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  • How can I link axes of imshow plots for zooming and panning?

    - by Adam Fraser
    Suppose I have a figure canvas with 3 plots... 2 are images of the same dimensions plotted with imshow, and the other is some other kind of subplot. I'd like to be able to link the x and y axes of the imshow plots so that when I zoom in one (using the zoom tool provided by the NavigationToolbar), the other zooms to the same coordinates, and when I pan in one, the other pans as well. Subplot methods such as scatter and histogram can be passed kwargs specifying an axes for sharex and sharey, but imshow has no such configuration. I started hacking my way around this by subclassing NavigationToolbar2WxAgg (shown below)... but there are several problems here. 1) This will link the axes of all plots in a canvas since all I've done is get rid of the checks for a.in_axes() 2) This worked well for panning, but zooming caused all subplots to zoom from the same global point, rather than from the same point in each of their respective axes. Can anyone suggest a workaround? Much thanks! -Adam from matplotlib.backends.backend_wxagg import NavigationToolbar2WxAgg class MyNavToolbar(NavigationToolbar2WxAgg): def __init__(self, canvas, cpfig): NavigationToolbar2WxAgg.__init__(self, canvas) # overrided # As mentioned in the code below, the only difference here from overridden # method is that this one doesn't check a.in_axes(event) when deciding which # axes to start the pan in... def press_pan(self, event): 'the press mouse button in pan/zoom mode callback' if event.button == 1: self._button_pressed=1 elif event.button == 3: self._button_pressed=3 else: self._button_pressed=None return x, y = event.x, event.y # push the current view to define home if stack is empty if self._views.empty(): self.push_current() self._xypress=[] for i, a in enumerate(self.canvas.figure.get_axes()): # only difference from overridden method is that this one doesn't # check a.in_axes(event) if x is not None and y is not None and a.get_navigate(): a.start_pan(x, y, event.button) self._xypress.append((a, i)) self.canvas.mpl_disconnect(self._idDrag) self._idDrag=self.canvas.mpl_connect('motion_notify_event', self.drag_pan) # overrided def press_zoom(self, event): 'the press mouse button in zoom to rect mode callback' if event.button == 1: self._button_pressed=1 elif event.button == 3: self._button_pressed=3 else: self._button_pressed=None return x, y = event.x, event.y # push the current view to define home if stack is empty if self._views.empty(): self.push_current() self._xypress=[] for i, a in enumerate(self.canvas.figure.get_axes()): # only difference from overridden method is that this one doesn't # check a.in_axes(event) if x is not None and y is not None and a.get_navigate() and a.can_zoom(): self._xypress.append(( x, y, a, i, a.viewLim.frozen(), a.transData.frozen())) self.press(event)

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  • List of objects to Excel Spreadsheet?

    - by Max Fraser
    Anyone know of some code out there that does this already? I have a bunch of pages with data grids on them in an admin website they want to export them to Excel, was hoping someone had this written already - or if not I'll post mine when I am done.

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  • Python new-style classes and __subclasses__ function

    - by Fraser Graham
    Can somebody explain to me why this works (in Python 2.5) : class Foo(object): pass class Bar(Foo): pass print(Foo.__subclasses__()) but this doesn't : class Foo(): pass class Bar(Foo): pass print(Foo.__subclasses__()) The latter returns "AttributeError: class Foo has no attribute '__subclasses__'" but i'm not sure why. I know this is related to old-style vs. new-style classes but i'm not clear on why that would make this functionality unavailable.

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  • How do you increase Internet Explorer 7's "Select as you type" timeout for comboboxes?

    - by Iain Fraser
    In Internet Explorer 7, you can select options from comboboxes by typing the first few letters of the value you're looking for. However, some people in our organisation are a bit slow and can't type their selection quick enough, with the result that the timeout is triggered and the "select as you type" process starts all over again. Example: If I type A-R-M-A (looking for Armadale) then wait half a second and type D, I'll get selections beginning with the letter D. What I want to do is increase this timeout to allow for slow typers. (We're in a corporate environment so rolling out these changes to all machines won't be a problem).

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  • SQL query to remove text within parentheses?

    - by Josh Fraser
    What is the best SQL query to remove any text within parenthesis in a mySQL database? I'd like something that works regardless of the position of the parenthesis in the text (beginning, middle, end, whatever). I don't care about keeping the text inside the parenthesis, just removing it. Thanks!

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  • Silverstripe: outputting DataObjectManager in template include

    - by Fraser
    I have followed the tutorial here http://doc.silverstripe.org/old/modules:dataobjectmanager to create a dataobjectmanager in my CMS. It's all working perfectly there however I am having an issue getting it to output in the template. My code is as follows <?php class InfoArea extends DataObject{ static $db = array( 'Title' => 'Varchar(255)', 'Content' => 'HTMLText' ); static $has_one = array( 'ResortPage' => 'ResortPage' ); public function getCMSFields_forPopup(){ return new FieldSet( new TextField('Title'), new SimpleTinyMCEField('Content') ); } } ResortPage.php ....... static $has_many = array ( "InfoAreas" => "InfoArea" ); ....... $fields->addFieldToTab("Root.Content.AdditionalInformation", new DataObjectManager( $this, 'InfoAreas', 'InfoArea', array('Title' => 'Title','Content'=>'Content'), 'getCMSFields_forPopup' )); ........ I have a template "ResortPage.ss" which has an include "ResortInfo.ss". It is from within this include file that I need to output the DataObject. I have tried the below but it doesn't output anything <% control InfoArea %> $Title $Content <% end_control %> What am I doing wrong here? Thanks

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  • Stark Expo Needs You

    - by [email protected]
    Train to Become a Master Cloud Operative Can't wait until September to get your Oracle fix? Then come visit us at the Stark Expo now. Marvel Entertainment has turned itself into one of the hottest media companies of the digital age, and at the heart of Marvel's growth and transformation is Oracle technology. Now, this successful collaboration finds its way to the big screen, as Oracle joins forces with Marvel to launch a special showcase Website and movie trailer for the upcoming Iron Man 2. In Iron Man 2, Oracle is a proud sponsor of Stark Expo, a world-class tradeshow that depends on a cloud computing architecture to ensure that systems are free from overload. Starting today, visitors to the showcase Website are invited to become Master Cloud Operatives and keep Stark Expo up and running. Complete your training, test your troubleshooting skills in the Oracle Pavilion, and qualify to receive a free movie poster.

