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  • How to correctly handle click events on Widget

    - by www.liveinternet.ruusersilya_bog
    There is a task to make smt like todo list on widget (with dinamic number of elements), how to organize this list for click support on this elements. I only found how add click event on one widget layout element (with setOnClickPendingIntent), and how send text to widget element TextView. But it's unclear how handle click events for sub-elemets, or how get click coordinates(or item) where was click event. I saw widget "Agenda widget" - and it work fine with clicking on different calendar rows. I will be very much appreciated for help.

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  • NotificationCenter Widget Failed To Use CoreLocation

    - by James Ye
    I'm writing a notification center widget, and it had to use location information. In normal apps I use CoreLocation and it works fine. But in my widget, I tried to locationServicesEnabled but it didn't go to the callback functions, and the authorizationStatus is always kCLAuthorizationStatusNotDetermined, and the authorize setting didn't show up in Setting - location service. I already set the delegate to the class. The system's Yahoo weather widget can auto locating and it uses CoreLocation too, so the widget do have ability to use location service. Why CoreLocation doesn't work on my widget?

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  • Marvell C++ compiler (for Windows CE) for building Qt

    - by vnm
    Hello, I was able to build Qt 4.5 for Windows CE (ARM4VI) using MS VisualC++ compiler. Now, I am trying to compile Qt 4.5 for Windows CE 5.0 using Marvel C++ compiler v 2.2 (former Intel C++ compiler for XScale architecture) for achieving some performance benefit. It seems, that this compiler not officially supported for building Qt by trolltech (no appropriate mkspec in mkspec's folder of Qt folder). So, my questions: Is it worth to trying build Qt by this compiler for achieving performance enhancement ? Is there any way for building Qt using Marvell C++ compiler (by creating my own mkspec or something like that)?

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  • Wordpress: Forcing a widget to display?

    - by meds
    I've been trying to make a widget which stays active permanently on a wordpress sidebar, preferably being on top before all other widgets. However the only way I have figured I can do this is by manually modifying individual sidebar.php's but that is slow and inefficient. So is there a way I can force a widget to display in a sidebar? If I was to change actual wordpress code where would I go about doing htis? I Know where a widget is registered but I don't know where a widget is activated, if I knew this I think I could force the main widget I want to see active all the time be active.

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  • How do I use foreach with QDomNodeList in Qt?

    - by Venemo
    Hi Everyone, I'm new to Qt and I'm learning something new every day. Currently, I'm developing a small application for my Nokia N900 in my free time. Everything is fine, I am able to compile and run Maemo applications on the device. I've just learned about the foreach keyword in Qt. (I know it is not in C++, so I didn't think about it until I accidentally stumbled upon a Qt doc that mentioned it.) So, I decided to change my quite annoying and unreadable loops to foreach, but I failed with this: QDomNodeList list = doc.lastChild().childNodes().at(1).firstChild().childNodes(); for (int x = 0; x < list.count(); x++) { QDomElement node = list.at(x).toElement(); // Do something with node } This is how I tried: foreach (QDomElement node, doc.lastChild().childNodes().at(1).firstChild().childNodes()) { // Do something with node } For some reason the above code doesn't even compile. I get cryptic error messages from the compiler. Could someone please explain to me how to get it right? If the foreach loop doesn't support QDomNodeList, is there a way of handling XML files that do support foreach?

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  • Android - Widget to Play Video (onclick trouble)

    - by Josh
    I am trying to make a simple widget that will play a movie from the sdcard when clicked on. This seems simple enough, and by following tutorials I've come up with the following code, but it seems the onclick is never setup. Manifest: <receiver android:name="WidgetProvider" android:label="DVD Cover"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE"/> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/appwidget_info_2x4"/> </receiver> Layout (widget.xml): <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/holder" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#ff777777" > <ImageView android:id="@+id/cover" android:layout_width="wrap_content" android:layout_height="fill_parent" android:textColor="#000000" /> </LinearLayout> appwidget.xml: <?xml version="1.0" encoding="utf-8"?> <appwidget-provider xmlns:android="http://schemas.android.com/apk/res/android" android:minWidth="200dip" android:minHeight="300dip" android:updatePeriodMillis="180000" android:initialLayout="@layout/widget" > </appwidget-provider> WidgetProvider.java: public class WidgetProvider extends AppWidgetProvider { public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { String movieurl = Environment.getExternalStorageDirectory().getPath() + "/Movie.mp4"; Intent notificationIntent = new Intent(Intent.ACTION_VIEW); notificationIntent.setDataAndType(Uri.parse(movieurl), "video/*"); PendingIntent contentIntent = PendingIntent.getActivity(context, 0, notificationIntent,0); // Get the layout for the App Widget and attach an on-click listener // to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); views.setOnClickPendingIntent(R.id.holder, contentIntent); // Tell the AppWidgetManager to perform an update on the current app widget appWidgetManager.updateAppWidget(appWidgetIds, views); } } Any help would be greatly appreciated. Thanks, Josh

