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  • Domain model integration using JSON capable DTOs

    - by g-makulik
    I'm a bit confused about architectural choices for the java/web-applications world. The background is I have a system with certain hardware components (that introduce system immanent active behavior) and a configuration database for system meta and HW-components configuration data (these are even usually self contained, since the HW-components persist configuration data anyway). For realization of the configuration/status data exchange protocol with the HW-components we have chosen the Google Protobuf format, which works well for the directly wired communication with these components. Now we want to develop an abstract model (domain model) for those HW-components and I have the feeling that a plain Java class model would fit best for this (c++ implementation seems to have too much implementation/integration overhead with viable language-bridge interfaces). Google Protobuf message definitions could still serve well to describe DTO objects used to interact with a domain model API. But integrating Google Protobuf messages client side for e.g. data binding in the current view doesn't seem to be a good choice. I'm thinking about some extra serialization features, e.g. for JSON based data exchange with the views/controllers. Most lightweight solutions seem to involve a python based presentation layer using JSON based data transfer (I'm at least not sure to be fully informed about this). Is there some lightweight (applicable for a limited ARM Linux platform) framework available, supporting such architecture to realize a web-application?

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  • What is the most concise, unambiguous syntax for operator associated methods (for overloading etc.) that doesn't pollute the namespace?

    - by Doug Treadwell
    Python tends to add double underscores before its built-in or overloadable operator methods, like __add(), whereas C++ requires declaring overloaded operators as operator + (Thing& thing) { /* code */ } for example. Personally I like the operator syntax because it seems to be more explicit and keeps these operator overloading methods separated from other methods without introducing weird prefix notation. What are your thoughts? Also, what about the case of built-in methods that are needed for the programming language to work properly? Is name mangling (like adding __ prefix or sys or something) the best solution here? What do you think about having another type of method declaration, like ... "system method" for lack of creativity at the moment. So there would be two kinds of declarations: int method_name() { ... } system int method_name() { ... } ... and the call would need to be different to distinguish between them. obj.method_name(); vs obj:method_name(); perhaps, assuming a language where : can be unambiguously used in this situation. obj.method_name() vs obj.(system method_name)() Sure, the latter is ugly, but the idea is to make the common case simple and system stuff should be kept out of the way. Maybe the Objective-C notation of method calls? [obj method_name]? Are there more alternatives? Please make suggestions.

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  • Placeholders in strings

    - by dotancohen
    I find that I sometimes use placeholders in strings, like this: $ cat example-apache <VirtualHost *:80> ServerName ##DOMAIN_NAME## ServerAlias www.##DOMAIN_NAME## DocumentRoot /var/www/##DOMAIN_NAME##/public_html </VirtualHost> Now I am sure that it is a minor issue if the placeholder is ##DOMAIN_NAME##, !!DOMAIN_NAME!!, {{DOMAIN_NAME}}, or some other variant. However, I now need to standardize with other developers on a project, and we all have a vested interest in having our own placeholder format made standard in the organization. Are there any good reasons for choosing any of these, or others? I am trying to quantify these considerations: Aesthetics and usability. For example, __dict__ may be hard to read as we don't know how many underscores are in there. Compatibility. Will some language try to do something funny with {} syntax in a string (such as PHP does with "Welcome to {$siteName} today!")? Actually, I know that PHP and Python won't, but others? Will a C++ preprocessor choke on ## format? If I need to store the value in some SQL engine, will it not consider something a comment? Any other pitfalls to be wary of? Maintainability. Will the new guy mistake ##SOME_PLACEHOLDER## as a language construct? The unknown. Surely the wise folk here will think of other aspects of this decision that I have not thought of. I might be bikeshedding this, but if there are real issues that might be lurking then I would certainly like to know about them before mandating that our developers adhere to a potentially-problematic convention.

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  • Is it a good practice to create a list of definitions for all symbols and words in a programming language?

    - by MrDaniel
    After arriving at this point in Learning Python The Hard Way I am wondering if this is a good practice to create a list of symbols and define what they do as noted in bold below, for every programming language. This seems reasonable, and might be very useful to have when jumping between programming languages? Is this something that programmers do or is it just a waste of effort? Exercise 22: What Do You Know So Far? There won't be any code in this exercise or the next one, so there's no WYSS or Extra Credit either. In fact, this exercise is like one giant Extra Credit. I'm going to have you do a form of review what you have learned so far. First, go back through every exercise you have done so far and write down every word and symbol (another name for 'character') that you have used. Make sure your list of symbols is complete. Next to each word or symbol, write its name and what it does. If you can't find a name for a symbol in this book, then look for it online. If you do not know what a word or symbol does, then go read about it again and try using it in some code. You may run into a few things you just can't find out or know, so just keep those on the list and be ready to look them up when you find them. Once you have your list, spend a few days rewriting the list and double checking that it's correct. This may get boring but push through and really nail it down. Once you have memorized the list and what they do, then you should step it up by writing out tables of symbols, their names, and what they do from memory. When you hit some you can't recall from memory, go back and memorize them again.

