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Search found 1925 results on 77 pages for 'humble debugger'.

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  • How long to wait before Humble Bundle games appear in Software Centre?

    - by Synesso
    At software-center.ubuntu.com it says Thank you for downloading your Humble Bundle games from the Ubuntu Software Center Notes: As these games have been recently added to Ubuntu Software Center it might take a minute for them to appear. If you see a "Not found" message, Ubuntu Software Center is working in the background to update the list of available apps. When I click on a link, the software centre opens and it says There isn’t a software package called “swordandsworcery” in your current software sources. I have waited for about 30 minutes now. I have also executed sudo apt-get update & restarted software centre to no avail. Do I keep waiting?

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  • After calling a COM-dll component, C# exceptions are not caught by the debugger

    - by shlomil
    I'm using a COM dll provided to me by 3rd-party software company (I don't have the source code). I do know for sure they used Java to implement it because their objects contain property names like 'JvmVersion'. After I instantiated an object introduced by the provided COM dll, all exceptions in my C# program cannot be caught by the VS debugger and every time an exception occurs I get the default Windows Debugger Selection dialog (And that's while executing my program in debug mode under a full VisualStudio debugging environment). To illustrate: throw new Exception("exception 1"); m_moo = new moo(); // Component taken from the COM-dll throw new Exception("exception 2"); Exception 1 will be caught by VS and show the "yellow exception window". Exception 2 will open a dialog titled "Visual Studio Just-In-Time Debugger" containing the text "An unhandled win32 exception occurred in myfile.vshost.exe[1348]." followed by a list of the existing VS instances on my system to select from. I guess the instantiation of "moo" object overrides C#'s exception handler or something like that. Am I correct and is there a way to preserve C#'s exception handler?

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  • flex debugger (how to retrieve a session variable set by a browser)

    - by Rees
    hello, i'm creating a flex application and trying to debug using the "Network Monitor" view. The script i'm debugging fetches a PHP session variable (the PHP outputs xml) and the actionscript retrieves the value from the HTTPService event. if I am using say a chrome browser, i can correctly retrieve the session variable ANY TIME. if I switch to say a firefox browser, then clearly the chrome session variable is unavailable to firefox. My issue is that I create the session variable with say chrome, and then try to retrieve my session variable from my FLEX application debugger (which always returns null) -when I really want it to return my session variable. is there a way for my flex debugger to retrieve this session variable set by chrome (or any browser)? (I'm even using chrome as my debugging browser for flex)

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  • Monodevelop: `Waiting for debugger to connect...`

    - by Nicolas Raoul
    I am trying to debug this Mono desktop software in Monodevelop. I imported the SLN file, ran Build all with success, but when I press the Debug button I get this popup that stays waiting forever saying Waiting for debugger to connect...: The output says: User assembly '/home/nico/src/SparkleShare/SparkleShare/bin/SparkleShare.exe' is missing. Debugger will now debug all code, not just user code. Am I doing something wrong? Monodevelop 2.8.6.3 on Ubuntu 2012.04. Nothing special appears on the console with monodevelop -v -v -v. When I press Run instead of Debug, the app crashes immediately saying The application exited with code: 255, but I need Debug to find where the problem is. Note: It is not the same problem as this question, which is about MonoTouch waiting for a phone simulator... the suggestions over there are about the simulator or updating XCode... no simulator nor XCode here.

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  • .NET interop COM DLL behaves differently in VB6 debugger

    - by Aheho
    I have a .NET v2.0 Dll that exposes a few classes to COM. The assembly is called BLogic.DLL I'm calling these classes from a legacy visual basic 6.0 application. I can generate and EXE file and if I have Blogic.dll in the same folder as the EXE, the program runs without a hitch. However If I try and launch the same program within the VB6 debugger I get a: Automation Error The system cannot find the file specified I assume when I'm running in the debugger, the PLogic.dll file can't be found. I tried putting it in the System32 folder, and the same folder as the VB6.EXE file, but I still get the same error. Other facts that may help: PLogic.dll is NOT a strongly-named assembly. It depends on a 3rd party reference that isn't strongly signed so VS doesn't let me strongly sign it. However the 3rd party functionality isn't being called by the VB6 code, and it is not ComVisible.

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  • msvcrt: memory usage goes wild, but not under debugger

    - by al_miro
    I have a C++ code compiled with Intel compiler, 32bit, in MS VC6 mode, so using either msvcrt.dll or msvcrtd.dll. The process makes heavy memory allocation and deallocation. I monitor the memory usage with WMI and look at VirtualSize and WorkingSetSize. with debug runtime (msvcrtd.dll): virtual constant 1.7GB, working constant 1.2GB with non-debug runtime (msvcrt.dll): virtual raising 1.7-- 2.1GB, working raising 1.2-1.4GB with non-debug runtime but under debugger (windbg): virtual constant 1.7GB, working constant At 2.1 GB virtual the process is crashing (as expected). But why would the virtual usage increase only with (non-debug) msvcrt.dll and only if not under debugger? In all cases compilation flags are identical, only runtime libs are different.

