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  • C++ template function specialization using TCHAR on Visual Studio 2005

    - by Eli
    I'm writing a logging class that uses a templatized operator<< function. I'm specializing the template function on wide-character string so that I can do some wide-to-narrow translation before writing the log message. I can't get TCHAR to work properly - it doesn't use the specialization. Ideas? Here's the pertinent code: // Log.h header class Log { public: template <typename T> Log& operator<<( const T& x ); template <typename T> Log& operator<<( const T* x ); template <typename T> Log& operator<<( const T*& x ); ... } template <typename T> Log& Log::operator<<( const T& input ) { printf("ref"); } template <typename T> Log& Log::operator<<( const T* input ) { printf("ptr"); } template <> Log& Log::operator<<( const std::wstring& input ); template <> Log& Log::operator<<( const wchar_t* input ); And the source file // Log.cpp template <> Log& Log::operator<<( const std::wstring& input ) { printf("wstring ref"); } template <> Log& Log::operator<<( const wchar_t* input ) { printf("wchar_t ptr"); } template <> Log& Log::operator<<( const TCHAR*& input ) { printf("tchar ptr ref"); } Now, I use the following test program to exercise these functions // main.cpp - test program int main() { Log log; log << "test 1"; log << L"test 2"; std::string test3( "test3" ); log << test3; std::wstring test4( L"test4" ); log << test4; TCHAR* test5 = L"test5"; log << test4; } Running the above tests reveals the following: // Test results ptr wchar_t ptr ref wstring ref ref Unfortunately, that's not quite right. I'd really like the last one to be "TCHAR", so that I can convert it. According to Visual Studio's debugger, the when I step in to the function being called in test 5, the type is wchar_t*& - but it's not calling the appropriate specialization. Ideas? I'm not sure if it's pertinent or not, but this is on a Windows CE 5.0 device.

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  • Unable to browse some pdfs and docs.

    - by JamesEggers
    I have a web site that uses Microsoft Indexing Service to index and query a directory that holds various documents of type pdf, rtf, mht, and doc. The indexing and querying works well (for the most part); however, some files will load while others will not. This is a Windows Server 2003 box running the site using IIS 6. The indexed directory is a sub directory off of the site's root directory (i.e. http://my.domain.com/files/). The file paths are accurate in the URL; however, I can only access some of the files of each file type. The files that I cannot access give a 404 File Not Found. I am able to open all files via windows explorer;however, attempting to open them via a browser over http is hit and miss. Has anyone experienced this issue and know how to resolve it? Anyone have any idea why I could access some files but not others? Does anyone have any recommendations on what to look into to try this (i.e. does owner matter or something like that?)? EDIT: Here is the Request and Response Headers for a bad file: GET /files/file1.pdf HTTP/1.1 Accept: image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-shockwave-flash, application/xaml+xml, application/vnd.ms-xpsdocument, application/x-ms-xbap, application/x-ms-application, application/x-silverlight, application/vnd.ms-excel, application/vnd.ms-powerpoint, application/msword, / Accept-Language: en-us User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.30; .NET CLR 3.0.04506.590; .NET CLR 3.0.04506.648; .NET CLR 3.5.21022; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Accept-Encoding: gzip, deflate Proxy-Connection: Keep-Alive Host: my.domain.com HTTP/1.1 404 Not Found Content-Length: 1635 Content-Type: text/html Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET Date: Mon, 01 Jun 2009 15:38:54 GMT [typical 404 page markup excluded] Here is the Request/Response headers for the good file: GET /files/file2.pdf HTTP/1.1 Accept: image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-shockwave-flash, application/xaml+xml, application/vnd.ms-xpsdocument, application/x-ms-xbap, application/x-ms-application, application/x-silverlight, application/vnd.ms-excel, application/vnd.ms-powerpoint, application/msword, / Accept-Language: en-us User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.30; .NET CLR 3.0.04506.590; .NET CLR 3.0.04506.648; .NET CLR 3.5.21022; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Accept-Encoding: gzip, deflate Proxy-Connection: Keep-Alive Host: my.domain.com HTTP/1.1 200 OK Content-Length: 352464 Content-Type: application/pdf Last-Modified: Tue, 13 Jan 2009 15:27:35 GMT Accept-Ranges: bytes ETag: "74ccc5759375c91:2a47" Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET Date: Mon, 01 Jun 2009 15:50:33 GMT

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  • CABasicAnimation not scrolling with rest of View

    - by morgman
    All, I'm working on reproducing the pulsing Blue circle effect that the map uses to show your own location... I layered a UIView over a MKMapView. The UIView contains the pulsing animation. I ended up using the following code gleaned from numerous answers here on stackoverflow: CABasicAnimation* pulseAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"]; pulseAnimation.toValue = [NSNumber numberWithFloat: 0.0]; pulseAnimation.duration = 1.0; pulseAnimation.repeatCount = HUGE_VALF; pulseAnimation.autoreverses = YES; pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:pulseAnimation forKey:@"pulseAnimation"]; CABasicAnimation* resizeAnimation = [CABasicAnimation animationWithKeyPath:@"bounds.size"]; resizeAnimation.toValue = [NSValue valueWithCGSize:CGSizeMake(0.0f, 0.0f)]; resizeAnimation.fillMode = kCAFillModeBoth; resizeAnimation.duration = 1.0; resizeAnimation.repeatCount = HUGE_VALF; resizeAnimation.autoreverses = YES; resizeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:resizeAnimation forKey:@"resizeAnimation"]; This does an acceptable job of pulsing/fading a circle I drew in the UIView using: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 0.4); // And draw with a blue fill color CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 0.1); // Draw them with a 2.0 stroke width so they are a bit more visible. CGContextSetLineWidth(context, 2.0); CGContextAddEllipseInRect(context, CGRectMake(x-30, y-30, 60.0, 60.0)); CGContextDrawPath(context, kCGPathFillStroke); But I soon found that while this appears to work, as soon as I drag the underlying map to another position the animation screws up... While the position I want highlighted is centered on the screen the animation works ok, once I've dragged the position so it's no longer centered the animation now pulses starting at the center of the screen scaling up to center on the position dragged off center, and back again... A humorous and cool effect, but not what I was looking for. I realize I may have been lucky on several fronts. I'm not sure what I misunderstood. I think the animation is scaling the entire layer which just happens to have my circle drawn in the middle of it. So it works when centered but not when off center. I tried the following gleaned from one of the questions suggested by stackoverflow when I started this question: CABasicAnimation* translateAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; translateAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(oldx, oldy )]; translateAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(x, y )]; // translateAnimation.fillMode = kCAFillModeBoth; translateAnimation.duration = 1.0; translateAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:translateAnimation forKey:@"translateAnimation"]; But it doesn't help much, when I play with it sometimes it looks like once time it animates in the correct spot after I've moved it offcenter, but then it switches back to the animating from the center point to the new location. Sooo, any suggestions or do I need to provide additional information.

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  • Looping through siblings of a specific row/setting up function

    - by Matt
    Trying to work through my javascript book I am referencing to learn the language and got stuck on looping through siblings of a specific row. W3schools and W3 didnt have what i was looking for. Below is a function walk-through... It reads: Create the countRecords() function. The purpose of this function is to count the number of visible rows in the data table after the table headings. The total is then displayed in the table cell with the id "records". Add the follow commands to the function: a. Create a object named headRow that points to the table row with the id "titleRow". Create a variable named rowCount, setting its initial value to 0. b. Create a for loop that uses familial references starting with the first sibling of headRow and moving to the next sibling until there are no siblings left. Within the for loop. test whether the node name of the currentnext sibling until there are no sibilings left. Within the for loop test whether the node name of the current node is equal to "TR". If it is, test wheter the value of its display style is equal to an empty text string. If it is (indicating that it is visible in the document) increate the value of the rowCount variable by 1. c. Change the text of the "records" table cell to the value of the rowCount variable. Don't use innerHTML. Create a text node that contains the value of the rowCount variable and assign it to a variable called txt. Create a variable called record to store the reference to the element "records" table cell. d. Insert an if condition that test whether the "records" cell has any child nodes. If it does, replace the replace the text node of the "record" table cell with the created text node (txt). If it doesn't append the text node to the cell. var headRow; // part a var rowCount = 0; //part b this is where I get lost. I know I need to access the id titleRow but unsure how to set my loop up specifically for this headRow = document.getElementById("titleRow"); for(var i=0; i<headrow.length; i++) { if (something is not equal == "TH") { make code happen here } if (is "TR" == ""){ rowCount = +1; } //part c var txt = document.createTextNode(rowCount); var record = document.getElementsById("records") //part d holding off on this part until I get a,b,c figured out. The HTML supporting snippet: <table id="filters"> <tr><th colspan="2">Filter Product List</th></tr> <tr> <td>Records: </td> <td id="records"></td> </tr> <table id="prodTable"> <tr><th colspan="8">Digital Cameras</th></tr> <tr id="titleRow"> <th>Model</th> <th>Manufacturer</th> <th>Resolution</th> <th>Zoom</th> <th>Media</th> <th>Video</th> <th>Microphone</th> </tr> Thanks for the help!

