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  • Groovy XmlSlurper

    - by Langali
    I am trying to parse a html file using Groovy XmlSlurper. <div id="users"> <h1>Name: Joe Doe</h1> <div id="user"> <div id="user_summary">Game: 1</div> <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/DApLO_HDhD0&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DApLO_HDhD0&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> </div> <div id="user"> <div id="user_summary">Game: 2</div> ... </div> <div id="user"> .... </div> </div> <div id="featured_users"> <div id="user"> ... </div> <div id="user"> .... </div> </div> I need to grab each user (and not featured user) with his name, summary and object tag (which the video embed code). Anybody wanna give it a shot? Here's a start: def parser =new XmlSlurper(new org.ccil.cowan.tagsoup.Parser()) def response = parser.parseText(htmlString) def users = response.depthFirst().collect { it }.findAll { it.@id == "users" } users.each { ...... } I cant seem to be able to get much further:

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  • Cookies not present after using XMLHttpRequest

    - by Joe B
    I'm trying to make a bookmarklet to download videos off of YouTube, but I've come across a little problem. To detect the highest quality video available, I use a sort of brute force method, in which I make requests using the XMLHttpRequest object until a 404 isn't returned (I can't do it until a 200 ok is returned because YouTube redirects to a different server if the video is available, and the cross-domain policy won't allow me to access any of that data). Once a working URL is found, I simply set window.location to the URL and the download should start, right? Wrong. A request is made, but for reasons unknown to me, the cookies are stripped and YouTube returns a 403 access denied. This does not happen if the XML requests aren't made before it, i.e. if I just set the window.location to the URL everything works fine, it's when I do the XMLHttpRequest that the cookies aren't sent. It's hard to explain so here's the script: var formats = ["37", "22", "35", "34", "18", ""]; var url = "/get_video?video_id=" + yt.getConfig('SWF_ARGS')['video_id'] + "&t=" + (unescape(yt.getConfig('SWF_ARGS')['t'])) + "&fmt="; for (var i = 0; i < formats.length; i++) { xmlhttp = new XMLHttpRequest; xmlhttp.open("HEAD", url + formats[i], false); xmlhttp.send(null); if (xmlhttp.status != 404) { document.location = url + formats[i]; break } } That script does not send the cookies after setting the document.location and thus does not work. However, simply doing this: document.location = /get_video?video_id=" + yt.getConfig('SWF_ARGS')['video_id'] + "&t=" + (unescape(yt.getConfig('SWF_ARGS')['t'])) DOES send the cookies along with the request, and does work. The only downside is I can't automatically detect the highest quality, I just have to try every "fmt" parameter manually until I get it right. So my question is: why is the XMLHttpRequest object removing cookies from subsequent requests? This is the first time I've ever done anything in JS by the way, so please, go easy on me. ;)

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  • complex sql which runs extremely slow when the query has order by clause

    - by basit.
    I have following complex query which I need to use. When I run it, it takes 30 to 40 seconds. But if I remove the order by clause, it takes 0.0317 sec to return the result, which is really fast compare to 30 sec or 40. select DISTINCT media.* , username from album as album , album_permission as permission , user as user, media as media where ((media.album_id = album.album_id and album.private = 'yes' and album.album_id = permission.album_id and (permission.email = '' or permission.user_id = '') ) or (media.album_id = album.album_id and album.private = 'no' ) or media.album_id = '0' ) and media.user_id = user.user_id and media.media_type = 'video' order by media.id DESC LIMIT 0,20 The id on order by is primary key which is indexed too. So I don't know what is the problem. I also have album and album permission table, just to check if media is public or private, if private then check if user has permission or not. I was thinking maybe that is causing the issue. What if I did this in sub query, would that work better? Also can someone help me write that sub query, if that is the solution? If you can't help write it, just at least tell me. I'm really going crazy with this issue.. SOLUTION MAYBE Yes, I think sub-query would be best solution for this, because the following query runs at 0.0022 seconds. But I'm not sure if validation of an album would be accurate or not, please check. select media.*, username from media as media , user as user where media.user_id = user.user_id and media.media_type = 'video' and media.id in (select media2.id from media as media2 , album as album , album_permission as permission where ((media2.album_id = album.album_id and album.private = 'yes' and album.album_id = permission.album_id and (permission.email = '' or permission.user_id = '')) or (media.album_id = album.album_id and album.private = 'no' ) or media.album_id = '0' ) and media.album_id = media2.album_id ) order by media.id DESC LIMIT 0,20

