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  • Hot to set class variable to be visible to its public static methods?

    - by RCola
    Why I can noy access my variable p in mull form iterate method? How to resolve a problem? Hot to set class variable to be visible to its public static methods? public class mull { public static void main(String[] args) throws InterruptedException { final JPanel p = createAndShowGUI(); Timer timer = new Timer(1000, new MyTimerActionListener()); timer.start(); try { Thread.sleep(10000); } catch (InterruptedException e) { } timer.stop(); public static void iterate(){ for (int i = 0; i < 55; i++){ // "p cannot be resolved" p.moveSquare(i*10, i*10); p.setParamsRing(i*5, i*7, 200, 200); // p.repaint(); } } } class MyPanel extends JPanel { .... } How to access variable set in another method (in this example main())? Why Eclipse forces me to use this ((MyPanel) p).setParamsRing(i*5, i*7, 200, 200); instead of this p.setParamsRing(i*5, i*7, 200, 200);?

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  • What is the most efficient way to convert to binary and back in C#?

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • Detecting Idle Time with Global Mouse and Keyboard Hooks in WPF

    - by jdanforth
    Years and years ago I wrote this blog post about detecting if the user was idle or active at the keyboard (and mouse) using a global hook. Well that code was for .NET 2.0 and Windows Forms and for some reason I wanted to try the same in WPF and noticed that a few things around the keyboard and mouse hooks didn’t work as expected in the WPF environment. So I had to change a few things and here’s the code for it, working in .NET 4. I took the liberty and refactored a few things while at it and here’s the code now. I’m sure I will need it in the far future as well. using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace Irm.Tim.Snapper.Util { public class ClientIdleHandler : IDisposable { public bool IsActive { get; set; } int _hHookKbd; int _hHookMouse; public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); public event HookProc MouseHookProcedure; public event HookProc KbdHookProcedure; //Use this function to install thread-specific hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //Call this function to uninstall the hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //Use this function to pass the hook information to next hook procedure in chain. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam); //Use this hook to get the module handle, needed for WPF environment [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern IntPtr GetModuleHandle(string lpModuleName); public enum HookType : int { GlobalKeyboard = 13, GlobalMouse = 14 } public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the mouse IsActive = true; Debug.Print("Mouse active"); //just return the next hook return CallNextHookEx(_hHookMouse, nCode, wParam, lParam); } public int KbdHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the keyboard IsActive = true; Debug.Print("Keyboard active"); //just return the next hook return CallNextHookEx(_hHookKbd, nCode, wParam, lParam); } public void Start() { using (var currentProcess = Process.GetCurrentProcess()) using (var mainModule = currentProcess.MainModule) { if (_hHookMouse == 0) { // Create an instance of HookProc. MouseHookProcedure = new HookProc(MouseHookProc); // Create an instance of HookProc. KbdHookProcedure = new HookProc(KbdHookProc); //register a global hook _hHookMouse = SetWindowsHookEx((int)HookType.GlobalMouse, MouseHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookMouse == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the mouse"); } } if (_hHookKbd == 0) { //register a global hook _hHookKbd = SetWindowsHookEx((int)HookType.GlobalKeyboard, KbdHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookKbd == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the keyboard"); } } } } public void Close() { if (_hHookMouse != 0) { bool ret = UnhookWindowsHookEx(_hHookMouse); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the mouse"); } _hHookMouse = 0; } if (_hHookKbd != 0) { bool ret = UnhookWindowsHookEx(_hHookKbd); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the keyboard"); } _hHookKbd = 0; } } #region IDisposable Members public void Dispose() { if (_hHookMouse != 0 || _hHookKbd != 0) Close(); } #endregion } } The way you use it is quite simple, for example in a WPF application with a simple Window and a TextBlock: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBlock Name="IdleTextBox"/> </Grid> </Window> And in the code behind we wire up the ClientIdleHandler and a DispatcherTimer that ticks every second: public partial class MainWindow : Window { private DispatcherTimer _dispatcherTimer; private ClientIdleHandler _clientIdleHandler; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { //start client idle hook _clientIdleHandler = new ClientIdleHandler(); _clientIdleHandler.Start(); //start timer _dispatcherTimer = new DispatcherTimer(); _dispatcherTimer.Tick += TimerTick; _dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 1); _dispatcherTimer.Start(); } private void TimerTick(object sender, EventArgs e) { if (_clientIdleHandler.IsActive) { IdleTextBox.Text = "Active"; //reset IsActive flag _clientIdleHandler.IsActive = false; } else IdleTextBox.Text = "Idle"; } } Remember to reset the ClientIdleHandle IsActive flag after a check.

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  • Google detects Malware on my website

    - by crm
    Recently Google has been blocking my website after detecting Malware on it. I have checked through the files and can't spot any Malware that might have been inserted anywhere and no additional files have been added from what I can see. In the diagnostics Malware section og googles webmaster tools for the site it says "Malware Google has not detected any malware on this site." Also on stopbadware.org the website is not on their clearing house. The site is melfordschoolofmotoring.co.uk. So why is google detecting malware?

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  • Why are only some of my objects being rendered?

    - by BleedObsidian
    Every time I create a new asteroid the previous one is no longer rendered? I did some debugging and printed out the size of Array-List 'Small' and when a new asteroid is created it doesn't go down, so the thread is still there it's just not being rendered, Why? StatePlay: package me.bleedobsidian.astroidjump; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class StatePlay extends BasicGameState { int stateID = 10; Player player; Asteroids asteroids; StatePlay(int stateID) { this.stateID = stateID; } @Override public int getID() { return stateID; } @Override public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { ResManager.loadImages(); player = new Player(); asteroids = new Asteroids(); } @Override public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { g.setAntiAlias(true); player.render(g); asteroids.render(g); g.drawString("Asteroids: " + Asteroids.small.size(), 10, 25); } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { player.update(gc, delta); asteroids.update(delta); } } Asteroids: package me.bleedobsidian.astroidjump; import java.util.ArrayList; import java.util.Timer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SpriteSheet; public class Asteroids { public static ArrayList<Asteroid_Small> small = new ArrayList<Asteroid_Small>(); static SpriteSheet small_sprites = new SpriteSheet(ResManager.asteroids_small_ss, 32, 32); static Image small_1 = small_sprites.getSubImage(0, 0); static Image small_2 = small_sprites.getSubImage(1, 0); static Image small_3 = small_sprites.getSubImage(2, 0); static Image small_4 = small_sprites.getSubImage(3, 0); static boolean asteroids = true; static int diff = 0; Asteroids() { Task_Asteroids TaskA = new Task_Asteroids(); Timer timer = new Timer("Asteroids"); if(diff == 0) { timer.schedule(TaskA, 0, 4000); } else if(diff == 1) { timer.schedule(TaskA, 0, 3000); } } public static Image chooseSmallImage(int i) { if(i == 0) { return small_1; } else if(i == 1) { return small_2; } else if(i == 2) { return small_3; } else if(i == 3) { return small_4; } else { return small_1; } } public static void level_manager(float x) { if(x < 1000) { diff = 0; } else if(x < 2000) { diff = 1; } else if(x < 3000) { diff = 2; } else if(x < 5000) { diff = 3; } else if(x < 10000) { diff = 4; } else { diff = 5; } } public void update(int delta) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.update(delta); } } public void render(Graphics g) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.render(g); } } public static void setAsteroids(boolean tf) { asteroids = tf; } } Asteroid_Small: package me.bleedobsidian.astroidjump; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; public class Asteroid_Small { private static Image me; private static float x = 0; private static float y = 0; private static float speed = 0; private static float rotation = 0; private static float rotation_speed = 0; Asteroid_Small(Image i, float x, float y, float rs, float sp) { me = i; Asteroid_Small.x = x; Asteroid_Small.y = y; Asteroid_Small.rotation_speed = rs; Asteroid_Small.speed = sp; } public void update(int delta) { x -= speed * delta; rotation += rotation_speed * delta; me.setRotation(rotation); } public void render(Graphics g) { g.drawImage(me, x, y); } } Task_Asteroid: package me.bleedobsidian.astroidjump; import java.util.TimerTask; public class Task_Asteroids extends TimerTask { public void run() { if(Asteroids.diff == 0) { int randImage = (int) (Math.random() * 4); int randHeight = (int) (Math.random() * 480); Asteroids.small.add(new Asteroid_Small(Asteroids.chooseSmallImage(randImage), Player.x + 960, randHeight, 0.05f, 0.04f)); } } }

