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  • C2244 when trying to call the pow function from inline assembly

    - by schrödingers cat
    I would like to call the pow function from inline assembly. The problem is i'm getting error C2244: 'pow' : unable to match function definition to an existing declaration. I'm new to assembly so this may be a trivial question but how do i resolve this? I guess it has something to do with the compiler not beeing able to properly resolve the overload of pow. The following code fragment is causing the error: do_POW: // push first argument to the stack sub esp, size value_type fld qword ptr [ecx] fstp qword ptr [esp] // push second argument to the stack sub esp, size value_type fld qword ptr [ecx - size value_type] fstp qword ptr [esp]and pop fpu stack // call the pow function call pow sub ecx, size value_type fstp qword ptr [ecx] add esp, 2 * size value_type jmp loop_start

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  • Anatomy of a .NET Assembly - Signature encodings

    - by Simon Cooper
    If you've just joined this series, I highly recommend you read the previous posts in this series, starting here, or at least these posts, covering the CLR metadata tables. Before we look at custom attribute encoding, we first need to have a brief look at how signatures are encoded in an assembly in general. Signature types There are several types of signatures in an assembly, all of which share a common base representation, and are all stored as binary blobs in the #Blob heap, referenced by an offset from various metadata tables. The types of signatures are: Method definition and method reference signatures. Field signatures Property signatures Method local variables. These are referenced from the StandAloneSig table, which is then referenced by method body headers. Generic type specifications. These represent a particular instantiation of a generic type. Generic method specifications. Similarly, these represent a particular instantiation of a generic method. All these signatures share the same underlying mechanism to represent a type Representing a type All metadata signatures are based around the ELEMENT_TYPE structure. This assigns a number to each 'built-in' type in the framework; for example, Uint16 is 0x07, String is 0x0e, and Object is 0x1c. Byte codes are also used to indicate SzArrays, multi-dimensional arrays, custom types, and generic type and method variables. However, these require some further information. Firstly, custom types (ie not one of the built-in types). These require you to specify the 4-byte TypeDefOrRef coded token after the CLASS (0x12) or VALUETYPE (0x11) element type. This 4-byte value is stored in a compressed format before being written out to disk (for more excruciating details, you can refer to the CLI specification). SzArrays simply have the array item type after the SZARRAY byte (0x1d). Multidimensional arrays follow the ARRAY element type with a series of compressed integers indicating the number of dimensions, and the size and lower bound of each dimension. Generic variables are simply followed by the index of the generic variable they refer to. There are other additions as well, for example, a specific byte value indicates a method parameter passed by reference (BYREF), and other values indicating custom modifiers. Some examples... To demonstrate, here's a few examples and what the resulting blobs in the #Blob heap will look like. Each name in capitals corresponds to a particular byte value in the ELEMENT_TYPE or CALLCONV structure, and coded tokens to custom types are represented by the type name in curly brackets. A simple field: int intField; FIELD I4 A field of an array of a generic type parameter (assuming T is the first generic parameter of the containing type): T[] genArrayField FIELD SZARRAY VAR 0 An instance method signature (note how the number of parameters does not include the return type): instance string MyMethod(MyType, int&, bool[][]); HASTHIS DEFAULT 3 STRING CLASS {MyType} BYREF I4 SZARRAY SZARRAY BOOLEAN A generic type instantiation: MyGenericType<MyType, MyStruct> GENERICINST CLASS {MyGenericType} 2 CLASS {MyType} VALUETYPE {MyStruct} For more complicated examples, in the following C# type declaration: GenericType<T> : GenericBaseType<object[], T, GenericType<T>> { ... } the Extends field of the TypeDef for GenericType will point to a TypeSpec with the following blob: GENERICINST CLASS {GenericBaseType} 3 SZARRAY OBJECT VAR 0 GENERICINST CLASS {GenericType} 1 VAR 0 And a static generic method signature (generic parameters on types are referenced using VAR, generic parameters on methods using MVAR): TResult[] GenericMethod<TInput, TResult>( TInput, System.Converter<TInput, TOutput>); GENERIC 2 2 SZARRAY MVAR 1 MVAR 0 GENERICINST CLASS {System.Converter} 2 MVAR 0 MVAR 1 As you can see, complicated signatures are recursively built up out of quite simple building blocks to represent all the possible variations in a .NET assembly. Now we've looked at the basics of normal method signatures, in my next post I'll look at custom attribute application signatures, and how they are different to normal signatures.

