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  • iChat Screen Sharing - Keyboard shortcut to switch back to my computer without messing with the mous

    - by Sergio Oliveira Jr.
    When you are watching a screen sharing session commanded by the other user, in other words, you are watching the other user doing stuff in his computer, how do I switch back to my computer without disrupting the other user by stealing the mouse to click on the "My Computer" window? Put simply: To go back to my computer I have to click in the "My computer" little window at the bottom, but that requires me to use the mouse which is being used by the other user. There must be a way to use a keyboard shortcut to perform that action without bothering the other user who is using the mouse to do something important. Anyone? Thanks, -Sergio

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  • Windows 2008 R2 File Sharing - 'Access denied' if groups are specified in ACL

    - by John Smith
    I am trying to move our old Windows 2003 File Server to Windows 2008 R2. What I have noticed, however, is that the entries for groups in the ACL are being ignored. For example, a user is part of a group in active directory. If I create a folder and enable full access for this group, then share this folder (and define sharing permissions for this group), users in that group do not get access to that folder. If I make an entry in the ACL for the user itself, it works perfectly. These even applies to my domain administrator account - If I create a folder and give full control to the local administrators group / domain administrators group, and I physically log on to the server, I still do not get access - I need to explicitly define my name to proceed. I am not sure what the problem is, tried looking it up in Google to no avail Any assistance will be greatly appreciated

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  • Internet Connection Sharing/FTP issues

    - by SirSkidmore
    I am currently using a Linux Mint desktop along with a Windows 8 netbook running Internet Connection Sharing to my desktop. On my desktop, I can't access FTP sites, but my laptop can, so I think it might be a porting issue. I can ping the server from Mint, so I know it's up and running, but I can't access it via telnet. On my Windows 8 netbook, I have every protocol checked, including FTP. Originally, the FTP server indicated that "Scotty" (my netbook) was hosting the service, so I tried inputting the IP of my router, 192.168.1.1 to no avail. Any ideas?

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  • Internet Connection Sharing on OSX causes delayed web requests

    - by Vanthel
    I have an iMac connected to my router via WiFi, and a PC connected by ethernet to the iMac. The iMac is sharing its connection. I've never had a problem with this in the past (pre Lion anyway) but now all web page requests take an eon to resolve on the iMac (they are instant on the PC). It suggests to me the iMac is attempting to resolve it through the PC first every time? I've tried reordering the connections in the network settings but that made no difference.

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  • Add properties to stdClass object from another object

    - by Florin
    I would like to be able to do the following: $obj = new stdClass; $obj->status = "success"; $obj2 = new stdClass; $obj2->message = "OK"; How can I extend $obj so that it contains the properties of $obj2, eg: $obj->status //"success" $obj->message // "OK" I know I could use an array, add all properties to the array and then cast that back to object, but is there a more elegant way, something like this: extend($obj, $obj2); //adds all properties from $obj2 to $obj Thanks!

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  • Windows 7 Internet Sharing - How to have simultaneous Internet Access to my client

    - by Marl
    The condition: I'm running on windows 7, I'm using a usb broad band for my computer, then my computer is connected to the router tp-link tl-wr340g (in this sense my computer is the internet source since my router has no usb port for this type of broad band). I set the broad band to have internet sharing. I got 3-4 client connected through the router. The problem is whenever a client is using the internet, other clients including me don't have internet connection, additionally, If I have the internet access other clients don't have internet access. In my setup in windows XP (bridging the broad band and the router network) it works perfectly fine, every one has simultaneous internet. To clarify, how can I have all clients including me have internet connection simultaneously in my windows 7 OS? //Additionally, the create "network bridge" setup is missing, from this link the "Bridge Connection is missing", how can I fix that?

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  • Debian 6 Internet connection sharing aka IP masquerade not working

    - by Rautamiekka
    The problem: the computers [Xbox 360 and a Kubuntu 12.04.1 laptop] can't access Internet through a recently-installed desktopless Debian 6 laptop (which is wirelessly connected to a WLAN station) but addresses are successfully given by dnsmasq. The attempts: 1.1) /etc/dnsmaq.conf conffed according to http://wiki.debian.org/HowTo/dnsmasq: add lines interface=eth0 dhcp-range=192.168.0.50,192.168.0.150,255.255.255.0,12h 1.2) Follow http://www.cyberciti.biz/faq/rhel-fedora-linux-internet-connection-sharing-howto/ and use their script to setup iptables. 2) Follow the Ubuntu Internet Gateway Method (iptables) at https://help.ubuntu.com/community/Internet/ConnectionSharing recommended and which worked at Share internet in Linux. The Debian laptop was rebooted many times and between each attempt, with and without the script auto-executing via /etc/rc.local. While adding the iptables-restore command to that file I disabled the script.