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    Hello all. I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • Agile Awakenings and the Rules of Agile

    - by Robert May
    For those that care, you can read my history of management and technology to understand why I think I’m qualified to talk about this at all.  It’s boring, so feel free to skip it. Awakenings I first started to play around with the idea of “agile” in 2004 or 2005.  I found a book on the Rational Unified Process that I thought was good, and attempted to implement parts of it.  I thought I was agile, but really, it wasn’t.   I still didn’t understand the concept of a team.  I still wanted to tell the team what to do and how to get it done.  I still thought I was smarter than the team. After that job, I started work on another project and began helping that team.  The first few months were really rough.  We were implementing Scrum, which was relatively new to everyone on the team, and, quite frankly, I was doing a poor job of it.  I was trying to micro-manage every aspect of the teams work, and we were all miserable. The moment of change came when the senior architect bailed on the project.  His comment to me was: “This isn’t Agile.  Where are the stand-ups?  Where are the stories?”  He was dead on, and I finally woke up.  I finally realized that I was the problem!  I wasn’t trusting the team.  I wasn’t helping the team.  I was being a manager. Like many (most?), I was claiming to be Agile and use Scrum, but I wasn’t in fact following the rules Scrum.  Since then, I’ve done a lot of studying, hands on practice, coaching of many different teams, and other learning around Scrum, and I have discovered that Scrum has some rules that must be followed for success, even though the process is about continuous improvement. I’ve been practicing Scrum right for about 4 years now and have helped multiple teams implement it successfully, so what you’re about to get is based on experience, rather than just theory. The Rules of Scrum In my experience, what I’ve found is that most companies that claim to be doing Scrum or Agile are actually NOT doing either.  This stems largely because they think that they can “adopt the rules of Agile that fit their organization.”  Sadly, many of them think that this means they can adopt iterations (sprints) and not much else.  Either that, or they think they can do whatever they want, or were doing before, and call it Scrum.  This is simply not true. Here are some rules that must be followed for you to really be doing Scrum.  I’ll go into detail on each one of these posts in future blog posts and update links here.  My intent is that this will help other teams implementing scrum to see more success. Agile does not allow you to do whatever you want A Product Owner is required A ScrumMaster is required The team must function as a Team, and QA must be part of the team Support from upper management is required A prioritized product backlog is required A prioritized sprint backlog is required Release planning is required Complete spring planning is required Showcases are required Velocity must be measured Retrospectives are required Daily stand-ups are required Visibility is absolutely required For now, I think that’s enough, although I reserve the right to add more.  If you’re breaking any of these rules, you’re probably not doing Scrum.  There are exceptions to these rules, but until you have practiced Scrum for a while, you don’t know what those exceptions are. Breaking the Rules Many teams break these rules because they are the ones that expose the most pain.  Scrum is not Advil.  It’s not intended to mask the pain, its intended to cure it.  Let me explain that analogy a bit more.  Recently, my 7 year old son broke his arm, quite severely (see the X-Ray to the right).  That caused him a great deal of pain.  We went first to one doctor, and after viewing the X-Ray, they determined that there was no way that they’d cast the arm at their location.  It was simply too bad of a break for them to deal with.  They did, however, give him some Advil for the pain and put a splint on his arm to stabilize the broken bones.  Within minutes, he was feeling much better.  Had we been stupid, we could have gone home and he’d have been just as happy as ever . . . until the pain medication wore off or one of his siblings touched the splint.  Then, all of that pain would come right back to the top.  Sure, he could make it go away by just taking more Advil and moving the splint out of the way, but that wasn’t going to fix the problem permanently. We ended up in an emergency room with a doctor who could fix his arm.  However, we were warned that the fix was going to be VERY painful, and it was.  Even with heavy sedation (Propofol), my son was in enough pain that he squirmed and wiggled trying to get his arm away from the doctor.  He had to endure this pain in order to have a functional arm. But the setting wasn’t the end.  He had to have several casts, had to have it re-broken once, since the first setting didn’t take and finally was given a clean bill of health. Agile implementation is much like this story.  Agile was developed as a result of people recognizing that the development methodologies that were currently in place simply were ineffective.  However, the fix to the broken development that’s been festering for many years is not painless.  Many people start Agile thinking that things will be wonderful.  They won’t!  Agile is about visibility, and often, it brings great pain to surface.  It causes all of the missed deadlines, the cowboy coders, the coasters, the micro-managers, the lazy, and all of the other problems that are really part of your development process now to become painfully visible to EVERYONE.  Many people don’t like this exposure.  Agile will make the pain better, but not if you remove the cast (the rules above) prematurely and start breaking the rules that expose the most pain.  The healing will take time and is not instant (like Advil).  Figuring out what the true source of pain and fixing it is very valuable to you, your team, and your company.  Remember as you’re doing this that Agile isn’t the source of the pain, it’s really just exposing it.  Find the source. My recommendation is that ALL of these rules are followed for a minimum of six months, and preferably for an entire year, before you decide to break any of these rules.  Get a few good releases under your belt.  Figure out what your velocity is and start firing as a team.  Chances are, after you see agile really in action, you won’t want to break the rules because you’ll see their value. More Reading Jean Tabaka recently published a list of 78 Things I Have Learned in 6 Years of Agile Coaching.  Highly recommended. Technorati Tags: Agile,Scrum,Rules