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  • Visual View for Schema Based Editor

    - by Geertjan
    Starting from yesterday's blog entry, make the following change in the DataObject's constructor: registerEditor("text/x-sample+xml", true); I.e., the MultiDataObject.registerEditor method turns the editor into a multiview component. Now, again, within the DataObject, add the following, to register a source editor in the multiview component: @MultiViewElement.Registration(         displayName = "#LBL_Sample_Source",         mimeType = "text/x-sample+xml",         persistenceType = TopComponent.PERSISTENCE_NEVER,         preferredID = "ShipOrderSourceView",         position = 1000) @NbBundle.Messages({     "LBL_Sample_Source=Source" }) public static MultiViewElement createEditor(Lookup lkp){     return new MultiViewEditorElement(lkp); } Result: Next, let's create a visual editor in the multiview component. This could be within the same module as the above or within a completely separate module. That makes it possible for external contributors to provide modules with new editors in an existing multiview component: @MultiViewElement.Registration(displayName = "#LBL_Sample_Visual", mimeType = "text/x-sample+xml", persistenceType = TopComponent.PERSISTENCE_NEVER, preferredID = "VisualEditorComponent", position = 500) @NbBundle.Messages({ "LBL_Sample_Visual=Visual" }) public class VisualEditorComponent extends JPanel implements MultiViewElement {     public VisualEditorComponent() {         initComponents();     }     @Override     public String getName() {         return "VisualEditorComponent";     }     @Override     public JComponent getVisualRepresentation() {         return this;     }     @Override     public JComponent getToolbarRepresentation() {         return new JToolBar();     }     @Override     public Action[] getActions() {         return new Action[0];     }     @Override     public Lookup getLookup() {         return Lookup.EMPTY;     }     @Override     public void componentOpened() {     }     @Override     public void componentClosed() {     }     @Override     public void componentShowing() {     }     @Override     public void componentHidden() {     }     @Override     public void componentActivated() {     }     @Override     public void componentDeactivated() {     }     @Override     public UndoRedo getUndoRedo() {         return UndoRedo.NONE;     }     @Override     public void setMultiViewCallback(MultiViewElementCallback callback) {     }     @Override     public CloseOperationState canCloseElement() {         return CloseOperationState.STATE_OK;     } } Result: Next, the DataObject is automatically returned from the Lookup of DataObject. Therefore, you can go back to your visual editor, add a LookupListener, listen for DataObjects, parse the underlying XML file, and display values in GUI components within the visual editor.

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  • How can I fix the #c3284d# malvertising hack on my website?

    - by crm
    For the past couple of weeks at semi regular intervals, this website has had the #c3284d# malware code inserted into some of its .php files. Also the .htaccess file had its equivelant code inserted. I have, on many occasions removed the malicious code, replaced files, changed the ftp password on my ftp client (which is CoreFTP), changed the connection method to FTPS for more secure storage of the password (instead of plain text). I have also scanned my computer several times using AVG and Windows Defender which have found no malware on my computer which might have been storing my ftp passwords. I used Sucuri SiteCheck to check my website which says my website is clean of malware which is bizarre because I just attempted to click one of the links on the site a minute ago and it linked me to another one of these random stats.php sites, even though it appears I have gotten rid of the #c3284d# code again (which will no doubt be re-inserted somehow in an hour or so).. Has anyone found an actual viable solution for this malware hack? I have done just about all of the things suggested here and here and the problem still persists. Currently when I click on a link within the sites navigation menu within Google Chrome I get googles Malware warning page: Warning: Something's Not Right Here! oxsanasiberians.com contains malware. Your computer might catch a virus if you visit this site. Google has found that malicious software may be installed onto your computer if you proceed. If you've visited this site in the past or you trust this site, it's possible that it has just recently been compromised by a hacker. You should not proceed. Why not try again tomorrow or go somewhere else? We have already notified oxsanasiberians.com that we found malware on the site. For more about the problems found on oxsanasiberians.com, visit the Google Safe Browsing diagnostic page. I'm wondering if it is possible that the Google Chrome browser I am using has itself been hacked? Does anyone else get re-directed when clicking links on the the website?

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  • RDS, RDWeb, and RemoteApp: How to use public certificate for launching apps on session host?

    - by Bret Fisher
    Question: How do i tell RDWeb to launch apps from remote.domain.com rather then host.internaldomain.local? Environment: Existing org with AD forest. New single Server 2012 running all Remote Desktop Services roles for session host. Used the new 2012 wizard to setup "QuickSessionCollection" with roles: RD Session Host RD Connection Broker RD Gateway RD Web Access RD Licensing Everything works with self-signed cert, but we want to prevent those. The users are potentially non-domain machines so sticking a private root cert for on their machines isn't an option. Every part of the solution needs to use public cert. Added public remote.domain.com cert to all roles using Server Manager GUI: RD Connection Broker - Enable Single Sign On RD Connection Broker - Publishing RD Web Access RD Gateway So now everything works beautifully except the last step: user logs into https://remote.domain.com user clicks a app icon, which in background downloads a .rdp file that is signed by remote.domain.com. .rdp is set to use RD Gateway, which is remote.domain.com .rdp says app is hosted on internal host.internaldomain.local, which doesn't match the RDP-tcp TLS cert of remote.domain.com, and pops a warning. It's this last step that I'd like to fix. Is there a config option in PowerShell, WMI, or .config to tell RDWeb/RemoteApp to use remote.domain.com for all published apps so the TLS cert for RDP matches what the Session Host is using? NOTE: This question talks about this issue, and this answer mentions how you might fix it in 2008, but that GUI doesn't exist in 2012 for RemoteApp, and I can't find a PowerShell setting for it. NOTE: Here's a screenshot of the setting in 2008R2 that I need to change. It tells RemoteApp what to use for the Session Host server name. How can I set that in 2012?

