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  • Oracle CLOUDWORLD Global Event Series: Registration now open

    - by Richard Lefebvre
    Showcasing our ongoing commitment to cloud, Oracle will present an all-new global event series, Oracle CloudWorld! Our senior executives, customers, partners, and industry thought leaders will share how to drive business transformation using the Oracle Cloud. Highlighting Oracle's PaaS, SaaS, and Social solutions. Dubai, United Arab Emirates January 15 Register Now Munich, Germany April Notify me when registration opens  Register Now-- London, England April Notify me when registration opens See the dedicated Oracle CloudWorld website for information and registration details. Go to the CloudWorld site. Read the Oracle press release

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  • Touch Event Not Work With PinchZoom

    - by Siddharth
    I was implemented pinch zoom functionality for my tower of defense game. I manage different entity to display all the towers. From that entity game player select the tower and drag to the actual position where he want to plot the tower. I set the entity in HUD also, so user scroll and zoom the region, the tower become visible all the time. Basically I have created the different entity to show and hide towers only so I can manage it easily. My problem is when I have not perform the scroll and zoom the tower touch and the dragging easily done but when I zoom and scroll the scene at that time the tower touch event does not call so the player can not able to drag and drop it to actual position. So anybody please help me to come out of it.

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  • Silverlight 4 Launch Event Watch it live

    The Silverlight 4 Launch Event will be available in streaming live from DevConnections on Tuesday April 13th 2010.  Check www.silverlight.net for more info. BTW, wearing a red shirt is mandatory for watching.  The streaming police will disconnect you if you dont  ;-)   Photo via Katriens blog var addthis_pub="guybarrette";...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to execute a program on PostBuild event in parallel?

    - by John
    I managed to set the compiler to execute another program when the project is built/ran with the following directive in project options: call program.exe param1 param2 The problem is that the compiler executes "program.exe" and waits for it to terminate and THEN the project executable is ran. What I ask: How to set the compiler to run both executables in paralel without waiting for the one in PostBuild event to terminate? Thanks in advance

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  • Firefox 3.6.x no longer fires off my onload event boo hoo!

    - by Cheesle
    Hi, I have a Firefox 3.6.2 problem (3.5.x works just fine). This is the code: ... var newImage = new Image(); newImage.onload=function() {swapMapImg(newImage);}; newImage.src = newBackground; ... function swapMapImg(newImage) { alert('bingo'); } Firefox 3.6.2 no longer fires off my onload event, any ideas? Thank you!

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  • Logging Application Block doesn't add log entries to Event Viewer on machines other than that on whi

    - by Neo
    I am using the Logging Application Block (of Microsoft Enterprise Library 5.0) to log exceptions in the Event Viewer that occur in my WPF XBAP application. However, exceptions are only being logged if the application is run on my machine (the machine it was built on). Any other machine it doesn't log anything. I've tried to find a reason why this might be occurring - I've tried setting requirePermission to false - but to no avail. Anyone any ideas on why this might be happening?

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  • Ubuntu not installed-Please Remove installation media and close tray and press enter

    - by Ram
    I have downloaded Ubuntu 12.04.1 LTS 32 bit, burned it on DVD and tried to install it on my PC. My PC is running in Windows 7 Ultimate 32 bit mounted on the C: drive. Now I want install Ubuntu along with my Windows 7. When I boot Ubuntu through the CD, It boots and the Ubuntu install windows opens It offers "Try Ubuntu" and "Install Ubuntu". I choose "Install Ubuntu" Then I go on to install Ubuntu with Windows(First Option)-install It shows some blank screen with some lines, and says "Please Remove installation media and close tray and press enter" Then the PC restarts and runs Windows 7 same as before normally. But Ubuntu is not installed. How to solve this problem and install Ubuntu on my PC properly? Note: I am an Android Developer. So I need to install Ubuntu for my Android Development purpose.

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  • Close format tags

    - by ZyX
    I have HTML with following structure <html> <...> <div> Something </div> <...> Text </html> If «Something» contains an unclosed <b> tag «Text» also becomes bold. I want to close this tag using [User]CSS, [User]JS, HTML or fixed number of PCRE regexs. I do not know how many unclosed tags Something contains, but div's around Something are added by me using Privoxy.

