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  • Releasing Autopool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • Can't store UTF-8 in RDS despite setting up new Parameter Group using Rails on Heroku

    - by Lail
    I'm setting up a new instance of a Rails(2.3.5) app on Heroku using Amazon RDS as the database. I'd like to use UTF-8 for everything. Since RDS isn't UTF-8 by default, I set up a new Parameter Group and switched the database to use that one, basically per this. Seems to have worked: SHOW VARIABLES LIKE '%character%'; character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server utf8 character_set_system utf8 character_sets_dir /rdsdbbin/mysql-5.1.50.R3/share/mysql/charsets/ Furthermore, I've successfully setup Heroku to use the RDS database. After rake db:migrate, everything looks good: CREATE TABLE `comments` ( `id` int(11) NOT NULL AUTO_INCREMENT, `commentable_id` int(11) DEFAULT NULL, `parent_id` int(11) DEFAULT NULL, `content` text COLLATE utf8_unicode_ci, `child_count` int(11) DEFAULT '0', `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`), KEY `commentable_id` (`commentable_id`), KEY `index_comments_on_community_id` (`community_id`), KEY `parent_id` (`parent_id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; In the markup, I've included: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> Also, I've set: production: encoding: utf8 collation: utf8_general_ci ...in the database.yml, though I'm not very confident that anything is being done to honor any of those settings in this case, as Heroku seems to be doing its own config when connecting to RDS. Now, I enter a comment through the form in the app: "Úbe® ƒåiL", but in the database I've got "Úbe® Æ’Ã¥iL" It looks fine when Rails loads it back out of the database and it is rendered to the page, so whatever it is doing one way, it's undoing the other way. If I look at the RDS database in Sequel Pro, it looks fine if I set the encoding to "UTF-8 Unicode via Latin 1". So it seems Latin-1 is sneaking in there somewhere. Somebody must have done this before, right? What am I missing?

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  • Using resources with the same name in Xcode

    - by Roberto
    Is there a way to add multiple resources with the same name to an Xcode project and have 1 of them take priority over the others? Example: I added 2 files, both called icon.png, to an Xcode project. They are on different folders in the file system (Folder1/icon.png and Folder2/icon.png) and on different groups in Xcode. Is there a way to tell Xcode to have Folder2/icon.png take priority over Folder1/icon.png? And if only 1 icon.png exists, then use that one. Thanks. EDIT (2010-12-23): You can have multiple files with the same name in an Xcode project even if they are not in separate folder references, but they are in separate groups. Once compiled, the app bundle (which will be flat with no folders in it), will only have one copy of the file (icon.png). How do you pick which copy of the file to use? I was told that you can do this for BlackBerry. It works something like this: The compiler will go down the list of files in the project and start adding them to the app bundle. If it sees a duplicate, it will overwrite it (or not), so the files at the bottom (or at the top) will have higher precedence and will be the final bundle.

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  • Browser timing out attempting to load images

    - by notJim
    I've got a page on a webapp that has about 13 images that are generated by my application, which is written in the Kohana PHP framework. The images are actually graphs. They are cached so they are only generated once, but the first time the user visits the page, and the images all have to be generated, about half of the images don't load in the browser. Once the page has been requested once and images are cached, they all load successfully. Doing some ad-hoc testing, if I load an individual image in the browser, it takes from 450-700 ms to load with an empty cache (I checked this using Google Chrome's resource tracking feature). For reference, it takes around 90-150 ms to load a cached image. Even if the image cache is empty, I have the data and some of the application's startup tasks cached, so that after the first request, none of that data needs to be fetched. My questions are: Why are the images failing to load? It seems like the browser just decides not to download the image after a certain point, rather than waiting for them all to finish loading. What can I do to get them to load the first time, with an empty cache? Obviously one option is to decrease the load times, and I could figure out how to do that by profiling the app, but are there other options? As I mentioned, the app is in the Kohana PHP framework, and it's running on Apache. As an aside, I've solved this problem for now by fetching the page as soon as the data is available (it comes from a batch process), so that the images are always cached by the time the user sees them. That feels like a kludgey solution to me, though, and I'm curious about what's actually going on.