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  • CoreData: managedObjectContext not being created

    - by PruitIgoe
    I had to add core data to an existing project but I am having issues with the managedObjectContext... in prefix.pch I have this: #import <Availability.h> #ifndef __IPHONE_5_0 #warning "This project uses features only available in iOS SDK 5.0 and later." #endif #ifdef __OBJC__ #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> #endif ... in my appDelegate.h I have this: #import <UIKit/UIKit.h> #import "AppViewController.h" #import "DDLog.h" #import "DDASLLogger.h" #import "DDFileLogger.h" #import "DDTTYLogger.h" #import "KIP_LogManager.h" @interface AppDelegate : UIResponder <UIApplicationDelegate> { DDFileLogger* fileLogger; /*coredata*/ NSManagedObjectModel* managedObjectModel; NSManagedObjectContext* managedObjectContext; NSPersistentStoreCoordinator* persistentStoreCoordinator; } @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) AppViewController* viewController; @property (readonly, strong, nonatomic) NSManagedObjectContext* managedObjectContext; @property (readonly, strong, nonatomic) NSManagedObjectModel* managedObjectModel; @property (readonly, strong, nonatomic) NSPersistentStoreCoordinator* persistentStoreCoordinator; - (void)setupLogging; - (NSString *)applicationDocumentsDirectory; in appDelegate.m this: @synthesize managedObjectContext = _managedObjectContext; @synthesize managedObjectModel = _managedObjectModel; @synthesize persistentStoreCoordinator = _persistentStoreCoordinator; ... - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //establish lumberjack logging [self setupLogging]; DDLogVerbose(@"\n\n*********************\nNEW LOG SESSION\n**********************\n\n"); //set root view controller self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.viewController = [[AppViewController alloc] init]; self.window.rootViewController = self.viewController; self.viewController.managedObjectContext = _managedObjectContext; return YES; } ... #pragma mark - CoreData Stack - (NSManagedObjectContext *)managedObjectContext { if (_managedObjectContext != nil) { return _managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { _managedObjectContext = [[NSManagedObjectContext alloc] init]; [_managedObjectContext setPersistentStoreCoordinator:coordinator]; } return _managedObjectContext; } // Returns the managed object model for the application. // If the model doesn't already exist, it is created from the application's model. - (NSManagedObjectModel *)managedObjectModel { if (_managedObjectModel != nil) { return _managedObjectModel; } NSURL *modelURL = [[NSBundle mainBundle] URLForResource:@"SPI_PAC" withExtension:@"momd"]; _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return _managedObjectModel; } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSMutableString* strDocsDirector = [[NSMutableString alloc] initWithString:[self applicationDocumentsDirectory]]; [strDocsDirector appendString:@"/SPI_PAC.sqlite"]; NSURL* storeURL = [NSURL URLWithString:strDocsDirector]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if(![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { /*Error for store creation should be handled in here*/ } return persistentStoreCoordinator; } - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } in the view controller, viewDidLoad I am logging the passed managedObjectContext and am getting null returned. Obviously I am missing something but not sure what? In viewcontroller.h I have: @property (nonatomic, retain) NSManagedObjectModel* managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext* managedObjectContext; @property (nonatomic, retain) NSPersistentStoreCoordinator* persistentStoreCoordinator; and in the viewcontroller.m: @synthesize managedObjectContext = managedObjectContext; ... DDLogVerbose(@"%@", managedObjectContext);

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  • How to notify client about updated UpdatePanel content on server side

    - by csh1981
    I have a problem with UpdatePanel.Update() which works initially but then stops. I have tumbled with this problem for some time and some background is needed so please read ahead. I have an ASP.net application in which I have a subpage that display computed information in graphs. Each graph is embedded in an UpdatePanel. The graph is a user control that uses the standard asp:Chart for display. My task is to enable this page with AJAX capabilities so the page is responsive during postbacks. When I access this page from another page, during the initial page rendering, I use a wait dialog for each graph and a pageload event on the client side. In the client event, a hidden button is clicked which a server event handles (the hidden button is inside an UpdatePanel so the postback is asynchronous). Each graph is computed and the UpdatePanels are in turn updated with the Chart content. This is done using UpdatePanel.Update. And it is successful. However, I also have some RadioButtons on the page. These are dynamically created. The purpose of them is to switch graph type --- to show the same data in a different way. Same type of time consuming computation is needed in order to do so. I subscribe on each RadioButton's OnCheckedChanged event and the postback is asynchronous since the radiobuttons are inside an UpdatePanel. In the server event handler I determine the type of graph and use this as an input to the Chart control. I then remove the old Chart control from my Panel and adds new Chart and then I call UpdatePanel.Update(). But with no success. Nothing happens, no errors, nothing. Why is this?? I think this is strange because if I compute every Chart data in the initial rendering instead of using the "Wait dialog"-solution described earlier then I can select graph types successfully and all subsequent AJAX requests work as intended. Also, the same code (computing the chart, removal, and adding the Chart control to Panel and UpdatePanel.Update()) is hit during the initial rendering of the page, and it works only the first time. Here is the method that computes the graph and adds it to the panel and update the UpdatePanel: public void UpdateGraph(GraphType type, GraphMapper mapper) { //Panel is the content of UpdatePanelGraph's Panel.Controls.Clear(); chart = new Chart(type, mapper); //Computation happens inside here panel.Controls.Add(chart); //UpdatePanelGraph is in UpdateMode Conditional and has //ChildrenAsTriggers set to false UpdatePanelGraph.Update(); } I really need a way for these radiobuttons to work, possible using some clientside JavaScript or another way of handling things on the server side. I have thought about using a JavaScript postback call on the UpdatePanel instead of the UpdatePanel.Update(). However, the issue I have here is how to notify the client side when the server side is finished with computing the graph? An plausible explanation of the strange behavior is also much appreciated. Any help appreciated, thanks

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  • Generated LinqtoSql Sql 5x slower than SAME EXACT hand-written sql