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  • Agile and Scrum burning me down please help me figuring out the truth

    - by jadook
    hi all, in the last while I installed MS-TFS 2008 then started to get myself prepared to use Agile Process Guidance template shipped with the TFS. with little googling I passed through Mike Cohn materials: I watched his conference in youtube "sponsored by google: http://www.youtube.com/watch?v=fb9Rzyi8b90 http://www.youtube.com/watch?v=jeT0pOVg0EI Read his book "Agile Estimating and Planning" Watching the video series in his website: http://www.mountaingoatsoftware.com/presentations-tag/video-recorded I was very happy while absorbing and eating the techniques he is using with the teams and how agile and scrum is such a great software process/methodology until I saw Mike answering a question regarding an architect role and talking about the requirements document... at that point everything start falling apart due to the following: Last year I had been assigned to make full analysis "including requirements gathering" for big project "very high priority project". within 2 months of hardwork, dedication and commitment I delivered the whole analysis with full satisfaction of the customer and my BOSS and ZERO amendments. Later on, the project entered the architecting, development ... phases. due to the fact that the system included many competitive and exciting features I requested patenting it and its going in the process... so imagine you are the kind of person who used to love facing all kind of challenges and returning with excellent experience and results for the stakeholders and yourself, How fairly agile and scrum processes will credit and admit your talent and passion while the scrum master/coach treat the team as one unit that accomplish user stories and converge through trial and error approach??!!!! with that dark thoughts about agile and scrum I found many people "anti agile" and on top of them is "Crispin Rogers Johnson": http://agile-crispin.blogspot.com/ that guy made anti statement for everything Mike Cohn used to talk about. I really don't know what to do next! so any guidance will be appreciated. Thanks,

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  • Creating an MJPEG Viewer Iphone

    - by Tony
    Hey all, Im trying to make a MJPEG viewer in Objective C but I'm having a bunch of issues with it. First off, Im using AsyncSocket(http://code.google.com/p/cocoaasyncsocket/) which lets me connect to the host. Here's what I got so far NSLog(@"Ready"); asyncSocket = [[AsyncSocket alloc] initWithDelegate:self]; //http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi NSError *err = nil; if(![asyncSocket connectToHost:@"kamera5.vfp.slu.se" onPort:80 error:&err]) { NSLog(@"Error: %@", err); } then in the didConnectToHost method: - (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{ NSLog(@"Accepted client %@:%hu", host, port); NSString *urlString = [NSString stringWithFormat:@"http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi"]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"GET"]; //set headers NSString *_host = [NSString stringWithFormat:host]; [request addValue:_host forHTTPHeaderField: @"Host"]; NSString *KeepAlive = [NSString stringWithFormat:@"300"]; [request addValue:KeepAlive forHTTPHeaderField: @"Keep-Alive"]; NSString *connection = [NSString stringWithFormat:@"keep-alive"]; [request addValue:connection forHTTPHeaderField: @"Connection"]; //get response NSHTTPURLResponse* urlResponse = nil; NSError *error = [[NSError alloc] init]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; NSLog(@"Response Code: %d", [urlResponse statusCode]); if ([urlResponse statusCode] >= 200 && [urlResponse statusCode] < 300) { NSLog(@"Response: %@", result); //here you get the response } } This calls the MJPEG stream, but it doesn't call it to get more data. What I think its doing is just loading the first chunk of data, then disconnecting. Am I doing this totally wrong or is there light at the end of this tunnel? Thanks!