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  • Messing with the Team

    - by Robert May
    Good Product Owners will help the team be the best that they can be.  Bad product owners will mess with the team and won’t care about the team.  If you’re a product owner, seek to do good and avoid bad behavior at all costs.  Remember, this is for YOUR benefit and you have much power given to you.  Use that power wisely. Scope Creep The product owner has several tools at his disposal to inject scope into an iteration.  First, the product owner can use defects to inject scope.  To do this, they’ll tell the team what functionality that they want to see in a feature.  Then, after the feature is developed, the Product Owner will decide that they don’t really like how the functionality behaves.  To change it, rather than creating a new story, they’ll add a defect.  The functionality is correct, as designed, but the Product Owner doesn’t like it.  By creating the defect, the Product Owner destroys the trust that the team has of the product owner.  They may not be able to count the story, because the Product Owner changed the story in the iteration, and the team then ends up looking like they have low velocity for something over which they have no control.  This is bad.  One way to deal with this is to add “Product Owner Time” to the iteration.  This will slow the velocity, but then the ScrumMaster can tell stake holders that this time is strictly in place to deal with bad behavior of the Product Owner. Another mechanism often used to inject Scope is the concept of directed development.  Outside of planning, stand-ups, or any other meeting, the Product Owner will take a developer aside and ask them to complete a task for them.  This is bad!  The team should be allocating all of their time to development.  If the Product Owner asks for a favor, then time that would normally be used for development will be used for a pet project of the Product Owner and the team will not get credit for this work.  Selfish product owners do this, and I typically see people who were “managers” do this behavior.  Authoritarian command and control development environments also see this happen.  The best thing that can happen is for the team member to report the issue to the ScrumMaster and the ScrumMaster to get very aggressive with management and the Product Owner to try and stop the behavior.  This may result in the ScrumMaster being fired, but if the behavior continues, Scrum is doomed.  This problem is especially bad in cases where the team member’s direct supervisor is the Product Owner.  I don’t recommend that the Product Owner or ScrumMaster have a direct report relationship with team members, since team members need the ability to say no.  To work around this issue, team members need to say no.  If that fails, team members need to add extra time to the iteration to deal with the scope creep injection and accept the lower velocity. As discussed above, another mechanism for injecting scope is by changing acceptance tests after the work is complete.  This is similar to adding defects to change scope and is bad.  To get around, add time for Product Owner uncertainty to the iteration and make sure that stakeholders are aware of the need to add this time because of the Product Owner. Refusing to Prioritize Refusing to prioritize causes chaos for the team.  From the team’s perspective, things that are not important will be worked on while things that the team knows are vital will be ignored.  A poor Product Owner will often pick the stories for the iteration on a whim.  This leads to the team working on many different aspects of the product and results in a lower velocity, since each iteration the team must switch context to the new area of development. The team will also experience confusion about priorities.  In one iteration, Feature X was the highest priority and had to be done.  Then, the following iteration, even though parts of Feature X still need to be completed, no stories to address them will be in the iteration.  However, three iterations later, Feature X will again become high priority. This will cause the team to not trust the Product Owner, and eventually, they’ll stop caring about the features they implement.  They won’t know what is important, so to insulate themselves from the ever changing chaos, they’ll become apathetic to all features.  Team members are some of the most creative people in a company.  By losing their engagement, the company is going to have a substandard product because the passion for the product won’t be in the team. Other signs that the Product Owner refuses to prioritize is that no one outside of the product owner will be consulted on priorities.  Additionally, the product, release, and iteration backlogs will be weak or non-existent. Dealing with this issue is not easy.  This really isn’t something the team can fix, short of taking over the role of Product Owner themselves.  An appeal to the stake holders might work, but only if the Product Owner isn’t a “manager” themselves.  The ScrumMaster needs to protect the team and do what they can to either get the Product Owner to prioritize or have the Product Owner replaced. Managing the Team A Product Owner that is also the “boss” of team members is a Scrum team that is waiting to fail.  If your boss tells you to do something, failing to do that something can cause you to be fired.  The team needs the ability to tell the Product Owner NO.  If the product owner introduces scope creep, the team has a responsibility to tell the Product Owner no.  If the Product Owner tries to get the team to commit to more than they can accomplish in an iteration, the team needs the ability to tell the Product Owner no. If the Product Owner is your boss and determines your pay increases, you’re probably not going to ever tell them no, and Scrum will likely fail.  The team can’t do much in this situation. Another aspect of “managing the team” that often happens is the Product Owner tries to tell the team how to develop the stories that are in the iteration.  This is one reason why I recommend that Product Owners are NOT technical people.  That way, the team can come up with the tasks that are needed to accomplish the stories and the Product Owner won’t know better.  If the Product Owner is technical, the ScrumMaster will need to take great care to protect the team from the ScrumMaster changing how the team thinks they need to implement the stories. Product Owners can also try to manage the team by their body language.  If the team says a task is going to take 6 hours to complete, and the Product Owner disagrees, they will use some kind of sour body language to indicate this disagreement.  In weak teams, this may cause the team to revise their estimate down, which will result in them taking longer than estimated and may result in them missing the iteration.  The ScrumMaster will need to make sure that the Product Owner doesn’t send such messages and that the team ignores them and estimates what they REALLY think it will take to complete the tasks.  Forcing the team to deal with such items in the retrospective can be helpful. Absenteeism The team is completely dependent upon the Product Owner to develop features for the customer.  The Product Owner IS the voice of the customer and without them, the team will lack direction.  Being the Product Owner is a full time job!  If the Product Owner cannot dedicate daily time with the team, a different product owner should be found. The Product Owner needs to attend every stand-up, planning meeting, showcase, and retrospective that the team has.  The team also must be able to have instant communication with the product owner.  They must not be required to schedule meetings to speak with their product owner.  The team must be the highest priority task that the Product Owner has. The best way to work around an absent Product Owner is to appoint a new Product Owner in the team.  This person will be responsible for making the decisions that the Product Owner should be making and to act as the liaison to the absent Product Owner.  If the delegate Product Owner doesn’t have authority to make decisions for the team, Scrum will fail.  If the Product Owner is absent, the ScrumMaster should seek to have that Product Owner replaced by someone who has the time and ability to be a real Product Owner. Making it Personal Too often Product Owners will become convinced that their ideas are the ones that matter and that anyone who disagrees is making a personal attack on them.  Remember that Product Owners will inherently be at odds with many people, simply because they have the need to prioritize.  Others will frequently question prioritization because they only see part of the picture that Product Owners face. Product Owners must have a thick skin and think egos.  If they don’t, they tend to make things personal, which causes them to become emotional and causes them to take actions that can destroy the trust that team members have in the Product Owner. If a Product Owner is making things person, the best thing that team members can do is reassure them that its not personal, but be firm about doing what is best for the Company and for the users.  The ScrumMaster should also spend significant time coaching the Product Owner on how to not react emotionally and how to accept criticism without becoming defensive. Conclusion I’m sure there are other ways that a Product Owner can mess with the team, but these are the most common that I’ve seen.  I would encourage all Product Owners to seek to be a good Product Owner.  If you find yourself behaving in any of the bad product owner ways, change your behavior today!  Your team will thank you. Remember, being Product Owner is very difficult!  Product Owner is one of the most difficult roles in Scrum.  However, it can also be one of the most rewarding roles in Scrum, since Product Owners literally see their ideas brought to life on the computer screen.  Product Owners need to be very patient, even in the face of criticism and need to be willing to make tough decisions on priority, but then not become offended when others disagree with those decisions.  Companies should spend the time needed to find the right product owners for their teams.  Doing so will only help the company to write better software. Technorati Tags: Scrum,Product Owner

