I warn this is not elegant AT ALL), is to implement INotifyPropertyChanging on the list's type object and then tie that to the object that holds the list PropertyChanging event, or something like the following: // this object will be the type of the BindingList public class SomeObject : INotifyPropertyChanging, INotifyPropertyChanged { private int _intProperty = 0; private string _strProperty = String.Empty; public int IntProperty { get { return this._intProperty; } set { if (this._intProperty != value) { NotifyPropertyChanging("IntProperty"); this._intProperty = value; NotifyPropertyChanged("IntProperty"); } } } public string StrProperty { get { return this._strProperty; } set { if (this._strProperty != value) { NotifyPropertyChanging("StrProperty"); this._strProperty = value; NotifyPropertyChanged("StrProperty"); } } } #region INotifyPropertyChanging Members public event PropertyChangingEventHandler PropertyChanging; #endregion #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion public void NotifyPropertyChanging(string propertyName) { if (this.PropertyChanging != null) PropertyChanging(this, new PropertyChangingEventArgs(propertyName)); } public void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public class ObjectThatHoldsTheList : INotifyPropertyChanging, INotifyPropertyChanged { public BindingList<SomeObject> BindingList { get; set; } public ObjectThatHoldsTheList() { this.BindingList = new BindingList<SomeObject>(); } // this helps notifie Changing and Changed on Add private void AddItem(SomeObject someObject) { // this will tie the PropertyChanging and PropertyChanged events of SomeObject to this object // so it gets notifies because the BindingList does not notify PropertyCHANGING someObject.PropertyChanging += new PropertyChangingEventHandler(someObject_PropertyChanging); someObject.PropertyChanged += new PropertyChangedEventHandler(someObject_PropertyChanged); this.NotifyPropertyChanging("BindingList"); this.BindingList.Add(someObject); this.NotifyPropertyChanged("BindingList"); } // this helps notifies Changing and Changed on Delete private void DeleteItem(SomeObject someObject) { if (this.BindingList.IndexOf(someObject) > 0) { // this unlinks the handlers so the garbage collector can clear the objects someObject.PropertyChanging -= new PropertyChangingEventHandler(someObject_PropertyChanging); someObject.PropertyChanged -= new PropertyChangedEventHandler(someObject_PropertyChanged); } this.NotifyPropertyChanging("BindingList"); this.BindingList.Remove(someObject); this.NotifyPropertyChanged("BindingList"); } // this notifies an item in the list is about to change void someObject_PropertyChanging(object sender, PropertyChangingEventArgs e) { NotifyPropertyChanging("BindingList." + e.PropertyName); } // this notifies an item in the list has changed void someObject_PropertyChanged(object sender, PropertyChangedEventArgs e) { NotifyPropertyChanged("BindingList." + e.PropertyName); } #region INotifyPropertyChanging Members public event PropertyChangingEventHandler PropertyChanging; #endregion #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion public void NotifyPropertyChanging(string propertyName) { if (this.PropertyChanging != null) PropertyChanging(this, new PropertyChangingEventArgs(propertyName)); } public void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } Sorry, I know this is a lot of code, which takes me back to my main point IT'S A LOT OF CODE to implement this. So my question is, does anyone know a better, shorter, more elegant solution? Thanks for your time and suggestions.

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  • What is the reason of "Transaction context in use by another session"

