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  • simple python file writing question

    - by aharon
    I'm learning Python, and have run into a bit of a problem. On my OSX install of Python 3.1, this happens in the console: >>> filename = "test" >>> reader = open(filename, 'r') >>> writer = open(filename, 'w') >>> reader.read() '' >>> writer.write("hello world\n") 12 >>> reader.read() '' And calling more test in BASH confirms that there is nothing in test. What's going on? Thanks.

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  • Java - Creating a Compiler Help

    - by Brian
    So for my programming class we have had a project to create a virtual machine including a memory unit, cpu, Input, Output, Instruction Register, Program Counter, MAR, MDR and so on. Now we need to create a compiler using Java Code that will take a .exe file written in some txt editor and convert it to java byte code and run the code. The code we will be writing in the .exe file is machine code along the lines of: IN X IN Y ADD X STO Y OUT Y STOP DC X 0 DC Y 0 I am just a beginner and only have 2 days to write this and am very lost and have no idea where to start....Any Help will be much appreciated. Thanks

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  • How can I monitor if a cookie is being sent to a domain other than the one it originated from?

    - by Brendan Salt
    I am trying to write a program that will verify that all cookies sent out from the machine are in fact going to the domain they came from. This is part of a larger security project to detect cookie based malicious attacks (such as XSS). The main snag for this project is actually detecting the out-going cookies. Can someone point me in the right direction for monitoring out-going HTTP traffic for cookie information? Other information about the project: This is a windows application written in C and numerous scripting languages. Thanks so much for the help.

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  • How to auto-include all headers in directory

    - by JRL
    I'm going through exercises of a C++ book. For each exercise I want to minimize the boilerplate code I have to write. I've set up my project a certain way but it doesn't seem right, and requires too many changes. Right now I have a single main.cpp file with the following: #include "e0614.h" int main() { E0614 ex; ex.solve(); } Each time I create a new class from an exercise, I have to come and modify this file to change the name of the included header as well as the class i'm instantiating. So my questions are: Can I include all headers in the directory so at least I don't have to change the #include line? Better yet, can I rewrite my solution so that I don't even have to touch main.cpp, without having one file with all the code for every exercise in it?

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  • How can I build a Truth Table Generator?

    - by KingNestor
    I'm looking to write a Truth Table Generator as a personal project. There are several web-based online ones here and here. (Example screenshot of an existing Truth Table Generator) I have the following questions: How should I go about parsing expressions like: ((P = Q) & (Q = R)) = (P = R) Should I use a parser generator like ANTLr or YACC, or use straight regular expressions? Once I have the expression parsed, how should I go about generating the truth table? Each section of the expression needs to be divided up into its smallest components and re-built from the left side of the table to the right. How would I evaluate something like that? Can anyone provide me with tips concerning the parsing of these arbitrary expressions and eventually evaluating the parsed expression?

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  • Must all Concurrent Data Store (CDB) locks be explicitly released when closing a Berkeley DB?

    - by Steve Emmerson
    I have an application that comprises multiple processes each accessing a single Berkeley DB Concurrent Data Store (CDB) database. Each process is single-threaded and does no explicit locking of the database. When each process terminates normally, it calls DB-close() and DB_ENV-close(). When all processes have terminated, there should be no locks on the database. Episodically, however, the database behaves as if some process was holding a write-lock on it even though all processes have terminated normally. Does each process need to explicitly release all locks before calling DB_ENV-close()? If so, how does the process obtain the "locker" parameter for the call to DB_ENV-loc_vec()?

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  • Typed Arrays in Gecko 2: Float32Array concatenation and expansion.

    - by janesconference
    Hi all, I'm a bit confused with Javascript Typed Arrays. What I have several *Float32Array*s, that have no concat method. I'd like to concatenate them all inside another Float32Array, but: as I said before, there is no concatenation method if I try to write past the array length, the array is not expanded (aka this won't work - please note that event.frameBuffer and buffer are both Float32Array and that I don't know what the final length of my buffer will be): var length_now = buffer.length; for (var i = 0; i < event.frameBuffer.length; i += 1) { buffer [length_now + i] = event.frameBuffer[i]; } The only solution I found is to copy the Float32Array in a regular array, that's definitely not what I want. How would you do, stackoverflowers?

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  • Container of shared_ptr's but iterate with raw pointers

    - by Sean Lynch
    I have a class that holds a list containing boost::shared_ptrs to objects of another class. The class member functions that give access to the elemets in the list return raw pointers. For consistency I'd also like to be able to iterate with raw pointers instead of shared_ptrs. So when I dereference the list iterator, I'd like to get raw pointer, not a shared_ptr. I assume I need to write a custom iterator for this. Is this correct? If so can someone point me in the right direction - I've never done this before.

