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  • How to pass data to a C++0x lambda function that will run in a different thread?

    - by Dimitri C.
    In our company we've written a library function to call a function asynchronously in a separate thread. It works using a combination of inheritance and template magic. The client code looks as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, &DemoThread::SomeFunction, stringToPassByValue); Since the introduction of lambda functions I'd like to use it in combination with lambda functions. I'd like to write the following client code: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=]() { const std::string someCopy = stringToPassByValue; }); Now, with the Visual C++ 2010 this code doesn't work. What happens is that the stringToPassByValue is not copied. Instead the "capture by value" feature passes the data by reference. The result is that if the function is executed after stringToPassByValue has gone out of scope, the application crashes as its destructor is called already. So I wonder: is it possible to pass data to a lambda function as a copy? Note: One possible solution would be to modify our framework to pass the data in the lambda parameter declaration list, as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=](const std::string stringPassedByValue) { const std::string someCopy = stringPassedByValue; } , stringToPassByValue); However, this solution is so verbose that our original function pointer solution is both shorter and easier to read. Update: The full implementation of AsyncCall is too big to post here. In short, what happens is that the AsyncCall template function instantiates a template class holding the lambda function. This class is derived from a base class that contains a virtual Execute() function, and upon an AsyncCall() call, the function call class is put on a call queue. A different thread then executes the queued calls by calling the virtual Execute() function, which is polymorphically dispatched to the template class which then executes the lambda function.

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  • Is this feasbile with GIS?

    - by Gnu Engineer
    I'm just getting myself to familiarize with GIS but i like to know before hand if the following is feasible with current GIS apps/tools... I get the point for an address by geocoding. Easy part. Now if the point falls within a boundary (may be a city/county/state) then i need to get the data (any id/flag) associated with the boundary. Based on the id/flag i then apply some business logic. My question is... How do i define the boundary? What tools should i use for it? How can i store the boundary definition in database in order to check if the point falls within it? This has to be done in the back end and not in visual maps as we don't intend to show/use maps. How do i associate my custom data (id/flag) with the above boundary definition? Hope i'm having right assumption on capabilities of GIS. Most of examples what i see is around people trying to show maps with data which is exactly not what i'm looking for. Also please suggest me some tools/books on this.

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  • Embedded scripting engine in .Net app

    - by Nate
    I am looking to replace an old control being used for scripting an application. The control used to be called SAX Basic, but is now called WinWrap. It provides us with two primary functions. 1) It's a scripting engine (VB) 2) It has a GUI for developing and debugging scripts that get run in the hosting application. The first feature it provides is actually pretty easy to replace. There are so many great methods of running just about any kind of code at runtime that it's almost a non-issue. Just about any language targeting the .Net runtime will work for us. We've looked at running C#, PowerShell, VB.Net, IronPython, etc. I've also taken a brief look at Lua and F#, but honestly the language isn't the biggest barrier here. Now, for the hard part that seems to keep getting me stuck. We want a code editor, and debugger. Something simple, not unlike PowerShell's ISE would be fine. Just as long as a file could be created, saved, debugged and executed. I'm currently looking into Visual Studio 2010 Shell (Isolated) and I'm also looking at the feasibility of embedding PowerShell ISE in my application. Are there any other editor's I could embed/use in my application? Purchasing a product is not out of the question. It comes down to a combination of ease of use, how well it meets our needs, and how simple deployment and licensing is for developers. Thanks for the pointers

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Silverlight Image Data Binding

    - by Alexander
    I am new to Silverlight, and have an issue with binding. I have a class ItemsManager, that has inside its scope another class Item. class ItemsManager { ... class Item : INotifyPropertyChanged { ... private BitmapImage bitmapSource; public BitmapImage BitmapSource { get { return bitmapSource; } set { bitmapSource = value; if(PropertyChanged != null )PropertyChanged("BitmapSource") } } } } I do the following in code to test binding: { ItemsManager.Instance.AddItem("123"); //Items manager started downloading item visual //part (in my case bitmap image png) Binding b = new Binding("Source"); b.Source = ItemsManager.Instance.GetItem("123").BitmapSource; b.BindsDirectlyToSource = true; Image img = new Image(); img.SetBinding(Image.SourceProperty, b); img.Width = (double)100.0; img.Height = (double)100.0; LayoutRoot.Children.Add(img); } Once image is loaded, image doesn't appear. Though, if I set directly after image has been loaded its source, it displays well. I also noticed that PropertyChanged("BitmapSource") never fires, because PropertyChanged is null, like Image never binded to it. I am looking forward to hearing from you!