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  • Should I use heroku or should I have my own ssl? [closed]

    - by user1744649
    Base on your experience, can you please advice what will be better for me? Issue : I build applications and there are 2 major constraints. 1. ssl is needed since I used facebook api's. So, only heroku is a good option. 2. My web components tend to hit the Max_Execution_Time very often, since I pull a lot of data using the facebook api. Future possible purpose of this site : 1. Will use more apis from google, twitter, future. 2. Might request for donations. 3. Just for hobby. I have two options : 1. Create a web site in heroku itself by converting all the php components to a background worker in python using django. 2. Dont use heroku at all. Do the the complete hosting with godaddy (shared plan). And buy an ssl so that I can use fb apis etc. In this scenario, what do you suggest me to do?

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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  • Is there a website that scrapes job postings to determine the popularity of web technologies? [closed]

    - by dB'
    I'm often in a position where I need to choose between a number of web technologies. These technologies might be programming languages, or web application frameworks, or types of databases, or some other kind of toolkit used by programmers. More often than not, after some doing research, I end up with a list of contenders that are all equally viable. They're all powerful enough to solve my problem, they're all popular and well supported, and they're all equally familiar/unfamiliar to me. There's no obvious rationale by which to choose between them. Still, I need to pick one, so at this point I usually ask myself a hypothetical question: which one of these technologies, if I invest in learning it, would be most helpful to me in a job search? Where can I go on the internet to answer this question? Is there a website/service that scrapes the texts of worldwide job postings and would allow me to compare, say, the number of employers looking for expertise in technology x vs. technology y? (Where x and y are Rails vs. Djando, Java vs. Python, Brainfuck vs. LOLCode, etc.)

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  • How much sense does it make for a veteran .Net developer to move to ROR professionally?

    - by SharePoint Newbie
    Hi, I consider myself a moderately skilled (definitely not stupid) .Net developer. Over the past 5 years I've been working with ASP.Net, ASP.Net MVC, SharePoint, WPF, Silverlight, RDBMS (SQL Server and Oracle). I maintain/contribute a couple of .Net OSS. I've also picked up F# and Haskell over the previous year. I am currently employed at one of the better (best) software firms out there and would surely love to continue working here. However over the past 6 months opportunities in .Net have mostly dried up and all new work is headed towards ROR (and whatever is left towards Java). I have never been apprehensive about learning a new stack/language for fun and have previously picked up Haskell and Python in my free time. I am however apprehensive as to what impact moving to a new entirely different stack would have on my career. What would you do: Change jobs if you don't find anything on .Net soon. Try out the ROR stack for some time. If you find that its not your cup of tea, move back. (How would this impact my career and job opportunities in the longer run?) Also it would be very helpful if there are any ASP.Net MVC folks who have switched over to ROR professionally who can share their experiences. Edit: I have not done any development on a *nix box before. I've however used Ubuntu for fun and games. Sorry if this sounds subjective.

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  • On Developing Web Services with Global State

    - by user74418
    I'm new to web programming. I'm more experienced and comfortable with client-side code. Recently, I've been dabbling in web programming through Python's Google App Engine. I ran into some difficulty while trying to write some simple apps for the purposes of learning, mainly involving how to maintain some kind of consistent universally-accessible state for the application. I tried to write a simple queueing management system, the kind you would expect to be used in a small clinic, or at a cafeteria. Typically, this is done with hardware. You take a number from a ticketing machine, and when your number is displayed or called you approach the counter for service. Alternatively, you could be given a small pager, which will beep or vibrate when it is your turn to receive service. The former is somewhat better in that you have an idea of how many people are still ahead of you in the queue. In this situation, the global state is the last number in queue, which needs to be updated whenever a request is made to the server. I'm not sure how to best to store and maintain this value in a GAE context. The solution I thought of was to keep the value in the Datastore, attempt to query it during a ticket request, update the value, and then re-store it with put. My problem is that I haven't figured out how to lock the resource so that other requests do not check the value while it is in the middle of being updated. I am concerned that I may end up ticket requests that have the same queue number. Also, the whole solution feels awkward to me. I was wondering if there was a more natural way to accomplish this without having to go through the Datastore. Can anyone with more experience in this domain provide some advice on how to approach the design of the above application?

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  • Do there exist programming languages where a variable can truly know its own name?