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  • How to delete the widget from the stack in Qt

    - by Solitaire
    Hi, i am using Qstackedwidget to switch between the views, i will be able to traverse between the views, i am facing problem in some scenario, where i do not require the widgets, i want to remove them completely.. stackedwidget provides the functionality to removewidgets, still the ownership of the widget will be there, i mean widget will be hidden. i dont want this to be happen, when i call remove widget the widget should be deleted. how to handle this?

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  • how to update newly exposed area of a scrolled widget

    - by yan bellavance
    I have setAttribute(Qt::WA_OpaquePaintEvent,true) on a widget. From a mouseMoveEvent, I scroll the widget. Now what I need to do is to update the newly exposed area, but it seems that doing this from the paintevent function create an artifact because there is a delay created when the user keeps scrolling. In other words, the widget seems to have scrolled again between the call to scrool and the call or end of paintevent. For example, while the paint event is trying to draw the desired area, the widget is still scrolling

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  • Mulltiple configurations in Qt

    - by user360607
    Hi all! I'm new to Qt Creator and I have several questions regarding multiple build configurations. A side note: I have the QtCreator 1.3.1 installed on my Linux machine. I need to have two configurations in my Qt Creator project. The thing is that these aren't simply debug and release but are based on the target architecture - x86 or x64. I came across http://stackoverflow.com/questions/2259192/building-multiple-targets-in-qt-qmake and from that I went trying something like: Conf_x86 { TARGET = MyApp_x86 } Conf_x64 { TARGET = MyApp_x64 } This way however I don't seems to be able to use the Qt Creator IDE to build each of these separately (Build All, Rebuild All, etc. options from the IDE menu). Is there a way to achieve this - may be even show Conf_x86 and Conf_x64 as new build configurations in Qt Creator? One other thing the Qt I have is 64 bit so by default the target built using Qt Creator IDE will also be 64 bit. I noticed that the effective qmake call in the build step includes the following option '-spec linux-g++-64'. I also noticed that should I add '-spec linux-g++-32' in 'Additional arguments' it would override '-spec linux-g++-64' and the resulting target will be 32 bit. How can I achieve this by simply editing the contents of the .pro file? I saw that all these changes are initially saved in the .pro.user file but does doesn't suit me at all. I need to be able to make these configurations from the .pro file if possible. Any help will be appreciated. 10x in advance!

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  • Integrate QT and OpenCV in Visual Studio

    - by user2891190
    Sorry If you feel that this is an already asked question. But I googled for more than 2 days any tried lots of solution which given through stackoverflow and referred lots of tutorials. But I couldn't get a proper idea. I am already working in a project which use c++(visual studio) with opencv which I am developing as my university project. I have developing this for last 2 months. But now I want to add a better UI.(Previously I considered only on the functionality) So I decided to move into QT. I'm new to QT. So I did some google search. I know that I can do this with the QT creator. But I want to do this in visual studio as the functionality of my project is bit complex. What I already know is I have to build opencv with Qt using cmake. I followed few tutorials. But most of the tutorials use mingw and QT creator. http://www.anlak.com/build-debug-opencv-vs2010/ Accoring to above tutorial I generated a visual studio project using cmake. But when I tried to open that solution file my visual studio becomes not-responding. I can't figure out the reason. I tried two days and I couldn't find a proper tutorial which describes integration of QT and opencv in visual studio. So can someone give me the instruction to integrate QT and Opencv in visual studio.

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  • Can I draw Qt objects directly to Win32 DC (Device Context)?

    - by Kevin
    I can draw Qt objects to an QImage and then draw the image to HDC or CDC. This may hurt our application's performance. It would be great if I can draw Qt objects directly to Win32 HDC or MFC CDC. I expect that there is a class, say QWin32Image for clear, then I can use it in this way: QWin32Image image(hdc, 100, 100, Format_ARGB32_Premultiplied); QPainter painter(&image); painter.drawText(....); Is it possible for my thought? Or is there a better way to do that?