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  • Can I setup NAT for the same service, two public IPs on different routers to the same private IP?

    - by James
    This might be needlessly complex, but here goes. I've got two Firebox x550e devices. The first has a local IP of 10.0.0.1, public IP 64.x.x.x. The second has a local IP of 10.0.0.10, public IP 70.x.x.x. There is an FTP server on our LAN with a private IP of 10.0.0.55. I've set up NAT rules in each of the Fireboxes, on the first firebox it is 64.x.x.x-10.0.0.55 tcp 21, on the second 70.x.x.x-10.0.0.55 tcp 21. The first rule works fine. I can ftp to 64.x.x.x and everything's good. The second rule doesn't work. ftp to 70.x.x.x results in a connection timeout. The second firebox logs say the connection is being allowed through. The default gateway on the FTP server is 10.0.0.1 (the first firebox) If I change the default gateway on the server to 10.0.0.10, the rule on the second firebox starts working, but the rule from the first firebox stops. Is there some way to make this work for both rules?

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  • How can I download a copy of an S3 public data set?

    - by tripleee
    i was naively assuming I could do something like s3cmd sync s3://snap-d203feb5 /var/tmp/copy but I seem to have the wrong idea of how to go about this. I cannot even get a simple thing to work; vnix$ s3cmd ls s3://snap-d203feb5 Bucket 'snap-d203feb5': ERROR: Bucket 'snap-d203feb5' does not exist I guess the identifier I have is not for a "bucket" but for a "public data set". How do I go from one to the other? Do I have to start up an EC2 instance and create a bucket for this? How? The instructions at http://docs.amazonwebservices.com/AWSEC2/latest/UserGuide/using-public-data-sets.html seem to assume I want to use the data in an EC2 instance, but in this case, I'd just like to browse a bit, at least for a start. By the by, copy/pasting the "US Snapshot ID" causes a nasty traceback from Python; they publish the ID with a weird Unicode (I presume) dash which cannot directly be copy/pasted. Is there a mistake when I copy it? And what's the significance of "US" in there? Can't I use the data outside North America??

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  • how to setup .ssh directory inside an encrypted volume on Mac OSX and still have public key logins?

    - by Vitaly Kushner
    I have my .ssh directory inside an encrypted sparse image. i.e. ~/.ssh is a symlink to /Volumes/VolumeName/.ssh The problem is that when I try to ssh into that machine using a public key I see the following error message in /var/log/secure.log: Authentication refused: bad ownership or modes for directory /Volumes Any way to solve this in a clean way? Update: The permissions on ~/.ssh and authorized_keys are right: > ls -ld ~ drwxr-xr-x+ 77 vitaly staff 2618 Mar 16 08:22 /Users/vitaly/ > ls -l ~/.ssh lrwxr-xr-x 1 vitaly staff 22 Mar 15 23:48 /Users/vitaly/.ssh@ -> /Volumes/Astrails/.ssh > ls -ld /Volumes/Astrails/.ssh drwx------ 3 vitaly staff 646 Mar 15 23:46 /Volumes/Astrails/.ssh/ > ls -ld /Volumes/Astrails/ drwx--x--x@ 18 vitaly staff 1360 Jan 12 22:05 /Volumes/Astrails// > ls -ld /Volumes/ drwxrwxrwt@ 5 root admin 170 Mar 15 20:38 /Volumes// error message sats the problem is with /Volumes, but I don't see the problem. Yes it is o+w but it is also +t which should be ok but apparently isn't. The problem is I can't change /Volumes permissions (or rather shouldn't) but I do want public key login to work. First I thought of mounting the image on other place then /Volumes, but it is automaunted on login by standard OSX mounting. I asked about it here: How to change disk image's default mount directory on osx The only answer I got is "you can't" ;) I could hack my way around, by writing some shellscript that will manually mounting volume at a non-standard location but it would be a gross hack, I'm still looking for a cleaner way to do what I need.

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  • Creating an ASP.NET report using Visual Studio 2010 - Part 1

    - by rajbk
    This tutorial walks you through creating an report based on the Northwind sample database. You will add a client report definition file (RDLC), create a dataset for the RDLC, define queries using LINQ to Entities, design the report and add a ReportViewer web control to render the report in a ASP.NET web page. The report will have a chart control. Different results will be generated by changing filter criteria. At the end of the walkthrough, you should have a UI like the following.  From the UI below, a user is able to view the product list and can see a chart with the sum of Unit price for a given category. They can filter by Category and Supplier. The drop downs will auto post back when the selection is changed.  This demo uses Visual Studio 2010 RTM. This post is split into three parts. The last part has the sample code attached. Creating an ASP.NET report using Visual Studio 2010 - Part 2 Creating an ASP.NET report using Visual Studio 2010 - Part 3   Lets start by creating a new ASP.NET empty web application called “NorthwindReports” Creating the Data Access Layer (DAL) Add a web form called index.aspx to the root directory. You do this by right clicking on the NorthwindReports web project and selecting “Add item..” . Create a folder called “DAL”. We will store all our data access methods and any data transfer objects in here.   Right click on the DAL folder and add a ADO.NET Entity data model called Northwind. Select “Generate from database” and click Next. Create a connection to your database containing the Northwind sample database and click Next.   From the table list, select Categories, Products and Suppliers and click next. Our Entity data model gets created and looks like this:    Adding data transfer objects Right click on the DAL folder and add a ProductViewModel. Add the following code. This class contains properties we need to render our report. public class ProductViewModel { public int? ProductID { get; set; } public string ProductName { get; set; } public System.Nullable<decimal> UnitPrice { get; set; } public string CategoryName { get; set; } public int? CategoryID { get; set; } public int? SupplierID { get; set; } public bool Discontinued { get; set; } } Add a SupplierViewModel class. This will be used to render the supplier DropDownlist. public class SupplierViewModel { public string CompanyName { get; set; } public int SupplierID { get; set; } } Add a CategoryViewModel class. public class CategoryViewModel { public string CategoryName { get; set; } public int CategoryID { get; set; } } Create an IProductRepository interface. This will contain the signatures of all the methods we need when accessing the entity model.  This step is not needed but follows the repository pattern. interface IProductRepository { IQueryable<Product> GetProducts(); IQueryable<ProductViewModel> GetProductsProjected(int? supplierID, int? categoryID); IQueryable<SupplierViewModel> GetSuppliers(); IQueryable<CategoryViewModel> GetCategories(); } Create a ProductRepository class that implements the IProductReposity above. The methods available in this class are as follows: GetProducts – returns an IQueryable of all products. GetProductsProjected – returns an IQueryable of ProductViewModel. The method filters all the products based on SupplierId and CategoryId if any. It then projects the result into the ProductViewModel. GetSuppliers() – returns an IQueryable of all suppliers projected into a SupplierViewModel GetCategories() – returns an IQueryable of all categories projected into a CategoryViewModel  public class ProductRepository : IProductRepository { /// <summary> /// IQueryable of all Products /// </summary> /// <returns></returns> public IQueryable<Product> GetProducts() { var dataContext = new NorthwindEntities(); var products = from p in dataContext.Products select p; return products; }   /// <summary> /// IQueryable of Projects projected /// into the ProductViewModel class /// </summary> /// <returns></returns> public IQueryable<ProductViewModel> GetProductsProjected(int? supplierID, int? categoryID) { var projectedProducts = from p in GetProducts() select new ProductViewModel { ProductID = p.ProductID, ProductName = p.ProductName, UnitPrice = p.UnitPrice, CategoryName = p.Category.CategoryName, CategoryID = p.CategoryID, SupplierID = p.SupplierID, Discontinued = p.Discontinued }; // Filter on SupplierID if (supplierID.HasValue) { projectedProducts = projectedProducts.Where(a => a.SupplierID == supplierID); }   // Filter on CategoryID if (categoryID.HasValue) { projectedProducts = projectedProducts.Where(a => a.CategoryID == categoryID); }   return projectedProducts; }     public IQueryable<SupplierViewModel> GetSuppliers() { var dataContext = new NorthwindEntities(); var suppliers = from s in dataContext.Suppliers select new SupplierViewModel { SupplierID = s.SupplierID, CompanyName = s.CompanyName }; return suppliers; }   public IQueryable<CategoryViewModel> GetCategories() { var dataContext = new NorthwindEntities(); var categories = from c in dataContext.Categories select new CategoryViewModel { CategoryID = c.CategoryID, CategoryName = c.CategoryName }; return categories; } } Your solution explorer should look like the following. Build your project and make sure you don’t get any errors. In the next part, we will see how to create the client report definition file using the Report Wizard.   Creating an ASP.NET report using Visual Studio 2010 - Part 2

