Search Results

Search found 5121 results on 205 pages for 'dotnetnuke connections'.

Page 6/205 | < Previous Page | 2 3 4 5 6 7 8 9 10 11 12 13  | Next Page >

  • DotNetNuke Development - The Right Tool For Web Development Today

    With the emergence of websites as the one of the primary modes of communication on the Internet, many tools have been developed to assist in creating sites that are capable of meeting the highest expectations of their visitors. This article discusses DotNetNuke development for developing sites for the new generation of visitors on the Internet.

    Read the article

  • DotNetNuke Development - The Right Tool For Web Development Today

    With the emergence of websites as the one of the primary modes of communication on the Internet, many tools have been developed to assist in creating sites that are capable of meeting the highest expectations of their visitors. This article discusses DotNetNuke development for developing sites for the new generation of visitors on the Internet.

    Read the article

  • San Francisco DotNetNuke User's Group

    If you are anywhere in the San Francisco Bay or Silicon Valley area this post is for you. Others are welcome, but you might find the drive a little long depending on where you are. On 3/23/2010 we are going to be holding our first DotNetNuke Users Group...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke 5.4 Released

    Another month, another release of DotNetNuke! Check out version 5.4.0 that was just released a few hours ago. Joe Brinkman has a full blog post about the release here The two biggest things are some features that were added into DNN 5.3 Professional Edition...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke Web Hosting

    DotNetNuke (DNN) is one of the most sought after Content Management System (CMS) for the net market. It is applied on numerous websites and by several companies from across the globe. What makes this... [Author: scheygensmith - Computers and Internet - March 21, 2010]

    Read the article

  • DotNetNuke Website Developers in India

    DotNetNuke is a novel technology here in India and developers providing services through this technology are available in reasonable numbers. The technology has been brought into effect over a period... [Author: John Anthony - Web Design and Development - May 18, 2010]

    Read the article

  • DotNetNuke Website Development in ASP.NET 3.5

    If you are looking forward to developing a website using the DotNetNuke Content Management System in ASP.NET 3.5 environment keep reading. This two-part tutorial series was written to show you how to do it.... Reach Millions of Netbook Users Easily create and sell netbook apps with the Intel? Atom? Developer program

    Read the article

  • New Features in DNM 01.20.00 for DotNetNuke

    In this tutorial we look at the new features of DNM RAD and walk you through how to create a new data source, creating a linked table, creating a direct query and we preview the new color coded editor in DNM RAD 1.2 for DotNetNuke.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How To Manage Your Remote Desktop Connections Easily

    - by Gopinath
    If you regularly access PCs using Microsoft Remote Desktop Connection, here is an nice utility to make your life easier. Remote Desktop Organizer is a freeware application that allows you to easily organize your multiple remote desktop connection in one place. It has many useful features(we run them down after the break) but my favorites are the ability to organize & save connection details and the ease at which it allows to switch between multiple connections. The above screen grab of the applications shows how well we can save & organize multiple connection by creating folders hierarchy and also multiple Remote Connections in one window for easy switching. These two features are huge time savers to me as I often connect to multiple servers and switch between them. The complete list of features as given by the official website of the freeware Organize remote desktop connections in folders and subfolders Drag and drop support for moving connections and folders Tabbed connections Quick Connection Connect to console Change connection port Minimize to system tray (optional) Close to system tray (optional) To run this application you need Microsoft .NET Framework 2.0 or higher installed on your PC. Download Remote Desktop Organizer Join us on Facebook to read all our stories right inside your Facebook news feed.

    Read the article

  • Configure SQL Server to Allow Remote Connections

    - by Ben Griswold
    Okay. This post isn’t about configuring SQL to allow remote connections, but wait, I still may be able to help you out. "A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 – Could not open a connection to SQL Server)" I love this exception. It summarized the issue and leads you down a path to solving the problem.  I do wish the bit about allowing remote connections was left out of the message though. I can’t think of a time when having remote connections disabled caused me grief.  Heck, I can’t ever remember how to enable remote connections unless I Google for the answer. Anyway, 9 out of 10 times, SQL Server simply isn’t running.  That’s why the exception occurs.  The next time this exception pops up, open up the services console and make sure SQL Server is started.  And if that’s not the problem, only then start digging into the other possible reasons for the failure.