    - by Job
    In PHP and Python one can iterate over the local variables and, if there is only once choice where the value matches, you could say that you know what the variable's name is, but this does not always work. Machine code does not have variable names. C compiles to assembly and does not have any native reflection capabilities, so it would not know it's name. (Edit: per Anton's answer the pre-processor can know the variable's name). Do there exist programming languages where a variable would know it's name? It gets tricky if you do something like b = a and b does not become a copy of a but a reference to the same place. EDIT: Why in the world would you want this? I can think of one example: error checking that can survive automatic refactoring. Consider this C# snippet: private void CheckEnumStr(string paramName, string paramValue) { if (paramName != "pony" && paramName != "horse") { string exceptionMessage = String.Format( "Unexpected value '{0}' of the parameter named '{1}'.", paramValue, paramName); throw new ArgumentException(exceptionMessage); } } ... CheckEnumStr("a", a); // Var 'a' does not know its name - this will not survive naive auto-refactoring There are other libraries provided by Microsoft and others that allow to check for errors (sorry the names have escaped me). I have seen one library which with the help of closures/lambdas can accomplish error checking that can survive refactoring, but it does not feel idiomatic. This would be one reason why I might want a language where a variable knows its name.

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  • How do I develop database-utilizing application in an agile/test-driven-development way?

    - by user39019
    I want to add databases (traditional client/server RDBMS's like Mysql/Postgresql as opposed to NoSQL, or embedded databases) to my toolbox as a developer. I've been using SQLite for simpler projects with only 1 client, but now I want to do more complicated things (ie, db-backed web development). I usually like following agile and/or test-driven-development principles. I generally code in Perl or Python. Questions: How do I test my code such that each run of the test suite starts with a 'pristine' state? Do I run a separate instance of the database server every test? Do I use a temporary database? How do I design my tables/schema so that it is flexible with respect to changing requirements? Do I start with an ORM for my language? Or do I stick to manually coding SQL? One thing I don't find appealing is having to change more than one thing (say, the CREATE TABLE statement and associated crud statements) for one change, b/c that's error prone. On the other hand, I expect ORM's to be a low slower and harder to debug than raw SQL. What is the general strategy for migrating data between one version of the program and a newer one? Do I carefully write ALTER TABLE statements between each version, or do I dump the data and import fresh in the new version?

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  • moving in the wrong direction

    - by Will
    Solution: To move a unit forward: forward = Quaternion(0,0,0,1) rotation.normalize() # ocassionally ... pos += ((rotation * forward) * rotation.conjugated()).xyz().normalized() * speed I think the trouble stemmed from how the Euclid math library was doing Quaternion*Vector3 multiplication, although I can't see it. I have a vec3 position, a quaternion for rotation and a speed. I compute the player position like this: rot *= Quaternion().rotate_euler(0.,roll_speed,pitch_speed) rot.normalize() pos += rot.conjugated() * Vector3(0.,0.,-speed) However, printing the pos to console, I can see that I only ever seem to travel on the x-axis. When I draw the scene using the rot quaternion to rotate my camera, it shows a proper orientation. What am I doing wrong? Here's an example: You start off with rotation being an identity quaternion: w=1,x=0,y=0,z=0 You move forward; the code correctly decrements the Z You then pitch right over to face the other way; if you spin only 175deg it'll go in right direction; you have to spin past 180deg. It doesn't matter which direction you spin in, up or down, though Your quaternion can then be something like: w=0.1,x=0.1,y=0,z=0 And moving forward, you actually move backward?! (I am using the euclid Python module, but its the same as every other conjulate) The code can be tried online at http://williame.github.com/ludum_dare_24_evolution/ The only key that adjusts the speed is W and S. The arrow keys only adjust the pitch/roll. At first you can fly ok, but after a bit of weaving around you end up getting sucked towards one of the sides. The code is https://github.com/williame/ludum_dare_24_evolution/blob/cbacf61a7159d2c83a2187af5f2015b2dde28687/tiny1web.py#L102

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  • Laser range finder, what language to use? Beginner advice

    - by DrOnline
    I hope this is the right place. I am a programming beginner, and I want to make a laser range finder, and I need advice about how to proceed etc. In a few weeks I will get a lot of dirt cheap 3-5V lasers and some cheap usb webcams. I will point the laser and webcam in parallel, and somehow use trigonometry and programming to determined distance. I have seen online that others made done it this way, I have purposefully not looked at the details too much because I want to develop it on my own, and learn, but I know the general outline. I have a general idea of how to proceed. The program loads in a picture from the webcam, and I dunno how images work really, but I imagine there is a format that is basically an array of RGB values.. is this right? I will load in the red values, and find the most red one. I know the height difference between the laser and the cam. I know the center dot in the image, I know the redmost dot. I'm sure there's some way to figure out some range there. TO THE POINT: 1) Is my reasoning sound thus far, especially in terms of image analysis? I don't need complete solutions, just general points 2) What I need to figure out, is what platform to use. I have an arduino... apparently, I've read it's too weak to process images. Read that online. I know some C I know some Python I have Matlab. Which is the best option? I do not need high sampling rates, I have not decided on whether it should be automated or whether I should make a GUI with a button to press for samples. I will keep it simple and expand I think. I also do not need it to be super accurate, I'm just having fun here. Advice!