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  • Assembly load and execute issue

    - by Jean Carlos Suárez Marranzini
    I'm trying to develop Assembly code allowing me to load and execute(by input of the user) 2 other Assembly .EXE programs. I'm having two problems: -I don't seem to be able to assign the pathname to a valid register(Or maybe incorrect syntax) -I need to be able to execute the other program after the first one (could be either) started its execution. This is what I have so far: mov ax,cs ; moving code segment to data segment mov ds,ax mov ah,1h ; here I read from keyboard int 21h mov dl,al cmp al,'1' ; if 1 jump to LOADRUN1 JE LOADRUN1 popf cmp al,'2' ; if 1 jump to LOADRUN2 JE LOADRUN2 popf LOADRUN1: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME1] ; Not sure if it works INT 21H LOADRUN2: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME2] ; Not sure if it works INT 21H ; Here I define the bytes containing the pathnames PROGNAME1 db 'C:\Users\Usuario\NASM\Adding.exe',0 PROGNAME2 db 'C:\Users\Usuario\NASM\Substracting.exe',0 I just don't know how start another program by input in the 'parent' program, after one is already executing. Thanks in advance for your help! Any additional information I'll be more than happy to provide. -I'm using NASM 16 bits, Windows 7 32 bits.

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  • Maven assembly - Error reading assemblies

    - by Laurent
    Dear all, I have defined a personalized jar-with-dependencies assembly descriptor. However, when I execute it with mvn assembly:assembly, I get : ... [INFO] META-INF/ already added, skipping [INFO] META-INF/MANIFEST.MF already added, skipping [INFO] javax/ already added, skipping [INFO] META-INF/ already added, skipping [INFO] META-INF/MANIFEST.MF already added, skipping [INFO] META-INF/maven/ already added, skipping [INFO] [assembly:assembly {execution: default-cli}] [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error reading assemblies: No assembly descriptors found. My jar-with-dependencies.xml is in src/main/resources/assemblies/. My assembly descriptor is the following : <?xml version='1.0' encoding='UTF-8'?> <assembly> <id>jar-with-dependencies</id> <formats> <format>jar</format> </formats> <dependencySets> <dependencySet> <scope>runtime</scope> <unpack>true</unpack> <unpackOptions> <excludes> <exclude>**/LICENSE*</exclude> <exclude>**/README*</exclude> </excludes> </unpackOptions> </dependencySet> </dependencySets> <fileSets> <fileSet> <directory>${project.build.outputDirectory}</directory> <outputDirectory>/</outputDirectory> </fileSet> <fileSet> <directory>src/main/resources/META-INF/services</directory> <outputDirectory>META-INF/services</outputDirectory> </fileSet> </fileSets> </assembly> And my project pom.xml is : <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-assembly-plugin</artifactId> <version>2.2-beta-5</version> <executions> <execution> <id>jar-with-dependencies</id> <phase>package</phase> <goals> <goal>single</goal> </goals> <configuration> <descriptors> <descriptor>jar-with-dependencies.xml</descriptor> </descriptors> <archive> <manifest> <mainClass>org.my.app.HowTo</mainClass> </manifest> </archive> </configuration> </execution> </executions> </plugin> When mvn assembly:assembly is performed, dependencies are unpacked and I get the previous error when unpack has finished. Moreover, if I execute mvn -e assembly:assembly it is say that no descriptors has been found, however it try to unpack dependencies and a JAR with dependencies is created but it doesn't contain META-INF/services/* as specified in descriptor : [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error reading assemblies: No assembly descriptors found. [INFO] ------------------------------------------------------------------------ [INFO] Trace org.apache.maven.lifecycle.LifecycleExecutionException: Error reading assemblies: No assembly descriptors found. at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoals(DefaultLifecycleExecutor.java:719) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeStandaloneGoal(DefaultLifecycleExecutor.java:569) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoal(DefaultLifecycleExecutor.java:539) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoalAndHandleFailures(DefaultLifecycleExecutor.java:387) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeTaskSegments(DefaultLifecycleExecutor.java:284) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.execute(DefaultLifecycleExecutor.java:180) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:328) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:138) at org.apache.maven.cli.MavenCli.main(MavenCli.java:362) at org.apache.maven.cli.compat.CompatibleMain.main(CompatibleMain.java:60) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.codehaus.classworlds.Launcher.launchEnhanced(Launcher.java:315) at org.codehaus.classworlds.Launcher.launch(Launcher.java:255) at org.codehaus.classworlds.Launcher.mainWithExitCode(Launcher.java:430) at org.codehaus.classworlds.Launcher.main(Launcher.java:375) Caused by: org.apache.maven.plugin.MojoExecutionException: Error reading assemblies: No assembly descriptors found. at org.apache.maven.plugin.assembly.mojos.AbstractAssemblyMojo.execute(AbstractAssemblyMojo.java:356) at org.apache.maven.plugin.DefaultPluginManager.executeMojo(DefaultPluginManager.java:490) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoals(DefaultLifecycleExecutor.java:694) ... 17 more Caused by: org.apache.maven.plugin.assembly.io.AssemblyReadException: No assembly descriptors found. at org.apache.maven.plugin.assembly.io.DefaultAssemblyReader.readAssemblies(DefaultAssemblyReader.java:206) at org.apache.maven.plugin.assembly.mojos.AbstractAssemblyMojo.execute(AbstractAssemblyMojo.java:352) ... 19 more I don't see my error. Does someone has a solution ? Kind Regards Laurent