    Read the article

  • DotNetNuke 5.4.1 Released

    I am happy to announce the release of DotNetNuke 5.4.1 which corrects the major issues which slipped through the QA process for 5.4. While we try to do a good job in testing our releases, our recent efforts for 5.3 and 5.4 have fallen short of the mark. We are currently working with a small team of commercial module developers and the core team to put a better public beta testing process in place that will help augment our own internal testing. Ultimately, community testing is the only testing that...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke 5.4.3 Released

    I am pleased to announce the release of DotNetNuke 5.4.3. This months maintenance release focused on resolving major issues with page management and with the Telerik HTML Editor Provider. The page management fixes should resolve all major outstanding issues in this area. The HTML Editor Provider fixes addressed some of the larger issues with the provider, although we recognize there are still several fixes and enhancements that remain for this particular item which we hope to address in the upcoming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke Connections Call for Speakers

    As I indicated last week, I am pleased to announce the Call for Speakers for the 2010 DotNetNuke Connections conference. Once again, this years conference will be held at the Mandalay Bay in Las Vegas from November 1st through the 4th with pre and post-conference training available as well. We could not do this show without our speakers and we have been fortunate in the past to have had some great session proposals by many well respected speakers. Some of those speakers have been selected to present...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How to Create a DotNetNuke Skin Object from an OWS Configuration - 2 Videos

    In this tutorial we walk you through how to create and place Open Web Studio skin objects directly into your DotNetNuke skin. We cover how to create an OWS menu and feedback form and how to convert those modules into DNN Skin Objects. The videos contain: Video 1 - Building the New OWS Configuration and Creating the Menu System Video 2 - Placing the OWS Skin Object within the Skin File and Creating a Feedback Skin Object Total Time Length: 18minsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke Gallery Module - 7 Videos

    In this tutorial we cover the Installation of the DotNetNuke Core Gallery Module and show you how to configure it correctly. We walk you through how to use all of the features in the Gallery module including creating albums, uploading files, bulk uploads, the slideshow, media files, watermarks, templates, and more. The videos contain: Video 1 - Introduction to the DNN Gallery Module, Installation and Basic Configuration Video 2 - How to Upload Images and Configure Their Settings Video 3 - Creating Gallery Albums and Bulk Uploading Video 4 - How to Add Files and Albums Using FTP, Adding Music and Changing Permissible Upload Types Video 5 - How to Add Video Files, How to Rate Files, Gallery Look and Feel Video 6 - Changing Feature Settings, Adding Watermarks, Gallery Security Roles Video 7 - Working with Private Galleries and Security Roles, Gallery Maintenance Total Time Length: 57minsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke 5.4.2 Released

    I am pleased to announce the release of DotNetNuke 5.4.2. 5.4.2 is a monthly stabilization release which addresses a couple dozen issues with the 5.4 release. Because of the 5.4.1 release, the 5.4.2 release cycle was shortened which meant that a few high profile issues were not able to make the cutoff for this release. We expect to address those issues in the 5.4.3 release due out in June. This release also includes numerous code contributions and bug fixes submitted by the community. We will be...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke is a Gartner Cool Vendor in 2010!

    When I originally released DotNetNuke way back in 2002, I must admit that I never could have imagined the impact it would have on the technology landscape. Over the past 8 years, user and developer adoption has made it the leading Web Content Management Platform for the Microsoft stack. With this much adoption, we have recently started to get noticed by the leading industry analyst firms. It is important to note that the criteria which these firms use to evaluate product offerings is heavily focused...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke 5.3.0 Almost there

    The 5.3.0 development cycle has been unlike any in our 7+ year history. In some respects this is good and in others not so much. As I explained in my Just Like Clockwork post, we are working hard to make monthly releases a habit and to have release schedules that are predictable. DotNetNuke 5.3.0 marks the first major release we have attempted since splitting our engineering group into feature development and maintenance groups. As always, doing anything for the first time can be challenging. The...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • DotNetNuke 5.4.0 Released.