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  • Python + QT + Gstreamer

    - by Ptterb
    Hi everyone, I'm working with PyQt and trying to get video from a webcam to play within a QT widget. I've found tutorials for C and Qt, and for python and gtk, but NOTHING for this combo of pyQt and gstreamer. Anybody get this working? This plays the video fine, but in a separate window: self.gcam = gst.parse_launch('v4l2src device=/dev/video0 ! autovideosink') self.gcam.set_state(gst.STATE_PLAYING) what I need is to get the overlay working so it's displayed within a widget on my GUI. Thanks, Gurus of the internet! ok, so I've gotten a lot farther, but still in need of some help. I'm actually writing this for Maemo, but the following code works fine on my linux laptop: class Vid: def __init__(self, windowId): self.player = gst.Pipeline("player") self.source = gst.element_factory_make("v4l2src", "vsource") self.sink = gst.element_factory_make("autovideosink", "outsink") self.source.set_property("device", "/dev/video0") self.scaler = gst.element_factory_make("videoscale", "vscale") self.window_id = None self.windowId = windowId self.player.add(self.source, self.scaler, self.sink) gst.element_link_many(self.source,self.scaler, self.sink) bus = self.player.get_bus() bus.add_signal_watch() bus.enable_sync_message_emission() bus.connect("message", self.on_message) bus.connect("sync-message::element", self.on_sync_message) def on_message(self, bus, message): t = message.type if t == gst.MESSAGE_EOS: self.player.set_state(gst.STATE_NULL) elif t == gst.MESSAGE_ERROR: err, debug = message.parse_error() print "Error: %s" % err, debug self.player.set_state(gst.STATE_NULL) def on_sync_message(self, bus, message): if message.structure is None: return message_name = message.structure.get_name() if message_name == "prepare-xwindow-id": win_id = self.windowId assert win_id imagesink = message.src imagesink.set_property("force-aspect-ratio", True) imagesink.set_xwindow_id(win_id) def startPrev(self): self.player.set_state(gst.STATE_PLAYING) print "should be playing" vidStream = Vid(wId) vidStream.startPrev() where wId is the window id of the widget im trying to get to display the output in. When I run this on the N900, the screen goes black and blinks. Any ideas? I'm dying here!

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  • WinForms Application Form "Shakes" When Audio Playing

    - by ikurtz
    I have a C# game program that i'm developing. it uses sound samples and winsock. when i test run the game most of the audio works fine but from time to time if it is multiple samples being played sequentially the application form shakes a little bit and then goes back to its old position. how do i go about debugging this or present it to you folks in a manageable manner? i'm sure no one is going to want the whole app code in fear of virus attacks. please guide me.. EDIT: i have not been able to pin down any code section that produces this result. it just does and i cannot explain it. EDIT: no the x/y position are not changing. the window like shakes around a few pixels and then goes back to the position were it was before the shake. if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } can you see anything in the above code that would produce this shake?

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  • According to MSDN ReadFile() Win32 function may incorrectly report read operation completion. When?

    - by Martin Dobšík
    The MSDN states in its description of ReadFile() function (http://msdn.microsoft.com/en-us/library/aa365467%28VS.85%29.aspx): “If hFile is opened with FILE_FLAG_OVERLAPPED, the lpOverlapped parameter must point to a valid and unique OVERLAPPED structure, otherwise the function can incorrectly report that the read operation is complete.” I have some applications that are violating the above recommendation and I would like to know the severity of the problem. I mean the program uses named pipe that has been created with FILE_FLAG_OVERLAPPED, but it reads from it using the following call: ReadFile(handle, &buf, n, &n_read, NULL); That means it passes NULL as the lpOverlapped parameter. That call should not work correctly in some circumstances according to documentation. I have spent a lot of time trying to reproduce the problem, but I was unable to! I always got all data in right place at right time. I was testing only Named Pipes though. Would anybody know when can I expect that ReadFile() will incorrectly return and report successful completion even the data are not yet in the buffer? What would have to happen in order to reproduce the problem? Does it happen with files, pipes, sockets, consoles, or other devices? Do I have to use particular version of OS? Or particular version of reading (like register the handle to I/O completion port)? Or particular synchronization of reading and writing processes/threads? Or when would that fail? It works for me :/ Please help! With regards Martin

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  • Simple way to decrease values without making a new attribute?

    - by Jam
    I'm making a program where you're firing a 'blaster', and I have 5 ammo. I'm blasting an alien who has 5 health. At the end I instantiate the player and make him blast 6 times to check that the program works correctly. But the way I've done it makes it so that the amount won't decrease. Is there an easy fix to this, or do I just have to make a new attribute for ammo and health? Here's what I have: class Player(object): """ A player in a shooter game. """ def blast(self, enemy, ammo=5): if ammo>=1: ammo-=1 print "You have blasted the alien." print "You have", ammo, "ammunition left." enemy.die(5) else: print "You are out of ammunition!" class Alien(object): """ An alien in a shooter game. """ def die(self, health=5): if health>=1: health-=1 print "The alien is wounded. He now has", health, "health left." elif health==0: health-=1 print "The alien gasps and says, 'Oh, this is it. This is the big one. \n" \ "Yes, it's getting dark now. Tell my 1.6 million larvae that I loved them... \n" \ "Good-bye, cruel universe.'" else: print "The alien's corpse sits up momentarily and says, 'No need to blast me, I'm dead already!" # main print "\t\tDeath of an Alien\n" hero = Player() invader = Alien() hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) raw_input("\n\nPress the enter key to exit.")

