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  • Class Map Generator for Fluent NHibernate

    - by Farzad
    Is there a Class Map generator for Fluent NHibernate? I need something like db2hbm but I want it to generate Fluent Class Maps instead of xml mappings. I am aware of AutoMapping for Fluent but that is not what I want. I want to be able to generate Class Map files from tables in database and push them to my src repository.

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  • python html generator

    - by Meloun
    I am looking for an easily implemented html generator for python. I found this one http://www.decalage.info/python/html but there is no way to add css elements (id, class) for table. thx

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  • Is there a message generator

    - by Jlouro
    I don’t want to have my messages to the user stored in the application, or in a resource file. By message I mean, those difficult strings that we have to write to tell the user what is going on or wrong in the application at the precise time. Is there a simple message generator? Simple stuff, but as to handle singular/plural and feminine/masculine.

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  • Nested generator functions in python

    - by Yuval A
    Consider a tuple v = (a,b,c) and a generator function generate(x) which receives an item from the tuple and generates several options for each item. What is the pythonic way of generating a set of all the possible combinations of the result of generate(x) on each item in the tuple? I could do this: v = (a,b,c) for d in generate(v[0]): for e in generate(v[1]): for f in generate(v[2]): print d,e,f but that's just ugly, plus I need a generic solution.

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  • Python: concatenate generator and item

    - by TarGz
    I have a generator (numbers) and a value (number). I would like to iterate over these as if they were one sequence: i for i in tuple(my_generator) + (my_value,) The problem is, as far as I undestand, this creates 3 tuples only to immediately discard them and also copies items in "my_generator" once. Better approch would be: def con(seq, item): for i in seq: yield seq yield item i for i in con(my_generator, my_value) But I was wondering whether it is possible to do it without that function definition

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  • JSF - Random Number using Beans (JAVA)

    - by Alex Encore Tr
    I am trying to create a jsf application which, upon page refresh increments the hit counter and generates two random numbers. What should be displayed on the window may look something like this: On your On your roll x you have thrown x and x For this program I decided to create two Beans, one to hold the page refresh counter and one to generate a random number. Those look like this for the moment: CounterBean.java package diceroll; public class CounterBean { int count=0; public CounterBean() { } public void setCount(int count) { this.count=count; } public int getCount() { count++; return count; } } RandomNumberBean.java package diceroll; import java.util.Random; public class RandomNumberBean { int rand=0; Random r = new Random(); public RandomNumberBean() { rand = r.nextInt(6); } public void setNextInt(int rand) { this.rand=rand; } public int getNextInt() { return rand; } } I have then created an index.jsp to display the above message. <html> <%@ taglib uri="http://java.sun.com/jsf/core" prefix="f"%> <%@ taglib uri="http://java.sun.com/jsf/html" prefix="h"%> <f:view> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Roll the Dice</title> </head> <body> <h:form> <p> On your roll # <h:outputText value="#{CounterBean.count} " /> you have thrown <h:outputText value="#{RandomNumberBean.rand}" />and <h:outputText value="#{RandomNumberBean.rand} " /> </p> </h:form> </body> </f:view> </html> However, when I run the application, I get the following message: org.apache.jasper.el.JspPropertyNotFoundException: /index.jsp(14,20) '#{RandomNumberBean.rand}' Property 'rand' not found on type diceroll.RandomNumberBean Caused by: org.apache.jasper.el.JspPropertyNotFoundException - /index.jsp(14,20) '#{RandomNumberBean.rand}' Property 'rand' not found on type diceroll.RandomNumberBean I suppose there's a mistake with my faces-config.xml file, so I will post this here as well, see if somebody can provide some help: faces-config.xml <?xml version="1.0" encoding="UTF-8"?> <faces-config xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-facesconfig_2_0.xsd" version="2.0"> <managed-bean> <managed-bean-name>CounterBean</managed-bean-name> <managed-bean-class>diceroll.CounterBean</managed-bean-class> <managed-bean-scope>session</managed-bean-scope> </managed-bean> <managed-bean> <managed-bean-name>RandomNumberBean</managed-bean-name> <managed-bean-class>diceroll.RandomNumberBean</managed-bean-class> <managed-bean-scope>session</managed-bean-scope> </managed-bean> </faces-config>

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  • C# Monte Carlo Incremental Risk Calculation optimisation, random numbers, parallel execution

