Search Results

Search found 14797 results on 592 pages for 'gui testing'.

Page 60/592 | < Previous Page | 56 57 58 59 60 61 62 63 64 65 66 67  | Next Page >

  • Supporting and testing multiple versions of a software library in a Maven project

    - by Duncan Jones
    My company has several versions of its software in use by our customers at any one time. My job is to write bespoke Java software for the customers based on the version of software they happen to be running. I've created a Java library that performs many of the tasks I regularly require in a normal project. This is a Maven project that I deploy to our local Artifactory and pull down into other Maven projects when required. I can't decide the best way to support the range of software versions used by our customers. Typically, we have about three versions in use at any one time. They are normally backwards compatible with one another, but that cannot be guaranteed. I have considered the following options for managing this issue: Separate editions for each library version I make a separate release of my library for each version of my company software. Using some Maven cunningness I could automatically produce a tested version linked to each of the then-current company software versions. This is feasible, but not without its technical challenges. The advantage is that this would be fairly automatic and my unit tests have definitely executed against the correct software version. However, I would have to keep updating the versions supported and may end up maintaining a large collection of libraries. One supported version, but others tested I support the oldest software version and make a release against that. I then perform tests with the newer software versions to ensure it still works. I could try and make this testing automatic by having some non-deployed Maven projects that import the software library, the associated test JAR and override the company software version used. If those projects build, then the library is compatible. I could ensure these meta-projects are included in our CI server builds. I welcome comments on which approach is better or a suggestion for a different approach entirely. I'm leaning towards the second option.

    Read the article

  • Testing a codebase with sequential cohesion

    - by iveqy
    I've this really simple program written in C with ncurses that's basically a front-end to sqlite3. I would like to implement TDD to continue the development and have found a nice C unit framework for this. However I'm totally stuck on how to implement it. Take this case for example: A user types a letter 'l' that is captured by ncurses getch(), and then an sqlite3 query is run that for every row calls a callback function. This callback function prints stuff to the screen via ncurses. So the obvious way to fully test this is to simulate a keyboard and a terminal and make sure that the output is the expected. However this sounds too complicated. I was thinking about adding an abstraction layer between the database and the UI so that the callback function will populate a list of entries and that list will later be printed. In that case I would be able to check if that list contains the expected values. However, why would I struggle with a data structure and lists in my program when sqlite3 already does this? For example, if the user wants to see the list sorted in some other way, it would be expensive to throw away the list and repopulate it. I would need to sort the list, but why should I implement sorting when sqlite3 already has that? Using my orginal design I could just do an other query sorted differently. Previously I've only done TDD with command line applications, and there it's really easy to just compare the output with what I'm expected. An other way would be to add CLI interface to the program and wrap a test program around the CLI to test everything. (The way git.git does with it's test-framework). So the question is, how to add testing to a tightly integrated database/UI.

    Read the article

  • Nifty popup fails to register

    - by Snailer
    I'm new to Nifty GUI, so I'm following a tutorial here for making popups. For now, I'm just trying to get a very basic "test" popup to show, but I get multiple errors and none of them make much sense. To show a popup, I believe it is necessary to first have a Nifty Screen already showing, which I do. So here is the ScreenController for the working Nifty Screen: public class WorkingScreen extends AbstractAppState implements ScreenController { //Main is my jme SimpleApplication private Main app; private Nifty nifty; private Screen screen; public WorkingScreen() {} public void equip(String slotstr) { int slot = Integer.valueOf(slotstr); System.out.println("Equipping item in slot "+slot); //Here's where it STOPS working. app.getPlayer().registerPopupScreen(nifty); System.out.println("Registered new popup"); Element ele = nifty.createPopup(app.getPlayer().POPUP); System.out.println("popup is " +ele); nifty.showPopup(nifty.getCurrentScreen(), ele.getId(), null); } @Override public void initialize(AppStateManager stateManager, Application app) { super.initialize(stateManager, app); this.app = (Main)app; } @Override public void update(float tpf) { /** jME update loop! */ } public void bind(Nifty nifty, Screen screen) { this.nifty = nifty; this.screen = screen; } When I call equip(0) the system prints Equipping item in slot 0, then a lot of errors and none of the subsequent println()'s. Clearly it botches somewhere in Player.registerPopupScreen(Nifty nifty). Here's the method: public final String POPUP = "Test Popup"; public void registerPopupScreen(Nifty nifty) { System.out.println("Attempting new popup"); PopupBuilder b = new PopupBuilder(POPUP) {{ childLayoutCenter(); backgroundColor("#000a"); panel(new PanelBuilder() {{ id("List"); childLayoutCenter(); height(percentage(75)); width(percentage(50)); control(new ButtonBuilder("TestButton") {{ label("TestButton"); width("120px"); height("40px"); align(Align.Center); }}); }}); }}; System.out.println("PopupBuilder success."); b.registerPopup(nifty); System.out.println("Registerpopup success."); } Because that first println() doesn't show, it looks like this method isn't even called at all! Edit After removing all calls on the Player object, the popup works. It seems I'm not "allowed" to access the player from the ScreenController. Unfortunate, since I need information on the player for the popup. Is there a workaround?