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  • Compressing a web service response for jQuery

    - by SirDemon
    I'm attempting to gzip a JSON response from an ASMX web service to be consumed on the client-side by jQuery. My web.config already has httpCompression set like so: (I'm using IIS 7) <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files" staticCompressionDisableCpuUsage="90" staticCompressionEnableCpuUsage="60" dynamicCompressionDisableCpuUsage="80" dynamicCompressionEnableCpuUsage="50"> <dynamicTypes> <add mimeType="application/javascript" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="text/css" enabled="true" /> <add mimeType="video/x-flv" enabled="true" /> <add mimeType="application/x-shockwave-flash" enabled="true" /> <add mimeType="text/javascript" enabled="true" /> <add mimeType="text/*" enabled="true" /> <add mimeType="application/json; charset=utf-8" enabled="true" /> </dynamicTypes> <staticTypes> <add mimeType="application/javascript" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="text/css" enabled="true" /> <add mimeType="video/x-flv" enabled="true" /> <add mimeType="application/x-shockwave-flash" enabled="true" /> <add mimeType="text/javascript" enabled="true" /> <add mimeType="text/*" enabled="true" /> </staticTypes> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" /> </httpCompression> <urlCompression doDynamicCompression="true" doStaticCompression="true" /> Through fiddler I can see that normal aspx and other compressions work fine. However, the jQuery ajax request and response work as they should, only nothing gets compressed. What am I missing?

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  • jeditable not working

    - by zurna
    I did not make any changes on the code. I dont receive any errors but its not working. I must be missing something very very simple here. Any suggestion appreciated... Test link. http://www.aslanyurek.com/inner.asp?Section=commentary&CommentaryID=1 $('.GameStory').editable('content/commentary/index.cs.asp?Process=EditLiveCommentary&CommentaryID=<%=Request.QueryString("CommentaryID")%>', { type : 'textarea', id : 'elementid', name : 'CommentaryDesc', cancel : 'Cancel', submit : 'OK', indicator : '<img src="img/indicator.gif">', tooltip : 'Click to edit...', cssclass : 'someclass' }); <div class="GameStory"> <p><span class="minute">36'</span>Here comes the pressure as Chelsea suddenly begin to up the tempo and Bolton can't keep the ball or clear it out of their own half.</p> <p><span class="minute">34'</span>Yuri Zhirkov, despite his head wound, is having a really good game and seems to be enjoying the freedom that he has been given to attack from his left back berth tonight.</p> <p><span class="minute">27'</span>Drogba whips in a free-kick that Jaaskelainen, for some reason, decides to punch straight into the face of Salomon Kalou who watches on as the ball rolls agonisingly of the post. Scare for Bolton.</p> <p><span class="minute">4'</span>Chelsea face Bolton at 8pm on Tuesday, April 13th.</p> <p><span class="minute">3'</span>Lively start at the Bridge with both sides looking to attack - it is by no means a defensive lineup from Owen Coyle so this could be an interesting game.</p> <p><span class="minute">0'</span>Nicolas Anelka gets the first shot of the match in on goal but its very tamely struck and Jaaskelainen gathers easily.</p> </div>

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  • Skipping one item in the column

    - by zurna
    I created a simple news website. I store both videos and images in IMAGES table. Videos added have videos and images added have images stored in a column called ImagesType. Images and Videos attached to a news is stored in ImagesID column of the NEWS table. My problem occurs when I need to display the first image of a news. i.e. IMAGES table: ImagesID ImagesLgURL ImagesType 1 /FLPM/media/videos/0H7T9C0F.flv videos 2 /FLPM/media/images/8R5D7M8O.jpg images 3 /FLPM/media/images/0E7Q9Z0C.jpg images NEWS table NewsID ImagesID NewsTitle 1 1;2; Street Chic: Paris ERROR 2 3; Paris Runway NO ERROR The following code give me an error with the 2nd news item because the first ImageID stored in the list is not an image but a video. I need to figure out a way to skip the video item and display the next image. I hope I made sense. SQL = "SELECT NEWSID, CATEGORIESID, IMAGESID, NEWSTITLE, NEWSSHORTDESC, NEWSACTIVE, NEWSDATEENTERED" SQL = SQL & " FROM NEWS N" SQL = SQL & " WHERE NEWSACTIVE = 1" SQL = SQL & " ORDER BY NEWSDATEENTERED DESC" Set objNews = objConn.Execute(SQL) Do While intLooper1 <= 3 And Not objNews.EOF IMAGES = Split(Left(objNews("IMAGESID"),Len(objNews("IMAGESID"))-1), ";") SQL = "SELECT ImagesID, ImagesName, ImagesLgURL, ImagesSmURL, ImagesType" SQL = SQL & " FROM IMAGES I" SQL = SQL & " WHERE ImagesID = " & IMAGES(0) & " AND ImagesType = 'images'" Set objLgImage = objConn.Execute(SQL) <div> <a href="?Section=news&SubSection=redirect&NEWSID=<%=objNews("NEWSID")%>"> <img src="<%=objLgImage("ImagesLgURL")%>" alt="<%=objLgImage("ImagesName")%>" /> </a> </div> <% objLgImage.Close Set objLgImage = Nothing intLooper1 = intLooper1 + 1 objNews.MoveNext Loop %>