    - by m3ntat
    My current task is to optimise a Monte Carlo Simulation that calculates Capital Adequacy figures by region for a set of Obligors. It is running about 10 x too slow for where it will need to be in production and number or daily runs required. Additionally the granularity of the result figures will need to be improved down to desk possibly book level at some stage, the code I've been given is basically a prototype which is used by business units in a semi production capacity. The application is currently single threaded so I'll need to make it multi-threaded, may look at System.Threading.ThreadPool or the Microsoft Parallel Extensions library but I'm constrained to .NET 2 on the server at this bank so I may have to consider this guy's port, http://www.codeproject.com/KB/cs/aforge_parallel.aspx. I am trying my best to get them to upgrade to .NET 3.5 SP1 but it's a major exercise in an organisation of this size and might not be possible in my contract time frames. I've profiled the application using the trial of dotTrace (http://www.jetbrains.com/profiler). What other good profilers exist? Free ones? A lot of the execution time is spent generating uniform random numbers and then translating this to a normally distributed random number. They are using a C# Mersenne twister implementation. I am not sure where they got it or if it's the best way to go about this (or best implementation) to generate the uniform random numbers. Then this is translated to a normally distributed version for use in the calculation (I haven't delved into the translation code yet). Also what is the experience using the following? http://quantlib.org http://www.qlnet.org (C# port of quantlib) or http://www.boost.org Any alternatives you know of? I'm a C# developer so would prefer C#, but a wrapper to C++ shouldn't be a problem, should it? Maybe even faster leveraging the C++ implementations. I am thinking some of these libraries will have the fastest method to directly generate normally distributed random numbers, without the translation step. Also they may have some other functions that will be helpful in the subsequent calculations. Also the computer this is on is a quad core Opteron 275, 8 GB memory but Windows Server 2003 Enterprise 32 bit. Should I advise them to upgrade to a 64 bit OS? Any links to articles supporting this decision would really be appreciated. Anyway, any advice and help you may have is really appreciated.

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  • random() in python

    - by Arkapravo
    In python the function random() generates a random float uniformly in the semi-open range [0.0, 1.0). In principle can it ever generate 0.0 (i.e. zero) and 1.0 (i.e. unity)? What is the scenario in practicality?

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  • Random position without overlapping

    - by Hwang
    How to stop MCs from overlapping each other? private function loadWishes():void { for (i; i } } private function checkOverlap(wishB:MovieClip) { wishB.x=Math.random()*stage.stageWidth; wishB.y=Math.random()*stage.stageHeight; for (var i:uint=0; i This doesn't seems to be working cause the amount of it checking whether MC is overlapping is about the amount of MC on stage. how to make it keep checking till everything's fine?

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  • How would I create a random number?

    - by Elliot Bonneville
    How would I create a random number using C++? I've heard that one should use the time as a seed, but I'm not sure how to do that with the correct syntax. How would I do this? One more thing - how would I limit the random number to a particular range? I'm simulating a dice roll and getting numbers in the millions...

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  • how to generate a random String? in java

    - by chandra wibowo
    hi everyone, i have an object called Student, and it has studentName, studentId, studentAddress, etc. for the studentId, i have to generate random string consist of seven numeric charaters, eg. studentId = getRandomId(); studentId = "1234567" <-- from the random generator. and i have to make sure that there is no duplicate id. thanks in advance

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  • Interesting task using random numbers only

    - by psihodelia
    Given any number of the random real numbers from the interval [0,1] is there exist any method to construct a floating point number with zero decimal part? Your algorithm can use only random() function calls and no variables or constants. No constants and variables are allowed, no type casting is allowed. You can use for/while, if/else or any other programming language operands.

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  • Implementation of java.lang.Random in PHP and C

    - by justinhj
    I'm looking for a random number generator that I can run in PHP, C and Java that will always return the same sequence of numbers for a given seed. Here's the Java implementation I would use: java.util.random source Whilst this would be fairly straightforward to port to C and PHP, there is potentially a lot of work to get all the edge cases correct and handle differences in number representation. I'd be extremely happy to just copy and paste a fully tested version should it exist.

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  • Generate a random filename in unix shell

    - by R S
    Hello, I would like to generate a random filename in unix shell (say tcshell). The filename should consist of random 32 hex letters, e.g.: c7fdfc8f409c548a10a0a89a791417c5 (to which I will add whatever is neccesary). The point is being able to do it only in shell without resorting to a program.

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  • Generate 3 random number that sum to 1 in R

    - by user1034797
    I am hoping to create 3 (non-negative) quasi-random numbers that sum to one, and repeat over and over. Basically I am trying to partition something into three random parts over many trials. While I am aware of a= runif(3,0,1) I was thinking that I could use 1-a as the max in the next run if, but it seems messy. But these of course don't sum to one. Any thoughts, oh wise stackoverflow-ers?

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  • What parser generator do you recommend

    - by stefan.ciobaca
    I'm currently shopping for a FOSS parser generator for a project of mine. It has to support either C or C++. I've looked at bison/flex and at boost::spirit. I went from writing my own to spirit to bison to spirit to bison to spirit, each time hit by some feature I found unpleasant. The thing I hate most about bison/flex is that they actually generate C/C++ source for you. There are a number of disadvantages to this, e.g. debugging. I like spirit from this point of view, but I find it very very heavy on syntax. I am curious about what you are using, what you would recommend, and general thoughts about the state of the art in parser generators. I am also curious to hear about approaches being used in other languages for parsing problems.

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