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  • Nhibernate: One-To-Many mapping problem - Cannot cascade delete without inverse. Set NULL error

    - by KnaveT
    Hi, I have the current scenario whereby an Article has only 1 Outcome each. Each Article may or may not have an Outcome. In theory, this is a one-to-one mapping, but since NHibernate does not really support one-to-one, I used a One-To-Many to substitute. My Primary Key on the child table is actually the ArticleID (FK). So I have the following setup: Classes public class Article { public virtual Int32 ID { get;set;} private ICollection<ArticleOutcome> _Outcomes {get;set;} public virtual ArticleOutcome Outcome { get { if( this._Outcomes !=null && this._Outcomes.Count > 0 ) return this._Outcomes.First(); return null; } set { if( value == null ) { if( this._Outcomes !=null && this._Outcomes.Count > 0 ) this._Outcomes.Clear(); } else { if( this._Outcomes == null ) this._Outcomes = new HashSet<ArticleOutcome>(); else if ( this._Outcomes.Count >= 1 ) this._Outcomes.Clear(); this._Outcomes.Add( value ); } } } } public class ArticleOutcome { public virtual Int32 ID { get;set; } public virtual Article ParentArticle { get;set;} } Mappings public class ArticleMap : ClassMap<Article> { public ArticleMap() { this.Id( x=> x.ID ).GeneratedBy.Identity(); this.HasMany<ArticleOutcome>( Reveal.Property<Article>("_Outcomes") ) .AsSet().KeyColumn("ArticleID") .Cascade.AllDeleteOrphan() //Cascade.All() doesn't work too. .LazyLoad() .Fetch.Select(); } } public class ArticleOutcomeMap : ClassMap<ArticleOutcome> { public ArticleOutcomeMap(){ this.Id( x=> x.ID, "ArticleID").GeneratedBy.Foreign("ParentArticle"); this.HasOne( x=> x.ParentArticle ).Constrained (); //This do not work also. //this.References( x=> x.ParentArticle, "ArticleID" ).Not.Nullable(); } } Now my problem is this: It works when I do an insert/update of the Outcome. e.g. var article = new Article(); article.Outcome = new ArticleOutcome { xxx = "something" }; session.Save( article ); However, I encounter SQL errors when attempting to delete via the Article itself. var article = session.Get( 123 ); session.Delete( article ); //throws SQL error. The error is something to the like of Cannot insert NULL into ArticleID in ArticleOutcome table. The deletion works if I place Inverse() to the Article's HasMany() mapping, but insertion will fail. Does anyone have a solution for this? Or do I really have to add a surrogate key to the ArticleOutcome table?

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  • Java Singleton Pattern

    - by Spencer
    I'm used the Singleton Design Pattern public class Singleton { private static final Singleton INSTANCE = new Singleton(); // Private constructor prevents instantiation from other classes private Singleton() {} public static Singleton getInstance() { return INSTANCE; } } My question is how do I create an object of class Singleton in another class? I've tried: Singleton singleton = new Singleton(); // error - constructor is private Singleton singleton = Singleton.getInstance(); // error - non-static method cannot be referenced from a static context What is the correct code? Thanks, Spencer

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  • PHP SASL(PECL) sasl_server_init(app) works with CLI but not with ApacheModule