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  • In windows xp, how can I set the default browser from chrome to IE via Command Line, without admin privs

    - by Bugmage
    Situation: 1. Need to Set the defualt browser to IE via cmd(problem) 2. Need to do a citrix login via IE(amounts to loading a url) beause it wont run in google chrome 3. then set default browser to chrome Environment: Windows XP, no admin priv's no admin priv's mean I can't touch registry Basic Steps I'm Doing: In a bat file: 1.Set default browser to IE 2.run a citrix SSO login via IE (not compatible with chrome) 3.Set default browser to Chrome 4.kill IE 5.live long and prosper So i have it all running except "Set default browser to IE" I can set the default browser to chome by using portable chrome's cmd line argument --make-default-browser but I can't undo that process. If I launch IE, it pops up that 'make ie default browser' window which stops the SSO process. So If I can disable that check via bat file, that would also work for me. Things i've tried that didn't work: shmgrate.exe OCInstallReinstallIE We are using IE8 Maybe someone can find a chrome switch that undoes default browser: http://peter.sh/experiments/chromium-command-line-switches/ thanks for the help guy's

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  • How to close the logon process named NtLmSsp ?

    - by Aristos
    I have a windows 2003 server and time to time I am getting many login failures like this one. Logon Failure: Reason: Unknown user name or bad password User Name: administrator Domain: xx.xx.xx.xx Logon Type: 3 Logon Process: NtLmSsp Authentication Package: NTLM Workstation Name: XLHOST Caller User Name: - Caller Domain: - Caller Logon ID: - Caller Process ID: - Transited Services: - Source Network Address: 173.45.70.100 <- hacker Source Port: 4722 AND Logon attempt by: MICROSOFT_AUTHENTICATION_PACKAGE_V1_0 Logon account: user Source Workstation: XLHOST Error Code: 0xC0000064 The question is, how can I close this process of login ?, what I have left open and some one can try to login ? Some notes: I login to the server using tunneling, nothing is open except dns, email, and web ports, not even ftp, and all default ports are change and hidden. I also monitor port scan and capture any one that try to find the hidden ports. Probably it is something open... Thank you in advanced.

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  • How to save a document and close it after the save

    - by Le Questione
    Currently I have a .bat file that opens a program, opens a document and then reloads this document so it contains new data. After that I need a timeout so it can run some other things within the document which takes about 2 minutes in total, but for safety I used 5 minutes. Then I want it to save the document and close the program. I've searched a lot for this but I can't find anything that saves the document and then closes it. Only can find how to save a bat file, but I already have that! CD /D "D:\01 - Config\02 - Developer" start qv.exe /l "D:\02 - Content\07 - Accesspoint\tracktrace.qvw" timeout /t 300 ???? exit 0 Please advise, thanks

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  • A way to auto cycle (close) through all screen sessions

    - by JBWhitmore
    I frequently use screen when I log into the interactive nodes to a supercomputer that I have access to -- and I often run things and move on. There are about 20 separate nodes that I can log into; and if I check any one of them I'll have something like 4 detached sessions. Each of those sessions will have maybe 5 screen sessions within that. Is there a quick way to cycle through all of these and close them down if they are not running any processes? My current process is to screen -ls and then screen -r #### then type exit until I'm back to the base screen.

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  • Disable "Print and Close" Preview Shortcut on OS X Mountain Lion (10.8.2)

    - by Twitch_City
    I recently upgraded to Mountain Lion from Leopard and there is a global shortcut that I would really like to disable. Apparently, now if you select a document and press Command + p, Preview will open, print the document, then close. I'm sure this was done with the purest intentions but, unfortunately, it is right next to Command + o, which I use many times a day to open files. Since installing Mountain Lion, I've accidentally printed way too many documents just trying to open them! I've gone into the Keyboard preference pane and tried to find where this shortcut is located, but haven't had any success. Anyone know how I can disable this?

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  • close ssh sessions

    - by egor7
    I'm using ~/.ssh/config for logging to the internal.local corporate server: Host internal.local ProxyCommand ssh -e none corporate.proxy nc %h %p But after closing session (typing exit), my sshd session on server stays still active (I see it through different connection). Hot do I close session or change my config in the appropriate way, to eleminate hang sessions? First check from the second, root session: ps -fu user_name user_name 861 855 0 16:58:16 pts/3 0:00 -bash user_name 855 854 0 16:58:13 ? 0:00 /usr/lib/ssh/sshd After logging out: user_name 855 854 0 16:58:13 ? 0:00 /usr/lib/ssh/sshd Just after scp files to/from the internal.local a new scp sessions still hangs on the server.