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  • Sharing iTunes Library Between Mac & PC Via A NAS

    - by Franco
    Hi Everyone, I'd be really grateful if anyone can help me with this, I spent literally days trawling the net before I came across this site, which seems to have very knowledgable people! So, the problem is: For years I've had a couple of PCs and a NAS drive. I've been storing all my music on the NAS drive and then accessing the library on whichever PC I wanted to by pointing both PCs to the NAS drive iTunes files. The good thing is I can see all my playlists and song ratings etc. Now, I've just bought a Macbook Pro as well. And I want to be able to access the same music, song ratings etc on this machine. I've tried simply holding down option and navigating to the .itl files that my Windows machine created, but that doesn't work. Is there some way to use the same iTunes Library (apart from home sharing) on both machines? Thank you so much for reading this.

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  • Windows file sharing connects over WiFi instead of LAN

    - by zacaj
    I have a laptop and a desktop computer, and I need to sync lots of files to the laptop and back whenever I go on a trip, etc. I've got a LAN cable connected into an extra port on the desktop that I plug into the laptop so I can get gigabit file transfers instead of wireless G. They connect fine. If I do an FTP transfer, for instance, using the LAN IP addresses, it goes at ~40MB/s, as it should. However when I copy files using explorer and native windows file sharing it detects the other computer by name, not IP (eg \\DESKTOP-PC\ instead of \\192.168.0.100\) and always connects to it by its wireless IP address instead of the faster LAN address. Both computers are running Windows 7. I have tried editing the priorities of the adapters in Advanced Settings and putting the LAN adapters above the wifi ones, but this didn't have any effect

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  • Apple file sharing: bind to a specific interface

    - by Cesar
    My customer have an office small office with just a wifi router. He use this router for internet connectivity and file transfer operations between the desktops. Recently the file transfer activity between desktop (all osx based) is increased a lot so he bought a switch (no connected to the router, too far away) for transfer the file over the cable instead over the wifi. Problem: How to bind the file sharing service just to the Ethernet interface and exclude the wifi interface ? (actually the service binds to the wifi automatically and there are no options about the interface binding)

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  • Recommend a web file sharing software please.

    - by Baczek
    I'm looking for a web platform to put company files at. My requirements are: should be accessible via a browser should be open source must be installable (dropbox is a no-go) must have an option to put a access time limit on a file must perform garbage collection automatically after a file expires must be able to mark files as public or private an option to protect a file via a pin-code for users without accounts in the system would be nice to have The problem is I don't even know what to search for - all my googling results in either complete groupware solutions or p2p file sharing software. If such a thing doesn't exist, please don't hestitate to say so, so I can crawl to a corner and cry myself to sleep. TIA

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  • Why is file sharing over internet still working, despite all firewall exceptions for filesharing being disabled?

    - by Triynko
    Every exception in my windows server firewall that starts with "File and Printer Sharing" is disabled (ordered by name, so that includes domain, public (active), and private profiles). The Network and Sharing Center's options for everything except password protected sharing are off. Why would I still be able to access a network share on that server via an address like "\\my.server.com\" over the internet? The firewall is on for all profiles and blocking incoming connections by default. A "netstat -an" command on the server reveals the share connection is occurring over port 445 (SMB). I restarted the client to ensure it was actually re-establishing a new connection successfully. Is the "Password protected sharing: On" option in Network and Sharing Center bypassing the firewall restrictions, or adding some other exception somewhere that I'm missing? EDIT: "Custom" rules are not the problem. It's the "built-in" rules for Terminal Services that was the problem. Can you believe port 445 (File Sharing Port) has to be wide open to the internet to use Terminal Services Licensing?)

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  • Sharing wifi connection

    - by andser
    I have some little problem while sharing wifi connection. I have 2 laptops. I need connection scheme like this: laptop1 [wlan0] >>>>>>>> laptop2 [wlan0] (in ad-hoc mode, as ap, etc) >>>>> laptop2 [wlan1] >>>> internet. laptop1 [wlan0] connecting to laptop2 [wlan0]. laptop2 connecting to internet through wlan1. Is it possible? OS: Ubuntu on both machines I tried this man (setting laptop2 wlan0 in ad-hoc mode): https://help.ubuntu.com/community/WifiDocs/Adhoc#Network_Manager laptop1 connects to laptop2, but can't access to internet.