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  • My proposed design is usually worse than my colleague's - how do I get better?

    - by user151193
    I have been programming for couple of years and am generally good when it comes to fixing problems and creating small-to-medium scripts, however, I'm generally not good at designing large scale programs in object oriented way. Few questions Recently, a colleague who has same number of years of experience as me and I were working on a problem. I was working on a problem longer than him, however, he came up with a better solution and in the end we're going to use his design. This really affected me. I admit his design is better, but I wanted to come up with a design as good as his. I'm even contemplating quitting the job. Not sure why but suddenly I feel under some pressure e.g. what would juniors think of me and etc? Is it normal? Or I'm thinking a little too much into this? My job involves programming in Python. I try to read source code but how do you think I can improve me design skills? Are there any good books or software that I should study? Please enlighten me. I will really appreciate your help.

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  • Hosting and scaling a Facebook application in the cloud? [closed]

    - by DhruvPathak
    Possible Duplicate: How to find web hosting that meets my requirements? We would be building a Facebook application in Django (Python), but still not sure of where to host it economically, and with a good provision to scale in case the app gets viral. Some details about the app: Would be HTML based like a website,using django as a framework. 100K is the number of expected pageviews in a day, if the app is viral. The users will not generate any media content, only some database data will be generated by them. It would be great if someone with more experience can guide on following points: A) Hosting on Google app engine or Amazon EC2 or some other cloud like RackSpace : Preferable points found in AppEngine were ease of deployment, cost effectiveness and easy scaling. For EC2: Full hold of the virtual machine,Amazon NoSQL and RDMBS database services in case we decide to use them. B) Does backend technology affect monthly cost? eg. would CPU and memory usage difference of Django over , for example , PHP framework like CodeIgnitor really make remarkable difference in running costs. (Here is the article that triggered this thought process : http://journal.dedasys.com/2010/01/12/rough-estimates-of-the-dollar-cost-of-scaling-web-platforms-part-i#comments) C) Does something like Heroku , which provides additional services over Amazon EC2, prove to be better than raw cloud management? It is not that we are trying for premature scaling, we just want to have a good start so that we are ready to handle unpredicted growth and scale.

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  • Programming ... where to start?

    - by agnesb
    For the last 4 months, I've working tirelessly on a project with my partner, who is a super programmer. He did 100% of the whole mechanism that makes our site work. My job is to take care of the cosmetic aspects of the site ... thus I should say I am good enough at CSS and html. However, since we are using Drupal to build our site, from time to time, I need his help in order to figure out how to do the customization. Sometimes, I got frustrated. I know that as a partner, I should know a little bit on how to program. However, during the crunch time when you have to deliver lightning fast (we have our site built from scratch to finish in 4 weeks ... and you are all welcome to come join the fun! It's a site for programmers!) there is no time to learn from the basics. All I can do is to pick up whatever I need at the moment. Now the site is launched, I am thinking it should be time to do some learning. So, where should I start? My partner always said I need to start with Python. What's your take on this? Thanks.

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  • Which field of programming is known as the best practice for Java? [closed]

    - by user1276509
    I'm a CS student and I have some programming background such as PHP, JavaScript and Pascal. Since Java is so popular among local companies and Java is known as market skill, I'm going to learn it. But I don't know in which field I can use it. So I wonder, what can I do with Java? I heard that Java is not good for web development, although there is Play! Framework. I know a lot of people who prefer to use Python, Ruby and PHP for web development instead of Java and its Play. I also heard that Java is not good to write destkop applications, although it's cross-platform. Many programmers prefer C# for destkop. So I see there's only one field which I can use Java for it - is Android development. But I'm not interested in mobile application development. So my question is which field of programming is known as the best practice for Java? Thanks in advance.

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  • Windows Server or Linux for final project

    - by user1433490
    A few weeks ago I came up with an idea to develop a mobile app which will direct students in my university to the nearest printer availiable. The whole thing is part of my final project. The Android based app will need to perform the following tasks: The user's location in the campus is sent to the server. Assume this part works just fine. The server sends an SNMP request to the printers in the user's vicinity. I'll probably use PHP or Python for that part. The data requested by SNMP is processed and sent back to the client My question concerns the server. The university's IT manager offered me a designated server for development, which sounds great. Now I need to choose which OS I want installed on the server - Windows server or Linux (don't know which versions). I don't have any server programming/operating experince, but generally speaking I feel more comfortable in Windows enviroment (just because that has always been my OS). I don't have much time for learning a new OS, but when does it make sense generally to host or develop server side applications on a Windows environment versus a Linux environment?