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  • WCF service not working after program update

    - by Boesj
    I have recently added a WCF service reference to my program. When I perform a clean install of this program, everything seems to work as expected. But, when I install the program on a client which already has a previous version (without the new service reference) installed, I get a exception telling me the default endpoint for this particular service could not be found. It seems that the appname.exe.config is not being updated with the new endpoint settings. Is there any reason for this and how can I force the installer to overwrite the config file? I'm using the default Visual Studio 2008 installer project with RemovePreviousVersions set to True. Update: My program encrypts the settings section after the first run with the following code Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); ConfigurationSection section = config.GetSection(sectionKey); if (section != null) { if (!section.SectionInformation.IsProtected) { if (!section.ElementInformation.IsLocked) { section.SectionInformation.ProtectSection("DataProtectionConfigurationProvider"); section.SectionInformation.ForceSave = true; config.Save(ConfigurationSaveMode.Full); } } } When I do not run the program before installing the new version the app.config gets updated.

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  • Conversion between different template instantiation of the same template

    - by Naveen
    I am trying to write an operator which converts between the differnt types of the same implementation. This is the sample code: template <class T = int> class A { public: A() : m_a(0){} template <class U> operator A<U>() { A<U> u; u.m_a = m_a; return u; } private: int m_a; }; int main(void) { A<int> a; A<double> b = a; return 0; } However, it gives the following error for line u.m_a = m_a;. Error 2 error C2248: 'A::m_a' : cannot access private member declared in class 'A' d:\VC++\Vs8Console\Vs8Console\Vs8Console.cpp 30 Vs8Console I understand the error is because A<U> is a totally different type from A<T>. Is there any simple way of solving this (may be using a friend?) other than providing setter and getter methods? I am using Visual studio 2008 if it matters.

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  • Msysgit bash is horrendously slow in Windows 7

    - by Kevin L.
    I love git and use it on OS X pretty much constantly at home. At work, we use svn on Windows, but want to migrate to git as soon as the tools have fully matured (not just TortoiseGit, but also something akin the really nice Visual Studio integration provided by VisualSVN). But I digress... I recently installed msysgit on my Windows 7 machine, and when using the included version of bash, it is horrendously slow. And not just the git operations; clear takes about five seconds. AAAAH! Has anyone experienced a similar issue? Edit: It appears that msysgit is not playing nicely with UAC and might just be a tiny design oversight resulting from developing on XP or running Vista or 7 with UAC disabled; starting Git Bash using Run as administrator results in the lightning speed I see with OS X (or on 7 after starting Git Bash w/o a network connection - see @Gauthier answer). Edit 2: AH HA! See my answer.

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  • HTML Double Click Selection Oddity

    - by Aren B
    I didn't post this on DocType because it's not really a design thing, the visual representation isn't my problem, the behaviour is. I'm sorry if this is misplaced but I don't feel it's a designer issue. The following DOM: <ul style="overflow: hidden;"> <li style="float: left;"><strong>SKU:</strong>123123</li> <li style="float: left;"><strong>ILC:</strong>asdasdasdasd</li> </ul> Or <div style="overflow: hidden;"> <div style="float: left; width: 49%"><strong>SKU:</strong>123123</div> <div style="margin-left: 50%; width: auto;"><strong>ILC:</strong>asdasdasdasd</div> </div> Or <p> <span><strong>SKU:</strong>123123</span> <span><strong>ILC:</strong>asdasdasdasd</span> </p> All present me an odd problem in IE 6 IE 7 Firefox 3.x Chrome But not in IE 8 When you double click '123123' after 'SKU:', it selects '123123' AND 'ILC:' from the next dom element. Take any text on this page (here in SO), double click a word, it only selects THAT WORD, even in the middle of a paragraph. These examples have dom elements closing them, anyone know why this is happening. My fellow employees use the 'double click' mechanism to select the relevant product ID's to do their job, and this dosen't make sense to me what soever.