    - by JasonM
    I have a sql statement which is hardcoded in an existing VB6 app. I'm upgrading a new version in C# and using Linq To Sql. I was able to get LinqToSql to generate the same sql (before I start refactoring), but for some reason the Sql generated by LinqToSql is 5x slower than the original sql. This is running the generated Sql Directly in LinqPad. The only real difference my meager sql eyes can spot is the WITH (NOLOCK), which if I add into the LinqToSql generated sql, makes no difference. Can someone point out what I'm doing wrong here? Thanks! Existing Hard Coded Sql (5.0 Seconds) SELECT DISTINCT CH.ClaimNum, CH.AcnProvID, CH.AcnPatID, CH.TinNum, CH.Diag1, CH.GroupNum, CH.AllowedTotal FROM Claims.dbo.T_ClaimsHeader AS CH WITH (NOLOCK) WHERE CH.ContractID IN ('123A','123B','123C','123D','123E','123F','123G','123H') AND ( ( (CH.Transmited Is Null or CH.Transmited = '') AND CH.DateTransmit Is Null AND CH.EobDate Is Null AND CH.ProcessFlag IN ('Y','E') AND CH.DataSource NOT IN ('A','EC','EU') AND CH.AllowedTotal > 0 ) ) ORDER BY CH.AcnPatID, CH.ClaimNum Generated Sql from LinqToSql (27.6 Seconds) -- Region Parameters DECLARE @p0 NVarChar(4) SET @p0 = '123A' DECLARE @p1 NVarChar(4) SET @p1 = '123B' DECLARE @p2 NVarChar(4) SET @p2 = '123C' DECLARE @p3 NVarChar(4) SET @p3 = '123D' DECLARE @p4 NVarChar(4) SET @p4 = '123E' DECLARE @p5 NVarChar(4) SET @p5 = '123F' DECLARE @p6 NVarChar(4) SET @p6 = '123G' DECLARE @p7 NVarChar(4) SET @p7 = '123H' DECLARE @p8 VarChar(1) SET @p8 = '' DECLARE @p9 NVarChar(1) SET @p9 = 'Y' DECLARE @p10 NVarChar(1) SET @p10 = 'E' DECLARE @p11 NVarChar(1) SET @p11 = 'A' DECLARE @p12 NVarChar(2) SET @p12 = 'EC' DECLARE @p13 NVarChar(2) SET @p13 = 'EU' DECLARE @p14 Decimal(5,4) SET @p14 = 0 -- EndRegion SELECT DISTINCT [t0].[ClaimNum], [t0].[acnprovid] AS [AcnProvID], [t0].[acnpatid] AS [AcnPatID], [t0].[tinnum] AS [TinNum], [t0].[diag1] AS [Diag1], [t0].[GroupNum], [t0].[allowedtotal] AS [AllowedTotal] FROM [Claims].[dbo].[T_ClaimsHeader] AS [t0] WHERE ([t0].[contractid] IN (@p0, @p1, @p2, @p3, @p4, @p5, @p6, @p7)) AND (([t0].[Transmited] IS NULL) OR ([t0].[Transmited] = @p8)) AND ([t0].[DATETRANSMIT] IS NULL) AND ([t0].[EOBDATE] IS NULL) AND ([t0].[PROCESSFLAG] IN (@p9, @p10)) AND (NOT ([t0].[DataSource] IN (@p11, @p12, @p13))) AND ([t0].[allowedtotal] > @p14) ORDER BY [t0].[acnpatid], [t0].[ClaimNum] New LinqToSql Code (30+ seconds... Times out ) var contractIds = T_ContractDatas.Where(x => x.EdiSubmissionGroupID == "123-01").Select(x => x.CONTRACTID).ToList(); var processFlags = new List<string> {"Y","E"}; var dataSource = new List<string> {"A","EC","EU"}; var results = (from claims in T_ClaimsHeaders where contractIds.Contains(claims.contractid) && (claims.Transmited == null || claims.Transmited == string.Empty ) && claims.DATETRANSMIT == null && claims.EOBDATE == null && processFlags.Contains(claims.PROCESSFLAG) && !dataSource.Contains(claims.DataSource) && claims.allowedtotal > 0 select new { ClaimNum = claims.ClaimNum, AcnProvID = claims.acnprovid, AcnPatID = claims.acnpatid, TinNum = claims.tinnum, Diag1 = claims.diag1, GroupNum = claims.GroupNum, AllowedTotal = claims.allowedtotal }).OrderBy(x => x.ClaimNum).OrderBy(x => x.AcnPatID).Distinct(); I'm using the list of constants above to make LinqToSql Generate IN ('xxx','xxx',etc) Otherwise it uses subqueries which are just as slow...

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  • How do I get jqGrid to work using ASP.NET + JSON on the backend?

    - by briandus
    Hi friends, ok, I'm back. I totally simplified my problem to just three simple fields and I'm still stuck on the same line using the addJSONData method. I've been stuck on this for days and no matter how I rework the ajax call, the json string, blah blah blah...I can NOT get this to work! I can't even get it to work as a function when adding one row of data manually. Can anyone PLEASE post a working sample of jqGrid that works with ASP.NET and JSON? Would you please include 2-3 fields (string, integer and date preferably?) I would be happy to see a working sample of jqGrid and just the manual addition of a JSON object using the addJSONData method. Thanks SO MUCH!! If I ever get this working, I will post a full code sample for all the other posting for help from ASP.NET, JSON users stuck on this as well. Again. THANKS!! tbl.addJSONData(objGridData); //err: tbl.addJSONData is not a function!! Here is what Firebug is showing when I receive this message: • objGridData Object total=1 page=1 records=5 rows=[5] ? Page "1" Records "5" Total "1" Rows [Object ID=1 PartnerID=BCN, Object ID=2 PartnerID=BCN, Object ID=3 PartnerID=BCN, 2 more... 0=Object 1=Object 2=Object 3=Object 4=Object] (index) 0 (prop) ID (value) 1 (prop) PartnerID (value) "BCN" (prop) DateTimeInserted (value) Thu May 29 2008 12:08:45 GMT-0700 (Pacific Daylight Time) * There are three more rows Here is the value of the variable tbl (value) 'Table.scroll' <TABLE cellspacing="0" cellpadding="0" border="0" style="width: 245px;" class="scroll grid_htable"><THEAD><TR><TH class="grid_sort grid_resize" style="width: 55px;"><SPAN> </SPAN><DIV id="jqgh_ID" style="cursor: pointer;">ID <IMG src="http://localhost/DNN5/js/jQuery/jqGrid-3.4.3/themes/sand/images/sort_desc.gif"/></DIV></TH><TH class="grid_resize" style="width: 90px;"><SPAN> </SPAN><DIV id="jqgh_PartnerID" style="cursor: pointer;">PartnerID </DIV></TH><TH class="grid_resize" style="width: 100px;"><SPAN> </SPAN><DIV id="jqgh_DateTimeInserted" style="cursor: pointer;">DateTimeInserted </DIV></TH></TR></THEAD></TABLE> Here is the complete function: $('table.scroll').jqGrid({ datatype: function(postdata) { mtype: "POST", $.ajax({ url: 'EDI.asmx/GetTestJSONString', type: "POST", contentType: "application/json; charset=utf-8", data: "{}", dataType: "text", //not json . let me try to parse success: function(msg, st) { if (st == "success") { var gridData; //strip of "d:" notation var result = JSON.parse(msg); for (var property in result) { gridData = result[property]; break; } var objGridData = eval("(" + gridData + ")"); //creates an object with visible data and structure var tbl = jQuery('table.scroll')[0]; alert(objGridData.rows[0].PartnerID); //displays the correct data //tbl.addJSONData(objGridData); //error received: addJSONData not a function //error received: addJSONData not a function (This uses eval as shown in the documentation) //tbl.addJSONData(eval("(" + objGridData + ")")); //the line below evaluates fine, creating an object and visible data and structure //var objGridData = eval("(" + gridData + ")"); //BUT, the same thing will not work here //tbl.addJSONData(eval("(" + gridData + ")")); //FIREBUG SHOWS THIS AS THE VALUE OF gridData: // "{"total":"1","page":"1","records":"5","rows":[{"ID":1,"PartnerID":"BCN","DateTimeInserted":new Date(1214412777787)},{"ID":2,"PartnerID":"BCN","DateTimeInserted":new Date(1212088125000)},{"ID":3,"PartnerID":"BCN","DateTimeInserted":new Date(1212088125547)},{"ID":4,"PartnerID":"EHG","DateTimeInserted":new Date(1235603192033)},{"ID":5,"PartnerID":"EMDEON","DateTimeInserted":new Date(1235603192000)}]}" } } }); }, jsonReader: { root: "rows", //arry containing actual data page: "page", //current page total: "total", //total pages for the query records: "records", //total number of records repeatitems: false, id: "ID" //index of the column with the PK in it }, colNames: [ 'ID', 'PartnerID', 'DateTimeInserted' ], colModel: [ { name: 'ID', index: 'ID', width: 55 }, { name: 'PartnerID', index: 'PartnerID', width: 90 }, { name: 'DateTimeInserted', index: 'DateTimeInserted', width: 100}], rowNum: 10, rowList: [10, 20, 30], imgpath: 'http://localhost/DNN5/js/jQuery/jqGrid-3.4.3/themes/sand/images', pager: jQuery('#pager'), sortname: 'ID', viewrecords: true, sortorder: "desc", caption: "TEST Example")};

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  • Modern alternatives to Java

    - by Ralph
    I have been a Java developer for 14 years and have written an enterprise-level (~500 kloc) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. Are there other JVM-based languages that can be used for enterprise level development?

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  • How do I launch a WPF app from command.com. I'm getting a FontCache error.