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  • How to Implement Backbone Java Logic Code into Android

    - by lord_sneed
    I wrote a program to work from the console in Eclipse and the terminal window in Linux. I am now transforming it into an Android app and I have the basic functionality of the Android UI done up until the point where it needs to use the logic from the Java file of the program I wrote. All of my inputs from the Java file are currently from the keyboard (from Scanners). My question is: how do I transform this to get it work with the user interaction of the app? The only input would be from the built in NumberPicker. Should I copy and paste the code from the Java program to the activity file in the onCreate method and change all of the input methods (Scanners) to work with the Android input? Or do I create variables in the activity file and pass them to the Java program (in the separate class)? (If so, how would I do that? the Java file starts from the main method: public static void main(String[] args) {) Also, will the print statements I have, System.out.println(...);, translate directly into the Android UI and print on the screen or do I have to modify those?

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  • problems getting HTTPRiot working

    - by bwizzy
    I've got an iphone app where I'm trying to use HTTPRiot to make some API calls to a web app. Problem is I can't see that none of the HTTPRiot delegate methods are being called. I've got a log in all the delegate methods, and I'm also looking at the webserver log. I see that the URL is being hit. //API.h #import <Foundation/Foundation.h> #include <HTTPRiot/HTTPRiot.h> @interface API : HRRestModel { } +(void)runTest; @end //API.m #import "API.h" @implementation API + (void)initialize { NSLog(@"api initialize"); [self setDelegate:self]; [self setBaseURL:[NSURL URLWithString:@"http://localhost:3000/api"]]; [self setBasicAuthWithUsername:@"demo" password:@"123456"]; NSDictionary *params = [NSDictionary dictionaryWithObject:@"1234567" forKey:@"api_key"]; [self setDefaultParams:params]; }//end initialize +(void)runTest { NSLog(@"api run test"); // Would send a request to http://localhost:1234/api/people/1?api_key=1234567 [self getPath:@"/save_diet" withOptions:nil object:nil]; } +(void)restConnection:(NSURLConnection *)connection didReturnResource:(id)resource object:(id)object { NSLog(@"didReturnResource"); } +(void)restConnection:(NSURLConnection *)connection didReceiveResponse:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveResponse"); } +(void)restConnection:(NSURLConnection *)connection didReceiveParseError:(NSError *)error responseBody:(NSString *)body object:(id)object { NSLog(@"didReceiveParseError"); } +(void)restConnection:(NSURLConnection *)connection didReceiveError:(NSError *)error response:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveError"); } +(void)restConnection:(NSURLConnection *)connection didFailWithError:(NSError *)error object:(id)object { NSLog(@"didFailWithError"); } @end //test code [API runTest]; //log output

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  • Locking database edit by key name

    - by Will Glass
    I need to prevent simultaneous edits to a database field. Users are executing a push operation on a structured data field, so I want to sequence the operations, not simply ignore one edit and take the second. Essentially I want to do synchronized(key name) { push value onto the database field } and set up the synchronized item so that only one operation on "key name" will occur at a time. (note: I'm simplifying, it's not always a simple push). A crude way to do this would be a global synchronization, but that bottlenecks the entire app. All I need to do is sequence two simultaneous writes with the same key, which is rare but annoying occurrence. This is a web-based java app, written with Spring (and using JPA/MySQL). The operation is triggered by a user web service call. (the root cause is when a user sends two simultaneous http requests with the same key). I've glanced through the Doug Lea/Josh Bloch/et al Concurrency in Action, but don't see an obvious solution. Still, this seems simple enough I feel there must be an elegant way to do this.