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  • How do I get the Silverlight Add-On for Visual Studio 2010 and some example code?

    - by xarzu
    How do I get the Silverlight Add-On for Visual Studio 2010? And where can I find lots of example code? When the interent and html was new, one could find examples of how to build a website on a few trusted web sites. The same web sites might not be the best choice for looking for examples for Silverlight, I guess. What are the best web sites where you can look at examples -- and most importantly -- look at the source code of some examples of Silverlight? Back when MFC existed as a option that programmers might use to develop windows applications, a coder could look at a huge list of sample code and step through that code to find something that somewhat did what he was looking for and use that example code to build his own app. Is there anything like that for Silverlight? I have found the http://gallery.expression.microsoft.com/ Expression Blend Gallery and I have found the http://www.silverlight.net/community/samples/silverlight-samples/ Silverlight dot net community samples. I guess that will keep me busy for a while. Are there other sites? There are video instructions on MSDN's Channel9: http://channel9.msdn.com/tags/curso-silverlight-4/ Are there any videos in English? The video instructions look very good. Where is the links to the English versions? I was suggested this site for learning silverlight: http://channel9.msdn.com/learn/courses/Silverlight4/ This online documentation mentions "The Silverlight 4 Tools for Visual Studio 2010" which "is an add-on for Visual Studio 2010 that provides tooling for Microsoft Silverlight 4 and WCF RIA Services. It can be installed on top of either Visual Studio 2010 or Visual Web Developer 2010 Express" where can I find this? Is it shipped with Visual Studio 2010?

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  • How best to embed multiple Flash Player instances using swfobject via a usercontrol?

    - by panamack
    I have a ListView on a Page within a MasterPage and some very ugly ugly autogenerated IDs. Such as..."ctl00_workbenchPlaceHolder_ListView1_ctrl1_LibItem2One" Using swfobject.embedSWF(...) requires me to hand over the id of a div on my page that can be replaced with object/embed markup depending on the browser context. My aim is to show the user a collection of video's they have uploaded to their website so they can review them and change some related data if desired. Hence the ListView which is populated via a SQLDataSource which currently provides a number of URLs pointing to .flv files. But it ain't gonna work if I put a <div id="replaceme"></div>' in my user control because I may then have more than one id="replaceme" and poor swfobject won't like it. So my evil solution is to put an <asp:Literal> in my usercontrol and build the script, function name and div tag id as a string. ApplyVideoConfiguration is called if the library object retreived from the database is a video and switches to the relevant View of a MultiView control. protected void ApplyVideoConfiguration() { MultiViewLibItem.ActiveViewIndex = 3; string functionName = "MakeFlashFor_" + this.ClientID; string divId = "fp" + this.ClientID; VideoScriptLiteral.Text = "<script type=\"text/javascript\">" + "Sys.Application.add_load(" + functionName + ");" + "function " + functionName + "(){" + "swfobject.embedSWF('PanamaVideoThumbnail.swf', '" + divId + "', '140', '127', '10');" + "};" + "</script>" + "<div id=\"" + divId + "\" ></div>" ; } I was wondering, just how bad a solution is this, I'm really completely inexperienced when it comes to best practices but my instincts are telling me this is bad, although it does succeed in the aim of embedding some Flash Player instances. Can anyone help me make it beautiful?