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  • What's In Storage?

    - by [email protected]
    Oracle Flies South for Storage Networking Event Storage Networking World (now simply called SNW) is the place you'll find the most-comprehensive education on storage, infrastructure, and the datacenter in the spring of 2010. It's also the place where you'll see Oracle. During the April 12-15 event in Orlando, Florida, the industry's premiere presentations on storage trends and best practices are combined with hands-on labs covering storage management and IP storage. You'll also have the opportunity to learn about Oracle's Sun storage solutions, from Flash and open storage to enterprise disk and tape. Plus, if you stop by booth 207 in the expo hall, you might walk away with a bookish prize: an Amazon Kindle, courtesy of Oracle. Proving, once again, that education can be quite rewarding.

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  • The Product Owner

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. Picking a most important part of Scrum is difficult.  All of the rules are required, but if there were one rule that is “more” required that every other rule, its having a good Product Owner.  Simply put, the Product Owner can make or break the project. Duties of the Product Owner A Product Owner has many duties and responsibilities.  I’ll talk about each of these duties in detail below. A Product Owner: Discovers and records stories for the backlog. Prioritizes stories in the Product Backlog, Release Backlog and Iteration Backlog. Determines Release dates and Iteration Dates. Develops story details and helps the team understand those details. Helps QA to develop acceptance tests. Interact with the Customer to make sure that the product is meeting the customer’s needs. Discovers and Records Stories for the Backlog When I do Scrum, I always use User Stories as the means for capturing functionality that’s required in the system.  Some people will use Use Cases, but the same rule applies.  The Product Owner has the ultimate responsibility for figuring out what functionality will be in the system.  Many different mechanisms for capturing this input can be used.  User interviews are great, but all sources should be considered, including talking with Customer Support types.  Often, they hear what users are struggling with the most and are a great source for stories that can make the application easier to use. Care should be taken when soliciting user stories from technical types such as programmers and the people that manage them.  They will almost always give stories that are very technical in nature and may not have a direct benefit for the end user.  Stories are about adding value to the company.  If the stories don’t have direct benefit to the end user, the Product Owner should question whether or not the story should be implemented.  In general, technical stories should be included as tasks in User Stories.  Technical stories are often needed, but the ultimate value to the user is in user based functionality, so technical stories should be considered nothing more than overhead in providing that user functionality. Until the iteration prior to development, stories should be nothing more than short, one line placeholders. An exercise called Story Planning can be used to brainstorm and come up with stories.  I’ll save the description of this activity for another blog post. For more information on User Stories, please read the book User Stories Applied by Mike Cohn. Prioritizes Stories in the Product Backlog, Release Backlog and Iteration Backlog Prioritization of stories is one of the most difficult tasks that a Product Owner must do.  A key concept of Scrum done right is the need to have the team working from a single set of prioritized stories.  If the team does not have a single set of prioritized stories, Scrum will likely fail at your organization.  The Product Owner is the ONLY person who has the responsibility to prioritize that list.  The Product Owner must be very diplomatic and sincerely listen to the people around him so that he can get the priorities correct. Just listening will still not yield the proper priorities.  Care must also be taken to ensure that Return on Investment is also considered.  Ultimately, determining which stories give the most value to the company for the least cost is the most important factor in determining priorities.  Product Owners should be willing to look at cold, hard numbers to determine the order for stories.  Even when many people want a feature, if that features is costly to develop, it may not have as high of a return on investment as features that are cheaper, but not as popular. The act of prioritization often causes conflict in an environment.  Customer Service thinks that feature X is the most important, because it will stop people from calling.  Operations thinks that feature Y is the most important, because it will stop servers from crashing.  Developers think that feature Z is most important because it will make writing software much easier for them.  All of these are useful goals, but the team can have only one list of items, and each item must have a priority that is different from all other stories.  The Product Owner will determine which feature gives the best return on investment and the other features will have to wait their turn, which means that someone will not have their top priority feature implemented first. A weak Product Owner will refuse to do prioritization.  I’ve heard from multiple Product Owners the following phrase, “Well, it’s all got to be done, so what does it matter what order we do it in?”  If your product owner is using this phrase, you need a new Product Owner.  Order is VERY important.  In Scrum, every release is potentially shippable.  If the wrong priority items are developed, then the value added in each release isn’t what it should be.  Additionally, the Product Owner with this mindset doesn’t understand Agile.  A product is NEVER finished, until the company has decided that it is no longer a going concern and they are no longer going to sell the product.  Therefore, prioritization isn’t an event, its something that continues every day.  The logical extension of the phrase “It’s all got to be done” is that you will never ship your product, since a product is never “done.”  Once stories have been prioritized, assigning them to the Release Backlog and the Iteration Backlog becomes relatively simple.  The top priority items are copied into the respective backlogs in order and the task is complete.  The team does have the right to shuffle things around a little in the iteration backlog.  For example, they may determine that working on story C with story A is appropriate because they’re related, even though story B is technically a higher priority than story C.  Or they may decide that story B is too big to complete in the time available after Story A has tasks created, so they’ll work on Story C since it’s smaller.  They can’t, however, go deep into the backlog to pick stories to implement.  The team and the Product Owner should work together to determine what’s best for the company. Prioritization is time consuming, but its one of the most important things a Product Owner does. Determines Release Dates and Iteration Dates Product owners are responsible for determining release dates for a product.  A common misconception that Product Owners have is that every “release” needs to correspond with an actual release to customers.  This is not the case.  In general, releases should be no more than 3 months long.  You  may decide to release the product to the customers, and many companies do release the product to customers, but it may also be an internal release. If a release date is too far away, developers will fall into the trap of not feeling a sense of urgency.  The date is far enough away that they don’t need to give the release their full attention.  