    Read the article

  • Am I just not understanding TDD unit testing (Asp.Net MVC project)?

    - by KallDrexx
    I am trying to figure out how to correctly and efficiently unit test my Asp.net MVC project. When I started on this project I bought the Pro ASP.Net MVC, and with that book I learned about TDD and unit testing. After seeing the examples, and the fact that I work as a software engineer in QA in my current company, I was amazed at how awesome TDD seemed to be. So I started working on my project and went gun-ho writing unit tests for my database layer, business layer, and controllers. Everything got a unit test prior to implementation. At first I thought it was awesome, but then things started to go downhill. Here are the issues I started encountering: I ended up writing application code in order to make it possible for unit tests to be performed. I don't mean this in a good way as in my code was broken and I had to fix it so the unit test pass. I mean that abstracting out the database to a mock database is impossible due to the use of linq for data retrieval (using the generic repository pattern). The reason is that with linq-sql or linq-entities you can do joins just by doing: var objs = select p from _container.Projects select p.Objects; However, if you mock the database layer out, in order to have that linq pass the unit test you must change the linq to be var objs = select p from _container.Projects join o in _container.Objects on o.ProjectId equals p.Id select o; Not only does this mean you are changing your application logic just so you can unit test it, but you are making your code less efficient for the sole purpose of testability, and getting rid of a lot of advantages using an ORM has in the first place. Furthermore, since a lot of the IDs for my models are database generated, I proved to have to write additional code to handle the non-database tests since IDs were never generated and I had to still handle those cases for the unit tests to pass, yet they would never occur in real scenarios. Thus I ended up throwing out my database unit testing. Writing unit tests for controllers was easy as long as I was returning views. However, the major part of my application (and the one that would benefit most from unit testing) is a complicated ajax web application. For various reasons I decided to change the app from returning views to returning JSON with the data I needed. After this occurred my unit tests became extremely painful to write, as I have not found any good way to write unit tests for non-trivial json. After pounding my head and wasting a ton of time trying to find a good way to unit test the JSON, I gave up and deleted all of my controller unit tests (all controller actions are focused on this part of the app so far). So finally I was left with testing the Service layer (BLL). Right now I am using EF4, however I had this issue with linq-sql as well. I chose to do the EF4 model-first approach because to me, it makes sense to do it that way (define my business objects and let the framework figure out how to translate it into the sql backend). This was fine at the beginning but now it is becoming cumbersome due to relationships. For example say I have Project, User, and Object entities. One Object must be associated to a project, and a project must be associated to a user. This is not only a database specific rule, these are my business rules as well. However, say I want to do a unit test that I am able to save an object (for a simple example). I now have to do the following code just to make sure the save worked: User usr = new User { Name = "Me" }; _userService.SaveUser(usr); Project prj = new Project { Name = "Test Project", Owner = usr }; _projectService.SaveProject(prj); Object obj = new Object { Name = "Test Object" }; _objectService.SaveObject(obj); // Perform verifications There are many issues with having to do all this just to perform one unit test. There are several issues with this. For starters, if I add a new dependency, such as all projects must belong to a category, I must go into EVERY single unit test that references a project, add code to save the category then add code to add the category to the project. This can be a HUGE effort down the road for a very simple business logic change, and yet almost none of the unit tests I will be modifying for this requirement are actually meant to test that feature/requirement. If I then add verifications to my SaveProject method, so that projects cannot be saved unless they have a name with at least 5 characters, I then have to go through every Object and Project unit test to make sure that the new requirement doesn't make any unrelated unit tests fail. If there is an issue in the UserService.SaveUser() method it will cause all project, and object unit tests to fail and it the cause won't be immediately noticeable without having to dig through the exceptions. Thus I have removed all service layer unit tests from my project. I could go on and on, but so far I have not seen any way for unit testing to actually help me and not get in my way. I can see specific cases where I can, and probably will, implement unit tests, such as making sure my data verification methods work correctly, but those cases are few and far between. Some of my issues can probably be mitigated but not without adding extra layers to my application, and thus making more points of failure just so I can unit test. Thus I have no unit tests left in my code. Luckily I heavily use source control so I can get them back if I need but I just don't see the point. Everywhere on the internet I see people talking about how great TDD unit tests are, and I'm not just talking about the fanatical people. The few people who dismiss TDD/Unit tests give bad arguments claiming they are more efficient debugging by hand through the IDE, or that their coding skills are amazing that they don't need it. I recognize that both of those arguments are utter bullocks, especially for a project that needs to be maintainable by multiple developers, but any valid rebuttals to TDD seem to be few and far between. So the point of this post is to ask, am I just not understanding how to use TDD and automatic unit tests?

