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  • Who decides what category the software in the Ubuntu Software Centre is filed under, and who can we report errors to?

    - by coversnail
    I noticed when browsing through the Ubuntu Software Centre that some programs seem to be placed in the wrong categories, for example Pinta, an image editor, appears under Developer Tools (instead of Graphics) in my list of installed programs. Is this a case of the developer incorrectly categorising their software when they uploaded it to the software centre, or does Canonical decided what goes where? And if we notice an obvious mistake who do we inform, the software developer or file a bug somehow?

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  • How to uninstall Ubuntu Software Center in 11.10?

    - by sainath
    I am trying to uninstall software center for ubuntu oneric using the command sudo apt-get remove software center and get this as result Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package software E: Unable to locate package center I did it once and got it fixed but now it does't work. I have an issue with the software center it keeps on repeatedly giving message saying send error.

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  • IIS6 won't respond to a request for a JS file after accessing through subdomain

    - by James
    I have a site running of www.mysite.com for example. There is a JS file I'm accessing: www.mysite.com/packages.js The first and subsequent times that I acccess that packages.js file causes no problems........until I access a sub-site like this: sub-site.mysite.com This naturally makes a request for that same packages.js....but the site hangs as it just keeps waiting and waiting for that JS file. Going back to the main site, the problem perists there. If I then rename packages.js to say packages2.js it then works in the same way. I can access the file on the main site but after I try and access it through a sub-site IIS then fails to respond to a request for that file. I realise this explanation is a little vague, but has anyone seen this sort of behaviour before? Thanks very much, James.

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  • Developing Ext JS Charts in NetBeans IDE

    - by Geertjan
    I took my first tentative steps into the world of Ext JS charts today, in NetBeans IDE 7.4. Click to enlarge the image. I will make a screencast soon showing how charts such as the above can be created with NetBeans IDE and Ext JS. Setting up Ext JS is easy in NetBeans IDE because there's a JavaScript library browser, by means of which I can browse for the Ext JS libraries that I need and then NetBeans IDE sets up the project for me. The JavaScript code shown above comes directly from here: http://www.quizzpot.com/courses/learning-ext-js-3/articles/chart-series The index.html is as follows: <html> <head> <title>TODO supply a title</title> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="js/libs/extjs/resources/css/ext-all.css"/> <script src="js/libs/ext-core/ext-core.js"></script> <script src="js/libs/extjs/adapter/ext/ext-base-debug.js"></script> <script src="js/libs/extjs/ext-all-debug.js"></script> <script src="app.js"></script> </head> <body> </body> </html> More info on Ext JS: http://docs.sencha.com/extjs/4.1.3/ By the way, quite a few other articles are out there on Ext JS and NetBeans IDE, such as these, which I will be learning from during the coming days: http://netbeans.dzone.com/extjs-rest-netbeans http://netbeans.dzone.com/articles/create-your-first-extjs-4 http://netbeans.dzone.com/articles/mixing-extjs-json-p-and-java

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Choice of node.js modules to demo flexibility

    - by John K
    I'm putting together a presentation to talk about and demo node.js to client-side JavaScript developers. The language concepts and syntax are not an issue for them, so instead I'd like to get right into things and show off node's abilities that differ from client-side scripting. There are numerous modules available in the NPM registry and many people have much more experience with the registry than I do. I'm looking for a selection of node modules based on recommendations from your experience that show a variety of uses for node that are practical, broadly useful and can be demonstrated with a small code sample without requiring much domain knowledge on behalf of the audience. Neat and impressive is good too - I can throw in a couple of shock and awe items for cool factor. To be fair, top-voted answers will get most consideration for inclusion. My hope is this will result in a well-rounded demonstration of node technology.

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  • Declarative Transactions in Node.js

    - by James Kingsbery
    Back in the day, it was common to manage database transactions in Java by writing code that did it. Something like this: Transaction tx = session.startTransaction(); ... try { tx.commit(); } catch (SomeException e){ tx.rollback(); } at the beginning and end of every method. This had some obvious problems - it's redundant, hides the intent of what's happening, etc. So, along came annotation-driven transactions: @Transaction public SomeResultObj getResult(...){ ... } Is there any support for declarative transaction management in node.js?