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  • Access Violation Exception only appearing when running C# app without debugger attached

    - by Jon
    I have an application that works fine in Visual Studios 2008, and I am trying to get it into VS 2010 in order to use .NET 4, and I have a really weird problem. When I run the code from either Release mode or Debug mode with the debugger attached (F5), I have no problems running the program. However, when I run the program from either Release or Debug without the debugger attached (Shift+F5), I get an Access Violation Exception when I attempt to run some code in a dll from GDCM. I've created the dlls by using CMake and Swig and following the instructions here adjusting the instructions where necessary to build for VS 2010 and .NET 4. Does any one have any ideas why this is happening and how I can fix it?

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  • Visual Studio debugger problem

    - by Alexandre Pepin
    In Visual Studio 2008, after debugging about 1-2 minutes, when I press F10 (Step Over), the debugger hangs and Visual Studio freezes for 5-10 seconds and then go to the next line. Then whatever I do (F10, F5, F11, etc), the debugger continues the execution as if i pressed F5 and all my forms that I was debugging close. I always have to restart the application. It is very hard to reproduce and it does not occurs every time I want to debug something. Does anyone has a solution ?

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  • Just in time debugger is popping up when debugging service client

    - by MAHESH K .M
    I have created as WCF service and hosted in IIS . This service is calling from another web application. When I am trying to debug the service calling event in the web application, the Just-in-Time debugger is popping up. It is running fine in the normal mode. Only in the debug mode the service is not running and JIT debugger is popping up also Why it happens? How to debug the service call in this scenario? The service is in .NET 4 and the web application is in .net 1.1 Thanks in advance Mahesh.

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  • Help using Lisp debugger

    - by Joel
    I'm trying understand how to interpret the output of, and use, the Lisp debugger. I've got a pretty simple Backtrace for the evaluation of my function, but I cann't seem to work out how to use it to find out in which Lisp 'form' in my function the exception occurred. I'd appreciate any clues as to what I should be doing, to find the source of the error. I've attached a screen shot (if it's too small to read I can re-post it in parts), with the debug output, the function and the repl (please ignore my very wrong function, I'm just interested in learning how to use the debugger properly). In addition, I hit 'v' on the first frame to go to the source, but this resulted in the error at the bottom of the screen.

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  • Different behavior of reflected generic delegates with and without debugger

    - by Andrew_B
    Hello. We have encountered some strange things while calling reflected generic delegates. In some cases with attatched debuger we can make impossible call, while without debugger we cannot catch any exception and application fastfails. Here is the code: using System; using System.Windows.Forms; using System.Reflection; namespace GenericDelegate { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private delegate Class2 Delegate1(); private void button1_Click(object sender, EventArgs e) { MethodInfo mi = typeof (Class1<>).GetMethod("GetClass", BindingFlags.NonPublic | BindingFlags.Static); if (mi != null) { Delegate1 del = (Delegate1) Delegate.CreateDelegate(typeof (Delegate1), mi); MessageBox.Show("1"); try { del(); } catch (Exception) { MessageBox.Show("No, I can`t catch it"); } MessageBox.Show("2"); mi.Invoke(null, new object[] {});//It's Ok, we'll get exception here MessageBox.Show("3"); } } class Class2 { } class Class1<T> : Class2 { internal static Class2 GetClass() { Type type = typeof(T); MessageBox.Show("Type name " + type.FullName +" Type: " + type + " Assembly " + type.Assembly); return new Class1<T>(); } } } } There are two problems: Behavior differs with debugger and without You cannot catch this error without debugger by clr tricks. It's just not the clr exception. There are memory acces vialation, reading zero pointer inside of internal code. Use case: You develop something like plugins system for your app. You read external assembly, find suitable method in some type, and execute it. And we just forgot about that we need to check up is the type generic or not. Under VS (and .net from 2.0 to 4.0) everything works fine. Called function does not uses static context of generic type and type parameters. But without VS application fails with no sound. We even cannot identify call stack attaching debuger. Tested with .net 4.0 The question is why VS catches but runtime do not?