    Read the article

  • Announcing SO-Aware Test Workbench

    - by gsusx
    Yesterday was a big day for Tellago Studios . After a few months hands down working, we announced the release of the SO-Aware Test Workbench tool which brings sophisticated performance testing and test visualization capabilities to theWCF world. This work has been the result of the feedback received by many of our SO-Aware and Tellago customers in terms of how to improve the WCF testing. More importantly, with the SO-Aware Test Workbench we are trying to address what has been one of the biggest challenges...(read more)

    Read the article

  • What arguments can I use to "sell" the BDD concept to a team reluctant to adopt it?

    - by S.Robins
    I am a bit of a vocal proponent of the BDD methodology. I've been applying BDD for a couple of years now, and have adopted StoryQ as my framework of choice when developing DotNet applications. Even though I have been unit testing for many years, and had previously shifted to a test-first approach, I've found that I get much more value out of using a BDD framework, because my tests capture the intent of the requirements in relatively clear English within my code, and because my tests can execute multiple assertions without ending the test halfway through - meaning I can see which specific assertions pass/fail at a glance without debugging to prove it. This has really been the tip of the iceberg for me, as I've also noticed that I am able to debug both test and implementation code in a more targeted manner, with the result that my productivity has grown significantly, and that I can more easily determine where a failure occurs if a problem happens to make it all the way to the integration build due to the output that makes its way into the build logs. Further, the StoryQ api has a lovely fluent syntax that is easy to learn and which can be applied in an extraordinary number of ways, requiring no external dependencies in order to use it. So with all of these benefits, you would think it an easy to introduce the concept to the rest of the team. Unfortunately, the other team members are reluctant to even look at StoryQ to evaluate it properly (let alone entertain the idea of applying BDD), and have convinced each other to try and remove a number of StoryQ elements from our own core testing framework, even though they originally supported the use of StoryQ, and that it doesn't impact on any other part of our testing system. Doing so would end up increasing my workload significantly overall and really goes against the grain, as I am convinced through practical experience that it is a better way to work in a test-first manner in our particular working environment, and can only lead to greater improvements in the quality of our software, given I've found it easier to stick with test first using BDD. So the question really comes down to the following: What arguments can I use to really drive the point home that it would be better to use StoryQ, or at the very least apply the BDD methodology? Can you point me to any anecdotal evidence that I can use to support my argument to adopt BDD as our standard method of choice? What counter arguments can you think of that could suggest that my wish to convert the team efforts to BDD might be in error? Yes, I'm happy to be proven wrong provided the argument is a sound one. NOTE: I am not advocating that we rewrite our tests in their entirety, but rather to simply start working in a different manner for all future testing work.

    Read the article

  • Which devices is my app working on

    - by Woojah
    My team is developing an app that will work on about 100 (or more) different android devices. We are having trouble testing it since we are not sure how to verify if it works on all the different devices. Can anybody suggest some best practices, a testing framework, or some sort of way to give us feedback on how to test our app and/or get feedback from our users so they can tell us the problems they are having?

    Read the article

  • Gui window Positioning in Autohotkey

    - by Hitesh Chavda
    In Autohotkey, I want to position my Gui window to right bottom of the screen but how? For illustrate, +--------------------------------------+ | Desktop (screen) | | | | | | +----------+ | | | Gui | | | | window | | | | | | | | | | | +----------+ | +--------------------------------------+