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  • Element not found blocks execution in Selenium

    - by Mariano
    In my test, I try to verify if certain text exists (after an action) using find_element_by_xpath. If I use the right expression and my test pass, the routine ends correctly in no time. However if I try a wrong text (meaning that the test will fail) it hangs forever and I have to kill the script otherwise it does not end. Here is my test (the expression Thx user, client or password you entered is incorrect does not exist in the system, no matter what the user does): # -*- coding: utf-8 -*- import gettext import unittest from selenium import webdriver class TestWrongLogin(unittest.TestCase): def setUp(self): self.driver = webdriver.Firefox() self.driver.get("http://10.23.1.104:8888/") # let's check the language try: self.lang = self.driver.execute_script("return navigator.language;") self.lang = self.lang("-")[0] except: self.lang = "en" language = gettext.translation('app', '/app/locale', [self.lang], fallback=True) language.install() self._ = gettext.gettext def tearDown(self): self.driver.quit() def test_wrong_client(self): # test wrong client inputElement = self.driver.find_element_by_name("login") inputElement.send_keys("root") inputElement = self.driver.find_element_by_name("client") inputElement.send_keys("Unleash") inputElement = self.driver.find_element_by_name("password") inputElement.send_keys("qwerty") self.driver.find_element_by_name("form.submitted").click() # wait for the db answer self.driver.implicitly_wait(10) ret = self.driver.find_element_by_xpath( "//*[contains(.,'{0}')]".\ format(self._(u"Thx user, client or password you entered is incorrect"))) self.assertTrue(isinstance(ret, webdriver.remote.webelement.WebElement)) if __name__ == '__main__': unittest.main() Why does it do that and how can I prevent it?

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  • Help: List contents of iPhone application bundle subpath??

    - by bluepill
    Hi, I am trying to get a listing of the directories contained within a subpath of my application bundle. I've done some searching and this is what I have come up with - (void) contents { NSArray *contents = [[NSBundle mainBundle] pathsForResourcesOfType:nil inDirectory:@"DataDir"]; if (contents = nil) { NSLog(@"Failed: path doesn't exist or error!"); } else { NSString *bundlePathName = [[NSBundle mainBundle] bundlePath]; NSString *dataPathName = [bundlePathName stringByAppendingPathComponent: @"DataDir"]; NSFileManager *fileManager = [NSFileManager defaultManager]; NSMutableArray *directories = [[NSMutableArray alloc] init]; for (NSString *entityName in contents) { NSString *fullEntityName = [dataPathName stringByAppendingPathComponent:entityName]; NSLog(@"entity = %@", fullEntityName); BOOL isDir = NO; [fileManager fileExistsAtPath:fullEntityName isDirectory:(&isDir)]; if (isDir) { [directories addObject:fullEntityName]; NSLog(@" is a directory"); } else { NSLog(@" is not a directory"); } } NSLog(@"Directories = %@", directories); [directories release]; } } As you can see I am trying to get a listing of directories in the app bundle's DataDir subpath. The problem is that I get no strings in my contents NSArray. note: - I am using the simulator - When I manually look in the .app file I can see DataDir and the contents therein - The contents of DataDir are png files and directories that contain png files - The application logic needs to discover the contents of DataDir at runtime - I have also tried using NSArray *contents = [fileManager contentsOfDirectoryAtPath:DataDirPathName error:nil]; and I still get no entries in my contents array Any suggestions/alternative approaches? Thanks.

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  • HTML5 on iPhone Safari - data stored by localStorage does not always persist. Why?

    - by Aerodyne
    Hi, I write a simple iPhone web app using HTML5's localStorage. Tests on a 2G device show that data stored using localStorage does not persist after the Safari process is killed although the opened Safari windows are remembered. The data is also lost in a case where I am on a different site on a different Safari window, then I change the window to where the web app in subject is shown. When Safari loads the page it automatically refreshes the page. Then the data is lost. This is a simple test code: <html> <head> <meta name="viewport" content="height=device-height, width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" /> </head> <body> <script> alert("1:" + localStorage.getItem("test")); localStorage.setItem("test", "123"); alert("2:" + localStorage.getItem("test")); </script> </body> As far as I understand the data should persist! Can anyone shed some light on this behavior? What should I do to get the persistence to work? Thanks! Tom.