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  • Changes to myApp.js files are reverted back to normal when the project is build - Cocos2dx

    - by Mansoor
    I am trying to do some changes to my myApp.js file of coco2dx project for android in eclipse but I am not able to do it. I am actually trying to change the default background image of my app. But when I run my project all the changes goes back to before values For Eg: This is the default line wer we are setting our background image this.sprite = cc.Sprite.create("res/HelloWorld.png"); I am changing it to the following line: this.sprite = cc.Sprite.create("res/CloseNormal.png"); But when I run my project CloseNormal.png goes back to HelloWorld.png I am using: OS: Win7 Cocos2d Ver: cocos2dx 2.2.2 Why is this happening. Can anybody help me?

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  • Box2Dweb very slow on node.js

    - by Peteris
    I'm using Box2Dweb on node.js. I have a rotated box object that I apply an impulse to move around. The timestep is set at 50ms, however, it bumps up to 100ms and even 200ms as soon as I add any more edges or boxes. Here are the edges I would like to use as bounds around the playing area: // Computing the corners var upLeft = new b2Vec2(0, 0), lowLeft = new b2Vec2(0, height), lowRight = new b2Vec2(width, height), upRight = new b2Vec2(width, 0) // Edges bounding the visible game area var edgeFixDef = new b2FixtureDef edgeFixDef.friction = 0.5 edgeFixDef.restitution = 0.2 edgeFixDef.shape = new b2PolygonShape var edgeBodyDef = new b2BodyDef; edgeBodyDef.type = b2Body.b2_staticBody edgeFixDef.shape.SetAsEdge(upLeft, lowLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowLeft, lowRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowRight, upRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(upRight, upLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) Can box2d really become this slow for even two bodies or is there some pitfall? It would be very surprising given all the demos which successfully use tens of objects.

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  • Would I benefit changing from PHP to Node.js (in context)

    - by danneth
    The situation: We are about to roll out what is essentially a logging service. As we are rather PHP heavy, the current implementation use it. We will have about 200 computers (most on the same network) that will each send, via HTTP POST, around 5000 requests/day. With each request containing about 300 bytes of data. The receiving end is hosted at Amazon and is a very simple PHP form with some simple validation that puts everything in a database. Now, I've recently been introduced to Node.js and I'm curious as to if it would be a good fit for the backend here. Granted I could easily build something to test this. But since I haven't fully grasped the async-methology I would really like someone with experience to explain it to me.

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  • Evolución de software, los nuevos desafíos de la actual industria de software

    Evolución de software, los nuevos desafíos de la actual industria de software En este programa presentaremos una visión general de las oportunidades tecnológicas que favorecen la generación de emprendimientos regionales desde el equipo de relaciones para desarrolladores de la región de sur de Latinoamérica. Trataremos escenarios tecnológicos y principalmente el impacto en la evolución de software y el modelo de computación en la nube, finalmente analizaremos las oportunidades más importantes junto a diversos referentes regionales. Tecnología, desafíos, opiniones y todo el ecosistema representado por la pasión y el talento regional. From: GoogleDevelopers Views: 0 0 ratings Time: 02:00:00 More in Education

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  • Best Method For Evaluating Existing Software or New Software