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  • If you had to go back and re-learn your skill set, how would you do it?

    - by vorbb
    My younger brother is looking to start programming. He's 14, and technically-inclined, but no real experience programming. He's looking to me for guidance, and I don't feel as if my experience is enough, so I figured I'd ask here. He's more interested in web programming, but also has an interest in desktop/mobile/server applications. What would be a good learning path for him to take? I'm going to buy him a bunch of books for Christmas to get him started; the question is, what should he learn, and in which order? The way I see it, he needs to learn theory and code. I'd like to start him off with Python or Ruby or PHP. If he wants to get in to web, he's also going to need to learn HTML, CSS, Javascript, etc. Out of those three domains (Languages, Theory, Markup/Etc.), what is the best order do you think to learn in? Also, am I missing anything? Thanks!

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  • ??UFJ??????????????????????·?????WebLogic Server??????????????? ?????? ????? 2011?????|WebLogic Channel|??????

    - by ???02
    ??UFJ???????·?????IT????????UFJ???????????????(MUIT)?????UFJ?????????????????????????·????·????????????????????????WebLogic Server???????????????????·?????????IT?????????WebLogic Server??????? MUIT IT??????? ??????????2011?11?30???????????? ?????? ????? 2011??????????UFJ???????????????????Java EE???????WebLogic Server????????????????????(???)???UFJ???????·??????????????2????????·????????? MUIT????????????2009?7?1??????????????????????UFJ????????UFJIS?3???????????????UFJ???????UFJ???????·?????IT???????????????????????????????1,500????????????SIer??????????????? ????????MUIT??Java???2?????????PaaS?????/???????????????????????PaaS????????????????????????????????????????????????????????Java EE?????????????????????????????????????????????????????????????? OLTP??????????????????????????2000???????????????10???????????????????????·?????????????????????(???)????????/??????????·?????????????????????????????????????????????????????????Java EE???????????????????????????????????·??????WebLogic Server?????DBMS???Oracle Database????????? ?????????????????????????2006?????????2008????????????????????????????????????????????????????????????????????????????????????????"??·??????·???????"?????????MUIT?????????????????·??????????????????????????????????????????·?????GlassFish??DBMS??DB2???MySQL?????BPM??????Oracle BPEL Process Manager???????????????·?????????????WebLogic Server??? MUIT???????????????????????????WebLogic Server?????????????50?????????????????????????????????????????·???????????????????????????Oracle Real Application Clusters(RAC)????????????????? ?????????????·????????????·????????????Java EE??????????????Java EE????????????????????????????????Java EE????????????·??????·?????????????????????????????????????????????·???????WebLogic Server????????????? ???MUIT???WebLogic Server????????????????????????????????????????????????????WebLogic Scripting Tool(WLST)??????????????????????????????????????????????? ????????????????????????????????????WebLogic Server?????????????????????????????????????????Web??????????????URL?????????/?????????????·??????????????????1??????????????????????????????????????????????? ????????????????????????????????????????PDF??????????????????????????????????????????????????????????????????????????????????????????????????????(???) ??????????????????????????????????????????Oracle RAC??????1??WebLogic Server?????????RAC????????Oracle?????????????????????????????????????????????Oracle??????????????????????????????????RAC???Oracle?????????????????????????????????????????????????????????????Oracle???????????????????????????????????? ???????????????????????????????????????????????????????·??????????????????????????·??????????????WebLogic Server?????????????????????????????????????????JVM????????????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????HTTP???????????????????????????????????????????????????·??????????????????????????1???????????????????????????????????????????????·?????????????????????????????????????????????? ????????????????WLST??WLST??Python?Java?????Jython????WebLogic Server???????????????????·????????????????????????????????????????????????????????????????????????MUIT???WebLogic Server????????????????WebLogic Server???????????????????????????????/??????????WLST???????????WLST????WebLogic Server???/?????????????WebLogic Channel?????????·???????! ?WebLogic Scripting Tool????WebLogic Server???/???????????????? ????????????WebLogic Server?????????????Java EE??????????????·??????????????????????????????????·????????????????·???????????????????????????(???)???????????????????????????????????MUIT????????????????WebLogic Server??????????????????????·??????·???????????WebLogic Server??????????????WebLogic Channel??????????????????????????????????WebLogic Server????????·??????????――?????·??????·???????????WebLogic???????????????????????????WebLogic Server??????????????????????TCO?――????????????????WebLogic???????