    - by jttraino
    I know this is not ideal, but my constraint is that I have a legacy application written in Clipper. I want to launch a new, WinForms/WPF application from inside the application (to ease transition). This legacy application written in Clipper launches using: SwpRunCmd("C:\MyApp\MyBat.bat",0) The batch file contains something like this command: C:\PROGRA~1\INTERN~1\iexplore "http://QASVR/MyApp/AppWin/MyCompany.MyApp.AppWin.application#MyCompany.MyApp.AppWin.application" It is launching a WinForms/WPF app that is we deploy via ClickOnce. Everything has been going well until we introduced WPF into the application. We were able to easily launch from the legacy application. Since we have introduced WPF, however, we have the following behavior. If we launch via the Clipper application first, we get an exception when launching the application. The error text is: The type initializer for 'System.Windows.FrameworkElement' threw an exception. at System.Windows.FrameworkElement..ctor() at System.Windows.Controls.Panel..ctor() at System.Windows.Controls.DockPanel..ctor() at System.Windows.Forms.Integration.AvalonAdapter..ctor(ElementHost hostControl) at System.Windows.Forms.Integration.ElementHost..ctor() at MyCompany.MyApp.AppWin.Main.InitializeComponent() at MyCompany.MyApp.AppWin.Main..ctor(String[] args) at MyCompany.MyApp.AppWin.Program.Main(String[] args) The type initializer for 'System.Windows.Documents.TextElement' threw an exception. at System.Windows.FrameworkElement..cctor() The type initializer for 'System.Windows.Media.FontFamily' threw an exception. at System.Windows.Media.FontFamily..ctor(String familyName) at System.Windows.SystemFonts.get_MessageFontFamily() at System.Windows.Documents.TextElement..cctor() The type initializer for 'MS.Internal.FontCache.Util' threw an exception. at MS.Internal.FontCache.Util.get_WindowsFontsUriObject() at System.Windows.Media.FontFamily.PreCreateDefaultFamilyCollection() at System.Windows.Media.FontFamily..cctor() Invalid URI: The format of the URI could not be determined. at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) at System.Uri..ctor(String uriString, UriKind uriKind) at MS.Internal.FontCache.Util..cctor() If we launch the application via the URL (in IE) or via the icon on the desktop first, we do not get the exception and application launches as expected. The neat thing is that whatever we launch with first determines whether the app will launch at all. So, if we launch with legacy first, it breaks right away and we can't get the app to run even if we launch with the otherwise successful URL or icon. To get it to work, we have to logout and log back in and start it from the URL or icon. If we first use the URL or the icon, we have no problem launching from the legacy application from that point forward (until we logout and come back in). One other piece of information is that we are able to simulate the problem in the following fashion. If we enter a command prompt using "cmd.exe" and execute a statement to launch from a URL, we are successful. If, however, we enter a command prompt using "command.com" and we execute that same statement, we experience the breaking behavior. We assume it is because the legacy application in Clipper uses the equivalent of command.com to create the shell to spawn the other app. We have tried a bunch of hacks like having command.com run cmd.exe or psexec and then executing, but nothing seems to work. We have some ideas for workarounds (like making the app launch on startup so we force the successful launch from a URL, making all subsequent launches successful), but they all are sub-optimal even though we have a great deal of control over our workstations. To reduce the chance that this is related to permissions, we have given the launching account administrative rights (as well as non-administrative rights in case that made a difference). Any ideas would be greatly-appreciate. Like I said, we have some work arounds, but I would love to avoid them. Thanks!

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  • Is there a way to delay compilation of a stored procedure's execution plan?

    - by Ian Henry
    (At first glance this may look like a duplicate of http://stackoverflow.com/questions/421275 or http://stackoverflow.com/questions/414336, but my actual question is a bit different) Alright, this one's had me stumped for a few hours. My example here is ridiculously abstracted, so I doubt it will be possible to recreate locally, but it provides context for my question (Also, I'm running SQL Server 2005). I have a stored procedure with basically two steps, constructing a temp table, populating it with very few rows, and then querying a very large table joining against that temp table. It has multiple parameters, but the most relevant is a datetime "@MinDate." Essentially: create table #smallTable (ID int) insert into #smallTable select (a very small number of rows from some other table) select * from aGiantTable inner join #smallTable on #smallTable.ID = aGiantTable.ID inner join anotherTable on anotherTable.GiantID = aGiantTable.ID where aGiantTable.SomeDateField > @MinDate If I just execute this as a normal query, by declaring @MinDate as a local variable and running that, it produces an optimal execution plan that executes very quickly (first joins on #smallTable and then only considers a very small subset of rows from aGiantTable while doing other operations). It seems to realize that #smallTable is tiny, so it would be efficient to start with it. This is good. However, if I make that a stored procedure with @MinDate as a parameter, it produces a completely inefficient execution plan. (I am recompiling it each time, so it's not a bad cached plan...at least, I sure hope it's not) But here's where it gets weird. If I change the proc to the following: declare @LocalMinDate datetime set @LocalMinDate = @MinDate --where @MinDate is still a parameter create table #smallTable (ID int) insert into #smallTable select (a very small number of rows from some other table) select * from aGiantTable inner join #smallTable on #smallTable.ID = aGiantTable.ID inner join anotherTable on anotherTable.GiantID = aGiantTable.ID where aGiantTable.SomeDateField > @LocalMinDate Then it gives me the efficient plan! So my theory is this: when executing as a plain query (not as a stored procedure), it waits to construct the execution plan for the expensive query until the last minute, so the query optimizer knows that #smallTable is small and uses that information to give the efficient plan. But when executing as a stored procedure, it creates the entire execution plan at once, thus it can't use this bit of information to optimize the plan. But why does using the locally declared variables change this? Why does that delay the creation of the execution plan? Is that actually what's happening? If so, is there a way to force delayed compilation (if that indeed is what's going on here) even when not using local variables in this way? More generally, does anyone have sources on when the execution plan is created for each step of a stored procedure? Googling hasn't provided any helpful information, but I don't think I'm looking for the right thing. Or is my theory just completely unfounded? Edit: Since posting, I've learned of parameter sniffing, and I assume this is what's causing the execution plan to compile prematurely (unless stored procedures indeed compile all at once), so my question remains -- can you force the delay? Or disable the sniffing entirely? The question is academic, since I can force a more efficient plan by replacing the select * from aGiantTable with select * from (select * from aGiantTable where ID in (select ID from #smallTable)) as aGiantTable Or just sucking it up and masking the parameters, but still, this inconsistency has me pretty curious.

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  • QGraphicsView and custom Cursors

    - by Etienne de Martel
    I am trying to make use of a mix of custom cursors and preset cursors for my QGraphicsView. In my implementation we have created a notion of "modes" for the view. Meaning that depending on what "mode" the user is in, different things will happen on the left-click, or left-click drag. Anyway, none of that is the problem, just the context. The problem arises when I try to change the cursor for each mode. For instance, for mode 1 we want to show the regular Arrow cursor, but for mode 2, we want to use a custom pixmap. Seemingly simple we call graphicsview->viewport()->setCursor(Qt::QArrowCursor)  when we are switching to mode 1, and graphicsview->viewport()->setCursor(our custom cursor) for mode 2. Except it doesn't work at all. Firstly, the cursor does not change to the custom cursor. That is the first problem. However, if through another operation the drag mode of the graphics view gets set to ScrollHandDrag, the cursor will switch to the custom cursor once the drag operation is complete. Weird. But the plot thickens... Once we switch to the custom cursor, it can never be changed back to the ArrorCursor no matter how many times we call setCursor(Qt::QArrowCursor). it also doesn't seem to matter whether I call setCursor on the viewport or the graphics view itself. So, just for fun, I added a call to graphicsview->unsetCursor() just before we want to change the cursor, and that at least rectifies the second problem. The cursor changes just fine so long as we do a little HandDragging in between. Better, but certainly not optimal. However it should be noted, that doing the unsetCursor on the viewport doesn't work. it must absolutely be done on the graphicsview - regardless of the fact that we are setting the cursor on the viewport. To completely patch over the problem I have added these two lines after I set the cursor: graphicsview->setDragMode(QGraphicsView::ScrollHandDrag); graphicsview->setDragMode(QGraphicsView::NoDrag); Which works, but ye gads!! So something magical is happening inside these two methods that fixes the problem, but glancing at the code I don't see what. Something to do with the fact that the drag mode is changing the cursor I imagine. Just for completeness, I should also mention that the thing that triggers the mode change, is a QPushButton that has been added to the scene using QGraphicsScene->addWidget(). I don't know if that has anything to do with it, but you never know. I am hoping that either someone could clarify why I need to make these seemingly random calls. I don't think I am doing anything wrong anywhere. Thanks in advance for any help. EDIT: Here is an actual code example with the cursor patches as described above. You can look at and/or download them from the link below. It was a little long to paste here. I included the framework around which the cursors are changed, because I have a funny feeling that that is important somehow. https://gist.github.com/712654 The code where the problem lies is in MyGraphicsView.cpp starting at line 104. This is where the cursor is set in the graphics view. It is exactly as described above. Keep in mind, with the very ugly patches in place the cursors do work - more or less. Without those lines you will see very clearly the problems listed in the post above. Also included in the link, is all the code for a mainWindow that uses the view, etc... the only thing missing are the images I am using. But the images themselves don't matter, any 16x16 pngs will do.