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  • c++ floating point precision loss: 3015/0.00025298219406977296

    - by SigTerm
    The problem. Microsoft Visual C++ 2005 compiler, 32bit windows xp sp3, amd 64 x2 cpu. Code: double a = 3015.0; double b = 0.00025298219406977296; //*((unsigned __int64*)(&a)) == 0x40a78e0000000000 //*((unsigned __int64*)(&b)) == 0x3f30945640000000 double f = a/b;//3015/0.00025298219406977296; the result of calculation (i.e. "f") is 11917835.000000000 (*((unsigned __int64*)(&f)) == 0x4166bb4160000000) although it should be 11917834.814763514 (i.e. *((unsigned __int64*)(&f)) == 0x4166bb415a128aef). I.e. fractional part is lost. Unfortunately, I need fractional part to be correct. Questions: 1) Why does this happen? 2) How can I fix the problem? Additional info: 0) The result is taken directly from "watch" window (it wasn't printed, and I didn't forget to set printing precision). I also provided hex dump of floating point variable, so I'm absolutely sure about calculation result. 1) The disassembly of f = a/b is: fld qword ptr [a] fdiv qword ptr [b] fstp qword ptr [f] 2) f = 3015/0.00025298219406977296; yields correct result (f == 11917834.814763514 , *((unsigned __int64*)(&f)) == 0x4166bb415a128aef ), but it looks like in this case result is simply calculated during compile-time: fld qword ptr [__real@4166bb415a128aef (828EA0h)] fstp qword ptr [f] So, how can I fix this problem? P.S. I've found a temporary workaround (i need only fractional part of division, so I simply use f = fmod(a/b)/b at the moment), but I still would like to know how to fix this problem properly - double precision is supposed to be 16 decimal digits, so such calculation isn't supposed to cause problems.

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  • Time gaps between host clEnqueue_xxx calls

    - by dialer
    Consider these OpenCL calls (3 memcpy DtoH, 4313 cl_float elements each): clEnqueueReadBuffer(CommandQueue, SpectrumAbsMem, CL_FALSE, 0, SpectrumMemSize, SpectrumAbs, 0, NULL, NULL); clEnqueueReadBuffer(CommandQueue, SpectrumReMem, CL_FALSE, 0, SpectrumMemSize, SpectrumRe, 0, NULL, NULL); clEnqueueReadBuffer(CommandQueue, SpectrumImMem, CL_FALSE, 0, SpectrumMemSize, SpectrumIm, 0, NULL, NULL); When I analyze these with the NVIDIA visual profiler, I see that the actual memcpy operation only takes 8 us, but there is a significant gap of around 130 us after each memcpy. I'm already using the supposedly asynchronous method (the CL_FALSE in the argument list). When I use only one operation, but with three times the size, the operation is way faster. Why is the time gap between the actual memcpy operations so huge, whereas the gap between the kernel execution (exactly before these three operations) and the first memcpy is only 7us? Can I get rid of it, or do I need to accumulate more data before starting a memcpy? If so, is there a convenient way how I could combine mutliple arrays into a single contiguous block of memory, but still have a cl_mem object as a separate device memory pointer to each section?

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  • WCF: collection proxy type on client

    - by Unholy
    I have the following type in wsdl (it is generated by third party tool): <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> Sometimes Visual Studio generates: public class IntArray : System.Collections.Generic.List<int> {} And sometimes it doesn't generate any proxy type for this wsdl and just uses int[]. Collection type in Web Service configuration is System.Array. What could be the reason for such upredictable behavior? Edited: I found the way how I can reproduce this behavior. For examle we have two types: <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> </xsd:sequence> </xsd:complexType> VS generates: public class IntArray : System.Collections.Generic.List<int> {} public class StringArray : System.Collections.Generic.List<string> {} Now I change StringArray type: <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> <xsd:any minOccurs="0" maxOccurs="unbounded" namespace="##any" processContents="lax" /> </xsd:sequence> <xsd:anyAttribute namespace="##any" processContents="lax"/> </xsd:complexType> VS generates proxy type for StringArray only. But not for IntArray.