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  • Silverlight Not Rendering On Navigation

    - by Azmath
    I'm trying to create a site that requires login. Its entirely designed in silverlight. So my first page, home.xaml loads in mysite.aspx and it basically has a login page. AFter login, the user is redirected to another page user.aspx. in that page, i've embedded another silverlight control called nav.xaml. so now when user.aspx loads it is supposed to load a silverlight control. i've programmed app.xaml.vb such that it loads nav.xaml in the rootlayout when the page requesting is user.aspx. but for some reason its not working. my app.xaml.vb code: Private Sub Application_Startup(ByVal o As Object, ByVal e As StartupEventArgs) Handles Me.Startup If e.InitParams.ContainsKey("ReqPage") Then If e.InitParams("ReqPage") = "userpage" Then Me.RootVisual = New Nav() End If Else Me.RootVisual = New Home() End If End Sub in IE, half of the nav.xaml is rendered. but in firefox nothing is rendered. so wats going on exactly? pls help!

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  • Context problem while loading Assemblies via Structuremap

    - by Zebi
    I want to load plugins in a smiliar way as shown here however the loaded assemblies seem not to share the same context. Trying to solve the problem I just build a tiny spike containing two assemblies. One console app and one library. The console app contains the IPlugin interface and has no references to the Plugin dll. I am scanning the plugin dir using a custom Registration convention: ObjectFactory.Initialize(x => x.Scan(s => { s.AssembliesFromPath(@"..\Plugin"); s.With(new PluginScanner()); })); public void Process(Type type, Registry registry) { if (!type.Name.StartsWith("P")) return; var instance = ObjectFactory.GetInstance(type); registry.For<IPlugin>().Add((IPlugin)instance); } Which thows an invalid cast exception saying he can not convert the plugin Type to IPlugin. public class P1 : IPlugin { public void Start() { Console.WriteLine("Hello from P1"); } } Further if I just construct the instance (which works fine by the way) and try to access ObjectFactory in the plugin ObjectFactory.WhatDoIHave() shows that they don't even share the same container instance. Experimenting around with MEF, Structuremap and loading the assembly manually whith Assembly.Load("Plugin") shows if loaded with Assembly.Load it works fine. Any ideas how I can fix this to work with StructureMaps assembly scanning?

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  • some problem with iOS 4.2.1

    - by bicbac
    Hi, I've been developing an app with MacBook Pro (MBP) so far. Last week one of my friends gave me new macbook air 11"(MBA). so Now I can test my code with more than one machine with the same version of developing tools - Both machine has Xcode (3.2.5) and iOS SDK 4.2.1). After some point my app starts get terminated suddenly(iPhone sumulator), and I was using MBP. I got no error message whatsoever. it just stops. I reckon the crash comes from dealing with memory, like 'release'/ 'double-release'. (I'm not 100% sure though). Anyway I thought there must be some mistake within my code for sure. -Confusion starts from this part.- With my MBA, on the other hand, I don'y see any crash. It just works fine. There is nothing different between MBA & MBP except the h/w specifications. Same code, same versions of XCode and iOS SDK. Is the fact that no crash at MBA suggesting that I have to look somewhere else than the code itself? I red some article and Q&As on iOS4.2.1 and XCode 3.2.5 that the most recent version of XCode doesn't recognize the iOS 4.2.1 since the 4.2.1 came out later the 3.2.5. Is it the reason? I have no idea at this moment what should be the next move. thanks

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  • Ruby On Rails - Contact form not sending email via localhost