    I am pleased to announce the release of DotNetNuke 5.4.0. This release comes hot on the heals of the 5.3.0 and 5.3.1 releases and is aimed at providing ASP.Net 4.0 support to coincide with the Visual Studio 2010 launch. This release also includes enhanced localization support and additional taxonomy support. While less than a month has passed since the last major release, we felt it was important to support ASP.Net 4.0 very close to the platform launch which necessitated back to back major releases....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • A* PathFinding Poor Performance

    - by RedShft
    After debugging for a few hours, the algorithm seems to be working. Right now to check if it works i'm checking the end node position to the currentNode position when the while loop quits. So far the values look correct. The problem is, the farther I get from the NPC, who is current stationary, the worse the performance gets. It gets to a point where the game is unplayable less than 10 fps. My current PathGraph is 2500 nodes, which I believe is pretty small, right? Any ideas on how to improve performance? struct Node { bool walkable; //Whether this node is blocked or open vect2 position; //The tile's position on the map in pixels int xIndex, yIndex; //The index values of the tile in the array Node*[4] connections; //An array of pointers to nodes this current node connects to Node* parent; int gScore; int hScore; int fScore; } class AStar { private: SList!Node openList; SList!Node closedList; //Node*[4] connections; //The connections of the current node; Node currentNode; //The current node being processed Node[] Path; //The path found; const int connectionCost = 10; Node start, end; ////////////////////////////////////////////////////////// void AddToList(ref SList!Node list, ref Node node ) { list.insert( node ); } void RemoveFrom(ref SList!Node list, ref Node node ) { foreach( elem; list ) { if( node.xIndex == elem.xIndex && node.yIndex == elem.yIndex ) { auto a = find( list[] , elem ); list.linearRemove( take(a, 1 ) ); } } } bool IsInList( SList!Node list, ref Node node ) { foreach( elem; list ) { if( node.xIndex == elem.xIndex && node.yIndex == elem.yIndex ) return true; } return false; } void ClearList( SList!Node list ) { list.clear; } void SetParentNode( ref Node parent, ref Node child ) { child.parent = &parent; } void SetStartAndEndNode( vect2 vStart, vect2 vEnd, Node[] PathGraph ) { int startXIndex, startYIndex; int endXIndex, endYIndex; startXIndex = cast(int)( vStart.x / 32 ); startYIndex = cast(int)( vStart.y / 32 ); endXIndex = cast(int)( vEnd.x / 32 ); endYIndex = cast(int)( vEnd.y / 32 ); foreach( node; PathGraph ) { if( node.xIndex == startXIndex && node.yIndex == startYIndex ) { start = node; } if( node.xIndex == endXIndex && node.yIndex == endYIndex ) { end = node; } } } void SetStartScores( ref Node start ) { start.gScore = 0; start.hScore = CalculateHScore( start, end ); start.fScore = CalculateFScore( start ); } Node GetLowestFScore() { Node lowest; lowest.fScore = 10000; foreach( elem; openList ) { if( elem.fScore < lowest.fScore ) lowest = elem; } return lowest; } //This function current sets the program into an infinite loop //I still need to debug to figure out why the parent nodes aren't correct void GeneratePath() { while( currentNode.position != start.position ) { Path ~= currentNode; currentNode = *currentNode.parent; } } void ReversePath() { Node[] temp; for(int i = Path.length - 1; i >= 0; i-- ) { temp ~= Path[i]; } Path = temp.dup; } public: //@FIXME It seems to find the path, but now performance is terrible void FindPath( vect2 vStart, vect2 vEnd, Node[] PathGraph ) { openList.clear; closedList.clear; SetStartAndEndNode( vStart, vEnd, PathGraph ); SetStartScores( start ); AddToList( openList, start ); while( currentNode.position != end.position ) { currentNode = GetLowestFScore(); if( currentNode.position == end.position ) break; else { RemoveFrom( openList, currentNode ); AddToList( closedList, currentNode ); for( int i = 0; i < currentNode.connections.length; i++ ) { if( currentNode.connections[i] is null ) continue; else { if( IsInList( closedList, *currentNode.connections[i] ) && currentNode.gScore < currentNode.connections[i].gScore ) { currentNode.connections[i].gScore = currentNode.gScore + connectionCost; currentNode.connections[i].hScore = abs( currentNode.connections[i].xIndex - end.xIndex ) + abs( currentNode.connections[i].yIndex - end.yIndex ); currentNode.connections[i].fScore = currentNode.connections[i].gScore + currentNode.connections[i].hScore; currentNode.connections[i].parent = &currentNode; } else if( IsInList( openList, *currentNode.connections[i] ) && currentNode.gScore < currentNode.connections[i].gScore ) { currentNode.connections[i].gScore = currentNode.gScore + connectionCost; currentNode.connections[i].hScore = abs( currentNode.connections[i].xIndex - end.xIndex ) + abs( currentNode.connections[i].yIndex - end.yIndex ); currentNode.connections[i].fScore = currentNode.connections[i].gScore + currentNode.connections[i].hScore; currentNode.connections[i].parent = &currentNode; } else { currentNode.connections[i].gScore = currentNode.gScore + connectionCost; currentNode.connections[i].hScore = abs( currentNode.connections[i].xIndex - end.xIndex ) + abs( currentNode.connections[i].yIndex - end.yIndex ); currentNode.connections[i].fScore = currentNode.connections[i].gScore + currentNode.connections[i].hScore; currentNode.connections[i].parent = &currentNode; AddToList( openList, *currentNode.connections[i] ); } } } } } writeln( "Current Node Position: ", currentNode.position ); writeln( "End Node Position: ", end.position ); if( currentNode.position == end.position ) { writeln( "Current Node Parent: ", currentNode.parent ); //GeneratePath(); //ReversePath(); } } Node[] GetPath() { return Path; } } This is my first attempt at A* so any help would be greatly appreciated.