    Read the article

  • Problem compiling gnustep-gui-0.16.0 undefined reference to png_sizeof

    - by stefanB
    I'm trying to compile GNUstep on a linux box but gnustep-gui-0.16.0 package is failing. I downloaded GNUstep Startup stable 0.20.1 (http://wwwmain.gnustep.org/resources/downloads.php)and follow instructions about how to compile (./configure && make). I'm getting this error: libgnustep-gui.so: undefined reference to 'png_sizeof' I have compiled latest libpng (1.2.34) and I can see that png_sizeof is defined as macro. However, I'm not quite sure how to fix the gnustep-gui-0.16.0 build. I tried to pass the include/lib directory where libpng is installed to configure build but nothing seems to help. I have quite up to date linux box but using gcc 3.3 (upgrade is not an option - but this should not be a problem). Full error: Making all for tool set_show_service... Compiling file set_show_service.m ... Linking tool set_show_service ... ../Source/./obj/libgnustep-gui.so: undefined reference to `png_sizeof' collect2: ld returned 1 exit status gmake[3]: *** [obj/set_show_service] Error 1 gmake[2]: *** [set_show_service.all.tool.variables] Error 2 gmake[1]: *** [internal-all] Error 2 gmake[1]: Leaving directory `/home/bla/local/src/gnustep-startup-0.22.0/build/gnustep-gui-0.16.0' gmake[3]: *** [obj/set_show_service] Error 1 gmake[2]: *** [set_show_service.all.tool.variables] Error 2 gmake[1]: *** [internal-all] Error 2 Any suggestions? Thanks

    Read the article

  • Calling QAxWidget method outside of the GUI thread

    - by user304361
    I'm beginning to wonder if this is impossible, but I thought I'd ask in case there's a clever way to get around the problems I'm having. I have a Qt application that uses an ActiveX control. The control is held by a QAxWidget, and the QAxWidget itself is contained within another QWidget (I needed to add additional signals/slots to the widget, and I couldn't just subclass QAxWidget because the class doesn't permit that). When I need to interact with the ActiveX control, I call a method of the QWidget, which in turn calls the dynamicCall method of the QAxWidget in order to invoke the appropriate method of the ActiveX control. All of that is working fine. However, one method of the ActiveX control takes several seconds to return. When I call this method, my entire GUI locks up for a few seconds until the method returns. This is undesirable. I'd like the ActiveX control to go off and do its processing by itself and come back to me when it's done without locking up the Qt GUI. I've tried a few things without success: Creating a new QThread and calling QAxWidget::dynamicCall from the new thread Connecting a signal to the appropriate slot method of the QAxWidget and calling the method using signals/slots instead of using dynamicCall Calling QAxWidget::dynamicCall using QtConcurrent::run Nothing seems to affect the behavior. No matter how or where I use dynamicCall (or trigger the appropriate slot of the QAxWidget), the GUI locks until the ActiveX control completes its operation. Is there any way to detach this ActiveX processing from the Qt GUI thread so that the GUI doesn't lock up while the ActiveX control is running a method? Is there something clever I can do with QAxBase or QAxObject to get my desired results?

    Read the article

  • Python GUI Scraper hanging issues.

    - by bball
    I wrote a scraper using python a while back, and it worked fine in the command line. I have made a GUI for the application now, but I am having trouble with one issue. When I attempt to update text inside the gui (e.g. 'fetching URL 12/50'), I am unable seeing as the function within the scraper is grabbing 100+ links. Also when going from one scraping function, to a function that should update the gui, to another function, the gui update function seems to be skipped over while the next scrape function is run. An example would be: scrapeLinksA() #takes 20 seconds updateInfo("LinksA done") scrapeLinksB() #takes another 20 seconds in the above example, updateInfo is never executed, unless I end the program with a KeyboardInterrupt. I'm thinking my solution is threading, but I'm not sure. What can I do to fix this? I am using: PyQt4 urllib2 BeautifulSoup

    Read the article

  • Should integration testing of DAOs be done in an application server?

    - by HDave
    I have a three tier application under development and am creating integration tests for DAOs in the persistence layer. When the application runs in Websphere or JBoss I expect to use the connection pooling and transaction manager of those application servers. When the application runs in Tomcat or Jetty, we'll be using C3P0 for pooling and Atomikos for transactions. Because of these different subsystems, should the DAO's be tested in a fully configured application server environment or should we handle those concerns when integration testing the service layer? Currently we plan on setting up a simple JDBC data source with non-JTA (i.e. resource-local) transactions for DAO integration testing, thus no application server is involved....but this leaves me wondering about environmental problems we won't uncover.

    Read the article

  • making a gui editor

    - by Manny
    Hello, For my school project, I would like to build a gui that someone else can use to create a gui. Upon some research I saw lot of gui builders but didn't see anything along the lines of what I am looking for. But then I did find a tutorial using C# on here I rather create this gui editor for linux environment. Any suggestions to where I should start? what tools I can use? Any links to any tutorials? Any help/direction would be greatly appreciated.