    How many of us have been faced with having to decide on an off-the-self or a custom built component, application, or solution to integrate in to an existing system or to be the core foundation of a new system? What is the best method for evaluating existing software or new software still in the design phase? One of the industry preferred methodologies to use is the Active Reviews for Intermediate Designs (ARID) evaluation process.  ARID is a hybrid mixture of the Active Design Review (ADR) methodology and the Architectural Tradeoff Analysis Method (ATAM). So what is ARID? ARD’s main goal is to ensure quality, detailed designs in software. One way in which it does this is by empowering reviewers by assigning generic open ended survey questions. This approach attempts to remove the possibility for allowing the standard answers such as “Yes” or “No”. The ADR process ignores the “Yes”/”No” questions due to the fact that they can be leading based on how the question is asked. Additionally these questions tend to receive less thought in comparison to more open ended questions. Common Active Design Review Questions What possible exceptions can occur in this component, application, or solution? How should exceptions be handled in this component, application, or solution? Where should exceptions be handled in this component, application, or solution? How should the component, application, or solution flow based on the design? What is the maximum execution time for every component, application, or solution? What environments can this component, application, or solution? What data dependencies does this component, application, or solution have? What kind of data does this component, application, or solution require? Ok, now I know what ARID is, how can I apply? Let’s imagine that your organization is going to purchase an off-the-shelf (OTS) solution for its customer-relationship management software. What process would we use to ensure that the correct purchase is made? If we use ARID, then we will have a series of 9 steps broken up by 2 phases in order to ensure that the correct OTS solution is purchases. Phase 1 Identify the Reviewers Prepare the Design Briefing Prepare the Seed Scenarios Prepare the Materials When identifying reviewers for a design it is preferred that they be pulled from a candidate pool comprised of developers that are going to implement the design. The believe is that developers actually implementing the design will have more a vested interest in ensuring that the design is correct prior to the start of code. Design debriefing consist of a summary of the design, examples of the design solving real world examples put in to use and should be no longer than two hours typically. The primary goal of this briefing is to adequately summarize the design so that the review members could actually implement the design. In the example of purchasing an OTS product I would attempt to review my briefing prior to its distribution with the review facilitator to ensure that nothing was excluded that should have not been. This practice will also allow me to test the length of the briefing to ensure that can be delivered in an appropriate about of time. Seed Scenarios are designed to illustrate conceptualized scenarios when applied with a set of sample data. These scenarios can then be used by the reviewers in the actual evaluation of the software, All materials needed for the evaluation should be prepared ahead of time so that they can be reviewed prior to and during the meeting. Materials Included: Presentation Seed Scenarios Review Agenda Phase 2 Present ARID Present Design Brainstorm and prioritize scenarios Apply scenarios Summarize Prior to the start of any ARID review meeting the Facilitator should define the remaining steps of ARID so that all the participants know exactly what they are doing prior to the start of the review process. Once the ARID rules have been laid out, then the lead designer presents an overview of the design which typically takes about two hours. During this time no questions about the design or rational are allowed to be asked by the review panel as a standard, but they are written down for use latter in the process. After the presentation the list of compiled questions is then summarized and sent back to the lead designer as areas that need to be addressed further. In the example of purchasing an OTS product issues could arise regarding security, the implementation needed or even if this is this the correct product to solve the needed solution. After the Design presentation a brainstorming and prioritize scenarios process begins by reducing the seed scenarios down to just the highest priority scenarios.  These will then be used to test the design for suitability. Once the selected scenarios have been defined the reviewers apply the examples provided in the presentation to the scenarios. The intended output of this process is to provide code or pseudo code that makes use of the examples provided while solving the selected seed scenarios. As a standard rule, the designers of the systems are not allowed to help the review board unless they all become stuck. When this occurs it is documented and along with the reason why the designer needed to help the review panel back on track. Once all of the scenarios have been completed the review facilitator reviews with the group issues that arise during the process. Then the reviewers will be polled as to efficacy of the review experience. References: Clements, Paul., Kazman, Rick., Klien, Mark. (2002). Evaluating Software Architectures: Methods and Case Studies Indianapolis, IN: Addison-Wesley

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  • Create software without programming

    - by Hafizul Amri
    Is there any system or software that can let you create a system or software without have to do programming? UPDATE: Answering to Kennethvr question. Software that I mean is like a web-based software that used to create a simple CRUD system such contact management system, and you can choose how data will be displayed. UPDATE I have found PHPRunner software. It can create a simple CRUD system without you need to touch your coding. Take a look at it!