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  • Windows xp media center, iTunes, Home sharing problem with app Remote and Apple tv2

    - by Amador
    Hello everybody, greetings from Mexico, sorry about my english but here it goes: I recently bought and apple tv 2nd generation it works just fine, i can see you tube videos but i cant see my library. My pc is conected to the same wi-fi than my apple tv. I have the latest software. I have my firewall off. I turned off and on my router. Search for iphone, ipad remotes on, sharing my library on my local network on, in itunes. Ive checked that my id was the same. On top of that the Remote app doesnt seem to work either. Please help, im kinda loosing my mind over this

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  • Recommend a web file sharing software please

    - by Baczek
    I'm looking for a web platform to put company files at. My requirements are: should be accessible via a browser should be open source must be installable (dropbox is a no-go) must have an option to put a access time limit on a file must perform garbage collection automatically after a file expires must be able to mark files as public or private an option to protect a file via a pin-code for users without accounts in the system would be nice to have The problem is I don't even know what to search for - all my googling results in either complete groupware solutions or p2p file sharing software. If such a thing doesn't exist, please don't hestitate to say so, so I can crawl to a corner and cry myself to sleep. TIA

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  • Sharing files from my Macbook to Windows Desktop

    - by Vahe
    What's the most dependable way to share files and folders on a OS X to Windows (I'm using 7). I've followed this guide: http://support.apple.com/kb/HT1812 However, this method does not seem dependable (Works only some of the time). My Macbook does not always show up under the Network on Windows. On certain occasions, turning off windows file sharing completely (in OS X preferences), restarting my Macbook and turning it back on helps. Is there any reason why this is happening? Is there an alternative method?

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  • file sharing over external and internal networks

    - by pradvk
    Dear friends, Please tell me whether it is possible for someone on the external network to see the network folder shares of an internal LAN network in DHCP (192.168.x.x) through a Comp-A on an external network in DHCP (123.123.x.x) both networks are on different subnets but Comp-A has access to both networks and can see all the shared drives of both the internal and external networks using firewall is not an option because file sharing is required everywhere. care is taken from viruses/trojans... remote desktop etc is disabled on Comp-A Please let me know. Thanks and Regards pk

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  • Use decorator and factory together to extend objects?

    - by TheClue
    I'm new to OOP and design pattern. I've a simple app that handles the generation of Tables, Columns (that belong to Table), Rows (that belong to Column) and Values (that belong to Rows). Each of these object can have a collection of Property, which is in turn defined as an enum. They are all interfaces: I used factories to get concrete instances of these products, depending on circumnstances. Now I'm facing the problem of extending these classes. Let's say I need another product called "SpecialTable" which in turn has some special properties or new methods like 'getSomethingSpecial' or an extended set of Property. The only way is to extend/specialize all my elements (ie. build a SpecialTableFactory, a SpecialTable interface and a SpecialTableImpl concrete)? What to do if, let's say, I plan to use standard methods like addRow(Column column, String name) that doesn't need to be specialized? I don't like the idea to inherit factories and interfaces, but since SpecialTable has more methods than Table i guess it cannot share the same factory. Am I wrong? Another question: if I need to define product properties at run time (a Table that is upgraded to SpecialTable at runtime), i guess i should use a decorator. Is it possible (and how) to combine both factory and decorator design? Is it better to use a State or Strategy pattern, instead?

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Java game object pool management

    - by Kenneth Bray
    Currently I am using arrays to handle all of my game objects in the game I am making, and I know how terrible this is for performance. My question is what is the best way to handle game objects and not hurt performance? Here is how I am creating an array and then looping through it to update the objects in the array: public static ArrayList<VboCube> game_objects = new ArrayList<VboCube>(); /* add objects to the game */ while (!Display.isCloseRequested() && !Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { for (int i = 0; i < game_objects.size(); i++){ // draw the object game_objects.get(i).Draw(); game_objects.get(i).Update(); //world.updatePhysics(); } } I am not looking for someone to write me code for asset or object management, just point me into a better direction to get better performance. I appreciate the help you guys have provided me in the past, and I dont think I would be as far along with my project without the support on stack exchange!