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  • Constructor ambiguous quesiton

    - by Crystal
    I'm trying to create a simple date class, but I get an error on my main file that says, "call of overloaded Date() is ambiguous." I'm not sure why since I thought as long as I had different parameters for my constructor, I was ok. Here is my code: header file: #ifndef DATE_H #define DATE_H using std::string; class Date { public: static const int monthsPerYear = 12; // num of months in a yr Date(int = 1, int = 1, int = 1900); // default constructor Date(); // uses system time to create object void print() const; // print date in month/day/year format ~Date(); // provided to confirm destruction order string getMonth(int month) const; // gets month in text format private: int month; // 1 - 12 int day; // 1 - 31 int year; // any year int checkDay(int) const; }; #endif .cpp file #include <iostream> #include <iomanip> #include <string> #include <ctime> #include "Date.h" using namespace std; Date::Date() { time_t seconds = time(NULL); struct tm* t = localtime(&seconds); month = t->tm_mon; day = t->tm_mday; year = t->tm_year; } Date::Date(int mn, int dy, int yr) { if (mn > 0 && mn <= monthsPerYear) month = mn; else { month = 1; // invalid month set to 1 cout << "Invalid month (" << mn << ") set to 1.\n"; } year = yr; // could validate yr day = checkDay(dy); // validate the day // output Date object to show when its constructor is called cout << "Date object constructor for date "; print(); cout << endl; } void Date::print() const { string str; cout << month << '/' << day << '/' << year << '\n'; // new code for HW2 cout << setfill('0') << setw(3) << day; // prints in ddd cout << " " << year << '\n'; // yyyy format str = getMonth(month); // prints in month (full word), day, year cout << str << " " << day << ", " << year << '\n'; } and my main.cpp #include <iostream> #include "Date.h" using std::cout; int main() { Date date1(4, 30, 1980); date1.print(); cout << '\n'; Date date2; date2.print(); }

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  • Source code versioning with comments (organizational practice) - leave or remove?

    - by ADTC
    Before you start admonishing me with "DON'T DO IT," "BAD PRACTICE!" and "Learn to use proper source code control", please hear me out first. I am fully aware that the practice of commenting out old code and leaving it there forever is very bad and I hate such practice myself. But here's the situation I'm in. A few months ago I joined a company as software developer. I had worked in the company for few months as an intern, about a year before joining recently. Our company uses source code version control (CVS) but not properly. Here's what happened both in my internship and my current permanent position. Each time I was assigned to work on a project (legacy, about 8-10 years old). Instead of creating a CVS account and letting me check out code and check in changes, a senior colleague exported the code from CVS, zipped it up and passed it to me. While this colleague checks in all changes in bulk every few weeks, our usual practice is to do fine-grained versioning in the actual source code itself (each file increments in versions independent from the rest). Whenever a change is made to a file, old code is commented out, new code entered below it, and this whole section is marked with a version number. Finally a note about the changes is placed at the top of the file in a section called Modification History. Finally the changed files are placed in a shared folder, ready and waiting for the bulk check-in. /* * Copyright notice blah blah * Some details about file (project name, file name etc) * Modification History: * Date Version Modified By Description * 2012-10-15 1.0 Joey Initial creation * 2012-10-22 1.1 Chandler Replaced old code with new code */ code .... //v1.1 start //old code new code //v1.1 end code .... Now the problem is this. In the project I'm working on, I needed to copy some new source code files from another project (new in the sense that they didn't exist in destination project before). These files have a lot of historical commented out code and comment-based versioning including usually long or very long Modification History section. Since the files are new to this project I decided to clean them up and remove unnecessary code including historical code, and start fresh at version 1.0. (I still have to continue the practice of comment-based versioning despite hating it. And don't ask why not start at version 0.1...) I have done similar something during my internship and no one said anything. My supervisor has seen the work a few times and didn't say I shouldn't do such clean-up (if at all it was noticed). But a same-level colleague saw this and said it's not recommended as it may cause downtime in the future and increase maintenance costs. An example is when changes are made in another project on the original files and these changes need to be propagated to this project. With code files drastically different, it could cause confusion to an employee doing the propagation. It makes sense to me, and is a valid point. I couldn't find any reason to do my clean-up other than the inconvenience of a ridiculously messy code. So, long story short: Given the practice in our company, should I not do such clean-up when copying new files from project to project? Is it better to make changes on the (copy of) original code with full history in comments? Or what justification can I give for doing the clean-up? PS to mods: Hope you allow this question some time even if for any reason you determine it to be unfit in SO. I apologize in advance if anything is inappropriate including tags.

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  • log-back and thirdparty writing to stdout. How to stop them getting interleaved.

    - by David Roussel
    First some background. I have a batch-type java process run from a DOS batch script. All the java logging goes to stdout, and the batch script redirects the stdout to a file. (This is good for me because I can ECHO from the script and it gets into the log file, so I can see all the java JVM command line args, which is great for debugging.) I may not I use slf4j API, and for the backend I used to use log4j, but recently switched to logback-classic. Although all my application code uses slf4j, I have a third party library that does it's own logging (not using a standard API) which also gets written to stdout. The problem is that sometimes log lines get mixed up and don't cleanly appear on separate lines. Here is an example of some messed up output: 2010-05-28 18:00:44.783 [thread-1 ] INFO CreditCorrelationElementBuilderImpl - Bump parameters exist for scenario, now attempting bumping. [indexDisplayName=STANDARD_S1_v300] 2010-05-28 18:01:43.517 [thread-1 ] INFO CreditCorrelationElementBuilderImpl - Found adjusted point in data, now applying bump. [point=0.144040000000000] 2010-05-28 18:01:58.642 [thread-1 ] DEBUG com.company.request.Request - Generated request for [dealName=XXX_20050225_01[5],dealType=GENERIC_XXX,correlationType=2,copulaType=1] in 73.8 s, Simon Stopwatch: [sys1.batchpricer.reqgen.gen INHERIT] total 1049 s, counter 24, max 74.1 s, min 212 ms 2010-05-28 18:05/28/10 18:02:20.236 INFO: [ServiceEvent] SubmittedTask:BC-STRESS_04_FZBC-2010-05-21-545024448189310126-23 01:58.658 [req-writer-2b ] INFO .c.g.r.o.OptionalFileDocumentOutput - Writing request XML to \\filserver\dir\file1.xml - write time: 21.4 ms - Simon Stopwatch: [sys1.batchpricer.reqgen.writeinputfile INHERIT] total 905 ms, counter 24, max 109 ms, min 10.8 ms 2010-05-28 18:02:33.626 [ResponseCallbacks-1: DriverJobSpace$TakeJobRunner$1] ERROR c.c.s.s.D.CalculatorCallback - Id:23 no deal found !! 2010-0505/28/10 18:02:50.267 INFO: [ServiceEvent] CompletedTask:BC-STRESS_04_FZBC-2010-05-21-545024448189310126-23:Total:24 Now comparing back to older log files, it seems the problem didn't occur when using log4j as the logging backend. So logback must be doing something different. The problem seems to be that although PrintStream.write(byte buf[], int off, int len) is synchronized, however I can see in ch.qos.logback.core.joran.spi.ConsoleTarget that System.out.write(int b) is the only write method called. So inbetween logback outputting each byte, the thirdparty library is managing to write a whole string to the stdout. (Not only is this cause me a problem, but it must also be a little inefficient?) Is there any other fix to this interleaving problem than patching the code to ConsoleTarget so it implments the other write methods? Any nice work arounds. Or should I just file a bug report? Here is my logback.xml: <configuration> <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender"> <encoder> <pattern>%d{yyyy-MM-dd HH:mm:ss.SSS} [%-16thread] %-5level %-35.35logger{30} - %msg%n</pattern> </encoder> </appender> <root level="DEBUG"> <appender-ref ref="STDOUT" /> </root> </configuration> I'm using logback 0.9.20 with java 1.6.0_07.