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  • Ubuntu Software Center is crashing while trying to install psychonauts

    - by GonzoDark
    I am having a problem installing Tim Schafers epic platform video game Psychonauts trough the Ubuntu Software Center. I have bought the game on http://www.humblebundle.com/ and I have used the new redeem option introduced in this bundle: "redeem your bundle on the Ubuntu Software Center." When I have downloaded approximately 2.1 GB of Psychonauts then Ubuntu Software Center starts to repeatedly crash and pop-up with a new crash report dialog every few seconds (before previous ones are closed and that will crash the computer after a few min, unless I stop the download). I also have a file-size bug, where Ubuntu Software Center tells me that I have downloaded 880,2 MB out of 133,3 MB I use the new Ubuntu 12.04 LTS and Ubuntu Software Center version 5.2.2.2 (©2009-2011 Canonical <--- That is also a bug, should be 2012 I guess) I hope someone can help me.

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  • How to update the USB Ubuntu (ISO) with new software

    - by nakata
    I have Peppermint (based on Ubuntu) running of USB. Its bascially an ISO image that loads using Grub4Dos. Problem is that I each time I load Ubuntu - and want to use i.e. teamviewer or Firefox...I have to install it on the running live system. Since its running from a ISO image...a reboot means the software is gone. I can edit/open the ISO image using WinImage (on XP) - would you know how I can add extra software into this ISO image so next time Ubuntu loads...the new software is on there? Is there some special repositary director where I should copy the software files into and recreate the ISO image? The directory structure of this iso image is along the lines of: .disk [BOOT] Casper dists install isolinux pool preseed Appreciate your help with this. The software I am really interested in installing is the plugin for LogMeIn (for which I may need Firefox...thus I need Firefox installation) and Teamviewer. Thanks Nakata

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  • Node.js MMO - process and/or map division

    - by Gipsy King
    I am in the phase of designing a mmo browser based game (certainly not massive, but all connected players are in the same universe), and I am struggling with finding a good solution to the problem of distributing players across processes. I'm using node.js with socket.io. I have read this helpful article, but I would like some advice since I am also concerned with different processes. Solution 1: Tie a process to a map location (like a map-cell), connect players to the process corresponding to their location. When a player performs an action, transmit it to all other players in this process. When a player moves away, he will eventually have to connect to another process (automatically). Pros: Easier to implement Cons: Must divide map into zones Player reconnection when moving into a different zone is probably annoying If one zone/process is always busy (has players in it), it doesn't really load-balance, unless I split the zone which may not be always viable There shouldn't be any visible borders Solution 1b: Same as 1, but connect processes of bordering cells, so that players on the other side of the border are visible and such. Maybe even let them interact. Solution 2: Spawn processes on demand, unrelated to a location. Have one special process to keep track of all connected player handles, their location, and the process they're connected to. Then when a player performs an action, the process finds all other nearby players (from the special player-process-location tracking node), and instructs their matching processes to relay the action. Pros: Easy load balancing: spawn more processes Avoids player reconnecting / borders between zones Cons: Harder to implement and test Additional steps of finding players, and relaying event/action to another process If the player-location-process tracking process fails, all other fail too I would like to hear if I'm missing something, or completely off track.

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  • Node.JS testing with Jasmine, databases, and pre-existing code

    - by Jim Rubenstein
    I've recently built the start of a core system which is likely going turn into a monster product. I'm building the system with node.js, and decided after I got a small base built, that It'd be a great idea to start using some sort of automated test suite to test the application. I decided to use jasmine, as it seems pretty solid and has a lot of features for stubbing spying and mocking methods and classes. The application has a lot of external data stores and api access (kestrel, mysql, mongodb, facebook, and more). My issue is, I've got a good amount of code written that I want to start testing - as it represents the underpinnings of the application. What are the best practices for testing methods/classes that access external APIs that I may or may not have control over? As an example, I have a data structure that fetches a bunch of data from a MySQL database. I want to test the method that retrieves the data; and I'm not sure how to go about it. I could test the fetch method which is supposed to return an array of objects, but to isolate the method from the database, I need to define my own fixture data. So what I end up doing is stubbing the mysql execution, and returning a static dataset. So, I end up writing a function that returns the dataset that makes my test pass. That doesn't seem to actually test the code, other than verifying a method is being called. I know this is kind of abstract and vague, it seems that the idea of testing is very much abstract though, so hopefully someone has some experience and can guide me in the right direction. Any advice, or reading I can do is more than welcomed. Thanks in advance.