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  • Complete Guide to Networking Windows 7 with XP and Vista

    - by Mysticgeek
    Since there are three versions of Windows out in the field these days, chances are you need to share data between them. Today we show how to get each version to be share files and printers with one another. In a perfect world, getting your computers with different Microsoft operating systems to network would be as easy as clicking a button. With the Windows 7 Homegroup feature, it’s almost that easy. However, getting all three of them to communicate with each other can be a bit of a challenge. Today we’ve put together a guide that will help you share files and printers in whatever scenario of the three versions you might encounter on your home network. Sharing Between Windows 7 and XP The most common scenario you’re probably going to run into is sharing between Windows 7 and XP.  Essentially you’ll want to make sure both machines are part of the same workgroup, set up the correct sharing settings, and making sure network discovery is enabled on Windows 7. The biggest problem you may run into is finding the correct printer drivers for both versions of Windows. Share Files and Printers Between Windows 7 & XP  Map a Network Drive Another method of sharing data between XP and Windows 7 is mapping a network drive. If you don’t need to share a printer and only want to share a drive, then you can just map an XP drive to Windows 7. Although it might sound complicated, the process is not bad. The trickiest part is making sure you add the appropriate local user. This will allow you to share the contents of an XP drive to your Windows 7 computer. Map a Network Drive from XP to Windows 7 Sharing between Vista and Windows 7 Another scenario you might run into is having to share files and printers between a Vista and Windows 7 machine. The process is a bit easier than sharing between XP and Windows 7, but takes a bit of work. The Homegroup feature isn’t compatible with Vista, so we need to go through a few different steps. Depending on what your printer is, sharing it should be easier as Vista and Windows 7 do a much better job of automatically locating the drivers. How to Share Files and Printers Between Windows 7 and Vista Sharing between Vista and XP When Windows Vista came out, hardware requirements were intensive, drivers weren’t ready, and sharing between them was complicated due to the new Vista structure. The sharing process is pretty straight-forward if you’re not using password protection…as you just need to drop what you want to share into the Vista Public folder. On the other hand, sharing with password protection becomes a bit more difficult. Basically you need to add a user and set up sharing on the XP machine. But once again, we have a complete tutorial for that situation. Share Files and Folders Between Vista and XP Machines Sharing Between Windows 7 with Homegroup If you have one or more Windows 7 machine, sharing files and devices becomes extremely easy with the Homegroup feature. It’s as simple as creating a Homegroup on on machine then joining the other to it. It allows you to stream media, control what data is shared, and can also be password protected. If you don’t want to make your Windows 7 machines part of the same Homegroup, you can still share files through the Public Folder, and setup a printer to be shared as well.   Use the Homegroup Feature in Windows 7 to Share Printers and Files Create a Homegroup & Join a New Computer To It Change which Files are Shared in a Homegroup Windows Home Server If you want an ultimate setup that creates a centralized location to share files between all systems on your home network, regardless of the operating system, then set up a Windows Home Server. It allows you to centralize your important documents and digital media files on one box and provides easy access to data and the ability to stream media to other machines on your network. Not only that, but it provides easy backup of all your machines to the server, in case disaster strikes. How to Install and Setup Windows Home Server How to Manage Shared Folders on Windows Home Server Conclusion The biggest annoyance is dealing with printers that have a different set of drivers for each OS. There is no real easy way to solve this problem. Our best advice is to try to connect it to one machine, and if the drivers won’t work, hook it up to the other computer and see if that works. Each printer manufacturer is different, and Windows doesn’t always automatically install the correct drivers for the device. We hope this guide helps you share your data between whichever Microsoft OS scenario you might run into! Here are some other articles that will help you accomplish your home networking needs: Share a Printer on a Home Network from Vista or XP to Windows 7 How to Share a Folder the XP Way in Windows Vista Similar Articles Productive Geek Tips Delete Wrong AutoComplete Entries in Windows Vista MailSvchost Viewer Shows Exactly What Each svchost.exe Instance is DoingFixing "BOOTMGR is missing" Error While Trying to Boot Windows VistaShow Hidden Files and Folders in Windows 7 or VistaAdd Color Coding to Windows 7 Media Center Program Guide TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs Monitor Applications With Kiwi

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  • Sharing large (multi-Gb) files with clients

    - by Tim Long
    I wasn't sure if this was the best place for this question, but I think it is squarely in the realm of the IT admin so that's the reason I put it here. We need to share large files (several Gigabytes) with external clients. We need a simple way of reliably and automatically publishing these files so that clients can then download them. Our organization has Windows desktops and a Windows SBS 2011 server. Sharing from our server is probably suboptimal from the client's perspective, because of the low upstream bandwidth of typical ADSL (around 1 Mbps) - it would take all day (9 hours for a 4Gb file) for the client to download the file. Uploading to a 3rd party sever is good for the client but painful for us, because we then have to deal with a multi-hour upload. Uploading to a third-part server would be less problematic if it could be made reliable and automatic, e.g. something like a Groove/SharePoint Workspace, simply drop the file in and wait for it to synchronize - but Groove has a 2Gb limit which is not big enough. So ideally I'd like a service with the following attributes: Must work for files of at least 5Gb, preferably 10Gb Once the transfer is started, it must be reliable (i.e. not sensitive to disconnections and service outages) and completely automatic Ideally, the sender would get a notification when the transfer completes. Has to work with Windows based systems. Any suggestions?