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  • Getting higher resolution than Monitor supports

    - by user35112
    I have DG43NB mobo, that have onboard X4500 graphics. Its supports 1900 x 1200 Resolution. But my LCD monitor is only capable of resolution 1024 x 768. I have to test some websites in resolution 1900 x 1200, how can i test? Is there any concept of virtual desktop using which i can simulate resolution 1900 x 1200. I have windows xp installed. thanks

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  • Is there much difference between X86 Assembly language on Windows and Linux?

    - by Logan545
    I'm a complete beginner at Assembly, and my aim is to learn as much as I can to do with Assembly to one day I can reach expert level (I know I'm way off right now, but you never know). My only problem is this: I've got two books which both teach assembly, one on a Linux and the other on Windows. They are Jeff Duntemann's Assembly Language Step By Step (the linux one) and Introduction to 80x86 Assembly Language and Computer Architecture (the windows version). If I want to get the best out of assembly, should I do this on linux and windows? Also, is the syntax the same on Windows and Linux or will I have teach my self again when learning on the other OS( which is my main concern, I want to be able to use assembly on windows and linux).

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  • Serializing and Deserializing External Assembly in C#

    - by Heka
    I wrote a plugin system and I want to save/load their properties so that if the program is restarted they can continue working. I use binary serialization. The problem is they can be serialized but not deserialized. During the deserialization "Unable to find assembly" exception is thrown. How can I restore serialized data?

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  • create assembly from network location

    - by mjw06d
    The error I'm receiving: CREATE ASSEMBLY failed because it could not open the physical file "\\<server>\<folder>\<assembly>.dll": 5(Access is denied.). TSQL: exec sp_configure 'clr enabled', 1 reconfigure go create assembly <assemblyname> from '\\<server>\<folder>\<assembly>.dll' with permission_set = safe How can I create an assembly from a unc path?

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  • Mac OS X - Force screen resolution

    - by wjlafrance
    Hello! I'm trying to use the lastest version of a certain development tool and it's sort of difficult to use on a 1200x800 display. Using VMWare Fusion, I can set the screen resolution inside a VM to 1900x1200 on my 13" MBP and it's still usable. Does anyone know of a way to force Mac OS X to scale it's resolution? I tried ScreenResX and it said the scaled resolution was "invalid" or something like that. I know that there are only a certain number of pixels on the screen. I'm only asking how to scale, not set a legit resolution. My current hack solution is to run Snow Leopard Server in a VM with resolution scaling.

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  • Program (or perhaps built-in feature of Windows 7) to change wallpaper depending on screen resolution?