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  • Move penetrating OBB out of another OBB to resolve collision

    - by Milo
    I'm working on collision resolution for my game. I just need a good way to get an object out of another object if it gets stuck. In this case a car. Here is a typical scenario. The red car is in the green object. How do I correctly get it out so the car can slide along the edge of the object as it should. I tried: if(buildings.size() > 0) { Entity e = buildings.get(0); Vector2D vel = new Vector2D(); vel.x = vehicle.getVelocity().x; vel.y = vehicle.getVelocity().y; vel.normalize(); while(vehicle.getRect().overlaps(e.getRect())) { vehicle.setCenter(vehicle.getCenterX() - vel.x * 0.1f, vehicle.getCenterY() - vel.y * 0.1f); } colided = true; } But that does not work too well. Is there some sort of vector I could calculate to use as the vector to move the car away from the object? Thanks Here is my OBB2D class: public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • Finding the normal of OBB face with an OBB penetrating

    - by Milo
    Below is an illustration: I have an OBB in an OBB (see below for OBB2D code if needed). What I need to determine is, what face it is in, and what direction do I point the normal? The goal is to get the OBB out of the OBB so the normal needs to face outward of the OBB. How could I go about: Finding what face the line is penetrating given the 4 corners of the OBB and the class below: if we define dx=x2-x1 and dy=y2-y1, then the normals are (-dy, dx) and (dy, -dx). Which normal points outward of the OBB? Thanks public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • Java collision detection and player movement: tips

    - by Loris
    I have read a short guide for game develompent (java, without external libraries). I'm facing with collision detection and player (and bullets) movements. Now i put the code. Most of it is taken from the guide (should i link this guide?). I'm just trying to expand and complete it. This is the class that take care of updates movements and firing mechanism (and collision detection): public class ArenaController { private Arena arena; /** selected cell for movement */ private float targetX, targetY; /** true if droid is moving */ private boolean moving = false; /** true if droid is shooting to enemy */ private boolean shooting = false; private DroidController droidController; public ArenaController(Arena arena) { this.arena = arena; this.droidController = new DroidController(arena); } public void update(float delta) { Droid droid = arena.getDroid(); //droid movements if (moving) { droidController.moveDroid(delta, targetX, targetY); //check if arrived if (droid.getX() == targetX && droid.getY() == targetY) moving = false; } //firing mechanism if(shooting) { //stop shot if there aren't bullets if(arena.getBullets().isEmpty()) { shooting = false; } for(int i = 0; i < arena.getBullets().size(); i++) { //current bullet Bullet bullet = arena.getBullets().get(i); System.out.println(bullet.getBounds()); //angle calculation double angle = Math.atan2(bullet.getEnemyY() - bullet.getY(), bullet.getEnemyX() - bullet.getX()); //increments x and y bullet.setX((float) (bullet.getX() + (Math.cos(angle) * bullet.getSpeed() * delta))); bullet.setY((float) (bullet.getY() + (Math.sin(angle) * bullet.getSpeed() * delta))); //collision with obstacles for(int j = 0; j < arena.getObstacles().size(); j++) { Obstacle obs = arena.getObstacles().get(j); if(bullet.getBounds().intersects(obs.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } //collisions with enemies for(int j = 0; j < arena.getEnemies().size(); j++) { Enemy ene = arena.getEnemies().get(j); if(bullet.getBounds().intersects(ene.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } } } } public boolean onClick(int x, int y) { //click on empty cell if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] == null) { //coordinates targetX = x / Arena.TILE; targetY = y / Arena.TILE; //enables movement moving = true; return true; } //click on enemy: fire if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] instanceof Enemy) { //coordinates float enemyX = x / Arena.TILE; float enemyY = y / Arena.TILE; //new bullet Bullet bullet = new Bullet(); //start coordinates bullet.setX(arena.getDroid().getX()); bullet.setY(arena.getDroid().getY()); //end coordinates (enemie) bullet.setEnemyX(enemyX); bullet.setEnemyY(enemyY); //adds bullet to arena arena.addBullet(bullet); //enables shooting shooting = true; return true; } return false; } As you can see for collision detection i'm trying to use Rectangle object. Droid example: import java.awt.geom.Rectangle2D; public class Droid { private float x; private float y; private float speed = 20f; private float rotation = 0f; private float damage = 2f; public static final int DIAMETER = 32; private Rectangle2D rectangle; public Droid() { rectangle = new Rectangle2D.Float(x, y, DIAMETER, DIAMETER); } public float getX() { return x; } public void setX(float x) { this.x = x; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getY() { return y; } public void setY(float y) { this.y = y; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getSpeed() { return speed; } public void setSpeed(float speed) { this.speed = speed; } public float getRotation() { return rotation; } public void setRotation(float rotation) { this.rotation = rotation; } public float getDamage() { return damage; } public void setDamage(float damage) { this.damage = damage; } public Rectangle2D getRectangle() { return rectangle; } } For now, if i start the application and i try to shot to an enemy, is immediately detected a collision and the bullet is removed! Can you help me with this? If the bullet hit an enemy or an obstacle in his way, it must disappear. Ps: i know that the movements of the bullets should be managed in another class. This code is temporary. update I realized what happens, but not why. With those for loops (which checks collisions) the movements of the bullets are instantaneous instead of gradual. In addition to this, if i add the collision detection to the Droid, the method intersects returns true ALWAYS while the droid is moving! public void moveDroid(float delta, float x, float y) { Droid droid = arena.getDroid(); int bearing = 1; if (droid.getX() > x) { bearing = -1; } if (droid.getX() != x) { droid.setX(droid.getX() + bearing * droid.getSpeed() * delta); //obstacles collision detection for(Obstacle obs : arena.getObstacles()) { if(obs.getRectangle().intersects(droid.getRectangle())) { System.out.println("Collision detected"); //ALWAYS HERE } } //controlla se è arrivato if ((droid.getX() < x && bearing == -1) || (droid.getX() > x && bearing == 1)) droid.setX(x); } bearing = 1; if (droid.getY() > y) { bearing = -1; } if (droid.getY() != y) { droid.setY(droid.getY() + bearing * droid.getSpeed() * delta); if ((droid.getY() < y && bearing == -1) || (droid.getY() > y && bearing == 1)) droid.setY(y); } }

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  • Make a lives display in HUD, Flash AS3 (not text!)