    - by Shrike
    Hi, I'm looking for a description of the root of this error: "Transaction context in use by another session". I get it sometimes in one of my unittests so I can't provider repro code. But I wonder what is "by design" reason for the error. I've found this post: http://blogs.msdn.com/asiatech/archive/2009/08/10/system-transaction-may-fail-in-multiple-thread-environment.aspx and also that: http://msdn.microsoft.com/en-us/library/ff649002.aspx But I can't understand what "Multiple threads sharing the same transaction in a transaction scope will cause the following exception: 'Transaction context in use by another session.' " means. All words are understandable but not the point. I actually can share a system transaction between threads. And there is even special mechanism for this - DependentTransaction class and Transaction.DependentClone method. I'm trying to reproduce a usecase from the first post: 1. Main thread creates DTC transaction, receives DependentTransaction (created using Transaction.Current.DependentClone on the main thread 2. Child thread 1 enlists in this DTC transaction by creating a transaction scope based on the dependent transaction (passed via constructor) 3. Child thread 1 opens a connection 4. Child thread 2 enlists in DTC transaction by creating a transaction scope based on the dependent transaction (passed via constructor) 5. Child thread 2 opens a connection with such code: using System; using System.Threading; using System.Transactions; using System.Data; using System.Data.SqlClient; public class Program { private static string ConnectionString = "Initial Catalog=DB;Data Source=.;User ID=user;PWD=pwd;"; public static void Main() { int MAX = 100; for(int i =0; i< MAX;i++) { using(var ctx = new TransactionScope()) { var tx = Transaction.Current; // make the transaction distributed using (SqlConnection con1 = new SqlConnection(ConnectionString)) using (SqlConnection con2 = new SqlConnection(ConnectionString)) { con1.Open(); con2.Open(); } showSysTranStatus(); DependentTransaction dtx = Transaction.Current.DependentClone(DependentCloneOption.BlockCommitUntilComplete); Thread t1 = new Thread(o => workCallback(dtx)); Thread t2 = new Thread(o => workCallback(dtx)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); ctx.Complete(); } trace("root transaction completes"); } } private static void workCallback(DependentTransaction dtx) { using(var txScope1 = new TransactionScope(dtx)) { using (SqlConnection con2 = new SqlConnection(ConnectionString)) { con2.Open(); trace("connection opened"); showDbTranStatus(con2); } txScope1.Complete(); } trace("dependant tran completes"); } private static void trace(string msg) { Console.WriteLine(Thread.CurrentThread.ManagedThreadId + " : " + msg); } private static void showSysTranStatus() { string msg; if (Transaction.Current != null) msg = Transaction.Current.TransactionInformation.DistributedIdentifier.ToString(); else msg = "no sys tran"; trace( msg ); } private static void showDbTranStatus(SqlConnection con) { var cmd = con.CreateCommand(); cmd.CommandText = "SELECT 1"; var c = cmd.ExecuteScalar(); trace("@@TRANCOUNT = " + c); } } It fails on Complete's call of root TransactionScope. But error is different: Unhandled Exception: System.Transactions.TransactionInDoubtException: The transaction is in doubt. --- pired. The timeout period elapsed prior to completion of the operation or the server is not responding. To sum up: I want to understand what "Transaction context in use by another session" means and how to reproduce it.

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  • Flex 4, chart, Error 1009