Additionally, important tasks, such as performance tuning, regression testing, user documentation, and release preparation, will not happen regularly, making them much more difficult and time consuming to do.  The more frequently you do these tasks, the easier they are to accomplish. The Product Owner will be a key participant in determining whether or not a release should be sent out to the customers.  The determination should be made on whether or not the features contained in the release are valuable enough  and complete enough that the customers will see real value in the release.  Often, some features will take more than three months to get them to a state where they qualify for a release or need additional supporting features to be released.  The product owner has the right to make this determination. In addition to release dates, the Product Owner also will help determine iteration dates.  In general, an iteration length should be chosen and the team should follow that iteration length for an extended period of time.  If the iteration length is changed every iteration, you’re not doing Scrum.  Iteration lengths help the team and company get into a rhythm of developing quality software.  Iterations should be somewhere between 2 and 4 weeks in length.  Any shorter, and significant software will likely not be developed.  Any longer, and the team won’t feel urgency and planning will become very difficult. Iterations may not be extended during the iteration.  Companies where Scrum isn’t really followed will often use this as a strategy to complete all stories.  They don’t want to face the harsh reality of what their true performance is, and looking good is more important than seeking visibility and improving the process and team.  Companies like this typically don’t allow failure.  This is unhealthy.  Failure is part of life and unless we learn from it, we can’t improve.  I would much rather see a team push out stories to the next iteration and then have healthy discussions about why they failed rather than extend the iteration and not deal with the core problems. If iteration length varies, retrospectives become more difficult.  For example, evaluating the performance of the team’s estimation efforts becomes much more difficult if the iteration length varies.  Also, the team must have a velocity measurement.  If the iteration length varies, measuring velocity becomes impossible and upper management no longer will have the ability to evaluate the teams performance.  People external to the team will no longer have the ability to determine when key features are likely to be developed.  Variable iterations cause the entire company to fail and likely cause Scrum to fail at an organization. Develops Story Details and Helps the Team Understand Those Details A key concept in Scrum is that the stories are nothing more than a placeholder for a conversation.  Stories should be nothing more than short, one line statements about the functionality.  The team will then converse with the Product Owner about the details about that story.  The product owner needs to have a very good idea about what the details of the story are and needs to be able to help the team understand those details. Too often, we see this requirement as being translated into the need for comprehensive documentation about the story, including old fashioned requirements documentation.  The team should only develop the documentation that is required and should not develop documentation that is only created because their is a process to do so. In general, what we see that works best is the iteration before a team starts development work on a story, the Product Owner, with other appropriate business analysts, will develop the details of that story.  They’ll figure out what business rules are required, potentially make paper prototypes or other light weight mock-ups, and they seek to understand the story and what is implied.  Note that the time allowed for this task is deliberately short.  The Product Owner only has a single iteration to develop all of the stories for the next iteration. If more than one iteration is used, I’ve found that teams will end up with Big Design Up Front and traditional requirements documents.  This is a waste of time, since the team will need to then have discussions with the Product Owner to figure out what the requirements document says.  Instead of this, skip making the pretty pictures and detailing the nuances of the requirements and build only what is minimally needed by the team to do development.  If something comes up during development, you can address it at that time and figure out what you want to do.  The goal is to keep things as light weight as possible so that everyone can move as quickly as possible. Helps QA to Develop Acceptance Tests In Scrum, no story can be counted until it is accepted by QA.  Because of this, acceptance tests are very important to the team.  In general, acceptance tests need to be developed prior to the iteration or at the very beginning of the iteration so that the team can make sure that the tasks that they develop will fulfill the acceptance criteria. The Product Owner will help the team, including QA, understand what will make the story acceptable.  Note that the Product Owner needs to be careful about specifying that the feature will work “Perfectly” at the end of the iteration.  In general, features are developed a little bit at a time, so only the bit that is being developed should be considered as necessary for acceptance. A weak Product Owner will make statements like “Do it right the first time.”  Not only are these statements damaging to the team (like they would try to do it WRONG the first time . . .), they’re also ignoring the iterative nature of Scrum.  Additionally, a weak product owner will seek to add scope in the acceptance testing.  For example, they will refuse to determine acceptance at the beginning of the iteration, and then, after the team has planned and committed to the iteration, they will expand scope by defining acceptance.  This often causes the team to miss the iteration because scope that wasn’t planned on is included.  There are ways that the team can mitigate this problem.  For example, include extra “Product Owner” time to deal with the uncertainty that you know will be introduced by the Product Owner.  This will slow the perceived velocity of the team and is not ideal, since they’ll be doing more work than they get credit for. Interact with the Customer to Make Sure that the Product is Meeting the Customer’s Needs Once development is complete, what the team has worked on should be put in front of real live people to see if it meets the needs of the customer.  One of the great things about Agile is that if something doesn’t work, we can revisit it in a future iteration!  This frees up the team to make the best decision now and know that if that decision proves to be incorrect, the team can revisit it and change that decision. Features are about adding value to the customer, so if the customer doesn’t find them useful, then having the team make tweaks is valuable.  In general, most software will be 80 to 90 percent “right” after the initial round and only minor tweaks are required.  If proper coding standards are followed, these tweaks are usually minor and easy to accomplish.  Product Owners that are doing a good job will encourage real users to see and use the software, since they know that they are trying to add value to the customer. Poor product owners will think that they know the answers already, that their customers are silly and do stupid things and that they don’t need customer input.  If you have a product owner that is afraid to show the team’s work to real customers, you probably need a different product owner. Up Next, “Who Makes a Good Product Owner.” Followed by, “Messing with the Team.” Technorati Tags: Scrum,Product Owner