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  • Windows Form hangs when running threads

    - by Benjamin Ortuzar
    JI have written a .NET C# Windows Form app in Visual Studio 2008 that uses a Semaphore to run multiple jobs as threads when the Start button is pressed. It’s experiencing an issue where the Form goes into a comma after being run for 40 minutes or more. The log files indicate that the current jobs complete, it picks a new job from the list, and there it hangs. I have noticed that the Windows Form becomes unresponsive when this happens. The form is running in its own thread. This is a sample of the code I am using: protected void ProcessJobsWithStatus (Status status) { int maxJobThreads = Convert.ToInt32(ConfigurationManager.AppSettings["MaxJobThreads"]); Semaphore semaphore = new Semaphore(maxJobThreads, maxJobThreads); // Available=3; Capacity=3 int threadTimeOut = Convert.ToInt32(ConfigurationManager.AppSettings["ThreadSemaphoreWait"]);//in Seconds //gets a list of jobs from a DB Query. List<Job> jobList = jobQueue.GetJobsWithStatus(status); //we need to create a list of threads to check if they all have stopped. List<Thread> threadList = new List<Thread>(); if (jobList.Count > 0) { foreach (Job job in jobList) { logger.DebugFormat("Waiting green light for JobId: [{0}]", job.JobId.ToString()); if (!semaphore.WaitOne(threadTimeOut * 1000)) { logger.ErrorFormat("Semaphore Timeout. A thread did NOT complete in time[{0} seconds]. JobId: [{1}] will start", threadTimeOut, job.JobId.ToString()); } logger.DebugFormat("Acquired green light for JobId: [{0}]", job.JobId.ToString()); // Only N threads can get here at once job.semaphore = semaphore; ThreadStart threadStart = new ThreadStart(job.Process); Thread thread = new Thread(threadStart); thread.Name = job.JobId.ToString(); threadList.Add(thread); thread.Start(); } logger.Info("Waiting for all threads to complete"); //check that all threads have completed. foreach (Thread thread in threadList) { logger.DebugFormat("About to join thread(jobId): {0}", thread.Name); if (!thread.Join(threadTimeOut * 1000)) { logger.ErrorFormat("Thread did NOT complete in time[{0} seconds]. JobId: [{1}]", threadTimeOut, thread.Name); } else { logger.DebugFormat("Thread did complete in time. JobId: [{0}]", thread.Name); } } } logger.InfoFormat("Finished Processing Jobs in Queue with status [{0}]...", status); } //form methods private void button1_Click(object sender, EventArgs e) { buttonStop.Enabled = true; buttonStart.Enabled = false; ThreadStart threadStart = new ThreadStart(DoWork); workerThread = new Thread(threadStart); serviceStarted = true; workerThread.Start(); } private void DoWork() { EmailAlert emailAlert = new EmailAlert (); // start an endless loop; loop will abort only when "serviceStarted" flag = false while (serviceStarted) { emailAlert.ProcessJobsWithStatus(0); // yield if (serviceStarted) { Thread.Sleep(new TimeSpan(0, 0, 1)); } } // time to end the thread Thread.CurrentThread.Abort(); } //job.process() public void Process() { try { //sets the status, DateTimeStarted, and the processId this.UpdateStatus(Status.InProgress); //do something logger.Debug("Updating Status to [Completed]"); //hits, status,DateFinished this.UpdateStatus(Status.Completed); } catch (Exception e) { logger.Error("Exception: " + e.Message); this.UpdateStatus(Status.Error); } finally { logger.Debug("Relasing semaphore"); semaphore.Release(); } I have tried to log what I can into a file to detect where the problem is happening, but so far I haven't been able to identify where this happens. Losing control of the Windows Form makes me think that this has nothing to do with processing the jobs. Any ideas?

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  • maven test cannot load cross-module resources/properties ?

    - by smallufo
    I have a maven mantained project with some modules . One module contains one XML file and one parsing class. Second module depends on the first module. There is a class that calls the parsing class in the first module , but maven seems cannot test the class in the second module. Maven test reports : java.lang.NullPointerException at java.util.Properties.loadFromXML(Properties.java:851) at foo.firstModule.Parser.<init>(Parser.java:92) at foo.secondModule.Program.<init>(Program.java:84) In "Parser.java" (in the first module) , it uses Properties and InputStream to read/parse an XML file : InputStream xmlStream = getClass().getResourceAsStream("Data.xml"); Properties properties = new Properties(); properties.loadFromXML(xmlStream); The "data.xml" is located in first module's resources/foo/firstModule directory , and it tests OK in the first module. It seems when testing the second module , maven cannot correctly load the Data.xml in the first module . I thought I can solve the problem by using maven-dependency-plugin:unpack to solve it . In the second module's POM file , I add these snippets : <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-dependency-plugin</artifactId> <version>2.1</version> <executions> <execution> <id>data-copying</id> <phase>test-compile</phase> <goals> <goal>unpack</goal> </goals> <configuration> <artifactItems> <artifactItem> <groupId>foo</groupId> <artifactId>firstModule</artifactId> <type>jar</type> <includes>foo/firstModule/Data.xml</includes> <outputDirectory>${project.build.directory}/classes</outputDirectory> </artifactItem> </artifactItems> </configuration> </execution> </executions> </plugin> In this POM file , I try to unpack the first module , and copy the Data.xml to classes/foo/firstModule/ directory , and then run tests. And indeed , it is copied to the right directory , I can find the "Data.xml" file in "target/classes/foo/firstModule" directory. But maven test still complains it cannot read the File (Properties.loadFromXML() throws NPE). I don't know how to solve this problem. I tried other output directory , such as ${project.build.directory}/resources , and ${project.build.directory}/test-classes , but all in vain... Any advices now ? Thanks in advanced. Environments : Maven 2.2.1 , eclipse , m2eclipse

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  • using getScript to import plugin on page using multiple versions of jQuery

    - by mikez302
    I am developing an app on a page that uses jQuery 1.2.6, but I would like to use jQuery 1.4.2 for my app. I really don't like to use multiple versions of jQuery like this but the copy on the page (1.2.6) is something I have no control over. I decided to isolate my code like this: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html><head> <script type="text/javascript" src="jquery-1.2.6.min.js> <script type="text/javascript" src="pageStuff.js"> </head> <body> Welcome to our page. <div id="app"> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js"></script> <script type="text/javascript" src="myStuff.js"> </div> </body></html> The file myStuff.js has my own code that is supposed to use jQuery 1.4.2, and it looks like this: (function($) { //wrap everything in function to add ability to use $ var with noConflict var jQuery = $; //my code })(jQuery.noConflict(true)); This is an extremely simplified version, but I hope you get the idea of what I did. For a while, everything worked fine. However, I decided to want to use a jQuery plugin in a separate file. I tested it and it acted funny. After some experimentation, I found out that the plugin was using the old version of jQuery, when I wanted it to use the new version. Does anyone know how to import and run a js file from the context within the function wrapping the code in myStuff.js? In case this matters to anyone, here is how I know the plugin is using the old version, and what I did to try to solve the problem: I made a file called test.js, consisting of this line: alert($.fn.jquery); I tried referencing the file in a script tag the way external Javascript is usually included, below myStuff.js, and it came up as 1.2.6, like I expected. I then got rid of that script tag and put this line in myStuff.js: $.getScript("test.js"); and it still came back as 1.2.6. That wasn't a big surprise -- according to jQuery's documentation, scripts included that way are executed in the global context. I then tried doing this instead: var testFn = $.proxy($.getScript, this); testFn("test.js"); and it still came back as 1.2.6. After some tinkering, I found out that the "this" keyword referred to the window, which I assume means the global context. I am looking for something to put in place of "this" to refer to the context of the enclosing function, or some other way to make the code in the file run from the enclosing function. I noticed that if I copy and paste the code, it works fine, but it is a big plugin that is used in many places, and I would prefer not to clutter up my file with their code. I am out of ideas. Does anyone else know how to do this?