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  • C# - foreach showing strange behavior / for working with no problem

    - by Marks
    Hi there. Today I coded a function that uses two nested foreach loops. After seeing, that it did not work like expected, i debugged it. But I dont see an error, and dont think a simple error can cause the behavior i have noticed. The part looks like this: foreach(MyClass cItem in checkedListBoxItemList.Items) { foreach(MyClass cActiveItem in ActiveItemList) { if (cActiveItem.ID == cItem.ID) /*...check checkbox for item...*/; } } Lets say, checkedListBoxItemList.items holds 4 items of type MyClass, and ActiveItemList is a List< MyClass with 2 Items. The debugger jumps into the outer foreach, reaches inner foreach, executes the if 2 times (once per cActiveItem) and reaches the end of the outer foreach.Now, the debugger jumps back to the head of the outer foreach as it should. But instead of starting the second round of the outer foreach, the debugger suddenly jumps into the MyClass.ToString() method. I can step through this method 4 times (number of items in checkedListBoxItemList.Items) and then ... nothing. Visual Studio shows me my windows form, and the foreach is not continued. When changing the code to int ListCount = checkedListBoxItemList.Items.Count; for(int i=0; i<ListCount; i++) { MyClass cItem = checkedListBoxItemList.Items[i] as MyClass; foreach(MyClass cActiveItem in ActiveItemList) { if (cActiveItem.ID == cItem.ID) /*...check checkbox for item...*/; } } everything works fine and as supposed. I showed the problem to a collegue, but he also didnt understand, what happened. I dont understand why the debugger jumps into the MyClass.ToString() method. I used F10 to step through, so no need to leave the function. And even, if there is a reason, why isnt the foreach loop continued? Im using Visual Studio 2010, if this is of any matter. Please tell me what happened. Thanks.

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  • How do you debug a windows service that is being installed?

    - by Mike Pateras
    I know how to attach a debugger to a windows service, but I can't seem to get attached to one that's being installed and started by a windows installer. I've tried: Setting a Thread.Sleep(TimeSpan.FromSeconds(30)); at the beginning of the on-start, but when I try to attach in Visual Studio, the name of the service does not appear as an option. This normally works, the service's name shows up in the list, but when using the installer it does not. Setting a Debugger.Break and Debugger.Launch. Neither really do anything. What can I do to debug my service?

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  • nxhtml and geben: debug mode stops responding to keystrokes upon step into html/php mixed line

    - by artistoex
    I'm using the php debugger geben and nxhtml-mode. While debugging, as soon as I step into a mixed line such as <foo><?php bar(); ?></foo> the debugger is no longer accepting any key-strokes. However, the mode line still indicates the debugger's presence (*debugging*'-entry). I guess this due to nxhtml's mode changes, because it's the exact same behavior geben shows after disabling end re-enabling it. Does anybody use nxhtml together with geben and has fixed it? Or is it possible to configure emacs to enable nxhtml conditionaly, such that php-mode is used instead when the buffer was opened by geben?

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  • Critique my heap debugger

    - by FredOverflow
    I wrote the following heap debugger in order to demonstrate memory leaks, double deletes and wrong forms of deletes (i.e. trying to delete an array with delete p instead of delete[] p) to beginning programmers. I would love to get some feedback on that from strong C++ programmers because I have never done this before and I'm sure I've done some stupid mistakes. Thanks! #include <cstdlib> #include <iostream> #include <new> namespace { const int ALIGNMENT = 16; const char* const ERR = "*** ERROR: "; int counter = 0; struct heap_debugger { heap_debugger() { std::cerr << "*** heap debugger started\n"; } ~heap_debugger() { std::cerr << "*** heap debugger shutting down\n"; if (counter > 0) { std::cerr << ERR << "failed to release memory " << counter << " times\n"; } else if (counter < 0) { std::cerr << ERR << (-counter) << " double deletes detected\n"; } } } instance; void* allocate(size_t size, const char* kind_of_memory, size_t token) throw (std::bad_alloc) { void* raw = malloc(size + ALIGNMENT); if (raw == 0) throw std::bad_alloc(); *static_cast<size_t*>(raw) = token; void* payload = static_cast<char*>(raw) + ALIGNMENT; ++counter; std::cerr << "*** allocated " << kind_of_memory << " at " << payload << " (" << size << " bytes)\n"; return payload; } void release(void* payload, const char* kind_of_memory, size_t correct_token, size_t wrong_token) throw () { if (payload == 0) return; std::cerr << "*** releasing " << kind_of_memory << " at " << payload << '\n'; --counter; void* raw = static_cast<char*>(payload) - ALIGNMENT; size_t* token = static_cast<size_t*>(raw); if (*token == correct_token) { *token = 0xDEADBEEF; free(raw); } else if (*token == wrong_token) { *token = 0x177E6A7; std::cerr << ERR << "wrong form of delete\n"; } else { std::cerr << ERR << "double delete\n"; } } } void* operator new(size_t size) throw (std::bad_alloc) { return allocate(size, "non-array memory", 0x5AFE6A8D); } void* operator new[](size_t size) throw (std::bad_alloc) { return allocate(size, " array memory", 0x5AFE6A8E); } void operator delete(void* payload) throw () { release(payload, "non-array memory", 0x5AFE6A8D, 0x5AFE6A8E); } void operator delete[](void* payload) throw () { release(payload, " array memory", 0x5AFE6A8E, 0x5AFE6A8D); }