    - by Stephane
    Hello, I am new to flex development and I am stuck with this error TypeError: Error #1009: Cannot access a property or method of a null object reference. at mx.charts.series::LineSeries/findDataPoints()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\series\LineSeries.as:1460] at mx.charts.chartClasses::ChartBase/findDataPoints()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\chartClasses\ChartBase.as:2202] at mx.charts.chartClasses::ChartBase/mouseMoveHandler()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\chartClasses\ChartBase.as:4882] I try to create a chart where I can move the points with the mouse I notice that the error doesn't occur if I move the point very slowly I have try to use the debugger and pint some debug every where without success All the behaviours were ok until I had the modifyData Please let me know if you have some experience with this kind of error I will appreciate any help. Is it also possible to remove the error throwing because after that the error occur if I click the dismiss all error button then the component work great there is the simple code of the chart <fx:Declarations> </fx:Declarations> <fx:Script> <![CDATA[ import mx.charts.HitData; import mx.charts.events.ChartEvent; import mx.charts.events.ChartItemEvent; import mx.collections.ArrayCollection; [Bindable] private var selectItem:Object; [Bindable] private var chartMouseY:int; [Bindable] private var hitData:Boolean=false; [Bindable] private var profitPeriods:ArrayCollection = new ArrayCollection( [ { period: "Qtr1 2006", profit: 32 }, { period: "Qtr2 2006", profit: 47 }, { period: "Qtr3 2006", profit: 62 }, { period: "Qtr4 2006", profit: 35 }, { period: "Qtr1 2007", profit: 25 }, { period: "Qtr2 2007", profit: 55 } ]); public function chartMouseUp(e:MouseEvent):void{ if(hitData){ hitData = false; } } private function chartMouseMove(e:MouseEvent):void { if(hitData){ var p:Point = new Point(linechart.mouseX,linechart.mouseY); var d:Array = linechart.localToData(p); chartMouseY=d[1]; modifyData(); } } public function modifyData():void { var idx:int = profitPeriods.getItemIndex(selectItem); var item:Object = profitPeriods.getItemAt(idx); item.profit = chartMouseY; profitPeriods.setItemAt(item,idx); } public function chartMouseDown(e:MouseEvent):void{ if(!hitData){ var hda:Array = linechart.findDataPoints(e.currentTarget.mouseX, e.currentTarget.mouseY); if (hda[0]) { selectItem = hda[0].item; hitData = true; } } } ]]> </fx:Script> <s:layout> <s:HorizontalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <s:Panel title="LineChart Control" > <s:VGroup > <s:HGroup> <mx:LineChart id="linechart" color="0x323232" height="500" width="377" mouseDown="chartMouseDown(event)" mouseMove="chartMouseMove(event)" mouseUp="chartMouseUp(event)" showDataTips="true" dataProvider="{profitPeriods}" > <mx:horizontalAxis> <mx:CategoryAxis categoryField="period"/> </mx:horizontalAxis> <mx:series> <mx:LineSeries yField="profit" form="segment" displayName="Profit"/> </mx:series> </mx:LineChart> <mx:Legend dataProvider="{linechart}" color="0x323232"/> </s:HGroup> <mx:Form> <mx:TextArea id="DEBUG" height="200" width="300"/> </mx:Form> </s:VGroup> </s:Panel> UPDATE 30/2010 : the null object is _renderData.filteredCache from the chartline the code call before error is the default mouseMoveHandler of chartBase to chartline. Is it possible to remove it ? or provide a filteredCache

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  • Storyboard apply to all labels

    - by ThitoO
    Hi everyone ! I whant to apply a little storyboard to a collection of labels in my window. My storyboard is like that : <Storyboard x:Key="Storyboard1" AutoReverse="True" RepeatBehavior="Forever"> <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="label" Storyboard.TargetProperty="(Label.Foreground).(SolidColorBrush.Color)"> <SplineColorKeyFrame KeyTime="00:00:00.1000000" Value="#FFFFFF"/> </ColorAnimationUsingKeyFrames> </Storyboard> I have a window composed of that : <Grid Background="#FF000000"> <Viewbox HorizontalAlignment="Center" VerticalAlignment="Center" Stretch="Uniform"> <UniformGrid x:Name="grid" Background="#FF000000" /> </Viewbox> </Grid> When I want to start my storyboard I do that : Storyboard.SetTarget( _stb, myLabel ); _stb.Begin(); where _std is my storyboard loaded by the window's resources. The animation works fine, but on all labels (not only the one I want). I tried to switch SetTarget by SetTargetName but labels are created into my window by the constructor and names can not be founded when I try "SetTargetName". Do you have any ideas ? Thanks :) ------------ Edit : We asked me to be more descriptive -------------------------------------------------------------------- Label are not created directly in the xaml, they are created by the constructor of the window : public SpellerWindow(IKeyboard keyboard, int colomnNumber, SolidColorBrush background, SolidColorBrush foreground ) { InitializeComponent(); grid.Columns = colomnNumber; int i = 0; foreach( IKey key in keyboard.Zones.Default.Keys ) { Label lb = new Label(); lb.Foreground = foreground; lb.Name = "label"+(i++).ToString(); lb.Content = key.ActualKeys[keyboard.CurrentMode].UpLabel; lb.HorizontalAlignment = HorizontalAlignment.Center; lb.VerticalAlignment = VerticalAlignment.Center; Viewbox box = new Viewbox(); box.Stretch = Stretch.Fill; box.Child = lb; box.Tag = key; grid.Children.Add( box ); } } Animations are started by an event handler : void Highlighter_StartAnimation( object sender, HiEventArgs e ) { Storyboard stb; if( !_anims.TryGetValue( e.Step.Animation.Name, out stb ) ) { stb = (Storyboard)_window.FindResource( e.Step.Animation.Name ); _anims.Add( e.Step.Animation.Name, stb ); } DoAnimations( _zones[e.Step.Zone], stb ); } Finally, animations are started by DoAnimations : void DoAnimations( List<Label> labels, Storyboard stb ) { foreach( Label lb in labels ) { Storyboard.SetTarget( stb, lb ); stb.Begin(); } } I want to highlight a collection of labels, but all labels are flashing. I don't know why, but I try to create a label into the Xaml directly, and set a Storyboard.TargetName (bound to the name of the label) in the Xaml of the storyboard. And it's working ... Now you know everything. Thanks for you help :)