    - by ZokRadonh
    I have written a simple auth script so that Webusers can type in their username and password and my PHP script verifies them by SASL. The SASL Library is initialized by php function sasl_server_init("phpfoo"). So phpfoo.conf in /etc/sasl2/ is used. phpfoo.conf: pwcheck_method: saslauthd mech_list: PLAIN LOGIN log_level: 9 So the SASL library now tries to connect to saslauthd process by socket. saslauthd command line looks like this: /usr/sbin/saslauthd -r -V -a pam -n 5 So saslauthd uses PAM to authenticate. In the php script I have created sasl connection by sasl_server_new("php", null, "myRealm"); The first argument is the servicename. So PAM uses the file /etc/pam.d/php to see for further authentication information. /etc/pam.d/php: auth required pam_mysql.so try_first_pass=0 config_file=/etc/pam.d/mysqlconf.nss account required pam_permit.so session required pam_permit.so mysqlconf.nss has all information that is needed for a useful MySQL Query to user table. All of this works perfectly when I run the script by command line. php ssasl.php But when I call the same script via webbrowser(php apache module) I get an -20 return code (SASL_NOUSER). In /var/log/messages there is May 18 15:27:12 hostname httpd2-prefork: unable to open Berkeley db /etc/sasldb2: No such file or directory I do not have anything with a Berkeley db for authentication with SASL. I think authentication using /etc/sasldb2 is the default setting. In my opinion it does not read my phpfoo.conf file. For some reason the php-apache-module ignores the parameter in sasl_server_init("phpfoo"). My first thought was that there is a permission issue. So back in shell: su -s /bin/bash wwwrun php ssasl.php "Authentication successful". - No file-permission issue. In the source of the sasl-php-extension we can find: PHP_FUNCTION(sasl_server_init) { char *name; int name_len; if (zend_parse_parameters(1 TSRMLS_CC, "s", &name, &name_len) == FAILURE) { return; } if (sasl_server_init(NULL, name) != SASL_OK) { RETURN_FALSE; } RETURN_TRUE; } This is a simple pass through of the string. Are there any differences between the PHP CLI and PHP ApacheModule version that I am not aware of? Anyway, there are some interesting log entries when I run PHP in CLI mode: May 18 15:44:48 hostname php: SQL engine 'mysql' not supported May 18 15:44:48 hostname php: auxpropfunc error no mechanism available May 18 15:44:48 hostname php: _sasl_plugin_load failed on sasl_auxprop_plug_init for plugin: sqlite May 18 15:44:48 hostname php: sql_select option missing May 18 15:44:48 hostname php: auxpropfunc error no mechanism available May 18 15:44:48 hostname php: _sasl_plugin_load failed on sasl_auxprop_plug_init for plugin: sql Those lines are followed by lines of saslauthd and PAM which results in authentication success.(I do not get any of them in ApacheModule mode) Looks like that he is trying auxprop pwcheck before saslauthd. I have no other .conf file in /etc/sasl2. When I change the parameter of sasl_server_init to something other then I get the same error in CLI mode as in ApacheModule mode.

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  • C# file Decryption - Bad Data

    - by Jon
    Hi all, I am in the process of rewriting an old application. The old app stored data in a scoreboard file that was encrypted with the following code: private const String SSecretKey = @"?B?n?Mj?"; public DataTable GetScoreboardFromFile() { FileInfo f = new FileInfo(scoreBoardLocation); if (!f.Exists) { return setupNewScoreBoard(); } DESCryptoServiceProvider DES = new DESCryptoServiceProvider(); //A 64 bit key and IV is required for this provider. //Set secret key For DES algorithm. DES.Key = ASCIIEncoding.ASCII.GetBytes(SSecretKey); //Set initialization vector. DES.IV = ASCIIEncoding.ASCII.GetBytes(SSecretKey); //Create a file stream to read the encrypted file back. FileStream fsread = new FileStream(scoreBoardLocation, FileMode.Open, FileAccess.Read); //Create a DES decryptor from the DES instance. ICryptoTransform desdecrypt = DES.CreateDecryptor(); //Create crypto stream set to read and do a //DES decryption transform on incoming bytes. CryptoStream cryptostreamDecr = new CryptoStream(fsread, desdecrypt, CryptoStreamMode.Read); DataTable dTable = new DataTable("scoreboard"); dTable.ReadXml(new StreamReader(cryptostreamDecr)); cryptostreamDecr.Close(); fsread.Close(); return dTable; } This works fine. I have copied the code into my new app so that I can create a legacy loader and convert the data into the new format. The problem is I get a "Bad Data" error: System.Security.Cryptography.CryptographicException was unhandled Message="Bad Data.\r\n" Source="mscorlib" The error fires at this line: dTable.ReadXml(new StreamReader(cryptostreamDecr)); The encrypted file was created today on the same machine with the old code. I guess that maybe the encryption / decryption process uses the application name / file or something and therefore means I can not open it. Does anyone have an idea as to: A) Be able explain why this isn't working? B) Offer a solution that would allow me to be able to open files that were created with the legacy application and be able to convert them please? Thank you

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  • No visible @interface for 'AppDelegate' declares the selector

    - by coolhongly
    I'm now writing a registration screen before my tabBar shows up. My idea is to show my registration screen through this method (no dismiss function for now): - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. Register *registerView = [[Register alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:registerView animated:YES]; return YES; } Which is in AppDelegate.m Unfortunately it doesn't work. Could you help me solve this please?