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  • Visual C++ Testing problem

    - by JamesMCCullum
    Hi there I have installed VisualAssert and cFix. I have been using Visual Studio C++ and programming in CLI/C++. I have a working Chess Game Program that works perfectly by itself.....and I have been studying testing and have many examples(with tutorials) I have found on the net, that compile and run in Visual Studio..... But as soon as I try and implement those tests on my chess game......I get this problem.... This is what its telling me 1>------ Build started: Project: ChessRound1, Configuration: Debug Win32 ------ 1>Compiling... 1>stdafx.cpp 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C4394: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol should not be marked with __declspec(allocate) 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C2393: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol cannot be allocated in segment '.CRT$XCX' 1>C:\Program Files\VisualAssert\include\cfixpe.h(244) : error C2440: 'initializing' : cannot convert from 'void (__cdecl *)(void)' to 'const CFIX_CRT_INIT_ROUTINE' 1> Address of a function yields __clrcall calling convention in /clr:pure and /clr:safe; consider using __clrcall in target type 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>Build log was saved at "file://c:\Users\james\Documents\Visual Studio 2008\Projects\ChessRound1\ChessRound1\Debug\BuildLog.htm" 1>ChessRound1 - 4 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Any ideas what I'm doing wrong? Im working with windows forms and have a heap of cpp source files. Any help would be appreciated. Thanks

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  • Animate multiple UIView in a cicle

    - by Giovanni
    Hi all, i'm creating a card game on iphone. My problem is that i want to animate the cards at the beginning of the game making the cards animate from a point to another point in a deck. I move my cards that are UIView, in afor cicle. this is what i do With this code, alla tha cards move together, i need to move the cards separately one after another CGPoint point; // Create the deck of playing cards for (int i = 0; i < 28; i++) { CardView *aCardView = [self.mazzo objectAtIndex:i]; point.x = -100; point.y = 200; aCardView.center = point; aCardView.zPosition = i; [self.viewGioco addSubview:aCardView]; [aCardView release]; //Here i call the method to position the card [aCardView positionCard]; } in the card view there are this methods -(void)positionCard{ [self performSelector:@selector(_positionCard) withObject:nil afterDelay:0.0]; } -(void)_positionCard{ [UIView beginAnimations:@"posizionacarta" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.3f]; CGPoint point; point.x = 280 + ((arc4random() % 2) - 1); point.y = 240 + ((arc4random() % 2) - 1); self.center = point; [UIView commitAnimations]; [self setNeedsLayout]; }

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  • Fixed mouse pointer with jQuery draggable

    - by MikeWyatt
    I'm building a little game in HTML5. The canvas element is a viewport into the game world. The user can move the viewport's position in the world by clicking and dragging with the mouse on a small icon. The problem is that the scrolling stops when the mouse pointer hits the edge of the screen. In all likelihood, that will limit scrolling in one of the directions severely, since the icon will be in one of the corners of the page. The only technical solution I can think of would be to somehow fix the mouse pointer's position on the icon and detect the relative movement each frame. Basically I would just reset the pointer position back to the center of the icon after each drag event. Unfortunately, I'm fairly positive that this is not possible. Playing with the user's pointer is a big no-no from a usability and security standpoint. So, is there any other way to do what I want? I'm primarily looking for technical ideas here, but suggestions for a more appropriate interface would also be welcome.

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  • Mac OS X: Getting detailed process information (specifically its launch arguments) for arbitrary run

    - by Jasarien
    I am trying to detect when particular applications are launched. Currently I am using NSWorkspace, registering for the "did launch application" notification. I also use the runningApplications method to get apps that are currently running when my app starts. For most apps, the name of the app bundle is enough. I have a plist of "known apps" that I cross check with the name of that passed in the notification. This works fine until you come across an app that acts as a proxy for launching another application using command line arguments. Example: The newly released Portal on the Mac doesn't have a dedicated app bundle. Steam can create a shortcut, which serves as nothing more than to launch the hl2_osx app with the -game argument and portal as it's parameter. Since more Source based games are heading to the Mac, I imagine they'll use the same method to launch, effectively running the hl2_osx app with the -game argument. Is there a nice way to get a list of the arguments (and their parameters) using a Cocoa API? NSProcessInfo comes close, offering an `-arguments' method, but only provides information for its own process... NSRunningApplication offers the ability to get information about arbitrary apps using a PID, but no command line args... Is there anything that fills the gap between the two? I'm trying not to go down the route of spawning an NSTask to run ps -p [pid] and parsing the output... I'd prefer something more high level.