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  • overloaded stream insertion operator with a vector

    - by Julz
    hi, i'm trying to write an overloaded stream insertion operator for a class who's only member is a vector. i dont really know what i'm doing. (lets make that clear) it's a vector of "Points" which is a struct containing two doubles. i figure what i want is to insert user input (a bunch of doubles) into a stream that i then send to a modifier method? i keep working off other stream insertion examples such as... std::ostream& operator<< (std::ostream& o, Fred const& fred) { return o << fred.i_; } but when i try a similar..... istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr.vertices; return inStream; } i get an error "no match for operator etc etc. if i leave off the .vertices it compiles but i figure it's not right? (vertices is the name of my vector ) and even if it is right, i dont actually know what syntax to use in my driver to use it? also not %100 on what my modifier method needs to look like. here's my Polygon class //header #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); public: //Constructor Polygon(const Point &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return (int) vertices.capacity();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; #endif //Body using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const Point &theVerts) { vertices.push_back (theVerts); } //Copy Constructor Polygon::Polygon(const Polygon &polyCopy) { vertices = polyCopy.vertices; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } any help greatly appreciated, sorry to be so vague, a lecturer has just kind of given us a brief example of stream insertion then left us on our own thanks. oh i realise there are probably many other problems that need fixing

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  • ASP.NET MVC 2 - Saving child entities on form submit

    - by Justin
    Hey, I'm using ASP.NET MVC 2 and am struggling with saving child entities. I have an existing Invoice entity (which I create on a separate form) and then I have a LogHours view that I'd like to use to save InvoiceLog's, which are child entities of Invoice. Here's the view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<TothSolutions.Data.Invoice>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Log Hours </asp:Content> <asp:Content ID="Content3" ContentPlaceHolderID="HeadContent" runat="server"> <script type="text/javascript"> $(document).ready(function () { $("#InvoiceLogs_0__Description").focus(); }); </script> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Log Hours</h2> <% using (Html.BeginForm("SaveHours", "Invoices")) {%> <%: Html.ValidationSummary(true) %> <fieldset> <legend>Fields</legend> <table> <tr> <th>Date</th> <th>Description</th> <th>Hours</th> </tr> <% int index = 0; foreach (var log in Model.InvoiceLogs) { %> <tr> <td><%: log.LogDate.ToShortDateString() %></td> <td><%: Html.TextBox("InvoiceLogs[" + index + "].Description")%></td> <td><%: Html.TextBox("InvoiceLogs[" + index + "].Hours")%></td> <td>Hours</td> </tr> <% index++; } %> </table> <p> <%: Html.Hidden("InvoiceID") %> <%: Html.Hidden("CreateDate") %> <input type="submit" value="Save" /> </p> </fieldset> <% } %> <div> <%: Html.ActionLink("Back to List", "Index") %> </div> </asp:Content> And here's the controller code: //GET: /Secure/Invoices/LogHours/ public ActionResult LogHours(int id) { var invoice = DataContext.InvoiceData.Get(id); if (invoice == null) { throw new Exception("Invoice not found with id: " + id); } return View(invoice); } //POST: /Secure/Invoices/SaveHours/ [AcceptVerbs(HttpVerbs.Post)] public ActionResult SaveHours([Bind(Exclude = "InvoiceLogs")]Invoice invoice) { TryUpdateModel(invoice.InvoiceLogs, "InvoiceLogs"); invoice.UpdateDate = DateTime.Now; invoice.DeveloperID = DeveloperID; //attaching existing invoice. DataContext.InvoiceData.Attach(invoice); //save changes. DataContext.SaveChanges(); //redirect to invoice list. return RedirectToAction("Index"); } And the data access code: public static void Attach(Invoice invoice) { var i = new Invoice { InvoiceID = invoice.InvoiceID }; db.Invoices.Attach(i); db.Invoices.ApplyCurrentValues(invoice); } In the SaveHours action, it properly sets the values of the InvoiceLog entities after I call TryUpdateModel but when it does SaveChanges it doesn't update the database with the new values. Also, if you manually update the values of the InvoiceLog entries in the database and then go to this page it doesn't populate the textboxes so it's clearly not binding correctly. Thanks, Justin