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  • Django TemplateSyntaxError only on live server (templates exist)

    - by Tom
    I'm getting a strange error that only occurs on the live server. My Django templates directory is set up like so base.html two-column-base.html portfolio index.html extranet base.html index.html The portfolio pages work correctly locally on multiple machines. They inherit from either the root base.html or two-column-base.html. However, now that I've posted them to the live box (local machines are Windows, live is Linux), I get a TemplateSyntaxError: "Caught TemplateDoesNotExist while rendering: base.html" when I try to load any portfolio pages. It seems to be a case where the extends tag won't work in that root directory (???). Even if I do a direct_to_template on two-column-base.html (which extends base.html), I get that error. The extranet pages all work perfectly, but those templates all live inside the /extranet folder and inherit from /extranet/base.html. Possible issues I've checked: file permissions on the server are fine the template directory is correct on the live box (I'm using os.path.dirname(os.path.realpath(__file__)) to make things work across machines) files exist and the /templates directories exactly match my local copy removing the {% extends %} block from the top of any broken template causes the templates to render without a problem manually starting a shell session and calling get_template on any of the files works, but trying to render it blows up with the same exception on any of the extended templates. Doing the same with base.html, it renders perfectly (base.html also renders via direct_to_template) Django 1.2, Python 2.6 on Webfaction. Apologies in advance because this is my 3rd or 4th "I'm doing something stupid" question in a row. The only x-factor I can think of is this is my first time using Mercurial instead ofsvn. Not sure how I could have messed things up via that. EDIT: One possible source of problems: local machine is Python 2.5, live is 2.6. Here's a traceback of me trying to render 'two-column-base.html', which extends 'base.html'. Both files are in the same directory, so if it can find the first, it can find the second. c is just an empty Context object. >>> render_to_string('two-column-base.html', c) Traceback (most recent call last): File "<console>", line 1, in <module> File "/home/lightfin/webapps/django/lib/python2.6/django/template/loader.py", line 186, in render_to_string return t.render(context_instance) File "/home/lightfin/webapps/django/lib/python2.6/django/template/__init__.py", line 173, in render return self._render(context) File "/home/lightfin/webapps/django/lib/python2.6/django/template/__init__.py", line 167, in _render return self.nodelist.render(context) File "/home/lightfin/webapps/django/lib/python2.6/django/template/__init__.py", line 796, in render bits.append(self.render_node(node, context)) File "/home/lightfin/webapps/django/lib/python2.6/django/template/debug.py", line 72, in render_node result = node.render(context) File "/home/lightfin/webapps/django/lib/python2.6/django/template/loader_tags.py", line 103, in render compiled_parent = self.get_parent(context) File "/home/lightfin/webapps/django/lib/python2.6/django/template/loader_tags.py", line 100, in get_parent return get_template(parent) File "/home/lightfin/webapps/django/lib/python2.6/django/template/loader.py", line 157, in get_template template, origin = find_template(template_name) File "/home/lightfin/webapps/django/lib/python2.6/django/template/loader.py", line 138, in find_template raise TemplateDoesNotExist(name) TemplateSyntaxError: Caught TemplateDoesNotExist while rendering: base.html I'm wondering if this is somehow related to the template caching that was just added to Django. EDIT 2 (per lazerscience): template-related settings: import os PROJECT_ROOT = os.path.dirname(os.path.realpath(__file__)) TEMPLATE_DIRS = ( os.path.join(PROJECT_ROOT, 'templates'), ) sample view: def project_list(request, jobs, extra_context={}): context = { 'jobs': jobs, } print context context.update(extra_context) return render_to_response('portfolio/index.html', context, context_instance=RequestContext(request)) The templates in reverse-order are: http://thosecleverkids.com/junk/index.html http://thosecleverkids.com/junk/portfolio-base.html http://thosecleverkids.com/junk/two-column-base.html http://thosecleverkids.com/junk/base.html though in the real project the first two live in a directory called "portfolio".