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  • sharing a folder between linux and windows over the internet

    - by valya
    Hello Currently my job is to make websites with Django. I use many things like virtualenv, PIL, etc. The problem is, I can't stand Linux on my desktop. I like it on servers, It's greate to use it over the SSH. But for desktop? No way. But for the development Linux is quite essential. Of course almost everything is ported to Windows, but it's not as simple to use as in Linux. For example, Windows shell is awful in comparison with Linux. So I've tried Cygwin, but it's too damn slow. Every time django dev server reloads, it tooks almost 20-30 seconds. In comparison, then using "native" python on Windows or Linux, it reloads instantly. Even worse, Cygwin makes all my system very slow. I've been thinking about it and have thought up a way to go. I can share a folder with my application with some Linux box. The devserver and everything will run on that box, while I'll be happy editing files and running the browser on my Windows 7. SSH shell is much quickier and handy than Cygwin. Currently there are no Linux boxes in my home network (except for my android phone :) but I have several VDS boxes with Debian. So, how do I share a Windows folder with VDS box? I can't rely on my desktop IP but I can rely on the VDS's one. I need sharing to be as quick as possible (well, 2-3 seconds ping is OK) and "native" for both systems, so I could use a folder like a normal folder in both Windows and Linux.

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  • Access denied error 3221225578 with file sharing to Windows server

    - by Ian Boyd
    i'm trying to access the shares on a server. The credential box appears, and i enter in a correct username and password, and i get access denied. The silly thing is that i can Remote Desktop to the server (using the same credentials), and i can check the Security event log for the access denied errors: Event Type: Failure Audit Event Source: Security Event Category: Account Logon Event ID: 681 Date: 3/19/2011 Time: 11:54:39 PM User: NT AUTHORITY\SYSTEM Computer: STALWART Description: The logon to account: Administrator by: MICROSOFT_AUTHENTICATION_PACKAGE_V1_0 from workstation: HARPAX failed. The error code was: 3221225578 and Event Type: Failure Audit Event Source: Security Event Category: Logon/Logoff Event ID: 529 Date: 3/19/2011 Time: 11:54:39 PM User: NT AUTHORITY\SYSTEM Computer: STALWART Description: Logon Failure: Reason: Unknown user name or bad password User Name: Administrator Domain: stalwart Logon Type: 3 Logon Process: NtLmSsp Authentication Package: NTLM Workstation Name: HARPAX Looking up the error code (3221225578), i get an article on Technet: Audit Account Logon Events By Randy Franklin Smith ... Table 1 - Error Codes for Event ID 681 Error Code Reason for Logon Failure 3221225578 The username is correct, but the password is wrong. Which would seem to indicate that the username is correct, but the password is wrong. i've tried the password many times, uppercase, lowercase, on different user accounts, with and without prefixing the username with servername\username. What gives that i cannot access the server over file sharing, but i can access it over RDP?

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  • VPN sharing on Mac OS X 10.5 machine

    - by Jens
    I have a rather weird problem. I want to share a VPN connection that has been established by my Mac OS X 10.5 computer with another machine in my network. This is what I did: In the /etc/hostcongig file on the main computer I added the line: IPFORWARDING=-YES- I assigned a fixed IP address to my computer (192.168.178.30), a fixed one to the other machine (192.168.178.60) and my computer's IP address as gateway on the other machine. I connected to my VPN using the internal Mac OS X VPN client (PPTP connection) I run this script: #!/bin/sh natd -same_ports -use_sockets -unregistered_only -dynamic -interface ppp0 -clamp_mss ipfw -f flush ipfw add divert natd ip from any to any via ppp0 ipfw add pass all from any to any sysctl -w net.inet.ip.forwarding=1 Source: Using (and sharing) a VPN connection on your Mac Now everthing works smootly, however speed is an issue. I get 1,8 MBit/s on my main machine and only 0,3 - 0,6 MBit/s on the other one. My question: What could possibly be wrong? Do I have to tweak MTU settings, is there any packet inspection ongoing that needs time....? Any help appreciated!

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