    - by anonymousxxx
    similar problem Rails contact form not working guides: https://github.com/thomasklemm/email_form_rails rails 3.2.x app\models\message.rb class Message include ActiveAttr::Model include ActiveModel::Validations attribute :name attribute :email attribute :subject attribute :body attr_accessible :name, :email, :subject, :body validates_presence_of :name validates_presence_of :email validates :email, email_format: { message: "is not looking like a valid email address"} validates_presence_of :subject validates_length_of :body, maximum: 500 end app\mailers\contact_form.rb class ContactForm < ActionMailer::Base default from: "[email protected]" default to: "[email protected]" def email_form(message) @message = message mail subject: "#{message.subject} #{message.name}" mail body: "#{message.body}" end end development.rb config.action_mailer.delivery_method = :smtp config.action_mailer.perform_deliveries = true config.action_mailer.smtp_settings = { :address => "smtp.gmail.com", :port => 587, :domain => "mydomain.com", :user_name => "[email protected]", :password => "mypassword", :authentication => :plain, :enable_starttls_auto => true } config.action_mailer.default_url_options = { :host => "localhost:3000" } output in command Started POST "/email" for 127.0.0.1 at 2012-09-04 22:10:40 +0700 Processing by HomeController#send_email_form as HTML Parameters: {"utf8"="v", "authenticity_token"="w39BLqCrjTMm4RRi/Sm5hZoEpcw46 npyRy/RS0h48x0=", "message"={"name"="anonymousxxx", "email"="[email protected]", "subject"="Test", "body"="send email"}, "commit"="Create Message"} Redirected to localhost:3000/home/contact Completed 302 Found in 1ms (ActiveRecord: 0.0ms) but email (message) no receive my email,..

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  • Android ACTION_BOOT_COMPLETED called everytime?

    - by user3976029
    I am trying to write a code in Android , to create a condition during booting but my condition satisfies everytime ( during booting as well as during running of the device also). I am trying to do is , to execute the condition during the booting only. My Code : MainActivity.java package com.example.bootingtest; import android.os.Bundle; import android.widget.Toast; import android.app.Activity; import android.content.Intent; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); if (Intent.ACTION_BOOT_COMPLETED!=null) { Toast.makeText(getApplicationContext(), "Device is booting ...", Toast.LENGTH_LONG).show(); } } } I have given manifest permission . <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" /> I want to execute this condition only during booting or device start-up but this condition satisfies every time , whenever i open the app. Please suggest me , how can i run the condition only during the device booting or start-up. Please help me out.

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  • Rails: RESTful Find, Initialize, or Create

    - by Andrew
    I have an app that has Cities in it. I'm looking for some suggestions on how to RESTfully structure a controller so that I can lookup, initialize, and create city records via AJAX requests. For instance: Given a text field city_name A user enters the name of a City, like "Paris, France" The app checks this location to see if there is such a city in the database already If there is, it returns the city object If there is not, it returns a new record initialized with the name "Paris" and the country "France", and prompts the user to confirm they want to add this city to the database If the user says "Yes" the record is saved. If not the record is discarded and the form is cleared. Now, my first approach was to change the Create action to use find_or_create, so that an AJAX post to cities_path would result in either returning the existing city or creating it and returning it. That works ok... However, it would be better to setup controller actions that would take a string input, find , or else initialize and return, then only create if the user confirms the generated record is correct. The ideal scenario would put this all in one action so AJAX request can go to that url, the server responds with JSON objects, and javascript can handle things from there. I'd like to keep all the user-interaction logic client side, and also minimize the number of requests it takes to achieve this. Any suggestions on the cleanest, most RESTful way to accomplish this?

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  • Heroku "We're sorry, but something went wrong." due to javascript_include_tag

    - by Newton
    Uploading my ruby on rails app to heroku causes the following error: We're sorry, but something went wrong. This does not occur on my local machine. After some debugging, I think I may have spotted the error, but do not know how to fix it. In my file application.html.erb, removing the following line solves the problem, but then my app loses its jquery mobile theme. Any ideas what I could do to fix the problem? Line causing the problem: <%= javascript_include_tag "application" %> application.html.erb file: <!DOCTYPE html> <html> <head> <title>Washapp</title> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="http://code.jquery.com/mobile/1.0.1/jquery.mobile-1.0.1.min.css" /> <%= javascript_include_tag "application" %> <script src="http://code.jquery.com/mobile/1.0.1/jquery.mobile-1.0.1.min.js"></script> <%= csrf_meta_tags %> <script> if (window.location.hash == "#_=_") window.location.hash = ""; </script> </head> <body> <div data-role="page"> <%= yield %> </div> </body> </html>

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  • How combine TabBar + Navigation with XCode