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Is any simple way to create method and set its body dynamically in C#?

    - by greatromul
    I hold body of method in string. I want to create method dynamically. But I don't know, how to set its body. I saw very tedious way using CodeDom. And I saw using Emit with OpCodes. Is any way to use ready code from string variable? string method_body = "return \"Hello, world!\";"; //there is method body DynamicMethod dm = new System.Reflection.Emit.DynamicMethod("My_method", typeof(string), new Type[] { }); //any way to create method dynamically //any way to set body string result = (string)dm.Invoke(...); //I need write result in variable

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  • Using Navteq maps in Android

    - by Samuh
    1.Is it possible to NOT use Google Maps in Android? 2. Can we use Navteq maps? 3. What will it take to write such an application? 4. Do we have to come up with our own version of MapView? Pointers and links that can answer these questions and help me get started on 4. are welcome. Thanks.

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  • Invoke a cleanup method for java user thread, when JVM stops the thread

    - by user309281
    Hi All I have J2SE application running in linux. I have stop application script in which i am doing kill of the J2SE pid. This J2SE application has 6 infinitely running user threads,which will be polling for some specific records in backend DB. When this java pid is killed, I need to perform some cleanup operations for each of the long running thread, like connecting to DB and set status of some transactions which are in-progress to empty. Is there a way to write a method in each of the thread, which will be called when the thread is going to be stopped, by JVM.

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  • How would I UPDATE these table entries with SQL?

    - by CT
    I am working on an Asset Database problem. I enter assets into a database. Every object is an asset and has variables within the asset table. An object is also a type of asset. In this example the type is server. Here is the Query to retrieve all necessary data: SELECT asset.id ,asset.company ,asset.location ,asset.purchaseDate ,asset.purchaseOrder ,asset.value ,asset.type ,asset.notes ,server.manufacturer ,server.model ,server.serialNumber ,server.esc ,server.warranty ,server.user ,server.prevUser ,server.cpu ,server.memory ,server.hardDrive FROM asset LEFT JOIN server ON server.id = asset.id WHERE asset.id = '$id' How would I write a query to update an asset?

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  • What is the best way to implement an object cache with Entity Framework?

    - by Harshal
    Say I have a table of "BlogPosts" in a database and i want to be able to cache the ones that were retrieved already in memory, for further reads, I can just use a standard hashtable type memory cache like System.Web.Caching.Cache, but if i then need to update a property on one of these blog posts e.g. blogPost.Title and update the record in DB, i cannot do this without fetching it again from database as the Entity Framework context used to fetch this record when it was loaded into my cache is already disposed? How do I write code so that I am getting an object from my cache, updating one property and just calling the SaveChanges method without incurring an extra read.

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  • What *collaborative* wireframing / UI mockup tools are out there?

    - by taco
    I'm looking for something that applies the collaboration focus (one location/URL, always up-to-date, multi-person online read/write access anywhere) of google docs / google spreadsheets to wireframing. Bonus points if, like Google Docs, it needs only a browser yet also works offline. More bonus points if it supports automatic revisions. Even more bonus points if you can hand out login-less 'invitation' URLs like Flickr does, instead of forcing people into signing up for accounts or using their home accounts. To start off, there's one called iPlotz, but it didn't enchant me -- ironically, mostly because of its akward UI, which can't hold a candle to omnigraffle (don't let that prevent you from giving it a try though). And no, paper prototyping, wonderful as it is, does not qualify: it does not combine being instantly globally shareable & editable very well :-)

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  • How do I run a vim script that alters the current buffer?

    - by Dan
    I'm trying to write a beautify.vim script that makes C-like code adhere to a standard that I can easily read. My file contains only substitution commands that all begin with %s/... However, when I try to run the script with my file open, in the manner :source beautify.vim, or :runtime beautify.vim, it runs but all the substitute commands state that their pattern wasn't found (patterns were tested by entering them manually and should work). Is there some way to make vim run the commands in the context of the current buffer? beautify.vim: " add spaces before open braces sil! :%s/\%>1c>\s\@<!{/ {/g " beautify for sil! :%s/for *( *\([^;]*\) *; *\([^;]*\) *; *\([^;]*\) *)/for (\1; \2; \3)/ " add spaces after commas sil! :%s/,\s\@!/, /g In my tests the first :s command should match (it matches when applied manually).

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  • How to unit test internals (organization) of a data structure?

    - by Herms
    I've started working on a little ruby project that will have sample implementations of a number of different data structures and algorithms. Right now it's just for me to refresh on stuff I haven't done for a while, but I'm hoping to have it set up kind of like Ruby Koans, with a bunch of unit tests written for the data structures but the implementations empty (with full implementations in another branch). It could then be used as a nice learning tool or code kata. However, I'm having trouble coming up with a good way to write the tests. I can't just test the public behavior as that won't necessarily tell me about the implementation, and that's kind of important here. For example, the public interfaces of a normal BST and a Red-Black tree would be the same, but the RB Tree has very specific data organization requirements. How would I test that?