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  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

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  • Different cursor formats in IOFrameBufferShared

    - by Thomi
    Hi, I'm reading the moust cursor pixmap data from the StdFBShmem_t structure, as defined in the IOFrameBufferShared API. Everything works fine, 90% of the time. However, I have noticed that some applications on the mac set a cursor in a different format. According to the documentation for the data structures, the cursor pixmap format should always be in the same format as the frame buffer. My frame buffer is 32BPP. I expect the pixmap data to be in the format 0xAARRGGBB, which is it. However, in some cases, I'm reading data that looks like a mask. Specifically, the pixel will either be 0x00FFFFFF or `0x00000000. This looks to me to be a mask for separate pixel data stored somewhere else. As far as I can tell, the only application that uses this cursor pixel format is Qt Creator, but I need to work with all applications, so I'd like to sort this out. The code I'm using to read the cursor pixmap data is: NSAutoreleasePool *autoReleasePool = [[NSAutoreleasePool alloc] init]; NSPoint mouseLocation = [NSEvent mouseLocation]; NSArray *allScreens = [NSScreen screens]; NSEnumerator *screensEnum = [allScreens objectEnumerator]; NSScreen *screen; NSDictionary *screenDesc = nil; while ((screen = [screensEnum nextObject])) { NSRect screenFrame = [screen frame]; screenDesc = [screen deviceDescription]; if (NSMouseInRect(mouseLocation, screenFrame, NO)) break; } if (screen) { kern_return_t err; CGDirectDisplayID displayID = (CGDirectDisplayID) [[screenDesc objectForKey:@"NSScreenNumber"] pointerValue]; task_port_t taskPort = mach_task_self(); io_service_t displayServicePort = CGDisplayIOServicePort(displayID); io_connect_t displayConnection =0; err = IOFramebufferOpen(displayServicePort, taskPort, kIOFBSharedConnectType, &displayConnection); if (KERN_SUCCESS == err) { union { vm_address_t vm_ptr; StdFBShmem_t *fbshmem; } cursorInfo; vm_size_t size; err = IOConnectMapMemory(displayConnection, kIOFBCursorMemory, taskPort, &cursorInfo.vm_ptr, &size, kIOMapAnywhere | kIOMapDefaultCache | kIOMapReadOnly); if (KERN_SUCCESS == err) { // for some reason, cursor data is not always in the same format as the frame buffer. For this reason, we need // some way to detect which structure we should be reading. QByteArray pixData((const char*)cursorInfo.fbshmem->cursor.rgb24.image[currentFrame], m_mouseInfo.currentSize.width() * m_mouseInfo.currentSize.height() * 4); IOConnectUnmapMemory(displayConnection, kIOFBCursorMemory, taskPort, cursorInfo.vm_ptr); } // IOConnectMapMemory else qDebug() << "IOConnectMapMemory Failed:" << err; IOServiceClose(displayConnection); } // IOServiceOpen else qDebug() << "IOFramebufferOpen Failed:" << err; }// if screen [autoReleasePool release]; My question is: How can I detect if the cursor is a different format from the framebuffer? Where can I read the actual pixel data? the bm18Cursor structure contains a mask section, but it's not in the right place for me to be reading it using the code above. Cheers,

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  • STL find performs bettern than hand-crafter loop

    - by dusha
    Hello all, I have some question. Given the following C++ code fragment: #include <boost/progress.hpp> #include <vector> #include <algorithm> #include <numeric> #include <iostream> struct incrementor { incrementor() : curr_() {} unsigned int operator()() { return curr_++; } private: unsigned int curr_; }; template<class Vec> char const* value_found(Vec const& v, typename Vec::const_iterator i) { return i==v.end() ? "no" : "yes"; } template<class Vec> typename Vec::const_iterator find1(Vec const& v, typename Vec::value_type val) { return find(v.begin(), v.end(), val); } template<class Vec> typename Vec::const_iterator find2(Vec const& v, typename Vec::value_type val) { for(typename Vec::const_iterator i=v.begin(), end=v.end(); i<end; ++i) if(*i==val) return i; return v.end(); } int main() { using namespace std; typedef vector<unsigned int>::const_iterator iter; vector<unsigned int> vec; vec.reserve(10000000); boost::progress_timer pt; generate_n(back_inserter(vec), vec.capacity(), incrementor()); //added this line, to avoid any doubts, that compiler is able to // guess the data is sorted random_shuffle(vec.begin(), vec.end()); cout << "value generation required: " << pt.elapsed() << endl; double d; pt.restart(); iter found=find1(vec, vec.capacity()); d=pt.elapsed(); cout << "first search required: " << d << endl; cout << "first search found value: " << value_found(vec, found)<< endl; pt.restart(); found=find2(vec, vec.capacity()); d=pt.elapsed(); cout << "second search required: " << d << endl; cout << "second search found value: " << value_found(vec, found)<< endl; return 0; } On my machine (Intel i7, Windows Vista) STL find (call via find1) runs about 10 times faster than the hand-crafted loop (call via find2). I first thought that Visual C++ performs some kind of vectorization (may be I am mistaken here), but as far as I can see assembly does not look the way it uses vectorization. Why is STL loop faster? Hand-crafted loop is identical to the loop from the STL-find body. I was asked to post program's output. Without shuffle: value generation required: 0.078 first search required: 0.008 first search found value: no second search required: 0.098 second search found value: no With shuffle (caching effects): value generation required: 1.454 first search required: 0.009 first search found value: no second search required: 0.044 second search found value: no Many thanks, dusha. P.S. I return the iterator and write out the result (found or not), because I would like to prevent compiler optimization, that it thinks the loop is not required at all. The searched value is obviously not in the vector.

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  • [C] Texture management / pointer question

    - by ndg
    I'm working on a texture management and animation solution for a small side project of mine. Although the project uses Allegro for rendering and input, my question mostly revolves around C and memory management. I wanted to post it here to get thoughts and insight into the approach, as I'm terrible when it comes to pointers. Essentially what I'm trying to do is load all of my texture resources into a central manager (textureManager) - which is essentially an array of structs containing ALLEGRO_BITMAP objects. The textures stored within the textureManager are mostly full sprite sheets. From there, I have an anim(ation) struct, which contains animation-specific information (along with a pointer to the corresponding texture within the textureManager). To give you an idea, here's how I setup and play the players 'walk' animation: createAnimation(&player.animations[0], "media/characters/player/walk.png", player.w, player.h); playAnimation(&player.animations[0], 10); Rendering the animations current frame is just a case of blitting a specific region of the sprite sheet stored in textureManager. For reference, here's the code for anim.h and anim.c. I'm sure what I'm doing here is probably a terrible approach for a number of reasons. I'd like to hear about them! Am I opening myself to any pitfalls? Will this work as I'm hoping? anim.h #ifndef ANIM_H #define ANIM_H #define ANIM_MAX_FRAMES 10 #define MAX_TEXTURES 50 struct texture { bool active; ALLEGRO_BITMAP *bmp; }; struct texture textureManager[MAX_TEXTURES]; typedef struct tAnim { ALLEGRO_BITMAP **sprite; int w, h; int curFrame, numFrames, frameCount; float delay; } anim; void setupTextureManager(void); int addTexture(char *filename); int createAnimation(anim *a, char *filename, int w, int h); void playAnimation(anim *a, float delay); void updateAnimation(anim *a); #endif anim.c void setupTextureManager() { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { textureManager[i].active = false; } } int addTextureToManager(char *filename) { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { if(!textureManager[i].active) { textureManager[i].bmp = al_load_bitmap(filename); textureManager[i].active = true; if(!textureManager[i].bmp) { printf("Error loading texture: %s", filename); return -1; } return i; } } return -1; } int createAnimation(anim *a, char *filename, int w, int h) { int textureId = addTextureToManager(filename); if(textureId > -1) { a->sprite = textureManager[textureId].bmp; a->w = w; a->h = h; a->numFrames = al_get_bitmap_width(a->sprite) / w; printf("Animation loaded with %i frames, given resource id: %i\n", a->numFrames, textureId); } else { printf("Texture manager full\n"); return 1; } return 0; } void playAnimation(anim *a, float delay) { a->curFrame = 0; a->frameCount = 0; a->delay = delay; } void updateAnimation(anim *a) { a->frameCount ++; if(a->frameCount >= a->delay) { a->frameCount = 0; a->curFrame ++; if(a->curFrame >= a->numFrames) { a->curFrame = 0; } } }

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  • Internet Explorer Automation: how to suppress Open/Save dialog?