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  • Stopping by the Store

    - by [email protected]
    Registrants Get Online Savings on Oracle Products Have you heard about the Oracle Store? It's the one-stop online shop for buying Oracle software and support at significant savings. Better yet, when you register for Oracle OpenWorld 2010 by April 30, you can get an additional 10% off your next purchase. The 10% discount applies to a one-time "click and buy" checkout, so load up as many items as you can. To get started, you'll need to visit the Oracle OpenWorld registration page to get more information about the promotion, including the promo code and link. It's another great way to turn your early bird registration into a long-term gain for your organization.

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  • bash command for each file in a folder

    - by Robert
    I have a set of files on which I would like to apply the same command and the output should contain the same name as the processed file but with a different extension. Currently I am doing rename /my/data/Andrew.doc to /my/data/Andrew.txt I would like to do this for all the .doc files from the /my/data/ folder and to preserve the name. I tried several versions but I guess I have something wrong in the syntax as I an new to linux.

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  • Searching for the last logon of users in Active Directory

    - by Robert May
    I needed to clean out a bunch of old accounts at Veracity Solutions, and wanted to delete those that hadn’t used their account in more than a year. I found that AD has a property on objects called the lastLogonTimestamp.  However, this value isn’t exposed to you in any useful fashion.  Sure, you can pull up ADSI Edit and and eventually get to it there, but it’s painful. I spent some time searching, and discovered that there’s not much out there to help, so I thought a blog post showing exactly how to get at this information would be in order. Basically, what you end up doing is using System.DirectoryServices to search for accounts and then filtering those for users, doing some conversion and such to make it happen.  Basically, the end result of this is that you get a list of users with their logon information and you can then do with that what you will.  I turned my list into an observable collection and bound it into a XAML form. One important note, you need to add a reference to ActiveDs Type Library in the COM section of the world in references to get to LargeInteger. Here’s the class: namespace Veracity.Utilities { using System; using System.Collections.Generic; using System.DirectoryServices; using ActiveDs; using log4net; /// <summary> /// Finds users inside of the active directory system. /// </summary> public class UserFinder { /// <summary> /// Creates the default logger /// </summary> private static readonly ILog log = LogManager.GetLogger(typeof(UserFinder)); /// <summary> /// Finds last logon information /// </summary> /// <param name="domain">The domain to search.</param> /// <param name="userName">The username for the query.</param> /// <param name="password">The password for the query.</param> /// <returns>A list of users with their last logon information.</returns> public IList<UserLoginInformation> GetLastLogonInformation(string domain, string userName, string password) { IList<UserLoginInformation> result = new List<UserLoginInformation>(); DirectoryEntry entry = new DirectoryEntry(domain, userName, password, AuthenticationTypes.Secure); DirectorySearcher directorySearcher = new DirectorySearcher(entry); directorySearcher.PropertyNamesOnly = true; directorySearcher.PropertiesToLoad.Add("name"); directorySearcher.PropertiesToLoad.Add("lastLogonTimeStamp"); SearchResultCollection searchResults; try { searchResults = directorySearcher.FindAll(); } catch (System.Exception ex) { log.Error("Failed to do a find all.", ex); throw; } try { foreach (SearchResult searchResult in searchResults) { DirectoryEntry resultEntry = searchResult.GetDirectoryEntry(); if (resultEntry.SchemaClassName == "user") { UserLoginInformation logon = new UserLoginInformation(); logon.Name = resultEntry.Name; PropertyValueCollection timeStampObject = resultEntry.Properties["lastLogonTimeStamp"]; if (timeStampObject.Count > 0) { IADsLargeInteger logonTimeStamp = (IADsLargeInteger)timeStampObject[0]; long lastLogon = (long)((uint)logonTimeStamp.LowPart + (((long)logonTimeStamp.HighPart) << 32)); logon.LastLogonTime = DateTime.FromFileTime(lastLogon); } result.Add(logon); } } } catch (System.Exception ex) { log.Error("Failed to iterate search results.", ex); throw; } return result; } } } Some important things to note: Username and Password can be set to null and if your computer us part of the domain, this may still work. Domain should be set to something like LDAP://servername/CN=Users,CN=Domain,CN=com You’re actually getting a com object back, so that’s why the LongInteger conversions are happening.  The class for UserLoginInformation looks like this:   namespace Veracity.Utilities { using System; /// <summary> /// Represents user login information. /// </summary> public class UserLoginInformation { /// <summary> /// Gets or sets Name /// </summary> public string Name { get; set; } /// <summary> /// Gets or sets LastLogonTime /// </summary> public DateTime LastLogonTime { get; set; } /// <summary> /// Gets the age of the account. /// </summary> public TimeSpan AccountAge { get { TimeSpan result = TimeSpan.Zero; if (this.LastLogonTime != DateTime.MinValue) { result = DateTime.Now.Subtract(this.LastLogonTime); } return result; } } } } I hope this is useful and instructive. Technorati Tags: Active Directory

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  • Understanding Collabnet&rsquo;s LDAP binding