    - by Lasse V. Karlsen
    I have a laptop with a resolution of 1680x1050. At work I use 2x 1280x1024 monitors, and sometimes I present using a projector that is 1024x768. My wallpaper, that I made for 1680x1050, looks awful on the other resolutions. Is there anything I can do that would make Windows 7 switch to a different wallpaper that has been cropped appropriately? ie. can I give Windows more than one wallpaper, with different resolutions, and have Windows 7 switch automatically to a matching one? If there is a free (or relatively cheap) piece of software I could download and install that would fix it, that would be OK too.

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  • Setting Screen Resolution for Extended Display on Windows 8

    - by ptamzz
    I'm using a Dell Inspiron laptop with Windows 8 Developers Preview. I've connected a second screen (some Dell 22 inch one) and have been using it with 'Extend these displays' options in the Screen Resolution settings. It use to be all fine but yesterday I changed my VGA cable to the 2nd monitor and since then the resolution of the 2nd monitor is not setting properly. Earlier, while auto detecting the monitor, the right resolution use to appear but now, as you can see from the attached image, none of the resolution in the drop down fits with the right proportion. So how do I set the right screen resolution. (I think the right one is 1680 x 1050 which is not there in the list)

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  • Why does changing LCD screen resolution (Windows 7) take several seconds?

    - by Jakub P.
    Why does it take so long for a computer monitor to change resolution? Why does it take 2-3 seconds rather than, say, 50 ms? E.g. my current Windows 7 with strong GPU and 24 inch monitor takes 2-3 seconds. Why so long? I know some might say "it's JUST 2 seconds", but come on... Games produce hundreds of FPS, and monitors work at 60 Hz, so what is it that takes so much time? I remember this was the same in just about any machine I ever worked with.

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  • Using external monitor and screen resolution?

    - by Johnydep
    it might sound very basic question but i need some help. I have lenovo Ideapad y560p which offers a maximum resolution of 1366px x 768px. Now i am planning to buy an external monitor, and i short listed some FULL HD resolution monitors, but it is my understanding that even with FULL HD, i would only achieve the best resolution my laptop supports. Is it true? And also if this is the case, should i really go for an HD monitor or settle down with a lower resolution version? 2ndly, is there any way to increase resolution with simple upgrade? or it is not possible without voiding the warranty??

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  • Assembly keep getting seg fault when working with stack [migrated]

    - by user973917
    I'm trying to learn assembly and have found that I keep getting segfaults when trying to push/pop data off of the stack. I've read a few guides and know how the stack works and how to work with the stack; but don't know why I keep getting the error. Can someone help? segment .data myvar: db "hello world", 0xA0, 0 myvarL: equ $-myvar segment .text global _start _start: push ebp mov ebp, esp push myvarL push myvar call _hworld _hworld: mov eax, 4 mov ebx, 1 mov ecx, [ebp+4] mov edx, [ebp+8] pop ebp int 0x80 ret I'm assuming that the +4 is 32 bits, then +8 is 64 bits. It isn't really clear to me why this way is being done on some of the guides I've read. I would assume that myvar is 13 bits?

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  • Assembly as a First Programming Language?

    - by Anto
    How good of an idea do you think it would be to teach people Assembly (some variant) as a first programming language? It would take a lot more effort than learning for instance Java or Python, but one would have good understanding of the machine more or less from "programming day one" (compared to many higher level languages, at least). What do you think? Is it a realistic idea, at least to those who are ready to make the extra effort? Advantages and disadvantages? Note: I'm no teacher, just curious

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  • Are there jobs which are oriented towards optimisation programming or assembly

    - by jokoon
    3D engine programmers have to care a little about execution speed, but what about the programmers at ATI and nVidia ? How much do they need to optimize their driver applications ? Are there jobs out there who only purpose is execution speed and optimisation, or jobs for people to program only in assembly ? Please, no flame war about "premature optimisation is the root of all evil", I just want to know if such jobs exists, maybe in security ? In kernel programming ? Where ? Not at all ?

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  • Assembly as a First Programming Language?