    Read the article

  • How to do steps of an API through CLI/ batch mode without GUI

    - by Dolphin
    I'm using Audiveris API to generate xml(MusicXML) file once the sheetmusic(e.g. pdf/img file) is being input (i.e. When I give the sheet music (pdf file) location, to generate the xml file out of it (in another location)). Audiveris has its own GUI to do this. But can I do this process of sheetmusic-to-xml without using their GUI, but only from the CLI? If so how may I approach it? And also if so - is there a possibility to make it work in CLI - using Java code (say to invoke steps for API to occur in the CLI using Java Code - I've heard this is possible using shell commands)? I managed to open the GUI by opening the jar file from CLI. But I need to know whether there's a possibility to carry out the entire sheetmusic(say pdf)-to-xml process without using their GUI, but only through CLI (i.e. in batch mode)? Greatly appreciate any help or guidance Thanks in advance

    Read the article

  • can you use proxies to do load/stress testing on a server, with proxy serving as a sort of mirror?

    - by EndangeringSpecies
    suppose I want to test a server's and its web application's ability to handle many simultaneous connections well and show decent latency. So ideally I would want a thousand machines to bombard it with usage requests, but that's not practicable. So instead, can I just make a testing script with a thousand threads to run on the same server and have them perform the testing, connecting to the server via a geographically far-away proxy? My reasoning here is that the signal will have to travel realistically big distances to the proxy and back, so that sort of emulates the reality of real clients accessing the server. Then again, to take this one step further, are there prepackaged emulators/frameworks that could perform a similar test without using internet at all, just simulating the latency of the network, realistically creating all the socket connections and other resource intensive stuff etc?

    Read the article

  • Automated Testing tools for HTML5 Canvas

    - by user432195
    I'm looking for a tool to do some automated GUI testing on a HTML5 canvas component we're developing. Basically I'm looking for a tool that is able to record the clicks and events on the canvas component and is able to replay those events. So far most of the testing tools like Telerik WebUI Testing Suite, Selenium, TestSwarm, qUnit, Jasmine, Hudson seems that they don't fully support HTML5 canvas testing. Would you guys know a testing tool that already supports that ? If not, would you know how companies are doing automated testing of HTML5 canvas ? Thanks, Andy N.

    Read the article

  • Unit Testing User Interface. What is an effective way ?

    - by pierocampanelli
    I have an accounting & payroll client/server application where there are several input form with complex data validation rules. I am finding an effective way to perform unit testing of user interface. For complex validation rules I mean: "Disable button X if I Insert a value in textfield Y" "Enable a combobox if I insert a value in a textfield" ...... ...... Most promising pattern i have found is suggested by M. Fowler (http://martinfowler.com/eaaDev/ModelViewPresenter.html). Have you any experience about Unit Testing of User Interface? As technology stack I am using: .NET 3.5 & Windows Forms Widget Library.

    Read the article

  • what are the Ways to create a gui to install a java app

    - by scot
    Hi, I have a java web application . Currently the application is installed in a cli mode [on windows/linux /solaris] by running sh or cmd scripts. I would like to create a GUI for the App installation so that user can edit info in gui for the installation. Any pointers/Best practices for developing gui would be helpful. thank you

    Read the article

  • Need some help with GUI in java

    - by james1
    Hi guys, i'm working on GUI in java and got stuck with move the object. Please visit this youtube video i made a short demo for you guys to see what i was trying to do. I'm so new to the GUI thing as i've never been taught of doing GUI. Here is the link: http://www.youtube.com/watch?v=up1LV5r-NSg

    Read the article

  • Writing C# GUI over a C++ dll or C++ exe

    - by user97642
    Hi I have a C++ console Exe which does some progamming. Now i wanted to write a C# GUI which does some of the programming that the C++ exe does. I was thinking of few approaches, Write the C# GUI with all programming in C++ done from scratch.(I do not want to do this for the amount of rework it entails) Build a C++ dll which does the programming and have it imported in GUI app.(Now here i have a concern. How do i capture the output of the routines in c++ dll and display it in GUI? Should i return the output as string for every routine that the app calls.? Since i dont know managed c++ iam going to build an unmanaged C++ dll. )

    Read the article

  • Does Ruby/Rails require more unit testing than say a PHP app?

    - by Blankman
    I don't find the unit testing push in the PHP market like I see/read in the ruby/rails arena. Could one just as easily NOT unit test in ruby/rails as in php, or is ruby just too bendable and breakable that it "more" recommended to test in ruby than in php? Meaning there are large code bases like vBulletin, and from what I can tell, they don't unit test. I hope you understand what I am asking here, not the pros/cons of testing, or whether one should test or not, but rather, does one language need to be tested more than another? maybe its easy to write buggy code, or break during refactoring etc.

    Read the article

< Previous Page | 56 57 58 59 60 61 62 63 64 65 66 67  | Next Page >