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  • qt qmake mkspecs relative path

    - by Fabien Bernede
    Hello, when I compile Qt with Windows SDK 7.0, I use : configure.exe -shared -platform win32-msvc2008 -ltcg -no-dsp -no-vcproj nmake ...no error occured. But when I move or change name of my Qt folder, qmake.exe said me makespec is not defined, so I configure my QMAKESPEC to win32-msvc2008, I try again, but now it said me it cannot find mkspecs folder, it try to find this folder only where I compiled Qt (absolute path), I want qmake.exe use relative path : ../mkspecs/ not C:\qt-4.6.2\mkspecs. How can I solve this issue ?

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  • Can't start gdb.exe in Qt Creator

    - by Ben
    I have a project in Qt Creator that builds fine, but when I try to debug it I get this message: Adapter start failed Unable to start gdb 'C:\Qt\2010.02.1\mingw\bin\gdb.exe': Process failed to start: The directory name is invalid If I navigate to the debug build folder and directly run my compiled application, it will run fine, but obviously there's no debugging support. Additionally, gdb.exe is present at C:\Qt\2010.02.1\mingw\bin\gdb.exe, but Qt Creator can't seem to run it. How can I fix this problem?

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  • Qt - drag and drop with graphics view framework

    - by David Davidson
    I'm trying to make a simple draggable item using the graphics framework. Here's the code for what I did so far: Widget class: class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); }; Widget::Widget(QWidget *parent) : QWidget(parent) { DragScene *scene = new DragScene(); DragView *view = new DragView(); QHBoxLayout *layout = new QHBoxLayout(); DragItem *item = new DragItem(); view->setAcceptDrops(true); scene->addItem(item); view->setScene(scene); layout->addWidget(view); this->setLayout(layout); } Widget::~Widget() { } DragView class: class DragView : public QGraphicsView { public: DragView(QWidget *parent = 0); }; DragView::DragView(QWidget *parent) : QGraphicsView(parent) { setRenderHints(QPainter::Antialiasing); } DragScene class: class DragScene : public QGraphicsScene { public: DragScene(QObject* parent = 0); protected: void dragEnterEvent(QGraphicsSceneDragDropEvent *event); void dragMoveEvent(QGraphicsSceneDragDropEvent *event); void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); void dropEvent(QGraphicsSceneDragDropEvent *event); }; DragScene::DragScene(QObject* parent) : QGraphicsScene(parent) { } void DragScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragLeaveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dropEvent(QGraphicsSceneDragDropEvent *event){ qDebug() << event->pos(); event->acceptProposedAction(); DragItem *item = new DragItem(); this->addItem(item); item->setPos(event->pos()); } DragItem class: class DragItem : public QGraphicsItem { public: DragItem(QGraphicsItem *parent = 0); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); protected: void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); }; DragItem::DragItem(QGraphicsItem *parent) : QGraphicsItem(parent) { setFlag(QGraphicsItem::ItemIsMovable); } QRectF DragItem::boundingRect() const{ const QPointF *p0 = new QPointF(-10,-10); const QPointF *p1 = new QPointF(10,10); return QRectF(*p0,*p1); } void DragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){ if(painter == 0) painter = new QPainter(); painter->drawEllipse(QPoint(0,0),10,10); } void DragItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mousePressEvent(QGraphicsSceneMouseEvent *event){ QMimeData* mime = new QMimeData(); QDrag* drag = new QDrag(event->widget()); drag->setMimeData(mime); drag->exec(); } void DragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){ } main.cpp instantiates a Widget and shows it. When I try to drag the circle, the app just creates another circle over the original one, regardless of where I release the drag. qDebug() in DragScene's dropEvent() shows QPointF(0,0) everytime the drag ends. I'm having a hard time trying to understand exactly what I have to do, which classes I should subclass, which methods needs to be overriden, to make this work. The documentation on this isn't very detailed. I'd like to know how to make this work, and if there's some other, more comprehensive resource to learn about the graphics view framework, besides the official documentation (which is excellent btw, but it would be great if there was a more detailed treatise on the subject). EDIT: Following badgerr's advice, I replaced item-pos() in DragScene::dropEvent() with item-scenePos(), now the drop event creates a new circle in the drop site, which is more or less what I wanted. But the original circle is still in place, and while the drag is in progress, the item doesn't follow the mouse cursor. The QGraphicsSceneDragDropEvent documentation says that pos() should return the cursor position in relation to the view that sent the event, which, unless I got it wrong, shouldn't be (0,0) all the time. Weird. I've read in a forum post that you can use QDrag::setPixMap() to show something during the drag, and in examples I've seen pictures being set as pixmaps, but how do I make the pixmap just like the graphics item I'm supposed to be dragging?