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  • What industries develop the highest quality software? Lowest quality? Why?

    - by Derek Mahar
    From your experience, of those industries that develop custom software for internal use such as financial services companies, which ones produce higher quality software measured in defect rates and, more qualitatively, ease of maintenance over the long term? What contributes the most to this achievement of higher quality? Is it due to better software development practices such as greater emphasis on testing or specification? Developers who better understand the tools or who are strong problem solvers? Better communication between team members? On the flip-side, which industries do you think produce the lowest quality software? Why?

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  • Can't install software by terminal

    - by behnam mohammadi
    I don't know what packages i have installed that i no longer can get and install packages in terminal. e.g. when trying to install Prozgui, i got this error: Traceback (most recent call last): File "/usr/bin/add-apt-repository", line 60, in <module> sp = SoftwareProperties() File "/usr/lib/python2.7/dist-packages/softwareproperties/SoftwareProperties.py", line 90, in __init__ self.reload_sourceslist() File "/usr/lib/python2.7/dist-packages/softwareproperties/SoftwareProperties.py", line 538, in reload_sourceslist self.distro.get_sources(self.sourceslist) File "/usr/lib/python2.7/dist-packages/aptsources/distro.py", line 91, in get_sources raise NoDistroTemplateException("Error: could not find a " aptsources.distro.NoDistroTemplateException: Error: could not find a distribution template and it happens for all others too. Plus, my Software Center has been disabled and doesn't start. I get this error for that too: Traceback (most recent call last): File "/usr/bin/software-center", line 111, in <module> from softwarecenter.app import SoftwareCenterApp File "/usr/share/software-center/softwarecenter/app.py", line 40, in <module> from softwarecenter.db.application import Application, DebFileApplication File "/usr/share/software-center/softwarecenter/db/application.py", line 30, in <module> from softwarecenter.distro import get_distro File "/usr/share/software-center/softwarecenter/distro/__init__.py", line 151, in <module> distro_instance=_get_distro() File "/usr/share/software-center/softwarecenter/distro/__init__.py", line 140, in _get_distro module = __import__(distro_id, globals(), locals(), [], -1) ImportError: No module named OPTIMOS Can anyone please help me with this? Thank you in advance!

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  • Software, script or a tool to automate managing which tests to run

    - by laggingreflex
    I have a batch file that lists all the test files I have and asks me which test I want to perform, like Test. [U]nit, [I]ntegration : i (user input) Integration. [A]ll, [2][U]serInteraction, [3][R]esultGeneration : u 2 User Interaction. Running "mocha integration\2userint.js" ... So essentially I have configured a batch "option" for each test file I have, which I can choose to run individually or all together. But adding and removing tests is a pain. I have to update the batch file everytime a new file is added or changed. Is there a software, script or a tool, that does this automatically, or makes it easier for me to do so? I basically need it to be aware of and ask me which file(s) I want to test. A GUI with checkboxes would be ultimate! but I'll take anything. I'm working in node.js

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  • How can a large number of developers write software together without either a cumbersome process or

    - by Mark Robinson
    I work at a company with hundreds of people writing software for essentially the same product. The quality of the software has to be high because so many people depend on it (not least the developers themselves). Because of this every major issue has resulted in a new check - either automated or manual. As a result the process of delivering software is becoming ever more burdensome. So that requires more developers which... well you can see it is a vicious circle. We now have a problem with releasing software quickly - the lead time even to change one line of code for a very serious issue is at least one day. What techniques do you use to speed up the delivery of software in a large organization, while still maintaining software quality?

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