I was wondering if anyone knows if you can run the iPhone SDK on an iPad. Tried looking through apple.com, but didn't find anything useful...
I want to be able to develop -- from start to finish -- an iPhone app on the iPad and was wondering if that's possible...
I'm attempting to use the new Graph API Facebook recently released, but I can't seem to get it to work correctly.
I've gone through the steps, and after the /authorize call, I receive an access_token:
access_token=109002049121898|nhKwSTJVPbUZ5JYyIH3opCBQMf8.
When I attempt to use that token I get:
{
"error": {
"type": "QueryParseException",
"message": "An active access token must be used to query information about the current user."
}
}
I'm stumped as too why...
-AC
Does anyone have a GKVoiceChat example for the iPhone SDK in 4.0 or later? I would really appreciate it if they could share it with me. It will surely help with my iphone game.
Sincerely,
Kevin
How can I modify the iphone SDK Apple sample code 'GKTank' to support multiple peers? Ideally 4.
I know GKit has a peer limit of 4, which is fine. What changes would I need to make to the source file 'GKTANK', so I can learn the process and adapt it to my own current app.
Thanks.
Does anybody know how did facebook do that "time ago". I'm trying to do the same with php/javascript. I think it works something like php renders timestamp in html and then javascript continuously calculate the time ago, does anybody know anymore info about this?
Hi Folks,
since yesterday is my app not rendering the xfbml Tags (name and picture). Iam using the new JavaScript SDK inside an Canvas-Iframe Application.
Firebug tells me the following inside the console:
Get: http://0.channel20.facebook.com/x/3332504234/true/p_1348362044=0
And after a while:
XFBML tags failed to render in 30000ms.
Does someone has the same problems, or know why this happens?
How would I declare this code in the header file (.h) in iPhone SDK?
(void) save {
UIGraphicsBeginImageContext(self.view.frame.size);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);
}
I want to publish a post to user's wall..for this first i am making user to log in and getting the session id also...but in order to publish i need the user to grant me publish_stream permission..so immmediately after i am obtaining auth_token by capturing url of the login success screen, i am making call to http://www.facebook.com/connect/prompt%5Fpermissions.php? with "api_key","ext_perm","display" as parameteres..but when the above url is redirected and displayed on BrowserField i am seeing "Incompatible web browser " instead of the permission granting dialog or popup..i will be greatful if anyone can help...thanx a lot
<script
src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php"
type="text/javascript"></script>
<script type="text/javascript">
FB.init('cef61789d5df166ac00c9fe13007c110', "xd_receiver.htm");
FB.Connect.showPermissionDialog("offline_access");
</script>
After a user login i am using the above code to get the Dialog box.
Why itsnt showing permission dialog??
Hello, Friends!
I have modifyed XMLEncoder class from Flex SDK (XMLEncoder.as)
After it I run my project but I don't see any changes...
What should I do to realy modify project's behaviour?
Thanks!!!
Hello,
I was wondering what is the best way to display a big PDF file (it's a map actually) using iPhone SDK (the file is around 5MB), because it's really slow in a UIWebView.
I want to be able to scroll through the PDF and zoom in/out.
Also do you think that it would be better to convert it to a PNG?
Thank in advance
How can I upload an image to flickr from the iphone sdk to flickr while the image is still geotagged? I tried to use objectiveflickr but it takes away the exif information so the photo is no longer geotagged. There has to be a relatively easy way to do this because there are apps around which do this very well.
In the iPhone OS4 SDK, does anyone have a suggestion for how I would implement a repeating local notification that ends on a particular date?
Looking at the API documentation, there doesn't appear to be a built-in property of UILocalNotification to allow you to set an end date on a repeat.
Any suggestions would be much appreciated.
Thank you!
Looking for some catalog/gallery(not UICatalog, just images), where I can see preview of each UI element in iPhone SDK, along with corresponding class name(eg datetime picker, calendar, the black switch bar on bottom). This will give me rough idea on which UI elements I can use in my app and go read about corresponding class.
We are working with Visual Studio SDK, creating a package. We need to get notified when a file (projectitem) gets undo checkout from TFS.
Any solutions/pointers are appreciated.
hi,
i want to take a picture of barcode from the product, and to read their details,is it possible to do it in iphone sdk?any built in library is available?any help pls?
XCode 3.2.3 Beta does not allow building for below 3.2.
I opened a project that was made in an earlier XCode.
For some reason, the base SDK is reported as missing even after changing it to 4.0.
Other projects from earlier XCode do not have this issue.
What can I do?
mobclix.com has an API for integrating with facebook.com. Is there something similar for twitter.com and other social services? Meaning, these will look like native parts of your app?
I'm trying to do the iphone sdk workaround for my Tiger Mac OSX and it seems that step one is just to install whatevr can be installed...well I can't even select my harddrive for destination because it's not Mac OS X 10.5 Any thoughts on why I can't even do this first step?
In normal javascript, I can check either
if (i == undefined)
or
if (i === undefined)
or the "typeof"
however, within facebook, it will have the api_key append as the prefix in undefined.
i.e. it will become
if (a12345_i == a12345_undefined)
which is NOT undefined
so, what can I do to find out the variable is undefined or not?
Ever since I upgraded to iPhone SDK3.2 beta 4, when I try to compile for device I get a warning for most of my libraries (libxml2.dylib, libobjc.A.dylib etc.) saying that it is missing the required architecture arm in file. Checking the libraries with lipo, I see that they all have arm5-7.
Surely someone else had to of run into this.