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  • Enjoy Playing Dozens of Classic Atari, Adventure, and Other Types of Games Directly in Your Browser

    - by Akemi Iwaya
    Would you love to play classic Atari games, journey once again with Bilbo Baggins in The Hobbit v1.0, or even try out WordStar 2.26? Then we have the perfect way to indulge in hours of browser-based fun to share with you. The Internet Archive has worked hard to put together a JavaScript port of the MESS computer software emulator and create an awesome online Historical Software Collection of classic games and software from yesteryear! When you visit the homepage, you will be able to scroll down through it for a ‘guided tour’ of the games and software currently available in the initial collection. This is what the individual homepages for each game or bit of software looks like. Keep in mind that none of the ‘Download item’ links we checked were working for us even though they are ‘shown’… Browse on over to the Internet Archive’s Historical Software Collection homepage to start having fun with all the classic games and programs. Historical Software Collection Homepage If you would like to visit the homepage for The Hobbit v1.0 directly, then use the link below. Play The Hobbit v1.0 [via The Verge]     

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  • Ask the Readers: Social Websites – Browser-Based Interface versus Desktop Clients

    - by Asian Angel
    Most people have a favorite social website that they are active on each day, but have different methods for interacting with their friends there. This week we would like to know if you prefer using a browser-based interface or a desktop client to interact with your chosen social services. Photo by Asian Angel. Social services can be a lot of fun unless your method of access comes with more frustrations than perks. Perhaps your favorite social service has changed the layout or the website itself is just too busy or full of “junk” for your tastes. Then there are the times when the website may experience problems and fail to work smoothly. Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

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  • chromium-browser usus 99,99% IO disk

    - by lars
    My favorite browser: chromium is testing my patience. For some reason it sometimes uses 99,99% of I/O. (reading 2-3MB/s) Other processes (updatedb.mlocate, [kswapd0], clementine, compiz) show the same behavior. However this problem always starts and ends with chromium. To illustrate the impact on my system: when my disk starts to spin like crazy en the led burns continiously the system is so slow that it takes about two to five minuits to switch to tty6, log in and execute "killall chromiumbrowser && killall chromium" This is way faster than starting a new terminal in X, just starting a terminal seems to heavy for compiz under these circumstances. Waiting until its over takes more than 30 minuits, if it ends at all. The exact circumstances are difficult to replicate. Several tabs have to be open, usualy 8 or more. It seems that the chance to increases when more complex sites like gmail of plugins like flash are running. Opening several new tabs at omgubunt.co.uk has the best chance to replecate this isue. I have no idea where to start looking for a solution. Any help would be greatly apreciated ubuntu 12.10 | 2GB | 2x 1.66GHz Intel | 32bit | IBM Thinkpad R60e

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  • Library like ENet, but for TCP?