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  • Debugging Maya plug-ins: can't get output or debugger to engage

    - by brainjam
    I'm not a total beginner at Maya, but this is my first time trying to write a plug-in for it. I've downloaded the 30-day eval version of Maya2011 (32bit version on 64bit Windows 7), and have tried building a couple of plug-ins with VC 2008 Express. The first one is helloWorldCmd from the sample directory ..\devkit\plug-ins, and it basically doesn't work until you convert the line cout<<"Hello World"<<endl; to cerr<<"Hello World"<<endl;, but I can live with that. The second one is the SelectRingContext2 example from David Gould's book. The plug-in works as advertised, but I cannot get any debugging output from it. I've tried putting cout, cerr,printf, and MGlobal::displayInfo into the doIt() method, and can't get a peep. I also haven't figured out how to run the plug-in in a debugger. I'm afraid I'm missing something easy but slightly obscure, like a flag somewhere. Anybody out there have any hints? Edit: Turns out the action is happening in the redoIt() method. So I can get MGlobal::displayInfo and cerr producing output. Still don't know why cout and printf don't work, and I'm not sure how to run in the debugger. When I run maya -d (which some of the online advice says I should do) it just shows the output window but never loads the rest.

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  • Debugging fortran code in Eclipse with Photran and GDB debugger: missing symbols

    - by tvandenbrande
    I have a program, written in fortran90, previously successfully compiled on a compaq compiler and working, that I'm now trying to compile with gfortran. I can compile the code to an .exe and run it. It works fine until a certain point in the routine and then an error is thrown. My current configuration: Windows 7 Eclipse Juno with CDT Photran Cygwin installation with gfortran compiler and GDB debugger (gdb.exe) Configurations for the debugger: GDB command set: Standard (Windows) Protocol: mi Shared libraries: don't load shared library symbols automatically (when activating this, no changes are noted). When running the debug command I get the following output: .gdbinit: No such file or directory. Reading symbols from /cygdrive/c/Users/thys/Documents/doctoraat/12_in progress/Hamfem/Debug/Hamfem.exe...done. auto-solib-add on Undefined command: "auto-solib-add". Try "help". Warning: C:/Users/thys/Documents/doctoraat/12_in progress/Hamfem/Hamfem/in: No such file or directory. [New Thread 5816.0x1914] [New Thread 5816.0x654] Basicly that leaves me with 2 questions: Where can I find the .gdbinit file in the cygwin installation? Are there any other possible errors in my setup, or points to think about?

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  • How to debug node.js applications

    - by Fabian Jakobs
    How do I debug a node.js server application? Right now I'm mostly using alert debugging with print statements like this: sys.puts(sys.inspect(someVariable)); There must be a better way to debug. I know that google Chrome has a command line debugger. Is this debugger available for node.js as well?

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  • DBMS debugger causes TOAD to hang

    - by James Collins
    I can start the dbms debugger in Toad and use it normally but if I hit the 'halt execution' button or just hit the 'Run' button to reach the end of the function it causes TOAD to hang. Windows reports it as not responding and I have to kill it through the task manager. I have had this problem in Toad 9.7.2.5 and Toad 10 on two different laptops. Has anyone else experienced this problem? If you have did you find a solution to this?

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  • STM32 Compiler/Debugger Chain?

    - by Nate
    I'm starting a project with a STMicro STM32. I've done the Google searches, looking for solid compiler/debugger chains but would prefer answers with success stories. Open Source Compilers/Linkers would be ideal, I just don't know if their STM32 toolchains are stable yet. (Both C, C++ compilers are acceptable). -- So commercial options are acceptable as well. Do any of you have useful suggestions?

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  • Bug in XCode debugger?

    - by John Smith
    I am working on an iPhone app which is using an external library for which I have the source. During debugging some of the objects are listed as 0x0 in the debugger but the app runs fine. Also, some of the objects addresses point to the wrong thing. These symbols are in the external library. The addresses are fine if I am tracing through a file actually in the external library. Does anyone have suggestions how to stop this behavior?

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