    - by user40404
    I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, I want a dot to be removed. Pretty straight forward. So far my idea is to make a movie clip that has the five dots in a line. There would be 5 frames on the timeline (because after the last life it goes to a game over screen right away). I would have a variable set up to store the number of lives and a function to keep track of lives. So every hit of an obstacle would result in livesCounter--;. Then I would set up something like this: switch(livesCounter){ case 5: livesDisplay.gotoAndPlay(1); break; case 4: livesDisplay.gotoAndPlay(2); break; case 3: livesDisplay.gotoAndPlay(3); break; case 2: livesDisplay.gotoAndPlay(4); break; case 1: livesDisplay.gotoAndPlay(5); break; } I feel like there has to be an easier way to do this where I could just have a movie clip of a single orange dot that I could replicate across an x value based on the number of lives. Maybe the dots would be stored in an array? When the user loses a life, a dot on the right end of the line is removed. So in the end the counter would look like this: * * * * * * * * * * * * * * * (last life lost results in the end game screen) EDIT: code based on suggestions by Zhafur and Arthur Wolf White package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.display.Sprite; import flash.text.*; import flash.utils.getTimer; public class CollisionMouse extends MovieClip{ public var mySprite:Sprite = new Sprite(); Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; public var replacement:newSprite = new newSprite; public var score:int = 0; public var obstScore:int = -50; public var targetScore:int = 200; public var startTime:uint = 0; public var gameTime:uint; public var pauseScreen:PauseScreen = new PauseScreen(); public var hitTarget:Boolean = false; public var hitObj:Boolean = false; public var currLevel:Number = 1; public var heroLives:int = 5; public var life:Sprite; public function CollisionMouse() { mySprite.graphics.beginFill(0xff0000); mySprite.graphics.drawRect(0,0,40,40); addChild(mySprite); mySprite.x = 200; mySprite.y = 200; pauseScreen.x = stage.width/2; pauseScreen.y = stage.height/2; life = new Sprite(); life.x = 210; stage.addEventListener(MouseEvent.MOUSE_MOVE,followMouse); /*mySprite.addEventListener(TouchEvent.TOUCH_END, onTouchEnd);*/ //checkLevel(); timeCheck(); trackLives(); } public function timeCheck(){ addEventListener(Event.ENTER_FRAME, showTime); } public function showTime(e:Event) { gameTime = getTimer()-startTime; rm1_mc.timeDisplay.text = clockTime(gameTime); rm1_mc.livesDisplay.text = String(heroLives); } public function clockTime(ms:int) { var seconds:int = Math.floor(ms/1000); var minutes:int = Math.floor(seconds/60); seconds -= minutes*60; var timeString:String = minutes+":"+String(seconds+100).substr(1,2); return timeString; } public function trackLives(){ for(var i:int=0; i<heroLives; i++){ life.graphics.lineStyle(1, 0xff9900); life.graphics.beginFill(0xff9900, 1); life.graphics.drawCircle(i*15, 45, 6); life.graphics.endFill(); addChild(life); } } function followMouse(e:MouseEvent){ mySprite.x=mouseX; mySprite.y=mouseY; trackCollisions(); } function trackCollisions(){ if(mySprite.hitTestObject(rm1_mc.obst1) || mySprite.hitTestObject(rm1_mc.obst2)){ hitObjects(); } else if(mySprite.hitTestObject(rm1_mc.target_mc)){ hitTarg(); } } function hitObjects(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeChild(mySprite); hitObj = true; checkScore(); } function hitTarg(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeEventListener(Event.ENTER_FRAME, showTime); removeChild(mySprite); hitTarget = true; currLevel++; checkScore(); } function checkScore(){ if(hitObj){ score += obstScore; heroLives--; removeChild(life); } else if(hitTarget){ score += targetScore; } rm1_mc.scoreDisplay.text = String(score); rm1_mc.livesDisplay.text = String(heroLives); trackLives(); } } }

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  • Deserializing JSON data to C# using JSON.NET

    - by Derek Utah
    I'm relatively new to working with C# and JSON data and am seeking guidance. I'm using C# 3.0, with .NET3.5SP1, and JSON.NET 3.5r6. I have a defined C# class that I need to populate from a JSON structure. However, not every JSON structure for an entry that is retrieved from the web service contains all possible attributes that are defined within the C# class. I've been being doing what seems to be the wrong, hard way and just picking out each value one by one from the JObject and transforming the string into the desired class property. JsonSerializer serializer = new JsonSerializer(); var o = (JObject)serializer.Deserialize(myjsondata); MyAccount.EmployeeID = (string)o["employeeid"][0]; What is the best way to deserialize a JSON structure into the C# class and handling possible missing data from the JSON source? My class is defined as: public class MyAccount { [JsonProperty(PropertyName = "username")] public string UserID { get; set; } [JsonProperty(PropertyName = "givenname")] public string GivenName { get; set; } [JsonProperty(PropertyName = "sn")] public string Surname { get; set; } [JsonProperty(PropertyName = "passwordexpired")] public DateTime PasswordExpire { get; set; } [JsonProperty(PropertyName = "primaryaffiliation")] public string PrimaryAffiliation { get; set; } [JsonProperty(PropertyName = "affiliation")] public string[] Affiliation { get; set; } [JsonProperty(PropertyName = "affiliationstatus")] public string AffiliationStatus { get; set; } [JsonProperty(PropertyName = "affiliationmodifytimestamp")] public DateTime AffiliationLastModified { get; set; } [JsonProperty(PropertyName = "employeeid")] public string EmployeeID { get; set; } [JsonProperty(PropertyName = "accountstatus")] public string AccountStatus { get; set; } [JsonProperty(PropertyName = "accountstatusexpiration")] public DateTime AccountStatusExpiration { get; set; } [JsonProperty(PropertyName = "accountstatusexpmaxdate")] public DateTime AccountStatusExpirationMaxDate { get; set; } [JsonProperty(PropertyName = "accountstatusmodifytimestamp")] public DateTime AccountStatusModified { get; set; } [JsonProperty(PropertyName = "accountstatusexpnotice")] public string AccountStatusExpNotice { get; set; } [JsonProperty(PropertyName = "accountstatusmodifiedby")] public Dictionary<DateTime, string> AccountStatusModifiedBy { get; set; } [JsonProperty(PropertyName = "entrycreatedate")] public DateTime EntryCreatedate { get; set; } [JsonProperty(PropertyName = "entrydeactivationdate")] public DateTime EntryDeactivationDate { get; set; } } And a sample of the JSON to parse is: { "givenname": [ "Robert" ], "passwordexpired": "20091031041550Z", "accountstatus": [ "active" ], "accountstatusexpiration": [ "20100612000000Z" ], "accountstatusexpmaxdate": [ "20110410000000Z" ], "accountstatusmodifiedby": { "20100214173242Z": "tdecker", "20100304003242Z": "jsmith", "20100324103242Z": "jsmith", "20100325000005Z": "rjones", "20100326210634Z": "jsmith", "20100326211130Z": "jsmith" }, "accountstatusmodifytimestamp": [ "20100312001213Z" ], "affiliation": [ "Employee", "Contractor", "Staff" ], "affiliationmodifytimestamp": [ "20100312001213Z" ], "affiliationstatus": [ "detached" ], "entrycreatedate": [ "20000922072747Z" ], "username": [ "rjohnson" ], "primaryaffiliation": [ "Staff" ], "employeeid": [ "999777666" ], "sn": [ "Johnson" ] }