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  • C++ compiler unable to find function (namespace related)

    - by CS student
    I'm working in Visual Studio 2008 on a C++ programming assignment. We were supplied with files that define the following namespace hierarchy (the names are just for the sake of this post, I know "namespace XYZ-NAMESPACE" is redundant): (MAIN-NAMESPACE){ a bunch of functions/classes I need to implement... (EXCEPTIONS-NAMESPACE){ a bunch of exceptions } (POINTER-COLLECTIONS-NAMESPACE){ Set and LinkedList classes, plus iterators } } The MAIN-NAMESPACE contents are split between a bunch of files, and for some reason which I don't understand the operator<< for both Set and LinkedList is entirely outside of the MAIN-NAMESPACE (but within Set and LinkedList's header file). Here's the Set version: template<typename T> std::ostream& operator<<(std::ostream& os, const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set<T>& set) Now here's the problem: I have the following data structure: Set A Set B Set C double num It's defined to be in a class within MAIN-NAMESPACE. When I create an instance of the class, and try to print one of the sets, it tells me that: error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set' (or there is no acceptable conversion) However, if I just write a main() function, and create Set A, fill it up, and use the operator- it works. Any idea what is the problem? (note: I tried any combination of using and include I could think of).

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  • how to programatically compare permissions of login/user in sql server 2005

    - by titanium
    There's a login/user in SQL Server who is having a problem importing accounts in production server. I don't have an idea what method he is doing this. According to the one importing, this import is working fine in development server. But when he did the same import in production it is giving him errors. Below are the errors he is getting for each accounts. 2009-06-05 18:01:05.8254 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow has failed 2009-06-05 18:01:05.9035 ERROR [engine-1038] Task [1038:00001 - Members]: Step 1.0 [<Insert step description>]: Task.RunStep(): StoreRow exception: Exception caught while storing Data. [Microsoft][ODBC SQL Server Driver][SQL Server]'ACCOUNT1' is not a valid login or you do not have permission. Please note that 'ACCOUNT1' is not the real account name. I just changed it for security reason. Using SQL Server Management Studio (SSMS), I viewed/checked the permissions of the user/login who is performing the import from development server and production for comparison. I found no difference. My question is: Is there a way to programmatically query permissions in server and database level of a particular login/user so I can compare/contrast for any differences?

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  • Oddities in Linq-to-SQL generated code related to property change/changing events

    - by Lasse V. Karlsen
    I'm working on creating my own Linq-to-Sql generated classes in order to learn the concepts behind it all. I have some questions, if anyone knows the answer to one or more of these I'd be much obliged. The code below, and thus the questions, are from looking at code generated by creating a .DBML file in the Visual Studio 2010 designer, and inspecting the .Designer.cs file afterwards. 1. Why is INotifyPropertyChanging not passing the property name The event raising method is defined like this: protected virtual void SendPropertyChanging() Why isn't the name of the property that is changing passed to the event here? It is defined to be part of the EventArgs descendant that is passed to the event handler, but the method only passes an empty such value to it. 2. Why are the EntitySet<X> attach/detach methods not raising property changed? For an EntitySet<X> reference, the following two methods are generated: private void attach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = this; } private void detach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = null; } Why isn't SendPropertyChanged also called here? I'm sure I have more questions later, but for now these will suffice :)

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  • Stepping through ASP.NET MVC in Action (2009) - and stuck on nunit issue

    - by Jen
    I seem to have missed something - in this step through it talks through downloading nunit and changing the original MSTest reference to NUnit. Which seems fine until it talks about running the test with UnitRun from JetBrains. I would have thought I could run nUnit to be able to run the test - but I load my project in the nUnit gui and I get "This assembly was not built with any known testing framework". This after running the Nunit-2.5.3.9346.msi. Or am I supposed to be able to run tests from within visual studio 2008? After some research I find this: http://www.jetbrains.com/unitrun/ (ie. it seems to be saying this is no longer supported and I'm thinking JetBrains Resharper may cost money?). I'm a little rusty on my NUnit experience. So how do I go ahead and run my test? Is the error message I'm getting considered abnormal? I've added a reference in my MvcApplication.Tests project to the nunit.framework. Is this the wrong reference to add? Thanks :)

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  • Which way to go in Linux 3D programming?