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  • Why does the proxy generated code create the wrong class namespace when a MessageContract is in my W

    - by DaleyKD
    I have created two WCF Services (Shipping & PDFGenerator). They both, along with my ClientApp, share an assembly named Kyle.Common.Contracts. Within this assembly, I have three classes: namespace Kyle.Common.Contracts { [MessageContract] public class PDFResponse { [MessageHeader] public string fileName { get; set; } [MessageBodyMember] public System.IO.Stream fileStream { get; set; } } [MessageContract] public class PDFRequest { [MessageHeader] public Enums.PDFDocumentNameEnum docType { get; set; } [MessageHeader] public int? pk { get; set; } [MessageHeader] public string[] emailAddress { get; set; } [MessageBodyMember] public Kyle.Common.Contracts.TrackItResult[] trackItResults { get; set; } } [DataContract(Name = "TrackResult", Namespace = "http://kyle")] public class TrackResult { [DataMember] public int SeqNum { get; set; } [DataMember] public int ShipmentID { get; set; } [DataMember] public string StoreNum { get; set; } } } My PDFGenerator ServiceContract looks like: namespace Kyle.WCF.PDFDocs { [ServiceContract(Namespace="http://kyle")] public interface IPDFDocsService { [OperationContract] PDFResponse GeneratePDF(PDFRequest request); [OperationContract] void GeneratePDFAsync(Kyle.Common.Contracts.Enums.PDFDocumentNameEnum docType, int? pk, string[] emailAddress); [OperationContract] Kyle.Common.Contracts.TrackResult[] Test(); } } If I comment out the GeneratePDF stub, the proxy generated by VS2010 realizes that Test returns an array of Kyle.Common.Contracts.TrackResult. However, if I leave GeneratePDF there, the proxy refuses to use Kyle.Common.Contracts.TrackResult, and instead creates a new class, ClientApp.PDFDocServices.TrackResult, and uses that as the return type of Test. Is there a way to force the proxy generator to use Kyle.Common.Contracts.TrackResult whenever I use a MessageContract? Perhaps there's a better method for using a Stream and File Name as return types? I just don't want to have to create a Copy method to copy from ClientApp.PDFDocServices.TrackResult to Kyle.Common.Contracts.TrackResult, since they should be the exact same class. Thanks in advance, Kyle

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  • Opposite method of math power adding numbers

    - by adopilot
    I have method for converting array of Booleans to integer. It looks like this class Program { public static int GivMeInt(bool[] outputs) { int data = 0; for (int i = 0; i < 8; i++) { data += ((outputs[i] == true) ? Convert.ToInt32(Math.Pow(2, i)) : 0); } return data; } static void Main(string[] args) { bool[] outputs = new bool[8]; outputs[0] = false; outputs[1] = true; outputs[2] = false; outputs[3] = true; outputs[4] = false; outputs[5] = false; outputs[6] = false; outputs[7] = false; int data = GivMeInt(outputs); Console.WriteLine(data); Console.ReadKey(); } } Now I want to make opposite method returning array of Booleans values As I am short with knowledge of .NET and C# until now I have only my mind hardcoding of switch statement or if conditions for every possible int value. public static bool[] GiveMeBool(int data) { bool[] outputs = new bool[8]; if (data == 0) { outputs[0] = false; outputs[1] = false; outputs[2] = false; outputs[3] = false; outputs[4] = false; outputs[5] = false; outputs[6] = false; outputs[7] = false; } //After thousand lines of coed if (data == 255) { outputs[0] = true; outputs[1] = true; outputs[2] = true; outputs[3] = true; outputs[4] = true; outputs[5] = true; outputs[6] = true; outputs[7] = true; } return outputs; } I know that there must be easier way.