    Read the article

  • DotNetNuke + PayPal

    - by Nuri Halperin
    A DotNetNuke i'm supporting has had a paypal "buy now" button and other variations with custom fields for a while now. About 2 weeks ago (somewhere in March 2010) they all stopped working. The problem manifested such that once you clicked the "buy now" button, Paypal site would throw a scary error page to the effect of: "Internal Server Error The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, [email protected] and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log" Once I verified no cheeky content editor changed the page, I went digging for answers. The main source incompatibility of PayPal's simple HTML forms is that DNN includes a form on every page, and nested forms are not really supported. As blogged here and lamented here, the solution I came up with is simply to modify the form enctype to 'application/x-www-form-urlencoded' as illustrated below: 1: <input type="image" border="0" 2: src="https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" 3: name="submit" 4: alt="PayPal - The safer, easier way to pay online!" 5: onClick="this.form.action='https://www.paypal.com/cgi-bin/webscr'; this.form.enctype='application/x-www-form-urlencoded';this.form.submit();" /> One would think that PayPal would want the masses submitting HTML in all manners of "enctype", but I guess every company has it's quirks. At least my favorite non-profit can now continue and accept payments. Sigh.

    Read the article

  • mysql server, open 'dead' connections

    - by Jeff
    my basic question is what kind of impact does this have on the server.. lets say for example, there is an older program in my company that opens connections to a mysql database server at a high rate (everything they do with the application basically opens a server connections) however, this application was not designed in the way to dispose of the connections after they where created.. alot of the time the connections remain open but are never used again, open 'dead' connections i guess you could say. they just remain connected until the server times them out, or until an admin goes in and removes the sleeping connections manually. im guessing this could be responsible for sometimes not able to connect errors etc. that we receive from other systems that try to access the mysql database? (connections limit reached) could this slow down the server as well? curious what all this could exactly cause. thanks!

    Read the article

  • How much overhead is there in persistent connections?

    - by nynex
    Ok so I'm musing over a little side project I want to start. Essentially its a multi-session web based FTP client. Multi-session in that you can log into several FTP servers at the same time and perform operations like moving a file from one FTP server to another. I'm doing this mainly to brush up on the new webdev technologies, particularly websockets. I'm using node.js + socket.io to keep a persistent bi-directional connection between the web browser and the web server. The web server will also have persistent connections to each FTP server the user has logged into. So if there are 100 concurrent users each logged into 5 ftp accounts, the web server will have 100 websocket connections + 500 ftp connections. Is servicing 600 connections a lot? I know it depends on the hardware resources of the server but is something like this doable on a budget? Are there more efficient means of doing something like this? I know its unlikely that this project will really get popular but I want it to scale well regardless. Thanks for any help, I've still got a lot to learn.

    Read the article

< Previous Page | 2 3 4 5 6 7 8 9 10 11 12 13  | Next Page >