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  • jQuery live change problem

    - by Milos
    When I click an element from list, jQuery get class from clicked element and write it in input field. Then value from input need to be written in div#content without any action. HTML: <ul> <li class="NewYork">New York</li> <li class="Paris">Paris</li> <li class="Moscow">Moscow</li> </ul> <input type="text" id="city" value="" /> <div id="content"></div> jQuery: $(document).ready(function() { $('ul li').live('click', function() { var select_value = $(this).attr('class'); $('input#city').val(select_value); return false; }); $('input#city').live('change', function() { var content = $(this).val(); $('#content').text(content+' is beautiful city'); }); });

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  • How Can I Learn when to build my own Interfaces

    - by BDotA
    I am using C# and I know what are the interfaces and how syntatically use them,etc. but what I have not learned yet is that when I am tasked to write a project, create a component,... How should I learn better about interfaces so when I want to do something I be able to Think about using them in my design...or for example I want to learn about dependency injection or even using mocking objects for testing, these are all related to good understanding of interfaces and know when and how to use them ... Can you plase provide me some good advice, reading,... then can help me with that?

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  • SQLite doesn't have booleans or date-times...but C# does

    - by DanM
    I've been thinking about using SQLite for my next project, but I'm concerned that it seems to lack proper datetime and bit data types. If I use DbLinq (or some other ORM) to generate C# classes, will the data types of the properties be "dumbed down"? Will date-time data be placed in properties of type string or double? Will boolean data be placed in properties of type int? If yes, what are the implications? I'm envisioning a scenario where I need to write a whole second layer of classes with more specific data types and do a bunch of transformations and casts, but maybe it's not so bad. If you have any experience with this or a similar scenario, what are your "lessons learned"?

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  • how can i see the profile field on registration page?

    - by Nitz
    Hey Guys, I have made customized user registration page. and i have made that on theme layer. But now i want to see the the fields which i have made in profile module. as i have written like this for <?php print drupal_render($form['account']['name']); ?> this code will show the user name field. which is default. now i want to see the profile fields which i have created on the profile module. So can any one tell me what i have to write in drupal_render[?]? Thanks in advance. Nitish Panchjanya Corporation

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  • What is result of X(X,X)?

    - by Sorush Rabiee
    a friend who studies pure mathematics ask me to think about this problem: suppose that there is an algorithm named X that have 2 inputs: A and a_1...a_n, 'A' stands for an arbitary algorithm and 'a_1..a_n' are inputs of A. X recieves A and its inputs and returns true if A with a_1..a_n couold be terminated, and false if A with a_1..a_n inputs fall into infty loop (never ends). like this: A(n): while(n<5): write "I'm immortal!" and result of X(A,6) is true and X(A,2) is false. so what is the result of X(X,X)? ...and do you know who introduced this problem first time?

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  • Problem with writing if condition

    - by Himadri
    I have two decimal numbers. I want those number to be same upto 4 decimal points without rounding. If numbers are different I want 2nd number to be replaced by 1st. What if condition should I write? Eg, 1. num1 = 0.94618976 num2 = 0.94620239 If we round these numbers upto 4 decimal then we get 0.9462 same number, but I don't want to round these numbers. 2. num1 = 0.94620239 num2 = 0.94639125 The one way I found is take absolute difference of both numbers say diff and then check the value. My problem is of checking the range of diff. I am using delphi but you can answer in any language.Thank You.

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  • Unable to execute fetch(PDO::FETCH_ASSOC) and not updating csv file.

    - by Rachel
    // First, prepare the statement, using placeholders $query = "SELECT * FROM tableName"; $stmt = $this->connection->prepare($query); // Execute the statement $stmt->execute(); var_dump($stmt->fetch(PDO::FETCH_ASSOC)); while ($row = $stmt->fetch(PDO::FETCH_ASSOC)) { echo "Hi"; // Export every row to a file fputcsv($data, $row); } Is this correct way to do and if yes than why do I get false value for var_dump and than it does not go into while loop and does not write into csv file. Any suggestions ?

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  • C or Ada for engineering computations?

    - by yCalleecharan
    Hi,as an engineer I currently use C to write programs dealing with numerical methods. I like C as it's very fast. I don't want to move to C++ and I have been reading a bit about Ada which has some very good sides. I believe that much of the software in big industries have been or more correctly were written in Ada. I would like to know how C compares with Ada. Is Ada fast as C? I understand that no language is perfect but I would like to know if Ada was designed for scientific computing. Thanks a lot...

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