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  • Is there a website to lookup barcodes?

    - by strange
    Hi I know there's a http://www.upcdatabase.com/ website that allows you to lookup barcodes. This website however does not return anything for thousands of normal household items. I have seen free apps on mobile phones that can do this and list the exact product name along with price comparison. Does anyone know of good websites (even commercial ones) that have a good/reliable database that one could use for lookups?

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  • Code Chess: Fibonacci Sequence

    - by SLaks
    Building upon the proven success of Code Golf, I would like to introduce Code Chess. Unlike Code Golf, which strives for concision, Code Chess will strive for cleverness. Can you create a clever or unexpected Fibonacci generator? Your code must print or return either the nth Fibonacci number or the first n Fibonacci numbers.

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  • Implementing an async "read all currently available data from stream" operation

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a console's standard output Stream. Console output streams are of type FileStream; the implementation can cast to that, if needed. There is also an associated StreamReader already present to leverage. There is only one thing I need to implement in this class to achieve my desired functionality: an async "read all the data available this moment" operation. Reading to the end of the stream is not viable because the stream will not end unless the process closes the console output handle, and it will not do that because it is interactive and expecting input before continuing. I will be using that hypothetical async operation to implement event-based notification, which will be more convenient for my callers. The public interface of the class is this: public class ConsoleAutomator { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Remember that the goal here is to read all of the chunk and call event subscribers exactly once for each chunk. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream. private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer (in which case we know that there was no more data to be read during the last read operation), all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Never more than one event for each time data is available to be read Is almost agnostic to the buffer size The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this. Update: I definitely did not communicate the scenario well in my initial writeup. I have since revised the writeup quite a bit, but to be extra sure: The question is about how to implement an async "read all the data available this moment" operation. My apologies to the people who took the time to read and answer without me making my intent clear enough.

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  • Why is jQuery .load() firing twice?

    - by LeslieOA
    Hello S-O. I'm using jQuery 1.4 with jQuery History and trying to figure out why Firebug/Web Inspector are showing 2 XHR GET requests on each page load (double that amount when visiting my sites homepage (/ or /#). e.g. Visit this (or any) page with Firebug enabled. Here's the edited/relevant code (see full source): - $(document).ready(function() { $('body').delegate('a', 'click', function(e) { var hash = this.href; if (hash.indexOf(window.location.hostname) > 0) { /* Internal */ hash = hash.substr((window.location.protocol+'//'+window.location.host+'/').length); $.historyLoad(hash); return false; } else if (hash.indexOf(window.location.hostname) == -1) { /* External */ window.open(hash); return false; } else { /* Nothing to do */ } }); $.historyInit(function(hash) { $('#loading').remove(); $('#container').append('<span id="loading">Loading...</span>'); $('#ajax').animate({height: 'hide'}, 'fast', 'swing', function() { $('#page').empty(); $('#loading').fadeIn('fast'); if (hash == '') { /* Index */ $('#ajax').load('/ #ajax','', function() { ajaxLoad(); }); } else { $('#ajax').load(hash + ' #ajax', '', function(responseText, textStatus, XMLHttpRequest) { switch (XMLHttpRequest.status) { case 200: ajaxLoad(); break; case 404: $('#ajax').load('/404 #ajax','', ajaxLoad); break; // Default 404 default: alert('We\'re experiencing technical difficulties. Try refreshing.'); break; } }); } }); // $('#ajax') }); // historyInit() function ajaxLoad() { $('#loading').fadeOut('fast', function() { $(this).remove(); $('#ajax').animate({height: 'show', opacity: '1'}, 'fast', 'swing'); }); } }); A few notes that may be helpful: - Using WordPress with default/standard .htaccess I'm redirecting /links-like/this to /#links-like/this via JavaScript only (PE) I'm achieving the above with window.location.replace(addr); and not window.location=addr; Feel free to visit my site if needed. Thanks in advanced.