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  • Oversized Qt Fonts on OSX

    - by Mike Arthur
    Why does Qt on OSX appear to default to overly large fonts? Even when you select the same font size manually the fonts appear slightly bigger. Does Qt on OSX use a different font rendering to OSX? Does this improve if you use Qt for Cocoa? In addition, is there a qtconfig tool or equivalent to globally set the font settings for all Qt applications? Thanks!

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  • Change Qt install path after building ?

    - by Fabien Bernede
    Hello, how can I change Qt install path after I building it ? Example : qmake.exe search binaries to original install path, how can I change/redefine it ? Thanks. Edit : I finally found this patch to apply to Qt : http://ftp-developpez.com/qt/binaires/win32/patcher/QtPatcher.7z http://ftp-developpez.com/qt/binaires/win32/patcher/QtPatche_src.7z

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  • Qt and Bluetooth on Symbain S60

    - by belhaouary
    Hi all, i am working on a mobile application which needs to use bluetooth to send a file to another mobile device. I'm using Qt for symbian. my problem is that Qt doesn't provide ready to use API for bluetooth.Only Qt extended(which runs on embedded linux) has API for bluetooth. Do you have a clue to use bluetooth from Qt on symbian platform? Thanks in advance

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  • Do Qt Applications require KDE?

    - by Evans
    Do all Qt applications require KDE to be installed? Is it enough if the Qt runtime is installed along with GNOME? Can I make a Qt application look exactly like a GTK application under GNOME? Could anyone please point me to some article detailing the relationship between Qt, GTK, KDE, GNOME, X?

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  • Qt and Bluetooth on Symbian S60

    - by belhaouary
    Hi all, i am working on a mobile application which needs to use bluetooth to send a file to another mobile device. I'm using Qt for symbian. my problem is that Qt doesn't provide ready to use API for bluetooth.Only Qt extended(which runs on embedded linux) has API for bluetooth. Do you have a clue to use bluetooth from Qt on symbian platform? Thanks in advance

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  • QT: QPainter + GDI in the same widget?

    - by shoosh
    I'm trying to use the method described here to use a QPainter and GDI calls on the same widget. Unfortunately this tutorial seem to have been written on an earlier version of QT and now it does not work. I set the WA_PaintOnScreen flag and reimplement paintEngine() to return NULL. Then on the paintEvent() I create a QPainter, use it and then use some GDI calls to paint a bitmap. The GDI calls work fine but the QPainter does nothing. I get the following error on the console: QPainter::begin: Paint device returned engine == 0, type: 1 Is this simply not supported anymore? how can I do it? I've also tried creating an additional widget on top of the GDI-painting widget but that didn't go well as well since the top widget appears black and blocks the GDI widget.

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  • Qt training tips and tricks

    - by 0xDEAD BEEF
    I have just arrived at new company and have never worked with Qt before, but my task is to learn Qt in 2 weeks, so i can give training to others. So i got 2 weeks to learn Qt and prepare for 2 weeks long Qt training. I am so dead! Please point out some common mistakes, tricks, styles so i can make that training a bit better! Thank you!

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  • Analog of Java Form Layout in Qt

    - by Narek
    Once I have programmed GUI with Java and have used Form Layouts. Form layout (if I am not mistaken that is from SWT library) made possible to give right, left, top and bottom adges of any GUI element (widget) with respect to other widgets in the same widget (parent widget) or with respect to the adges of parent widget. So it was possible to control the future of widgets that are inside of another one, when that "another widget" is being resized. In Qt I have find the QFormLayout which is similar to Java one, but seems I can't handle with widgets as flexible in terms of relative positioning, as it was with Java's Form Layout. So are there any other means to give a widget position with respect to the others (without overloading resizeEvent function) as that was in Java? Thanks.