    - by Tek
    I'm looking for some answers for a project I'm thinking of. I've searched and from what I understand (correct me if I'm wrong) the only way the program I want to make will work is through 3D application. Let me explain. I plan to make a studio production program but it's unique in the fact that I want to be able to make it fluid. Let me explain. Imagine Microsoft's Surface program where you're able to touch and drag pictures across the screen. Instead of pictures I want them to be sound samples (wavs,mp3,etc). Of course instead the input will be with the mouse but if I ever do finish the project I would totally add touch screen input compatibility! Anyway, I'm guessing there's "physics" to do with it which is why I'm thinking that even though it'll be a 2D application I'll need to code it in a 3D environment. Assuming that I'm correct in how I want to approach my project, where can I start learning about 3D programming? I actually come from PHP programming which will make C++ easier for me to learn. But I don't even know where to start. If I'm not wrong OpenGL is the most up to date API as far as I know. Anyway, please give me your insights guys. I could really use some guidance here since I could totally be wrong in everything that I wrote :)

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Is there a free, smale-scale, not web-based issue/bug tracking system?

    - by Doc Brown
    I know, there were posts before here on SO before concerning issue or bug tracking systems, like this one, but the given answers point either to commercial systems or web-based systems, which both seem to be oversized for our needs. What I am looking for is a non-commercial tool for a team of 3 to 4 developers, which can be used on an existing fileserver, without the need of installing additional server software like a C/S database or a web server. Some things I expect from such a system: allows to remember bugs (with a priority) and issues / ideas for new features (mostly without a priority) description of the issue, perhaps some additional remarks short info who entered the bug/issue entry one or more tags allowing us to group or filter the list Any suggestions? EDIT: I should have said that, but we are using MS Windows clients, Visual Studio development, Tortoise SVN (the latter works fine without a subversion server). And yes, I am strict on "no server software", since all server based solutions I have seen so far seem much to oversized/heavy weighted/too-much-effort-to-be-worth-it. In fact, if no one has a better idea, we are going to use a spreadsheet, but I can't believe there are no ready-made, light weight solutions.

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  • Home based business would like customers to schedule via website the time, day and date they want to take a class.

    - by Alessandro Machi
    I'm using google blogger. I want to ad thumbnail images of different classes I will be offering in my home film/video/sound/lighting studio. The idea is the prospective student visits my website, sees a class they want to take, clicks the thumbnail so first read a descriptive article about the class, at which point they can schedule the class for the time, day, and date of their choosing between the hours of 5am to 9pm, 365 days a year. As soon as the student has inputed the time, day and date of the class they want, they would go to a check out page to purchase the class time. The student would then be sent an email confirmation along with the exact location, the class name, and the time and date they selected. I was thinking of using Dwolla for the check out page because Dwolla offers either no fee or 25 cents per payment transaction, but I'm not sure I can hook up to them easily enough. My blog site is not finished by a longshot. I still have to actually input all of the class thumbnail images along with descriptions, but if you need to see what the page looks like the web address is http://www.myalexlogic.com Google blogger allows for third party code to be added within movable gadgets.

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  • Compile time error: cannot convert from specific type to a generic type

    - by Water Cooler v2
    I get a compile time error with the following relevant code snippet at the line that calls NotifyObservers in the if construct. public class ExternalSystem<TEmployee, TEventArgs> : ISubject<TEventArgs> where TEmployee : Employee where TEventArgs : EmployeeEventArgs { protected List<IObserver<TEventArgs>> _observers = null; protected List<TEmployee> _employees = null; public virtual void AddNewEmployee(TEmployee employee) { if (_employees.Contains(employee) == false) { _employees.Add(employee); string message = FormatMessage("New {0} hired.", employee); if (employee is Executive) NotifyObservers(new ExecutiveEventArgs { e = employee, msg = message }); else if (employee is BuildingSecurity) NotifyObservers(new BuildingSecurityEventArgs { e = employee, msg = message }); } } public void NotifyObservers(TEventArgs args) { foreach (IObserver<TEventArgs> observer in _observers) observer.EmployeeEventHandler(this, args); } } The error I receive is: The best overloaded method match for 'ExternalSystem.NotifyObservers(TEventArgs)' has some invalid arguments. Cannot convert from 'ExecutiveEventArgs' to 'TEventArgs'. I am compiling this in C# 3.0 using Visual Studio 2008 Express Edition.