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  • Python regex group clarification

    - by nkr1pt
    I have 0 experience with python, very little with regex and I'm trying to figure out what this small snippet of python regex would give back from a http response header Set-Cookie entry: REGEX_COOKIE = '([A-Z]+=[^;]+;)' resp = urllib2.urlopen(req) re.search(REGEX_COOKIE, resp.info()['Set-Cookie']).group(1) Can one give a simple example of a Set-Cookie value and explain what this would match on + return? Regards

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  • Dojo extending dojo.dnd.Source, move not happening. Ideas?

    - by Soulhuntre
    Hey all, Ok... I have a simple dojo page with the bare essentials. Three UL's with some LI's in them. The idea si to allow drag-n-drop among them but if any UL goes empty due to the last item being dragged out, I will put up a message to the user to gie them some instructions. In order to do that, I wanted to extend the dojo.dnd.Source dijit and add some intelligence. It seemed easy enough. To keep things simple (I am loading Dojo from a CDN) I am simply declating my extension as opposed to doing full on module load. The declaration function is here... function declare_mockupSmartDndUl(){ dojo.require("dojo.dnd.Source"); dojo.provide("mockup.SmartDndUl"); dojo.declare("mockup.SmartDndUl", dojo.dnd.Source, { markupFactory: function(params, node){ //params._skipStartup = true; return new mockup.SmartDndUl(node, params); }, onDndDrop: function(source, nodes, copy){ console.debug('onDndDrop!'); if(this == source){ // reordering items console.debug('moving items from us'); // DO SOMETHING HERE }else{ // moving items to us console.debug('moving items to us'); // DO SOMETHING HERE } console.debug('this = ' + this ); console.debug('source = ' + source ); console.debug('nodes = ' + nodes); console.debug('copy = ' + copy); return dojo.dnd.Source.prototype.onDndDrop.call(this, source, nodes, copy); } }); } I have a init function to use this to decorate the lists... dojo.addOnLoad(function(){ declare_mockupSmartDndUl(); if(dojo.byId('list1')){ //new mockup.SmartDndUl(dojo.byId('list1')); new dojo.dnd.Source(dojo.byId('list1')); } if(dojo.byId('list2')){ new mockup.SmartDndUl(dojo.byId('list2')); //new dojo.dnd.Source(dojo.byId('list2')); } if(dojo.byId('list3')){ new mockup.SmartDndUl(dojo.byId('list3')); //new dojo.dnd.Source(dojo.byId('list3')); } }); It is fine as far as it goes, you will notice I left "list1" as a standard dojo dnd source for testing. The problem is this - list1 will happily accept items from lists 2 & 3 who will move or copy as apprriate. However lists 2 & 3 refuce to accept items from list1. It is as if the DND operation is being cancelled, but the debugger does show the dojo.dnd.Source.prototype.onDndDrop.call happening, and the paramaters do look ok to me. Now, the documentation here is really weak, so the example I took some of this from may be way out of date (I am using 1.4). Can anyone fill me in on what might be the issue with my extension dijit? Thanks!

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  • ASP.NET MVC Consume JSONResult in Bing Maps API