    - by Milo
    I'm not looking to use boost::asio, it is overly complex for my needs. I'm building a game that is cross platform, for desktop, iPhone and Android. I found a library called ENet which is pretty much what I need, but it uses UDP which does not seem to support encryption and a few other things. Given that the game is an event driven card game, TCP seems like the right fit. However, all I have found is WINSOCK / berkley sockets and bost::asio. Here is a sample client server application with ENet: #include <enet/enet.h> #include <stdlib.h> #include <string> #include <iostream> class Host { ENetAddress address; ENetHost * server; ENetHost* client; ENetEvent event; public: Host() :server(NULL) { enet_initialize(); setupServer(); } void setupServer() { if(server) { enet_host_destroy(server); server = NULL; } address.host = ENET_HOST_ANY; /* Bind the server to port 1234. */ address.port = 1721; server = enet_host_create (& address /* the address to bind the server host to */, 32 /* allow up to 32 clients and/or outgoing connections */, 2 /* allow up to 2 channels to be used, 0 and 1 */, 0 /* assume any amount of incoming bandwidth */, 0 /* assume any amount of outgoing bandwidth */); } void daLoop() { while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (server, & event, 5000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf ("A new client connected from %x:%u.\n", event.peer -> address.host, event.peer -> address.port); /* Store any relevant client information here. */ event.peer -> data = "Client information"; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("packet", strlen ("packet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("packetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("packet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (server); break; case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf ("%s disconected.\n", event.peer -> data); /* Reset the peer's client information. */ event.peer -> data = NULL; } } } } ~Host() { if(server) { enet_host_destroy(server); server = NULL; } atexit (enet_deinitialize); } }; class Client { ENetAddress address; ENetEvent event; ENetPeer *peer; ENetHost* client; public: Client() :peer(NULL) { enet_initialize(); setupPeer(); } void setupPeer() { client = enet_host_create (NULL /* create a client host */, 1 /* only allow 1 outgoing connection */, 2 /* allow up 2 channels to be used, 0 and 1 */, 57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */, 14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */); if (client == NULL) { fprintf (stderr, "An error occurred while trying to create an ENet client host.\n"); exit (EXIT_FAILURE); } /* Connect to some.server.net:1234. */ enet_address_set_host (& address, "192.168.2.13"); address.port = 1721; /* Initiate the connection, allocating the two channels 0 and 1. */ peer = enet_host_connect (client, & address, 2, 0); if (peer == NULL) { fprintf (stderr, "No available peers for initiating an ENet connection.\n"); exit (EXIT_FAILURE); } /* Wait up to 5 seconds for the connection attempt to succeed. */ if (enet_host_service (client, & event, 20000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { std::cout << "Connection to some.server.net:1234 succeeded." << std::endl; } else { /* Either the 5 seconds are up or a disconnect event was */ /* received. Reset the peer in the event the 5 seconds */ /* had run out without any significant event. */ enet_peer_reset (peer); puts ("Connection to some.server.net:1234 failed."); } } void daLoop() { ENetPacket* packet; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("backet", strlen ("backet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("backetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("backet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (client); while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (client, & event, 1000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; } } } } ~Client() { atexit (enet_deinitialize); } }; int main() { std::string a; std::cin >> a; if(a == "host") { Host host; host.daLoop(); } else { Client c; c.daLoop(); } return 0; } I looked at some socket tutorials and they seemed a bit too low level. I just need something that abstracts away the platform (eg, no WINSOCKS) and that has basic ability to keep track of connected clients and send them messages. Thanks

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  • What platform to use for browser based turn based strategy game

    - by sunwukung
    I want to write a browser based strategy game that can be played by two players in separate locations. The game itself is predominantly turn based. To that end, I want to determine the correct platform on which to build this game. To prevent gamers "gaming" the system, the business logic needs to reside in the server. I could arguably use AJAX for a large part of the games functionality, but at two key points in the game loop, the opposing player can "counter" the current players move. In addition, when it's time for the players to swap, AJAX polling is likely to fall short, so it's starting to look like WebSockets is going to be a requirement to pull this off smoothly. So, the remaining question is regarding the back end. I'd kinda like to build this in Python/Flask - but this is primarily out of wanting to tackle a project with that language, not neccessarily because it's the appropriate tool for the job. The next most likely candidate has got to be NodeJS given it's (apparently) tighter integration with the WebSockets protocol. My question, then, is regarding the best platform on which to pursue this objective.

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  • Eclipse and Oracle Fusion Development - Free Virtual Event, July 10th

    - by Carlos Chang
      Below is one of many sessions covering Oracle Fusion Development.  It's a free virtual event on July 10. Live chats with Oracle's technical staff.  Check it out! Oracle Enterprise Pack for Eclipse - ADF Development Oracle ADF Development has never been easier in Eclipse. During this session we will explore best practices to use standard Java EE technologies like EJBs and JPA to build rich ADF applications based on ADF Data Controls, Task Flows, and ADF Faces components all within Oracle Enterprise Pack for Eclipse (OEPE) 12c. We will also look at how OEPE’s AppXRay technology enables developers to understand and visualize dependency relationships between ADF components, xml descriptors, and Java objects in order to drive validation, content assist, and refactoring. Free Virtual Developer Day - Fusion Middleware Development Join a free online developer day where you can learn about the various components that make up the Oracle Fusion Development platform including ADF, ADF Mobile, Oracle WebCenter Portal, Business Intelligence and more. Online seminars and hands-on labs available directly from your browser. Join us on July 10!  Register here. 

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  • VIM: Close file without quiting VIM application?

    - by David.Chu.ca
    I am new to VIM. I use e and w commands to edit and to write a file. It is very convenient. I am not sure if there is "close" command to close the current file without leaving VIM? I know that q command can be used to close a file. But if it is the last file, the VIM is closed as well(actually on Mac the MacVIM does quit. Only the VIM window is closed and I could use Control-N to open a blank VIM again). I would like the VIM to stay with a blank screen.

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