    - by Anto
    How good of an idea do you think it would be to teach people Assembly (some variant) as a first programming language? It would take a lot more effort than learning for instance Java or Python, but one would have good understanding of the machine more or less from "programming day one" (compared to many higher level languages, at least). What do you think? Is it a realistic idea, at least to those who are ready to make the extra effort? Advantages and disadvantages? Note: I'm no teacher, just curious

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  • Scaling and new coordinates based off screen resolution

    - by Atticus
    I'm trying to deal with different resolutions on Android devices. Say I have a sprite at X,Y and dimensions W,H. I understand how to properly scale the width and heigh dimensions depending on the screen size, but I am not sure how to properly reposition this sprite so that it exists in the same area that it should. If I simply resize the width and heigh and keep X,Y at the same coordinates, things don't scale well. How do I properly reposition? Multiply the coordinates by the scale as well?

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  • Sony bravia screen resolution problem when using Docky

    - by takethemoneyrun
    This is what it looks like: When the laptop (MSI u100) starts up it takes up all available space on the TV screen. About a second after logging in the black bar at the bottom appears. The strange thing is that as you can see the menus can be visible over it, also the dock (Docky app), and any fullscreen application (not maximised, but fullscreen). So what would be the problem here? The source of the problem is the Docky Application. Any ideas?

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  • Ubuntu stuck in low resolution after UNinstalling / disabling NVidia drivers

    - by Han Cnx
    Tried the Nvidia driver, installed using the Additional Drivers panel. Didn't like it much; the CPU seemed to overheat more and the brightness controls stopped working. Also selecting a second display is a pain using that horrible NVidia settings thing. So wanted to disabled it again.. problem is, UBuntu is then stuck in either 640x480 or 800x600 (second time I tried to install it back and then remove again). How can I get this back the way it was? The original Ubuntu drivers worked just fine, allowing me to run Unity and games properly. I tried a xserver-xorg reconfigure but this didn't do anything. (No xorg.conf file either). This is on a Lenovo Thinkpad T410i

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  • Simple OpenGL program major slow down at high resolution

    - by Grieverheart
    I have created a small OpenGL 3.3 (Core) program using freeglut. The whole geometry is two boxes and one plane with some textures. I can move around like in an FPS and that's it. The problem is I face a big slow down of fps when I make my window large (i.e. above 1920x1080). I have monitors GPU usage when in full-screen and it shows GPU load of nearly 100% and Memory Controller load of ~85%. When at 600x600, these numbers are at about 45%, my CPU is also at full load. I use deferred rendering at the moment but even when forward rendering, the slow down was nearly as severe. I can't imagine my GPU is not powerful enough for something this simple when I play many games at 1080p (I have a GeForce GT 120M btw). Below are my shaders, First Pass #VS #version 330 core uniform mat4 ModelViewMatrix; uniform mat3 NormalMatrix; uniform mat4 MVPMatrix; uniform float scale; layout(location = 0) in vec3 in_Position; layout(location = 1) in vec3 in_Normal; layout(location = 2) in vec2 in_TexCoord; smooth out vec3 pass_Normal; smooth out vec3 pass_Position; smooth out vec2 TexCoord; void main(void){ pass_Position = (ModelViewMatrix * vec4(scale * in_Position, 1.0)).xyz; pass_Normal = NormalMatrix * in_Normal; TexCoord = in_TexCoord; gl_Position = MVPMatrix * vec4(scale * in_Position, 1.0); } #FS #version 330 core uniform sampler2D inSampler; smooth in vec3 pass_Normal; smooth in vec3 pass_Position; smooth in vec2 TexCoord; layout(location = 0) out vec3 outPosition; layout(location = 1) out vec3 outDiffuse; layout(location = 2) out vec3 outNormal; void main(void){ outPosition = pass_Position; outDiffuse = texture(inSampler, TexCoord).xyz; outNormal = pass_Normal; } Second Pass #VS #version 330 core uniform float scale; layout(location = 0) in vec3 in_Position; void main(void){ gl_Position = mat4(1.0) * vec4(scale * in_Position, 1.0); } #FS #version 330 core struct Light{ vec3 direction; }; uniform ivec2 ScreenSize; uniform Light light; uniform sampler2D PositionMap; uniform sampler2D ColorMap; uniform sampler2D NormalMap; out vec4 out_Color; vec2 CalcTexCoord(void){ return gl_FragCoord.xy / ScreenSize; } vec4 CalcLight(vec3 position, vec3 normal){ vec4 DiffuseColor = vec4(0.0); vec4 SpecularColor = vec4(0.0); vec3 light_Direction = -normalize(light.direction); float diffuse = max(0.0, dot(normal, light_Direction)); if(diffuse 0.0){ DiffuseColor = diffuse * vec4(1.0); vec3 camera_Direction = normalize(-position); vec3 half_vector = normalize(camera_Direction + light_Direction); float specular = max(0.0, dot(normal, half_vector)); float fspecular = pow(specular, 128.0); SpecularColor = fspecular * vec4(1.0); } return DiffuseColor + SpecularColor + vec4(0.1); } void main(void){ vec2 TexCoord = CalcTexCoord(); vec3 Position = texture(PositionMap, TexCoord).xyz; vec3 Color = texture(ColorMap, TexCoord).xyz; vec3 Normal = normalize(texture(NormalMap, TexCoord).xyz); out_Color = vec4(Color, 1.0) * CalcLight(Position, Normal); } Is it normal for the GPU to be used that much under the described circumstances? Is it due to poor performance of freeglut? I understand that the problem could be specific to my code, but I can't paste the whole code here, if you need more info, please tell me.