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  • Simple Observation in Django: How Can I Correctly Modify The `attrs` sent to __new__ of a Django Mod

    - by DGGenuine
    Hello, I'm a strong proponent of the observer pattern, and this is what I'd like to be able to do in my Django models.py: class AModel(Model): __metaclass__ = SomethingMagical @post_save(AnotherModel) @classmethod def observe_another_model_saved(klass, sender, instance, created, **kwargs): pass @pre_init('YetAnotherModel') @classmethod def observe_yet_another_model_initializing(klass, sender, *args, **kwargs): pass @post_delete('DifferentApp.SomeModel') @classmethod def observe_some_model_deleted(klass, sender, **kwargs): pass This would connect a signal with sender = the decorator's argument and receiver = the decorated method. Right now my signal connection code all exists in __init__.py which is okay, but a little unmaintainable. I want this code all in one place, the models.py file. Thanks to helpful feedback from the community I'm very close (I think.) (I'm using a metaclass solution instead of the class decorator solution in the previous question/answer because you can't set attributes on classmethods, which I need.) I am having a strange error I don't understand. At the end of my post are the contents of a models.py that you can pop into a fresh project/application to see the error. Set your database to sqlite and add the application to installed apps. This is the error: Validating models... Unhandled exception in thread started by Traceback (most recent call last): File "/Library/Python/2.6/site-packages//lib/python2.6/site-packages/django/core/management/commands/runserver.py", line 48, in inner_run File "/Library/Python/2.6/site-packages/django/core/management/base.py", line 253, in validate raise CommandError("One or more models did not validate:\n%s" % error_text) django.core.management.base.CommandError: One or more models did not validate: local.myothermodel: 'my_model' has a relation with model MyModel, which has either not been installed or is abstract. I've indicated a few different things you can comment in/out to fix the error. First, if you don't modify the attrs sent to the metaclass's __new__, then the error does not arise. (Note even if you copy the dictionary element by element into a new dictionary, it still fails; only using the exact attrs dictionary works.) Second, if you reference the first model by class rather than by string, the error also doesn't arise regardless of what you do in __new__. I appreciate your help. I'll be githubbing the solution if and when it works. Maybe other people would enjoy a simplified way to use Django signals to observe application happenings. #models.py from django.db import models from django.db.models.base import ModelBase from django.db.models import signals import pdb class UnconnectedMethodWrapper(object): sender = None method = None signal = None def __init__(self, signal, sender, method): self.signal = signal self.sender = sender self.method = method def post_save(sender): return _make_decorator(signals.post_save, sender) def _make_decorator(signal, sender): def decorator(view): return UnconnectedMethodWrapper(signal, sender, view) return decorator class ConnectableModel(ModelBase): """ A meta class for any class that will have static or class methods that need to be connected to signals. """ def __new__(cls, name, bases, attrs): unconnecteds = {} ## NO WORK newattrs = {} for name, attr in attrs.iteritems(): if isinstance(attr, UnconnectedMethodWrapper): unconnecteds[name] = attr newattrs[name] = attr.method #replace the UnconnectedMethodWrapper with the method it wrapped. else: newattrs[name] = attr ## NO WORK # newattrs = {} # for name, attr in attrs.iteritems(): # newattrs[name] = attr ## WORKS # newattrs = attrs new = super(ConnectableModel, cls).__new__(cls, name, bases, newattrs) for name, unconnected in unconnecteds.iteritems(): _connect_signal(unconnected.signal, unconnected.sender, getattr(new, name), new._meta.app_label) return new def _connect_signal(signal, sender, receiver, default_app_label): # full implementation also accepts basestring as sender and will look up model accordingly signal.connect(sender=sender, receiver=receiver) class MyModel(models.Model): __metaclass__ = ConnectableModel @post_save('In my application this string matters') @classmethod def observe_it(klass, sender, instance, created, **kwargs): pass @classmethod def normal_class_method(klass): pass class MyOtherModel(models.Model): ## WORKS # my_model = models.ForeignKey(MyModel) ## NO WORK my_model = models.ForeignKey('MyModel')

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  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

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  • Changing html <-> ajax <-> php/mysql to threaded approach

    - by Saif Bechan
    I have an application that needs to be updated real-time. There are various counters and other information that have to come from the database and the system needs to be up to date for the user. My approach now is just a normal ajax request every second to get the new values from the database. There is a JavaScript which loops every second getting the values trough ajax. This works fine but I think its very inefficient. The problem There is an ajax script that loops every second requesting data from php # On the server it has to load the PHP interpeter The PHP file has to get the data and format it correctly # PHP has to make a connection with the mysql database Work with the database(reads,never writes) Format the data so it can be send Send the data back to the browser # Close the database connection, and close the php interpeter Last the browser has to read these values and update the various html parts Now with this approach it has to load the interpreter and make a db connection every second. I was thinking of a way to make this more efficient, and maybe use a threaded approach to this. Threaded aprouch Do a post to the PHP when you enter the page and keep the connection alive In PHP only load the interpreter once, and make a connection to the DB ones Every second send an ajax response to the javascript listener The javascript listener than just changes values as the response from php arrives. I think this approach will be a great optimization to the server load and overall performance. But I can spot some weak point in the system and i need some help with these. Problems with the approach PHP execution time limit I don't think PHP is designed for such a setup. I know there is a time limit on php script execution. I don't know if an everlasting loop in PHP will cause any serious cpu/memory problems. Sending ajax request without breaking I don't know if it is possible to have just one ajax post action and have open and accepting data. user exists the page What will happen when the user exists the page and the PHP script is still going. Will it go on forever. security issues so far i can't think of any security issues. Almost every setup you use have some security issues. Maybe there are some with this solution I do not know of. Open to other solution I really want to change the setup as it is now and move to a threaded approach or better. If someone has a better approach to tackle this I definitely want to hear that. Maybe the usage of some other scripts is better suited for having an ongoing runtime. I only know php and java so any suggestions are welcome and I am willing to dig trough. I know there are things like perl, python etcetera that are used for this type of threaded but i don't know which one is best suited. When using other script If the best way is to go with other type of script like perl,python etcetera I do have some critera. The script has to be accessible via ajax post If it accepts some kind of json encode/decode it would be nice The script has to be able to access the session file This is essential because I need to know if the user is logged in The script has to be able to easily talk to MySQL All comments are welcome, and I hope this question is helpful to other also. Cheers!