    - by rockinthesixstring
    I know there are a few topics on this, but I seem to be fumbling my way through with no results. I'm trying to use a controller to return JSON results to my Bin Maps functions. Here's what I have for my controller (yes it is properly returning JSON data. Function Regions() As JsonResult Dim rj As New List(Of RtnJson)() rj.Add(New RtnJson("135 Bow Meadows Drive, Cochrane, Alberta", "desc", "title")) rj.Add(New RtnJson("12 Bowridge Dr NW, Calgary, Alberta, Canada", "desc2", "title2")) Return Json(rj, JsonRequestBehavior.AllowGet) End Function Then in my script I have this, but it's not working. <script type="text/javascript"> var map = null; var centerLat = 51.045 ; var centerLon = -114.05722; var json_object = $.getJSON("<%: Url.Action("Regions", "Events")%>"); function LoadMap() { map = new VEMap('bingMap'); map.LoadMap(new VELatLong(centerLat, centerLon), 10); $.each(json_object, function () { alert(this.address); //this alert is returning "address is undefined" StartGeocoding(this.address, this.title, this.desc); }); } function StartGeocoding(address, title, desc) { map.Find(null, // what address, // where null, // VEFindType (always VEFindType.Businesses) null, // VEShapeLayer (base by default) null, // start index for results (0 by default) null, // max number of results (default is 10) null, // show results? (default is true) null, // create pushpin for what results? (ignored since what is null) true, // use default disambiguation? (default is true) false, // set best map view? (default is true) GeocodeCallback); // call back function } function GeocodeCallback(shapeLayer, findResults, places, moreResults, errorMsg) { var bestPlace = places[0]; // Add pushpin to the *best* place var location = bestPlace.LatLong; var newShape = new VEShape(VEShapeType.Pushpin, location); var desc = "Latitude: " + location.Latitude + "<br>Longitude:" + location.Longitude; newShape.SetDescription(desc); newShape.SetTitle(bestPlace.Name); map.AddShape(newShape); } $(document).ready(function () { LoadMap(); }); </script>

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  • Querying many to many fields in django

    - by Hulk
    In the models there is a many to many fields as, from emp.models import Name def info(request): name = models.ManyToManyField(Name) And in emp.models the schema is as class Name(models.Model): name = models.CharField(max_length=512) def __unicode__(self): return self.name Now when i want to query a particular id say for ex: info= info.objects.filter(id=a) for i in info: logging.debug(i.name) //gives an error how should the query be to get the name Thanks..

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  • Uploading a file using post() method of QNetworkAccessManager

    - by user304361
    I'm having some trouble with a Qt application; specifically with the QNetworkAccessManager class. I'm attempting to perform a simple HTTP upload of a binary file using the post() method of the QNetworkAccessManager. The documentation states that I can give a pointer to a QIODevice to post(), and that the class will transmit the data found in the QIODevice. This suggests to me that I ought to be able to give post() a pointer to a QFile. For example: QFile compressedFile("temp"); compressedFile.open(QIODevice::ReadOnly); netManager.post(QNetworkRequest(QUrl("http://mywebsite.com/upload") ), &compressedFile); What seems to happen on the Windows system where I'm developing this is that my Qt application pushes the data from the QFile, but then doesn't complete the request; it seems to be sitting there waiting for more data to show up from the file. The post request isn't "closed" until I manually kill the application, at which point the whole file shows up at my server end. From some debugging and research, I think this is happening because the read() operation of QFile doesn't return -1 when you reach the end of the file. I think that QNetworkAccessManager is trying to read from the QIODevice until it gets a -1 from read(), at which point it assumes there is no more data and closes the request. If it keeps getting a return code of zero from read(), QNetworkAccessManager assumes that there might be more data coming, and so it keeps waiting for that hypothetical data. I've confirmed with some test code that the read() operation of QFile just returns zero after you've read to the end of the file. This seems to be incompatible with the way that the post() method of QNetworkAccessManager expects a QIODevice to behave. My questions are: Is this some sort of limitation with the way that QFile works under Windows? Is there some other way I should be using either QFile or QNetworkAccessManager to push a file via post()? Is this not going to work at all, and will I have to find some other way to upload my file? Any suggestions or hints would be appreciated. Thanks, Don

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  • Expression Tree Binary Expression for an 'In' operation

    - by Adam Driscoll
    I'm trying to build an expression tree (still) but getting further! I need to create a BinaryExpression to perform an 'In' comparison between a Member and a collection of items. Hence, the expression should return true if the member is contained within the items. This obviously does not exist: Expression.MakeBinary(ExpressionType.In, memberExpression, constantExpression); constantExpression is a ConstantExpression of type IEnumerable while memberExpression is a MemberExpression of type T. How would I create such an expression?

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  • Java LockSupport Memory Consistency

    - by Lachlan
    Java 6 API question. Does calling LockSupport.unpark(thread) have a happens-before relationship to the return from LockSupport.park in the just-unparked thread? I strongly suspect the answer is yes, but the Javadoc doesn't seem to mention it explicitly.