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  • ASP.NET MVC - dropdown list post handling problem

    - by ile
    I've had troubles for a few days already with handling form that contains dropdown list. I tried all that I've learned so far but nothing helps. This is my code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using CMS; using CMS.Model; using System.ComponentModel.DataAnnotations; namespace Portal.Models { public class ArticleDisplay { public ArticleDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } public int ArticleID { set; get; } public string ArticleTitle { set; get; } public DateTime ArticleDate; public string ArticleContent { set; get; } } public class HomePageViewModel { public HomePageViewModel(IEnumerable<ArticleDisplay> summaries, Article article) { this.ArticleSummaries = summaries; this.NewArticle = article; } public IEnumerable<ArticleDisplay> ArticleSummaries { get; private set; } public Article NewArticle { get; private set; } } public class ArticleRepository { private DB db = new DB(); // // Query Methods public IQueryable<ArticleDisplay> FindAllArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID orderby article.Date descending select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public IQueryable<ArticleDisplay> FindTodayArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where article.Date == DateTime.Today select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public Article GetArticle(int id) { return db.Articles.SingleOrDefault(d => d.ArticleID == id); } public IQueryable<ArticleDisplay> DetailsArticle(int id) { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where id == article.ArticleID select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } // // Insert/Delete Methods public void Add(Article article) { db.Articles.InsertOnSubmit(article); } public void Delete(Article article) { db.Articles.DeleteOnSubmit(article); } // // Persistence public void Save() { db.SubmitChanges(); } } } using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Portal.Models; using CMS.Model; namespace Portal.Areas.CMS.Controllers { public class ArticleController : Controller { ArticleRepository articleRepository = new ArticleRepository(); ArticleCategoryRepository articleCategoryRepository = new ArticleCategoryRepository(); // // GET: /Article/ public ActionResult Index() { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); Article article = new Article() { Date = DateTime.Now, CategoryID = 1 }; HomePageViewModel homeData = new HomePageViewModel(articleRepository.FindAllArticles().ToList(), article); return View(homeData); } // // GET: /Article/Details/5 public ActionResult Details(int id) { var article = articleRepository.DetailsArticle(id).Single(); if (article == null) return View("NotFound"); return View(article); } // // GET: /Article/Create //public ActionResult Create() //{ // ViewData["categories"] = new SelectList // ( // articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" // ); // Article article = new Article() // { // Date = DateTime.Now, // CategoryID = 1 // }; // return View(article); //} // // POST: /Article/Create [ValidateInput(false)] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Article article) { if (ModelState.IsValid) { try { // TODO: Add insert logic here articleRepository.Add(article); articleRepository.Save(); return RedirectToAction("Index"); } catch { return View(article); } } else { return View(article); } } // // GET: /Article/Edit/5 public ActionResult Edit(int id) { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); var article = articleRepository.GetArticle(id); return View(article); } // // POST: /Article/Edit/5 [ValidateInput(false)] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(int id, FormCollection collection) { Article article = articleRepository.GetArticle(id); try { // TODO: Add update logic here UpdateModel(article, collection.ToValueProvider()); articleRepository.Save(); return RedirectToAction("Details", new { id = article.ArticleID }); } catch { return View(article); } } // // HTTP GET: /Article/Delete/1 public ActionResult Delete(int id) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); else return View(article); } // // HTTP POST: /Article/Delete/1 [AcceptVerbs(HttpVerbs.Post)] public ActionResult Delete(int id, string confirmButton) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); articleRepository.Delete(article); articleRepository.Save(); return View("Deleted"); } [ValidateInput(false)] public ActionResult UpdateSettings(int id, string value, string field) { // This highly-specific example is from the original coder's blog system, // but you can substitute your own code here. I assume you can pick out // which text field it is from the id. Article article = articleRepository.GetArticle(id); if (article == null) return Content("Error"); if (field == "Title") { article.Title = value; UpdateModel(article, new[] { "Title" }); articleRepository.Save(); } if (field == "Content") { article.Content = value; UpdateModel(article, new[] { "Content" }); articleRepository.Save(); } if (field == "Date") { article.Date = Convert.ToDateTime(value); UpdateModel(article, new[] { "Date" }); articleRepository.Save(); } return Content(value); } } } and view: <%@ Page Title="" Language="C#" MasterPageFile="~/Areas/CMS/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Portal.Models.HomePageViewModel>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Index </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <div class="naslov_poglavlja_main">Articles Administration</div> <%= Html.ValidationSummary("Create was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm("Create","Article")) {%> <div class="news_forma"> <label for="Title" class="news">Title:</label> <%= Html.TextBox("Title", "", new { @class = "news" })%> <%= Html.ValidationMessage("Title", "*") %> <label for="Content" class="news">Content:</label> <div class="textarea_okvir"> <%= Html.TextArea("Content", "", new { @class = "news" })%> <%= Html.ValidationMessage("Content", "*")%> </div> <label for="CategoryID" class="news">Category:</label> <%= Html.DropDownList("CategoryId", (IEnumerable<SelectListItem>)ViewData["categories"], new { @class = "news" })%> <p> <input type="submit" value="Publish" class="form_submit" /> </p> </div> <% } %> <div class="naslov_poglavlja_main"><%= Html.ActionLink("Write new article...", "Create") %></div> <div id="articles"> <% foreach (var item in Model.ArticleSummaries) { %> <div> <div class="naslov_vijesti" id="<%= item.ArticleID %>"><%= Html.Encode(item.ArticleTitle) %></div> <div class="okvir_vijesti"> <div class="sadrzaj_vijesti" id="<%= item.ArticleID %>"><%= item.ArticleContent %></div> <div class="datum_vijesti" id="<%= item.ArticleID %>"><%= Html.Encode(String.Format("{0:g}", item.ArticleDate)) %></div> <a class="news_delete" href="#" id="<%= item.ArticleID %>">Delete</a> </div> <div class="dno"></div> </div> <% } %> </div> </asp:Content> When trying to post new article I get following error: System.InvalidOperationException: The ViewData item that has the key 'CategoryId' is of type 'System.Int32' but must be of type 'IEnumerable'. I really don't know what to do cause I'm pretty new to .net and mvc Any help appreciated! Ile EDIT: I found where I made mistake. I didn't include date. If in view form I add this line I'm able to add article: <%=Html.Hidden("Date", String.Format("{0:g}", Model.NewArticle.Date)) %> But, if I enter wrong datetype or leave title and content empty then I get the same error. In this eample there is no need for date edit, but I will need it for some other forms and validation will be necessary. EDIT 2: Error happens when posting! Call stack: App_Web_of9beco9.dll!ASP.areas_cms_views_article_create_aspx.__RenderContent2(System.Web.UI.HtmlTextWriter __w = {System.Web.UI.HtmlTextWriter}, System.Web.UI.Control parameterContainer = {System.Web.UI.WebControls.ContentPlaceHolder}) Line 31 + 0x9f bytes C#