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  • UILabel applying CGAffineTransformMakeRotation causing mysterious crash

    - by quantumpotato
    In -(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil parentController:(GameViewController *)myGameController{ Have a series of transforming labels like so: deg90 = 1.570796326794897; //....transforms background.center = CGPointMake(160,230); background.transform = CGAffineTransformMakeRotation(deg90); BetLabel.text = @"test"; BetLabel.transform = CGAffineTransformMakeRotation(deg90); That last line is crashing me with: 2010-04-13 21:04:47.858 Game[1204:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (1) beyond bounds (1)' 2010-04-13 21:04:47.893 Game[1204:207] Stack: ( 864992541, 859229716, (lots of numbers) But if I comment it out, I get the text changing fine. Uh oh, just did a test.. turns out the other transforms were on UIImageViews. Apparently rotating a label in this xib is causing the crash. But in another file the transforms are working fine: newprofileentry.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb0.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb1.transform = CGAffineTransformMakeRotation(1.570796326794897); Tried substituting deg90 with the full float value, still the same crash. Tried cleaning cache, restarting IB and Xcode, cleaning all targets. Program has been running fine until I just added these labels. Tried deleting the label, readding and reconnecting the Outlet, too. Thanks for reading, hope someone has an idea about this. Cheers!

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  • Weird Issues with WPMU I Can't Figure Out

    - by HollerTrain
    I know I should post this on the WPMU forum, but no one writes me back and I'm just trying to find a larger audience hoping you have run into this issue as well. I have built a WPMU site for a client, and I am able to upload media into the Media Library and within a Post or Page perfectly. I thought my job was finished, yet the client can't upload any media at all. I'm located in Kentucky, they are located in New England (if that even matters). I had the client record their process of uploading as I thought they were simply not following my instructions for uploading, yet they are doing everything correctly. When uploading a file it goes through the process of allowing them to select a file and it says it uploads it, yet when it is finished uploading nothing is in the Media Library or in the Post. Video of the client trying to upload in Media Manager (http://www.screencast.com/users/CatherineWeber/folders/Jing/media/945d33fa-a752-45fd-9bc1-f76fc5a1814a) Video of the client trying to upload within a Post (http://www.screencast.com/users/CatherineWeber/folders/Jing/media/b5c60e25-f0b5-40c0-a820-c2fc9eb00906) Asking the client to disable Flash Uploader didn't work :( Yet, I can login to the WPMU site, access their blog's backend and can easily upload a ton of files. I am so lost at to what the issue is here. I am running version 2.8.4a, and will try to upgrade to latest release hoping this will fix things.

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  • Javascript working in chrome but not in explorer

    - by Greg
    Hello, I am writing this code in html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script language="javascript" type="text/javascript"> function setVisibility(id, visibility) { document.getElementById(id).style.display = visibility; } </script> <title>Welcome to the memory game</title> </head> <body> <h1>Welcome to the memory game!</h1> <input type="button" name="type" value='Show Layer' onclick="setVisibility('sub3', 'inline');"/> <input type="button" name="type" value='Hide Layer' onclick="setVisibility('sub3', 'none');"/> <div id="sub3">Message Box</div> </body> </html> It suppose to make the "div" disappear and reapper, but it works in chrome and not in explorer. Anyone has any idea how can I make it work in explorer (I tried allowing blocked content when that message about activeX appears in explorer)? Thanks, Greg

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  • Are lambda expressions/delegates in C# "pure", or can they be?

    - by Bob
    I recently asked about functional programs having no side effects, and learned what this means for making parallelized tasks trivial. Specifically, that "pure" functions make this trivial as they have no side effects. I've also recently been looking into LINQ and lambda expressions as I've run across examples many times here on StackOverflow involving enumeration. That got me to wondering if parallelizing an enumeration or loop can be "easier" in C# now. Are lambda expressions "pure" enough to pull off trivial parallelizing? Maybe it depends on what you're doing with the expression, but can they be pure enough? Would something like this be theoretically possible/trivial in C#?: Break the loop into chunks Run a thread to loop through each chunk Run a function that does something with the value from the current loop position of each thread For instance, say I had a bunch of objects in a game loop (as I am developing a game and was thinking about the possibility of multiple threads) and had to do something with each of them every frame, would the above be trivial to pull off? Looking at IEnumerable it seems it only keeps track of the current position, so I'm not sure I could use the normal generic collections to break the enumeration into "chunks". Sorry about this question. I used bullets above instead of pseudo-code because I don't even know enough to write pseudo-code off the top of my head. My .NET knowledge has been purely simple business stuff and I'm new to delegates and threads, etc. I mainly want to know if the above approach is good for pursuing, and if delegates/lambdas don't have to be worried about when it comes to their parallelization.