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  • Another design-related C++ question

    - by Kotti
    Hi! I am trying to find some optimal solutions in C++ coding patterns, and this is one of my game engine - related questions. Take a look at the game object declaration (I removed almost everything, that has no connection with the question). // Abstract representation of a game object class Object : public Entity, IRenderable, ISerializable { // Object parameters // Other not really important stuff public: // @note Rendering template will never change while // the object 'lives' Object(RenderTemplate& render_template, /* params */) : /*...*/ { } private: // Object rendering template RenderTemplate render_template; public: /** * Default object render method * Draws rendering template data at (X, Y) with (Width, Height) dimensions * * @note If no appropriate rendering method overload is specified * for any derived class, this method is called * * @param Backend & b * @return void * @see */ virtual void Render(Backend& backend) const { // Render sprite from object's // rendering template structure backend.RenderFromTemplate( render_template, x, y, width, height ); } }; Here is also the IRenderable interface declaration: // Objects that can be rendered interface IRenderable { /** * Abstract method to render current object * * @param Backend & b * @return void * @see */ virtual void Render(Backend& b) const = 0; } and a sample of a real object that is derived from Object (with severe simplifications :) // Ball object class Ball : public Object { // Ball params public: virtual void Render(Backend& b) const { b.RenderEllipse(/*params*/); } }; What I wanted to get is the ability to have some sort of standard function, that would draw sprite for an object (this is Object::Render) if there is no appropriate overload. So, one can have objects without Render(...) method, and if you try to render them, this default sprite-rendering stuff is invoked. And, one can have specialized objects, that define their own way of being rendered. I think, this way of doing things is quite good, but what I can't figure out - is there any way to split the objects' "normal" methods (like Resize(...) or Rotate(...)) implementation from their rendering implementation? Because if everything is done the way described earlier, a common .cpp file, that implements any type of object would generally mix the Resize(...), etc methods implementation and this virtual Render(...) method and this seems to be a mess. I actually want to have rendering procedures for the objects in one place and their "logic implementation" - in another. Is there a way this can be done (maybe alternative pattern or trick or hint) or this is where all this polymorphic and virtual stuff sucks in terms of code placement?

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  • Custom Control Not Playing Nice With PropertyGrid

    - by lumberjack4
    I have a class that is implementing a custom ToolStripItem. Everything seems to work great until I try to add the item to a ContextMenuStrip at design time. If I try to add my custom control straight from the ContextMenuStrip the PropertyGrid freezes up and will not let me modify my Checked or Text properties. But if I go into the ContextMenuStrip PropertyGrid and add my custom control through the Items(...) property, I can modify the custom control just fine within that dialog. I'm not sure if I'm missing an attribute somewhere of if its a problem with the underlying code. Here is a copy of the CustomToolStripItem class. As you can see, its a very simple class. [ToolStripItemDesignerAvailability(ToolStripItemDesignerAvailability.ContextMenuStrip)] public class CustomToolStripItem : ToolStripControlHost { #region Public Properties [Description("Gets or sets a value indicating whether the object is in the checked state")] [ReadOnly(false)] public bool Checked { get { return checkBox.Checked; } set { checkBox.Checked = value; } } [Description("Gets or sets the object's text")] [ReadOnly(false)] public override string Text { get { return checkBox.Text; } set { checkBox.Text = value; } } #endregion Public Properties #region Public Events public event EventHandler CheckedChanged; #endregion Public Events #region Constructors public CustomToolStripItem() : base(new FlowLayoutPanel()) { // Setup the FlowLayoutPanel. controlPanel = (FlowLayoutPanel)base.Control; controlPanel.BackColor = Color.Transparent; // Add the child controls. checkBox.AutoSize = true; controlPanel.Controls.Add(checkBox); ContextMenuStrip strip = new ContextMenuStrip(); } #endregion Constructors #region Protected Methods protected override void OnSubscribeControlEvents(Control control) { base.OnSubscribeControlEvents(control); checkBox.CheckedChanged += new EventHandler(CheckChanged); } protected override void OnUnsubscribeControlEvents(Control control) { base.OnUnsubscribeControlEvents(control); checkBox.CheckedChanged -= new EventHandler(CheckChanged); } #endregion Protected Methods #region Private Methods private void CheckChanged(object sender, EventArgs e) { // Throw the CustomToolStripItem's CheckedChanged event EventHandler handler = CheckedChanged; if (handler != null) { handler(sender, e); } } #endregion Private Methods #region Private Fields private FlowLayoutPanel controlPanel; private CheckBox checkBox = new CheckBox(); #endregion Private Fields }

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  • Why does the proxy generated code create a new class when a MessageContract is in my WCF Service?