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  • xmlns="> was not expected

    - by Anthony Shaw
    OK. I'm trying to work on communicating with the Pivotal Tracker API, which only returns data in an XML format. I have the following XML that I'm trying to deserialize into my domain model. <?xml version="1.0" encoding="UTF-8"? <stories type="array" count="2" total="2" <story <id type="integer"2909137</id <project_id type="integer"68153</project_id <story_typebug</story_type <urlhttp://www.pivotaltracker.com/story/show/2909137</url <current_stateunscheduled</current_state <description</description <nameTest #2</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:58 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:58 EDT</updated_at </story <story <id type="integer"2909135</id <project_id type="integer"68153</project_id <story_typefeature</story_type <urlhttp://www.pivotaltracker.com/story/show/2909135</url <estimate type="integer"-1</estimate <current_stateunscheduled</current_state <description</description <nameTest #1</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:53 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:53 EDT</updated_at </story </stories My 'story' object is created as follows: public class story { public int id { get; set; } public int estimate { get; set; } public int project_id { get; set; } public string story_type { get; set; } public string url { get; set; } public string current_state { get; set; } public string description { get; set; } public string name { get; set; } public string requested_by { get; set; } public string labels { get; set; } public string lighthouse_id { get; set; } public string lighthouse_url { get; set; } public string owned_by { get; set; } public string accepted_at { get; set; } public string created_at { get; set; } public attachment[] attachments { get; set; } public note[] notes { get; set; } } When I execute my deserialization code, I receive the following exception: Exception: There is an error in XML document (2, 2). Inner Exception: <stories xmlns='' was not expected. I can deserialize the individual stories just fine, I just cannot deserialize this xml into an array of 'story' objects And my serialization code var byteArray = Encoding.ASCII.GetBytes(value); var stream = new MemoryStream(byteArray); var deserializedObject = new XmlSerializer(typeof (story[])).Deserialize(stream) Does anybody have any ideas?

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  • Is Inheritance in Struts2 Model-Driven Action possible?

    - by mryan
    Hello, I have a Model-Driven Struts2 action that provides correct JSON response. When I re-structure the action I get an empty JSON response back. Has anyone got inheritance working with Struts2 Model-Driven actions? Ive tried explicitly setting include properties in struts config: <result name="json" type="json"> <param name="includeProperties"> jsonResponse </param> </result> Code for all actions below - not actual code in use - I have edited and stripped down for clarity. Thanks in advance. Action providing correct response: public class Bike extends ActionSupport implements ModelDriven, Preparable { @Autowired private Service bikeService; private JsonResponse jsonResponse; private com.ets.model.Vehicle bike; private int id; public Bike() { jsonResponse = new JsonResponse("Bike"); } @Override public void prepare() throws Exception { if (id == 0) { bike = new com.ets.model.Bike(); } else { bike = bikeService.find(id); } } @Override public Object getModel() { return bike; } public void setId(int id) { this.id = id; } public void setBikeService(@Qualifier("bikeService") Service bikeService) { this.bikeService = bikeService; } public JsonResponse getJsonResponse() { return jsonResponse; } public String delete() { try { bike.setDeleted(new Date(System.currentTimeMillis())); bikeService.updateOrSave(bike); jsonResponse.addActionedId(id); jsonResponse.setAction("delete"); jsonResponse.setValid(true); } catch (Exception exception) { jsonResponse.setMessage(exception.toString()); } return "json"; } } Re-structured Actions providing incorrect response: public abstract class Vehicle extends ActionSupport implements ModelDriven { @Autowired protected Service bikeService; @Autowired protected Service carService; protected JsonResponse jsonResponse; protected com.ets.model.Vehicle vehicle; protected int id; protected abstract Service service(); @Override public Object getModel() { return bike; } public void setId(int id) { this.id = id; } public void setBikeService(@Qualifier("bikeService") Service bikeService) { this.bikeService = bikeService; } public void setCarService(@Qualifier("carService") Service carService) { this.carService = carService; } public JsonResponse getJsonResponse() { return jsonResponse; } public String delete() { try { vehicle.setDeleted(new Date(System.currentTimeMillis())); service().updateOrSave(vehicle); jsonResponse.addActionedId(id); jsonResponse.setAction("delete"); jsonResponse.setValid(true); } catch (Exception exception) { jsonResponse.setMessage(exception.toString()); } return "json"; } } public class Bike extends Vehicle implements Preparable { public Bike() { jsonResponse = new JsonResponse("Bike"); } @Override public void prepare() throws Exception { if (id == 0) { vehicle = new com.ets.model.Bike(); } else { vehicle = bikeService.find(id); } } @Override protected Service service() { return bikeService; } } public class Car extends Vehicle implements Preparable { public Car() { jsonResponse = new JsonResponse("Car"); } @Override public void prepare() throws Exception { if (id == 0) { vehicle = new com.ets.model.Car(); } else { vehicle = carService.find(id); } } @Override protected Service service() { return carService; } }

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  • Element was not expected While Deserializing an Array with XML Serialization

    - by Anthony Shaw
    OK. I'm trying to work on communicating with the Pivotal Tracker API, which only returns data in an XML format. I have the following XML that I'm trying to deserialize into my domain model. <?xml version="1.0" encoding="UTF-8"? <stories type="array" count="2" total="2" <story <id type="integer"2909137</id <project_id type="integer"68153</project_id <story_typebug</story_type <urlhttp://www.pivotaltracker.com/story/show/2909137</url <current_stateunscheduled</current_state <description</description <nameTest #2</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:58 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:58 EDT</updated_at </story <story <id type="integer"2909135</id <project_id type="integer"68153</project_id <story_typefeature</story_type <urlhttp://www.pivotaltracker.com/story/show/2909135</url <estimate type="integer"-1</estimate <current_stateunscheduled</current_state <description</description <nameTest #1</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:53 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:53 EDT</updated_at </story </stories My 'story' object is created as follows: public class story { public int id { get; set; } public int estimate { get; set; } public int project_id { get; set; } public string story_type { get; set; } public string url { get; set; } public string current_state { get; set; } public string description { get; set; } public string name { get; set; } public string requested_by { get; set; } public string labels { get; set; } public string lighthouse_id { get; set; } public string lighthouse_url { get; set; } public string owned_by { get; set; } public string accepted_at { get; set; } public string created_at { get; set; } public attachment[] attachments { get; set; } public note[] notes { get; set; } } When I execute my deserialization code, I receive the following exception: Exception: There is an error in XML document (2, 2). Inner Exception: <stories xmlns='' was not expected. I can deserialize the individual stories just fine, I just cannot deserialize this xml into an array of 'story' objects And my deserialization code (value is a string of the xml) var byteArray = Encoding.ASCII.GetBytes(value); var stream = new MemoryStream(byteArray); var deserializedObject = new XmlSerializer(typeof (story[])).Deserialize(stream) Does anybody have any ideas?