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  • C#; listbox's as one object(container)

    - by Oyeme
    Hello, I use Visual studio 2008 I have 5 listbox's on form,I created a new class file -called him "scaner.cs" scaner.cs -he cannot see "listbox". I have create an instance. scaner Comp = new scaner(listBox2, listBox1, listBox3, listBox4, listBox5); In scaner.cs file I use it like this. class scaner { public ListBox ls; public ListBox lsE; public ListBox lsIVars; public ListBox lsNumbers; public ListBox lsStrings; public scaner(ListBox ls, ListBox lsE, ListBox lsIVars, ListBox lsNumbers, ListBox lsStrings) { this.ls = ls; this.lsE = lsE; this.lsIVars = lsIVars; this.lsNumbers = lsNumbers; this.lsStrings = lsStrings; } } My question : How can i replaced this big code to more "comfortably" method. scaner Comp = new scaner(listBox2, listBox1, listBox3, listBox4, listBox5); IF i had more then 5 listbox's ,it will be awful. How can i acced form another class file "Listbox's" Thanks for answers.

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  • Why are argument substitutions not replaced during rescanning?

    - by James McNellis
    Consider the following macro definitions and invocation: #define x x[0] #define y(arg) arg y(x) This invocation expands to x[0] (tested on Visual C++ 2010, g++ 4.1, mcpp 2.7.2, and Wave). Why? Specifically, why does it not expand to x[0][0]? During macro replacement, A parameter in the replacement list...is replaced by the corresponding argument after all macros contained therein have been expanded. Before being substituted, each argument’s preprocessing tokens are completely macro replaced (C++03 §16.3.1/1). Evaluating the macro invocation, we take the following steps: The function-like macro y is invoked with x as the argument for its arg parameter The x in the argument is macro-replaced to become x[0] The arg in the replacement list is replaced by the macro-replaced value of the argument, x[0] The replacement list after substitution of all the parameters is x[0]. After all parameters in the replacement list have been substituted, the resulting preprocessing token sequence is rescanned...for more macro names to replace (C++03 §16.3.4/1). If the name of the macro being replaced is found during this scan of the replacement list...it is not replaced. Further, if any nested replacements encounter the name of the macro being replaced, it is not replaced (C++03 §16.3.4/2). The replacement list x[0] is rescanned (note that the name of the macro being replaced is y): x is identified as an object-like macro invocation x is replaced by x[0] Replacement stops at this point because of the rule in §16.3.4/2 preventing recursion. The replacement list after rescanning is x[0][0]. I have clearly misinterpreted something since all of the preprocessors I've tested say I am wrong. In addition, this example is a piece of a larger example in the C++0x FCD (at §16.3.5/5) and it too says that the expected replacement is x[0]. Why is x not replaced during rescanning? C99 and C++0x effectively have the same wording as C++03 in the quoted sections.

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  • best REGEXP friendly Text Editors + most powerful REGEXP syntax?

    - by John
    I am fluent with Microsoft Visual 2005 regular expressions and they are a big time saver. I seem to learn them best by having a vaguely organized cheat sheet thrown at me, at which point I read just a little and play with them until I understand what's going on. That learning approach has worked well for me, for now. I would really like to take this to the next level though. Basically -- What is the REGEXP convention that is generally regarded as the most open-ended and powerful? VS2005 Regexps seem kind of gimped, so maybe I'm a kid playing in a sandbox. Are there text editors out there that can perform a highlight all matches, list lines containing string, or some kind of powerful function like that in conjunction with the very strongest REGEXP language? If not I can just use multiple programs and a weird technique but I'd like to avoid that. I wonder if a stronger REGEXP language or a "stronger" regEXP writer might be able to have his search match all results on all lines even by clicking a "find next" by adding some simple criteria to the search. Anyway, please provide advice!

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