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  • Scrolling a canvas as a shape you're moving approaches its edges

    - by Steven Sproat
    Hi, I develop a Python-based drawing program, Whyteboard. I have tools that the user can create new shapes on the canvas, such as text/images/rectangles/circles/polygons. I also have a Select tool that allows the users to modify these shapes - for example, moving a shape's position, resizing, or editing polygon's points' positions. I'm adding in a new feature where moving or resizing a point near the canvas edge will automatically scroll the canvas. I think it's a good idea in terms of program usability, and annoys me when other program's don't have this feature. I've made some good progress on coding this; below is some Python code to demonstrate what I'm doing. These functions demonstrate how some shapes calculate their "edges": def find_edges(self): """A line.""" self.edges = {EDGE_TOP: min(self.y, self.y2), EDGE_RIGHT: max(self.x, self.x2), EDGE_BOTTOM: max(self.y, self.y2), EDGE_LEFT: min(self. x, self.x2)} def find_edges(self): """An image""" self.edges = {EDGE_TOP: self.y, EDGE_RIGHT: self.x + self.image.GetWidth(), EDGE_BOTTOM: self.y + self.image.GetWidth(), EDGE_LEFT: self.x} def find_edges(self): """Get the bounding rectangle for the polygon""" xmin = min(x for x, y in self.points) ymin = min(y for x, y in self.points) xmax = max(x for x, y in self.points) ymax = max(y for x, y in self.points) self.edges = {EDGE_TOP: ymin, EDGE_RIGHT: xmax, EDGE_BOTTOM: ymax, EDGE_LEFT: xmin} And here's the code I have so far to implement the scrolling when a shape nears the edge: def check_canvas_scroll(self, x, y, moving=False): """ We check that the x/y coords are within 50px from the edge of the canvas and scroll the canvas accordingly. If the shape is being moved, we need to check specific edges of the shape (e.g. left/right side of rectangle) """ size = self.board.GetClientSizeTuple() # visible area of the canvas if not self.board.area > size: # canvas is too small to need to scroll return start = self.board.GetViewStart() # user's starting "viewport" scroll = (-1, -1) # -1 means no change if moving: if self.shape.edges[EDGE_RIGHT] > start[0] + size[0] - 50: scroll = (start[0] + 5, -1) if self.shape.edges[EDGE_BOTTOM] > start[1] + size[1] - 50: scroll = (-1, start[1] + 5) # snip others else: if x > start[0] + size[0] - 50: scroll = (start[0] + 5, -1) if y > start[1] + size[1] - 50: scroll = (-1, start[1] + 5) # snip others self.board.Scroll(*scroll) This code actually works pretty well. If we're moving a shape, then we need to know its edges to calculate when they're coming close to the canvas edge. If we're resizing just a single point, then we just use the x/y coords of that point to see if it's close to the edge. The problem I'm having is a little tricky to describe - basically, if you move a shape to the left, and stop moving it, if you positioned the shape within the 50px from the canvas, then the next time you go to move the shape, the code that says "ok, is this shape close to the end?" gets triggered, and the canvas scrolls to the left, even if you're moving the shape to the right. Can anyone think on how to stop this? I created a youtube video to demonstrate the issue. At about 0:54, I move a polygon to the left of the canvas and position it there. The next time I move it, the canvas scrolls to the left even though I'm moving it right Another thing I'd like to add, but I'm stuck on is the scroll gaining momentum the longer a shape is scrolling? So, with a large canvas, you're not moving a shape for ages, moving 5px at a time, when you need to cover a 2000px distance. Any suggestions there? Thanks all - sorry for the super long question!

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