    - by Robert May
    We want to use both subversion usernames and passwords as well as Active Directory for our authentication on our Collabnet subversion server. This has proven to be more of a challenge than we thought, mostly because Collabnet’s documentation is pretty poor. To supplement that documentation, I add my own. The first thing to understand is that the attribute that you specify in the LDAP Login Attribute ONLY applies to lookups done for the user.  It does NOT apply to the LDAP Bind DN field.  Second, know that the debug logs (error is the one you want) don’t give you debug information for the bind DN, just the login attempts.  Third, by default, Active Directory does not allow anonymous binds, so you MUST put in a user that has the authority to query the Active Directory ldap. Because of these items, the values to set in those fields can be somewhat confusing.  You’ll want to have ADSI Edit handy (I also used ldp, which is installed by default on server 2008), since ADSI Edit can help you find stuff in your active directory.  Be careful, you can also break stuff. Here’s what should go into those fields. LDAP Security Level:  Should be set to None LDAP Server Host:  Should be set to the full name of a domain controller in your domain.  For example, dc.mydomain.com LDAP Server Port:  Should be set to 3268.  The default port of 389 will only query that specific server, not the global catalog.  By setting it to 3268, the global catalog will be queried, which is probably what you want. LDAP Base DN:  Should be set to the location where you want the search for users to begin.  By default, the search scope is set to sub, so all child organizational units below this setting will be searched.  In my case, I had created an OU specifically for users for group policies.  My value ended up being:  OU=MyOu,DC=domain,DC=org.   However, if you’re pointing it to the default Users folder, you may end up with something like CN=Users,DC=domain,DC=org (or com or whatever).  Again, use ADSI edit and use the Distinguished Name that it shows. LDAP Bind DN:  This needs to be the Distinguished Name of the user that you’re going to use for binding (i.e. the user you’ll be impersonating) for doing queries.  In my case, it ended up being CN=svn svn,OU=MyOu,DC=domain,DC=org.  Why the double svn, you might ask?  That’s because the first and last name fields are set to svn and by default, the distinguished name is the first and last name fields!  That’s important.  Its NOT the username or account name!  Again, use ADSI edit, browse to the username you want to use, right click and select properties, and then search the attributes for the Distinguished Name.  Once you’ve found that, select it and click View and you can copy and paste that into this field. LDAP Bind Password:  This is the password for the account in the Bind DN LDAP login Attribute: sAMAccountName.  If you leave this blank, uid is used, which may not even be set.  This tells it to use the Account Name field that’s defined under the account tab for users in Active Directory Users and Computers.  Note that this attribute DOES NOT APPLY to the LDAP Bind DN.  You must use the full distinguished name of the bind DN.  This attribute allows users to type their username and password for authentication, rather than typing their distinguished name, which they probably don’t know. LDAP Search Scope:  Probably should stay at sub, but could be different depending on your situation. LDAP Filter:  I left mine blank, but you could provide one to limit what you want to see.  LDP would be helpful for determining what this is. LDAP Server Certificate Verification:  I left it checked, but didn’t try it without it being checked. Hopefully, this will save some others pain when trying to get Collabnet setup. Technorati Tags: Subversion,collabnet

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  • My History with Agile

    - by Robert May
    I’m going to write my history with Agile here.  That way, in future posts, I can refer back to it, instead of typing it out in the post that contains information you may actually want to read.  Note that I’m actually a pretty senior developer, and do lots of technical interviews.  I’m an Agile fan because of the difference it makes in peoples lives and the improvement in quality it brings, and I’ll sacrifice my technological advance to help teams. Management History I started management pretty early in my career, starting with the first job that I ever had.  I actually do NOT have a CS or similar degree.  I have a Bachelor’s of Business Administration with an emphasis in Computer Information Systems. My first management gigs were around call center work and were very schedule oriented.  I didn’t understand the true value of teams, and I’m ashamed to admit, I actually installed a fingerprint scanner as a time clock in this job.  I shudder to think of the impact that I had on the team spirit.  I didn’t even trust them enough to fill out their time cards correctly.  How sad. I was managing nearly 100 people in this position, with the help of a great set of subordinates. I did try to come up with reward programs for the team, but again, didn’t understand the concept of team, so instead of letting the team determine how the rewards should work, I mandated from on high, which isn’t a good thing. I was told that I wasn’t the type that would be a good manager by people whom I respected a lot.  They said it because I was a computer geek, since they don’t understand good management either, but in retrospect, they were right about me then.  I was too green. After my first job, I went on to other jobs and with the exception of one job, I’ve managed people at them all.  The rest of the management story is important for understanding agile, so I’ll save it for my next post. Technical History I’ve been in software development for many, many years.  I technically started programming on a commodore 64 in basic.  I didn’t know that I was programming, but I was sure having fun.  That was followed by batch files, Gorilla hacking (I always had to win), WordPerfect Macro programming and other things that taught me the basics. My first “real” job was with a telephone company, and that’s where I made my first database application in DataEase, wrote my first VBA app and started using real programming tools, like turbo pascal, vb3-vb5, and semi-real tools like RPG and VisualRPG.  I wrote my first web page in 1994, and built my first data driven web page in 1995 using perlDB.  You really can do anything with Perl.  At this time, I also started a Linux based internet service provider that is still in operation today.  One of the people I worked with is now a Microsoft employee building and designing frameworks you probably know well.  Smart guy.  I also built my first ASP applications connecting to Sql Server 6.5, setup Exchange 5.5 for the company, and many other system administration stuff.  I’m a programmer by choice, mostly because I don’t really like PC support. From there, I went on to a large state agency.  I got to see and maintain true waterfall projects.  5 years of maintaining the 200 VB COM+ (MTS, actually) dlls that were used to calculate a single number is a long time.  That was all Microsoft DNS technologies.  SQL Server and VB6 were the tools of choice, although .net started to be a factor near the end of employment.  I did some heavy XML work at this job and even wrote an XSD parser and validator in VB6 that was a shim until MSXML 3.0 came out.  Prior to 3.0, XSD’s weren’t supported, and I didn’t want to write DTDs. Ironically, jobs after this were more generic.  I pretty much settled in on the .net framework and revisions of it.  Lots of WPF, some silverlight, lots of ASP.NET, some SQL Azure, lots of SQL Server, some Oracle, but I don’t think that I was as passionate about development and technologies.  I was more into the management of development.  I like people. Technorati Tags: Agile,history