    - by DaleyKD
    I have created two WCF Services (Shipping & PDFGenerator). They both, along with my ClientApp, share an assembly named Kyle.Common.Contracts. Within this assembly, I have three classes: namespace Kyle.Common.Contracts { [MessageContract] public class PDFResponse { [MessageHeader] public string fileName { get; set; } [MessageBodyMember] public System.IO.Stream fileStream { get; set; } } [MessageContract] public class PDFRequest { [MessageHeader] public Enums.PDFDocumentNameEnum docType { get; set; } [MessageHeader] public int? pk { get; set; } [MessageHeader] public string[] emailAddress { get; set; } [MessageBodyMember] public Kyle.Common.Contracts.TrackItResult[] trackItResults { get; set; } } [DataContract(Name = "TrackResult", Namespace = "http://kyle")] public class TrackResult { [DataMember] public int SeqNum { get; set; } [DataMember] public int ShipmentID { get; set; } [DataMember] public string StoreNum { get; set; } } } My PDFGenerator ServiceContract looks like: namespace Kyle.WCF.PDFDocs { [ServiceContract(Namespace="http://kyle")] public interface IPDFDocsService { [OperationContract] PDFResponse GeneratePDF(PDFRequest request); [OperationContract] void GeneratePDFAsync(Kyle.Common.Contracts.Enums.PDFDocumentNameEnum docType, int? pk, string[] emailAddress); [OperationContract] Kyle.Common.Contracts.TrackResult[] Test(); } } If I comment out the GeneratePDF stub, the proxy generated by VS2010 realizes that Test returns an array of Kyle.Common.Contracts.TrackResult. However, if I leave GeneratePDF there, the proxy refuses to use Kyle.Common.Contracts.TrackResult, and instead creates a new class, ClientApp.PDFDocServices.TrackResult, and uses that as the return type of Test. Is there a way to force the proxy generator to use Kyle.Common.Contracts.TrackResult whenever I use a MessageContract? Perhaps there's a better method for using a Stream and File Name as return types? I just don't want to have to create a Copy method to copy from ClientApp.PDFDocServices.TrackResult to Kyle.Common.Contracts.TrackResult, since they should be the exact same class. Thanks in advance, Kyle

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  • .NET 4 SpinLock

    - by Jon Harrop
    The following test code (F#) is not returning the result I'd expect: let safeCount() = let n = 1000000 let counter = ref 0 let spinlock = ref <| SpinLock(false) let run i0 i1 () = for i=i0 to i1-1 do let locked = ref false try (!spinlock).Enter locked if !locked then counter := !counter + 1 finally if !locked then (!spinlock).Exit() let thread = System.Threading.Thread(run 0 (n/2)) thread.Start() run (n/2) n () thread.Join() !counter I'd expect the SpinLock to mutually exclude the counter and, therefore, for it to return counts of 1,000,000 but, instead, it returns smaller values as if no mutual exclusion is occurring. Any ideas what's wrong?

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  • Entityframework 4.0 .CreateQuery<T> and OrderBy exception

    - by Sammy
    Hi Guys, I thought this was fixed in 4.0 I have this method public IQueryable<T> All(Expression<Func<T,object>> sort) { return EntityContext.CreateQuery<T>(EntityName).AsQueryable<T>().OrderBy(sort); } this throws the following exception Unable to cast the type 'System.Int32' to type 'System.Object'. LINQ to Entities only supports casting Entity Data Model primitive types. Source is System.Data.Entity any idea how to fix this or if theres any workaround

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