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  • eepc 100h ubuntu 12.04 external monitor higher resolution modes force a rotated display

    - by Acky
    Hi I have a eeepc 1000h netbook. I've just installed ubuntu. I mainly use an external display (samsung ta350 full hd 22 inch affair) but when I select 1080 from the dropdown list, my only options are for a rotated portrait. My neck's non too supple, so tilting my head for extended periods is not really viable. :-) Any ideas on making ubuntu display 1080 normal landscape? It must surely be possible. My gparted boot cd does it perfectly. Any help greatly appreciated. Cheers!

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  • GCC: assembly listing for IA64 without an Itanium machine

    - by KD04
    I need to try the following thing: I would like to compile some simple C code samples and see the assembly listing generated by GCC for IA64 architecture, i.e. I just want to run GCC with the -S switch and see the resultant .s file. I don't have an Itanium machine, so in order to do it myself I'll probably need a cross-compiling version of GCC built for x86 RedHat. I'm not interested in full cross-compilation, meaning that I don't need to generate the binaries at all. The easiest way, of course, would be to find an Itanium machine with with GCC and just try it there. Unfortunately, I don't seem to have access to any. Another option is to build a cross-compiling version GCC on my RedHat, but apparently that's quite an endeavor for someone who hasn't done it before (I assume that the fact that I only need .s output doesn't make it simpler). What other options are there, if any? Maybe there's some sort of a web front to an Itanium GCC compiler on the Net (something like Comeau Online or ideone.com, but with .s output)? Anything else? I would appreciate any help.

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  • Two different assembly versions "The located assembly's manifest definition does not match the assem

    - by snicker
    I have a project that I am working on that requires the use of the Mysql Connector for NHibernate, (Mysql.Data.dll). I also want to reference another project (Migrator.NET) in the same project. The problem is even though Migrator.NET is built with the reference to MySql.Data with specific version = false, it still tries to reference the older version of MySql.Data that the library was built with instead of just using the version that is there.. and I get the exception listed in the title: ---- System.IO.FileLoadException : Could not load file or assembly 'MySql.Data, Version=1.0.10.1, Culture=neutral, PublicKeyToken=c5687fc88969c44d' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) The version I am referencing in the main assembly is 6.1.3.0. How do I get the two assemblies to cooperate? Edit: For those of you specifying Assembly Binding Redirection, I have set this up: <?xml version="1.0" encoding="utf-8" ?> <configuration> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="MySql.Data" publicKeyToken="c5687fc88969c44d" culture="neutral"/> <bindingRedirect oldVersion="0.0.0.0-6.1.3.0" newVersion="6.1.3.0"/> </dependentAssembly> </assemblyBinding> </runtime> </configuration> I am referencing this the main assembly in another project and still getting the same errors. If my main assembly is copied local to be used in the other assembly, will it use the settings in app.config or does this information have to be included with every application or assembly that references my main assembly?

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