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  • Silent Partner

    - by [email protected]
    The Team Behind the Man Behind the Mask As a continuing sponsor of the blockbuster Iron Man franchise, Oracle has been quietly preparing for the explosive sequel blasting its way into theaters this May. Through a series of advertising campaigns, immersive online experiences, and contests, Oracle plans to highlight its backstage efforts to help Marvel Entertainment hone its newfound superpowers. By driving the performance of critical systems, Oracle technologies are helping Marvel transform itself from mild-mannered comic book publisher to film industry power broker. You can learn more about this dynamic duo, and get free movie memorabilia, by visiting our Iron Man 2 showcase site.

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  • mp3 player a8706 not detected as usb device

    - by Robert Buckmaster
    I've got a a8706 mp3 player. When I plug it in, it charges but doesn't mount. In XP mounting works perfectly fine. I'm using 11.10. What should I do? Thanks lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 002: ID 0b97:7761 O2 Micro, Inc. Oz776 1.1 Hub Bus 007 Device 003: ID 0b97:7772 O2 Micro, Inc. OZ776 CCID Smartcard Reader Bus 002 Device 000: ID 1e74:4641 Coby Electronics Corporation

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  • E-Business Tax Release 12 Setup - US Location Based Taxes Part 2, Rules, Types, Profiles

    - by Robert Story
    Upcoming WebcastTitle: E-Business Tax Release 12 Setup - US Location Based Taxes Part 2, Rules, Types, ProfilesDate: May 6, 2010 Time: 12:00 pm EDT Product Family: Receivables Community Summary This one-hour session is par two of two on setting up a fresh implementation of US Location Based Taxes in Oracle E-Business Tax.  It is recommended for functional users who wish to understand the steps involved in setting up E-Business Tax in Release 12. Topics will include: Tax RulesProduct Fiscal Classification TypesParty Tax ProfilesTransaction Business Category CodesDefaults and Controls Troubleshooting Tips A short, live demonstration (only if applicable) and question and answer period will be included. Click here to register for this session....... ....... ....... ....... ....... ....... .......The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Exadata support for ACFS (and thus, 10gR2) now available!

    - by Robert Freeman
    Really? Exadata, ACFS and 10gR2? If you work with Exadata you are probably aware that ACFS has not been supported - until now! ACFS is now supported on Exadata if you are running Grid Infrastructure version 12.1.0.2 or later. This new support is described in MOS note 1326938.1. Also Exadata support for ACFS is mentioned in MOS note 888828.1, which is the king of all Exadata notes on MOS. The upshot is that you can now run Oracle Database 10gR2 on Exadata using ACFS as the storage for the Oracle Database. Don’t Over React and just Throw Everything on ACFS!First, let’s be clear that ACFS is not an alternative for running your Exadata databases on ASM. If you are running any production or non-production performance sensitive Oracle databases on 11.2 or 12.1, then you should be running them on ASM disks that are associated with the storage cells. The use case for ACFS is generally limited to the following: Running any Oracle 10gR2 databases on Exadata. Running Oracle 11gR2 development or test databases that require rapid cloning, and that do not require the performance benefits of the Exadata storage cells. If you are running Oracle Database 12c and you need snapshot/clone kinds of capabilities, then you should be using Oracle MultiTennant and the features present in that option (remember though that MultiTennant is a licensed option). The Fine PrintThere are some requirements that you will need to meet If you are going to run ACFS on Exadata. These are: You have to use Oracle Linux You must use GI 12.1.0.2 or later If you wish to use HCC then you must apply the fix for bug 19136936 to your system. This bug, and it’s associated patch do not appear on MOS (as of the time that I wrote this) so you will need to open an SR and get support to provide the patch for you. The Best Use Case for ACFSEven though Oracle Database 10gR2 is at end of life, it remains in use in a large number of places. This has caused problems when choosing to implement Exadata as a consolidation platform, or when choosing it during a hardware refresh process. Now that ACFS is supported, Exadata has become even more flexible and affords customers greater flexibility when migrating to Exadata and Engineered Systems. While all of the features of Exadata might not be available to a 10.2.0.4 database, certainly just the improved processing capabilities of Exadata with its fast as heck infiniband network fabric, additional memory, reduced power requirements and a whole host of other features, justifies moving these databases to Exadata now. This will also make it easier to upgrade these databases when the time comes!

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  • Exclusive Expert and Peer-Led Sessions—Only at Oracle OpenWorld

    - by Robert Schweighardt
    With more than 2,500 sessions, dozens of hands-on labs, hundreds of demos, four Exhibition Halls, and countless meet-ups, Oracle OpenWorld is the place to learn, share, and network. Planning ahead is always a smart move and here are some links to help you plan your Oracle OpenWorld schedule. You will hear directly from Oracle Thought leaders, Oracle Support experts and their peers about how to succeed across the Oracle stack—from Oracle Consulting Thought Leader sessions dedicated to the cloud to hands on demos showing the value of My Oracle Support—Oracle Open World is your one stop shop for everything Oracle. Featured sessions include: Is Your Organization Trying to Focus on an ERP Cloud Strategy? Modernize Your Analytics Solutions Is Your Organization Trying to Focus on a CX Cloud Strategy? Best Practices for Deploying a DBaaS in a Private Cloud Model Visit the Support & Services Oracle OpenWorld website to discover how you can take advantage of all Oracle OpenWorld has to offer. With 500 Services experts, 50+ sessions, networking events and demos of powerful new support tools, customers will find relevant, useful information about how Oracle Services enables the success of their Oracle hardware and software investments.

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