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  • How optimize code with introspection + heavy alloc on iPhone

    - by mamcx
    I have a problem. I try to display a UITable that could have 2000-20000 records (typicall numbers.) I have a SQLite database similar to the Apple contacts application. I do all the tricks I know to get a smoth scroll, but I have a problem. I load the data in 50 recods blocks. Then, when the user scroll, request next 50 until finish the list. However, load that 50 records cause a notable "pause" in loading and scrolling. Everything else works fine. I cache the data, have opaque cells, draw it by code, etc... I swap the code loading the same data in dicts and have a performance boost but wonder if I could keep my object oriented aproach and improve the actual code. This is the code I think have the performance problem: -(NSArray *) loadAndFill: (NSString *)sql theClass: (Class)cls { [self openDb]; NSMutableArray *list = [NSMutableArray array]; NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DbObject *ds; Class myClass = NSClassFromString([DbObject getTableName:cls]); FMResultSet *rs = [self load:sql]; while ([rs next]) { ds = [[myClass alloc] init]; NSDictionary *props = [ds properties]; NSString *fieldType = nil; id fieldValue; for (NSString *fieldName in [props allKeys]) { fieldType = [props objectForKey: fieldName]; fieldValue = [self ValueForField:rs Name:fieldName Type:fieldType]; [ds setValue:fieldValue forKey:fieldName]; } [list addObject :ds]; [ds release]; } [rs close]; [pool drain]; return list; } And I think the main culprit is: -(id) ValueForField: (FMResultSet *)rs Name:(NSString *)fieldName Type:(NSString *)fieldType { id fieldValue = nil; if ([fieldType isEqualToString:@"i"] || // int [fieldType isEqualToString:@"I"] || // unsigned int [fieldType isEqualToString:@"s"] || // short [fieldType isEqualToString:@"S"] || // unsigned short [fieldType isEqualToString:@"f"] || // float [fieldType isEqualToString:@"d"] ) // double { fieldValue = [NSNumber numberWithInt: [rs longForColumn:fieldName]]; } else if ([fieldType isEqualToString:@"B"]) // bool or _Bool { fieldValue = [NSNumber numberWithBool: [rs boolForColumn:fieldName]]; } else if ([fieldType isEqualToString:@"l"] || // long [fieldType isEqualToString:@"L"] || // usigned long [fieldType isEqualToString:@"q"] || // long long [fieldType isEqualToString:@"Q"] ) // unsigned long long { fieldValue = [NSNumber numberWithLong: [rs longForColumn:fieldName]]; } else if ([fieldType isEqualToString:@"c"] || // char [fieldType isEqualToString:@"C"] ) // unsigned char { fieldValue = [rs stringForColumn:fieldName]; //Is really a boolean? if ([fieldValue isEqualToString:@"0"] || [fieldValue isEqualToString:@"1"]) { fieldValue = [NSNumber numberWithInt: [fieldValue intValue]]; } } else if ([fieldType hasPrefix:@"@"] ) // Object { NSString *className = [fieldType substringWithRange:NSMakeRange(2, [fieldType length]-3)]; if ([className isEqualToString:@"NSString"]) { fieldValue = [rs stringForColumn:fieldName]; } else if ([className isEqualToString:@"NSDate"]) { NSDateFormatter* dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateFormat:@"yyyy-MM-dd'T'HH:mm:ss"]; NSString *theDate = [rs stringForColumn:fieldName]; if (theDate) { fieldValue = [dateFormatter dateFromString: theDate]; } else { fieldValue = nil; } [dateFormatter release]; } else if ([className isEqualToString:@"NSInteger"]) { fieldValue = [NSNumber numberWithInt: [rs intForColumn :fieldName]]; } else if ([className isEqualToString:@"NSDecimalNumber"]) { fieldValue = [rs stringForColumn :fieldName]; if (fieldValue) { fieldValue = [NSDecimalNumber decimalNumberWithString:[rs stringForColumn :fieldName]]; } } else if ([className isEqualToString:@"NSNumber"]) { fieldValue = [NSNumber numberWithDouble: [rs doubleForColumn:fieldName]]; } else { //Is a relationship one-to-one? if (![fieldType hasPrefix:@"NS"]) { id rel = class_createInstance(NSClassFromString(className), sizeof(unsigned)); Class theClass = [rel class]; if ([rel isKindOfClass:[DbObject class]]) { fieldValue = [rel init]; //Load the record... NSInteger Id = [rs intForColumn:[theClass relationName]]; if (Id>0) { [fieldValue release]; Db *db = [Db currentDb]; fieldValue = [db loadById: theClass theId:Id]; } } } else { NSString *error = [NSString stringWithFormat:@"Err Can't get value for field %@ of type %@", fieldName, fieldType]; NSLog(error); NSException *e = [NSException exceptionWithName:@"DBError" reason:error userInfo:nil]; @throw e; } } } return fieldValue; }