    - by mamcx
    I'm triying to combine a TabBar + Navigation app. I have 5 tab bars, 4 are listing of stuff and drill down to details views. I try to follow this tutorial: http://www.iphonedevforums.com/forum/iphone-sdk-development/124-view-controller-problem.html But always get a blank view. This is what I do, with a clean project: I start with a TabBar template app. I put 5 tab bar buttons. I create a controller like: @interface FirstViewController : UINavigationController { } I put the main window.xib on tree mode & change the selected first view to FirstViewController I select the TabBar Controller in Interface builder, go to TabBar Attributes & change the class to navigation controler. Select the fist view & put the nib name "SecondView" In response, I get a blank screen. I must add that I wanna navigate from the details views, no from the main windows. i.e in the main window tab bar 1 is the list of people. I select a person then wanna navigate to the detail window.

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  • Spork doesnt reload code

    - by there-is-no-spoon
    I am using following gems and ruby-1.9.3-p194: rails 3.2.3 rspec-rails 2.9.0 spork 1.0.0rc2 guard-spork 0.6.1 Full list of used gems is available in this Gemfile.lock or Gemfile. And I am using this configuration files: Guardfile .rspec spec_helper.rb factories.rb If I modify any model (or custom validator in app/validators etc) reloading code doesnt works. I mean when I run specs (hit Enter on guard console) Spork contain "old code" and I got obsolete error messages. But when I manually restart Guard and Spork (CTRC-C CTRL-d guard) everything works fine. But it is getting tired after few times. Questions: Can somebody look at my config files please and fix error which block updating code. Or maybe this is an issue of newest Rails version? PS This problem repeats and repeats over some projects (and on some NOT). But I haven't figured out yet why this is happens. PS2 Perhaps this problem is something to do with ActiveAdmin? When I change file in app/admin code is reloaded.

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  • Adding a footer to a table in another view?

    - by cannyboy
    The app I'm making has a settings view which I want to show on the first run of the app. Normally (after the first run) this view will be pushed onto the screen and there will be a "Back" button in the nav bar. However, on first launch I don't want there to be a back button. Instead, I want to add a 'Done' button at the footer of the table... and then the view can be popped. Here's my code (in my initial view's viewDidLoad). I have removed the back button, but don't know how to add the footer and button. NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; if ([prefs stringForKey:@"firstRun"] == nil) { SettingsViewController *settingsView = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; settingsView.hidesBottomBarWhenPushed = YES; settingsView.navigationItem.hidesBackButton = TRUE; // add footer button here? [[self navigationController] pushViewController:settingsView animated:YES]; [settingsView release]; [prefs setObject:@"OK" forKey:@"firstRun"]; } else { //something }

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  • Is there a project setting that controls getting to Game Center's Sandbox?

    - by CBGraham
    This is different from the others; it's cool. I know that your Bundle Identifier needs to match your iTunes Connect's version. I know you need to make a new AppleID through your dev app and not through Game Center. Most people get this fixed when they force quit their app and game center and launch theirs first. I am not one of those people. If I take the GKTapper tutorial and use my game's Bundle Identifier as the only change, things are good. On launch, it asks me if I want to use an existing or make a new account. But more importantly, it says * Sandbox *. (Before I log in, mind you; this is not an account problem at all.) Once inside I can see my achievements. If I load my game, I has a sad. On launch I get the same dialog, but it does not say Sandbox. My game is two weeks away from being done after many long months. Moving everything in to a new project is possible, but a pain. So the question is: What magic setting does GKTapper or a new project have that my game that I started in June does not that lets you get to Game Center's Sandbox?