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  • how to run this qt script? (newbie question)

    - by GB_J
    I have a qt script(barchart.qs) that creates a graph for me. I don't know how i can incorporate(ie show the graph) in my qt mainwindow. Can some one please help me look at the code and what its outputs are? I tried engine.evaluate, but i do not know what is the QScriptValue i'm getting in return. Thanks sooo much. This is the script: BarChart.prototype = new QWidget; BarChart.prototype.suffix = ""; function BarChart(parent) { QWidget.call(this, parent); } // find the maximum value and widest (pixel-wise) label and suffix BarChart.prototype.showEvent = function(event) { var fm = new QFontMetrics(this); this.margin = 20; this.titleHeight = fm.height(); this.barHeight = 1.5 * fm.height(); this.barSpacing = 0.6 * fm.height(); this.maxValue = this.suffixWidth = this.labelWidth = 0; var count = 0; for (d in this.data) { this.labelWidth = Math.max(this.labelWidth, fm.width(d)); this.maxValue = Math.max(this.maxValue, this.data[d]); this.suffixWidth = Math.max(this.suffixWidth, fm.width(String(this.data[d]) + " " + this.suffix)); count++; } this.startHue = 15; this.hueDelta = 360 / count; this.size = new QSize(640, this.titleHeight + 2 * this.margin + (this.barHeight + this.barSpacing) * count); } BarChart.prototype.paintEvent = function(event) { var p = new QPainter; p.begin(this); // background and title p.fillRect(this.rect, new QBrush(new QColor(255, 255, 255))); p.drawText(0, 0, this.width, this.margin + this.titleHeight, Qt.AlignCenter, this.windowTitle, 0); var ofs = this.labelWidth + this.margin; var ww = this.width - this.suffixWidth - ofs - 2 * this.margin; var hue = this.startHue; var y = 0; p.translate(this.margin, this.titleHeight + 1.5 * this.margin); for (d in this.data) { // label on the left side p.setPen(new QColor(Qt.black)); p.drawText(0, y, this.labelWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignRight, d, 0); // the colored bar var gradient = new QLinearGradient(new QPoint(ofs, y), new QPoint(ofs, y + this.barHeight)); gradient.setColorAt(0, QColor.fromHsv(hue, 255, 240)); gradient.setColorAt(1, QColor.fromHsv(hue, 255, 92)); p.setBrush(new QBrush(gradient)); p.setPen(new QColor(96, 96, 96)); var bw = this.data[d] * ww / this.maxValue; p.drawRect(ofs, y, bw, this.barHeight); // extra text at the end of the bar var text = new String(this.data[d] + " " + this.suffix); p.setPen(new QColor(Qt.black)); p.drawText(ofs + bw + this.margin/2, y, this.suffixWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignLeft, text, 0); // for the next bar y += (this.barHeight + this.barSpacing); hue += this.hueDelta; if (hue >= 360) hue -= 360; } p.end(); } BarChart.prototype.wheelEvent = function(event) { this.startHue += event.delta() / 8 / 5; if (this.startHue = 360) this.startHue -= 360; if (this.startHue < 0) this.startHue += 360; this.update(); event.ignore(); } BarChart.prototype.mousePressEvent = function(event) { var fname = QFileDialog.getSaveFileName(this, "Save", ".", "*.png", 0, 0); if (fname.length > 0) { var img = new QImage(this.size, QImage.Format_ARGB32_Premultiplied); this.render(img); img.save(new QFile(fname)); } } var chart = new BarChart; chart.windowTitle = "Monthly"; chart.suffix = "reports"; chart.data = { "September" : 45, "October" : 60, "November" : 56, "December" : 0 }; chart.show(); QCoreApplication.exec();

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  • Django - Specifying default attr for Custom widget

    - by Pierre de LESPINAY
    I have created this widget class DateTimeWidget(forms.TextInput): attr = {'class': 'datetimepicker'} class Media: js = ('js/jquery-ui-timepicker-addon.js',) Then I use it on my form class SessionForm(forms.ModelForm): class Meta: model = Session def __init__(self, *args, **kwargs): super(SessionForm, self).__init__(*args, **kwargs) self.fields['start_time'].widget = DateTimeWidget() self.fields['end_time'].widget = DateTimeWidget() No css class is applied to my fields (I'm expecting datetimepicker applied to both start_time & end_time). I imagine I have put attr at a wrong location. Where am I supposed to specify it ?

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  • Silverlight Custom Control Create Custom Event

    - by PlayKid
    Hi There, How do I create an event that handled a click event of one of my other control from my custom control? Here is the setup of what I've got: a textbox and a button (Custom Control) a silverlight application (uses that above custom control) I would like to expose the click event of the button from the custom control on the main application, how do I do that? Thanks

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