    - by Vladimir Dyuzhev
    When controlling IE instance via MSHTML, how to suppress Open/Save dialogs for non-HTML content? I need to get data from another system and import it into our one. Due to budget constraints no development (e.g. WS) can be done on the other side for some time, so my only option for now is to do web scrapping. The remote site is ASP.NET-based, so simple HTML requests won't work -- too much JS. I wrote a simple C# application that uses MSHTML and SHDocView to control an IE instance. So far so good: I can perform login, navigate to desired page, populate required fields and do submit. Then I face a couple of problems: First is that report is opening in another window. I suspect I can attach to that window too by enumerating IE windows in the system. Second, more troublesome, is that report itself is CSV file, and triggers Open/Save dialog. I'd like to avoid it and make IE save the file into given location OR I'm fine with programmatically clicking dialog buttons too (how?) I'm actually totally non-Windows guy (unix/J2EE), and hope someone with better knowledge would give me a hint how to do those tasks. Thanks! UPDATE I've found a promising document on MSDN: http://msdn.microsoft.com/en-ca/library/aa770041.aspx Control the kinds of content that are downloaded and what the WebBrowser Control does with them once they are downloaded. For example, you can prevent videos from playing, script from running, or new windows from opening when users click on links, or prevent Microsoft ActiveX controls from downloading or executing. Slowly reading through... UPDATE 2: MADE IT WORK, SORT OF... Finally I made it work, but in an ugly way. Essentially, I register a handler "before navigate", then, in the handler, if the URL is matching my target file, I cancel the navigation, but remember the URL, and use WebClient class to access and download that temporal URL directly. I cannot copy the whole code here, it contains a lot of garbage, but here are the essential parts: Installing handler: _IE2.FileDownload += new DWebBrowserEvents2_FileDownloadEventHandler(IE2_FileDownload); _IE.BeforeNavigate2 += new DWebBrowserEvents2_BeforeNavigate2EventHandler(IE_OnBeforeNavigate2); Recording URL and then cancelling download (thus preventing Save dialog to appear): public string downloadUrl; void IE_OnBeforeNavigate2(Object ob1, ref Object URL, ref Object Flags, ref Object Name, ref Object da, ref Object Head, ref bool Cancel) { Console.WriteLine("Before Navigate2 "+URL); if (URL.ToString().EndsWith(".csv")) { Console.WriteLine("CSV file"); downloadUrl = URL.ToString(); } Cancel = false; } void IE2_FileDownload(bool activeDocument, ref bool cancel) { Console.WriteLine("FileDownload, downloading "+downloadUrl+" instead"); cancel = true; } void IE_OnNewWindow2(ref Object o, ref bool cancel) { Console.WriteLine("OnNewWindow2"); _IE2 = new SHDocVw.InternetExplorer(); _IE2.BeforeNavigate2 += new DWebBrowserEvents2_BeforeNavigate2EventHandler(IE_OnBeforeNavigate2); _IE2.Visible = true; o = _IE2; _IE2.FileDownload += new DWebBrowserEvents2_FileDownloadEventHandler(IE2_FileDownload); _IE2.Silent = true; cancel = false; return; } And in the calling code using the found URL for direct download: ... driver.ClickButton(".*_btnRunReport"); driver.WaitForComplete(); Thread.Sleep(10000); WebClient Client = new WebClient(); Client.DownloadFile(driver.downloadUrl, "C:\\affinity.dump"); (driver is a simple wrapper over IE instance = _IE) Hope that helps someone.

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  • Foolishness Check: PHP Class finds Class file but not Class in the file.

    - by Daniel Bingham
    I'm at a loss here. I've defined an abstract superclass in one file and a subclass in another. I have required the super-classes file and the stack trace reports to find an include it. However, it then returns an error when it hits the 'extends' line: Fatal error: Class 'HTMLBuilder' not found in View/Markup/HTML/HTML4.01/HTML4_01Builder.php on line 7. I had this working with another class tree that uses factories a moment ago. I just added the builder layer in between the factories and the consumer. The factory layer looked almost exactly the same in terms of includes and dependencies. So that makes me think I must have done something silly that's causes the HTMLBuilder.php file to not be included correctly or interpreted correctly or some such. Here's the full stack trace (paths slightly altered): # Time Memory Function Location 1 0.0001 53904 {main}( ) ../index.php:0 2 0.0002 67600 require_once( 'View/Page.php' ) ../index.php:3 3 0.0003 75444 require_once( 'View/Sections/SectionFactory.php' ) ../Page.php:4 4 0.0003 81152 require_once( 'View/Sections/HTML/HTMLSectionFactory.php' ) ../SectionFactory.php:3 5 0.0004 92108 require_once( 'View/Sections/HTML/HTMLTitlebarSection.php' ) ../HTMLSectionFactory.php:5 6 0.0005 99716 require_once( 'View/Markup/HTML/HTMLBuilder.php' ) ../HTMLTitlebarSection.php:3 7 0.0005 103580 require_once( 'View/Markup/MarkupBuilder.php' ) ../HTMLBuilder.php:3 8 0.0006 124120 require_once( 'View/Markup/HTML/HTML4.01/HTML4_01Builder.php' ) ../MarkupBuilder.php:3 Here's the code in question: Parent class (View/Markup/HTML/HTMLBuilder.php): <?php require_once('View/Markup/MarkupBuilder.php'); abstract class HTMLBuilder extends MarkupBuilder { public abstract function getLink($text, $href); public abstract function getImage($src, $alt); public abstract function getDivision($id, array $classes=NULL, array $children=NULL); public abstract function getParagraph($text, array $classes=NULL, $id=NULL); } ?> Child Class, (View/Markup/HTML/HTML4.01/HTML4_01Builder.php): <?php require_once('HTML4_01Factory.php'); require_once('View/Markup/HTML/HTMLBuilder.php'); class HTML4_01Builder extends HTMLBuilder { private $factory; public function __construct() { $this->factory = new HTML4_01Factory(); } public function getLink($href, $text) { $link = $this->factory->getA(); $link->addAttribute('href', $href); $link->addChild($this->factory->getText($text)); return $link; } public function getImage($src, $alt) { $image = $this->factory->getImg(); $image->addAttribute('src', $src); $image->addAttribute('alt', $alt); return $image; } public function getDivision($id, array $classes=NULL, array $children=NULL) { $div = $this->factory->getDiv(); $div->setID($id); if(!empty($classes)) { $div->addClasses($classes); } if(!empty($children)) { $div->addChildren($children); } return $div; } public function getParagraph($text, array $classes=NULL, $id=NULL) { $p = $this->factory->getP(); $p->addChild($this->factory->getText($text)); if(!empty($classes)) { $p->addClasses($classes); } if(!empty($id)) { $p->setID($id); } return $p; } } ?> I would appreciate any and all ideas. I'm at a complete loss here as to what is going wrong. I'm sure it's something stupid I just can't see...

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  • [C#][XNA] Draw() 20,000 32 by 32 Textures or 1 Large Texture 20,000 Times

    - by Rudi
    The title may be confusing - sorry about that, it's a poor summary. Here's my dilemma. I'm programming in C# using the .NET Framework 4, and aiming to make a tile-based game with XNA. I have one large texture (256 pixels by 4096 pixels). Remember this is a tile-based game, so this texture is so massive only because it contains many tiles, which are each 32 pixels by 32 pixels. I think the experts will definitely know what a tile-based game is like. The orientation is orthogonal (like a chess board), not isometric. In the Game.Draw() method, I have two choices, one of which will be incredibly more efficient than the other. Choice/Method #1: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { SpriteBatch.Draw( MyLargeTexture, // One large 256 x 4096 texture new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(x, y, 32, 32), // Notice the source rectangle 'cuts out' 32 by 32 squares from the texture corresponding to the loop Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the first method is referencing one large texture many many times, each time using a small rectangle of this large texture to draw the appropriate tile image. Choice/Method #2: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { Texture2D tileTexture = map.GetTileTexture(x, y); // Getting a small 32 by 32 texture (different each iteration of the loop) SpriteBatch.Draw( tileTexture, new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(0, 0, tileTexture.Width, tileTexture.Height), // Notice the source rectangle uses the entire texture, because the entire texture IS 32 by 32 Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the second method is drawing many small textures many times. The Question: Which method and why? Personally, I would think it would be incredibly more efficient to use the first method. If you think about what that means for the tile array in a map (think of a large map with 2000 by 2000 tiles, let's say), each Tile object would only have to contain 2 integers, for the X and Y positions of the source rectangle in the one large texture - 8 bytes. If you use method #2, however, each Tile object in the tile array of the map would have to store a 32by32 Texture - an image - which has to allocate memory for the R G B A pixels 32 by 32 times - is that 4096 bytes per tile then? So, which method and why? First priority is speed, then memory-load, then efficiency or whatever you experts believe.

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