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  • Word Automation : Replace do not work after TypeText

    - by wishper
    I need to generate doc (real doc, not docx) files, the "best" way i have found is to use word automation (Word 2010). I have files that I open, and then replace values inside before saving it on a new name. (Ex : I replace "" with "155023"). To do this, I use the Application.Selection.Find. I just had a problem when the new value had more than 255 characters (Thanks Microsofts limitations ...). To avoid this problem, i use TypeText in this case. My problem now is once I use TypeText, the Replace do not work anymore .. And I can't find why. Any idea will be greatly appreciated. My code is in a function, called in a foreach with each values to replace : private void Replace(Application app, string name, string newValue) { Selection selection = app.Selection; Find find = selection.Find; Replacement replacement = find.Replacement; find.ClearFormatting(); find.Text = "<" + name + ">"; // Word limitation : can't replace with more than 255 characters, // use another way to do it if that's the case if (tempNewValue.Length < 255) { replacement.ClearFormatting(); replacement.Text = tempNewValue; find.Execute(Replace: replaceAll); } else { while (find.Execute()) { selection.TypeText(tempNewValue); } } Marshal.ReleaseComObject(replacement); Marshal.ReleaseComObject(find); Marshal.ReleaseComObject(selection); }

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  • RoR routing problem. Calling custom action, but getting redirected to show action

    - by conorgil
    I am working on a project in ruby on rails and I am having a very difficult time with a basic problem. I am trying to call a custom action in one of my controllers, but the request is somehow getting redirected to the default 'show' action and I cannot figure out why. link in edit.html.erb: <%= link_to 'Mass Text Entry', :action=>"create_or_add_food_item_from_text" %> Error from development.log: ActiveRecord::RecordNotFound (Couldn't find Menu with ID=create_or_add_food_item_from_text): app/controllers/menus_controller.rb:20:in `show' routes.rb file: ActionController::Routing::Routes.draw do |map| map.resources :nutrition_objects map.resources :preference_objects map.resources :institutions map.resources :locations map.resources :menus map.resources :food_items map.resources :napkins map.resources :users map.resource :session, :controller => 'session' map.root :controller=>'pages', :action=>'index' map.about '/about', :controller=>'pages', :action=>'about' map.contact '/contact', :controller=>'pages', :action=>'contact' map.home '/home', :controller=>'pages', :action=>'index' map.user_home '/user/home', :controller=>'rater', :action=>'index' map.user_napkins '/user/napkins', :controller=>'rater', :action=>'view_napkins' map.user_preferences '/user/preferences',:controller=>'rater', :action=>'preferences' map.blog '/blog', :controller=>'pages', :action=>'blog' map.signup '/signup', :controller=>'users', :action=>'new' map.login '/login', :controller=>'session', :action=>'new' map.logout '/logout', :controller=>'session', :action=>'destroy' # Install the default routes as the lowest priority. map.connect ':controller/:action' map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end Menus_controller.rb: class MenusController < ApplicationController ... def create_or_add_food_item_from_text end ... end create_or_add_food_item_from_text.html.erb simply has a div to show a form with a text box in it. I have the rest of my app working fine, but this is stumping me. Any help is appreciated.

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  • What are your Programming Falacies/Myths?

    - by pms1969
    I recently started a new job and as is typical of all jobs, if you've left, you get blamed for everything. Not long after I started there was a change required for an app (web based) that we maintain, and it was quickly pointed out that the actual code for this site had been lost a long time ago, and the only changes we could make to the it were ones that required changes to mark-up [it was a pre-compiled site]. Being new, I needed a little help finding my way around the code, and enlisted the services of one of my colleagues. Made my changes, and then re-enlisted his help to deploy it. While prepping for the deployment (getting the app on the QA server) we discovered that there were actually 2 different, very similarly named, folders in our source repository. It transpired that for the last year or so, mark-up changes had been made to the site directly, and these were the only differences with the code in the slightly incorrectly named folder in source control. So we did have all the code, and can now properly support the site. This put me in mind of a trick we played on a junior programmer once in a previous job, where we told him he couldn't/shouldn't do a certain thing in code as this would likely bring the server to it's knees and cost the company thousands of pounds (a gag that last months :-). And another one in the first programming job I took on - the batch commission run was just going to crash once a month and there was nothing to be done about it, causing a call out, and call out compensation for the on-call guy (a bug I fixed as soon as I became the on-call guy - 2am call outs don't work for me). So I was wondering... What other programming fallacies/myths are out there that are worth sharing?

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  • Cocoa Drag and Drop, reading back the data. [Newbie]

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

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