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  • Nhibernate Guid with PK MySQL

    - by Andrew Kalashnikov
    Hello colleagues. I've got a question. I use NHibernate with MySql. At my entities I use Id(PK) for my business-logic usage and Guid(for replication). So my BaseDomain: public class BaseDomain { public virtual int Id { get; set; } public virtual Guid Guid { get; set; } public class Properties { public const string Id = "Id"; public const string Guid = "Guid"; } public BaseDomain() { } } My usage domain: public class ActivityCategory : BaseDomain { public ActivityCategory() { } public virtual string Name { get; set; } public new class Properties { public const string Id = "Id"; public const string Guid = "Guid"; public const string Name = "Name"; private Properties() { } } } Mapping: <class name="ActivityCategory, Clients.Core" table='Activity_category'> <id name="Id" unsaved-value="0" type="int"> <column name="Id" not-null="true"/> <generator class="native"/> </id> <property name="Guid"/> <property name="Name"/> </class> But when I insert my entity: [Test] public void Test() { ActivityCategory ac = new ActivityCategory(); ac.Name = "Test"; using (var repo = new Repository<ActivityCategory>()) repo.Save(ac); } I always get '00000000-0000-0000-0000-000000000000' at my Guid field. What should I do for generate right Guid. May be mapping? Thanks a lot!

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  • nhibernate says 'mapping exception was unhandled' no persister for: MyNH.Domain.User

    - by mrblah
    Hi, I am using nHibernate and fluent. I created a User.cs: public class User { public virtual int Id { get; set; } public virtual string Username { get; set; } public virtual string Password { get; set; } public virtual string Email { get; set; } public virtual DateTime DateCreated { get; set; } public virtual DateTime DateModified { get; set; } } Then in my mappinds folder: public class UserMapping : ClassMap<User> { public UserMapping() { WithTable("ay_users"); Not.LazyLoad(); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Username).Not.Nullable().WithLengthOf(256); Map(x => x.Password).Not.Nullable().WithLengthOf(256); Map(x => x.Email).Not.Nullable().WithLengthOf(100); Map(x => x.DateCreated).Not.Nullable(); Map(x => x.DateModified).Not.Nullable(); } } Using the repository pattern for the nhibernate blog: public class UserRepository : Repository<User> { } public class Repository<T> : IRepository<T> { public ISession Session { get { return SessionProvider.GetSession(); } } public T GetById(int id) { return Session.Get<T>(id); } public ICollection<T> FindAll() { return Session.CreateCriteria(typeof(T)).List<T>(); } public void Add(T product) { Session.Save(product); } public void Remove(T product) { Session.Delete(product); } } public interface IRepository<T> { T GetById(int id); ICollection<T> FindAll(); void Add(T entity); void Remove(T entity); } public class SessionProvider { private static Configuration configuration; private static ISessionFactory sessionFactory; public static Configuration Configuration { get { if (configuration == null) { configuration = new Configuration(); configuration.Configure(); configuration.AddAssembly(typeof(User).Assembly); } return configuration; } } public static ISessionFactory SessionFactory { get { if (sessionFactory == null) sessionFactory = Configuration.BuildSessionFactory(); return sessionFactory; } } private SessionProvider() { } public static ISession GetSession() { return SessionFactory.OpenSession(); } } My config: <?xml version="1.0" encoding="utf-8" ?> <hibernate-configuration xmlns="urn:nhibernate-configuration-2.2"> <session-factory> <property name="connection.provider">NHibernate.Connection.DriverConnectionProvider</property> <property name="dialect">NHibernate.Dialect.MsSql2005Dialect</property> <property name="connection.driver_class">NHibernate.Driver.SqlClientDriver</property> <property name="connection.connection_string">Server=.\SqlExpress;Initial Catalog=TestNH;User Id=dev;Password=123</property> <property name="show_sql">true</property> </session-factory> </hibernate-configuration> I created a console application to test the output: static void Main(string[] args) { Console.WriteLine("starting..."); UserRepository users = new UserRepository(); User user = users.GetById(1); Console.WriteLine("user is null: " + (null == user)); if(null != user) Console.WriteLine("User: " + user.Username); Console.WriteLine("ending..."); Console.ReadLine(); } Error: nhibernate says 'mapping exception was unhandled' no persister for: MyNH.Domain.User What could be the issue, I did do the mapping?

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  • Invoice Discount: Negative line items vs Internal properties

    - by FreshCode
    Should discount on invoice items and entire invoices be negative line items or separate properties of an invoice? In a similar question, Should I incorporate list of fees/discounts into an order class or have them be itemlines, the asker focuses more on orders than invoices (which is a slightly different business entity). Discount is proposed to be separate from order items since it is not equivalent to a fee or product and may have different reporting requirements. Hence, discount should not simply be a negative line item. Previously I have successfully used negative line items to clearly indicate and calculate discount, but this feels inflexible and inaccurate from a business perspective. Now I am opting to add discount to each line item, along with an invoice-wide discount. Is this the right way to do it? Should each item have its own discount amount and percentage? Domain Model Code Sample This is what my domain model, which maps to an SQL repository, looks like: public class Invoice { public int ID { get; set; } public Guid JobID { get; set; } public string InvoiceNumber { get; set; } public Guid UserId { get; set; } // user who created it public DateTime Date { get; set; } public decimal DiscountPercent { get; set; } // all lines discount %? public decimal DiscountAmount { get; set; } // all lines discount $? public LazyList<InvoiceLine> InvoiceLines { get; set; } public LazyList<Payment> Payments { get; set; } // for payments received public boolean IsVoided { get; set; } // Invoices are immutable. // To change: void -> new invoice. public decimal Total { get { return (1.0M - DiscountPercent) * InvoiceLines.Sum(i => i.LineTotal) - DiscountAmount; } } } public class InvoiceLine { public int ID { get; set; } public int InvoiceID { get; set; } public string Title { get; set; } public decimal Quantity { get; set; } public decimal LineItemPrice { get; set; } public decimal DiscountPercent { get; set; } // line discount %? public decimal DiscountAmount { get; set; } // line discount amount? public decimal LineTotal { get { return (1.0M - DiscountPercent) * (this.Quantity * (this.LineItemPrice)) - DiscountAmount; } } }

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  • Object Reference is required for non static field, method, or property

    - by JB
    using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1);// i get it for all of these myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }

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