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  • Getting Safari document title/location with Scripting Bridge does not work in full-screen mode

    - by Mark
    I'm trying to get the URL and document title from the topmost Safari document/tab. I have an AppleScript and an objective-c version using Apple's Scripting Bridge framework. Both versions work fine for most web pages, however when I open a Youtube video in full-screen mode, the Scripting Bridge based version fails. The Apple Script works fine for "normal" and full-screen Safari windows. Can anyone see what is wrong with the Scripting Bridge code below to cause it to fail for full-screen Safari windows? Here the code (I omitted error checking for brevity): AppleScript: tell application "Safari" # Give us some time to open video in full-screen mode delay 10 do JavaScript "document.title" in document 0 end tell Scripting Bridge: SafariApplication* safari = [SBApplication applicationWithBundleIdentifier:@"com.apple.Safari"]; SBElementArray* windows = [safari windows]; SafariTab* currentTab = [[windows objectAtIndex: 0] currentTab]; // This fails when in full-screen mode: id result = [safari doJavaScript: @"document.title" in: currentTab]; NSLog(@"title: %@", result); Scripting Bridge error (with added line breaks): Apple event returned an error. Event = 'sfri'\'dojs'{ '----':'utxt'("document.title"), 'dcnm':'obj '{ 'want':'prop', 'from':'obj '{ 'want':'cwin', 'from':'null'(), 'form':'indx', 'seld':1 }, 'form':'prop', 'seld':'cTab' } } Error info = { ErrorNumber = -1728; ErrorOffendingObject = <SBObject @0x175c2de0: currentTab of SafariWindow 0 of application "Safari" (238)>; } I could not find details about the given error code. It complains about 'currentTab' which shows that the JavaScript event at least made it all the way to Safari. I assume that the current tab receives the event, but refuses to run the JS code, because it is in full-screen mode. However, why does this work for an AppleScript? Don't they use the same code path eventually? Any suggestions are greatly appreciated. Thanks!

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  • What would be the safest way to store objects of classes derived from a common interface in a common

    - by Svenstaro
    I'd like to manage a bunch of objects of classes derived from a shared interface class in a common container. To illustrate the problem, let's say I'm building a game which will contain different actors. Let's call the interface IActor and derive Enemy and Civilian from it. Now, the idea is to have my game main loop be able to do this: // somewhere during init std::vector<IActor> ActorList; Enemy EvilGuy; Civilian CoolGuy; ActorList.push_back(EvilGuy); ActorList.push_back(CoolGuy); and // main loop while(!done) { BOOST_FOREACH(IActor CurrentActor, ActorList) { CurrentActor.Update(); CurrentActor.Draw(); } } ... or something along those lines. This example obviously won't work but that is pretty much the reason I'm asking here. I'd like to know: What would be the best, safest, highest-level way to manage those objects in a common heterogeneous container? I know about a variety of approaches (Boost::Any, void*, handler class with boost::shared_ptr, Boost.Pointer Container, dynamic_cast) but I can't decide which would be the way to go here. Also I'd like to emphasize that I want to stay away as far as possible from manual memory management or nested pointers. Help much appreciated :).

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  • flash as3 document class and event listeners

    - by Lee
    I think i have this document class concept entirly wrong now, i was wondering if someone mind explaining it.. I assumed that the above class would be instantiated within the first frame on scene one of a movie. I also assumed that when changing scenes the state of the class would remain constant so any event listeners would still be running.. Scene 1: I have a movieclip named ui_mc, that has a button in for muting sound. Scene 2: I have the same movie clip with the same button. Now the eventListener picks it up in the first scene, however it does not in the second. I am wondering for every scene do the event listeners need to be resetup? If that is the case if their an event listener to listen for the change in scene, so i can set them back up again lol.. Thanks in advance.. package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.media.Sound; import flash.media.SoundChannel; public class game extends MovieClip { public var snd_state:Boolean = true; public function game() { ui_setup(); } public function ui_setup():void { ui_mc.toggleMute_mc.addEventListener(MouseEvent.CLICK, snd_toggle); } private function snd_toggle(event:MouseEvent):void { // 0 = No Sound, 1 = Full Sound trace("Toggle"); } } }

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