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  • Passing integer lists in a sql query, best practices

    - by Artiom Chilaru
    I'm currently looking at ways to pass lists of integers in a SQL query, and try to decide which of them is best in which situation, what are the benefots of each, and what are the pitfalls, what should be avoided :) Right now I know of 3 ways that we currently use in our application. 1) Table valued parameter: Create a new Table Valued Parameter in sql server: CREATE TYPE [dbo].[TVP_INT] AS TABLE( [ID] [int] NOT NULL ) Then run the query against it: using (var conn = new SqlConnection(DataContext.GetDefaultConnectionString)) { var comm = conn.CreateCommand(); comm.CommandType = CommandType.Text; comm.CommandText = @" UPDATE DA SET [tsLastImportAttempt] = CURRENT_TIMESTAMP FROM [Account] DA JOIN @values IDs ON DA.ID = IDs.ID"; comm.Parameters.Add(new SqlParameter("values", downloadResults.Select(d => d.ID).ToDataTable()) { TypeName = "TVP_INT" }); conn.Open(); comm.ExecuteScalar(); } The major disadvantages of this method is the fact that Linq doesn't support table valued params (if you create an SP with a TVP param, linq won't be able to run it) :( 2) Convert the list to Binary and use it in Linq! This is a bit better.. Create an SP, and you can run it within linq :) To do this, the SP will have an IMAGE parameter, and we'll be using a user defined function (udf) to convert this to a table.. We currently have implementations of this function written in C++ and in assembly, both have pretty much the same performance :) Basically, each integer is represented by 4 bytes, and passed to the SP. In .NET we have an extension method that convers an IEnumerable to a byte array The extension method: public static Byte[] ToBinary(this IEnumerable intList) { return ToBinaryEnum(intList).ToArray(); } private static IEnumerable<Byte> ToBinaryEnum(IEnumerable<Int32> intList) { IEnumerator<Int32> marker = intList.GetEnumerator(); while (marker.MoveNext()) { Byte[] result = BitConverter.GetBytes(marker.Current); Array.Reverse(result); foreach (byte b in result) yield return b; } } The SP: CREATE PROCEDURE [Accounts-UpdateImportAttempts] @values IMAGE AS BEGIN UPDATE DA SET [tsLastImportAttempt] = CURRENT_TIMESTAMP FROM [Account] DA JOIN dbo.udfIntegerArray(@values, 4) IDs ON DA.ID = IDs.Value4 END And we can use it by running the SP directly, or in any linq query we need using (var db = new DataContext()) { db.Accounts_UpdateImportAttempts(downloadResults.Select(d => d.ID).ToBinary()); // or var accounts = db.Accounts .Where(a => db.udfIntegerArray(downloadResults.Select(d => d.ID).ToBinary(), 4) .Select(i => i.Value4) .Contains(a.ID)); } This method has the benefit of using compiled queries in linq (which will have the same sql definition, and query plan, so will also be cached), and can be used in SPs as well. Both these methods are theoretically unlimited, so you can pass millions of ints at a time :) 3) The simple linq .Contains() It's a more simple approach, and is perfect in simple scenarios. But is of course limited by this. using (var db = new DataContext()) { var accounts = db.Accounts .Where(a => downloadResults.Select(d => d.ID).Contains(a.ID)); } The biggest drawback of this method is that each integer in the downloadResults variable will be passed as a separate int.. In this case, the query is limited by sql (max allowed parameters in a sql query, which is a couple of thousand, if I remember right). So I'd like to ask.. What do you think is the best of these, and what other methods and approaches have I missed?

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  • GAE formpreview

    - by Niklas R
    I'm trying to enable form preview with Google App Engine. Getting the following error message I suspect being mistaken somewhere: ... handler = handler_class() TypeError: __call__() takes at least 2 arguments (1 given) Can you tell what's wrong with my attempt? Here is some of the code. from django.contrib.formtools.preview import FormPreview class AFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. self.response.out.write('Done!') class AForm(djangoforms.ModelForm): text = forms.CharField(widget=forms.Textarea(attrs={'rows':'11','cols':'70','class':'foo'}),label=_("content").capitalize()) def clean(self): cleaned_data = self.clean_data name = cleaned_data.get("name") if not name: raise forms.ValidationError("No name.") # Always return the full collection of cleaned data. return cleaned_data class Meta: model = A fields = ['category','currency','price','title','phonenumber','postaladress','name','text','email'] #change the order ... ('/aformpreview/([^/]*)', AFormPreview(AForm)), UPDATE: Here's a complete app where the preview is not working. Any ideas are most welcome: import cgi from google.appengine.api import users from google.appengine.ext import db from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext.db import djangoforms class Item(db.Model): name = db.StringProperty() quantity = db.IntegerProperty(default=1) target_price = db.FloatProperty() priority = db.StringProperty(default='Medium',choices=[ 'High', 'Medium', 'Low']) entry_time = db.DateTimeProperty(auto_now_add=True) added_by = db.UserProperty() class ItemForm(djangoforms.ModelForm): class Meta: model = Item exclude = ['added_by'] from django.contrib.formtools.preview import FormPreview class ItemFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. return HttpResponseRedirect('/') class MainPage(webapp.RequestHandler): def get(self): self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') # This generates our shopping list form and writes it in the response self.response.out.write(ItemForm()) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') def post(self): data = ItemForm(data=self.request.POST) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') class ItemPage(webapp.RequestHandler): def get(self): query = db.GqlQuery("SELECT * FROM Item ORDER BY name") for item in query: self.response.out.write('<a href="/edit?id=%d">Edit</a> - ' % item.key().id()) self.response.out.write("%s - Need to buy %d, cost $%0.2f each<br>" % (item.name, item.quantity, item.target_price)) class EditPage(webapp.RequestHandler): def get(self): id = int(self.request.get('id')) item = Item.get(db.Key.from_path('Item', id)) self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(ItemForm(instance=item)) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def post(self): id = int(self.request.get('_id')) item = Item.get(db.Key.from_path('Item', id)) data = ItemForm(data=self.request.POST, instance=item) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def main(): application = webapp.WSGIApplication( [('/', MainPage), ('/edit', EditPage), ('/items.html', ItemPage), ('/itemformpreview', ItemFormPreview(ItemForm)), ], debug=True) run_wsgi_app(application)

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